<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.ffxiv-roleplayers.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mizujakkaru</id>
	<title>RPC Library - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.ffxiv-roleplayers.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mizujakkaru"/>
	<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/pages/Special:Contributions/Mizujakkaru"/>
	<updated>2026-07-04T19:28:59Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.31.3</generator>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Motoko_Nakakami&amp;diff=72860</id>
		<title>Motoko Nakakami</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Motoko_Nakakami&amp;diff=72860"/>
		<updated>2015-01-28T18:18:24Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Rumors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Motoko Nakakami&lt;br /&gt;
| image = Motoko.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Motoko in Doma before the revolt.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Doma&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Doman&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Hinata, Doma&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 1st Sun of the 6th Umbral Moon, 1553&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 24&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Halone, the Fury]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Swordswoman&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=uK2hwIAvmdA The Gensokyo the Gods Loved]''&lt;br /&gt;
}}&lt;br /&gt;
'''Motoko Nakakami''' (中神 素子, ''Nakakami Motoko'') '''née Aoyama''' (青山, ''Aoyama'') is a Doman refugee and survivor of the Garlean attacks on Doma following the Doman uprising. A specialist of martial combat styles, she practices a style of swordsmanship primarily focused on slaying creatures of the Void. Coming to Eorzea a season or two before the majorty of Domans fleeing their homeland, she has begun to establish a new school of learning, hoping to ensure the ''Shinmei-ryū'' style does not go extinct. Currently, she lives in Gridania with her husband, [[Seno Nakakami]], and a number of their vassals and students.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Principled, ethical and tolerant, she was brought up to follow traditional Doman morals of the warrior class; meaning to follow obligation, politeness and duty. As a result, she was somewhat naive to the &amp;quot;ways of the world&amp;quot; in her youth and is sometimes confused or irritated by the mannerisms and attitudes of other people her age that might strike her as air-headed or frivolous, when it in truth is simply people taking a break from their personal disciplines. Moving to Eorzea has broken her of this somewhat, thankfully, but things she perceives as people shirking their duties or laziness still sets her off.&lt;br /&gt;
&lt;br /&gt;
Although her upbringing is ingrained, she remains open to new experiences and willfully participates in Eorzean things, in particular fighting styles. Usually seen practicing and/or honing her martial techniques, she is, due to her serious nature, often seen as the moral or principled backbone of whatever group she partakes in. Motoko has not stopped to rest since moving to Eorzea, simply trying to absorb information and knowledge of fighting from the realm at a rate that one might call borderline self-destructive. If there is any inkling in her own mind that she is using training as a means to distract herself from the tragedy of her past, she does not show it or know it.&lt;br /&gt;
&lt;br /&gt;
The woman is not without humor, though, often sharing jibing contests with her husbands and close friends. Usually, she loses these battles of wit, but short of a very quick tantrum that she is swift to turn around from, she does not hold a grudge against her allies and companions. Motoko's anger is saved for her enemies and she bears a feverish anger towards the Garlean Empire and its inhabitants that transcends her husband's. She is quick to scorn mention of the civilization and, upon sight, is wont to attack and aim to kill anyone who names themselves a national or ally of the Empire.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Standing five fulms and ten ilms tall, Motoko is rather tall for a Doman and stands just a few ilms shorter than her husband. She bears black hair that is a well known trait of her race, and she has it styled long, falling to her shoulders. Her bangs are cut straight above her olive colored eyes and earlocks are sheared as well, though she has since allowed those bits of hair to grow out in a fringe since coming to Eorzea. Sometimes, though rarely, she pulls it back into a ponytail. The girl has strong shoulders and womanly hips and what could be considered an ample posterior and middling sized assets. She is well built due to her training and has no other physical markings of any kind, piercing, tattoo or otherwise. &lt;br /&gt;
&lt;br /&gt;
Typically, Motoko's appearance and clothing resembles that of traditional Doman attire, often she is seen wearing ''gi'' and ''hakama'', and it is general this that she wears when she is at her new home in the Lavender Beds. Other than that, she will wear clothing appropriate for the weapon she chooses to wield for the day or the task at hand. Mobile, light clothing for when she prefers hand-to-hand, steel armor and plate for when she prefers sword and board, scale mail for when she wields a lance and typical Lominsan marauder's garb for when she favors the axe.&lt;br /&gt;
&lt;br /&gt;
That aside, it should be mentioned she is ''never'' seen without her katana, either at her hip or on her back when she needs to be more mobile.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MotokoMNK.png|&lt;br /&gt;
File:MotokoNIN.png|&lt;br /&gt;
File:MotokoPLD.png|&lt;br /&gt;
File:MotokoWAR.png|&lt;br /&gt;
File:MotokoCNJ.png|&lt;br /&gt;
File:MotokoGLD.png|&lt;br /&gt;
File:MotokoMRD.png|&lt;br /&gt;
File:MotokoPGL.png|&lt;br /&gt;
File:MotokoROG.png|&lt;br /&gt;
File:MotokoSwimsuit.png|&lt;br /&gt;
File:MotokoFormalArmor.png|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born in a Doma after the country had been conquered by Garlemald in a village called Hinata, Motoko Aoyama was raised from day one to be dutiful and respect tradition and honor above all things. Born into the Aoyama clan as the second daughter, she was driven even in youth to partake and train in the sword discipline native and originating from Hinata, ''Shinmei-ryū''. A sword arts born from and passed down by the Aoyama family, it was well known through the region as a divine art and ''Shinmei-ryū'' practitioners were often called upon all across Doma to act as exorcists and defenders against Voidsent. Though Garlean rule and occupation had suppressed many of the traditional Doman combat styles to reduce the likelihood of an uprising, it had been deemed foolish to suppress the training of the sword in light of the deep rooted tradition the weapon bore for the Doman people. As such, though most sword disciplines were kept under a watchful eye, they were allowed to persist.&lt;br /&gt;
&lt;br /&gt;
Motoko was inspired as a youngster by her older sister, Tsuruko, a senior by ten winters and the current heiress of the school, to become one of the renown warriors of the ''Shinmei-ryū'' school. As a potential heiress to the swordsmanship school, she was trained as a practitioner from the time she was able to hold a wooden sword. Beginning in her early childhood, and throughout her life, Motoko would idolize her older sister, viewing her as the personification of the life she should lead, much to Tsuruko's consternation, who always wanted Motoko to live her own life for her own happiness. At the age of five, she was introduced to a boy her age, Seno Nakakami, whom was sent to the school by his family to follow in the footsteps of the men of his clan and learn the ''Shinmei-ryū'' style. The two swiftly became inseparable, and, when not training, often ran amok pulling pranks and doing as children are wont to do. &lt;br /&gt;
&lt;br /&gt;
Some seasons later, upon Seno's eighth birthday, another youngster was brought to the dojo even though she was only three, two years before the entry age of five. A Doman by heritage and birth, the girl's family had allowed an Eorzean miqo'te to marry into the bloodline. Though the girl, Setsuna Sakurazaki, was more Doman hyur than miqo'te, the dominate traits of the feline race showed through even generations later, giving Setsuna the cat-like ears, tail and eyes of a proper miqo'te. This caused no small amount of scorn amongst some of the students at the school, but Seno and Motoko were quick to take the younger girl under their wings, sheltering her and shortly becoming her friend.&lt;br /&gt;
&lt;br /&gt;
===Heritage and Marriage===&lt;br /&gt;
Around the time Motoko turned fourteen, Tsuruko declared her intent to step down as leader of the school. This caused Motoko no small amount of stress, having never planned to inherit the school and having always believed and idolized Tsuruko as the perfect ''Shinmei-ryū'' warrior and teacher and having always thought it was her place to be behind her sister. It is partly believed that Tsuruko stepped down due to marrying her husband, wanting a more calming life and as a means to make her sister realize herself as a fine warrior, but regardless of the reason, Motoko fled Hinata and went into hiding, running from what was to become her inheritance.&lt;br /&gt;
&lt;br /&gt;
Becoming something of a hermit, she spent a season at a remote inn in the mountains before Seno managed to track her down. Explaining her fears to her closest friend, Seno agreed to stay with her at the inn while Motoko worked out her worries and doubts about taking over the school. Seasons would pass and the two would continue their training in the chill of the Doman mountains. Seno at least kept regular correspondence with Tsuruko back in Hinata, assuring the woman of her sisters continued diligence and safety. Eventually, around the time of her sixteenth birthday, Motoko believed in herself enough as a person and warrior to accept Tsuruko stepping down as leader. Returning home, she formally apologized to her sister and declared herself willing to accept inheriting the dojo. &lt;br /&gt;
&lt;br /&gt;
Tsuruko declares that she will accept Motoko's ascension as master of the dojo and apology for running away from her duties under one condition: that she best her in a duel. The heated combat that ensued was a duel that not many at the school that day would ever forget. Especially the local carpenters who had to replace the eastern wing's hallway. Never the less, it ended with Motoko standing victorious and Tsuruko declared that when Motoko's training was done, she would be heiress to the ''Shinmei-ryū'' school. The sisters embraced, Tsuruko pleased to have found her little sister had grown into her heritage. Nevertheless, Tsuruko acts as interim leader while Motoko continues to complete her training.&lt;br /&gt;
&lt;br /&gt;
In the spring the following year, shortly after turning seventeen, Seno declared his affections to Motoko. Initially taken aback by the abruptness, the Motoko smiled and leaned over to rest her forehead against Seno's, informing him that his feelings were mutual. With that and after all the necessary preparations, the childhood friends married in late spring to all around glee in the school. Motoko, per tradition and unlike her sister, took Seno's last name as her own. In winter when Motoko turned eighteen, Tsuruko formally stepped down when her sister finished her schooling in the sword discipline and Motoko stepped up as leader of the ''Shinmei-ryū'' dojo and discipline. Almost immediately, Motoko took Setsuna Sakurazaki, then thirteen, as her personal page and student. Despite misgivings from many in the school about the girl's heritage, Setsuna swiftly began to prove to everyone how diligent she was and people in the discipline began to gloss over her muddled blood.&lt;br /&gt;
&lt;br /&gt;
For many of the following seasons, the dojo and Motoko lead a pleasant life... but the turn of the era would come for Doma in Motoko's twenty-second year...&lt;br /&gt;
&lt;br /&gt;
===Revolt===&lt;br /&gt;
As summer faded into fall, shortly after Motoko's twenty-third year, a coalition of Doman warriors, those of the ''Shinmei-ryū'' school included, planed and executed a revolt against their Garlean occupiers in conjunction with a greater force of Domans lead by the woman Yugiri. In part, they planned this revolt to coincide with the growing tension concerning the Garlean succession, in hopes that such tension would fragment Garlemald's attempts to reclaim the country. Initially successful, Doma established many a foothold as seasons came to pass and stood six moons strong against the Garleans as they took back the Doman homeland inch by inch. The Domans were successful in taking out many established occupiers... and the Garleans initial organized infantry falls easily to the ''Shinmei-ryū'' and other forces in Doma. This early victory was primarily due to well planned strikes, bottle-necking techniques, and Doman strategies that worked with their smaller armies and units.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the good fortune would not last. Having underestimated Garlemald's ability to hold onto their claimed assets and to work every last available source, betrayal and tragedy fell in unison. In what could be called a decisive strike, a large number of Doman leaders were assassinated in a single stroke, almost all being killed over the course a single night. In full, this is due to the leader of a clan of trusted ''shinobi'', a man known as Gekkai Sharpeyes, selling secrets and information to the Garlean Empire. No small amount of Domans die in the initial fighting and chaos, be they disciples of the sword, ''Shinmei-ryū'' practitioners, ''shinobi'', or simply civilians caught in the cross fire. Confusion break out across the country and as the loss of the Doman leaders cause exactly what the Garleans had hoped for: disunity. In the aftermath, the ''shinobi'' declare Kasaru Redbeak the traitor due to a misunderstanding and given the fact he fled the country in fear. Oboro Moonrise, with a small group of ''shinobi'', leave Doma to pursue him.&lt;br /&gt;
&lt;br /&gt;
At this point, Garlemald declared their intent to wipe out the Domans to the last man, as retribution for their uprising.&lt;br /&gt;
&lt;br /&gt;
Despite this, the warriors of Doma stood against the oncoming storm as their holdings crumbled. The first forces to regroup for attack and lead the front lines were those of the ''Shinmei-ryū'' school, having not suffered half again as many causalities in the betrayal as some other Doman armies, with both Motoko and Tsuruko surviving the attempts on their life. Though the resulting chaos had fragmented the Doman forces, the ''Shinmei-ryū'' stood strong, though wholly outmatched, an army of hundreds against an army of thousands. As a large Magitek force mounted to crush the smaller country, the ''Shinmei-ryū'' cavalry organized to stand against them despite all odds in hopes that their stand might give their remaining countrymen the time to recover and regroup on their own. &lt;br /&gt;
&lt;br /&gt;
It is at this time, before the field of battle, that Tsuruko rendered Motoko unconscious and ordered Seno to flee. It was the reasoning of the elder warrior that on that day, all of the practitioners of ''Shinmei-ryū'' would die. Tsuruko foresaw no favorable outcome and had even heard that the Lady Yugiri and her entourage were planning an exodus should the straits become dire. Tsuruko believed that the school must be preserved and she refused to see her sister die, so she sent Seno away, bidding him take her sister and act as a scout in lands where fleeing Domans might live. Despite misgivings, Seno rode from their homeland, fleeing with Motoko and Setsuna overland to the coast.&lt;br /&gt;
&lt;br /&gt;
Motoko awoke some time after, furious with both Seno and Setsuna, it was by no small feat that they keep the woman from rushing back to her sister's side. Subduing the warrior, both her husband and the miqo'te managed to talk, drag and coerce her onto a fleeing vessel bound for anywhere but Doma. Motoko swiftly grew enraged and depressed all in one fell swoop as the ship left harbor and broke down into Seno's arms. For the entirety of the voyage, the woman was an emotional void, barely eating. For all his worth, Seno comforted his partner. Though he could never know what she was going through, having been forced to survive by her sister's hand, when she had been just as willing to lay her life on line for her home, he could understand to a degree... After all, he knew not if his own family had survived.&lt;br /&gt;
&lt;br /&gt;
After some time at sea, the ship docked at Radz-at-Han in Thavnair, the island nation founded by a number of merchant houses. For a week or two, Motoko, Seno and Setsuna got by on the island, searching it for others that might have fled. Motoko began to recover some of her liveliness, but Seno and Setsuna continued to keep a watchful eye on the woman. Though their time on the island was short, they were able to procure many supplies from the merchant conglomerate. Quite a few of them were Doman in origin, though the trio paid a pretty penny for the things, they wiped out a number of merchant stalls worth of their Doman goods, hoping to use them as a means to make wherever they settled feel like home. Then, after that short time, the trio brokered passage on another vessel and headed to Eorzea, hoping that they might find their kinsmen there.&lt;br /&gt;
&lt;br /&gt;
===Eorzea===&lt;br /&gt;
After a time at sea, the couple and their page arrived in Limsa Lominsa. This arrival would find Motoko still livid with Seno somewhat, having shifted from depression to ferocity and frustration with both her husband and with Setsuna. It has certainly not made for an easy voyage from Thavnair. Hoping to make a fresh start, the flavor and spirit of the new land they arrived in began to soften Motoko, though, and she threw herself into exploring new martial styles, if only as a distraction from what had been left behind... and what had been lost.&lt;br /&gt;
&lt;br /&gt;
Hoping to find refugees or fellow kinsmen, the trio began to travel the realm, exploring first Limsa Lominsa and then taking a  ferry to the mainland, where they began to familiarize themselves with Ul'dah. Immediately taking a liking to the militant and disciplined structure of the Immortal Flames, Motoko and Seno enlisted in the Grand Company. Though diligent, they kept a low profile, rising only so far enough in rank as to secure themselves a pair of chocobo to better travel the realm. Motoko named their newly acquired horse-birds after Tsuruko's pet cranes, naming her yellow one Shippu and Seno's dark-violet one Hayate.&lt;br /&gt;
&lt;br /&gt;
For some turns of the moon, Motoko and Seno familiarized themselves with the land. Among those styles and guilds she studied under, Motoko her name at the Maurauders' Guild in Limsa Lominsa, the Lancers' Guild in Gridania, and the Gladiators' Guild in Ul'dah, having become fascinated with combat involving axes and Eorzean swords. Her time in Ul'dah and with the Flames also gave her a proximity to the Sultansworn and, while she never considered joining them, she did attend a fair few training sessions with the paladins in an attempt to integrate their skills with her own. As such, she put her name in with the Conjurers' Guild in an attempt to adhere to some of the paladin's doctrines, but she was quick to drop her interest in learning conjury and magic, not finding it to her liking.&lt;br /&gt;
&lt;br /&gt;
She and Seno also trained under a monk named Shanna Swiftgrace. They met the woman during a night at the Quicksand, where Shanna was drinking a roegadyn feet taller than her under a table. Finding the woman to be amicable and easily falling into conversation with her, they learned that Shanna had fled Ala Mhigo's decimation by Garlemald shortly after its conquest. When the Ala Mhigan learned what Motoko and Seno's goals were for the time being, she suggested that she pass on some of the martial arts of Ala Mhigo to the two. Thus, Seno and Motoko began picking up the tricks and tools employed by the Ala Mhigans and adding them to their prior knowledge of hand-to-hand combat. In the process, they ended up putting their names in the Pugilists' Guild as well.&lt;br /&gt;
&lt;br /&gt;
Four months after Motoko and Seno arrived in Eorzea, the Scions of the Seventh Dawn eradicated the Ultima Weapon and Operation Archon came to pass. Unbeknownst to Motoko and Seno, the final stand of the ''Shinmei-ryū'' had bought precious time for the Doman forces to regroup and stand against the Garlean armies. The onslaught following Garlean's decisive maneuver proved too effective, however, and Doma fell in an eradication that bordered on genocidal. Yugiri and the remaining Domans fled a broken homeland, leaving shortly after Motoko and Seno's time in Eorzea had reached that fourth moon.&lt;br /&gt;
&lt;br /&gt;
It was by chance and happenstance that Motoko and Seno heard of Domans in Wineport. Leaving Ul'dah to investigate, the trio ended up discovering Oboro Moonrise and his group attempting to hunt down Kasaru Redbeak, having tracked the traitor overland from Doma. Aiding Oboro over the course of a moon, the group unravels the plot of Gekkai, learning that he is responsible for Doma's initial occupation. Together, they slay the man in a viscous blow of justice, taking revenge on the man who fed Garlemald the information necessary for the Empire to take Doma in conquest.&lt;br /&gt;
&lt;br /&gt;
===A New Life===&lt;br /&gt;
A month after Ultima Weapon fell, Yugiri and her Domans arrived in Vesper Bay, shortly after the traitor Gekkai had been slain. Word of the woman attempting to secure a safe haven for her refugees quickly spread, and Seno and Motoko leave Wineport to seek them out. Though the Syndicate blocked Ul'dah from offering aid, Seno and Motoko reunited with their fellow countrymen and joined them in Mor Dhona to begin what they hope are their new lives. At this time, the first new student of ''Shinmei-ryū'' was initiated, as one of the refugees, Kotomi Katakura, expressed interest and decided to learn under Motoko and Seno.&lt;br /&gt;
&lt;br /&gt;
Long since used to getting by on the minimum necessities, the pair were able to accrue gil at an increased rate with various jobs taken on throughout the realm, with their best-paid jobs being the eradication of voidsent. As their successes mounted, word of their skill at this task spread, paving the way to more difficult, and higher-paying, contracts. To ensure that their fellow Domans weren't subjected to being able to perform similar feats, they made sure to inform everyone they took contracts from that the voidsent-slaying was the domain of the swordsmen of ''Shinmei-ryū''. With this, they were able, within months, to purchase a small homestead in the Lavender Beds, doubling as both their home and a training dojo for the rebirth of ''Shinmei-ryū''.&lt;br /&gt;
&lt;br /&gt;
A few days after completing their work furnishing the new dojo, Motoko and Seno decide to wander their newfound neighborhood to learn about their neighbors. Stopping by at the [[Oak Inn &amp;amp; Tavern|Oak Inn]] located at the base of the hill upon which their dojo sat, they met several of its occupants, to include [[Gunnbjorn Darkblade]], [[Ashiirra Azaria]], [[Ariilyn Azaria]], [[Devilish Sarracenia]] and [[Clouse Sydonis]]. This meeting proved fruitful as well, as Gunnbjorn spoke of his desire to learn their martial style, becoming yet another new student, himself with a keen interest in learning a new void-fighting style. Ashiira, as well, volunteered her adopted daughter for martial lessons, though more simple self-defensive sword training than the actual combat style.&lt;br /&gt;
&lt;br /&gt;
Some days later, they met with yet another Doman by the name of [[Rika Lyall]], a member of a ''shinobi'' clan dedicated to rooting out and destroying void cults, quite similar in ideal to ''Shinmei-ryū'' itself, though Rika's clan was more suited to assassinations of cult members before they could summon voidkin, wherein it would fall to ''Shinmei-ryū'' to fight actual voidsent. Rika, as well, decided to throw in her lot with the reforming school, at once to broaden her own abilities and to find solace amongst her own countrymen.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honor &amp;amp; justice&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Skilled warriors&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Training and learning new combat styles.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Rain&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Garleans &amp;amp; the Garlean Empire&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Traitors&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Turtles&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Kendo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Writing classical Doman poetry.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Koi-koi, a Doman card game.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Mah-ziang, a game played in Radz-at-Han. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Eorzean literature&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Crumpets, muffins &amp;amp; mulled and green teas&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Cranes &amp;amp; chocobos&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:''' Eggplants&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Garleans &amp;amp; turtles&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Primarily proficient in melee weapons, Motoko's strengths lie in employing the common Doman sword, or katana. On top of that, her trained style, ''Shinmei-ryū'', primarily employs life energy, or ''ki'' as the Domans know it, to channel power into and through the sword in a wide array of techniques. As someone who grew up learning the way of the sword for as long as she could hold a practice blade, Motoko's personal strengths lie in a steady but agile forms of battle, and she prefers freedom of movement to heavy defenses. Still, let it never be said that she is not a learner at heart. She is and always has been willing to pick up a new weapon or skill set when it is presented to her, and this has lead her to dabble in Eorzean sword and board, axes and lances near equally.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Axes:''' The first of the many combat styles that Motoko dabbled in upon coming to Eorzea, fighting with an axe and the learning taught by the Maurauders' Guild aside are some of her favorite new skills and styles to practice under. While she has not the strength to heft a full, double bladed axes or heavy bardiches, bills and bhujs quickly became her favorite implements. She took like a fish to water when it came to the skills requiring to force her body to turn abruptly and mve with great speed and force, though it can be said that she is unable to apply as much weight and force behind her skills as some other more adept maurauders and warriors might. Let it never bet said that she's not in touch with the angry fury that is required of some of the more advanced skills, just that she saves them for particular foes that enrage her, such as Garleans.&lt;br /&gt;
&lt;br /&gt;
* '''Daggers:''' Generally favoring Doman-styled blades, she recently took up Eorzean daggers at a whim, upon landing in the coastal city-state of Limsa Lominsa. Though Eorzean dagger fighting is a bit flashy for her tastes, she quickly began to teach herself the dance-like tricks and flips that many of the rogues around Limsa Lominsa were keen on showing off when she spent her first few weeks in the port city. Additionally, having had a fair deal of training with Doman short knives and daggers prior to coming to Eorzea, Motoko's time spent with Oboro Moonrise also honed her ability with the weapon as he refined her knowledge of the Doman side of things. That being said, she typically keeps a Doman ''tantō'' on hand, tucked into the waist of her ''hakama''. &lt;br /&gt;
&lt;br /&gt;
* '''Hand-to-Hand:''' Let it never be said that those of the ''Shinmei-ryū'' school did not learn hand-to-hand combat. Unarmed combat being something of a necessary skill for a warrior to learn in Doma, Motoko was never the best at fighting without a sword. While that did not change when Motoko and Seno met Shanna Swiftgrace, Motoko did learn a thing or two, or fifty, from the diminutive monk. Learning Ala Mhigan styles on top of a shaky and novice's knowledge of Doman fighting caused Motoko no small amount of headaches when she was being tutored by Shanna, but that did not stop her. Now, when she fights hand-to-hand, she fights with a smooth blend of Ala Mhigan channeled abilities and Doman punches, kicks and disarms.&lt;br /&gt;
&lt;br /&gt;
* '''Katana:''' Motoko's finest school of combat. Quite skilled with the blade she wields, Motoko uses the traditional styles of fighting taught to the Aoyoma clan for many ages now. She is proficient enough in this weapon to hold her own against the onslaught of others and multiples and she wields it with finesse. As per normal for practitioners of the ''Shinmei-ryū'' style, she is adept at fending off things that are inherently evil, specifically voidsent. Motoko's greatest strengths in the style lay in the ''ki'' channeled techniques that the school focuses on, rather than the quick draw and speed fighting that others are more adept at.&lt;br /&gt;
&lt;br /&gt;
* '''Lances:''' Though initially very interested in the art of wielding the lance, Motoko quickly found that the upper body strength and core strength required to wield something so large as a lance was not in her fate. Her most recently trained Eorzean school, she finished out with the Lancers' Guild in good graces, but clearly realized early on that she would never be overly successful using lances and spears. This has not stopped her from keeping such a weapon well maintained and commissioning a set of light leather armor, but Motoko will not ever hone much skill with the spear and is content to remain mediocre at best.&lt;br /&gt;
&lt;br /&gt;
* '''''Ninjutsu'':''' Where her time aiding Oboro Moonrise honed her dexterity and skill with the Doman short blade, Motoko's true gains and boon from spending time with the ''shinobi'' was picking up some knowledge of ''ninjutsu''. Where most of her time in Doma had been spent learning the ''Shinmei-ryū'' style, the shadow arts of the ninja clans were not unknown to her, though they were never something she had dabbled in. As such, she was keen to glean as many skills as she could from her countryman, walking away from his company with a budding but veritable knowledge of the mudra and ''ki'' techniques that Doman ninjas employ.&lt;br /&gt;
&lt;br /&gt;
* '''Sword &amp;amp; Shield:''' Of all the schools and guilds that Motoko has experienced, learning under the tutelage of the Gladiators' Guild in Ul'dah was, by far, the most challenging. Unlearning a lifetime of sword style and teaching herself to couple a much brasher, lively school of thought that incorporated a hefty, defensive shield on the other arm was alien to her at first... but she quickly came to enjoy it. Spending a fair amount of time training with fellow sword and board users in the Gladiators' Guild and also having spent some time watching the Sultansworn spar, Motoko has a layman's knowledge of how to work through a fight with this school. Additionally, she favors lighter gear, shields and blades, giving her a bit of mobility over heavier weapons users in the arena.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Seno Nakakami]]: Motoko's childhood friend and husband of four years. Though it may look to a casual observer that their relationship is borderline abusive and the couple wantonly antagonize each other, both know that their words are unedged and more for amusement between themselves. In truth, the strength of their bond rivals Garlean steel-working and both are ready to lay down their lives for the other, which bodes ill for any who oppose them.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Setsuna Sakurazaki: A member of an established family from Doma that, generations upon generations ago, allowed a miqo'te to marry into the family, causing resulting children to be half-breeds and bear miqo'te features, such as feline tails and ears. Though she faced scorn all her life because of this, Setsuna is a caring, if some-what shy, girl whom Motoko considers a younger sister and whom learned ''Shinmei-ryū'' from Motoko herself. She would lay down her life for Motoko and Seno without question and would follow them into the fires of the seven hells.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Tsuruko Aoyama: Motoko's sister, who presumably fell in battle to the first wave of Garlean forces as they struck down the Doman revolt. Motoko regarded her as the finest ''Shinmei-ryū'' practitioner to ever have lived. Motoko has stowed away her depression about her sister's death since the day she sent her and Seno away, and has never had proper time to mourn her sibling. As such, her mood turns beyond gloomy when the woman is mentioned.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: A recent ally, Motoko butts heads with Gunn in a friendly fashion, with jibes between them usually consisting of mocking the other's sword styles. She has recently begun imparting upon the knowledge of ''Shinmei-ryū'' to him, making him the first Eorzean student to enter the school.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Hisato Aoyama: An ancient and well-respected member of the Aoyama family, Hisato's soul resides in Seno's katana ''Shinaijou'', granting it its many unique characteristics. Unlike Kazue, Hisato's remaining spiritual power is low, and thereby unable to physically manifest as Kazue can, except in locations with great aetherial concentration. She is, however, able to communicate with Seno telepathically, and has a maternal attitude toward he and Motoko.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Kazue Aoyama: A faithful ''kunoichi'' and Seno's retainer, Kazue has in truth been dead for several hundred years, her soul bonded to the shortsword ''Kagetaku'' that makes up half of Seno's ancestral ''daisho''. She serves as both scout and combat support, her ghostly nature allowing her to access locations and information that no living ''kunoichi'' could. She has taken to Eorzean culture like a fish to water, easily disguising herself among the populace and already possessed of a snarky attitude.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Kotomi Katakura: The first student of the new order of ''Shinmei-ryū'' established in Eorzea, she is a stoic and studious individual. Though she has little in the way of humor, she is exceedingly faithful and has demonstrated to Motoko and Seno that she will become a fine swordswoman. At current, she lives with the couple in their newly established dojo.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Shanna Swiftgrace: An Ala Mhigan monk that fled when the city was sacked. Though her homeland remains in ruins, she is a bright, hyper-active ball of fury that few survive should they taunt her. The shortest highlander one would have ever known, standing at five fulms tall, Motoko became acquainted with her when they met in Ul'dah and Shanna was drinking a roegaedyn four times her size under a table. One thing lead to another and the two quickly got into a discussion about hand-to-hand combat and various tips and tricks. As such, Shanna decided to impart a fair deal of Ala Mhigan tricks upon Motoko and Seno and has remained in contact with them ever since.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Rika Lyall]]: A recent addition to the ''Shinmei-ryū'' school, Rika is a half-Doman, half-Ala Mhigan that met Motoko and Seno as they bickered outside in Gridania. Hitting it off well initially, Motoko has found herself pleased to welcome Rika into their school, even offering to allow Rika to board at the dojo.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The first of the Oak Inn residents that Motoko met, Arii's attitude and sweet disposition charmed her to the young girl right off the bat. Truth be told, she has missed the sound of children playing more than she might have realized since leaving Doman... which might have been why she extended the invitation for Arii to be welcome at the dojo to play or train.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A botanist and tracker, Motoko has talked most with Ashii out of the Oak Inn crowd, and given her liking of the woman's adopted daughter, she has found Ashiirra a pleasant person. They found they shared a common interest in hunting and tracking, though Motoko only vaguely so, and primarily they are both fond of Ariilyn. It is for this reason that Motoko mentioned Arii was welcome at the school.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Motoko only spoke with Clouse shortly, as her husband did much of the talking with the masked man when they visited the Oak Inn. The man struck her as polite, which was well enough to put him in decent standing in Motoko's book.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Having made Dev's acquaintance when she explored their new neighborhood, Motoko didn't get to talk to the roegadyn too much yet. She likes the woman's attitude, however, so it's possible that they may hit if off well... or hate each other, one or the other!&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Sabine Aislihn]]: Motoko knows Sabine because the miqo'te advertised having acquired some new seeds of Doman origin. As such, Motoko purchases a handful of plants from the woman from her homeland.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garlean Empire]]: Not any one person, but the whole culture and civilization. Motoko vehemently despises anyone and anything to do with the Garleans and Garlemald. She will, with no quarter, attack on sight anyone claiming or accused of being Garlean, pure-blood or not. Her opinion on ex-patriots of the country is mixed, but it more likely than not that she will see red concerning someone formerly of the Empire.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That girl is fond of 'er schools of war. Every time I see 'er, she's got a new weapon in 'er hands. Somethin' about learnin' th'ways of th'realm.&amp;quot; — ''Baderon Tenfingers''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Nakakami? Her family lead what we call a dojo back in Doma. It's a school of the martial arts. Those that practiced that style... the ''Shinmei-ryū'', they were the first out into the battle when Garlemald attacked.&amp;quot; — ''Doman Refugee'' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard that girl's a princess back in Doma.&amp;quot; — ''Ul'dahn Drunkard''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've seen that girl's temper more than a handful of times, she's quick to anger... but I've only ever seen her inconsolable once. I don't think she meant to drown her sorrows in the drink that night, but something had set her off that evening and reminded the poor girl of her lost sister...&amp;quot; — ''Momodi Modi''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;A school of swordsmanship blessed by the gods, divine in its inception, capable of dividing the heavens and cleaving mountains asunder. That is the power that man and his wife wield, and they are rightfully feared by the Garlean Empire.&amp;quot; — ''[[Glioca Sargonnai]]''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=uK2hwIAvmdA The Gensokyo the Gods Loved]''&lt;br /&gt;
:: Artist: CarrotWine&lt;br /&gt;
:: Origin: ''Touhou ~ Mountain of Faith''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=InrbkBeQfQo Riverside View &amp;amp; Retrospective Kyoto]''&lt;br /&gt;
:: Artist: Unlucky Morpheus&lt;br /&gt;
:: Origin: ''Touhou ~ Phantasmagoria of Flower View''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Strike against the Garleans.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TkZdPeRCxd8 The Reminiscence of the Gods]''&lt;br /&gt;
:: Artist: OdiakeS&lt;br /&gt;
:: Origin: ''Touhou ~ Mountain of Faith''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Combat theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=ufHKOGnnajA The Way of the Sword]''&lt;br /&gt;
:: Artist: Hans Zimmer&lt;br /&gt;
:: Origin: ''The Last Samurai''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: The fall of the ''Shinmei-ryū''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=ZKnlP3fqpak Kizuna]''&lt;br /&gt;
:: Artist: Aya Uteo&lt;br /&gt;
:: Origin: ''Ayaueto'' Album&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Feelings for Seno.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Motoko is based on Motoko Aoyama from ''[http://lovehina.wikia.com/wiki/Love_Hina_Wiki Love Hina]''. She is primarily based on an iteration of the aforementioned character found in ''[http://kuroarashi.wikia.com/wiki/Kuro_Arashi_Wiki Kuro Arashi: The Black Storm]'', a fanfiction about the work.&lt;br /&gt;
* The final stand of the ''Shinmei-ryū'' is based on the final battle in ''[http://en.wikipedia.org/wiki/The_Last_Samurai The Last Samurai]''.&lt;br /&gt;
* The game mah-ziang is based on the game mahjong.&lt;br /&gt;
* Her family kept a breed of varied colored cranes as pets. Two of them were favorites and were Tsuruko's pets. One was a black-violet Male named Hayate and the other was yellow female named Shippu. It is these birds that Motoko named hers' and Seno's chocobos after.&lt;br /&gt;
&lt;br /&gt;
==Lore Adherence==&lt;br /&gt;
''Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. While an effort was made to craft lore that was vague enough and would believably fit into an Eastern-themed country such as Doma, it was done so with the knowledge that some things would possibly need to be adjusted down the road as Square Enix inevitably fills in the gaps that were taken advantage of. This section exists as a running list of things that were updated to reflect emerging and evolving lore concerning Doma.''&lt;br /&gt;
&lt;br /&gt;
* Nothing here yet!&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Love Hina'' character Motoko Aoyama, with some information drawn from ''[http://negima.wikia.com/wiki/Negima!_Wiki Negima! Magister Negi Magi]''. I do not own the aforementioned works. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Love Hina.''&lt;br /&gt;
&lt;br /&gt;
[[Category: Balmung]]&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=J%27karu_Rhome&amp;diff=72859</id>
		<title>J'karu Rhome</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=J%27karu_Rhome&amp;diff=72859"/>
		<updated>2015-01-28T18:17:37Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Rumors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = J'karu Rhome&lt;br /&gt;
| image = Jkaru.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = J'karu with Pukko at the docks in the Lavender Beds.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Sandgate, Thanalan&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 6th Sun of the 2nd Umbral Moon, 1555&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 22&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Oschon, the Wanderer]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Mage&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=niALD7XzhRs Just Do It]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''J'karu Rhome''' is an outcast of the J tribe of the Seekers of the Sun. While not devout, she commits her wanderings to following Oschon, searching for adventure and good times the world over. She is a free-spirited creature, but is never seen without the company of her lover and best friend, [[R'tahz Tia]]. Nearing the ability of a full archmage, she is adept at both black and white magics, but flounders when it comes to heavy physical fighting.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
J'karu is an over all a carefree person, a free-spirit. She's laid back, happy and constantly ready to meet people. With this, she has a determination that sets her along a course till its termination. It should be mentioned, though, that she can be a bit scatter-minded when she doesn't have a task or job at hand, going hand in hand with her free-spirit, this can make her wander off on a thread or journey until she does find something more pertinent to focus on. That being said, J'karu has an inexhaustible curiosity. Left to her own devices, she would be content to wander the countryside searching for new views and tidbits of stories and folklore... or, perhaps most importantly, any new form of magic.&lt;br /&gt;
&lt;br /&gt;
But she is wise enough to know that such wandering and adventuring is a good means of revenue. As such, she is keen enough to use her magical prowess to secure herself money to upkeep her equipment and wanderer's lifestyle. After all, any mage worth their salt, even one that casts via shear efforts and passions like J'karu, knows that some parts of the craft requires catalysts, so she is not fool enough to spend all her days wandering aimlessly.&lt;br /&gt;
&lt;br /&gt;
She's not easily scared by much, except for Sea Wasps and anything similar to a jellyfish. For those, she typically runs on sight. As strange as it goes, she's a mite scared of being lonely... which is what would drive her back to the City States after a bout of wandering in the first place. Lastly J'karu's stubborn and can be a bit of a spitfire when you rub her the wrong way. She is more than willing to lash out with a sharp tongue if you piss her off, and has been known to hit people over the head with her mage's staff when they really rile her. ...And even go so far as to set them on fire.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
J'karu, by nature, wears herself comfortably and seems very at home with her appearance. A tad on the short side, she stands five fulms and four ilms tall and has a lithe frame with petite assets. Her hair is brunette, though some would call it auburn with the right amount of sunlight, and is shoulder length — not too short to stab her in the eye constantly and not too long to be a hassle to brush. It lays haphazardly, but it is brushed away from her face to reveal natural tan stripe markings along her cheeks and forehead and slightly tanned eyelids. Her eyes are hazel-green with flecks of amber and narrow pupils, typical of Seeker traits. J'karu also bears a myriad of scars, most of them from travels and wanderings, but the most prominent are a pair on her face, one arching over her cheek, and another across the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
She has a myriad of outfits in a myriad of colors and styles, each one as wildly varied from the last. Typically, though, she prefers a simple purple tunic and a sturdy, well-worn pair of boots and breeches.&lt;br /&gt;
&lt;br /&gt;
When taking upon jobs of a more serious nature, her attire varies based on which type of magic her employer has asked her to attend for. Concerning black magic, she will wear an expensive robe made of the finest cashmere cloth. It's blue surface is warded and woven with many in-set spell designs rendered in silver and ebony thread. With this she prefers a pair of tough boar-skin boots and a matching set of vanya gloves and hat. When concerning healing craft, she wears a replica robe in the fashion of the white mages of past. Nevertheless, it goes without saying, her appearance and chosen attire is always appropriate for the wanderings or task at hand.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:JkaruBLM.png|175px]][[File:JkaruWHM.png|175px]][[File:JkaruBRD.png|175px]][[File:JkaruDRG.png|175px]][[File:JkaruARC.png|175px]][[File:JkaruCNJ.png|175px]][[File:JkaruLNC.png|175px]][[File:JkaruMRD.png|175px]][[File:JkaruPGL.png|175px]][[File:JkaruTHM.png|175px]][[File:JkaruCold.png|175px]][[File:JkaruSwimsuit.png|175px]][[File:JkaruDance.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born into the tribal life of the Seekers of the Sun miqo'te in Thanalan, J'karu led what amounts to a nomad's childhood. A small group of the J tribe, known loosely as the Sandgate tribe, would become all she knew in her earlier days, and, while her group did mingle with the other J tribal groups to keep bloodlines strong as miqo'te ways are wont, she knew little of the world outside the deserts of Thanalan and the scrub-lands around Drybone and Sandgate where her tribe lives. This can be attributed to the fact that the small village she grew up in was a mere two generations past its foundation, its nunhs relatively new and its populace made up of people that had decided to form a new J settlement when the prominent J tribe north of Drybone grew quite large, typically referred to as the Drybone tribe.&lt;br /&gt;
&lt;br /&gt;
As such, J'karu had little lasting relationship with her father, J'rhome, a nunh whom was much more interested in keeping the newly founded settlement stable... and because she was the daughter of a wayward mother, J'ali Korran, who never seemed to have much interest in her daughter, this colored her youth somewhat, making her curious, independent and a bit of a wanderer. Much of her childhood was spent wandering the outskirts of the tribal claims. Her time not spent wandering was spent within her tribe's village and, as miqo'te are like to, she adopted a weapon and was taught how to use the dagger or short knife from a young age. Given the miqo'te inclination towards stealthiness in their fighting, she eventually honed some semblance of skill with double daggers. At the time, she had no knowledge of magic nor any inkling that it would be her preferred choice of combat at the time given the fact that her small, newly constructed village had yet to secure a suitable magic user to teach in their communal school for their cubs, unwed females and tias.&lt;br /&gt;
&lt;br /&gt;
===Thievery, Magic and Politics===&lt;br /&gt;
[[File:JkaruBio1.png|240px|thumb|right|J'karu in her youth, exploring around Sandgate.]]When hard times fell upon Eorzea and the first Garlean invasion of the realm struck, it sent a ripple through the region her tribe occupied. Ala Mhigo fell, Midgardsormr fell into Lake Silvertear, his body twined about the airship Agrias... and a small group of the youth in J'karu's tribe began to resort to less-than-noble means to survive. Caravans traveling the area were her tribe's primary quarry, which lead to her and the youth of her tribe into plying their stealth and skills to rob merchants of Ul'dah of their wares for the tribe's survival. While being swept into this small group at the young age of six meant it was a high-risk job for the young girl, she was delegated to simple and safe tasks by her elder teens, like distracting drivers and fleeing or cutting the bands on covered wagons, rather than the actual subduing and, sometimes, combat with the merchants they were thieving from. The youths were careful to take only what they needed to survive... and the elders of the tribe never seemed to question the small boons they brought home every few days, merely taking the goods in stride. As such, J'karu's skill as a thief, or a would be rogue, was slowly honed, giving her light fingers and an easy grip, but very little combat expertise with a blade.&lt;br /&gt;
&lt;br /&gt;
For some years, this would be her lot in life and this would not change until three events happened. First, the word and tales of a mage in Gridania, that trickled south from the hedged boarder to her tribe, of a mage known as Louisoix Leveilleur. While the tales were much exaggerated by the time they reached Sandgate and were, in truth, quite sparse, they sparked the knowledge that there was something out there... magical. This was further fueled when the Amalj'aa became more active, and their veritable magic users became even more of an issue for all inhabitants of Thanalan equally. As such, her tribe put out a petition to the others: they were in need of a magic user to defend them against the Amalj'aa in their region.&lt;br /&gt;
&lt;br /&gt;
Around the age of twelve, her tribe acquired the skills of a village seer and mage, J'shari Arran, whom began to instruct those youth in the tribe that showed ability with magic how to hone the skills they possessed. J'karu was among them and it quickly became J'shari's opinion that the girl had more magical prowess than she knew what to do with. The seer could barely keep up with the girl's appetite to learn spells... and she quickly came to the conclusion that the more J'karu wanted something to happen, the easier time she had making it so. Aether and nature magics were intuitive to the girl, giving her a strong grasp of how to fuel her personal power into the world's elements and bring them under her will. Conversely, written spells and formulae puzzled the girl and seemed to drive her to tears. J'shari was under the impression that J'karu was a caster of will and passion, someone whose drive fueled their magic, rather than their knowledge, and the miqo'te hedge-mage was right in that regards.&lt;br /&gt;
&lt;br /&gt;
The second change came a year after J'shari came to the tribe and began to instruct the girl, now thirteen. The originating Drybone J tribe discovered that the Sandgate tribe had been stealing, having traced the string of thievery around Sandgate to the tribe itself. This caused a call of concern, that perhaps the offshoot ought to be absorbed back into another, larger tribe... either because it was having trouble getting by, or because it would cause the nunhs present to lose their breeding rights as retribution for turning a blind eye to the crimes of their youth. All elders, nunhs and prominent breeding females alike, convened upon the sands of Thanalan to discuss the issue. In the end, when the stories from the youths had been heard and the reasoning surmised, a compromise was reached.&lt;br /&gt;
&lt;br /&gt;
All breeding nunhs in the tribe would lose their rights to breed and would become tias, having displayed weakness in leadership by not keeping the youth of their tribe in order and would be shamed for a cycle of seasons, unable to challenge for breeding rights for a year and a day. All tias involved in the issue would summarily be shamed for a season, unable to challenge for that time. Females involved were unable to accept courtship for the same amount of time. Finally, interim nunhs would be loaned to the Sandgate tribe for challenge purposes only, not to claim any female, but to serve as those that tias un-involved with the thievery, or those involved with it after a season's time, would challenge against. In all, the Sandgate came out of the ordeal lucky. Though a number of nunhs were lost from the breeding cycle for a year, it caused the tias in the tribe to redouble their efforts, fueled by the passion of reclaiming their tribe as their own from the interim nunhs. Though it took a year and some months before the final interim nunh was challenged and successfully beaten, the Sandgate tribe learned the harsh lesson the elders of the J had hoped they would.&lt;br /&gt;
&lt;br /&gt;
===Courtship===&lt;br /&gt;
This lead to the ultimate third change in J'karu's life. This political shift in her tribe had meant little to her at the time, especially given she had no relationship to speak of with her father one of the nunhs at the time of the denouncement. Her life had evolved well beyond the days of thievery she'd partaken in, and she had been too young at thirteen seasons at the time to suffer the consequences, just under the general age of fifteen when females began to receive courtship from nunhs. So she failed to notice that her tribe began to swing into action... primarily in the fact that the new nunhs and the impassioned tias in her tribe had been driven to better their community after the shame they had experienced... and particularly the fact that neighboring tribes had begun to become interested in the Sandgate tribe and the name they seemed keen on making for themselves, a better culture and a better, stronger tribe. In a word, she remained naive, wrapped up in playing with the elements of the aether around her, becoming J'shari's apprentice when she was of age. So, when she found herself smack dab in a dance of courtship with a nunh she hardly knew, she was summarily shocked.&lt;br /&gt;
&lt;br /&gt;
J'raha Nunh was a well liked warrior from a neighboring tribe south of Sandgate, the Broken Water tribe, and had taken a keen interest in the Sandgate tribe and the bloodlines to be found there. Since the debacle and the public denouncement of the nunhs, he'd kept a close eye on the females, convening with a friend of his, a former breeding female of his own tribe, the mother of some of his children and the current seer of the Sandgate tribe: J'shari Arran. His friend informed him of a burgeoning power to be found in one J'karu Rhome, who might someday prove to be a well established seer of her own right. And given J'raha had lost J'shari when she'd past breeding age and left to serve as a seer and teach for the Sandgate offshoot, J'raha saw in J'karu a means to secure another powerful defender for his tribe against the Amalj'aa sharing their lands.&lt;br /&gt;
&lt;br /&gt;
While there is some room for a female to decline the courtship of a male, J'karu had summarily not been expecting to be courted at all. So when the season for such affairs came and the tribes convened to allow tias to challenge nunhs and nunhs to court females from other tribes, J'karu found herself bizarrely hunted by a man whose name she had never heard of. She struggled to remember how to tell him she was not interested and not shame him in the same breath. As it were J'raha seemed to have his mind set on securing her and while he never tried to force himself upon her, he never let up. He was well liked among prospective females, a renown warrior, and in truth, a good example of what a good breeding male in Seeker culture ought to be. His only fault seemed to be a temper that he typically saved for the enemies to his tribe.&lt;br /&gt;
&lt;br /&gt;
Conversely, each time she turned the male down, J'karu found herself in a predicament. There is little to be said of the matter, but it should be said that those that turn too many breeding offers down begin to become something of an oddity in the culture fueled for producing good bloodlines. She was no failure by any right and people knew she was becoming a prominent mage. Even if she had never received a breeding offer, she would have been an attribute to the tribe of her birth. But people simply found it odd that she would not take J'raha's courtship, or any for that matter, and many thought her a prude, accused her of unruly standards, going against nature or idiocy, both behind her back and to her face.&lt;br /&gt;
&lt;br /&gt;
And after year and a half of offers from the nunh to the south, J'raha's temper got the better of him... as J'karu's also got the better of her. A visit outside of the breeding season brought J'raha to the dwelling J'karu had come to call home, a secondary building next to the dwelling J'shari lived in. As J'karu kindly thanked him and declined him once again, she turned to leave back into her home and he followed and lashed out, grasping her by the wrists and pulling her to face him and meet him in the eyes, demanding she give her reasoning for her disinclination towards him. The scuffle left him with a scorched tail and scorched pride when J'karu unleashed a small burst of fire to dissuade him from restraining her, finally growing frustrated with his adamance. His resulting panic as he attempted to put out the flame singeing him and the flare of anger it caused turned him upon her again and he cuffed her across the face, open clawed, accusing her of fighting a pairing that would bring strength to their tribes.&lt;br /&gt;
&lt;br /&gt;
The outburst caused hostility to flare behind usually kind eyes and J'karu told him, straight out, that she didn't see the purpose behind bedding someone whose first words to her could be surmised with the phrase: “we should mate.”&lt;br /&gt;
&lt;br /&gt;
At this, J'raha lifted her and pressed her against a wall. He threatened a great many things as she stayed still, waiting for his temper to simmer down. He could simply force it, he suggested. Enough people thought the girl an imbecile for fighting the tribal ways. Or he could see she was so disgraced that she would never become a breeding female, or worse yet, a village mage. J'raha stung and snapped at every possible path, but eventually he stopped and released his grip on her shoulders. He met her eyes and behind them found a passion that had once charmed him to her... the very single-mindedness that J'shari had spoken of when he had first heard of J'karu, the passion that fueled her magic. At first, he had thought the girl and her magic would have been a perfect match, something that would have brought strength to his tribe in Broken Water. Now he saw it was the very thing that would keep her from ever accepting his charms, from ever accepting anyone who felt them worthy of her. That she would be the one to pick her path in life because of it.&lt;br /&gt;
&lt;br /&gt;
J'raha shook his head, denounced her as a Seeker, and left.&lt;br /&gt;
&lt;br /&gt;
As it were, someone else also left that night. As she stood in the doorway of her home watching J'raha leave to find a suitable place to spend the night, she tossed about the idea. She was a friendly person, all together carefree.... but her tribe looked down upon her, people gave her sideways glances when she walked passed. She would never truly be accepted on the prowess of her magic alone. She was a successful mage, which meant she was expected to pass that success along in blood to her children. Nothing she did, short of having never gotten into magic, and impossibility now, would have changed that.&lt;br /&gt;
&lt;br /&gt;
Armed with that realization and the realization that J'raha would not likely be the last to see her as an asset, she gathered a travel pack and filled it with what belongings she had to her name, then went to say her goodbyes to the only person she felt a connection with, J'shari. The village mage heard her out silently, as the girl gave her reasoning for leaving. The woman, whom had been the one who initially told J'raha about the girl, had always puzzled over her pupil. Truly an adept at magic, she'd never understood the girl's willful manner when dealing with J'raha... but she had always cared for her as if she were a daughter. So she gifted the mage with a staff, a simple wooden thing headed with a crystal globe and the carvings of leaves. She bid the girl to go to Ul'dah and seek out the Thaumaturges' Guild, where she might further her training, and wished her safe travels.&lt;br /&gt;
With that, J'karu departed into the night, bound for Ul'dah, the red glow of Dalamud behind her.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
Arriving in the city a few days later with little to her name, J'karu found the city overwhelming at first, having barely seen a house or building half the height of a tree. The girl balked at first, but eventually put one step ahead of the other and made her way into the stone behemoth. She lucked out at that point, in that she she eventually made her way into the adventurers' guild known as the Quicksand. For the next few months, this place became her home as she met Momodi and the lalafell directed her to the Thaumaturges' Guild, where she added her name to the long list of a great many souls who wished to try their hands at thaumaturgy.&lt;br /&gt;
&lt;br /&gt;
It was not a few months after arriving till the Calamity struck. Ul'dah, a city already rife with issue and home of one of the more tumultuous Grand Companies, shook to her very core as the lunar prison shattered above. While J'karu is what one could have called an average citizen by that time, and while she had little to do with the Battle of Carteneau, every soul in Eorzea felt the turmoil that day, as the Allagan superstructure shattered and splayed across the realm. Some even say that the roar of Bahamut could be heard as far south as Ul'dah. She joined the many that felt the insurmountable fear the day the Calamity struck. And then she joined the first few that came to the realization that the Calamity was only the first of things to come. If that was a close scrape with Bahamut, if the creature had indeed been whisked away by the great mage Louisoix... what would come when the elder primal returned? &lt;br /&gt;
&lt;br /&gt;
===The Wandering Mage===&lt;br /&gt;
With renewed fervor, she threw herself into learning magic as the realm around her recovered. Thaumaturgy came swiftly to her, the elements of fire, ice and lightning leaping to her fingertips and bending to her will. The staff she'd been gifted proved a well intended catalyst for the elements. It was not long before her teachers found nothing they could pass onto her and her teachers pointed out that there were other schools of magic she might learn from. That being said, J'karu began to wander. Perhaps it was the discovery of a symbol etched upon the rod of her staff, a curving thing that resembled a walking stick, the emblem of Oschon... Perhaps it was wanting to see the world beyond the tribal desert and Ul'dah. Whatever the case, she set out a few months after the Calamity and sought work as a wandering mage and adventurer, having officiated the position with Momodi before leaving. The lalafell promised to send her work by means of mail or leve retainers in the various settlements across Thanalan, should J'karu be inclined to check in with them from time to time, and the girl agreed to do so.&lt;br /&gt;
&lt;br /&gt;
Driven on by a curious thirst to fill want she'd never realized she'd had during her tribal life, she left Ul'dah for Limsa Lominsa, deciding to take the overland course to Horizon and Vesper Bay before taking the ferry to the island settlement. Fulfilling the odd job as she went, she began to make a small name for herself, if only in the fact that Momodi knew she could have a capable thaumaturge answer the odd job that called for one within Thanalan. As such, J'karu has always made a point to let the Quicksand matron know when she was in the region.&lt;br /&gt;
&lt;br /&gt;
Arriving in Limsa Lominsa, she met with the adventurer’s guild owner there, speaking to Baderon at the Drowning Wench shortly and inquiring about the guilds in the city. Upon learning of the Arcanists' Guild, the girl sought it out within the week. She opened the door and poked around a bit... before swiftly leaving. The idea of magic cast via diagram and formulae made her pale, and she rushed back to Baderon to pry anymore knowledge of a likely guild in the parts. The man simply supplied that arcane magic was the only magic in the area, but that there were other guilds she might try her hand out, or he could simply supply her with the odd job. Taking him up on the offer and keeping true to her nature, she swiftly proved to Baderon what she had to Momodi. Still, that wanderlust that had driven her to Limsa eventually drove her away, to seek new sights. Bidding Baderon thanks and farewell, she took the ferry back to Vesper Bay and traveled overland through Thanalan to the Twelveswood and Gridania.&lt;br /&gt;
&lt;br /&gt;
There she found the Conjurers' Guild... and was quick to leap into its ranks. Like thaumaturgy, conjury came swiftly to her, though it took longer for her to grasp the healing aspect than the aspects of air, water and earth. Still, it was simply learning to channel her passion into healing something rather than beckoning the elements, something she found a knack in. Spending as many months with the conjurers as she had with the thaumaturges, she soon found she had learned what she could from them, just as she had in Ul'dah. And, as in Ul’dah and Limsa Lominsa, she made friendly with the local matron of the adventurer’s guild, Miounne, and took the odd job when she could.&lt;br /&gt;
&lt;br /&gt;
Out of places to wander for the time, J’karu’s tracks found her back in Limsa for the time being, wavering over spending some time working out how to channel her energies into the arcane, the way she had come to with conjury and thaumaturgy... with the idle thought that she might be able to mix the two into a whole new kind of magic.&lt;br /&gt;
&lt;br /&gt;
===Sastasha===&lt;br /&gt;
It was by saving grace that her being in Limsa Lominsa lead her on her current path, and perhaps the god Oschon was looking out for two wanderers that day, as he willed their paths back to the island. As such, no sooner had she send notice to Momodi and Miounne that she would be unable to accept Ul'dahn and Gridanian work and a notice to Baderon that she was in the Lominsan area... did she receive a letter back from Baderon about a potential job.&lt;br /&gt;
&lt;br /&gt;
She arrived a few hours later at the Wench and heard the pub owner out. A mysterious ship and ruffians? A grotto she had not yet explored? She had heard of the Sastasha Seagrot, but she'd yet to set foot in it, having steered clear of the areas around the Sapsa spawning grounds in her last travels. Apparently, though, Baderon had already sent out someone capable in the ways of melee to the grotto, and, if she accepted, she could meet him there. Two others would join them after her, should she go by ferry, and together the four of them could rout out the presumed pirates that had taken up residence.&lt;br /&gt;
&lt;br /&gt;
Accepting and taking the ferry to Aleport, she headed north. She was quick to discover that she and her would-be-partner was not the only groups hired for the job. Which was not unusual, given the livelihood of an adventurer was jobs like these. It was then she found the first member of the party she'd been hired with. He was as Baderon had described, a scruffy-looking, black-haired miqo'te. She smiled slightly, amused to find him “dozing on the job” as it were, and woke him with a tap of her staff. Introducing herself and taking his name to be R'tahz Tia, she sat with him to wait for the last two of their band. In the short time before the hyuran gladiator and elezen conjurer arrived, they spoke lightly of what adventuring life was like, and the various nuances of their preferred combat professions.&lt;br /&gt;
&lt;br /&gt;
Once the rest of their party arrived, the group descended into the caverns of Sastasha. Battling and sneaking past unusually-hostile fauna in the initial areas, they soon came upon what the Maelstrom suspected: an encampment of the Serpent Reavers. Looking to take advantage of the pirates being unaware of their presence, the group pressed on and assaulted the brigands. Despite the pirates becoming alert to their presence, momentum and the layout of the caverns favored the smaller group, allowing a classic phalanx formation where the gladiator kept the enemies at bay, with R'tahz behind him lancing any pirates that left an opening, with J'karu behind him hitting with magic from beyond their reach, and the conjurer keeping them all alive. Eventually, they were able to clear out the pirate infestation and deal with the Sahagin chieftain that had been behind the pirates' presence.&lt;br /&gt;
With the job completed, the gladiator and conjurer set off on their own ways almost immediately. J'karu hung back, asking R'tahz if he would mind if they traveled together, as she enjoyed talking to him and wanted to get to know him more. He was hesitant at first, until she continued on to explain that she didn't have many friends since she left her tribe, and that he seemed nice to her.&lt;br /&gt;
&lt;br /&gt;
There was a  wavering moment where she thought he might say no, but, to her internal glee, he agreed, and the two set out anew, this time as companions.&lt;br /&gt;
&lt;br /&gt;
===Early Travels and Honing Control===&lt;br /&gt;
Shortly after setting out from Sastasha, the newly formed duo ventured across the island of Vylbrand back to Limsa Lominsa. Their route lead them to Swiftperch, where they remained for the evening when a rolling cloud bank breached the horizon and took the island into a vicious storm for the evening. Renting a room at a small inn, J'karu and R'tahz quickly found themselves hungry for an evening meal and hungry to learn of each other's travels and findings. As such, as soon as the innkeeper set them up with a warm meal, they spent the better part of that stormy night talking and trading tales back and forth besides the inn fireplace. In an admission, J'karu's mention of having never downed a drop of alcohol fell on the ears of the cheerful inn-keep. Giving the two a wink, he planted two tankards of golden ale before the couple and told them to give it a try.&lt;br /&gt;
&lt;br /&gt;
J'karu quickly found that she liked the robust flavor of the drink a bit more than might have been wise. One tankard later found one very tipsy mage nearly planting her face on the floor of the common room. In the end, it took R'tahz helping her upstairs to put her to bed. They ended up sharing it, though nothing came of such, due to J'karu displaying a cuddly nature while inebriated and due to the fact she simply wouldn't let go over the other miqo'te.&lt;br /&gt;
&lt;br /&gt;
The morning found the two with a bit of a bustle, but events quickly were laid out and no hard feelings were had, though there were quite a few chuckles.&lt;br /&gt;
Shortly after, the two traveled back to Limsa Lominsa and began taking the odd job for a few months. During this time, it became apparent that the both of them were struggling in some fields concerning their preferred skill sets. R'tahz found himself lacking in some of the more upfront skills required of a close-end user of the lance and J'karu found herself lacking in the ability to aim with finite control.&lt;br /&gt;
&lt;br /&gt;
As such, R'tahz began to invest himself more heavily in the Marauders' Guild. As he honed his skills with the axe, he began to teach J'karu archery as he had learned it in Gridania. After some month or two in Limsa while R'tahz had completed a new tier of training, the pair ventured back to the mainland and took up residence in an inn in Gridania, whereupon J'karu signed her name at the Archers' Guild and began her official training in the skill set. In short, the girl found the use of a bow incredibly different and beyond what she was used to and struggled with the skill at first. Over the course of weeks of challenge, she began to muster some semblance of aptitude with the weapon.&lt;br /&gt;
&lt;br /&gt;
During the next month or two, J'karu and R'thaz spent time teaching themselves new ways to fight. Both of them practicing the bow in Gridania, while J'karu toyed with learning the lance from R'tahz, taking enough time to practice with it so that she wouldn't skewer herself should her hand be forced to use it. Meanwhile, R'tahz made periodic visits back to Limsa Lominsa to stay in touch with the guildmaster of the Marauders' Guild and not lose his new-found edge with the axe. During these times, J'karu found things became increasingly lonely... and it was because of this that Luciane got in touch with an old friend of her, a bard by the name Viyra Stonesthrow, whom began to coach J'karu in bardic magic to take her mind off of R'tahz's absence. &lt;br /&gt;
&lt;br /&gt;
===The Mage and the Dragoon===&lt;br /&gt;
[[File:JkaruBio4.png|240px|thumb|right|R'tahz and J'karu riding one of House Fortemps' draft chocobos.]]After a season of the two picking up a myriad of skills and trying out new things, it became clear to any outside soul looking in that J'karu and R'tahz had found in one another an irreplaceable friend and ally. Some might even say that the two loved each other, but it was clear that J'karu at least was blind and naive to such feelings, even her own.&lt;br /&gt;
It wasn't until Saint Valentione's day came to pass in Gridania that the girl even realized she loved R'tahz dearly. As the day drew to a close, though, J'karu found herself talking to a candy vendor as R'tahz perused some trinket stalls nearby. The vendor pointed out that J'karu was buying couples' chocolates and that gave the girl a pause as she considered that she had subconsciously drawn to them.&lt;br /&gt;
&lt;br /&gt;
Smiling, she purchased them and went to share them with R'tahz. Though both of them were red faced from admission, the blubbering fools managed to both choke out that they loved the other. The bubbly feelings that followed lead to a euphoria that J'karu had never before had the pleasure of experiencing. Finally, she had someone with whom she could share her life and her wanderings, never to part. The two grew ever closer and to outsiders it seemed as if their relationship has culminated over night. There never seemed to be a day where the two weren't together now, and R'tahz even accompanied J'karu to the Floating City of Nym to track down a more experienced mage so that she might delve deeper into the Void and hone what skilled thaumaturges call black magic.&lt;br /&gt;
&lt;br /&gt;
The mage that the pair eventually found for J'karu was known as Aeri Sirhl, a Keeper of the Moon that had long since sequestered herself in Vylbrand and become a hermit. Though Aeri displayed that she was a remarkably odd individual and many that knew her half suspected that the Void had made her half-mad, the black mage agreed to teach J'karu. Still, she warned the would-be black mage in a moment of succinct clarity that taking the black involved opening oneself to the Void, something that could prove detrimental to one's mental state and might even lead to the Void draining all the energy from J'karu herself, leaving her a lifeless husk.&lt;br /&gt;
&lt;br /&gt;
Determined to further her knowledge, J'karu took the task in stride and accepted the challenge of learning higher level black magics. Spending the better part of a year with Aeri, J'karu felt her feelings and temperament come under fire by the Void every time she toyed with opening Void gates and learned to tap its power to feed her own. It was a dangerous gamble, she found, something that could so easily be turned around on her, as Aeri had said. Nevertheless, every night she'd rejoin R'tahz and his presence would remind her of who she was and soothe her battered emotions. Every morning, she would wake renewed and fresh, ready to tackle the trials Aeri set before her.&lt;br /&gt;
&lt;br /&gt;
A season would pass, leaving the couple in winter. Though the cold was bitter, their spirits were not. J'karu had learned all Aeri had to teach her... and that left the couple with one task left to tackle. The whisper of a dragoon who would teach R'tahz, who had already learned what he could from the Lancers' Guild. At almost the same time, a missive arrived from the Drowning Wench, that there had been a response from R'tahz's inquiries into an advanced trainer. And so, departing from the warm climes of La Noscea to the frozen wastes of Coerthas, R'tahz sought out a House Fortemps guard captain named Faucillien Sondraix, once a dragoon of some renown. Initially unwilling to impart his knowledge upon the young miqo'te due to Ishgardian custom that the talents of the dragoon, the tip of their proverbial spear against the dragon horde, was not be taught to those who have not sworn fealty to the Holy See, his heart was swayed by learning that R'tahz sought the skills to better his ability to protect J'karu. Agreeing to be R'tahz's teacher, Faucillien bade them make camp off the roads between Coerthas and the Black Shroud, where they would be close enough for him to travel to teach R'tahz while taking into account that they were ill-suited for prolonged living in the wintry wastes of Coerthas.&lt;br /&gt;
&lt;br /&gt;
The nearby forests also provided handy training environments for the aerial combat style of dragoons, something also befitted by the lithe and agile nature of miqo'te. Faucillien spared no measure of intensity in R'tahz's training, setting physically-demanding tasks and training regimens that battered R'tahz to the hells and back, oftentimes forcing J'karu to get some good hands-on training with her burgeoning conjury magic. But no matter the beating that R'tahz took, he never once faltered in his determination to progress. His skills continued to grow with each passing day, and as he spent his days in training, J'karu herself was not idle either. Aside from practicing her conjury in keeping him well-recovered, she also took an interest in activity going on at the nearby chocobo stables. Apparently, a pair of chocobos had grown coats of feathers that were more reddish in color than the commonly-found yellow, and the Ishgardian breeders found to be a waste of effort and choboco feed. Discovering that the Ishgardians planned to put down the chocobos, J'karu immediately attempted to intervene. Initially they were having none of it, but as Faucillien happened by at the time and overheard what was going on, he requisitioned the two birds for House Fortemps' use, then handed over their ownership to J'karu. These would become J'karu's Ember and R'tahz's Streich.&lt;br /&gt;
&lt;br /&gt;
An inquisitor soon arrived from Ishgard, come to get to the bottom of the matter concerning an outsider being trained in their ways. Under normal circumstances, the outsider would be declared in fealty to the dragon horde and the trainer a heretic. But, when it was discovered that Faucillien, a hero to the people and a retired dragoon in good standing, was the one doing the training, the inquisitor knew better than to risk a schism in the populace. Coming up with a better way to see the outsider killed for his hubris, the inquisitor declared that the Holy See's lack of involvement in the training of such an up and coming young dragoon was inexcusable, and considering the rate of his advancement, were prepared to rectify this error by granting him immediate admission into the ranks of the dragoon knights pending one final trial. That trial was solo combat against a significant draconic menace to the people of Ishgard: the dragon named Marraco.&lt;br /&gt;
&lt;br /&gt;
Without hesitation, R'tahz accepted the trial and moved to hunt the massive monstrosity across the snowy wastes. Before he left the Observatorium, Faucillien caught up and told him in no uncertain terms that the task set before him was suicidal, that he would die, and that the approval, or lack thereof, of Ishgard did not confer or deny the skills he had developed over the past several months. R'tahz agreed that he was almost certain to die, and would have much rather taken J'karu and left Coerthas to go on with their lives, but how many other people would die if he didn't go stop the dragon? Faucillien laughed, saying that the boy was more a righteous paladin than he was a blood-mucking dragoon, but bade him walk the path that he chose. Behind R'tahz's back, however, Faucillien waited no more than it took for the young miqo'te to get out of sight before he went and found J'karu, informing her of the sham trial set by Ishgard and telling her that if the love he had witnessed between the two in the past months were not a lie, then she would follow and convince him to abandon the suicidal hunt, damn whatever the Holy See had to say on the matter. He didn't even have to finish his plea for her to go after him than she was already gone.&lt;br /&gt;
&lt;br /&gt;
Any hope of convincing him to abandon the hunt was lost, however, when she heard the battle roars of Marraco carrying across the entire highlands. She arrived in the Snowcloak cliffs to find R'tahz cornered by Marraco, seconds from being swallowed whole. The fireball she unleashed on the dragon was potent enough to burn away the entire snowdrift that they were standing upon. Recovering his lance, R'tahz swept Marraco's feet from beneath it as it attempted to round on J'karu, turning the encounter into an unfavorable game that saw J'karu blasting it with ever more powerful magic when it turned to deal with R'tahz, and having itself tripped and hamstrung whenever it tried to take out the mage. Finally, R'tahz's positioning led it to unleash its devastating swinge upon a cliff face, burying itself in an avalance that J'karu attempted to bury it alive under by prodigious application of blizzard spells. Testimony to the creature's great power, though, it forcefully freed itself and then determined it wanted nothing more to do with the nuisance miqo'te, scrabbling up the cliff face and disappearing into the frozen wastes.&lt;br /&gt;
&lt;br /&gt;
With the dragon dealt with, though by no means as dead as everyone involved wished for, R'tahz and J'karu returned to the Observatorium, where the inquisitor was all too delighted to point out that not only had R'tahz received help in his trial, but had failed to kill the dragon as specified, and as such was barred from the order of dragoons and given a day to leave Coerthas before being threatened with a death mark. Once the inquisitor had left, Faucillien told R'tahz that it mattered not the opinion of the Holy See, that R'tahz was every bit a dragoon as he, himself had once been. In commemoration for R'tahz having completed his training, Faucillien presented him with a replica set of the wyrm armor of the Ishgardian dragoons — having overheard a conversation between the two miqo'te that J'karu thought it attractive. With this, R'tahz had the affirmation that, regardless of Ishgard's official stance, the two would always be welcome in House Fortemps.&lt;br /&gt;
&lt;br /&gt;
===Dawn of a New Era===&lt;br /&gt;
Following spending winter in Coerthas, the couple traveled back to the warmth of Gridania and the onset of spring. The change in clime was a welcome one and further raised their spirits. Blessed with having mastered their respective fields and having even acquired new companion mounts from Faucillien, the found themselves at a lull in activity in their lives. After discussing for a time as to what to do, J'karu decided to investigate the Conjurers' Guild in hopes that they might have more knowledge to pass onto her. This venture proved fruitless, as they reminded her that she had already come to glean all the spells and abilities she could from the guild and seemed to have grown as a conjurer for her time in Coerthas tending R'tahz's wounds. Frustrated at the prospect of not being able to grow as a conjurer, J'karu sought out other routes to furthering herself, knowing the Shroud as the home and haven of white magic.&lt;br /&gt;
&lt;br /&gt;
Such ventures lead J'karu into the Twelveswood some month or so after the couples' return to Gridania. Having taken a job to investigate an aetheric disturbance in Bramble Patch, J'karu discovered its source was a young moogle who had become trapped in a diremite nest and was bleeding aetheric energy in its attempts to escape. Rescuing the critter and eradicating the nest, she began to tend to the creature's wounds. Her experience with moogles was limited, however, given she had only ever known them as mail couriers and, as far as J'karu knew, they were a secretive race that rarely showed themselves to others. As the moogle awoke from its pain-induced slumber it jolted up off the ground and floated about nervously, noting the subsiding glow coming from J'karu's hands as she quelled her conjury. The mage introduced herself, but soon found herself talking to no one as the moogle faded from sight, hiding itself in what J'karu assumed to be something akin to fairy magic. She remained for a time, just in case, but the moogle did not return, so she traveled back to Gridania.&lt;br /&gt;
&lt;br /&gt;
Back in the city, R'tahz informed her that he had received a letter from the master of the Marauders' Guild, that he might hone the edge of his axe should he come attend in Limsa. Reminded of their time some seasons ago when R'tahz initially picked up the axe, J'karu was disheartened, but understood that R'tahz's desired path lay in Vylbrand, while there might be some knowledge of hers in the Black Shroud. With fond farewells, R'tahz boarded an airship to Limsa Lominsa later that week, leaving J'karu alone in the Shroud with nothing but her thoughts and a increasingly fruitless quest to uncover secrets of lost conjury and white magic.&lt;br /&gt;
&lt;br /&gt;
As fate or Nymeia would have it, she did not have to wait long. Having acquired some esoteric tomes from a contact in Ul'dah shortly after R'tahz's departure, J'karu began to head-aching process of deciphering the spells within them and began to practice a rudimentary divine seal. Most of her days were spent practicing the spells in the Shroud, having come to favor the Lifemend Stump as a good location to bed down and camp for the night, should she spend too much time practicing into the afternoon and decide to sleep in the wilds for an eve. Some weeks would pass and one such night left her exhausted as she clambered into her tent. Slipping into slumber, J'karu was awoken in the dead of a moonless night to a white glow shining through the canvas of her tent and then pushing through the flap. It bobbed about, hovering over the tome she had set aside. Grasping her staff, the girl slowly shifted and spoke out, questioning the presence. The thing, whatever it was, jolted about in nervousness and flew in every direction at once, it seemed, batting into the canvas of the tent. Speaking in a calming voice, J'karu informed it she meant it no harm... and then slowly the form of a moogle faded into view. Recognizing it as the moogle she had aided in the Bramble Patch she was shocked to find that it began to talk to her in a small voice.&lt;br /&gt;
&lt;br /&gt;
The moogle introduced herself as Pukko Paki, a young, by their terms, moogle whom was the equivalent of a white mage to her kind. For some week now, she had been following J'karu, curious to see what the mage could master of the ancient white magics. Enamored by the girl's want to learn, the moogle offered to help her learn the spells in the tome and pass on some of her own knowledge to J'karu. When J'karu asked why the moogle would and whether or not Pukko was breaking any tenants moogle kind had laid down, the beastman bobbed up and down and jingled, an action J'karu would come to understand as laughter. Pukko explained that she was something of a misfit by moogle terms and had long since shrugged off anything that might be considered &amp;quot;against moogle ideals&amp;quot; when she delved into exploring the Twelveswood and the civilization of the spoken races on her own. With that admission, a friendship was born between the wannabe white mage and the moogle.&lt;br /&gt;
&lt;br /&gt;
Spring would warm into summer and frequent letters from and to R'tahz would keep her hopes high as she and Pukko, or Pukk as J'karu sometimes called her,  delved into the tome and into passing skills on from moogle to miqo'te. It proved a daunting task, as some of the knowledge Pukko had did not translate well into the common tongue and many of the sigils in the tomes were worn with age. Nevertheless, J'karu began to emerge as what Pukko called a &amp;quot;hedge mage&amp;quot;, or a white mage untrained by the padjal. As it were, J'karu came to found that such a thing was not uncommon. Given the padjals' fear that too much white magic would drain the Shroud as it had before, she found that there were a number of adventurers who had sought other means to further their knowledge in healing as she had. Conferring with them allowed her and Pukko to decipher a few more of the divine seals in her tomes, granting J'karu access to new spells to add to her arsenal.&lt;br /&gt;
&lt;br /&gt;
Midsummer marked a turning point for J'karu, as Pukko declared there were no more spells she knew of to teach the miqo'te. Saddened by the prospect, because she believed it meant she was going to lose a friend, she was ecstatic to hear the moogle declare that she would be staying with J'karu to accompany her for a time. Which meant, of course, that there was one thing left to do... introduce the moogle to R'tahz. The newly christened warrior walked off the airship some days after the midsummer festival in Gridania, wearing replica armor of the warriors of old, as was his wont when it came to replica gear. Leaping towards him and throwing her arms around him. She had not realized how direly his absence had effected her, as she broke into tears of happiness at his return. J'karu decided then and there that, no matter where the Spinner took them, she would never stand to be parted from R'tahz for such an extended time again.&lt;br /&gt;
&lt;br /&gt;
Venturing forth, J'karu pulled R'tahz into the room she was staying in at the Carline Canopy and took a deep breath as she explained in full the details she had left out in her letters: Pukko and white magic that the padjal thought better left unknown. At first, Pukko did not show herself to the dragoon... but eventually she faded into his vision as well, bobbing up and down in greeting. After an initial introductory period, the trio spent the evening in good humor, sharing their first of many meals together. As summer went on, J'karu, R'tahz, Pukko, and their chocobos Ember and Streich spent the rest of the summer venturing and taking odd jobs. Come fall, J'karu and R'tahz decided it was time for them to find a base of operations for the winter and sought out renting a room at the [[Oak Inn &amp;amp; Tavern|Oak Inn]], giving them a place to call home for the days to come.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; R'tahz&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Traveling&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Petrichor, the smell after it rains.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books &amp;amp; stories&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Snow&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Being alone for extended times.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Unwarranted boldness.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Racism &amp;amp; stereotypes&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting aimless bits and bobs.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sketching&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Singing&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Devising new outfit ensembles.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Keeping her journal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Chocolate, nectarines &amp;amp; milk&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Cactuars, jackals &amp;amp; Moogles&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Coconut &amp;amp; mint&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Jellyfish&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A spell caster at heart, J'karu's strengths in combat lie in a nearly inexhaustible ability to fuel spells by passion. Her magical talent persists and strengths based on how badly she wants a spell to go off or how badly she wants her goals. A savant at magics that draw from life sources and energies, this has made her quite capable of flinging elemental spells with ease and quite well-off when concerning healing, as the passion to protect her allies comes in both offensive and defensive flavors. On the physical hand, of all weapons, bows and light bladed weapons are her only strong suit. Over all, she prefers light swords and fencing blades, though she has yet to explore them seriously. J'karu has some knowledge of using a lance, given her companionship with a lancer, and picked up an axe for all of a month, but has not found either of them something she prefers.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' J'karu has found that she is wholly adverse to the ways of arcane magic, and thus, summoning. She has avoided the Arcanists' Guild in Limsa Lominsa for now, but perhaps her wandering will take her there one day.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having learned her archery from R’tahz and the Archer’s Guild in Gridanian, J'karu likes to think herself a decent enough bowman. Having spent a number of months working with the Archers' Guild in Gridania, she is well versed in the skill and has a fair easy time hitting targets required of her. Still, it is not and will never be her primary choice as far as combat is concerned, but she values the accuracy it brought to her mage skill set. J'karu also always keeps a bow at hand for emergency, usually it can be found on Ember's saddle bag for ease of access.&lt;br /&gt;
&lt;br /&gt;
* '''Axes:''' What little she knows of using axes, she picked up from watching R'tahz as a marauder. In the end, though, she quickly decided that she had very little aptitude in the area and rarely uses the weapon. Most often she'll use it when she prefers the light armor she wears with it, a specially made set of thin plate mail she commissioned from the Armorers' Guild in Limsa Lominsa.&lt;br /&gt;
&lt;br /&gt;
* '''Bardic Magic:''' Taking the advice of Luciane, the Archers' guildmaster, she sought out a Gridanian bard called Viyra Stonesthrow to teach her a way to infuse magic with the words of song. Though seeing a stint of training through, she did not find it to be her fancy and simply plies the ability now around the company of friends, but never when serious skills are needed of her. Viyra, at least, was pleasantly surprised to find that J'karu had a decent singing voice and can hold a tune well enough to channel the energies required to inspire fellow adventurers with her voice.&lt;br /&gt;
&lt;br /&gt;
* '''Black Magic:''' Having since done what thaumaturges call “taking the black,” J’karu sought out and apprenticed under a black mage. After learning of a mage of some renown, J'karu sought out Aeri Sirhl, a Keeper living around the Floating City of Nym, and convinced the mage to help her further her knowledge and take her thaumaturgy beyond its normal bounds. As such, J'karu has reached levels of aetherial manipulation that black mages are known for, with spells such as Flare becoming a possibility, though taxing. As with any thaumaturge breaking the rules and delving into the Void to enhance their power, J’karu was met with the prospect that it might alter her attitude and mindset, or might plainly drive her mad. It is her love for R'tahz that kept her sane, and she suffered few ill consequences as she advanced through her training.&lt;br /&gt;
&lt;br /&gt;
* '''Daggers:''' Having spent a number of her young years honing her ability in thieving, she picked up a bit of skill with daggers in her youth. While never executing them overly much in full combat herself, she is adept at the hand tricks involved with rolling them back over her knuckles and hands and making them dance. On top of this, she is not bad at using them as projectiles. Still, caught between a foe and a hard place with her daggers would likely not end well for her, but they serve in a pinch... As such, she always has one on her person somewhere, usually at her hip.&lt;br /&gt;
&lt;br /&gt;
* '''Hand-to-Hand:''' Another swiftly forgotten school, J'karu took it up in hopes that it would aid her while she was learning the lancers' stance from R'thaz. She attended a number of public classes at the Pugilists' Guild in Ul'dah and prefers the use of a set of bladed claws to the blunt hora weapons, but short of being able to defend herself unarmed against an untrained foe, she would never be able to hold her own against anyone specifically trained in melee.&lt;br /&gt;
&lt;br /&gt;
* '''Lances:''' Spending as much time as she has with a skilled dragoon, J'karu began using lances in hopes that she might find some melee weapon to her liking. Though lances are easily the physical weapon she has the most knowledge in after daggers bows, she would lose in a one-on-one fight between herself and an experience lancer. Still, she doesn't mind the weapon, and it gave her an excuse to train with R'tahz. Unlike with her dagger, though she only carries a lance rarely.&lt;br /&gt;
&lt;br /&gt;
* '''Stealth:''' Like her knowledge of daggers, she picked up the ability to hedge about unnoticed in her youth. This gave her a light step and an easy grace that she carried into her other skill sets. By no means a master thief, she does have quick fingers... and could pick-a-pocket if she wanted to, but she might end up being caught by more hawk-eyed targets. It should be noted that she is not particularly fond of having this skill set and will only use it when pressed or when trying to make a point.&lt;br /&gt;
&lt;br /&gt;
* '''White Magic:''' Though conjury was the field of magic she studied second, she is equally adept in it as she is thaumaturgy. She has dabbled in what the Gridanians and conjurers call white magic, having received some ancient texts from an Ul'dahn contact, Sabine Aislihn. While she is, by no means, a padjali white mage, she, like other adept conjurers, has begun to glean knowledge of the lost ancient white magic from other sources, becoming what some call a hedge-white mage, or a lesser white mage. She has found herself capable of the more common white magic such as regeneration spells and divine seals and, with the help of her recent moogle companion, has begun to delve deeper into the knowledge of white magic hidden in the Twelvewood.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[R'tahz Tia]]: J'karu's dearest friend and the love of her life. She found in R'tahz something she would have never found if she had remained in the tribal setting of her youth and his constant presence in her life has never left her wanting for company. His courage, even if it were a chronic streak of a do-gooder attitude, never ceases to cause admiration swell in her breast at any turn in their adventurers... and there is no other companion in the world she would ever want more at her side than him.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pukko Paki: The moogle that taught J'karu white magic and is currently traveling with her as kind of a shoulder companion, Pukko is a curious and shy individual, often remaining invisible to everyone but J'karu, R'tahz and their chocobos. Still, towards the mage and the dragoon, Pukko is very amicable and friendly and has come to consider them both as good a friend as a moogle can have. J'karu herself would easily put herself in harms way to defend the beastman.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeri Sirhl: A Keeper of the Moon that J'karu tracked down to the Floating City of Nym. The woman taught J'karu the deeper knowledge of black magic. A loon, her way of talking and living put J'karu off at first, but she eventually found a friend in the slightly crazy woman. Aeri, in her more lucid moments, deeply cares for the girl.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Faucillien Sondraix: R'tahz's dragoon teacher, J'karu gets along well with the elezen. In truth, she is dearly thankful to him for helping her procure Ember and Streich before the chocobos were culled and she is pleased that he was stern with R'tahz during his training, as she thinks it made him a better dragoon for it.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Viyra Stonesthrow: A highlander woman whom resides in Bentbranch Meadows, she's acquaintances with Luciane of the Archers' Guild. A bard in her own right, she took J'karu under her wing during the time that her and R'tahz were separated due to learning different trades. She believes J'karu could be a decent bard if the girl had more interest, but understands that her pupil is free spirited.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; J'shari Arran: J'karu's former master from her tribal days, she left on decent terms. Though they've never been in touch since before the Calamity, J'karu holds no ill will towards the woman... and is grateful to her for believing in her.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: A recently made acquaintance, J'karu met the man when he was in a rather glum attitude, but was pleased to find that a bit of talking and cheerful drinks to be shared allowed her to find a companion in the man. She has also found him to be a fellow thief, as their meeting due to her playing a bit of a pickpocket-trick on him left catching her, despite her best efforts. Because of this, J'karu feels a bond to the man due to similar backgrounds.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Sabine Aislihn]]: An acquaintance J'karu made in one of her visits to Ul'dah, Sabine and J'karu get along well enough. Every now and again, J'karu seeks out the woman for an esoteric tome on black or white magic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; J'raha Nunh: The nunh that once pursued J'karus affections, J'raha has no place in J'karu's heart. Though she does not particularly hate him, she is less fond of him than being neutral towards him. Still, she has not seen him since before the Calamity.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aye, that girl'n'er lad are usually 'round these parts. Some might say they're a bit joined at th' hip.&amp;quot; — ''Baderon Tenfingers''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Rhome? I remember her. She didn't stick around too long, but she picked up enough to get buy in a street fight, I s'pose...&amp;quot; — ''Chuchuto Brightstar''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hah! J'karu? One of the brightest to ever sign her name on the guild's scrolls! She took to thaumaturgy like a fish takes to water or an Ul'dahn takes to the glimmer of gil.&amp;quot; — ''Cocobuki, the Piercing Eye''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Seen that miqo'te around the Archers' Guild more than once. Luciane had a bit of a soft spot for her a few seasons back and she turned into a decent shot because of it.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She ain't much good with that axe she totes about on occasion. But then, I don't think she uses it for more than havin' a bit of fun. J'karu's more of a magic girl at heart.&amp;quot; — ''Drowning Wench Patron''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't particularly want to talk about that girl. She's no Seeker I know of.&amp;quot; — ''J'raha Nunh''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;J'karu? I helped her try her hand at bardic magic a few seasons back. I don't think she'll ever take it seriously, no, but you'll be pleased if she ever sings you a tune. Bit of a songbird, that cat.&amp;quot; — ''Viyra Stonesthrow''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She scared me at the time. I-I-I... I don't remember. I remember. No, I remember. She seemed to be impervious to the Void when I was training her. I couldn't tell you why. No, I'll tell you why. It was that boy's doing. He kept her sane. I don't remember...&amp;quot; — ''Aeri Sirhl''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I'll tell you one thing about that girl, if she ever felt like it, she could decimate whole towns. Anything she wants to do badly enough with her magic, she accomplishes. We're surely blessed she's of such a sweet disposition.&amp;quot; — ''J'shari Arran''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Karu is a dear friend, kupo! I think I'll stick around with her for a time... at least until I'm sure she's got the hang of that magic, kupo.&amp;quot; — ''Pukko Paki''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't want to think about where I'd be if I hadn't met her. What's important is that I did, and she is my everything, and I wake up each day happy that she's beside me and I'll get to see her smiling face one more day.&amp;quot; — ''[[R'tahz Tia]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've met her in passing more than once and have supplied her with some books every now and again. If she ever put her mind to it or was willing, I'd gladly put in a good word for her at the Arcanists' Guild... but I don't think she'd survive the studies she'd have to sit through. Magic by sign and diagram bores her to tears.&amp;quot; — ''[[Sabine Aislihn]]''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=niALD7XzhRs Just Do It]''&lt;br /&gt;
:: Artist: The Standard Club&lt;br /&gt;
:: Origin: ''PIANO DANCE'' Album&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TWLNxs1L-YI &amp;quot;Libera me&amp;quot; from Hell]''&lt;br /&gt;
:: Artist: DJ Gotcha&lt;br /&gt;
:: Origin: ''Tengen Toppa Gurren Lagann''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Attack in overdrive!&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=k14OtNAzT7Q Country Roads]''&lt;br /&gt;
:: Artist: Yūji Nomi feat. Brittany Snow&lt;br /&gt;
:: Origin: ''Whisper of the Heart''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Inner inhibitions.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=GpNPQC2v38c Love Will Find a Way]''&lt;br /&gt;
:: Artist:  Liz Callaway &amp;amp; Gene Miller&lt;br /&gt;
:: Origin: Disney's ''The Lion King II: Simba's Pride''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Feelings for R'tahz.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Phjr9vaS7HM Maka na Chikai]''&lt;br /&gt;
:: Artist: Yoshiki Fukuyama&lt;br /&gt;
:: Origin: ''Buso Renkin''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: On the road that we believe in.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*J'karu's name is based on the Japanese alliteration of ''jackal'', romajinized as ''jakkaru''.&lt;br /&gt;
*J'karu owns a young pet cactuar named H'nry.&lt;br /&gt;
&lt;br /&gt;
[[Category: Balmung]]&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=72857</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=72857"/>
		<updated>2015-01-28T18:16:04Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Rumors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon, 1550&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 27&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:SabineSMN.png|175px]][[File:SabineSCH.png|175px]][[File:SabineACN.png|175px]][[File:SabineARC.png|175px]][[File:SabineCNJ.png|175px]][[File:SabineTHM.png|175px]][[File:SabineCRP.png|175px]][[File:SabineBSM.png|175px]][[File:SabineARM.png|175px]][[File:SabineGSM.png|175px]][[File:SabineLTW.png|175px]][[File:SabineWVR.png|175px]][[File:SabineALC.png|175px]][[File:SabineCUL.png|175px]][[File:SabineSwimsuit.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening voidgates and summoning voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one [[Chris Ganale]]. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one [[Vervara Rozthan]] and one [[Ashiirra Azaria]], a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a voidsent possession.&lt;br /&gt;
&lt;br /&gt;
As it turned out, that individual was a rather well-placed member of a small noble house who had been missing for some time, and the resultant backlash saw the company discharging all of the individuals involved in an effort to save face, managing to catch a fair few innocents in the cross-fire at the same time. Unperturbed by this turn of events, Sabine moved on and moved her operations back Ul'dah, taking up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: [[Cain Lear]], [[Gunnbjorn Darkblade]] and [[Devilish Sarracenia]] among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage known as Ka'hi, who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. Ka'hi forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained Ka'hi down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
For some weeks, this was the routine at the Inn, and Chris did not notice that she had begun taken to attempting to stay awake during the day so that she might see him when he returned from the fields, as this usually wound up resulting in her asleep on her desk and missing his available time entirely. One evening, her perseverance paid off, and as he entered the tavern, it was to find her seated at one of the tables alongside regular resident Ashiirra and her adopted daughter, [[Ariilyn Azaria]]. Over the weeks previous, Chris had become accustomed to Sabine not being present when he returned, and had fallen out of the habit of putting away the doll when he returned. At first, Sabine had not noticed it, and he considered himself lucky, going to tuck the thing away in his empty hip pocket.&lt;br /&gt;
&lt;br /&gt;
And then the nine-year old Ariilyn caught sight of it and drew everyone's attention to it.&lt;br /&gt;
&lt;br /&gt;
Knowing he was busted, and with all the enthusiasm of a man marching to the gallows, Chris brought the doll over to the table for them to inspect. Ariilyn was absolutely tickled by it and its wind-up actions, wishing to get one of her own made. While Chris remarked that he suspected Vervara had crafted it and she should be the one asked, he watched with bated breath to see Sabine's response to it. To his relief, she wasn't immediately disgusted by the thought that he had a wind-up doll in her likeness, but his uneasiness with being caught with it prompted him to flee to his room, ostensibly to clean up from the day's work.&lt;br /&gt;
&lt;br /&gt;
Though he did bathe and clean himself up, it was several long minutes before he worked up the courage to return downstairs, whereupon Ashiira and Ariilyn left for the evening, citing time for their evening bath. In the awkward silence that ensued, Sabine expressed her unhappiness that he had suddenly broke the contract. He answered that he did not deserve to be paid to do a job which he had failed at. Knowing that he referred to her prior possession, she adamantly stated that such had been beyond his control, and that he had in fact saved her from a fate worse than death, then implored him to concede to being her guard again. Knowing that he would not persuade her otherwise, he acquiesced and commented that he did not wish to fail someone he cared so much for. Asking him to clarify, he sensed an opportunity and, taking a gamble that would change his life for one way or another, he confessed his feelings of love to her.&lt;br /&gt;
&lt;br /&gt;
For a distressing amount of time, she was silent, her expression betraying her complete surprise. She began to respond that she did not fully understand such feelings, coming frighteningly close to crushing his heart, but clarified that she was also very fond of him, just unused to such interactions due to the way her life had been led. She promised to think on his words, leaving him with a dim hope flickering in the darkness of his personal life.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Having taken up crafting very early on, shortly after ending her training at the Arcanists' Guild, Sabine has spent long years building a name for herself in Ul'dah's thriving market place. Primarily focusing on weaving and goldsmithing, Sabine has plied herself at all the guilds to at least garner some knowledge of each of them. She has a keen eye for detail, often planning and executing elaborate and intricate pieces of finery and is known for weaving a thin silver thread brocade into silks and felt. That aside, given her physique, she has very little talent for the heavier crafts such as the crafting of arms and armor and, to a lesser extent, carpentry and leatherworking.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Skill'''&lt;br /&gt;
:: '''Quality'''&lt;br /&gt;
:: '''Design'''&lt;br /&gt;
:: '''Detail'''&lt;br /&gt;
:: '''Passion'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Alchemy:''' One of the three crafting guilds Sabine originally studied in, alchemy is something she succeeds at despite her general indifference to the skill. Boasting a robust knowledge of materials, compounds and reagents, she excels at brewing potions and the like, but her true love in alchemy lay with the knowledge of using glues and fixatives to bind books. Given her love of libraries and books in general, she has become incredibly adept at repairing and rebinding damaged tomes and this is what she studied most while at the Alchemists' Guild. In addition, Sabine is something of a scribe and is more than willing to copy out tomes for a fee.&lt;br /&gt;
&lt;br /&gt;
* '''Armorsmithing:''' Armorcraft was the last of two trades that Sabine began to study. Not thriving in the hard work of shaping heavy metal into armor, Sabine does not excel in the heat of the forge. Though she spent a fair amount of at Naldiq &amp;amp; Vymelli's and the Armorers' Guild, plying herself to the techniques that were taught there, she eventually ended her leaving with the guild prematurely. That being said, she did typically make moderate quality chain mail and smaller pieces of armor like gauntlets. This does not stop her from working on small things, it is just larger pieces that she has always had trouble with, especially plate mail.&lt;br /&gt;
&lt;br /&gt;
* '''Blacksmithing:''' By and far Sabine's worst craft, blacksmithing was alongside armorcraft as her last trade to study. Though she applied herself to the forge of the Blacksmiths' Guild with as much dedication as she showed in any other guild, blacksmithing required more physical strength than her body was inclined for. Though the small, delicate fixings of dressing up a hilt or a small dagger were something Sabine could handle, the act of pounding out a sword on the anvil left her nearly in tears with frustration... though she will never admit it. When it comes to wares at her store, sometimes she will outsource to Ganale to stock things like small arms at Saffron Commodities. &lt;br /&gt;
&lt;br /&gt;
* '''Botany:''' Preferring gardening to the harsh work of cutting trees, Sabine is fond of tending small plots of land. Something of a green thumb, she likes to experiment with cross breeding seedlings in hopes of coming out with new plants. When it does come to field work, she is more of a harvester than a woodswoman, preferring to harvest herbs, fruits and nuts for profit than to bother with cutting lumber. She keeps a small box garden in her shop in addition to a larger one outside in the yard beside it. Though typically [[Yurick Rozthan]] tends to the garden at the Oak Inn, Sabine can sometimes be seen poking around it.&lt;br /&gt;
&lt;br /&gt;
* '''Carpentry:''' Of all of the crafts that require heavier work, carpentry is by and far Sabine's favorite and best of that type. Though some of the heavier work daunts her skill set, she is not as incapable at woodcraft as she is at the fashioning of arms and armor. It is not uncommon to see her at her work desk carving a small piece of wood into a desk statue or hilt or some other such small trinket. Lately, the fact that she rents a room in Gridania at the Oak Inn often means she takes a visit to the Carpenters' Guild, where she sometimes helps teach youngsters how to whittle. The dagger she made for Ganale has a whittled handle in the shape of a falcon, given her belief that he watches over her the way a bird might.&lt;br /&gt;
&lt;br /&gt;
* '''Cooking:''' Something of a special case, training at the Culinarian's Guild in the Bismarck was almost something she forewent. Realizing she would have regretted that horribly, she finds she actually enjoys cooking immensely, finding it to be its own special form of alchemy and science. Though she is a fairly good cook, baking is where she excels, and she often offers free samples of her confections at Saffron Commodities. Having something of a sweet tooth herself, Pachoulili often has to stop her mistress from snacking on her own treats.&lt;br /&gt;
&lt;br /&gt;
* '''Fishing:''' Though one could make a joke about how odd it is for a miqo'te to dislike fishing, given the breed, Sabine doesn't dislike fishing so much as she finds it more of a idle pass time than something that one can make a profit off of. That did not stop her from visiting Limsa Lominsa's Fishers' Guild and signing up to learn the skill. Though she sees no viable means of funds from the skill, she does keep up with her knowledge in the area, if only to supply the odd recipe she wants to try that calls for a fish.&lt;br /&gt;
&lt;br /&gt;
* '''Goldsmithing:''' Where blacksmithing is Sabine's worst, the smithing of gold and the creation of jewels, jewelry and trinkets is Sabine's best. She can spend hours crafting a masterpiece that will fetch her a small fortune in Ul'dah's thriving noble class and society. By and far her favorite material to work with is silver, and she is fond of drawing silver wire so thin that it can be worked as thread. All of her own jewelry was crafted by her own hands, most of it is silver wire inlaid with gemstones, which are much of the common stock in her shop.&lt;br /&gt;
&lt;br /&gt;
* '''Leatherworking:''' Going somewhat hand-in-hand with love of weaving and sewing, leatherworking was one of the skills she enjoyed picking up. Though she did not get along with Geva of the Leatherworkers' Guild, sharing clashing personalities, Sabine's hand at working hide and tooling leather was steady and trained and Geva grudgingly came to admit that. Sabine specializes in clothing pieces, but she is not daunted when it comes to making leather armor, gladly making up for her lack of skill as a heavy armorer by fashioning light leather pieces for speedier warriors to wear.&lt;br /&gt;
&lt;br /&gt;
* '''Mining:''' Sabine is an ''awful'' miner. For anything related to this field, she usually turns to Ganale and usually pesters him to bring her raw gemstones and ores.&lt;br /&gt;
&lt;br /&gt;
* '''Weaving:''' Aside from making jewelry, working with cloth and weaving is Sabine's favorite skill. Having entered the Weavers' Guild at the same time that she entered that of the Goldsmiths', Sabine is often fond of combining the two trades into one. Her original profits for her shopfront were obtained when she began to weave thin silver wire into light brocade and patterns on expensive fabrics. One can often see her with a stitching circle, working on some small piece or another. Though her love of small trims and tidbits on garments is absolute, this does not stop her from crafting elaborate and large designs and pieces, and she willingly takes on large orders.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabine runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[R'tahz Tia]]: A business acquaintance. Sabine knows R'tahz because the lancer ordered a ring from her for his beloved. His sincerity about his love for J'karu charmed Sabine into cutting him a discount on the gem setting on the ring Tahz ordered.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Ka'hi: The Belah'dian priestess who's soul slipped into the void after her practice of dark magics went awry. Sabine considers the woman an enemy even still, though she has long since been purged from her body. Ka'hi was vindictive and vicious and had wholly intended to purge Sabine from her own physical body and take it for her own devices.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot; — ''Fufucha Fucha''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hrmp. Usually has her nose in a book, that one.&amp;quot; — ''Quicksand Barmaid''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's always got some kind of critter tagging along behind her. Sometimes it's one of those dratted wind-up contraptions. Other times it's a wayward songbird.&amp;quot; — ''Quicksand Patron''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... It WaS tHe MoSt GaRiSh RiNg! It OfFeNdS mE!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I ''do'' love her, and as much as I wish there was something there, there are times she doesn't even give me the time of day. And perhaps that's for the best. She deserves better than a crippled, washed-up soldier who can't even do the job she hired him to.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't know how she does it, but she grows some of the best produce out of that desert window box of hers... I know she's got a veritable horde of lalafell scurryin' about to help her, but I'm still not sure how she does it. No, I'm not sorry, Anders, don't look at me like that, you folk do scurry.&amp;quot; — ''[[Desert Nightingale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Who? ...Ohhhhh! Yeah. I know her. See this necklace? She made it. I've never spent so much money on a trinket like this in my life, but Twelve strike me down if it doesn't help me store enough power to get off a spell beyond my capacity more often than not. Sometimes, when I visit Ul'dah, I drop by her Saffron shop to say hi and see if she's got any new books on magic.&amp;quot; — ''[[J'karu Rhome]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I'll say one thing, once she knows she can acquire something you want and once she knows she can charge you some coin for it, she'll give you the time of day and not a second before that happenstance. That's not to say she'll rob you penniless, she gives me a fair price every time I see her about my order and sometimes she'll cut me a fair deal. Which, by my eye, given the quality she delivers, justifies her prices. ...If not her attitude.&amp;quot; — ''[[Motoko Nakakami]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Her prices are a bit steep, but it's definitely worth every gil. I don't regret at all going directly to the lady of the store herself to commission my engagement ring for Karu. It's the most beautiful piece of jewelry I've ever seen, and I think it helps her focus spells, too. I don't know about any of that stuff, though...&amp;quot; — ''[[R'tahz Tia]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Discovering crafting.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=E3BpYzmio-Y Grief]''&lt;br /&gt;
:: Artist: Yasunori Mitsuda&lt;br /&gt;
:: Origin: ''Chrono Cross''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Downward spiral...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=KgTdQGzlJZ8 Torn from the Heavens]''&lt;br /&gt;
:: Artist: Masayoshi Soken&lt;br /&gt;
:: Origin: ''Final Fantasy XIV''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Battle for the soul...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Sija8FrxP3w rtown5 (Σ Server Aerial City Fort Ouph)]''&lt;br /&gt;
:: Artist: Chikayo Fukuda&lt;br /&gt;
:: Origin: ''.hack//GAME''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Adventures with an ally...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* The name of Sabine's shop is a reference to Saffron City from ''Pokémon''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is based on ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are based on the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/The_Song_of_the_Lioness The Song of the Lioness]'' series.&lt;br /&gt;
* Sabine's ability as a bookbinder is based on the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;br /&gt;
&lt;br /&gt;
[[Category: Balmung]]&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Motoko_Nakakami&amp;diff=72142</id>
		<title>Motoko Nakakami</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Motoko_Nakakami&amp;diff=72142"/>
		<updated>2015-01-23T02:24:25Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* A New Life */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Motoko Nakakami&lt;br /&gt;
| image = Motoko.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Motoko in Doma before the revolt.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Doma&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Doman&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Hinata, Doma&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 1st Sun of the 6th Umbral Moon, 1553&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 24&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Halone, the Fury]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Swordswoman&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=uK2hwIAvmdA The Gensokyo the Gods Loved]''&lt;br /&gt;
}}&lt;br /&gt;
'''Motoko Nakakami''' (中神 素子, ''Nakakami Motoko'') '''née Aoyama''' (青山, ''Aoyama'') is a Doman refugee and survivor of the Garlean attacks on Doma following the Doman uprising. A specialist of martial combat styles, she practices a style of swordsmanship primarily focused on slaying creatures of the Void. Coming to Eorzea a season or two before the majorty of Domans fleeing their homeland, she has begun to establish a new school of learning, hoping to ensure the ''Shinmei-ryū'' style does not go extinct. Currently, she lives in Gridania with her husband, [[Seno Nakakami]], and a number of their vassals and students.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Principled, ethical and tolerant, she was brought up to follow traditional Doman morals of the warrior class; meaning to follow obligation, politeness and duty. As a result, she was somewhat naive to the &amp;quot;ways of the world&amp;quot; in her youth and is sometimes confused or irritated by the mannerisms and attitudes of other people her age that might strike her as air-headed or frivolous, when it in truth is simply people taking a break from their personal disciplines. Moving to Eorzea has broken her of this somewhat, thankfully, but things she perceives as people shirking their duties or laziness still sets her off.&lt;br /&gt;
&lt;br /&gt;
Although her upbringing is ingrained, she remains open to new experiences and willfully participates in Eorzean things, in particular fighting styles. Usually seen practicing and/or honing her martial techniques, she is, due to her serious nature, often seen as the moral or principled backbone of whatever group she partakes in. Motoko has not stopped to rest since moving to Eorzea, simply trying to absorb information and knowledge of fighting from the realm at a rate that one might call borderline self-destructive. If there is any inkling in her own mind that she is using training as a means to distract herself from the tragedy of her past, she does not show it or know it.&lt;br /&gt;
&lt;br /&gt;
The woman is not without humor, though, often sharing jibing contests with her husbands and close friends. Usually, she loses these battles of wit, but short of a very quick tantrum that she is swift to turn around from, she does not hold a grudge against her allies and companions. Motoko's anger is saved for her enemies and she bears a feverish anger towards the Garlean Empire and its inhabitants that transcends her husband's. She is quick to scorn mention of the civilization and, upon sight, is wont to attack and aim to kill anyone who names themselves a national or ally of the Empire.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Standing five fulms and ten ilms tall, Motoko is rather tall for a Doman and stands just a few ilms shorter than her husband. She bears black hair that is a well known trait of her race, and she has it styled long, falling to her shoulders. Her bangs are cut straight above her olive colored eyes and earlocks are sheared as well, though she has since allowed those bits of hair to grow out in a fringe since coming to Eorzea. Sometimes, though rarely, she pulls it back into a ponytail. The girl has strong shoulders and womanly hips and what could be considered an ample posterior and middling sized assets. She is well built due to her training and has no other physical markings of any kind, piercing, tattoo or otherwise. &lt;br /&gt;
&lt;br /&gt;
Typically, Motoko's appearance and clothing resembles that of traditional Doman attire, often she is seen wearing ''gi'' and ''hakama'', and it is general this that she wears when she is at her new home in the Lavender Beds. Other than that, she will wear clothing appropriate for the weapon she chooses to wield for the day or the task at hand. Mobile, light clothing for when she prefers hand-to-hand, steel armor and plate for when she prefers sword and board, scale mail for when she wields a lance and typical Lominsan marauder's garb for when she favors the axe.&lt;br /&gt;
&lt;br /&gt;
That aside, it should be mentioned she is ''never'' seen without her katana, either at her hip or on her back when she needs to be more mobile.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MotokoMNK.png|&lt;br /&gt;
File:MotokoNIN.png|&lt;br /&gt;
File:MotokoPLD.png|&lt;br /&gt;
File:MotokoWAR.png|&lt;br /&gt;
File:MotokoCNJ.png|&lt;br /&gt;
File:MotokoGLD.png|&lt;br /&gt;
File:MotokoMRD.png|&lt;br /&gt;
File:MotokoPGL.png|&lt;br /&gt;
File:MotokoROG.png|&lt;br /&gt;
File:MotokoSwimsuit.png|&lt;br /&gt;
File:MotokoFormalArmor.png|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born in a Doma after the country had been conquered by Garlemald in a village called Hinata, Motoko Aoyama was raised from day one to be dutiful and respect tradition and honor above all things. Born into the Aoyama clan as the second daughter, she was driven even in youth to partake and train in the sword discipline native and originating from Hinata, ''Shinmei-ryū''. A sword arts born from and passed down by the Aoyama family, it was well known through the region as a divine art and ''Shinmei-ryū'' practitioners were often called upon all across Doma to act as exorcists and defenders against Voidsent. Though Garlean rule and occupation had suppressed many of the traditional Doman combat styles to reduce the likelihood of an uprising, it had been deemed foolish to suppress the training of the sword in light of the deep rooted tradition the weapon bore for the Doman people. As such, though most sword disciplines were kept under a watchful eye, they were allowed to persist.&lt;br /&gt;
&lt;br /&gt;
Motoko was inspired as a youngster by her older sister, Tsuruko, a senior by ten winters and the current heiress of the school, to become one of the renown warriors of the ''Shinmei-ryū'' school. As a potential heiress to the swordsmanship school, she was trained as a practitioner from the time she was able to hold a wooden sword. Beginning in her early childhood, and throughout her life, Motoko would idolize her older sister, viewing her as the personification of the life she should lead, much to Tsuruko's consternation, who always wanted Motoko to live her own life for her own happiness. At the age of five, she was introduced to a boy her age, Seno Nakakami, whom was sent to the school by his family to follow in the footsteps of the men of his clan and learn the ''Shinmei-ryū'' style. The two swiftly became inseparable, and, when not training, often ran amok pulling pranks and doing as children are wont to do. &lt;br /&gt;
&lt;br /&gt;
Some seasons later, upon Seno's eighth birthday, another youngster was brought to the dojo even though she was only three, two years before the entry age of five. A Doman by heritage and birth, the girl's family had allowed an Eorzean miqo'te to marry into the bloodline. Though the girl, Setsuna Sakurazaki, was more Doman hyur than miqo'te, the dominate traits of the feline race showed through even generations later, giving Setsuna the cat-like ears, tail and eyes of a proper miqo'te. This caused no small amount of scorn amongst some of the students at the school, but Seno and Motoko were quick to take the younger girl under their wings, sheltering her and shortly becoming her friend.&lt;br /&gt;
&lt;br /&gt;
===Heritage and Marriage===&lt;br /&gt;
Around the time Motoko turned fourteen, Tsuruko declared her intent to step down as leader of the school. This caused Motoko no small amount of stress, having never planned to inherit the school and having always believed and idolized Tsuruko as the perfect ''Shinmei-ryū'' warrior and teacher and having always thought it was her place to be behind her sister. It is partly believed that Tsuruko stepped down due to marrying her husband, wanting a more calming life and as a means to make her sister realize herself as a fine warrior, but regardless of the reason, Motoko fled Hinata and went into hiding, running from what was to become her inheritance.&lt;br /&gt;
&lt;br /&gt;
Becoming something of a hermit, she spent a season at a remote inn in the mountains before Seno managed to track her down. Explaining her fears to her closest friend, Seno agreed to stay with her at the inn while Motoko worked out her worries and doubts about taking over the school. Seasons would pass and the two would continue their training in the chill of the Doman mountains. Seno at least kept regular correspondence with Tsuruko back in Hinata, assuring the woman of her sisters continued diligence and safety. Eventually, around the time of her sixteenth birthday, Motoko believed in herself enough as a person and warrior to accept Tsuruko stepping down as leader. Returning home, she formally apologized to her sister and declared herself willing to accept inheriting the dojo. &lt;br /&gt;
&lt;br /&gt;
Tsuruko declares that she will accept Motoko's ascension as master of the dojo and apology for running away from her duties under one condition: that she best her in a duel. The heated combat that ensued was a duel that not many at the school that day would ever forget. Especially the local carpenters who had to replace the eastern wing's hallway. Never the less, it ended with Motoko standing victorious and Tsuruko declared that when Motoko's training was done, she would be heiress to the ''Shinmei-ryū'' school. The sisters embraced, Tsuruko pleased to have found her little sister had grown into her heritage. Nevertheless, Tsuruko acts as interim leader while Motoko continues to complete her training.&lt;br /&gt;
&lt;br /&gt;
In the spring the following year, shortly after turning seventeen, Seno declared his affections to Motoko. Initially taken aback by the abruptness, the Motoko smiled and leaned over to rest her forehead against Seno's, informing him that his feelings were mutual. With that and after all the necessary preparations, the childhood friends married in late spring to all around glee in the school. Motoko, per tradition and unlike her sister, took Seno's last name as her own. In winter when Motoko turned eighteen, Tsuruko formally stepped down when her sister finished her schooling in the sword discipline and Motoko stepped up as leader of the ''Shinmei-ryū'' dojo and discipline. Almost immediately, Motoko took Setsuna Sakurazaki, then thirteen, as her personal page and student. Despite misgivings from many in the school about the girl's heritage, Setsuna swiftly began to prove to everyone how diligent she was and people in the discipline began to gloss over her muddled blood.&lt;br /&gt;
&lt;br /&gt;
For many of the following seasons, the dojo and Motoko lead a pleasant life... but the turn of the era would come for Doma in Motoko's twenty-second year...&lt;br /&gt;
&lt;br /&gt;
===Revolt===&lt;br /&gt;
As summer faded into fall, shortly after Motoko's twenty-third year, a coalition of Doman warriors, those of the ''Shinmei-ryū'' school included, planed and executed a revolt against their Garlean occupiers in conjunction with a greater force of Domans lead by the woman Yugiri. In part, they planned this revolt to coincide with the growing tension concerning the Garlean succession, in hopes that such tension would fragment Garlemald's attempts to reclaim the country. Initially successful, Doma established many a foothold as seasons came to pass and stood six moons strong against the Garleans as they took back the Doman homeland inch by inch. The Domans were successful in taking out many established occupiers... and the Garleans initial organized infantry falls easily to the ''Shinmei-ryū'' and other forces in Doma. This early victory was primarily due to well planned strikes, bottle-necking techniques, and Doman strategies that worked with their smaller armies and units.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the good fortune would not last. Having underestimated Garlemald's ability to hold onto their claimed assets and to work every last available source, betrayal and tragedy fell in unison. In what could be called a decisive strike, a large number of Doman leaders were assassinated in a single stroke, almost all being killed over the course a single night. In full, this is due to the leader of a clan of trusted ''shinobi'', a man known as Gekkai Sharpeyes, selling secrets and information to the Garlean Empire. No small amount of Domans die in the initial fighting and chaos, be they disciples of the sword, ''Shinmei-ryū'' practitioners, ''shinobi'', or simply civilians caught in the cross fire. Confusion break out across the country and as the loss of the Doman leaders cause exactly what the Garleans had hoped for: disunity. In the aftermath, the ''shinobi'' declare Kasaru Redbeak the traitor due to a misunderstanding and given the fact he fled the country in fear. Oboro Moonrise, with a small group of ''shinobi'', leave Doma to pursue him.&lt;br /&gt;
&lt;br /&gt;
At this point, Garlemald declared their intent to wipe out the Domans to the last man, as retribution for their uprising.&lt;br /&gt;
&lt;br /&gt;
Despite this, the warriors of Doma stood against the oncoming storm as their holdings crumbled. The first forces to regroup for attack and lead the front lines were those of the ''Shinmei-ryū'' school, having not suffered half again as many causalities in the betrayal as some other Doman armies, with both Motoko and Tsuruko surviving the attempts on their life. Though the resulting chaos had fragmented the Doman forces, the ''Shinmei-ryū'' stood strong, though wholly outmatched, an army of hundreds against an army of thousands. As a large Magitek force mounted to crush the smaller country, the ''Shinmei-ryū'' cavalry organized to stand against them despite all odds in hopes that their stand might give their remaining countrymen the time to recover and regroup on their own. &lt;br /&gt;
&lt;br /&gt;
It is at this time, before the field of battle, that Tsuruko rendered Motoko unconscious and ordered Seno to flee. It was the reasoning of the elder warrior that on that day, all of the practitioners of ''Shinmei-ryū'' would die. Tsuruko foresaw no favorable outcome and had even heard that the Lady Yugiri and her entourage were planning an exodus should the straits become dire. Tsuruko believed that the school must be preserved and she refused to see her sister die, so she sent Seno away, bidding him take her sister and act as a scout in lands where fleeing Domans might live. Despite misgivings, Seno rode from their homeland, fleeing with Motoko and Setsuna overland to the coast.&lt;br /&gt;
&lt;br /&gt;
Motoko awoke some time after, furious with both Seno and Setsuna, it was by no small feat that they keep the woman from rushing back to her sister's side. Subduing the warrior, both her husband and the miqo'te managed to talk, drag and coerce her onto a fleeing vessel bound for anywhere but Doma. Motoko swiftly grew enraged and depressed all in one fell swoop as the ship left harbor and broke down into Seno's arms. For the entirety of the voyage, the woman was an emotional void, barely eating. For all his worth, Seno comforted his partner. Though he could never know what she was going through, having been forced to survive by her sister's hand, when she had been just as willing to lay her life on line for her home, he could understand to a degree... After all, he knew not if his own family had survived.&lt;br /&gt;
&lt;br /&gt;
After some time at sea, the ship docked at Radz-at-Han in Thavnair, the island nation founded by a number of merchant houses. For a week or two, Motoko, Seno and Setsuna got by on the island, searching it for others that might have fled. Motoko began to recover some of her liveliness, but Seno and Setsuna continued to keep a watchful eye on the woman. Though their time on the island was short, they were able to procure many supplies from the merchant conglomerate. Quite a few of them were Doman in origin, though the trio paid a pretty penny for the things, they wiped out a number of merchant stalls worth of their Doman goods, hoping to use them as a means to make wherever they settled feel like home. Then, after that short time, the trio brokered passage on another vessel and headed to Eorzea, hoping that they might find their kinsmen there.&lt;br /&gt;
&lt;br /&gt;
===Eorzea===&lt;br /&gt;
After a time at sea, the couple and their page arrived in Limsa Lominsa. This arrival would find Motoko still livid with Seno somewhat, having shifted from depression to ferocity and frustration with both her husband and with Setsuna. It has certainly not made for an easy voyage from Thavnair. Hoping to make a fresh start, the flavor and spirit of the new land they arrived in began to soften Motoko, though, and she threw herself into exploring new martial styles, if only as a distraction from what had been left behind... and what had been lost.&lt;br /&gt;
&lt;br /&gt;
Hoping to find refugees or fellow kinsmen, the trio began to travel the realm, exploring first Limsa Lominsa and then taking a  ferry to the mainland, where they began to familiarize themselves with Ul'dah. Immediately taking a liking to the militant and disciplined structure of the Immortal Flames, Motoko and Seno enlisted in the Grand Company. Though diligent, they kept a low profile, rising only so far enough in rank as to secure themselves a pair of chocobo to better travel the realm. Motoko named their newly acquired horse-birds after Tsuruko's pet cranes, naming her yellow one Shippu and Seno's dark-violet one Hayate.&lt;br /&gt;
&lt;br /&gt;
For some turns of the moon, Motoko and Seno familiarized themselves with the land. Among those styles and guilds she studied under, Motoko her name at the Maurauders' Guild in Limsa Lominsa, the Lancers' Guild in Gridania, and the Gladiators' Guild in Ul'dah, having become fascinated with combat involving axes and Eorzean swords. Her time in Ul'dah and with the Flames also gave her a proximity to the Sultansworn and, while she never considered joining them, she did attend a fair few training sessions with the paladins in an attempt to integrate their skills with her own. As such, she put her name in with the Conjurers' Guild in an attempt to adhere to some of the paladin's doctrines, but she was quick to drop her interest in learning conjury and magic, not finding it to her liking.&lt;br /&gt;
&lt;br /&gt;
She and Seno also trained under a monk named Shanna Swiftgrace. They met the woman during a night at the Quicksand, where Shanna was drinking a roegadyn feet taller than her under a table. Finding the woman to be amicable and easily falling into conversation with her, they learned that Shanna had fled Ala Mhigo's decimation by Garlemald shortly after its conquest. When the Ala Mhigan learned what Motoko and Seno's goals were for the time being, she suggested that she pass on some of the martial arts of Ala Mhigo to the two. Thus, Seno and Motoko began picking up the tricks and tools employed by the Ala Mhigans and adding them to their prior knowledge of hand-to-hand combat. In the process, they ended up putting their names in the Pugilists' Guild as well.&lt;br /&gt;
&lt;br /&gt;
Four months after Motoko and Seno arrived in Eorzea, the Scions of the Seventh Dawn eradicated the Ultima Weapon and Operation Archon came to pass. Unbeknownst to Motoko and Seno, the final stand of the ''Shinmei-ryū'' had bought precious time for the Doman forces to regroup and stand against the Garlean armies. The onslaught following Garlean's decisive maneuver proved too effective, however, and Doma fell in an eradication that bordered on genocidal. Yugiri and the remaining Domans fled a broken homeland, leaving shortly after Motoko and Seno's time in Eorzea had reached that fourth moon.&lt;br /&gt;
&lt;br /&gt;
It was by chance and happenstance that Motoko and Seno heard of Domans in Wineport. Leaving Ul'dah to investigate, the trio ended up discovering Oboro Moonrise and his group attempting to hunt down Kasaru Redbeak, having tracked the traitor overland from Doma. Aiding Oboro over the course of a moon, the group unravels the plot of Gekkai, learning that he is responsible for Doma's initial occupation. Together, they slay the man in a viscous blow of justice, taking revenge on the man who fed Garlemald the information necessary for the Empire to take Doma in conquest.&lt;br /&gt;
&lt;br /&gt;
===A New Life===&lt;br /&gt;
A month after Ultima Weapon fell, Yugiri and her Domans arrived in Vesper Bay, shortly after the traitor Gekkai had been slain. Word of the woman attempting to secure a safe haven for her refugees quickly spread, and Seno and Motoko leave Wineport to seek them out. Though the Syndicate blocked Ul'dah from offering aid, Seno and Motoko reunited with their fellow countrymen and joined them in Mor Dhona to begin what they hope are their new lives. At this time, the first new student of ''Shinmei-ryū'' was initiated, as one of the refugees, Kotomi Katakura, expressed interest and decided to learn under Motoko and Seno.&lt;br /&gt;
&lt;br /&gt;
Long since used to getting by on the minimum necessities, the pair were able to accrue gil at an increased rate with various jobs taken on throughout the realm, with their best-paid jobs being the eradication of voidsent. As their successes mounted, word of their skill at this task spread, paving the way to more difficult, and higher-paying, contracts. To ensure that their fellow Domans weren't subjected to being able to perform similar feats, they made sure to inform everyone they took contracts from that the voidsent-slaying was the domain of the swordsmen of ''Shinmei-ryū''. With this, they were able, within months, to purchase a small homestead in the Lavender Beds, doubling as both their home and a training dojo for the rebirth of ''Shinmei-ryū''.&lt;br /&gt;
&lt;br /&gt;
A few days after completing their work furnishing the new dojo, Motoko and Seno decide to wander their newfound neighborhood to learn about their neighbors. Stopping by at the [[Oak Inn &amp;amp; Tavern|Oak Inn]] located at the base of the hill upon which their dojo sat, they met several of its occupants, to include [[Gunnbjorn Darkblade]], [[Ashiirra Azaria]], [[Ariilyn Azaria]], [[Devilish Sarracenia]] and [[Clouse Sydonis]]. This meeting proved fruitful as well, as Gunnbjorn spoke of his desire to learn their martial style, becoming yet another new student, himself with a keen interest in learning a new void-fighting style. Ashiira, as well, volunteered her adopted daughter for martial lessons, though more simple self-defensive sword training than the actual combat style.&lt;br /&gt;
&lt;br /&gt;
Some days later, they met with yet another Doman by the name of [[Rika Lyall]], a member of a ''shinobi'' clan dedicated to rooting out and destroying void cults, quite similar in ideal to ''Shinmei-ryū'' itself, though Rika's clan was more suited to assassinations of cult members before they could summon voidkin, wherein it would fall to ''Shinmei-ryū'' to fight actual voidsent. Rika, as well, decided to throw in her lot with the reforming school, at once to broaden her own abilities and to find solace amongst her own countrymen.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honor &amp;amp; justice&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Skilled warriors&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Training and learning new combat styles.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Rain&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Garleans &amp;amp; the Garlean Empire&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Traitors&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Turtles&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Kendo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Writing classical Doman poetry.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Koi-koi, a Doman card game.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Mah-ziang, a game played in Radz-at-Han. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Eorzean literature&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Crumpets, muffins &amp;amp; mulled and green teas&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Cranes &amp;amp; chocobos&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:''' Eggplants&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Garleans &amp;amp; turtles&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Primarily proficient in melee weapons, Motoko's strengths lie in employing the common Doman sword, or katana. On top of that, her trained style, ''Shinmei-ryū'', primarily employs life energy, or ''ki'' as the Domans know it, to channel power into and through the sword in a wide array of techniques. As someone who grew up learning the way of the sword for as long as she could hold a practice blade, Motoko's personal strengths lie in a steady but agile forms of battle, and she prefers freedom of movement to heavy defenses. Still, let it never be said that she is not a learner at heart. She is and always has been willing to pick up a new weapon or skill set when it is presented to her, and this has lead her to dabble in Eorzean sword and board, axes and lances near equally.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Axes:''' The first of the many combat styles that Motoko dabbled in upon coming to Eorzea, fighting with an axe and the learning taught by the Maurauders' Guild aside are some of her favorite new skills and styles to practice under. While she has not the strength to heft a full, double bladed axes or heavy bardiches, bills and bhujs quickly became her favorite implements. She took like a fish to water when it came to the skills requiring to force her body to turn abruptly and mve with great speed and force, though it can be said that she is unable to apply as much weight and force behind her skills as some other more adept maurauders and warriors might. Let it never bet said that she's not in touch with the angry fury that is required of some of the more advanced skills, just that she saves them for particular foes that enrage her, such as Garleans.&lt;br /&gt;
&lt;br /&gt;
* '''Daggers:''' Generally favoring Doman-styled blades, she recently took up Eorzean daggers at a whim, upon landing in the coastal city-state of Limsa Lominsa. Though Eorzean dagger fighting is a bit flashy for her tastes, she quickly began to teach herself the dance-like tricks and flips that many of the rogues around Limsa Lominsa were keen on showing off when she spent her first few weeks in the port city. Additionally, having had a fair deal of training with Doman short knives and daggers prior to coming to Eorzea, Motoko's time spent with Oboro Moonrise also honed her ability with the weapon as he refined her knowledge of the Doman side of things. That being said, she typically keeps a Doman ''tantō'' on hand, tucked into the waist of her ''hakama''. &lt;br /&gt;
&lt;br /&gt;
* '''Hand-to-Hand:''' Let it never be said that those of the ''Shinmei-ryū'' school did not learn hand-to-hand combat. Unarmed combat being something of a necessary skill for a warrior to learn in Doma, Motoko was never the best at fighting without a sword. While that did not change when Motoko and Seno met Shanna Swiftgrace, Motoko did learn a thing or two, or fifty, from the diminutive monk. Learning Ala Mhigan styles on top of a shaky and novice's knowledge of Doman fighting caused Motoko no small amount of headaches when she was being tutored by Shanna, but that did not stop her. Now, when she fights hand-to-hand, she fights with a smooth blend of Ala Mhigan channeled abilities and Doman punches, kicks and disarms.&lt;br /&gt;
&lt;br /&gt;
* '''Katana:''' Motoko's finest school of combat. Quite skilled with the blade she wields, Motoko uses the traditional styles of fighting taught to the Aoyoma clan for many ages now. She is proficient enough in this weapon to hold her own against the onslaught of others and multiples and she wields it with finesse. As per normal for practitioners of the ''Shinmei-ryū'' style, she is adept at fending off things that are inherently evil, specifically voidsent. Motoko's greatest strengths in the style lay in the ''ki'' channeled techniques that the school focuses on, rather than the quick draw and speed fighting that others are more adept at.&lt;br /&gt;
&lt;br /&gt;
* '''Lances:''' Though initially very interested in the art of wielding the lance, Motoko quickly found that the upper body strength and core strength required to wield something so large as a lance was not in her fate. Her most recently trained Eorzean school, she finished out with the Lancers' Guild in good graces, but clearly realized early on that she would never be overly successful using lances and spears. This has not stopped her from keeping such a weapon well maintained and commissioning a set of light leather armor, but Motoko will not ever hone much skill with the spear and is content to remain mediocre at best.&lt;br /&gt;
&lt;br /&gt;
* '''''Ninjutsu'':''' Where her time aiding Oboro Moonrise honed her dexterity and skill with the Doman short blade, Motoko's true gains and boon from spending time with the ''shinobi'' was picking up some knowledge of ''ninjutsu''. Where most of her time in Doma had been spent learning the ''Shinmei-ryū'' style, the shadow arts of the ninja clans were not unknown to her, though they were never something she had dabbled in. As such, she was keen to glean as many skills as she could from her countryman, walking away from his company with a budding but veritable knowledge of the mudra and ''ki'' techniques that Doman ninjas employ.&lt;br /&gt;
&lt;br /&gt;
* '''Sword &amp;amp; Shield:''' Of all the schools and guilds that Motoko has experienced, learning under the tutelage of the Gladiators' Guild in Ul'dah was, by far, the most challenging. Unlearning a lifetime of sword style and teaching herself to couple a much brasher, lively school of thought that incorporated a hefty, defensive shield on the other arm was alien to her at first... but she quickly came to enjoy it. Spending a fair amount of time training with fellow sword and board users in the Gladiators' Guild and also having spent some time watching the Sultansworn spar, Motoko has a layman's knowledge of how to work through a fight with this school. Additionally, she favors lighter gear, shields and blades, giving her a bit of mobility over heavier weapons users in the arena.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Seno Nakakami]]: Motoko's childhood friend and husband of four years. Though it may look to a casual observer that their relationship is borderline abusive and the couple wantonly antagonize each other, both know that their words are unedged and more for amusement between themselves. In truth, the strength of their bond rivals Garlean steel-working and both are ready to lay down their lives for the other, which bodes ill for any who oppose them.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Setsuna Sakurazaki: A member of an established family from Doma that, generations upon generations ago, allowed a miqo'te to marry into the family, causing resulting children to be half-breeds and bear miqo'te features, such as feline tails and ears. Though she faced scorn all her life because of this, Setsuna is a caring, if some-what shy, girl whom Motoko considers a younger sister and whom learned ''Shinmei-ryū'' from Motoko herself. She would lay down her life for Motoko and Seno without question and would follow them into the fires of the seven hells.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Tsuruko Aoyama: Motoko's sister, who presumably fell in battle to the first wave of Garlean forces as they struck down the Doman revolt. Motoko regarded her as the finest ''Shinmei-ryū'' practitioner to ever have lived. Motoko has stowed away her depression about her sister's death since the day she sent her and Seno away, and has never had proper time to mourn her sibling. As such, her mood turns beyond gloomy when the woman is mentioned.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: A recent ally, Motoko butts heads with Gunn in a friendly fashion, with jibes between them usually consisting of mocking the other's sword styles. She has recently begun imparting upon the knowledge of ''Shinmei-ryū'' to him, making him the first Eorzean student to enter the school.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Hisato Aoyama: An ancient and well-respected member of the Aoyama family, Hisato's soul resides in Seno's katana ''Shinaijou'', granting it its many unique characteristics. Unlike Kazue, Hisato's remaining spiritual power is low, and thereby unable to physically manifest as Kazue can, except in locations with great aetherial concentration. She is, however, able to communicate with Seno telepathically, and has a maternal attitude toward he and Motoko.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Kazue Aoyama: A faithful ''kunoichi'' and Seno's retainer, Kazue has in truth been dead for several hundred years, her soul bonded to the shortsword ''Kagetaku'' that makes up half of Seno's ancestral ''daisho''. She serves as both scout and combat support, her ghostly nature allowing her to access locations and information that no living ''kunoichi'' could. She has taken to Eorzean culture like a fish to water, easily disguising herself among the populace and already possessed of a snarky attitude.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Kotomi Katakura: The first student of the new order of ''Shinmei-ryū'' established in Eorzea, she is a stoic and studious individual. Though she has little in the way of humor, she is exceedingly faithful and has demonstrated to Motoko and Seno that she will become a fine swordswoman. At current, she lives with the couple in their newly established dojo.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Shanna Swiftgrace: An Ala Mhigan monk that fled when the city was sacked. Though her homeland remains in ruins, she is a bright, hyper-active ball of fury that few survive should they taunt her. The shortest highlander one would have ever known, standing at five fulms tall, Motoko became acquainted with her when they met in Ul'dah and Shanna was drinking a roegaedyn four times her size under a table. One thing lead to another and the two quickly got into a discussion about hand-to-hand combat and various tips and tricks. As such, Shanna decided to impart a fair deal of Ala Mhigan tricks upon Motoko and Seno and has remained in contact with them ever since.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Rika Lyall]]: A recent addition to the ''Shinmei-ryū'' school, Rika is a half-Doman, half-Ala Mhigan that met Motoko and Seno as they bickered outside in Gridania. Hitting it off well initially, Motoko has found herself pleased to welcome Rika into their school, even offering to allow Rika to board at the dojo.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The first of the Oak Inn residents that Motoko met, Arii's attitude and sweet disposition charmed her to the young girl right off the bat. Truth be told, she has missed the sound of children playing more than she might have realized since leaving Doman... which might have been why she extended the invitation for Arii to be welcome at the dojo to play or train.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A botanist and tracker, Motoko has talked most with Ashii out of the Oak Inn crowd, and given her liking of the woman's adopted daughter, she has found Ashiirra a pleasant person. They found they shared a common interest in hunting and tracking, though Motoko only vaguely so, and primarily they are both fond of Ariilyn. It is for this reason that Motoko mentioned Arii was welcome at the school.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Motoko only spoke with Clouse shortly, as her husband did much of the talking with the masked man when they visited the Oak Inn. The man struck her as polite, which was well enough to put him in decent standing in Motoko's book.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Having made Dev's acquaintance when she explored their new neighborhood, Motoko didn't get to talk to the roegadyn too much yet. She likes the woman's attitude, however, so it's possible that they may hit if off well... or hate each other, one or the other!&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Sabine Aislihn]]: Motoko knows Sabine because the miqo'te advertised having acquired some new seeds of Doman origin. As such, Motoko purchases a handful of plants from the woman from her homeland.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garlean Empire]]: Not any one person, but the whole culture and civilization. Motoko vehemently despises anyone and anything to do with the Garleans and Garlemald. She will, with no quarter, attack on sight anyone claiming or accused of being Garlean, pure-blood or not. Her opinion on ex-patriots of the country is mixed, but it more likely than not that she will see red concerning someone formerly of the Empire.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That girl is fond of 'er schools of war. Every time I see 'er, she's got a new weapon in 'er hands. Somethin' about learnin' th'ways of th'realm.&amp;quot; — ''Baderon Tenfingers''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard that girl's a princess back in Doma.&amp;quot; — ''Ul'dahn Drunkard''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Nakakami? Her family lead what we call a dojo back in Doma. It's a school of the martial arts. Those that practiced that style... the ''Shinmei-ryū'', they were the first out into the battle when Garlemald attacked.&amp;quot; — ''Doman Refugee''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've seen that girl's temper more than a handful of times, she's quick to anger... but I've only ever seen her inconsolable once. I don't think she meant to drown her sorrows in the drink that night, but something had set her off that evening and reminded the poor girl of her lost sister...&amp;quot; — ''Momodi Modi''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;A school of swordsmanship blessed by the gods, divine in its inception, capable of dividing the heavens and cleaving mountains asunder. That is the power that man and his wife wield, and they are rightfully feared by the Garlean Empire.&amp;quot; — ''[[Glioca Sargonnai]]''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=uK2hwIAvmdA The Gensokyo the Gods Loved]''&lt;br /&gt;
:: Artist: CarrotWine&lt;br /&gt;
:: Origin: ''Touhou ~ Mountain of Faith''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=InrbkBeQfQo Riverside View &amp;amp; Retrospective Kyoto]''&lt;br /&gt;
:: Artist: Unlucky Morpheus&lt;br /&gt;
:: Origin: ''Touhou ~ Phantasmagoria of Flower View''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Strike against the Garleans.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TkZdPeRCxd8 The Reminiscence of the Gods]''&lt;br /&gt;
:: Artist: OdiakeS&lt;br /&gt;
:: Origin: ''Touhou ~ Mountain of Faith''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Combat theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=ufHKOGnnajA The Way of the Sword]''&lt;br /&gt;
:: Artist: Hans Zimmer&lt;br /&gt;
:: Origin: ''The Last Samurai''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: The fall of the ''Shinmei-ryū''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=ZKnlP3fqpak Kizuna]''&lt;br /&gt;
:: Artist: Aya Uteo&lt;br /&gt;
:: Origin: ''Ayaueto'' Album&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Feelings for Seno.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Motoko is based on Motoko Aoyama from ''[http://lovehina.wikia.com/wiki/Love_Hina_Wiki Love Hina]''. She is primarily based on an iteration of the aforementioned character found in ''[http://kuroarashi.wikia.com/wiki/Kuro_Arashi_Wiki Kuro Arashi: The Black Storm]'', a fanfiction about the work.&lt;br /&gt;
* The final stand of the ''Shinmei-ryū'' is based on the final battle in ''[http://en.wikipedia.org/wiki/The_Last_Samurai The Last Samurai]''.&lt;br /&gt;
* The game mah-ziang is based on the game mahjong.&lt;br /&gt;
* Her family kept a breed of varied colored cranes as pets. Two of them were favorites and were Tsuruko's pets. One was a black-violet Male named Hayate and the other was yellow female named Shippu. It is these birds that Motoko named hers' and Seno's chocobos after.&lt;br /&gt;
&lt;br /&gt;
==Lore Adherence==&lt;br /&gt;
''Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. While an effort was made to craft lore that was vague enough and would believably fit into an Eastern-themed country such as Doma, it was done so with the knowledge that some things would possibly need to be adjusted down the road as Square Enix inevitably fills in the gaps that were taken advantage of. This section exists as a running list of things that were updated to reflect emerging and evolving lore concerning Doma.''&lt;br /&gt;
&lt;br /&gt;
* Nothing here yet!&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Love Hina'' character Motoko Aoyama, with some information drawn from ''[http://negima.wikia.com/wiki/Negima!_Wiki Negima! Magister Negi Magi]''. I do not own the aforementioned works. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Love Hina.''&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Chris_Ganale&amp;diff=65552</id>
		<title>Chris Ganale</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Chris_Ganale&amp;diff=65552"/>
		<updated>2014-12-17T16:54:50Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Rumors and Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Chris Ganale&lt;br /&gt;
| image = Cris.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = Chris in his combat attire.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Ul'dah&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 6th Sun, 4th Astral Moon (Age: 29)&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = [[Althyk, the Keeper]]&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Mercenary, professional bodyguard&lt;br /&gt;
| stat_5 = Theme Song&lt;br /&gt;
| stat_5_value = ''[https://www.youtube.com/watch?v=qY8ojp8k9D0 Battle Born]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Chris Ganale''' is a male midlander hyur hailing from the city-state of Ul'dah. Formerly a non-commissioned officer of the Immortal Flames, he fought as a phalanx trooper at the Battle of Carteneau and survived the ensuing Calamity. Afterwards, he was discharged from service and changed his primary combat arms field from sword and shield to the axe, taking up work as a mercenary for hire and professional bodyguard.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to a middle-class family in the city-state of Ul'dah, the desert jewel was all that Chris knew in his early life. His father a deadbeat that vanished less than two years after his birth, he was raised by his mother and grandparents, along with five aunts and an uncle--with their own respective families--living nearby in the city. His grandfather in particular acted as a stand-in father figure whom he has looked up to all his life and used as the measuring stick against which to judge his worth. Though not so well-off as to never want for anything, the financial status of his family meant that he never went hungry or lacked well-fitting clothing to protect him from the elements. This is not to say he was not unaware of the class warfare rampant in the city, as he was shunned by the richer kids and the poorer alike. Because of this, he developed an introverted personality very early on, preferring to keep to himself and thereby avoiding the shame of being ostracized by others.&lt;br /&gt;
&lt;br /&gt;
Of his large immediate family, the vast majority had or were presently serving in the military, instilling in him a strong sense of patriotism and the values of honor, integrity, and dignity. Because of this, he settled on a career in the military from a young age, and spent most of his youth preparing for that by studying military tactics and history, weapons and armor use, and preparing himself physically for military service. He discovered a favor of swords and focused on the development of that particular combat arm, but kept his training in the other fields balanced for the sake of not handicapping himself.&lt;br /&gt;
&lt;br /&gt;
Aside from his continuous drive to prepare himself for the military, little else of note occurred during his teen years.&lt;br /&gt;
&lt;br /&gt;
===Military Service===&lt;br /&gt;
At the age of eighteen, he enlisted into the [[Immortal Flames]] and was assigned to the 5th Phalanx Corps, a unit specializing in the use of heavy shields and spears to serve as a mobile blocking force against enemy infantry units. He displayed high skill with the combined use of shield and spear, as well as an impressive talent for tactics and improvisation. Though the majority of the Flames' military activity at the time consisted of ensuring the territorial integrity of Ul'dah and the occasional skirmish with the Amalj'aa, Chris distinguished himself well and earned several promotions over the course of the next five years.&lt;br /&gt;
&lt;br /&gt;
Even as his military career rose steadily, events in his private life were not going so well. Only a year into his service, his grandfather passed away from age and failing health. As devastated as the loss of his role model and father figure left him, it was followed shortly by a series of ill-fated efforts at romance. A miqo'te woman he had been trying unsuccessfully to court for three years prior, despite repeated warnings from friends and family alike that she was merely taking advantage of his affections, finally drew his ire by making unflattering remarks about his grandfather. The next several would-be significant others followed the pattern of being highly-affectionate and ostensibly in love with him, only to be caught within months by any number of his friends in relations with other individuals. As this trend continued, his trust in people he didn't already have established camaraderie with withered as an unwatered garden, and he in turn grew more taciturn to people outside his close group of friends, family, and the Phalanx Corps.&lt;br /&gt;
&lt;br /&gt;
After close to a year, it seemed at first as though his luck in love would finally turn around, with the arrival of a new member into his unit, Rinh Orho. Possessed of a strong professional attitude when on duty, she was warm and friendly when out of uniform, and her interest in Chris was genuine. Despite initial misgivings by their commander, their relationship served to strengthen their bonds in the field and assisted in increasing the proficiency of the formation overall. As is often the case, however, it was not long before the ultimate test was put in their path.&lt;br /&gt;
&lt;br /&gt;
===The Battle of Carteneau===&lt;br /&gt;
War had come to Eorzea. Spearheaded by the VIIth Imperial Legion, the Garlean Empire advanced into the heartland of the region, bent on conquering all that laid before them. Along with the threat of the Empire, another peril presented itself in the form of the lesser moon Dalamud, falling from the heavens to the earth below. Though capable of scant little against the threat presented by the falling moon, the armed forces of the Eorzean Alliance could very well contest the Garlean invasion. Knowing that the very site of the battle they would wage against the Empire was also ground zero for the falling moon, Chris bid his family goodbye and departed with the Immortal Flames to give his life preserving as much of the world as he could.&lt;br /&gt;
&lt;br /&gt;
At the fields of Carteneau Flats, the Alliance met the Empire head-on in a pitched battle. Despite the clear technological edge of the Garleans, the Alliance managed to hold their own through clever application of magic and the desperate strength born of a fight for utter survival. The 5th Phalanx Corps, their shields and arms magically-treated to resist the heavier weapons and magitek of the Garleans, wrought havoc on the light infantry that comprised the bulk of the Imperial force, all but invincible to the blades of those ground troops while seeming to strike down numerous platoons' worth of troops with frightening ease. Singular attacks by Garlean magitek reapers were ineffective at breaking the Corps or halting their advance, as the magicks applied to the Corps' shields diffused the energy of their cannon fire across the entire formation, rendering their energy impotent. Attempts by multiple heavy Garlean weapons to turn their attention to the Corps left them vulnerable to devastating flank assaults by the Alliance's lighter infantry and chocobo knights, or unexpected attack from the 'mobile artillery batteries' of the Alliance's thaumaturges.&lt;br /&gt;
&lt;br /&gt;
Working alongside archer teams from Gridania and marauder units from Limsa Lominsa, the Corps further disrupted Imperial efforts to track and neutralize them by breaking apart unexpectedly into smaller strike units, making swift lightning raids through the enemy lines before regrouping into their full phalanx and, aided by the other allies keeping the enemy distracted, hammered them with the full force of the phalanx. In this method, the Corps was credited with the total destruction of two full Imperial companies. To all outside appearances, it seemed that all the Eorzeans needed was time to let attrition and the furious combat of their armed forces swing the battle in their favor.&lt;br /&gt;
&lt;br /&gt;
Time was not an ally of Eorzea on that fateful day.&lt;br /&gt;
&lt;br /&gt;
Without warning, the falling Dalamud disintegrated, flinging monstrous chunks of itself in every direction. By unfortunate happenstance, one such falling fragment wiped out two-thirds of the 5th Phalanx Corps in the blink of an eye. As it turned out, those among them that were killed instantly happened to be the fortunate ones. The elder primal Bahamut revealed himself from within the shattering lunar prison, his roar of rage unleashing utter hell upon the battlefield. In an instant, nearly all animosity between Eorzean and Garlean was forgotten, both sides fleeing together from the wrath of the wyrmking. No second order to retreat needed have been given by the Three Commanders, as the very sight of Bahamut had routed both sides near immediately.&lt;br /&gt;
&lt;br /&gt;
Bahamut's awakening had occurred in the midst of another of the Corps' breaking maneuvers, leaving the different squads separated from one another, and most worryingly to Chris, leaving him separated from Rinh. Barely refraining from uncompromising, animal-panic flight from Bahamut, he strove to find her as he retreated from the field with the rest of his squad. Initially unable to find her, he directed his squad to shelter behind a rocky outcrop that offered some protection from Bahamut's meteoric storm, considering going back out into the battlefield to find her, or at least some trace of her. As he increasingly considered this, a stray bolt of energy from the wyrmking's assault struck their path of retreat, directly where they would have been had they continued running.&lt;br /&gt;
&lt;br /&gt;
A unit of Garleans, seeing that attack, also dove behind that rocky outcropping, and for once, Chris' immediate reaction to having a Garlean within reach was not to choke the life out of them, but demand if they had seen an Ul'dahn miqo'te matching Rihn's description. The Garlean leader, initially taken off-guard by that question, soon realized the purpose behind it and responded sadly in the negative, but pointed out that it did not mean that she was not still alive, and that if they stayed in that place any longer, they were likely to die. Reluctantly agreeing with that assessment, Chris gave the order to move out, saying nothing when the Garleans came with them.&lt;br /&gt;
&lt;br /&gt;
In the darkness of that day, hope returned when a linkpearl signal broke through the aetheric interference of Bahamut's presence: contact from Rinh's squad. Wasting no time at all, he changed the direction of their flight to rendezvous with Rinh, who was down to just three men of her squad, and also with a small number of surviving Garleans in tow. There was no time for dramatic reunions; the glow of the sky indicated that some effort was underway by a force beyond their power to contain Bahamut, and there was nothing more the lot of them could do but escape with their lives.&lt;br /&gt;
&lt;br /&gt;
As they fled, a blast of energy struck the rear of their group, killing several of Chris' squad and some of the Garleans as well. Expecting it to have been one of Bahamut's energy blasts, they looked to see the attack had come from a magitek reaper, its Garlean driver half-burned by a near-miss from the wyrmking's attack. The Garlean squad leader demanded the soldier stand down and escape with them, but the reaper driver, either mad with pain or consumed with the single-minded intent to kill the Eorzeans, ignored the order and trained another cannon blast directly at Rinh and her survivors.&lt;br /&gt;
&lt;br /&gt;
Without hesitation, Chris charged into the path of the blast, shoulder-checking Rinh out of the way as he raised his shield to intercept the attack. Its magicks saved his life, but without other shields around it to diffuse the energy, it couldn't handle the force of the blast. The shield shattered on impact, superheated shards of its metal and residual magic energy of the reaper's cannon attack peppering his left arm with shrapnel and rendering him unconscious.&lt;br /&gt;
&lt;br /&gt;
===Aftermath===&lt;br /&gt;
The Garlean squad leader himself had shot the frenzied driver of the reaper dead, then ensured the rest of the survivors safely escaped from the killing fields of Carteneau. Instructing his troops to burn their Imperial uniforms and cast off their ties to an Empire that had knowingly sent them to their deaths, the squad leader and the few survivors of the 5th Phalanx Corps made their way back to Ul'dah.&lt;br /&gt;
&lt;br /&gt;
It took three days for Chris to regain consciousness, plagued now by blinding pain in his left arm. The twisted fragments of metal and aether were practically fused to his arm now, and he was informed that, despite the best efforts of every conjurer they could call, there had been a reaction between the magicks of the shield and the Garlean magitek energy that rendered the shrapnel unable to be healed or removed by magical means. Though this was a major concern, and the pain made it difficult to think, he ignored the damages to himself and inquired as to Rinh's whereabouts. No sooner had the conjurer at hand given the answer than Chris was gone, stumbling down the halls of the medical ward until he found Rinh's room.&lt;br /&gt;
&lt;br /&gt;
When she became aware of him, he was shocked that instead of the greetings he had expected, she snarled in hatred and sent the meal she had been struggling to eat flying in his direction. Evacuating quickly, he was met in the hall by the Garlean squad leader, who had since adopted Ul'dah as his new home and already begun a career as an adventurer. His former enemy explained that moments after Chris had pushed her to safety from the path of the reaper cannon, an energy blast from Bahamut had struck the nearby cliff face, scattering superheated shards of rock in every direction. Those shards had taken off Rinh's right leg above the knee and right hand at the elbow, and deeply scarred her side. Though she had been healed well--disregarding the loss of her limbs--it had become apparent that some combination of the sight of Bahamut and the trauma of her injuries had damaged her mental state, inexplicably causing her to lay the blame of her trauma on Chris.&lt;br /&gt;
&lt;br /&gt;
Stunned speechless by that turn of events, Chris had simply gone back to his recovery room and spent the rest of his stay in silence, speaking only enough to give full and direct answers to any questions asked, and then resuming his silence. He didn't recover from this state until after being allowed to return to his home to continue healing, where he learned that his family had survived what had come to be called the Calamity. Even still, the wound in his heart from losing Rinh in spirit but not to death, whom he had truly considered to be his one love, did not mend so easily, and to this very day still colors his actions when dealing with the opposite sex.&lt;br /&gt;
&lt;br /&gt;
After recovering enough so that the pain in his arm was not an intolerable constant in his life, he returned to duty with the Flames. He discovered, less to his horror and more to cynical resignation, that he was unable to effectively wield a shield anymore as a phalanx trooper, nor could he wield a bow properly. Because of his exemplary service record and the performance of the 5th Phalanx Corps at Carteneau, he was offered to transfer to any of a number of non-combat duties, but he no longer felt as though he had any value to the Flames, and chose to leave the service instead. He was honorably discharged from the Immortal Flames within a week.&lt;br /&gt;
&lt;br /&gt;
===The Broken Shield===&lt;br /&gt;
For several years, Chris bummed around Ul'dah, doing nothing with his time and merely living off the pension provided from the Flames. He spent a considerable amount of time drinking in an ill-advised attempt to forget Carteneau and everything he had lost, but because of his distaste for most of the stronger alcoholic substances, he could only manage to consume 'bitch' drinks which lacked the alcohol by volume to let him get drunk. One by one, he lost contact with the survivors of his squad, and unwilling to burden his family with what he perceived as his weakness, he took to living in the streets, shunned as much by the refugees already living there for his military service as he was by the more well-off citizens.&lt;br /&gt;
&lt;br /&gt;
This state of affairs continued for four years following the Battle of Carteneau, despite numerous attempts by his family to intercede and convince him to return to them. Eventually, they accepted that he was doing what he was doing as a form of self-inflicted punishment, an atonement for the events of Carteneau that he saw as his own failing, and unanimously agreed to stop trying to force him to do what he didn't want to, simply watching from afar and ensuring that, at the least, he kept himself clothed and fed and out of trouble with the law.&lt;br /&gt;
&lt;br /&gt;
Little were they aware that he had been fully intent to spend the rest of his days in that state, and would have done so, had not an intervention arrived one late summer evening. The former Garlean squad leader, now a successful adventurer and free mercenary in his own right going under the name Mattias Breaker, happened to be passing through the market district of Ul'dah, on the way to receive a newly-commissioned set of jewelry from the Goldsmiths' Guild. Normally of the mindset to try not to pay attention to the homeless living in the streets of Ul'dah, lest he feel a compulsion to try and help every downtrodden individual he could, the movement of Chris adjusting the way he was sitting caused the light of the lamps to reflect from a silvered ring he wore around his neck, the light catching Mattias's eye. At first, the man wasn't sure that the disheveled individual squeezed in between two slowly-rotting crates was the same soldier who had been a member of one of the Immortal Flames' most feared infantry units, but a closer inspection revealed that it ''was'' the very same man beneath the years of unkempt hair and unshaven beard.&lt;br /&gt;
&lt;br /&gt;
Chris, now long acquainted with adventurers coming along and entertaining themselves by abusing the homeless and other refugees, initially cursed his choice of &amp;quot;home&amp;quot; for the evening and attempted to get away, until the former Garlean identified himself as the one whose life Chris had saved all those years ago in the Killing Fields. Both men were completely unprepared emotionally for such a reunion; Mattias was heartbroken that the man who had given him the opportunity to lead his new life had fallen so low, and Chris humbled by the reminder that there might have been people out there beyond his own family who cared if he lived or died.&lt;br /&gt;
&lt;br /&gt;
His previous errand in the city forgotten, Mattias pulled Chris from the gutter and promised him that everything would be fine, that he was going to get him help.&lt;br /&gt;
&lt;br /&gt;
===A Change of Arms===&lt;br /&gt;
After a short trip to the Weavers' Guild to acquire Chris some clothes that didn't look like they'd fall apart in a stiff breeze, the two went to the Quicksand, where after a filling meal, refreshing drinks, and long conversation, the former Garlean pushed his once-enemy to take up the life of adventuring as he had, espousing it as the ultimate rebirth that even he, a former cog of the Garlean war machine, had been welcomed into the realm on account of. Chris didn't feel as though the wanderer's life of an adventurer was something worth living, and in turn the other man suggested mercenary instead, as it would more closely resemble the military life that Chris had loved so much. That was an agreeable plan, and so the two went to Momodi to get Chris signed up for the adventurers' guild on the spot. The lalafellin innkeep, very outwardly pleased that Chris was finally deciding to make something of his life again, reminded him that he needed to be pledged to one of the combat arms guilds in the city to ''officially'' be put into the adventurers' guild, but enrolled him anyway on good faith, suggesting that he just go put his name to the Gladiators' Guild given his extensive skill with the sword.&lt;br /&gt;
&lt;br /&gt;
After fulfilling that requirement and officially entering the adventurers' guild, Chris remarked offhand that he wasn't like to be of much use since he couldn't use a shield anymore. Mattias, pondering, suggested that he might try to switch over to using an axe, telling of an axe-wielding warrior he had seen on the fields of Carteneau using a monstrous, two-handed axe with just one hand and still managing to lay waste to the Garlean army. Initially unsure of whether or not he'd be able to perform the same thing, the other man acquired a worn axe of the type favored by Lominsa's marauders and suggested that Chris give it a go. After a few false starts, Chris found that he could indeed use his dominant, uninjured arm to perform the bulk of the maneuvers with the axe, only using his weaker arm to hold the bottom of the haft and guide its swings.&lt;br /&gt;
&lt;br /&gt;
Pleased with the outcome of his work, Mattias traveled with Chris to Limsa Lominsa, seeing him officially enrolled in the Marauders' Guild and commissioning a high-quality set of starting armor from the Blacksmiths' Guild. While it was being constructed, he also paid for Chris to see an aesthetician to get his hair and beard back under control, resulting in the style that Chris has worn ever since. As they were waiting to see the aesthetician, the other man asked what that ring had been that had first caught his attention back in Ul'dah. His mood plummeting, Chris explained that it had been an engagement ring for Rinh that he had spent several months' pay on before Carteneau, that he had been intending to propose with after the battle, if they survived. Without word of warning, Mattias reached over and snatched the ring and its chain from around the newly-minted marauder's neck, looking over the tarnished jewelry as he commented that Rinh had thrown away her chance to be with Chris, and that the only reason he had still carried around the ring was so that it would attract his attention in Ul'dah, and with that task finished, he no longer needed to carry a reminder of such a painful event in his life. Mattias told Chris that he needed to look ahead to the future and find his own happiness and someone who would love him for the man he was going to be, regardless of the details of his past. With a knowing smile, the former Garlean remarked that the lucky lady would probably wind up being another miqo'te.&lt;br /&gt;
&lt;br /&gt;
The former soldier agreed with that assessment, and also to the unspoken challenge presented by the other man. With that, the new career, and the new armor now in Chris' hands, the ex-Garlean determined that he had done as much as he could, and now the rest was up to Chris. With a promise to drop word in the ears of his contacts of the promising new mercenary hanging out in Limsa, Mattias headed back off into the wilds of Eorzea, leaving Chris to his own devices.&lt;br /&gt;
&lt;br /&gt;
===The Professional===&lt;br /&gt;
Though the attitudes and manner of speech of the Marauders' Guild members in Lominsa was not particularly to his liking, Chris dove into the training with a gusto, using his new lease on life to put his past behind him. Though it had shaped him into who he was, he would no longer be shackled by it. His previous military service enabled him to swiftly and easily undertake the training of the axe, becoming well-renowned in Limsa Lominsa in just a few months. And true to the word of his former Garlean friend, individuals began to seek him out for mercenary work. It was simple enough work at first, filling in manpower for patrols and watches on the farms around Limsa, but as his reputation grew as a punctual and professional mercenary, the rate and esteem of the jobs he was asked for grew steadily. Before long, he had become well-known as a skilled and reputable bodyguard. He even once was hired to serve as part of an additional, non-Maelstrom bodyguard force for Admiral Bloefhiswyn, thus substantially increasing his reputation.&lt;br /&gt;
&lt;br /&gt;
In-between jobs and training his skills with the axe, he began to professionally pick up blacksmithing and armor-working at the guilds in Lominsa, mostly as a means to keep his armor and weapons upkept, primarily ignoring the arts of crafting entirely new armor and weapons. To support this endeavor, he determined that he should take up mining to provide himself with the necessary minerals and thereby avoid paying the high prices from markets and vendors. Waiting for a slack period in his contracts, he departed to Ul'dah to join up with the Miners' Guild in order to learn the basics of breaking rocks in the hot sun.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
After a few weeks spent in his home city familiarizing himself with the ins and outs of mining, and spending time with his family and apologizing profusely for his behavior after Carteneau (though none of them were having it and were all just glad he had turned his life around), he decided to see if there were any mercenary or bodyguard jobs available in the region. Checking in with Momodi, he was presented with a veritable mountain of potential contracts, ranging from the sort of jobs he'd started out on to contracts for the assassination of various Garlean officers in the Castrums built around the region. Unwilling to deal with the truly insane contracts, nor the mind-numbing boredom of patrolling tracts of desert, he selected what appeared to be an easy, short contract: traveling with and safeguarding a local arcanist investigating aetherial disturbances in the region.&lt;br /&gt;
&lt;br /&gt;
Accepting the contract, he waited in the Quicksand while a messenger was dispatched to alert his client, taking a seat at the bar and having a short meal while observing the comings and goings of the bustling tavern. It only took a few minutes for the client to arrive, a Moon Keeper miqo'te named [[Sabine Aislihn]], appearing to be in quite a hurry. With quite an imperious air, she rattled off the specifics of the contract--namely that they would go where and when she said, and he was to follow her directions at all times, and of course he would be the one to face any wandering beasts, nefarious brigands, or bowel-emptying voidsent that happened to assail them in their travels. Typical hubris of a mage, he initially thought, that attitude of superiority. But as he had little else to do and no word of new training from the Marauders' Guild, he decided he might as well humor the uppity arcanist for a while. Too, he didn't want to damage his reputation by accepting a contract and then abandoning it; especially as this arcanist seemed the type that would let the whole realm know he'd dropped her contract.&lt;br /&gt;
&lt;br /&gt;
And truth be told, when first she had entered the Quicksand and Momodi had pointed her out to him, before she'd come up and started speaking, he'd been initially smitten by her beauty, something that no one who knew him would have been surprised by. Even despite her less-than-stellar attitude, he still felt as though this might be a worthwhile investment of his time and energy. Even if he couldn't succeed with her, it wasn't like he wasn't used to being emotionally trampled on by miqo'te by now.&lt;br /&gt;
&lt;br /&gt;
And so, bidding thanks and farewell to Momodi, Chris lifted his axe and set off to wherever Sabine's travels would lead them.&lt;br /&gt;
&lt;br /&gt;
Her investigations lead them hither and thither all over the realm, from the dusty Qarn crypts of Thanalan to the floating Nymian ruins of La Noscea, and even into the ancient and deadly remnants of the Allagan Empire. This last of which would not have been a very productive venture were it left to Sabine's means of magically opening the sealing mechanism on the door; Ganale, having heretofore run afoul of cursed mummies, rancorous tonberries, fifteen different assortment of traps, and nettles from Sabine when he lagged behind, simply took one look at the sealing device and took his axe to it, then forced open the door just enough to allow access. Welcomely, the Allagan ruin was barren of monsters or any traps that still functioned, its contents as dead as its former creators, but it was not a wasted venture. She recovered some trinket or two, as well as the remains of the locking device, and even managed to find a few Allagan tomestones to supplement his pay for that particular outing.&lt;br /&gt;
&lt;br /&gt;
Time passed, and soon he had spent a full season in her employ. Despite that she never lifted a finger to aid in battle in the tombs they plundered, forcing him to become ''quite'' adept at multi-combatant threat mitigation and directional management, she was honest and fair in her dealings, even throwing in a healthy amount of hazard pay for the work done. Before long, they could be commonly seen together at the Quicksand, where they would meet before their missions and return to share an evening meal. Initially, though most such meals were in silence, with her face buried behind a tome of some sort or another, they eventually gave way to jibing back and forth in a largely good nature. She also began to concede to his greater knowledge in the paths to take through a dungeon, when to engage or avoid enemies, what provisions to take along, and the like, further strengthening their business relationship.&lt;br /&gt;
&lt;br /&gt;
As the number of ruins and crypts they had not yet explored waned, they filled the empty time by accepting contract to a free company based out of Wineport, moving for a time to the company headquarters. Most of his time in the company was spent posting patrol in the surrounding jungles, mining gems from the rocks of nearby Bloodshore to sell to pad the company's coffers, chopping firewood, or just sleeping; this when he and Sabine weren't out on another dungeon crawl. Though he learned the names of most of the prominent members, he interacted little with the majority of them, mostly with a highlander mage named [[Vervara Rozthan]] who picked up on his well-concealed, tiny feelings of more-than-affection for Sabine with a greater speed than had he told her himself and spent her interactions trying to subtly prod him into making a move on the miqo'te. The only real group activity of note involved a void-possessed individual whose relation to the company Chris was never quite sure of, that led to a battle in which he got to run the offending individual down on his chocobo. In the ensuing conflict, the attempt was made by Sabine to draw the voidsent possessing the adversary out with her tome and bind it, but the attempt was unsuccessful, resulting in the individual's death.&lt;br /&gt;
&lt;br /&gt;
As it turned out, that individual was a rather well-placed member of a small noble house who had been missing for some time, and the resultant backlash saw the company discharging all of the individuals involved in an effort to save face, managing to catch a fair few innocents in the cross-fire at the same time. Unperturbed by this turn of events, Chris and Sabine merely moved their operations base back to Ul'dah, returning to the plethora of ruins in the Thanalan region. All was not entirely as normal, however.&lt;br /&gt;
&lt;br /&gt;
===The Cost===&lt;br /&gt;
&lt;br /&gt;
For a brief time prior to being discharged from the company, he began to notice a disquieting change coming over his employer. Though she was by no means a people person to begin with, there were days when her attitude toward him could ''generously'' be described as scathing. Though that didn't overtly bother him, more concerned was he by the days when she would miss scheduled appointments to venture into some dungeon, only for him to discover her still in her room, looking ragged as though she'd gone a round in the Colosseum.&lt;br /&gt;
&lt;br /&gt;
Unbeknownst to the mercenary, she was suffering from the possession of an ancient Belah'dian priestess who had penned a cursed tome that Sabine had inadvertently read some time before hiring him. On her own accord, she had spent time since returning to Ul'dah trying to ascertain the nature of this taint and any way she could remove it. Before too long, she had ceased her dungeon-delving entirely, and not long after that, ceased contact with him entirely. Wondering if he perhaps had done something to offend her, he spent his days wandering about on his daily routine in a daze, an uneasy pain in his chest the entire time.&lt;br /&gt;
&lt;br /&gt;
The days continued to draw on in uncertain anxiety, until one day he was met in the Quicksand by Pachoulili, who told him that Sabine had set off for the Sagolii desert in an apparent daze, after briefly regailing him of what she had been up to in recent days. Leaving behind an unfinished meal, he donned his gear in record time and set off in chase, driving his chocobo near to exhaustion to catch up and plowing through would-be Amalj'aa assailants as though they were little more annoyance than flies.&lt;br /&gt;
&lt;br /&gt;
He arrived in the desert in time to find Sabine succumbing fully to the possession of the priestess, her murderous attention turning upon him. With great reluctance, he drew his weapon and engaged in battle, fighting his way through a gauntlet of summoned creatures while at the same time while suffering the afflictions of Sabine's debilitating magic and the void magics of the priestess. The odds were stacked heavily against him, yet he dared not falter, the cost of failure being Sabine's very soul. But against the combined might of corrupted egis, arcane debilitation, and void spellworking, his determination and perseverance mattered little. With his lungs filling with blood, organs failing left and right, armor burned and blackened by the arcane onslaught, he felt sure that this day would be his last, until the demon in Sabine's form made a critical error: it taunted the worth of his love for Sabine. Hot rage flooding his veins in lieu of his spilt blood, he put his entire being into one last mighty cleave, the backwards-delivered blow shattering the arm of the woman he sought to protect. Stunned by the pain of the blow, he was able to then club her in the side of the head, rendering her unconscious.&lt;br /&gt;
&lt;br /&gt;
Barely clinging to life, he draped her unconscious form over his chocobo and managed to guide the bird--and hers--to Forgotten Springs, where the U tribe arranged safe passage through the lands of the Amalj'aa back toward Ul'dah. Under the guidance of the thaumaturges' guild, he delivered her to Thal's Respite, where it seemed the entirety of the guild had turned out to help contain the threat of the priestess. Days passed until she came to, days that had been partially spent healing the mercenary, whereupon he had tended a constant vigil by her bedside. When she finally awoke, Cocobuki proposed a means by which they could purge the voidsent spirit's taint, but that might also result in her death. Stating that she had nothing to lose, Sabine bade them perform the purification.&lt;br /&gt;
&lt;br /&gt;
Taking her into Thal's Respite, they barred Chris at the entrance, where he waited in what, to him, seemed worse agony than any he had endured in the battle in the sands. As the hours passed, his own demons came to visit him, berating him for having failed to protect her from the voidsent spirit, when in truth she had become afflicted with its presence long before ever knowing him. By the time that the purification effort had succeeded, purging the voidsent's presence from Sabine's body, he had come to a decision. With their success, he broke through the thaumaturges who had previously barred him entry, gathering her up in his arms and returning her to her home in Ul'dah to recover from the ordeal.&lt;br /&gt;
&lt;br /&gt;
But as he planned it, it would be the last time he ever saw her.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Emblazoning the sigil of the Immortal Flames on the shoulders of his armor and the head of his axe, Chris immediately sojourned to the Hall of Flames in Ul'dah and presented himself to Commander Swift to partake of the Eorzean counteroffensive. Swift, noting the difference in arms and armor of the former Flames sergeant, readily accepted him into the operation.&lt;br /&gt;
&lt;br /&gt;
Knowing his skill at leading small tactical units, Swift assigned Chris command of a small group of adventurers and directed him to proceed to the Immortal Flames encampment in Northern Thanalan to meet his unit and prepare for the coming battle. At Camp Bluefog, he met with his adventurer squad, which included his old friend, the former Garlean squad leader from Carteneau. Upon being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. She continued on her tirade up until the moment that the troops were called to arms. Silencing her with a gentle finger to her lips, he explained to her that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her.&lt;br /&gt;
&lt;br /&gt;
When the order came to march on the Garlean positions, Chris and his squad formed the edge of the right flank of the combined army, assisting in closing up the right quadrant and sealing off any route of escape and reinforcement for the Garleans. With the enemy thus fully encircled, the battle began in earnest. Remaining mobile at all times, lest they allow the Garleans to bring their heavier weaponry to bear, Chris and his squad wrought a large number of casualties amongst the Garleans, while at the same time picking up strays from other units while on the move. Before too long, with the beleaguered force of the Garleans either slain or taken prisoner to the last, the main host of the Immortal Flames-led army entered Castrum Meridianum proper and moved to wrest control of the garrison from the remnants of its former occupants.&lt;br /&gt;
&lt;br /&gt;
The extent of the damage done by the infiltrator team of adventurers was clear; the vast majority of the garrison's war machines and soldiers lay scattered where they fell in various states of disarray, large openings blasted through adjoining sectors of the base, and even the tribunus Livia sas Junius laid low. With the leadership of the castrum destroyed, the majority of Garlean resistance was swiftly overcome, but a few pockets of fierce resistance still existed. One such pocket was encountered when Chris and his squad moved to aid a number of other squads in capturing the castrum's command post and raising the flag of the Immortal Flames over the garrison. Battling their way through entrenched defenders keen on retaining control of the castrum, the larger Flames task force eventually overran them, eventually making their way to the top floor of the command center. The last of the resistance there, before they were obliterated by several barrages of magic rocks from the sky, gunned down the flag bearer. Nearby, Chris snatched up the fallen flag and pressed on toward the parapet, where one last Garlean, badly wounded from the meteoric rain, took a shot that hit the lighter chain armor between cuirass and sabatons. Mattias immediately came to his aid, taking the replica Bravura from his back and executing the enemy soldier in a most brutal fashion. With the assistance of his comrade, Chris managed to plant the flag of the Immortal Flames on the rampart before passing out from the injury.&lt;br /&gt;
&lt;br /&gt;
===The Lonesome Road===&lt;br /&gt;
Due to the plethora of healers on-hand for Operation Archon, the gunshot injury was not life-threatening, and he recovered from it quickly. In the months that followed the wholesale route of the Imperial force and the near-obliteration of the XIVth Legion, Chris found that, though wantonly slaughtering the Garlean forces had been incredibly cathartic, it did little to fill the void he still felt from the aftermath of the Calamity. He still suffered from difficulty getting to sleep, trouble staying asleep, and finding himself with far too much time on his hands with little to fill that time, allowing him far too many moments of reflection upon Carteneau, moments that found him harshly criticizing each of his own actions during that day. It was all too swiftly threatening to overwhelm him with crippling depression.&lt;br /&gt;
&lt;br /&gt;
In order to stave off the empty time spent in self-deprecation, he applied for numerous job postings around the city, but the days continued to pass without anything meaningful to distract him. With the growing tension in the city stemming from the plight of the Doman refugees and the protests and riots, and having recalled a mention of Sabine having rented out a semi-permanent residence in the [[Oak Inn &amp;amp; Tavern|Oak Inn]], he took a sojourn out to the Black Shroud to pay a visit. Taking a corner table in the tavern, he spent some time catching up with her, and was surprised to hear her admission that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, he was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the Inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
This sad state of affairs had not gone unnoticed by Vervara, who in her self-appointed role as Chris' wingwoman had spent a great deal of her visits to the Inn dispensing advice and attempting to lay what groundwork she could. She also secretly crafted him a plush doll of Sabine's likeness to take with him into the desert in an effort to ease his loneliness slightly, though she'll never admit she was the one who made it. After a few days, he took the doll to the Goldsmiths' Guild to have it converted into a wind-up that performs the following actions: randomly shakes a finger at him in a sassy manner, randomly bops him (usually in the ankle or whatever else can be reached) with the tiny book, and when exposed to water on the head, will cover its head and run for cover (usually underneath him).&lt;br /&gt;
&lt;br /&gt;
For some weeks, this was the routine at the Inn, and he did not notice that she had begun taken to attempting to stay awake during the day so that she might see him when he returned from the fields, as this usually wound up resulting in her asleep on her desk and missing his available time entirely. One evening, her perseverance paid off, and as he entered the tavern, it was to find her seated at one of the tables alongside regular resident [[Ashiirra Azaria]] and her adopted daughter, [[Ariilyn Azaria|Ariilyn]]. Over the weeks previous, he had become accustomed to Sabine not being present when he returned, and had fallen out of the habit of putting away the doll when he returned. At first, Sabine had not noticed it, and he considered himself lucky, going to tuck the thing away in his empty hip pocket.&lt;br /&gt;
&lt;br /&gt;
And then the nine-year old Ariilyn caught sight of it and drew everyone's attention to it.&lt;br /&gt;
&lt;br /&gt;
Knowing he was busted, and with all the enthusiasm of a man marching to the gallows, Chris brought the doll over to the table for them to inspect. Ariilyn was absolutely tickled by it and its wind-up actions, wishing to get one of her own made. While Chris remarked that he suspected Vervara had crafted it and she should be the one asked, he watched with bated breath to see Sabine's response to it. To his relief, she wasn't immediately disgusted by the thought that he had a wind-up doll in her likeness, but his uneasiness with being caught with it prompted him to flee to his room, ostensibly to clean up from the day's work.&lt;br /&gt;
&lt;br /&gt;
Though he did bathe and clean himself up, it was several long minutes before he worked up the courage to return downstairs, whereupon Ashiira and Ariilyn left for the evening, citing time for their evening bath. In the awkward silence that ensued, Sabine expressed her unhappiness that he had suddenly broke the contract. He answered that he did not deserve to be paid to do a job which he had failed at. Knowing that he referred to her prior possession, she adamantly stated that such had been beyond his control, and that he had in fact ''saved'' her from a fate worse than death, then implored him to concede to being her guard again. Knowing that he would not persuade her otherwise, he acquiesced and commented that he did not wish to fail someone he cared so much for. Asking him to clarify, he sensed an opportunity and, taking a gamble that would change his life for one way or another, he confessed his feelings of love to her.&lt;br /&gt;
&lt;br /&gt;
For a distressing amount of time, she was silent, her expression betraying her complete surprise. She began to respond that she did not fully understand such feelings, coming frighteningly close to crushing his heart, but clarified that she was also very fond of him, just unused to such interactions due to the way her life had been led. She promised to think on his words, leaving him with a dim hope flickering in the darkness of his personal life.&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===Appearance===&lt;br /&gt;
Standing at six fulms and weighing two hundred and ten ponzes out of his armor, Chris is a pale midlander hyur with auburn hair cut in a rough, jagged pattern that hangs loose on his head, parted around his face to allow clear vision. A very thin amount of stubble adorns his chin, kept stylishly in check so as not to become an annoyance or interfere with the wearing of a helmet. He is largely unscarred, due to the sound protection of armor he wore through his military service and in his career as a mercenary and bodyguard. The only prominent injury on his body is on his left arm: a series of blackened chunks of metal fused to the limb between his wrist and shoulder, a memento of the Battle of Carteneau. This injury prevents him from using a shield for longer than a few minutes without suffering from extreme pain, and also is prone to ache when rain is coming or during rainstorms.&lt;br /&gt;
&lt;br /&gt;
His armor for battle is a magically-enhanced suit of highly-crafted mythril armor, its magic wards offering protection equal to that of the high-grade legendary armor that Rowena charges an arm and a leg for in Mor Dhona. He frequently wanders about without the protection of a helmet unless he anticipates trouble, whereupon he wears a mythril barbut with enchantments to match the rest of the armor. He's also known to wear the helmet as a sort of &amp;quot;shame hat&amp;quot;, an outward indicator that something has occurred for which he feels the need to punish himself, thereby hiding his face from the outside world; this almost always happens in relation to his feeling that he's offended Sabine in some way. When not wearing his armor, he typically wears a white cotton shirt, black leather culottes, armor-plated sollerettes, and black mythril vambraces. Notably, he always wears something that covers and conceals the injury to his left arm.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Chris is a very introverted individual, far preferring to be left to his own devices and disliking having to interact with people. Due to events in his past, he has great difficulty trusting people. Despite this, people who have made their way into his inner circle of trust are treated to his undying loyalty and willingness to assist them with whatever help they need, often dropping his own tasks to see to their needs.&lt;br /&gt;
&lt;br /&gt;
Though he has a sense of humor, he rarely shows it, as he has found most people are not amused by excessive amounts of snark and cynicism. Because of this, he can outwardly appear to have no sense of humor at all. He believes wholeheartedly in the leadership of the Sultana and the Flame General, and would remark to his close friends with very little provocation his desire to see the Syndicate brought low. Though an Ul'dahn first, he strongly believes in the promise of a united Eorzea and does not suffer any who would threaten such a future. He has an especially strong hate-on for the Garlean Empire, though as demonstrated with the former Garlean squad leader who pulled him out of the proverbial gutter, he's willing to forgive individuals who renounce the Empire.&lt;br /&gt;
&lt;br /&gt;
While presenting the outward demeanor of being headstrong and unwilling to bend, he ''is'' a slight bit of a doormat in that he doesn't like confrontation and therefore typically goes along with what others wish so as to avoid the hassle of arguing his case. He also suffers from an inferiority complex that prompts him to automatically assume that anything that goes wrong is his fault, though this is internalized rather than being obvious to others, with the outward signs of this being either going off to sulk or becoming even more withdrawn than is normal.&lt;br /&gt;
&lt;br /&gt;
Chris suffers from post-traumatic stress disorder as a result of the Battle of Carteneau and the immediate interpersonal events of its aftermath. For the most part, he is largely in control of it and is not prone to outbursts, his stresses instead manifesting in trouble sleeping and a marked tendency to reflect on the battle and the loss of Rinh while not otherwise occupied with something that requires his attention.&lt;br /&gt;
&lt;br /&gt;
Lastly, he has a pronounced weakness for miqo'te ladies. While he holds no qualms about ending the life of one seeking to do the same to him, he is far more likely to do something if asked by a female miqo'te. This is not to say he would do something life-threatening or completely contrary to his morals, but for simple requests--such as mending of gear or acquisition of mined materials without payment--it takes little more than a miqo'te lady to bat her eyes at him and he's off to get the job done, even while grumbling about being such a pushover.&lt;br /&gt;
&lt;br /&gt;
==Powers and Abilities==&lt;br /&gt;
* '''Weapon Proficiency (Sword)''': Even to the current day, the sword has always been Chris' preferred method of combat, as he just found himself inexplicably attuned to that type of weapon. He is highly skilled with swords, favoring two-handed great weapons, and his style combines overwhelming power with a swiftness of strikes and footwork to overtake nimbler foes.&lt;br /&gt;
&lt;br /&gt;
* '''Weapon Proficiency (Axe)''': His primary combat arms field, Chris is exceptionally skilled with an axe, capable of leveling much larger and more powerful foes with crushing blows with the weapon. Because of his injury, he is fully capable of manipulating his massive weapon--a replica of the legendary Bravura--with one hand.&lt;br /&gt;
&lt;br /&gt;
* '''Weapon Proficiency (Unarmed)''': Less a practical combat arms field for him, he received unarmed combat training during his time in the Immortal Flames, but he feels that if he's in a hand-to-hand contest with someone, he has made a horrible mistake. Whereas most pugilists focus on fancy footwork and maneuverability, Chris's meager unarmed skill is more of a ground-and-pound style, taking an enemy to the ground and pummeling them with whatever happens to be at hand.&lt;br /&gt;
&lt;br /&gt;
* '''Combat Leadership''': In a battlefield situation, Chris is skilled at directing the tactical movements of a small formation, best when the entire formation are all composed of the same type of combatant.&lt;br /&gt;
&lt;br /&gt;
* '''Armorworking''': Primarily intended to keep his own armor in a repaired state, he's become rather skilled in both maintaining and crafting armor pieces.&lt;br /&gt;
&lt;br /&gt;
* '''Weaponsmithing''': As with armorsmithing, this is primarily to upkeep his own arms.&lt;br /&gt;
&lt;br /&gt;
* '''Mining''': Doubling as both a source of alternate income and a means to not shell out gil hand over fist acquiring the raw materials to upkeep his armor and weapons, he is surprised at how easy mining seems to be, as well as a good means to get away from it all and just spend some time thinking.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Sweetened mulled tea&lt;br /&gt;
::* Miqo'te ladies&lt;br /&gt;
::* Smoked raptor shanks&lt;br /&gt;
::* Rolanberries, fresh or otherwise&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Garlean Empire&lt;br /&gt;
::* Rain&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Mining&lt;br /&gt;
::* Fishing&lt;br /&gt;
::*&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Due to the game engine's word filtration, Chris' in-game name is Chris Ga'nale. This is not reflected on this wiki or anywhere in his in-character interactions. &lt;br /&gt;
::* He always carries a white dagger fashioned in the form of a hawk, that was gifted to him by Sabine.&lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
==Rumors and Relationships==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aurochs shite! Nobody what was at the Killing Fields (of Carteneau) lived to tell about it!&amp;quot;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Got a fondness for the catfolk, that one does. Won't look twice at a passin' scantily-clad lady of his own kind, but all a miqo lass has to do is swish her tail in his direction and 'e's fallin' all over hisself to do whatever it is she wants.&amp;quot;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;As long as men like him live, the heart of Eorzea can never be broken.&amp;quot; - ''Mattias Breaker''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sergeant Ganale was medically discharged from the Flames after the Calamity due to crippling injuries received fighting our common foe on the fields of Carteneau.&amp;quot; - ''Commander Swift''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from the character's of other players)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh, Chris? Ya I know him! He puts so much sugar in his tea it turned to sludge!&amp;quot; - ''[[Herfang &amp;quot;Fae&amp;quot; Villieldr]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That guy has the emotion span of a wet sock, an' he's about as romantic. Just ask that poor girl who's been fawnin' over 'im. I don't think 'e even knows 'er name.&amp;quot; - ''[[Devilish Sarracenia|Devil]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;  &amp;quot;Yes, I know a man by that name. Mhm. Of course he was. After all that he volunteered. Impressive, no? What? No, you're talking about someone else now. He's not a besotted half-- NO, I did not make a-- Yeah? Well why don't ''you'' knock your own teeth in for me, you buck-toothed-son-of-a-Dire-Rabbit!?&amp;quot; - ''[[Vervara Rozthan]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Ganale? Words are my strong suit, but even I will fail at this feat, as there are too many things to say and, yet, not enough verbosity in our language to say them. He is perfect in every form of his craft, be it when he fends of a foe with steel or be it when he strikes the rock that hides an ore. He maintains a level of detail that I would be cautioned to say nearly rivals mine, if only in that he bears a militant devotion to his doings. He is astute, perceptive and rational in matters of combat, travel and preparation. But when it came to admitting anything beyond the professional, that day at the table he had all the traits of a twitterpated, clumsy acolyte, bumbling about with words better saved for a half-gil novelette. But I... ...I will admit that that evening was the one and only day I have been pleased to be caught so off guard by feelings and words laid so bare and vulnerable. Would that I could put my feelings about that man succinctly...&amp;quot; - ''[[Sabine Aislihn]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 35px; background: #BEC3BC;font-size:14px;color:#5F5F5F;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relations&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Sabine Aislihn]] : Chris' former employer and not-so-secret love interest. Despite her tsundere personality--or because of it, who honestly knows--he still wishes to pursue her romantically. The only problem seems to be his inability to articulate his feelings adequately.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]] : A warrior savant who Chris first met when he found him ''asleep under a rock'' during the battles of Operation Archon. Pulling the young bounty hunter into the group, Gunn impressed the older soldier with his battlefield talent. Later on, at the Oak Inn, Gunn managed to further impress Chris by stepping forward to mediate a dispute between Sabine and a few other drunken miqo'te that was seconds from turning violent. Also, there's no way this guy's just only in his teens.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]] : The broest of bros, Verv is a hyuran conjurer who has somehow become Chris' wingwoman, dispensing advice on all things related to romance while managing to never get annoyed with his wishy-washiness or lack of progress with Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]] : Though he's little interacted with Vervara's significant other, Chris figures he must be a good guy on the grounds of being with Verv.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Mattias Breaker : The ex-Garlean squad leader who Chris met fleeing from Bahamut's rampage on the fields of Carteneau. Mattias is the name he adopted after casting off his ties to Garlemald and becoming a mercenary in Eorzea. Having three times now been present at pivotal moments in Chris' life, the Ul'dahn mercenary would easily consider this man friend, and seeks to find some way to repay what he considers a vast debt to his one-time enemy.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]] : A botanist living at the Oak Inn, Chris has seen her in passing a few times but has never really interacted with her. As such, he hasn't formed an opinion on her yet.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]] : Ashiirra's adopted daughter, Chris can't even begin to be unhappy with her for having accidentally revealed the existence of his wind-up doll of Sabine to the real article, for she is only a child. Like Ashiirra, he hasn't interacted with the little girl enough to have formed an opinion of her beyond 'cute kid'.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]] : Though he does not know Clouse's name, Chris would recall the capable lancer that fought alongside him during Operation Archon and praise that man's skill, wishing him well in his life's endeavors.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]] : Chris doesn't really know well the roegadyn woman referred to by Vervara as 'Dev'. He once witnessed the results of a dare which saw her crushing a large number of coconuts with her thighs, putting her squarely in the 'Do Not Fuck With' category. He doubts she could even pick him out of a crowd.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=dWiB71D2IbI Wrong Side of Heaven]''&lt;br /&gt;
:: Artist: Five Finger Death Punch.&lt;br /&gt;
:: Origin: ''Wrong Side of Heaven, Righteous Side of Hell''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Everything wrong with life.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Spaqoq8KiNw Rebirthing]''&lt;br /&gt;
:: Artist: Skillet.&lt;br /&gt;
:: Origin: ''Comatose''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A fool's gamble for love.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=NBWCTYE3Dcc Love Grows]''&lt;br /&gt;
:: Artist: Nobuo Uematsu&lt;br /&gt;
:: Origin: ''Final Fantasy VIII''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A hope for a chance of love.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=-h4vDs8YDFU Battle for New York]''&lt;br /&gt;
:: Artist: Brian Tyler&lt;br /&gt;
:: Origin: ''Call of Duty: Modern Warfare 3''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Battle theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
22-Sept-14: Page created. More to come.&lt;br /&gt;
&lt;br /&gt;
23-Sept-14: Added some quotes.&lt;br /&gt;
&lt;br /&gt;
26-Sept-14: Added theme song.&lt;br /&gt;
&lt;br /&gt;
25-Oct-14: Huge history dump. Stopped cos I was depressing myself and because new reveals about Heavensward dropped.&lt;br /&gt;
&lt;br /&gt;
27-Oct-14: More history. Almost there-ish? Maintenance days suck.&lt;br /&gt;
&lt;br /&gt;
01-Nov-14: Yeah, basically done now, barring that last bit of history that requires collaboration.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Motoko_Nakakami&amp;diff=65551</id>
		<title>Motoko Nakakami</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Motoko_Nakakami&amp;diff=65551"/>
		<updated>2014-12-17T16:11:20Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Motoko Nakakami&lt;br /&gt;
| image = Motoko.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Motoko in Doma before the revolt.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Doma&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Doman&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Hinata, Doma&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 1st Sun of the 6th Umbral Moon, 1553&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 24&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Halone, the Fury]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Swordswoman&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=uK2hwIAvmdA The Gensokyo the Gods Loved]''&lt;br /&gt;
}}&lt;br /&gt;
'''Motoko Nakakami''' (中神 素子, ''Nakakami Motoko'') '''née Aoyama''' (青山, ''Aoyama'') is a Doman refugee and survivor of the Garlean attacks on Doma following the Doman uprising. A specialist of martial combat styles, she practices a style of swordsmanship primarily focused on slaying creatures of the Void. Coming to Eorzea a season or two before the majorty of Domans fleeing their homeland, she has begun to establish a new school of learning, hoping to ensure the ''Shinmei-ryū'' style does not go extinct. Currently, she lives in Gridania with her husband, [[Seno Nakakami]], and a number of their vassals and students.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Principled, ethical and tolerant, she was brought up to follow traditional Doman morals of the warrior class; meaning to follow obligation, politeness and duty. As a result, she was somewhat naive to the &amp;quot;ways of the world&amp;quot; in her youth and is sometimes confused or irritated by the mannerisms and attitudes of other people her age that might strike her as air-headed or frivolous, when it in truth is simply people taking a break from their personal disciplines. Moving to Eorzea has broken her of this somewhat, thankfully, but things she perceives as people shirking their duties or laziness still sets her off.&lt;br /&gt;
&lt;br /&gt;
Although her upbringing is ingrained, she remains open to new experiences and willfully participates in Eorzean things, in particular fighting styles. Usually seen practicing and/or honing her martial techniques, she is, due to her serious nature, often seen as the moral or principled backbone of whatever group she partakes in. Motoko has not stopped to rest since moving to Eorzea, simply trying to absorb information and knowledge of fighting from the realm at a rate that one might call borderline self-destructive. If there is any inkling in her own mind that she is using training as a means to distract herself from the tragedy of her past, she does not show it or know it.&lt;br /&gt;
&lt;br /&gt;
The woman is not without humor, though, often sharing jibing contests with her husbands and close friends. Usually, she loses these battles of wit, but short of a very quick tantrum that she is swift to turn around from, she does not hold a grudge against her allies and companions. Motoko's anger is saved for her enemies and she bears a feverish anger towards the Garlean Empire and its inhabitants that transcends her husband's. She is quick to scorn mention of the civilization and, upon sight, is wont to attack and aim to kill anyone who names themselves a national or ally of the Empire.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
''Note: Motoko’s appearance is tentative at the moment, pending the reveal of Yugiri’s race and appearance and a possible resulting Fantasia.''&lt;br /&gt;
&lt;br /&gt;
Standing five fulms and ten ilms tall, Motoko is rather tall for a Doman and stands just a few ilms shorter than her husband. She bears black hair that is a well known trait of her race, and she has it styled long, falling to her shoulders. Her bangs are cut straight above her olive colored eyes and earlocks are sheared as well, though she has since allowed those bits of hair to grow out in a fringe since coming to Eorzea. Sometimes, though rarely, she pulls it back into a ponytail. The girl has strong shoulders and womanly hips and what could be considered an ample posterior and middling sized assets. She is well built due to her training and has no other physical markings of any kind, piercing, tattoo or otherwise. &lt;br /&gt;
&lt;br /&gt;
Typically, Motoko's appearance and clothing resembles that of traditional Doman attire, often she is seen wearing ''gi'' and ''hakama'', and it is general this that she wears when she is at her new home in the Lavender Beds. Other than that, she will wear clothing appropriate for the weapon she chooses to wield for the day or the task at hand. Mobile, light clothing for when she prefers hand-to-hand, steel armor and plate for when she prefers sword and board, scale mail for when she wields a lance and typical Lominsan marauder's garb for when she favors the axe.&lt;br /&gt;
&lt;br /&gt;
That aside, it should be mentioned she is ''never'' seen without her katana, either at her hip or on her back when she needs to be more mobile.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MotokoMNK.png|&lt;br /&gt;
File:MotokoNIN.png|&lt;br /&gt;
File:MotokoPLD.png|&lt;br /&gt;
File:MotokoWAR.png|&lt;br /&gt;
File:MotokoCNJ.png|&lt;br /&gt;
File:MotokoGLD.png|&lt;br /&gt;
File:MotokoMRD.png|&lt;br /&gt;
File:MotokoPGL.png|&lt;br /&gt;
File:MotokoROG.png|&lt;br /&gt;
File:MotokoSwimsuit.png|&lt;br /&gt;
File:MotokoFormalArmor.png|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born in a Doma after the country had been conquered by Garlemald in a village called Hinata, Motoko Aoyama was raised from day one to be dutiful and respect tradition and honor above all things. Born into the Aoyama clan as the second daughter, she was driven even in youth to partake and train in the sword discipline native and originating from Hinata, ''Shinmei-ryū''. A sword arts born from and passed down by the Aoyama family, it was well known through the region as a divine art and ''Shinmei-ryū'' practitioners were often called upon all across Doma to act as exorcists and defenders against Voidsent. Though Garlean rule and occupation had suppressed many of the traditional Doman combat styles to reduce the likelihood of an uprising, it had been deemed foolish to suppress the training of the sword in light of the deep rooted tradition the weapon bore for the Doman people. As such, though most sword disciplines were kept under a watchful eye, they were allowed to persist.&lt;br /&gt;
&lt;br /&gt;
Motoko was inspired as a youngster by her older sister, Tsuruko, a senior by ten winters and the current heiress of the school, to become one of the renown warriors of the ''Shinmei-ryū'' school. As a potential heiress to the swordsmanship school, she was trained as a practitioner from the time she was able to hold a wooden sword. Beginning in her early childhood, and throughout her life, Motoko would idolize her older sister, viewing her as the personification of the life she should lead, much to Tsuruko's consternation, who always wanted Motoko to live her own life for her own happiness. At the age of five, she was introduced to a boy her age, Seno Nakakami, whom was sent to the school by his family to follow in the footsteps of the men of his clan and learn the ''Shinmei-ryū'' style. The two swiftly became inseparable, and, when not training, often ran amok pulling pranks and doing as children are wont to do. &lt;br /&gt;
&lt;br /&gt;
Some seasons later, upon Seno's eighth birthday, another youngster was brought to the dojo even though she was only three, two years before the entry age of five. A Doman by heritage and birth, the girl's family had allowed an Eorzean miqo'te to marry into the bloodline. Though the girl, Setsuna Sakurazaki, was more Doman hyur than miqo'te, the dominate traits of the feline race showed through even generations later, giving Setsuna the cat-like ears, tail and eyes of a proper miqo'te. This caused no small amount of scorn amongst some of the students at the school, but Seno and Motoko were quick to take the younger girl under their wings, sheltering her and shortly becoming her friend.&lt;br /&gt;
&lt;br /&gt;
===Heritage and Marriage===&lt;br /&gt;
Around the time Motoko turned fourteen, Tsuruko declared her intent to step down as leader of the school. This caused Motoko no small amount of stress, having never planned to inherit the school and having always believed and idolized Tsuruko as the perfect ''Shinmei-ryū'' warrior and teacher and having always thought it was her place to be behind her sister. It is partly believed that Tsuruko stepped down due to marrying her husband, wanting a more calming life and as a means to make her sister realize herself as a fine warrior, but regardless of the reason, Motoko fled Hinata and went into hiding, running from what was to become her inheritance.&lt;br /&gt;
&lt;br /&gt;
Becoming something of a hermit, she spent a season at a remote inn in the mountains before Seno managed to track her down. Explaining her fears to her closest friend, Seno agreed to stay with her at the inn while Motoko worked out her worries and doubts about taking over the school. Seasons would pass and the two would continue their training in the chill of the Doman mountains. Seno at least kept regular correspondence with Tsuruko back in Hinata, assuring the woman of her sisters continued diligence and safety. Eventually, around the time of her sixteenth birthday, Motoko believed in herself enough as a person and warrior to accept Tsuruko stepping down as leader. Returning home, she formally apologized to her sister and declared herself willing to accept inheriting the dojo. &lt;br /&gt;
&lt;br /&gt;
Tsuruko declares that she will accept Motoko's ascension as master of the dojo and apology for running away from her duties under one condition: that she best her in a duel. The heated combat that ensued was a duel that not many at the school that day would ever forget. Especially the local carpenters who had to replace the eastern wing's hallway. Never the less, it ended with Motoko standing victorious and Tsuruko declared that when Motoko's training was done, she would be heiress to the ''Shinmei-ryū'' school. The sisters embraced, Tsuruko pleased to have found her little sister had grown into her heritage. Nevertheless, Tsuruko acts as interim leader while Motoko continues to complete her training.&lt;br /&gt;
&lt;br /&gt;
In the spring the following year, shortly after turning seventeen, Seno declared his affections to Motoko. Initially taken aback by the abruptness, the Motoko smiled and leaned over to rest her forehead against Seno's, informing him that his feelings were mutual. With that and after all the necessary preparations, the childhood friends married in late spring to all around glee in the school. Motoko, per tradition and unlike her sister, took Seno's last name as her own. In winter when Motoko turned eighteen, Tsuruko formally stepped down when her sister finished her schooling in the sword discipline and Motoko stepped up as leader of the ''Shinmei-ryū'' dojo and discipline. Almost immediately, Motoko took Setsuna Sakurazaki, then thirteen, as her personal page and student. Despite misgivings from many in the school about the girl's heritage, Setsuna swiftly began to prove to everyone how diligent she was and people in the discipline began to gloss over her muddled blood.&lt;br /&gt;
&lt;br /&gt;
For many of the following seasons, the dojo and Motoko lead a pleasant life... but the turn of the era would come for Doma in Motoko's twenty-second year...&lt;br /&gt;
&lt;br /&gt;
===Revolt===&lt;br /&gt;
As summer faded into fall, shortly after Motoko's twenty-third year, a coalition of Doman warriors, those of the ''Shinmei-ryū'' school included, planed and executed a revolt against their Garlean occupiers in conjunction with a greater force of Domans lead by the woman Yugiri. In part, they planned this revolt to coincide with the growing tension concerning the Garlean succession, in hopes that such tension would fragment Garlemald's attempts to reclaim the country. Initially successful, Doma established many a foothold as seasons came to pass and stood six moons strong against the Garleans as they took back the Doman homeland inch by inch. The Domans were successful in taking out many established occupiers... and the Garleans initial organized infantry falls easily to the ''Shinmei-ryū'' and other forces in Doma. This early victory was primarily due to well planned strikes, bottle-necking techniques, and Doman strategies that worked with their smaller armies and units.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the good fortune would not last. Having underestimated Garlemald's ability to hold onto their claimed assets and to work every last available source, betrayal and tragedy fell in unison. In what could be called a decisive strike, a large number of Doman leaders were assassinated in a single stroke, almost all being killed over the course a single night. In full, this is due to the leader of a clan of trusted ''shinobi'', a man known as Gekkai Sharpeyes, selling secrets and information to the Garlean Empire. No small amount of Domans die in the initial fighting and chaos, be they disciples of the sword, ''Shinmei-ryū'' practitioners, ''shinobi'', or simply civilians caught in the cross fire. Confusion break out across the country and as the loss of the Doman leaders cause exactly what the Garleans had hoped for: disunity. In the aftermath, the ''shinobi'' declare Kasaru Redbeak the traitor due to a misunderstanding and given the fact he fled the country in fear. Oboro Moonrise, with a small group of ''shinobi'', leave Doma to pursue him.&lt;br /&gt;
&lt;br /&gt;
At this point, Garlemald declared their intent to wipe out the Domans to the last man, as retribution for their uprising.&lt;br /&gt;
&lt;br /&gt;
Despite this, the warriors of Doma stood against the oncoming storm as their holdings crumbled. The first forces to regroup for attack and lead the front lines were those of the ''Shinmei-ryū'' school, having not suffered half again as many causalities in the betrayal as some other Doman armies, with both Motoko and Tsuruko surviving the attempts on their life. Though the resulting chaos had fragmented the Doman forces, the ''Shinmei-ryū'' stood strong, though wholly outmatched, an army of hundreds against an army of thousands. As a large Magitek force mounted to crush the smaller country, the ''Shinmei-ryū'' cavalry organized to stand against them despite all odds in hopes that their stand might give their remaining countrymen the time to recover and regroup on their own. &lt;br /&gt;
&lt;br /&gt;
It is at this time, before the field of battle, that Tsuruko rendered Motoko unconscious and ordered Seno to flee. It was the reasoning of the elder warrior that on that day, all of the practitioners of ''Shinmei-ryū'' would die. Tsuruko foresaw no favorable outcome and had even heard that the Lady Yugiri and her entourage were planning an exodus should the straits become dire. Tsuruko believed that the school must be preserved and she refused to see her sister die, so she sent Seno away, bidding him take her sister and act as a scout in lands where fleeing Domans might live. Despite misgivings, Seno rode from their homeland, fleeing with Motoko and Setsuna overland to the coast.&lt;br /&gt;
&lt;br /&gt;
Motoko awoke some time after, furious with both Seno and Setsuna, it was by no small feat that they keep the woman from rushing back to her sister's side. Subduing the warrior, both her husband and the miqo'te managed to talk, drag and coerce her onto a fleeing vessel bound for anywhere but Doma. Motoko swiftly grew enraged and depressed all in one fell swoop as the ship left harbor and broke down into Seno's arms. For the entirety of the voyage, the woman was an emotional void, barely eating. For all his worth, Seno comforted his partner. Though he could never know what she was going through, having been forced to survive by her sister's hand, when she had been just as willing to lay her life on line for her home, he could understand to a degree... After all, he knew not if his own family had survived.&lt;br /&gt;
&lt;br /&gt;
After some time at sea, the ship docked at Radz-at-Han in Thavnair, the island nation founded by a number of merchant houses. For a week or two, Motoko, Seno and Setsuna got by on the island, searching it for others that might have fled. Motoko began to recover some of her liveliness, but Seno and Setsuna continued to keep a watchful eye on the woman. Though their time on the island was short, they were able to procure many supplies from the merchant conglomerate. Quite a few of them were Doman in origin, though the trio paid a pretty penny for the things, they wiped out a number of merchant stalls worth of their Doman goods, hoping to use them as a means to make wherever they settled feel like home. Then, after that short time, the trio brokered passage on another vessel and headed to Eorzea, hoping that they might find their kinsmen there.&lt;br /&gt;
&lt;br /&gt;
===Eorzea===&lt;br /&gt;
After a time at sea, the couple and their page arrived in Limsa Lominsa. This arrival would find Motoko still livid with Seno somewhat, having shifted from depression to ferocity and frustration with both her husband and with Setsuna. It has certainly not made for an easy voyage from Thavnair. Hoping to make a fresh start, the flavor and spirit of the new land they arrived in began to soften Motoko, though, and she threw herself into exploring new martial styles, if only as a distraction from what had been left behind... and what had been lost.&lt;br /&gt;
&lt;br /&gt;
Hoping to find refugees or fellow kinsmen, the trio began to travel the realm, exploring first Limsa Lominsa and then taking a  ferry to the mainland, where they began to familiarize themselves with Ul'dah. Immediately taking a liking to the militant and disciplined structure of the Immortal Flames, Motoko and Seno enlisted in the Grand Company. Though diligent, they kept a low profile, rising only so far enough in rank as to secure themselves a pair of chocobo to better travel the realm. Motoko named their newly acquired horse-birds after Tsuruko's pet cranes, naming her yellow one Shippu and Seno's dark-violet one Hayate.&lt;br /&gt;
&lt;br /&gt;
For some turns of the moon, Motoko and Seno familiarized themselves with the land. Among those styles and guilds she studied under, Motoko her name at the Maurauders' Guild in Limsa Lominsa, the Lancers' Guild in Gridania, and the Gladiators' Guild in Ul'dah, having become fascinated with combat involving axes and Eorzean swords. Her time in Ul'dah and with the Flames also gave her a proximity to the Sultansworn and, while she never considered joining them, she did attend a fair few training sessions with the paladins in an attempt to integrate their skills with her own. As such, she put her name in with the Conjurers' Guild in an attempt to adhere to some of the paladin's doctrines, but she was quick to drop her interest in learning conjury and magic, not finding it to her liking.&lt;br /&gt;
&lt;br /&gt;
She and Seno also trained under a monk named Shanna Swiftgrace. They met the woman during a night at the Quicksand, where Shanna was drinking a roegadyn feet taller than her under a table. Finding the woman to be amicable and easily falling into conversation with her, they learned that Shanna had fled Ala Mhigo's decimation by Garlemald shortly after its conquest. When the Ala Mhigan learned what Motoko and Seno's goals were for the time being, she suggested that she pass on some of the martial arts of Ala Mhigo to the two. Thus, Seno and Motoko began picking up the tricks and tools employed by the Ala Mhigans and adding them to their prior knowledge of hand-to-hand combat. In the process, they ended up putting their names in the Pugilists' Guild as well.&lt;br /&gt;
&lt;br /&gt;
Four months after Motoko and Seno arrived in Eorzea, the Scions of the Seventh Dawn eradicated the Ultima Weapon and Operation Archon came to pass. Unbeknownst to Motoko and Seno, the final stand of the ''Shinmei-ryū'' had bought precious time for the Doman forces to regroup and stand against the Garlean armies. The onslaught following Garlean's decisive maneuver proved too effective, however, and Doma fell in an eradication that bordered on genocidal. Yugiri and the remaining Domans fled a broken homeland, leaving shortly after Motoko and Seno's time in Eorzea had reached that fourth moon.&lt;br /&gt;
&lt;br /&gt;
It was by chance and happenstance that Motoko and Seno heard of Domans in Wineport. Leaving Ul'dah to investigate, the trio ended up discovering Oboro Moonrise and his group attempting to hunt down Kasaru Redbeak, having tracked the traitor overland from Doma. Aiding Oboro over the course of a moon, the group unravels the plot of Gekkai, learning that he is responsible for Doma's initial occupation. Together, they slay the man in a viscous blow of justice, taking revenge on the man who fed Garlemald the information necessary for the Empire to take Doma in conquest.&lt;br /&gt;
&lt;br /&gt;
===A New Life===&lt;br /&gt;
A month after Ultima Weapon fell, Yugiri and her Domans arrived in Vesper Bay, shortly after the traitor Gekkai had been slain. Word of the woman attempting to secure a safe haven for her refugees quickly spread, and Seno and Motoko leave Wineport to seek them out. Though the Syndicate blocks Ul'dah from offering aid, Seno and Motoko reunited with their fellow countrymen and joined them in Mor Dhona to begin what they hope are their new lives. At this time, the first new student of ''Shinmei-ryū'' was initiated, as one of the refugees, Kotomi Katakura, expressed interest and decided to learn under Motoko and Seno.&lt;br /&gt;
&lt;br /&gt;
* Motoko and Seno, by no small amount of effort, secure enough funds to purchase a homestead in the Lavender Beds, where they turn the landing of the house into a training room, hoping to find other souls willing to learn the way of their swordsmanship. &lt;br /&gt;
&lt;br /&gt;
* Becomes acquainted with Gunnbjorn Darkblade, Ashiira Azaria, Ariilyn Azaria, Devilish Sarrencia and Clouse Sydonis after visiting the [[Oak Inn &amp;amp; Tavern|Oak Inn]] upon learning it is just at the bottom of the hill from their newly established dojo.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honor &amp;amp; justice&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Skilled warriors&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Training and learning new combat styles.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Rain&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Garleans &amp;amp; the Garlean Empire&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Traitors&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Turtles&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Kendo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Writing classical Doman poetry.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Koi-koi, a Doman card game.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Mah-ziang, a game played in Radz-at-Han. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Eorzean literature&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Crumpets, muffins &amp;amp; mulled and green teas&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Cranes &amp;amp; chocobos&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:''' Eggplants&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Garleans &amp;amp; turtles&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Primarily proficient in melee weapons, Motoko's strengths lie in employing the common Doman sword, or katana. On top of that, her trained style, ''Shinmei-ryū'', primarily employs life energy, or ''ki'' as the Domans know it, to channel power into and through the sword in a wide array of techniques. As someone who grew up learning the way of the sword for as long as she could hold a practice blade, Motoko's personal strengths lie in a steady but agile forms of battle, and she prefers freedom of movement to heavy defenses. Still, let it never be said that she is not a learner at heart. She is and always has been willing to pick up a new weapon or skill set when it is presented to her, and this has lead her to dabble in Eorzean sword and board, axes and lances near equally.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Axes:''' MRD.&lt;br /&gt;
&lt;br /&gt;
* '''Daggers:''' ROG.&lt;br /&gt;
&lt;br /&gt;
* '''Hand-to-Hand:''' MNK.&lt;br /&gt;
&lt;br /&gt;
* '''Ninjutsu:''' NIN.&lt;br /&gt;
&lt;br /&gt;
* '''''Shinmei-ryū'':''' SAM. &lt;br /&gt;
&lt;br /&gt;
* '''Sword and Shield:''' PLD.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Seno Nakakami]]: Motoko's childhood friend and husband of four years. Though it may look to a casual observer that their relationship is borderline abusive and the couple wantonly antagonize each other, both know that their words are unedged and more for amusement between themselves. In truth, the strength of their bond rivals Garlean steel-working and both are ready to lay down their lives for the other, which bodes ill for any who oppose them.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Setsuna Sakurazaki: A member of an established family from Doma that, generations upon generations ago, allowed a miqo'te to marry into the family, causing resulting children to be half-breeds and bear miqo'te features, such as feline tails and ears. Though she faced scorn all her life because of this, Setsuna is a caring, if some-what shy, girl whom Motoko considers a younger sister and whom learned ''Shinmei-ryū'' from Motoko herself. She would lay down her life for Motoko and Seno without question and would follow them into the fires of the seven hells.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Tsuruko Aoyama: Motoko's sister, who presumably fell in battle to the first wave of Garlean forces as they struck down the Doman revolt. Motoko regarded her as the finest ''Shinmei-ryū'' practitioner to ever have lived. Motoko has stowed away her depression about her sister's death since the day she sent her and Seno away, and has never had proper time to mourn her sibling. As such, her mood turns beyond gloomy when the woman is mentioned.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: A recent ally, Motoko butts heads with Gunn in a friendly fashion, with jibes between them usually consisting of mocking the other's sword styles. She has recently begun imparting upon the knowledge of ''Shinmei-ryū'' to him, making him the first Eorzean student to enter the school.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Hisato Aoyama: An ancient and well-respected member of the Aoyama family, Hisato's soul resides in Seno's katana ''Shinaijou'', granting it its many unique characteristics. Unlike Kazue, Hisato's remaining spiritual power is low, and thereby unable to physically manifest as Kazue can, except in locations with great aetherial concentration. She is, however, able to communicate with Seno telepathically, and has a maternal attitude toward he and Motoko.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Kazue Aoyama: A faithful ''kunoichi'' and Seno's retainer, Kazue has in truth been dead for several hundred years, her soul bonded to the shortsword ''Kagetaku'' that makes up half of Seno's ancestral ''daisho''. She serves as both scout and combat support, her ghostly nature allowing her to access locations and information that no living ''kunoichi'' could. She has taken to Eorzean culture like a fish to water, easily disguising herself among the populace and already possessed of a snarky attitude.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Kotomi Katakura: The first student of the new order of ''Shinmei-ryū'' established in Eorzea, she is a stoic and studious individual. Though she has little in the way of humor, she is exceedingly faithful and has demonstrated to Motoko and Seno that she will become a fine swordswoman. At current, she lives with the couple in their newly established dojo.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Shanna Swiftgrace: An Ala Mhigan monk that fled when the city was sacked. Though her homeland remains in ruins, she is a bright, hyper-active ball of fury that few survive should they taunt her. The shortest highlander one would have ever known, standing at five fulms tall, Motoko became acquainted with her when they met in Ul'dah and Shanna was drinking a roegaedyn four times her size under a table. One thing lead to another and the two quickly got into a discussion about hand-to-hand combat and various tips and tricks. As such, Shanna decided to impart a fair deal of Ala Mhigan tricks upon Motoko and Seno and has remained in contact with them ever since.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Rika Lyall]]: A recent addition to the ''Shinmei-ryū'' school, Rika is a half-Doman, half-Ala Mhigan that met Motoko and Seno as they bickered outside in Gridania. Hitting it off well initially, Motoko has found herself pleased to welcome Rika into their school, even offering to allow Rika to board at the dojo.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The first of the Oak Inn residents that Motoko met, Arii's attitude and sweet disposition charmed her to the young girl right off the bat. Truth be told, she has missed the sound of children playing more than she might have realized since leaving Doman... which might have been why she extended the invitation for Arii to be welcome at the dojo to play or train.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A botanist and tracker, Motoko has talked most with Ashii out of the Oak Inn crowd, and given her liking of the woman's adopted daughter, she has found Ashiirra a pleasant person. They found they shared a common interest in hunting and tracking, though Motoko only vaguely so, and primarily they are both fond of Ariilyn. It is for this reason that Motoko mentioned Arii was welcome at the school.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Motoko only spoke with Clouse shortly, as her husband did much of the talking with the masked man when they visited the Oak Inn. The man struck her as polite, which was well enough to put him in decent standing in Motoko's book.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Having made Dev's acquaintance when she explored their new neighborhood, Motoko didn't get to talk to the roegadyn too much yet. She likes the woman's attitude, however, so it's possible that they may hit if off well... or hate each other, one or the other!&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Sabine Aislihn]]: Motoko knows Sabine because the miqo'te advertised having acquired some new seeds of Doman origin. As such, Motoko purchases a handful of plants from the woman from her homeland.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: None.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That girl is fond of 'er schools of war. Every time I see 'er, she's got a new weapon in 'er hands. Somethin' about learnin' th'ways of th'realm.&amp;quot; — ''Baderon Tenfingers''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard that girl's a princess back in Doma.&amp;quot; — ''Ul'dahn Drunkard''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Nakakami? Her family lead what we call a dojo back in Doma. It's a school of the martial arts. Those that practiced that style... the ''Shinmei-ryū'', they were the first out into the battle when Garlemald attacked.&amp;quot; — ''Doman Refugee''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've seen that girl's temper more than a handful of times, she's quick to anger... but I've only ever seen her inconsolable once. I don't think she meant to drown her sorrows in the drink that night, but something had set her off that evening and reminded the poor girl of her lost sister...&amp;quot; — ''Momodi Modi''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;A school of swordsmanship blessed by the gods, divine in its inception, capable of dividing the heavens and cleaving mountains asunder. That is the power that man and his wife wield, and they are rightfully feared by the Garlean Empire.&amp;quot; — ''[[Glioca Sargonnai]]''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=uK2hwIAvmdA The Gensokyo the Gods Loved]''&lt;br /&gt;
:: Artist: CarrotWine&lt;br /&gt;
:: Origin: ''Touhou ~ Mountain of Faith''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=InrbkBeQfQo Riverside View &amp;amp; Retrospective Kyoto]''&lt;br /&gt;
:: Artist: Unlucky Morpheus&lt;br /&gt;
:: Origin: ''Touhou ~ Phantasmagoria of Flower View''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Strike against the Garleans.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TkZdPeRCxd8 The Reminiscence of the Gods]''&lt;br /&gt;
:: Artist: OdiakeS&lt;br /&gt;
:: Origin: ''Touhou ~ Mountain of Faith''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Combat theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=ufHKOGnnajA The Way of the Sword]''&lt;br /&gt;
:: Artist: Hans Zimmer&lt;br /&gt;
:: Origin: ''The Last Samurai''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: The fall of the ''Shinmei-ryū''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=ZKnlP3fqpak Kizuna]''&lt;br /&gt;
:: Artist: Aya Uteo&lt;br /&gt;
:: Origin: ''Ayaueto'' Album&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Feelings for Seno.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Motoko is based on Motoko Aoyama from ''[http://lovehina.wikia.com/wiki/Love_Hina_Wiki Love Hina]''. She is primarily based on an iteration of the aforementioned character found in ''[http://kuroarashi.wikia.com/wiki/Kuro_Arashi_Wiki Kuro Arashi: The Black Storm]'', a fanfiction about the work.&lt;br /&gt;
* The final stand of the ''Shinmei-ryū'' is based on the final battle in ''[http://en.wikipedia.org/wiki/The_Last_Samurai The Last Samurai]''.&lt;br /&gt;
* The game mah-ziang is based on the game mahjong.&lt;br /&gt;
* Her family kept a breed of varied colored cranes as pets. Two of them were favorites and were Tsuruko's pets. One was a black-violet Male named Hayate and the other was yellow female named Shippu. It is these birds that Motoko named hers' and Seno's chocobos after.&lt;br /&gt;
&lt;br /&gt;
==Lore Adherence==&lt;br /&gt;
''Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. While an effort was made to craft lore that was vague enough and would believably fit into an Eastern-themed country such as Doma, it was done so with the knowledge that some things would possibly need to be adjusted down the road as Square Enix inevitably fills in the gaps that were taken advantage of. This section exists as a running list of things that were updated to reflect emerging and evolving lore concerning Doma.''&lt;br /&gt;
&lt;br /&gt;
* Nothing here yet!&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Love Hina'' character Motoko Aoyama, with some information drawn from ''[http://negima.wikia.com/wiki/Negima!_Wiki Negima! Magister Negi Magi]''. I do not own the aforementioned works. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Love Hina.''&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=65147</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=65147"/>
		<updated>2014-12-14T12:37:50Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon, 1550&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 27&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:SabineSMN.png|175px]][[File:SabineSCH.png|175px]][[File:SabineACN.png|175px]][[File:SabineARC.png|175px]][[File:SabineCNJ.png|175px]][[File:SabineTHM.png|175px]][[File:SabineCRP.png|175px]][[File:SabineBSM.png|175px]][[File:SabineARM.png|175px]][[File:SabineGSM.png|175px]][[File:SabineLTW.png|175px]][[File:SabineWVR.png|175px]][[File:SabineALC.png|175px]][[File:SabineCUL.png|175px]][[File:SabineSwimsuit.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening voidgates and summoning voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one [[Chris Ganale]]. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one [[Vervara Rozthan]] and one [[Ashiirra Azaria]], a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a voidsent possession.&lt;br /&gt;
&lt;br /&gt;
As it turned out, that individual was a rather well-placed member of a small noble house who had been missing for some time, and the resultant backlash saw the company discharging all of the individuals involved in an effort to save face, managing to catch a fair few innocents in the cross-fire at the same time. Unperturbed by this turn of events, Sabine moved on and moved her operations back Ul'dah, taking up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: [[Cain Lear]], [[Gunnbjorn Darkblade]] and [[Devilish Sarracenia]] among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage known as Ka'hi, who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. Ka'hi forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained Ka'hi down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
Recently, Sabine has taken to staying up through the day in hopes of catching him upon his return, but that often leaves her asleep at her desk. As of yet, no further hurdles have been leapt in their relationship.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Having taken up crafting very early on, shortly after ending her training at the Arcanists' Guild, Sabine has spent long years building a name for herself in Ul'dah's thriving market place. Primarily focusing on weaving and goldsmithing, Sabine has plied herself at all the guilds to at least garner some knowledge of each of them. She has a keen eye for detail, often planning and executing elaborate and intricate pieces of finery and is known for weaving a thin silver thread brocade into silks and felt. That aside, given her physique, she has very little talent for the heavier crafts such as the crafting of arms and armor and, to a lesser extent, carpentry and leatherworking.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Skill'''&lt;br /&gt;
:: '''Quality'''&lt;br /&gt;
:: '''Design'''&lt;br /&gt;
:: '''Detail'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Passion'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Alchemy:''' One of the three crafting guilds Sabine originally studied in, alchemy is something she succeeds at despite her general indifference to the skill. Boasting a robust knowledge of materials, compounds and reagents, she excels at brewing potions and the like, but her true love in alchemy lay with the knowledge of using glues and fixatives to bind books. Given her love of libraries and books in general, she has become incredibly adept at repairing and rebinding damaged tomes and this is what she studied most while at the Alchemists' Guild. In addition, Sabine is something of a scribe and is more than willing to copy out tomes for a fee.&lt;br /&gt;
&lt;br /&gt;
* '''Armorsmithing:''' Armorcraft was the last of two trades that Sabine began to study. Not thriving in the hard work of shaping heavy metal into armor, Sabine does not excel in the heat of the forge. Though she spent a fair amount of at Naldiq &amp;amp; Vymelli's and the Armorers' Guild, plying herself to the techniques that were taught there, she eventually ended her leaving with the guild prematurely. That being said, she did typically make moderate quality chain mail and smaller pieces of armor like gauntlets. This does not stop her from working on small things, it is just larger pieces that she has always had trouble with, especially plate mail.&lt;br /&gt;
&lt;br /&gt;
* '''Blacksmithing:''' By and far Sabine's worst craft, blacksmithing was alongside armorcraft as her last trade to study. Though she applied herself to the forge of the Blacksmiths' Guild with as much dedication as she showed in any other guild, blacksmithing required more physical strength than her body was inclined for. Though the small, delicate fixings of dressing up a hilt or a small dagger were something Sabine could handle, the act of pounding out a sword on the anvil left her nearly in tears with frustration... though she will never admit it. When it comes to wares at her store, sometimes she will outsource to Ganale to stock things like small arms at Saffron Commodities. &lt;br /&gt;
&lt;br /&gt;
* '''Botany:''' Preferring gardening to the harsh work of cutting trees, Sabine is fond of tending small plots of land. Something of a green thumb, she likes to experiment with cross breeding seedlings in hopes of coming out with new plants. When it does come to field work, she is more of a harvester than a woodswoman, preferring to harvest herbs, fruits and nuts for profit than to bother with cutting lumber. She keeps a small box garden in her shop in addition to a larger one outside in the yard beside it. Though typically [[Yurick Rozthan]] tends to the garden at the Oak Inn, Sabine can sometimes be seen poking around it.&lt;br /&gt;
&lt;br /&gt;
* '''Carpentry:''' Of all of the crafts that require heavier work, carpentry is by and far Sabine's favorite and best of that type. Though some of the heavier work daunts her skill set, she is not as incapable at woodcraft as she is at the fashioning of arms and armor. It is not uncommon to see her at her work desk carving a small piece of wood into a desk statue or hilt or some other such small trinket. Lately, the fact that she rents a room in Gridania at the Oak Inn often means she takes a visit to the Carpenters' Guild, where she sometimes helps teach youngsters how to whittle. The dagger she made for Ganale has a whittled handle in the shape of a falcon, given her belief that he watches over her the way a bird might.&lt;br /&gt;
&lt;br /&gt;
* '''Cooking:''' Something of a special case, training at the Culinarian's Guild in the Bismarck was almost something she forewent. Realizing she would have regretted that horribly, she finds she actually enjoys cooking immensely, finding it to be its own special form of alchemy and science. Though she is a fairly good cook, baking is where she excels, and she often offers free samples of her confections at Saffron Commodities. Having something of a sweet tooth herself, Pachoulili often has to stop her mistress from snacking on her own treats.&lt;br /&gt;
&lt;br /&gt;
* '''Fishing:''' Though one could make a joke about how odd it is for a miqo'te to dislike fishing, given the breed, Sabine doesn't dislike fishing so much as she finds it more of a idle pass time than something that one can make a profit off of. That did not stop her from visiting Limsa Lominsa's Fishers' Guild and signing up to learn the skill. Though she sees no viable means of funds from the skill, she does keep up with her knowledge in the area, if only to supply the odd recipe she wants to try that calls for a fish.&lt;br /&gt;
&lt;br /&gt;
* '''Goldsmithing:''' Where blacksmithing is Sabine's worst, the smithing of gold and the creation of jewels, jewelry and trinkets is Sabine's best. She can spend hours crafting a masterpiece that will fetch her a small fortune in Ul'dah's thriving noble class and society. By and far her favorite material to work with is silver, and she is fond of drawing silver wire so thin that it can be worked as thread. All of her own jewelry was crafted by her own hands, most of it is silver wire inlaid with gemstones, which are much of the common stock in her shop.&lt;br /&gt;
&lt;br /&gt;
* '''Leatherworking:''' Going somewhat hand-in-hand with love of weaving and sewing, leatherworking was one of the skills she enjoyed picking up. Though she did not get along with Geva of the Leatherworkers' Guild, sharing clashing personalities, Sabine's hand at working hide and tooling leather was steady and trained and Geva grudgingly came to admit that. Sabine specializes in clothing pieces, but she is not daunted when it comes to making leather armor, gladly making up for her lack of skill as a heavy armorer by fashioning light leather pieces for speedier warriors to wear.&lt;br /&gt;
&lt;br /&gt;
* '''Mining:''' Sabine is an ''awful'' miner. For anything related to this field, she usually turns to Ganale and usually pesters him to bring her raw gemstones and ores.&lt;br /&gt;
&lt;br /&gt;
* '''Weaving:''' Aside from making jewelry, working with cloth and weaving is Sabine's favorite skill. Having entered the Weavers' Guild at the same time that she entered that of the Goldsmiths', Sabine is often fond of combining the two trades into one. Her original profits for her shopfront were obtained when she began to weave thin silver wire into light brocade and patterns on expensive fabrics. One can often see her with a stitching circle, working on some small piece or another. Though her love of small trims and tidbits on garments is absolute, this does not stop her from crafting elaborate and large designs and pieces, and she willingly takes on large orders.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabien runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Ka'hi: The Belah'dian priestess who's soul slipped into the void after her practice of dark magics went awry. Sabine considers the woman an enemy even still, though she has long since been purged from her body. Ka'hi was vindictive and vicious and had wholly intended to purge Sabine from her own physical body and take it for her own devices.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... It WaS tHe MoSt GaRiSh RiNg! It OfFeNdS mE!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hrmp. Usually has her nose in a book, that one.&amp;quot; — ''Quicksand Barmaid''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot; — ''Fufucha Fucha''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's always got some kind of critter tagging along behind her. Sometimes it's one of those dratted wind-up contraptions. Other times it's a wayward songbird.&amp;quot; — ''Quicksand Patron''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I ''do'' love her, and as much as I wish there was something there, there are times she doesn't even give me the time of day. And perhaps that's for the best. She deserves better than a crippled, washed-up soldier who can't even do the job she hired him to.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Who? ...Ohhhhh! Yeah. I know her. See this necklace? She made it. I've never spent so much money on a trinket like this in my life, but Twelve strike me down if it doesn't help me store enough power to get off a spell beyond my capacity more often than not. Sometimes, when I visit Ul'dah, I drop by her Saffron shop to say hi and see if she's got any new books on magic.&amp;quot; — ''[[J'karu Rhome]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I'll say one thing, once she knows she can acquire something you want and once she knows she can charge you some coin for it, she'll give you the time of day and not a second before that happenstance. That's not to say she'll rob you penniless, she gives me a fair price every time I see her about my order and sometimes she'll cut me a fair deal. Which, by my eye, given the quality she delivers, justifies her prices. ...If not her attitude.&amp;quot; — ''[[Motoko Nakakami]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't know how she does it, but she grows some of the best produce out of that desert window box of hers... I know she's got a veritable horde of lalafell scurryin' about to help her, but I'm still not sure how she does it. No, I'm not sorry, Anders, don't look at me like that, you folk do scurry. &amp;quot; — ''[[Desert Nightingale]]''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Discovering crafting.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=E3BpYzmio-Y Grief]''&lt;br /&gt;
:: Artist: Yasunori Mitsuda&lt;br /&gt;
:: Origin: ''Chrono Cross''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Downward spiral...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=KgTdQGzlJZ8 Torn from the Heavens]''&lt;br /&gt;
:: Artist: Masayoshi Soken&lt;br /&gt;
:: Origin: ''Final Fantasy XIV''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Battle for the soul...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Sija8FrxP3w rtown5 (Σ Server Aerial City Fort Ouph)]''&lt;br /&gt;
:: Artist: Chikayo Fukuda&lt;br /&gt;
:: Origin: ''.hack//GAME''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Adventures with an ally...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is based on ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are based on the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/The_Song_of_the_Lioness The Song of the Lioness]'' series.&lt;br /&gt;
* Sabine's ability as a bookbinder is based on the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=65146</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=65146"/>
		<updated>2014-12-14T12:21:56Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Music */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon, 1550&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 27&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:SabineSMN.png|175px]][[File:SabineSCH.png|175px]][[File:SabineACN.png|175px]][[File:SabineARC.png|175px]][[File:SabineCNJ.png|175px]][[File:SabineTHM.png|175px]][[File:SabineCRP.png|175px]][[File:SabineBSM.png|175px]][[File:SabineARM.png|175px]][[File:SabineGSM.png|175px]][[File:SabineLTW.png|175px]][[File:SabineWVR.png|175px]][[File:SabineALC.png|175px]][[File:SabineCUL.png|175px]][[File:SabineSwimsuit.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening voidgates and summoning voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one [[Chris Ganale]]. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one [[Vervara Rozthan]] and one [[Ashiirra Azaria]], a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a voidsent possession.&lt;br /&gt;
&lt;br /&gt;
As it turned out, that individual was a rather well-placed member of a small noble house who had been missing for some time, and the resultant backlash saw the company discharging all of the individuals involved in an effort to save face, managing to catch a fair few innocents in the cross-fire at the same time. Unperturbed by this turn of events, Sabine moved on and moved her operations back Ul'dah, taking up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: [[Cain Lear]], [[Gunnbjorn Darkblade]] and [[Devilish Sarracenia]] among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage known as Ka'hi, who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. Ka'hi forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained Ka'hi down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
Recently, Sabine has taken to staying up through the day in hopes of catching him upon his return, but that often leaves her asleep at her desk. As of yet, no further hurdles have been leapt in their relationship.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Having taken up crafting very early on, shortly after ending her training at the Arcanists' Guild, Sabine has spent long years building a name for herself in Ul'dah's thriving market place. Primarily focusing on weaving and goldsmithing, Sabine has plied herself at all the guilds to at least garner some knowledge of each of them. She has a keen eye for detail, often planning and executing elaborate and intricate pieces of finery and is known for weaving a thin silver thread brocade into silks and felt. That aside, given her physique, she has very little talent for the heavier crafts such as the crafting of arms and armor and, to a lesser extent, carpentry and leatherworking.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Skill'''&lt;br /&gt;
:: '''Quality'''&lt;br /&gt;
:: '''Design'''&lt;br /&gt;
:: '''Detail'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Passion'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Alchemy:''' One of the three crafting guilds Sabine originally studied in, alchemy is something she succeeds at despite her general indifference to the skill. Boasting a robust knowledge of materials, compounds and reagents, she excels at brewing potions and the like, but her true love in alchemy lay with the knowledge of using glues and fixatives to bind books. Given her love of libraries and books in general, she has become incredibly adept at repairing and rebinding damaged tomes and this is what she studied most while at the Alchemists' Guild. In addition, Sabine is something of a scribe and is more than willing to copy out tomes for a fee.&lt;br /&gt;
&lt;br /&gt;
* '''Armorsmithing:''' Armorcraft was the last of two trades that Sabine began to study. Not thriving in the hard work of shaping heavy metal into armor, Sabine does not excel in the heat of the forge. Though she spent a fair amount of at Naldiq &amp;amp; Vymelli's and the Armorers' Guild, plying herself to the techniques that were taught there, she eventually ended her leaving with the guild prematurely. That being said, she did typically make moderate quality chain mail and smaller pieces of armor like gauntlets. This does not stop her from working on small things, it is just larger pieces that she has always had trouble with, especially plate mail.&lt;br /&gt;
&lt;br /&gt;
* '''Blacksmithing:''' By and far Sabine's worst craft, blacksmithing was alongside armorcraft as her last trade to study. Though she applied herself to the forge of the Blacksmiths' Guild with as much dedication as she showed in any other guild, blacksmithing required more physical strength than her body was inclined for. Though the small, delicate fixings of dressing up a hilt or a small dagger were something Sabine could handle, the act of pounding out a sword on the anvil left her nearly in tears with frustration... though she will never admit it. When it comes to wares at her store, sometimes she will outsource to Ganale to stock things like small arms at Saffron Commodities. &lt;br /&gt;
&lt;br /&gt;
* '''Botany:''' Preferring gardening to the harsh work of cutting trees, Sabine is fond of tending small plots of land. Something of a green thumb, she likes to experiment with cross breeding seedlings in hopes of coming out with new plants. When it does come to field work, she is more of a harvester than a woodswoman, preferring to harvest herbs, fruits and nuts for profit than to bother with cutting lumber. She keeps a small box garden in her shop in addition to a larger one outside in the yard beside it. Though typically [[Yurick Rozthan]] tends to the garden at the Oak Inn, Sabine can sometimes be seen poking around it.&lt;br /&gt;
&lt;br /&gt;
* '''Carpentry:''' Of all of the crafts that require heavier work, carpentry is by and far Sabine's favorite and best of that type. Though some of the heavier work daunts her skill set, she is not as incapable at woodcraft as she is at the fashioning of arms and armor. It is not uncommon to see her at her work desk carving a small piece of wood into a desk statue or hilt or some other such small trinket. Lately, the fact that she rents a room in Gridania at the Oak Inn often means she takes a visit to the Carpenters' Guild, where she sometimes helps teach youngsters how to whittle. The dagger she made for Ganale has a whittled handle in the shape of a falcon, given her belief that he watches over her the way a bird might.&lt;br /&gt;
&lt;br /&gt;
* '''Cooking:''' Something of a special case, training at the Culinarian's Guild in the Bismarck was almost something she forewent. Realizing she would have regretted that horribly, she finds she actually enjoys cooking immensely, finding it to be its own special form of alchemy and science. Though she is a fairly good cook, baking is where she excels, and she often offers free samples of her confections at Saffron Commodities. Having something of a sweet tooth herself, Pachoulili often has to stop her mistress from snacking on her own treats.&lt;br /&gt;
&lt;br /&gt;
* '''Fishing:''' Though one could make a joke about how odd it is for a miqo'te to dislike fishing, given the breed, Sabine doesn't dislike fishing so much as she finds it more of a idle pass time than something that one can make a profit off of. That did not stop her from visiting Limsa Lominsa's Fishers' Guild and signing up to learn the skill. Though she sees no viable means of funds from the skill, she does keep up with her knowledge in the area, if only to supply the odd recipe she wants to try that calls for a fish.&lt;br /&gt;
&lt;br /&gt;
* '''Goldsmithing:''' Where blacksmithing is Sabine's worst, the smithing of gold and the creation of jewels, jewelry and trinkets is Sabine's best. She can spend hours crafting a masterpiece that will fetch her a small fortune in Ul'dah's thriving noble class and society. By and far her favorite material to work with is silver, and she is fond of drawing silver wire so thin that it can be worked as thread. All of her own jewelry was crafted by her own hands, most of it is silver wire inlaid with gemstones, which are much of the common stock in her shop.&lt;br /&gt;
&lt;br /&gt;
* '''Leatherworking:''' Going somewhat hand-in-hand with love of weaving and sewing, leatherworking was one of the skills she enjoyed picking up. Though she did not get along with Geva of the Leatherworkers' Guild, sharing clashing personalities, Sabine's hand at working hide and tooling leather was steady and trained and Geva grudgingly came to admit that. Sabine specializes in clothing pieces, but she is not daunted when it comes to making leather armor, gladly making up for her lack of skill as a heavy armorer by fashioning light leather pieces for speedier warriors to wear.&lt;br /&gt;
&lt;br /&gt;
* '''Mining:''' Sabine is an ''awful'' miner. For anything related to this field, she usually turns to Ganale and usually pesters him to bring her raw gemstones and ores.&lt;br /&gt;
&lt;br /&gt;
* '''Weaving:''' Aside from making jewelry, working with cloth and weaving is Sabine's favorite skill. Having entered the Weavers' Guild at the same time that she entered that of the Goldsmiths', Sabine is often fond of combining the two trades into one. Her original profits for her shopfront were obtained when she began to weave thin silver wire into light brocade and patterns on expensive fabrics. One can often see her with a stitching circle, working on some small piece or another. Though her love of small trims and tidbits on garments is absolute, this does not stop her from crafting elaborate and large designs and pieces, and she willingly takes on large orders.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabien runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Ka'hi: The Belah'dian priestess who's soul slipped into the void after her practice of dark magics went awry. Sabine considers the woman an enemy even still, though she has long since been purged form her body. Ka'hi was vindictive and vicious and had wholly intended to purge Sabine from her own physical body and take it for her own devices.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... It WaS tHe MoSt GaRiSh RiNg! It OfFeNdS mE!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hrmp. Usually has her nose in a book, that one.&amp;quot; — ''Quicksand Barmaid''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot; — ''Fufucha Fucha''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's always got some kind of critter tagging along behind her. Sometimes it's one of those dratted wind-up contraptions. Other times it's a wayward songbird.&amp;quot; — ''Quicksand Patron''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I ''do'' love her, and as much as I wish there was something there, there are times she doesn't even give me the time of day. And perhaps that's for the best. She deserves better than a crippled, washed-up soldier who can't even do the job she hired him to.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Who? ...Ohhhhh! Yeah. I know her. See this necklace? She made it. I've never spent so much money on a trinket like this in my life, but Twelve strike me down if it doesn't help me store enough power to get off a spell beyond my capacity more often than not. Sometimes, when I visit Ul'dah, I drop by her Saffron shop to say hi and see if she's got any new books on magic.&amp;quot; — ''[[J'karu Rhome]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I'll say one thing, once she knows she can acquire something you want and once she knows she can charge you some coin for it, she'll give you the time of day and not a second before that happenstance. That's not to say she'll rob you penniless, she gives me a fair price every time I see her about my order and sometimes she'll cut me a fair deal. Which, by my eye, given the quality she delivers, justifies her prices. ...If not her attitude.&amp;quot; — ''[[Motoko Nakakami]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't know how she does it, but she grows some of the best produce out of that desert window box of hers... I know she's got a veritable horde of lalafell scurryin' about to help her, but I'm still not sure how she does it. No, I'm not sorry, Anders, don't look at me like that, you folk do scurry. &amp;quot; — ''[[Desert Nightingale]]''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Discovering crafting.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=E3BpYzmio-Y Grief]''&lt;br /&gt;
:: Artist: Yasunori Mitsuda&lt;br /&gt;
:: Origin: ''Chrono Cross''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Downward spiral...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=KgTdQGzlJZ8 Torn from the Heavens]''&lt;br /&gt;
:: Artist: Masayoshi Soken&lt;br /&gt;
:: Origin: ''Final Fantasy XIV''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Battle for the soul...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Sija8FrxP3w rtown5 (Σ Server Aerial City Fort Ouph)]''&lt;br /&gt;
:: Artist: Chikayo Fukuda&lt;br /&gt;
:: Origin: ''.hack//GAME''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Adventures with an ally...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is based on ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are based on the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/The_Song_of_the_Lioness The Song of the Lioness]'' series.&lt;br /&gt;
* Sabine's ability as a bookbinder is based on the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Maresia_Byalan&amp;diff=65145</id>
		<title>Maresia Byalan</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Maresia_Byalan&amp;diff=65145"/>
		<updated>2014-12-14T12:16:15Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Maresia Byalan&lt;br /&gt;
| image = MaresiaProfile.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Maresia weeping openly before Cresnoble.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = &lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Byalan, Thavnair&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 12th Sun of the 1st Astral Moon&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = ?&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Nymeia, the Spinner]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = &lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=EP8rHcQaPyI Separation]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Maresia Byalan''', full name '''Sayyida Maresia bint Hamid ibn Mairizk al-Byalan al-Thavnair''', is an oddity in the realm of Eorzea. Hailing from the near eastern nation of Thavnair, she was recently thrown into the turmoil of losing her family and home to betrayal... and also being thrown into the Void on top of it all. Currently, she tags along behind [[L'dran Cresnoble]], the first person to show her any kindness in Eorzea.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cresnoble&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Robes or long-sleeved clothing&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Bells &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt;  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' &lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Arcane Magic:'''&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[L'dran Cresnoble]]:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; (Vizier):&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=EP8rHcQaPyI Separation]''&lt;br /&gt;
:: Artist: Nate Combs&lt;br /&gt;
:: Origin: ''Separation''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=li5imMCOJ4A Watery Grave]''&lt;br /&gt;
:: Artist: soundTeMP&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A lost kingdom...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lore Adherence==&lt;br /&gt;
''Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. While an effort was made to craft lore that was vague enough and would believably fit into an Near Eastern-themed country such as Thavnair, it was done so with the knowledge that some things would possibly need to be adjusted down the road as Square Enix inevitably fills in the gaps that were taken advantage of. This section exists as a running list of things that were updated to reflect emerging and evolving lore concerning Thavnair.''&lt;br /&gt;
&lt;br /&gt;
* Nothing here yet!&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=65144</id>
		<title>Teletha Testarossa</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=65144"/>
		<updated>2014-12-14T12:14:06Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Teletha Testarossa&lt;br /&gt;
| image = Tessa.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Tessa shortly after arriving in Gridania.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Garlemald&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Garlemald&lt;br /&gt;
| stat_2 = Nameday &lt;br /&gt;
| stat_2_value = 1559&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 18&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Llymlaen, the Navigator]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Captain&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Teletha Testarossa''', or as she prefers to be called, '''Tessa''', originally grew up in the Garlean Empire. Then known as '''Teletha nan Terezia''', she fled the country very recently, shortly after the Eorzeans defeated Ultima Weapon, using the event as a distraction to steal the prototype airship, ''Tuatha de Danaan''. She is a wanted criminal in Garlemald for the crime and this fact has caused a bounty to be posted in Eorzea via Garlean plants and moles for her capture. Tessa currently resides in the Black Shroud some days north of Gridania.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Teletha is the second generation child of what was originally a conscripted family from one of Garlemald's conquests a number of years before they considered attacking Eorzea. Originally stemming from Adelaide Terezia's, Tessa's great-grandmother, conscription, the family established themselves as well meaning and loyal to the Garlean Empire shortly after the conquest of Adelaide's homeland. A fair minded youth of her old homeland, Adelaide was keen sighted and could see a losing battle when she was faced with one. As such, she accepted her new lot in life and took her forced enlistment in Garlemald in stride, quickly forming her person to fit her adopted homeland and took up arms willingly for the Empire.&lt;br /&gt;
&lt;br /&gt;
Most of the family's standing, however, was due to Adelaide being the mistress to Magnus sas Seneca in her later life. Though her great-grandmother's partner never did much more than the coital with his kept woman, it did serve to influence Teletha's family's standing, as the bastards produced by their coupling took on a more Garlean appearance and as the Terezia family began to fit into the culture. The Terezia line was born from that point with predominantly white or silver hair colors and light eyes, though they did not inherit the third eye of a pure Garlean. On the offhand, Adelaide's involvement with Magnus also became something of a plague upon the Terezia line, as not did Adelaide's surname become the family name due to the inability for her and her children to take his name, but her being a mistress became something of a whispered-behind-the-back slight. Calling the women of the Terzeia family whore was not uncommon, whether they were married in or not. Only the Terezia family line's penchant for producing smart minds and capable fighters saved them from being a continuous scandal.&lt;br /&gt;
&lt;br /&gt;
By the time Teletha was born, this family history had become but a stoked fire, still something of a dark mark, but not enough that the general populace considered them in an ill light. Born in 1559 with a twin brother, Leonicus, Teletha and her brother exhibited above-average intelligence from even a young age and was both were quickly scouted as two who would be viable technicians or engineers. This observation became doubly true when both Teletha and Leonicus showed great aptitude with working with magitek. As such, both siblings were entered into a rigorous schooling alongside other youths. Much of the twins' schooling was in part due to the exodus of a number of Garlean engineers following the Bozja Incident, Cid nan Garlond among them. Though Teletha was only three at the time, the loss of a number of the Empire's brightest left a gap to be filled and called for the Empire to seek out new engineers and young hopefuls whom could be trained to the same caliber as what had been lost. This cause and effect greatly increased the strain and workloads placed upon those entering programs of study, often causing a discrepancy between age and material taught.&lt;br /&gt;
&lt;br /&gt;
Though Teletha was outshone by her brother, Leonicus, she was no slouch, proving at an early age that she was just as capable of understand and executing complicate schematics and magitek designs as those around her, despite being graded as less ambitious than her brother. As per usual, most of the designs and principles taught in these classes pertained to military, given Garlemald's tendency to develop for their armies first, and their civil sectors second. The Terezia twins showed perseverance and dedication and were two of a number of young hopefuls thought to be among the best of a new generation of engineers.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
When Teletha was ten, her and her brother were handed over to a senior engineer, Lucien nan Creta, whom was thirty-seven at the time, and his wife Caecillia. Spending much of their time with the older man, the twins began to learn much of their more practical design applications from him. For a number of years, they trained under Lucien, often accompanying him to workshops and aiding him with designs. Teletha and Leonicus were both with Lucien when the Calamity occurred, though Tessa was as far removed from Eorzea's issues, seeing as she was only thirteen at the time and quite far from where the moon fell and shattered. As it were, though, the fall of Bahamut's prison was the cause for Garlemald's second retreat from the Eorzean realm as they turned homeward once more. Lucien himself began to work on a new prototype of magitek reaper in hopes that someday it would serve his country to reclaim the Eorzean front they so desperately wanted to assimilate.&lt;br /&gt;
&lt;br /&gt;
===First Projects===&lt;br /&gt;
Given Lucien's focus in weaponry and arms, that became what the twins were most adept at designing. As young as fourteen, the two began to establish a name for themselves amongst the engineering crowds, turning out theoretical designs of magitek weaponry unlike what Garlemald had. It was then that a change came over Teletha's life. Leonicus's designs quickly became classified and gathered up by the Imperial Shadows and the boy was removed from Lucien nan Creta's care. To Tessa's best knowledge, Leonicus was taken to work closely the shadows to develop technology in-line with their needs. Given Leonicus's penchant for designing small arms and devices most useful to those in the subterfuge field, this was the most likely explanation. Disheartened by the loss of her brother's company, Teletha's bond with Lucien and his wife Caecillia grew to fill the gap left behind, and the girl began to think of them almost as family.&lt;br /&gt;
&lt;br /&gt;
Tessa's strengths as an engineer began to emerge as she matured into a young woman. Primarily her best ideas and designs seemed to be aircraft and devices designed shield against aetheric energy. For countless hours she began to sequester herself away in her room, working on some airship here or some shielding generator there. She became a common fixture around the Creta estate as she years went on and as her apprenticeship with Lucien continued. Small and silent, many conversations passed Teletha's ears when she would sit in a corner and sketch an idea. Of the most interesting to her were those told by a friend of Lucien's, Striking Falcon. An officer in the Imperial Shadows, Falcon often shared evening meals with the Creta family, telling tales in a drunken rapport about his conquests and feats in Ala Mhigo during its seizing. Having initially never understood why Falcon was friends with her guardian, Teletha looked past this when Falcon began to mention new technology entering the Shadow's hands from an up and coming engineer they'd taken in. Deducing this was her brother, Teletha was pleased to have found some form of contact with her sibling, even indirectly.&lt;br /&gt;
&lt;br /&gt;
At least reaching the final year of her apprenticeship with Lucien, Tessa entered the engineering team as a full fledged and vetted designer, despite her age. She was well beyond a number of those who had been in the same training she and her brother had entered. Nevertheless, she quickly delved into work for the good of the Empire, crafting designs and weaponry and putting it through rigorous tests with her co-engineers. Coincidentally, she ended up working with the same engineering corp as Lucien.&lt;br /&gt;
&lt;br /&gt;
By her sixteenth year, Teletha began to work closely with Lucien and a team of engineers on a prototype of small fighter craft based on an advanced design Teletha had created and Lucien had vetted. For&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Magitek&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Gridania&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ixali&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Suppressing combat tactically.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; ...Biceps&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Racism&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Tinkering with machines.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' &lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Lances:'''&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garon Crayson]]: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Lucien nan Creta: One of Tessa's former co-engineers, she is not fond of the man. Though they were once on good terms and worked on a fair deal of projects together, when the man's dark secrets were brought to light, it did nothing to endear him to her further. Dark talk of a man taking advantage of captured and conscripted women from conquered lands will turn Tessa's attention away from someone in a heartbeat. Coincedentally, Lucien was one of those to sign on to the retrieval team in charge of recapturing Tessa and the ''Tuatha de Danaan''. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Striking Falcon: The leader of the retrieval team into Eorzea that was searching for the wayward Tessa, Striking Falcon was long ago conscripted into the Eorzean military and long ago found he enjoyed the kind of life the Empire had to offer. Though Tessa never knew him well, she was never fond of him. He oft told tales of his time served during the attacks on Ala Mhigo, taking pride in his deeds.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=IXOEZ3K9iLU Spark]''&lt;br /&gt;
:: Artist: Johan Skugge &amp;amp; Jukka Rintamäki&lt;br /&gt;
:: Origin: ''Battlefield 3''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Stealing an airship...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=9aRlxHtB0pg Awake and Alive]''&lt;br /&gt;
:: Artist: Skillet&lt;br /&gt;
:: Origin: ''Awake''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: ???&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=sXnBtb_GToM Tuatha de Danaan]''&lt;br /&gt;
:: Artist: Toshihiko Sahashi&lt;br /&gt;
:: Origin: ''Full Metal Panic!''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Piloting the ''Tuatha de Danaan''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A precarious youth.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The name of the Ixal tribe that Tessa befriends is a reference to huroks, the mythical species from ''[http://en.wikipedia.org/wiki/The_Immortals_%28series%29 The Immortals]'' series.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Full Metal Panic!'' character Tessa Testarossa. I do not own the aforementioned work. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Full Metal Panic!.''&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Motoko_Nakakami&amp;diff=65143</id>
		<title>Motoko Nakakami</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Motoko_Nakakami&amp;diff=65143"/>
		<updated>2014-12-14T12:12:51Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Motoko Nakakami&lt;br /&gt;
| image = Motoko.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Motoko in Doma before the occupation.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Doma&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Doman&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Hinata, Doma&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 1st Sun of the 6th Umbral Moon, 1553&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 24&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Halone, the Fury]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Swordswoman&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=uK2hwIAvmdA The Gensokyo the Gods Loved]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Principled, ethical and tolerant, she was brought up to follow traditional Doman morals of the warrior class; meaning to follow obligation, politeness and duty. As a result, she was somewhat naive to the &amp;quot;ways of the world&amp;quot; in her youth and is sometimes confused or irritated by the mannerisms and attitudes of other people her age that might strike her as air-headed or frivolous, when it in truth is simply people taking a break from their personal disciplines. Moving to Eorzea has broken her of this somewhat, thankfully, but things she perceives as people shirking their duties or laziness still sets her off.&lt;br /&gt;
&lt;br /&gt;
Although her upbringing is ingrained, she remains open to new experiences and willfully participates in Eorzean things, in particular fighting styles. Usually seen practicing and/or honing her martial techniques, she is, due to her serious nature, often seen as the moral or principled backbone of whatever group she partakes in. Motoko has not stopped to rest since moving to Eorzea, simply trying to absorb information and knowledge of fighting from the realm at a rate that one might call borderline self-destructive. If there is any inkling in her own mind that she is using training as a means to distract herself from the tragedy of her past, she does not show it or know it.&lt;br /&gt;
&lt;br /&gt;
The woman is not without humor, though, often sharing jibing contests with her husbands and close friends. Usually, she loses these battles of wit, but short of a very quick tantrum that she is swift to turn around from, she does not hold a grudge against her allies and companions. Motoko's anger is saved for her enemies and she bears a feverish anger towards the Garlean Empire and its inhabitants that transcends her husband's. She is quick to scorn mention of the civilization and, upon sight, is wont to attack and aim to kill anyone who names themselves a national or ally of the Empire.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
''Note: Motoko’s appearance is tentative at the moment, pending the reveal of Yugiri’s race and appearance and a possible resulting Fantasia.''&lt;br /&gt;
&lt;br /&gt;
Standing five fulms and ten ilms tall, Motoko is rather tall for a Doman and stands just a few ilms shorter than her husband. She bears black hair that is a well known trait of her race, and she has it styled long, falling to her shoulders. Her bangs are cut straight above her olive colored eyes and earlocks are sheared as well, though she has since allowed those bits of hair to grow out in a fringe since coming to Eorzea. Sometimes, though rarely, she pulls it back into a ponytail. The girl has strong shoulders and womanly hips and what could be considered an ample posterior and middling sized assets. She is well built due to her training and has no other physical markings of any kind, piercing, tattoo or otherwise. &lt;br /&gt;
&lt;br /&gt;
Typically, Motoko's appearance and clothing resembles that of traditional Doman attire, often she is seen wearing ''gi'' and ''hakama'', and it is general this that she wears when she is at her new home in the Lavender Beds. Other than that, she will wear clothing appropriate for the weapon she chooses to wield for the day or the task at hand. Mobile, light clothing for when she prefers hand-to-hand, steel armor and plate for when she prefers sword and board, scale mail for when she wields a lance and typical Lominsan marauder's garb for when she favors the axe.&lt;br /&gt;
&lt;br /&gt;
That aside, it should be mentioned she is ''never'' seen without her katana, either at her hip or on her back when she needs to be more mobile.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MotokoMNK.png|&lt;br /&gt;
File:MotokoNIN.png|&lt;br /&gt;
File:MotokoPLD.png|&lt;br /&gt;
File:MotokoWAR.png|&lt;br /&gt;
File:MotokoCNJ.png|&lt;br /&gt;
File:MotokoGLD.png|&lt;br /&gt;
File:MotokoMRD.png|&lt;br /&gt;
File:MotokoPGL.png|&lt;br /&gt;
File:MotokoROG.png|&lt;br /&gt;
File:MotokoSwimsuit.png|&lt;br /&gt;
File:MotokoFormalArmor.png|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born in a Doman village called Hinata, Motoko Aoyama was raised from day one to be dutiful and respect tradition and honor above all things. Born into the Aoyama clan as the second daughter, she was driven even in youth to partake and train in the sword discipline native and originating from Hinata, ''Shinmei-ryū''. A sword arts born from and passed down by the Aoyama family, it was well known through the region as a divine art and ''Shinmei-ryū'' practitioners were often called upon all across Doma to act as exorcists and defenders against Voidsent.&lt;br /&gt;
&lt;br /&gt;
Motoko was inspired as a youngster by her older sister, Tsuruko, a senior by ten winters and the current heiress of the school, to become one of the renown warriors of the ''Shinmei-ryū'' school. As a potential heiress to the swordsmanship school, she was trained as a practitioner from the time she was able to hold a wooden sword. Beginning in her early childhood, and throughout her life, Motoko would idolize her older sister, viewing her as the personification of the life she should lead, much to Tsuruko's consternation, who always wanted Motoko to live her own life for her own happiness. At the age of five, she was introduced to a boy her age, Seno Nakakami, whom was sent to the school by his family to follow in the footsteps of the men of his clan and learn the ''Shinmei-ryū'' style. The two swiftly became inseparable, and, when not training, often ran amok pulling pranks and doing as children are wont to do. &lt;br /&gt;
&lt;br /&gt;
Some seasons later, upon Seno's eighth birthday, another youngster was brought to the dojo even though she was only three, two years before the entry age of five. A Doman by heritage and birth, the girl's family had allowed an Eorzean miqo'te to marry into the bloodline. Though the girl, Setsuna Sakurazaki, was more Doman hyur than miqo'te, the dominate traits of the feline race showed through even generations later, giving Setsuna the cat-like ears, tail and eyes of a proper miqo'te. This caused no small amount of scorn amongst some of the students at the school, but Seno and Motoko were quick to take the younger girl under their wings, sheltering her and shortly becoming her friend.&lt;br /&gt;
&lt;br /&gt;
===Heritage and Marriage===&lt;br /&gt;
Around the time Motoko turned fourteen, Tsuruko declared her intent to step down as leader of the school. This caused Motoko no small amount of stress, having never planned to inherit the school and having always believed and idolized Tsuruko as the perfect ''Shinmei-ryū'' warrior and teacher and having always thought it was her place to be behind her sister. It is partly believed that Tsuruko stepped down due to marrying her husband, wanting a more calming life and as a means to make her sister realize herself as a fine warrior, but regardless of the reason, Motoko fled Hinata and went into hiding, running from what was to become her inheritance.&lt;br /&gt;
&lt;br /&gt;
Becoming something of a hermit, she spent a season at a remote inn in the mountains before Seno managed to track her down. Explaining her fears to her closest friend, Seno agreed to stay with her at the inn while Motoko worked out her worries and doubts about taking over the school. Seasons would pass and the two would continue their training in the chill of the Doman mountains. Seno at least kept regular correspondence with Tsuruko back in Hinata, assuring the woman of her sisters continued diligence and safety. Eventually, around the time of her sixteenth birthday, Motoko believed in herself enough as a person and warrior to accept Tsuruko stepping down as leader. Returning home, she formally apologized to her sister and declared herself willing to accept inheriting the dojo. &lt;br /&gt;
&lt;br /&gt;
Tsuruko declares that she will accept Motoko's ascension as master of the dojo and apology for running away from her duties under one condition: that she best her in a duel. The heated combat that ensued was a duel that not many at the school that day would ever forget. Especially the local carpenters who had to replace the eastern wing's hallway. Never the less, it ended with Motoko standing victorious and Tsuruko declared that when Motoko's training was done, she would be heiress to the ''Shinmei-ryū'' school. The sisters embraced, Tsuruko pleased to have found her little sister had grown into her heritage. Nevertheless, Tsuruko acts as interim leader while Motoko continues to complete her training.&lt;br /&gt;
&lt;br /&gt;
In the spring the following year, shortly after turning seventeen, Seno declared his affections to Motoko. Initially taken aback by the abruptness, the Motoko smiled and leaned over to rest her forehead against Seno's, informing him that his feelings were mutual. With that and after all the necessary preparations, the childhood friends married in late spring to all around glee in the school. Motoko, per tradition and unlike her sister, took Seno's last name as her own. In winter when Motoko turned eighteen, Tsuruko formally stepped down when her sister finished her schooling in the sword discipline and Motoko stepped up as leader of the ''Shinmei-ryū'' dojo and discipline. Almost immediately, Motoko took Setsuna Sakurazaki, then thirteen, as her personal page and student. Despite misgivings from many in the school about the girl's heritage, Setsuna swiftly began to prove to everyone how diligent she was and people in the discipline began to gloss over her muddled blood.&lt;br /&gt;
&lt;br /&gt;
For many of the following seasons, the dojo and Motoko lead a pleasant life... but the turn of the era would come for Doma in Motoko's twenty-second year...&lt;br /&gt;
&lt;br /&gt;
===Occupation and Revolt===&lt;br /&gt;
As many are aware, the Garlean Empire strives to conquer other lands and bring them into the fold... and Doma was no exception to this rule. Though the Domans believed their borders well defended from the threat of occupation, as if a flood of terror in the middle of night, the occupation happened anyways. In full, this is due to the leader of a clan of trusted ''shinobi'', a man known as Gekkai Sharpeyes, selling secrets and information to the Garlean Empire. No small amount of Domans die in the initial fighting, be they disciples of the sword, ''Shinmei-ryū'' practitioners, ''shinobi'', or simply civilians caught in the cross fire. Nevertheless, the country is allowed to survive and persist after total domination and control is established by their Garlean invaders, taking Doma as a subjugate state under its rule. In turn, the ''shinobi'' declare Kasaru Redbeak the traitor due to misunderstanding and Oboro Moonrise and with a small group of ''shinobi'' leave Doma to pursue him.&lt;br /&gt;
&lt;br /&gt;
As summer faded into fall, four months after Gekkai's betrayal and shortly after Motoko's twenty-third year, a coalition of Doman warriors, those of the ''Shinmei-ryū'' school included, plans and executed a revolt against their Garlean occupiers. In part, they planned this revolt to coincide with the growing tension concerning the Garlean succession, in hopes that such tension would fragment Garlemald's attempts to reclaim the country... It was not to be, however, as the Domans underestimated Garlemald's ability to hold onto their claimed assets. This begins Garlemald's act of wiping out the Domans to the last man as retribution for their uprising.&lt;br /&gt;
&lt;br /&gt;
Despite this, the warriors of Doma stand against the oncoming storm. Among the first forces to attack and lead the front lines are the ''Shinmei-ryū'' warriors. The Domans are successful in taking out many established occupiers... and the Garleans initial organized infantry falls easily to the ''Shinmei-ryū'' and other forces in Doma. This is primarily in part due to well planned strikes and bottle-necking techniques, but the good fortune would not last for the Domans... It quickly becomes clear how outclassed the Doman's are when Garlemald musters and organizes a large force to utter decimate the country, displeased with the revolt in its entirety and the few victories Doma has been able to achieve. As a large Magitek force mounts to crush the smaller country, the ''Shinmei-ryū'' cavalry organizes to stand against them despite all odds.&lt;br /&gt;
&lt;br /&gt;
It is at this time, before the field of battle, that Tsuruko renders Motoko unconscious and orders Seno to flee. It is the reasoning of the elder warrior that on that day, all of the practitioners of ''Shinmei-ryū'' will die. Tsuruko sees no favorable outcome and has even heard that the Lady Yugiri and her entourage were planning an exodus should the straits become dire. Tsuruko believes that the school must be preserved and she refuses to see her sister die, so she sends Seno away, bidding him take her sister and act as a scout in lands where fleeing Domans might live. Despite misgivings, Seno rides from their homeland, fleeing with Motoko and Setsuna overland to the coast.&lt;br /&gt;
&lt;br /&gt;
Motoko awoke some time after, furious with both Seno and Setsuna, it is by no small feat that they keep the woman from rushing to her sister's side. Subduing the woman, both her husband and the miqo'te manage to talk, drag and coerce her onto a fleeing vessel bound for anywhere but Doma. Motoko swiftly grew enraged and depressed all in one fell swoop as the ship left harbor and broke down into Seno's arms. For the entirety of the voyage, the woman was an emotional void, barely eating. For all his worth, Seno comforted his partner. Though he could never know what she was going through, having been forced to survive by her sister when she had been just as willing to lay her life on line for her home, he could understand to a degree... after all, he knew not if his own family had survived.&lt;br /&gt;
&lt;br /&gt;
After some time at sea, the ship docked at Radz-at-Han in Thavnair, the island nation founded by a number of merchant houses. For a month, Motoko, Seno and Setsuna got by on the island, searching it for others that might have fled. Motoko began to recover some of her liveliness, but Seno and Setsuna continued to keep a watchful eye on the woman. Though their time on the island was short, they were able to procure many supplies from the merchant conglomerate. Quite a few of them were Doman in origin, though the trio paid a pretty penny for the things, they wiped out a number of merchant stalls worth of their Doman goods, hoping to use them as a means to make wherever they settled feel like home. Then, after that short month, the trio brokered passage on another vessel and headed to Eorzea, hoping that they might find their kinsmen there.&lt;br /&gt;
&lt;br /&gt;
===Eorzea===&lt;br /&gt;
After a time at sea, the couple and their page arrived in Limsa Lominsa. This arrival would find Motoko still livid with Seno somewhat, having shifted from depression to ferocity and frustration with both her husband and with Setsuna. It has certainly not made for an easy voyage from Thavnair. Hoping to make a fresh start, the flavor and spirit of the new land they arrived in began to soften Motoko, though, and she threw herself into exploring new martial styles, if only as a distraction from what had been left behind... and what had been lost.&lt;br /&gt;
&lt;br /&gt;
Hoping to find refugees or fellow kinsmen, the trio began to travel the realm, exploring first Limsa Lominsa and then taking a  ferry to the mainland, where they began to familiarize themselves with Ul'dah. Immediantly taking a liking to the militant and disciplined structure of the Immortal Flames, Motoko and Seno enlisted in the Grand Company. Though diligent, they kept a low profile, rising only so far enough in rank as to secure themselves a pair of chocobo to better travel the realm. Motoko named their newly acquired horse-birds after Tsuruko's pet cranes, naming her yellow one Shippu and Seno's dark-violet one Hayate.&lt;br /&gt;
&lt;br /&gt;
For some turns of the moon, Motoko and Seno familiarized themselves with the land. Among those styles and guilds she studied under, Motoko her name at the Maurauders' Guild in Limsa Lominsa, the Lancers' Guild in Gridania, and the Gladiators' Guild in Ul'dah, having become fascinated with combat involving axes and Eorzean swords. Her time in Ul'dah and with the Flames also gave her a proximity to the Sultansworn and, while she never considered joining them, she did attend a fair few training sessions with the paladins in an attempt to integrate their skills with her own. As such, she put her name in with the Conjurers' Guild in an attempt to adhere to some of the paladin's doctrines, but she was quick to drop her interest in learning conjury and magic, not finding it to her liking.&lt;br /&gt;
&lt;br /&gt;
She and Seno also trained under a monk named Shanna Swiftgrace. They met the woman during a night at the Quicksand, where Shanna was drinking a roegadyn feet taller than her under a table. Finding the woman to be amicable and easily falling into conversation with her, they learned that Shanna had fled Ala Mhigo's decimation by Garlemald shortly after its conquest. When the Ala Mhigan learned what Motoko and Seno's goals were for the time being, she suggested that she pass on some of the martial arts of Ala Mhigo to the two. Thus, Seno and Motoko began picking up the tricks and tools employed by the Ala Mhigans and adding them to their prior knowledge of hand-to-hand combat. In the process, they ended up putting their names in the Pugilists' Guild as well. &lt;br /&gt;
&lt;br /&gt;
As the seasons changed, it was by chance and happenstance that Motoko and Seno heard of Domans in Wineport. Leaving Ul'dah to investigate, the trio ended up discovering Oboro Moonrise and his group attempting to hunt down Kasaru Redbeak, having tracked the traitor overland from Doma. Aiding Oboro over the course of a month, the group unravels the plot of Gekkai, learning that he is responsible for Doma's initial occupation. Together, they slay the man in a viscous blow of justice, taking revenge on the man who fed Garlemald the information necessary for the Empire to take Doma in conquest.&lt;br /&gt;
&lt;br /&gt;
At this time, seven months after Motoko and Seno arrived in Eorzea, the Scions of the Seventh Dawn eradicated the Ultima Weapon and Operation Archon came to pass. Unbeknownst to Motoko and Seno, Yugiri and the remaining Domans flee a broken homeland, after some time of struggle against the Garleans left Doma utterly destroyed.&lt;br /&gt;
&lt;br /&gt;
===A New Life===&lt;br /&gt;
* Two months after Ultima Weapon falls, Yugiri and her Domans arrive in Vesper Bay and the events of her trying to secure a new homestead for the refugees begin. Though the Syndicate blocks Ul'dah from offering aid, Seno and Motoko reunite with their fellow countrymen and join them in Mor Dhona to begin what they hope are their new lives. At this time, the first new student of ''Shinmei-ryū'' was initiated, as one of the refugees, Kotomi Katakura, expressed interest and decided to learn under Motoko and Seno.&lt;br /&gt;
&lt;br /&gt;
* Motoko and Seno, by no small amount of effort, secure enough funds to purchase a homestead in the Lavender Beds, where they turn the landing of the house into a training room, hoping to find other souls willing to learn the way of their swordsmanship. &lt;br /&gt;
&lt;br /&gt;
* Becomes acquainted with Gunnbjorn Darkblade, Ashiira Azaria, Ariilyn Azaria, Devilish Sarrencia and Clouse Sydonis after visiting the [[Oak Inn &amp;amp; Tavern|Oak Inn]] upon learning it is just at the bottom of the hill from their newly established dojo.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honor &amp;amp; justice&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Skilled warriors&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Training and learning new combat styles.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Rain&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Garleans &amp;amp; the Garlean Empire&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Traitors&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Turtles&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Kendo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Writing classical Doman poetry.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Koi-koi, a Doman card game.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Mah-ziang, a game played in Radz-at-Han. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Eorzean literature&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Crumpets, muffins &amp;amp; mulled and green teas&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Cranes &amp;amp; chocobos&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:''' Eggplants&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Garleans &amp;amp; turtles&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Primarily proficient in melee weapons, Motoko's strengths lie in employing the common Doman sword, or katana. On top of that, her trained style, ''Shinmei-ryū'', primarily employs life energy, or ''ki'' as the Domans know it, to channel power into and through the sword in a wide array of techniques. As someone who grew up learning the way of the sword for as long as she could hold a practice blade, Motoko's personal strengths lie in a steady but agile forms of battle, and she prefers freedom of movement to heavy defenses. Still, let it never be said that she is not a learner at heart. She is and always has been willing to pick up a new weapon or skill set when it is presented to her, and this has lead her to dabble in Eorzean sword and board, axes and lances near equally.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Axe Proficiency:''' MRD.&lt;br /&gt;
&lt;br /&gt;
* '''Dagger Proficiency:''' ROG.&lt;br /&gt;
&lt;br /&gt;
* '''Hand-to-Hand Combat:''' MNK.&lt;br /&gt;
&lt;br /&gt;
* '''Ninjutsu:''' NIN.&lt;br /&gt;
&lt;br /&gt;
* '''''Shinmei-ryū'':''' SAM. &lt;br /&gt;
&lt;br /&gt;
* '''Swordsmanship:''' PLD.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Seno Nakakami]]: Motoko's childhood friend and husband of four years. Though it may look to a casual observer that their relationship is borderline abusive and the couple wantonly antagonize each other, both know that their words are unedged and more for amusement between themselves. In truth, the strength of their bond rivals Garlean steel-working and both are ready to lay down their lives for the other, which bodes ill for any who oppose them.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Setsuna Sakurazaki: A member of an established family from Doma that, generations upon generations ago, allowed a miqo'te to marry into the family, causing resulting children to be half-breeds and bear miqo'te features, such as feline tails and ears. Though she faced scorn all her life because of this, Setsuna is a caring, if some-what shy, girl whom Motoko considers a younger sister and whom learned ''Shinmei-ryū'' from Motoko herself. She would lay down her life for Motoko and Seno without question and would follow them into the fires of the seven hells.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Tsuruko Aoyama: Motoko's sister, who presumably fell in battle to the first wave of Garlean forces as they struck down the Doman revolt. Motoko regarded her as the finest ''Shinmei-ryū'' practitioner to ever have lived. Motoko has stowed away her depression about her sister's death since the day she sent her and Seno away, and has never had proper time to mourn her sibling. As such, her mood turns beyond gloomy when the woman is mentioned.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: A recent ally, Motoko butts heads with Gunn in a friendly fashion, with jibes between them usually consisting of mocking the other's sword styles. She has recently begun imparting upon the knowledge of ''Shinmei-ryū'' to him, making him the first Eorzean student to enter the school.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Hisato Aoyama: An ancient and well-respected member of the Aoyama family, Hisato's soul resides in Seno's katana ''Shinaijou'', granting it its many unique characteristics. Unlike Kazue, Hisato's remaining spiritual power is low, and thereby unable to physically manifest as Kazue can, except in locations with great aetherial concentration. She is, however, able to communicate with Seno telepathically, and has a maternal attitude toward he and Motoko.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Kazue Aoyama: A faithful ''kunoichi'' and Seno's retainer, Kazue has in truth been dead for several hundred years, her soul bonded to the shortsword ''Kagetaku'' that makes up half of Seno's ancestral ''daisho''. She serves as both scout and combat support, her ghostly nature allowing her to access locations and information that no living ''kunoichi'' could. She has taken to Eorzean culture like a fish to water, easily disguising herself among the populace and already possessed of a snarky attitude.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Kotomi Katakura: The first student of the new order of ''Shinmei-ryū'' established in Eorzea, she is a stoic and studious individual. Though she has little in the way of humor, she is exceedingly faithful and has demonstrated to Motoko and Seno that she will become a fine swordswoman. At current, she lives with the couple in their newly established dojo.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Shanna Swiftgrace: An Ala Mhigan monk that fled when the city was sacked. Though her homeland remains in ruins, she is a bright, hyper-active ball of fury that few survive should they taunt her. The shortest highlander one would have ever known, standing at five fulms tall, Motoko became acquainted with her when they met in Ul'dah and Shanna was drinking a roegaedyn four times her size under a table. One thing lead to another and the two quickly got into a discussion about hand-to-hand combat and various tips and tricks. As such, Shanna decided to impart a fair deal of Ala Mhigan tricks upon Motoko and Seno and has remained in contact with them ever since.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Rika Lyall]]: A recent addition to the ''Shinmei-ryū'' school, Rika is a half-Doman, half-Ala Mhigan that met Motoko and Seno as they bickered outside in Gridania. Hitting it off well initially, Motoko has found herself pleased to welcome Rika into their school, even offering to allow Rika to board at the dojo.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The first of the Oak Inn residents that Motoko met, Arii's attitude and sweet disposition charmed her to the young girl right off the bat. Truth be told, she has missed the sound of children playing more than she might have realized since leaving Doman... which might have been why she extended the invitation for Arii to be welcome at the dojo to play or train.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A botanist and tracker, Motoko has talked most with Ashii out of the Oak Inn crowd, and given her liking of the woman's adopted daughter, she has found Ashiirra a pleasant person. They found they shared a common interest in hunting and tracking, though Motoko only vaguely so, and primarily they are both fond of Ariilyn. It is for this reason that Motoko mentioned Arii was welcome at the school.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Motoko only spoke with Clouse shortly, as her husband did much of the talking with the masked man when they visited the Oak Inn. The man struck her as polite, which was well enough to put him in decent standing in Motoko's book.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Having made Dev's acquaintance when she explored their new neighborhood, Motoko didn't get to talk to the roegadyn too much yet. She likes the woman's attitude, however, so it's possible that they may hit if off well... or hate each other, one or the other!&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Sabine Aislihn]]: Motoko knows Sabine because the miqo'te advertised having acquired some new seeds of Doman origin. As such, Motoko purchases a handful of plants from the woman from her homeland.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: None.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That girl is fond of 'er schools of war. Every time I see 'er, she's got a new weapon in 'er hands. Somethin' about learnin' th'ways of th'realm.&amp;quot; — ''Baderon Tenfingers''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard that girl's a princess back in Doma.&amp;quot; — ''Ul'dahn Drunkard''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Nakakami? Her family lead what we call a dojo back in Doma. It's a school of the martial arts. Those that practiced that style... the ''Shinmei-ryū'', they were the first out into the battle when Garlemald attacked.&amp;quot; — ''Doman Refugee''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've seen that girl's temper more than a handful of times, she's quick to anger... but I've only ever seen her inconsolable once. I don't think she meant to drown her sorrows in the drink that night, but something had set her off that evening and reminded the poor girl of her lost sister...&amp;quot; — ''Momodi Modi''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;A school of swordsmanship blessed by the gods, divine in its inception, capable of dividing the heavens and cleaving mountains asunder. That is the power that man and his wife wield, and they are rightfully feared by the Garlean Empire.&amp;quot; — ''[[Glioca Sargonnai]]''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=uK2hwIAvmdA The Gensokyo the Gods Loved]''&lt;br /&gt;
:: Artist: CarrotWine&lt;br /&gt;
:: Origin: ''Touhou ~ Mountain of Faith''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=InrbkBeQfQo Riverside View &amp;amp; Retrospective Kyoto]''&lt;br /&gt;
:: Artist: Unlucky Morpheus&lt;br /&gt;
:: Origin: ''Touhou ~ Phantasmagoria of Flower View''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Strike against the Garleans.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TkZdPeRCxd8 The Reminiscence of the Gods]''&lt;br /&gt;
:: Artist: OdiakeS&lt;br /&gt;
:: Origin: ''Touhou ~ Mountain of Faith''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Combat theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=ufHKOGnnajA The Way of the Sword]''&lt;br /&gt;
:: Artist: Hans Zimmer&lt;br /&gt;
:: Origin: ''The Last Samurai''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: The fall of the ''Shinmei-ryū''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=ZKnlP3fqpak Kizuna]''&lt;br /&gt;
:: Artist: Aya Uteo&lt;br /&gt;
:: Origin: ''Ayaueto'' Album&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Feelings for Seno.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Motoko is based on Motoko Aoyama from ''[http://lovehina.wikia.com/wiki/Love_Hina_Wiki Love Hina]''. She is primarily based on an iteration of the aforementioned character found in ''[http://kuroarashi.wikia.com/wiki/Kuro_Arashi_Wiki Kuro Arashi: The Black Storm]'', a fanfiction about the work.&lt;br /&gt;
* The final stand of the ''Shinmei-ryū'' is based on the final battle in ''[http://en.wikipedia.org/wiki/The_Last_Samurai The Last Samurai]''.&lt;br /&gt;
* The game mah-ziang is based on the game mahjong.&lt;br /&gt;
* Her family kept a breed of varied colored cranes as pets. Two of them were favorites and were Tsuruko's pets. One was a black-violet Male named Hayate and the other was yellow female named Shippu. It is these birds that Motoko named hers' and Seno's chocobos after.&lt;br /&gt;
&lt;br /&gt;
==Lore Adherence==&lt;br /&gt;
''Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. While an effort was made to craft lore that was vague enough and would believably fit into an Eastern-themed country such as Doma, it was done so with the knowledge that some things would possibly need to be adjusted down the road as Square Enix inevitably fills in the gaps that were taken advantage of. This section exists as a running list of things that were updated to reflect emerging and evolving lore concerning Doma.''&lt;br /&gt;
&lt;br /&gt;
* Nothing here yet!&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Love Hina'' character Motoko Aoyama, with some information drawn from ''[http://negima.wikia.com/wiki/Negima!_Wiki Negima! Magister Negi Magi]''. I do not own the aforementioned works. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Love Hina.''&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=65142</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=65142"/>
		<updated>2014-12-14T12:11:53Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon, 1550&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 27&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:SabineSMN.png|175px]][[File:SabineSCH.png|175px]][[File:SabineACN.png|175px]][[File:SabineARC.png|175px]][[File:SabineCNJ.png|175px]][[File:SabineTHM.png|175px]][[File:SabineCRP.png|175px]][[File:SabineBSM.png|175px]][[File:SabineARM.png|175px]][[File:SabineGSM.png|175px]][[File:SabineLTW.png|175px]][[File:SabineWVR.png|175px]][[File:SabineALC.png|175px]][[File:SabineCUL.png|175px]][[File:SabineSwimsuit.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening voidgates and summoning voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one [[Chris Ganale]]. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one [[Vervara Rozthan]] and one [[Ashiirra Azaria]], a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a voidsent possession.&lt;br /&gt;
&lt;br /&gt;
As it turned out, that individual was a rather well-placed member of a small noble house who had been missing for some time, and the resultant backlash saw the company discharging all of the individuals involved in an effort to save face, managing to catch a fair few innocents in the cross-fire at the same time. Unperturbed by this turn of events, Sabine moved on and moved her operations back Ul'dah, taking up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: [[Cain Lear]], [[Gunnbjorn Darkblade]] and [[Devilish Sarracenia]] among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage known as Ka'hi, who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. Ka'hi forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained Ka'hi down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
Recently, Sabine has taken to staying up through the day in hopes of catching him upon his return, but that often leaves her asleep at her desk. As of yet, no further hurdles have been leapt in their relationship.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Having taken up crafting very early on, shortly after ending her training at the Arcanists' Guild, Sabine has spent long years building a name for herself in Ul'dah's thriving market place. Primarily focusing on weaving and goldsmithing, Sabine has plied herself at all the guilds to at least garner some knowledge of each of them. She has a keen eye for detail, often planning and executing elaborate and intricate pieces of finery and is known for weaving a thin silver thread brocade into silks and felt. That aside, given her physique, she has very little talent for the heavier crafts such as the crafting of arms and armor and, to a lesser extent, carpentry and leatherworking.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Skill'''&lt;br /&gt;
:: '''Quality'''&lt;br /&gt;
:: '''Design'''&lt;br /&gt;
:: '''Detail'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Passion'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Alchemy:''' One of the three crafting guilds Sabine originally studied in, alchemy is something she succeeds at despite her general indifference to the skill. Boasting a robust knowledge of materials, compounds and reagents, she excels at brewing potions and the like, but her true love in alchemy lay with the knowledge of using glues and fixatives to bind books. Given her love of libraries and books in general, she has become incredibly adept at repairing and rebinding damaged tomes and this is what she studied most while at the Alchemists' Guild. In addition, Sabine is something of a scribe and is more than willing to copy out tomes for a fee.&lt;br /&gt;
&lt;br /&gt;
* '''Armorsmithing:''' Armorcraft was the last of two trades that Sabine began to study. Not thriving in the hard work of shaping heavy metal into armor, Sabine does not excel in the heat of the forge. Though she spent a fair amount of at Naldiq &amp;amp; Vymelli's and the Armorers' Guild, plying herself to the techniques that were taught there, she eventually ended her leaving with the guild prematurely. That being said, she did typically make moderate quality chain mail and smaller pieces of armor like gauntlets. This does not stop her from working on small things, it is just larger pieces that she has always had trouble with, especially plate mail.&lt;br /&gt;
&lt;br /&gt;
* '''Blacksmithing:''' By and far Sabine's worst craft, blacksmithing was alongside armorcraft as her last trade to study. Though she applied herself to the forge of the Blacksmiths' Guild with as much dedication as she showed in any other guild, blacksmithing required more physical strength than her body was inclined for. Though the small, delicate fixings of dressing up a hilt or a small dagger were something Sabine could handle, the act of pounding out a sword on the anvil left her nearly in tears with frustration... though she will never admit it. When it comes to wares at her store, sometimes she will outsource to Ganale to stock things like small arms at Saffron Commodities. &lt;br /&gt;
&lt;br /&gt;
* '''Botany:''' Preferring gardening to the harsh work of cutting trees, Sabine is fond of tending small plots of land. Something of a green thumb, she likes to experiment with cross breeding seedlings in hopes of coming out with new plants. When it does come to field work, she is more of a harvester than a woodswoman, preferring to harvest herbs, fruits and nuts for profit than to bother with cutting lumber. She keeps a small box garden in her shop in addition to a larger one outside in the yard beside it. Though typically [[Yurick Rozthan]] tends to the garden at the Oak Inn, Sabine can sometimes be seen poking around it.&lt;br /&gt;
&lt;br /&gt;
* '''Carpentry:''' Of all of the crafts that require heavier work, carpentry is by and far Sabine's favorite and best of that type. Though some of the heavier work daunts her skill set, she is not as incapable at woodcraft as she is at the fashioning of arms and armor. It is not uncommon to see her at her work desk carving a small piece of wood into a desk statue or hilt or some other such small trinket. Lately, the fact that she rents a room in Gridania at the Oak Inn often means she takes a visit to the Carpenters' Guild, where she sometimes helps teach youngsters how to whittle. The dagger she made for Ganale has a whittled handle in the shape of a falcon, given her belief that he watches over her the way a bird might.&lt;br /&gt;
&lt;br /&gt;
* '''Cooking:''' Something of a special case, training at the Culinarian's Guild in the Bismarck was almost something she forewent. Realizing she would have regretted that horribly, she finds she actually enjoys cooking immensely, finding it to be its own special form of alchemy and science. Though she is a fairly good cook, baking is where she excels, and she often offers free samples of her confections at Saffron Commodities. Having something of a sweet tooth herself, Pachoulili often has to stop her mistress from snacking on her own treats.&lt;br /&gt;
&lt;br /&gt;
* '''Fishing:''' Though one could make a joke about how odd it is for a miqo'te to dislike fishing, given the breed, Sabine doesn't dislike fishing so much as she finds it more of a idle pass time than something that one can make a profit off of. That did not stop her from visiting Limsa Lominsa's Fishers' Guild and signing up to learn the skill. Though she sees no viable means of funds from the skill, she does keep up with her knowledge in the area, if only to supply the odd recipe she wants to try that calls for a fish.&lt;br /&gt;
&lt;br /&gt;
* '''Goldsmithing:''' Where blacksmithing is Sabine's worst, the smithing of gold and the creation of jewels, jewelry and trinkets is Sabine's best. She can spend hours crafting a masterpiece that will fetch her a small fortune in Ul'dah's thriving noble class and society. By and far her favorite material to work with is silver, and she is fond of drawing silver wire so thin that it can be worked as thread. All of her own jewelry was crafted by her own hands, most of it is silver wire inlaid with gemstones, which are much of the common stock in her shop.&lt;br /&gt;
&lt;br /&gt;
* '''Leatherworking:''' Going somewhat hand-in-hand with love of weaving and sewing, leatherworking was one of the skills she enjoyed picking up. Though she did not get along with Geva of the Leatherworkers' Guild, sharing clashing personalities, Sabine's hand at working hide and tooling leather was steady and trained and Geva grudgingly came to admit that. Sabine specializes in clothing pieces, but she is not daunted when it comes to making leather armor, gladly making up for her lack of skill as a heavy armorer by fashioning light leather pieces for speedier warriors to wear.&lt;br /&gt;
&lt;br /&gt;
* '''Mining:''' Sabine is an ''awful'' miner. For anything related to this field, she usually turns to Ganale and usually pesters him to bring her raw gemstones and ores.&lt;br /&gt;
&lt;br /&gt;
* '''Weaving:''' Aside from making jewelry, working with cloth and weaving is Sabine's favorite skill. Having entered the Weavers' Guild at the same time that she entered that of the Goldsmiths', Sabine is often fond of combining the two trades into one. Her original profits for her shopfront were obtained when she began to weave thin silver wire into light brocade and patterns on expensive fabrics. One can often see her with a stitching circle, working on some small piece or another. Though her love of small trims and tidbits on garments is absolute, this does not stop her from crafting elaborate and large designs and pieces, and she willingly takes on large orders.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabien runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Ka'hi: The Belah'dian priestess who's soul slipped into the void after her practice of dark magics went awry. Sabine considers the woman an enemy even still, though she has long since been purged form her body. Ka'hi was vindictive and vicious and had wholly intended to purge Sabine from her own physical body and take it for her own devices.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... It WaS tHe MoSt GaRiSh RiNg! It OfFeNdS mE!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hrmp. Usually has her nose in a book, that one.&amp;quot; — ''Quicksand Barmaid''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot; — ''Fufucha Fucha''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's always got some kind of critter tagging along behind her. Sometimes it's one of those dratted wind-up contraptions. Other times it's a wayward songbird.&amp;quot; — ''Quicksand Patron''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I ''do'' love her, and as much as I wish there was something there, there are times she doesn't even give me the time of day. And perhaps that's for the best. She deserves better than a crippled, washed-up soldier who can't even do the job she hired him to.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Who? ...Ohhhhh! Yeah. I know her. See this necklace? She made it. I've never spent so much money on a trinket like this in my life, but Twelve strike me down if it doesn't help me store enough power to get off a spell beyond my capacity more often than not. Sometimes, when I visit Ul'dah, I drop by her Saffron shop to say hi and see if she's got any new books on magic.&amp;quot; — ''[[J'karu Rhome]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I'll say one thing, once she knows she can acquire something you want and once she knows she can charge you some coin for it, she'll give you the time of day and not a second before that happenstance. That's not to say she'll rob you penniless, she gives me a fair price every time I see her about my order and sometimes she'll cut me a fair deal. Which, by my eye, given the quality she delivers, justifies her prices. ...If not her attitude.&amp;quot; — ''[[Motoko Nakakami]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't know how she does it, but she grows some of the best produce out of that desert window box of hers... I know she's got a veritable horde of lalafell scurryin' about to help her, but I'm still not sure how she does it. No, I'm not sorry, Anders, don't look at me like that, you folk do scurry. &amp;quot; — ''[[Desert Nightingale]]''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: To master a craft... To master all trades.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=E3BpYzmio-Y Grief]''&lt;br /&gt;
:: Artist: Yasunori Mitsuda&lt;br /&gt;
:: Origin: ''Chrono Cross''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Downward spiral...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=KgTdQGzlJZ8 Torn from the Heavens]''&lt;br /&gt;
:: Artist: Masayoshi Soken&lt;br /&gt;
:: Origin: ''Final Fantasy XIV''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Battle for the soul...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Sija8FrxP3w rtown5 (Σ Server Aerial City Fort Ouph)]''&lt;br /&gt;
:: Artist: Chikayo Fukuda&lt;br /&gt;
:: Origin: ''.hack//GAME''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Adventures with an ally...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is based on ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are based on the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/The_Song_of_the_Lioness The Song of the Lioness]'' series.&lt;br /&gt;
* Sabine's ability as a bookbinder is based on the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=65141</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=65141"/>
		<updated>2014-12-14T12:11:44Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon, 1550&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 27&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:SabineSMN.png|175px]][[File:SabineSCH.png|175px]][[File:SabineACN.png|175px]][[File:SabineARC.png|175px]][[File:SabineCNJ.png|175px]][[File:SabineTHM.png|175px]][[File:SabineCRP.png|175px]][[File:SabineBSM.png|175px]][[File:SabineARM.png|175px]][[File:SabineGSM.png|175px]][[File:SabineLTW.png|175px]][[File:SabineWVR.png|175px]][[File:SabineALC.png|175px]][[File:SabineCUL.png|175px]][[File:SabineSwimsuit.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening voidgates and summoning voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one [[Chris Ganale]]. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one [[Vervara Rozthan]] and one [[Ashiirra Azaria]], a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a voidsent possession.&lt;br /&gt;
&lt;br /&gt;
As it turned out, that individual was a rather well-placed member of a small noble house who had been missing for some time, and the resultant backlash saw the company discharging all of the individuals involved in an effort to save face, managing to catch a fair few innocents in the cross-fire at the same time. Unperturbed by this turn of events, Sabine moved on and moved her operations back Ul'dah, taking up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: [[Cain Lear]], [[Gunnbjorn Darkblade]] and [[Devilish Sarracenia]] among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage known as Ka'hi, who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. Ka'hi forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained Ka'hi down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
Recently, Sabine has taken to staying up through the day in hopes of catching him upon his return, but that often leaves her asleep at her desk. As of yet, no further hurdles have been leapt in their relationship.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Having taken up crafting very early on, shortly after ending her training at the Arcanists' Guild, Sabine has spent long years building a name for herself in Ul'dah's thriving market place. Primarily focusing on weaving and goldsmithing, Sabine has plied herself at all the guilds to at least garner some knowledge of each of them. She has a keen eye for detail, often planning and executing elaborate and intricate pieces of finery and is known for weaving a thin silver thread brocade into silks and felt. That aside, given her physique, she has very little talent for the heavier crafts such as the crafting of arms and armor and, to a lesser extent, carpentry and leatherworking.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Skill'''&lt;br /&gt;
:: '''Quality'''&lt;br /&gt;
:: '''Design'''&lt;br /&gt;
:: '''Detail'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Passion'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Alchemy:''' One of the three crafting guilds Sabine originally studied in, alchemy is something she succeeds at despite her general indifference to the skill. Boasting a robust knowledge of materials, compounds and reagents, she excels at brewing potions and the like, but her true love in alchemy lay with the knowledge of using glues and fixatives to bind books. Given her love of libraries and books in general, she has become incredibly adept at repairing and rebinding damaged tomes and this is what she studied most while at the Alchemists' Guild. In addition, Sabine is something of a scribe and is more than willing to copy out tomes for a fee.&lt;br /&gt;
&lt;br /&gt;
* '''Armorsmithing:''' Armorcraft was the last of two trades that Sabine began to study. Not thriving in the hard work of shaping heavy metal into armor, Sabine does not excel in the heat of the forge. Though she spent a fair amount of at Naldiq &amp;amp; Vymelli's and the Armorers' Guild, plying herself to the techniques that were taught there, she eventually ended her leaving with the guild prematurely. That being said, she did typically make moderate quality chain mail and smaller pieces of armor like gauntlets. This does not stop her from working on small things, it is just larger pieces that she has always had trouble with, especially plate mail.&lt;br /&gt;
&lt;br /&gt;
* '''Blacksmithing:''' By and far Sabine's worst craft, blacksmithing was alongside armorcraft as her last trade to study. Though she applied herself to the forge of the Blacksmiths' Guild with as much dedication as she showed in any other guild, blacksmithing required more physical strength than her body was inclined for. Though the small, delicate fixings of dressing up a hilt or a small dagger were something Sabine could handle, the act of pounding out a sword on the anvil left her nearly in tears with frustration... though she will never admit it. When it comes to wares at her store, sometimes she will outsource to Ganale to stock things like small arms at Saffron Commodities. &lt;br /&gt;
&lt;br /&gt;
* '''Botany:''' Preferring gardening to the harsh work of cutting trees, Sabine is fond of tending small plots of land. Something of a green thumb, she likes to experiment with cross breeding seedlings in hopes of coming out with new plants. When it does come to field work, she is more of a harvester than a woodswoman, preferring to harvest herbs, fruits and nuts for profit than to bother with cutting lumber. She keeps a small box garden in her shop in addition to a larger one outside in the yard beside it. Though typically [[Yurick Rozthan]] tends to the garden at the Oak Inn, Sabine can sometimes be seen poking around it.&lt;br /&gt;
&lt;br /&gt;
* '''Carpentry:''' Of all of the crafts that require heavier work, carpentry is by and far Sabine's favorite and best of that type. Though some of the heavier work daunts her skill set, she is not as incapable at woodcraft as she is at the fashioning of arms and armor. It is not uncommon to see her at her work desk carving a small piece of wood into a desk statue or hilt or some other such small trinket. Lately, the fact that she rents a room in Gridania at the Oak Inn often means she takes a visit to the Carpenters' Guild, where she sometimes helps teach youngsters how to whittle. The dagger she made for Ganale has a whittled handle in the shape of a falcon, given her belief that he watches over her the way a bird might.&lt;br /&gt;
&lt;br /&gt;
* '''Cooking:''' Something of a special case, training at the Culinarian's Guild in the Bismarck was almost something she forewent. Realizing she would have regretted that horribly, she finds she actually enjoys cooking immensely, finding it to be its own special form of alchemy and science. Though she is a fairly good cook, baking is where she excels, and she often offers free samples of her confections at Saffron Commodities. Having something of a sweet tooth herself, Pachoulili often has to stop her mistress from snacking on her own treats.&lt;br /&gt;
&lt;br /&gt;
* '''Fishing:''' Though one could make a joke about how odd it is for a miqo'te to dislike fishing, given the breed, Sabine doesn't dislike fishing so much as she finds it more of a idle pass time than something that one can make a profit off of. That did not stop her from visiting Limsa Lominsa's Fishers' Guild and signing up to learn the skill. Though she sees no viable means of funds from the skill, she does keep up with her knowledge in the area, if only to supply the odd recipe she wants to try that calls for a fish.&lt;br /&gt;
&lt;br /&gt;
* '''Goldsmithing:''' Where blacksmithing is Sabine's worst, the smithing of gold and the creation of jewels, jewelry and trinkets is Sabine's best. She can spend hours crafting a masterpiece that will fetch her a small fortune in Ul'dah's thriving noble class and society. By and far her favorite material to work with is silver, and she is fond of drawing silver wire so thin that it can be worked as thread. All of her own jewelry was crafted by her own hands, most of it is silver wire inlaid with gemstones, which are much of the common stock in her shop.&lt;br /&gt;
&lt;br /&gt;
* '''Leatherworking:''' Going somewhat hand-in-hand with love of weaving and sewing, leatherworking was one of the skills she enjoyed picking up. Though she did not get along with Geva of the Leatherworkers' Guild, sharing clashing personalities, Sabine's hand at working hide and tooling leather was steady and trained and Geva grudgingly came to admit that. Sabine specializes in clothing pieces, but she is not daunted when it comes to making leather armor, gladly making up for her lack of skill as a heavy armorer by fashioning light leather pieces for speedier warriors to wear.&lt;br /&gt;
&lt;br /&gt;
* '''Mining:''' Sabine is an ''awful'' miner. For anything related to this field, she usually turns to Ganale and usually pesters him to bring her raw gemstones and ores.&lt;br /&gt;
&lt;br /&gt;
* '''Weaving:''' Aside from making jewelry, working with cloth and weaving is Sabine's favorite skill. Having entered the Weavers' Guild at the same time that she entered that of the Goldsmiths', Sabine is often fond of combining the two trades into one. Her original profits for her shopfront were obtained when she began to weave thin silver wire into light brocade and patterns on expensive fabrics. One can often see her with a stitching circle, working on some small piece or another. Though her love of small trims and tidbits on garments is absolute, this does not stop her from crafting elaborate and large designs and pieces, and she willingly takes on large orders.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabien runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Ka'hi: The Belah'dian priestess who's soul slipped into the void after her practice of dark magics went awry. Sabine considers the woman an enemy even still, though she has long since been purged form her body. Ka'hi was vindictive and vicious and had wholly intended to purge Sabine from her own physical body and take it for her own devices.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... It WaS tHe MoSt GaRiSh RiNg! It OfFeNdS mE!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hrmp. Usually has her nose in a book, that one.&amp;quot; — ''Quicksand Barmaid''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot; — ''Fufucha Fucha''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's always got some kind of critter tagging along behind her. Sometimes it's one of those dratted wind-up contraptions. Other times it's a wayward songbird.&amp;quot; — ''Quicksand Patron''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I ''do'' love her, and as much as I wish there was something there, there are times she doesn't even give me the time of day. And perhaps that's for the best. She deserves better than a crippled, washed-up soldier who can't even do the job she hired him to.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Who? ...Ohhhhh! Yeah. I know her. See this necklace? She made it. I've never spent so much money on a trinket like this in my life, but Twelve strike me down if it doesn't help me store enough power to get off a spell beyond my capacity more often than not. Sometimes, when I visit Ul'dah, I drop by her Saffron shop to say hi and see if she's got any new books on magic.&amp;quot; — ''[[J'karu Rhome]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I'll say one thing, once she knows she can acquire something you want and once she knows she can charge you some coin for it, she'll give you the time of day and not a second before that happenstance. That's not to say she'll rob you penniless, she gives me a fair price every time I see her about my order and sometimes she'll cut me a fair deal. Which, by my eye, given the quality she delivers, justifies her prices. ...If not her attitude.&amp;quot; — ''[[Motoko Nakakami]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't know how she does it, but she grows some of the best produce out of that desert window box of hers... I know she's got a veritable horde of lalafell scurryin' about to help her, but I'm still not sure how she does it. No, I'm not sorry, Anders, don't look at me like that, you folk do scurry. &amp;quot; — ''[[Desert Nightingale]]''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: To master a craft... To master all trades.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=E3BpYzmio-Y Grief]''&lt;br /&gt;
:: Artist: Yasunori Mitsuda&lt;br /&gt;
:: Origin: ''Chrono Cross''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Downward spiral...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=KgTdQGzlJZ8 Torn from the Heavens]''&lt;br /&gt;
:: Artist: Masayoshi Soken&lt;br /&gt;
:: Origin: ''Final Fantasy XIV''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Battle for the soul...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Sija8FrxP3w rtown5 (Σ Server Aerial City Fort Ouph)]''&lt;br /&gt;
:: Artist: Chikayo Fukuda&lt;br /&gt;
:: Origin: ''.hack//GAME''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Adventures with an ally...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is based on ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are based on the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/The_Song_of_the_Lioness The Song of the Lioness]'' series.&lt;br /&gt;
* Sabine's ability as a bookbinder is based on the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=J%27karu_Rhome&amp;diff=65140</id>
		<title>J'karu Rhome</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=J%27karu_Rhome&amp;diff=65140"/>
		<updated>2014-12-14T12:09:55Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = J'karu Rhome&lt;br /&gt;
| image = Jkaru.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = J'karu with Pukko at the docks in the Lavender Beds.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Sandgate, Thanalan&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 6th Sun of the 2nd Umbral Moon, 1555&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 22&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Oschon, the Wanderer]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Mage&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=niALD7XzhRs Just Do It]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''J'karu Rhome''' is an outcast of the J tribe of the Seekers of the Sun. While not devout, she commits her wanderings to following Oschon, searching for adventure and good times the world over. She is a free-spirited creature, but is never seen without the company of her lover and best friend, [[R'tahz Tia]]. Nearing the ability of a full archmage, she is adept at both black and white magics, but flounders when it comes to heavy physical fighting.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
J'karu is an over all a carefree person, a free-spirit. She's laid back, happy and constantly ready to meet people. With this, she has a determination that sets her along a course till its termination. It should be mentioned, though, that she can be a bit scatter-minded when she doesn't have a task or job at hand, going hand in hand with her free-spirit, this can make her wander off on a thread or journey until she does find something more pertinent to focus on. That being said, J'karu has an inexhaustible curiosity. Left to her own devices, she would be content to wander the countryside searching for new views and tidbits of stories and folklore... or, perhaps most importantly, any new form of magic.&lt;br /&gt;
&lt;br /&gt;
But she is wise enough to know that such wandering and adventuring is a good means of revenue. As such, she is keen enough to use her magical prowess to secure herself money to upkeep her equipment and wanderer's lifestyle. After all, any mage worth their salt, even one that casts via shear efforts and passions like J'karu, knows that some parts of the craft requires catalysts, so she is not fool enough to spend all her days wandering aimlessly.&lt;br /&gt;
&lt;br /&gt;
She's not easily scared by much, except for Sea Wasps and anything similar to a jellyfish. For those, she typically runs on sight. As strange as it goes, she's a mite scared of being lonely... which is what would drive her back to the City States after a bout of wandering in the first place. Lastly J'karu's stubborn and can be a bit of a spitfire when you rub her the wrong way. She is more than willing to lash out with a sharp tongue if you piss her off, and has been known to hit people over the head with her mage's staff when they really rile her. ...And even go so far as to set them on fire.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
J'karu, by nature, wears herself comfortably and seems very at home with her appearance. A tad on the short side, she stands five fulms and four ilms tall and has a lithe frame with petite assets. Her hair is brunette, though some would call it auburn with the right amount of sunlight, and is shoulder length — not too short to stab her in the eye constantly and not too long to be a hassle to brush. It lays haphazardly, but it is brushed away from her face to reveal natural tan stripe markings along her cheeks and forehead and slightly tanned eyelids. Her eyes are hazel-green with flecks of amber and narrow pupils, typical of Seeker traits. J'karu also bears a myriad of scars, most of them from travels and wanderings, but the most prominent are a pair on her face, one arching over her cheek, and another across the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
She has a myriad of outfits in a myriad of colors and styles, each one as wildly varied from the last. Typically, though, she prefers a simple purple tunic and a sturdy, well-worn pair of boots and breeches.&lt;br /&gt;
&lt;br /&gt;
When taking upon jobs of a more serious nature, her attire varies based on which type of magic her employer has asked her to attend for. Concerning black magic, she will wear an expensive robe made of the finest cashmere cloth. It's blue surface is warded and woven with many in-set spell designs rendered in silver and ebony thread. With this she prefers a pair of tough boar-skin boots and a matching set of vanya gloves and hat. When concerning healing craft, she wears a replica robe in the fashion of the white mages of past. Nevertheless, it goes without saying, her appearance and chosen attire is always appropriate for the wanderings or task at hand.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:JkaruBLM.png|175px]][[File:JkaruWHM.png|175px]][[File:JkaruBRD.png|175px]][[File:JkaruDRG.png|175px]][[File:JkaruARC.png|175px]][[File:JkaruCNJ.png|175px]][[File:JkaruLNC.png|175px]][[File:JkaruMRD.png|175px]][[File:JkaruPGL.png|175px]][[File:JkaruTHM.png|175px]][[File:JkaruCold.png|175px]][[File:JkaruSwimsuit.png|175px]][[File:JkaruDance.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born into the tribal life of the Seekers of the Sun miqo'te in Thanalan, J'karu led what amounts to a nomad's childhood. A small group of the J tribe, known loosely as the Sandgate tribe, would become all she knew in her earlier days, and, while her group did mingle with the other J tribal groups to keep bloodlines strong as miqo'te ways are wont, she knew little of the world outside the deserts of Thanalan and the scrub-lands around Drybone and Sandgate where her tribe lives. This can be attributed to the fact that the small village she grew up in was a mere two generations past its foundation, its nunhs relatively new and its populace made up of people that had decided to form a new J settlement when the prominent J tribe north of Drybone grew quite large, typically referred to as the Drybone tribe.&lt;br /&gt;
&lt;br /&gt;
As such, J'karu had little lasting relationship with her father, J'rhome, a nunh whom was much more interested in keeping the newly founded settlement stable... and because she was the daughter of a wayward mother, J'ali Korran, who never seemed to have much interest in her daughter, this colored her youth somewhat, making her curious, independent and a bit of a wanderer. Much of her childhood was spent wandering the outskirts of the tribal claims. Her time not spent wandering was spent within her tribe's village and, as miqo'te are like to, she adopted a weapon and was taught how to use the dagger or short knife from a young age. Given the miqo'te inclination towards stealthiness in their fighting, she eventually honed some semblance of skill with double daggers. At the time, she had no knowledge of magic nor any inkling that it would be her preferred choice of combat at the time given the fact that her small, newly constructed village had yet to secure a suitable magic user to teach in their communal school for their cubs, unwed females and tias.&lt;br /&gt;
&lt;br /&gt;
===Thievery, Magic and Politics===&lt;br /&gt;
[[File:JkaruBio1.png|240px|thumb|right|J'karu in her youth, exploring around Sandgate.]]When hard times fell upon Eorzea and the first Garlean invasion of the realm struck, it sent a ripple through the region her tribe occupied. Ala Mhigo fell, Midgardsormr fell into Lake Silvertear, his body twined about the airship Agrias... and a small group of the youth in J'karu's tribe began to resort to less-than-noble means to survive. Caravans traveling the area were her tribe's primary quarry, which lead to her and the youth of her tribe into plying their stealth and skills to rob merchants of Ul'dah of their wares for the tribe's survival. While being swept into this small group at the young age of six meant it was a high-risk job for the young girl, she was delegated to simple and safe tasks by her elder teens, like distracting drivers and fleeing or cutting the bands on covered wagons, rather than the actual subduing and, sometimes, combat with the merchants they were thieving from. The youths were careful to take only what they needed to survive... and the elders of the tribe never seemed to question the small boons they brought home every few days, merely taking the goods in stride. As such, J'karu's skill as a thief, or a would be rogue, was slowly honed, giving her light fingers and an easy grip, but very little combat expertise with a blade.&lt;br /&gt;
&lt;br /&gt;
For some years, this would be her lot in life and this would not change until three events happened. First, the word and tales of a mage in Gridania, that trickled south from the hedged boarder to her tribe, of a mage known as Louisoix Leveilleur. While the tales were much exaggerated by the time they reached Sandgate and were, in truth, quite sparse, they sparked the knowledge that there was something out there... magical. This was further fueled when the Amalj'aa became more active, and their veritable magic users became even more of an issue for all inhabitants of Thanalan equally. As such, her tribe put out a petition to the others: they were in need of a magic user to defend them against the Amalj'aa in their region.&lt;br /&gt;
&lt;br /&gt;
Around the age of twelve, her tribe acquired the skills of a village seer and mage, J'shari Arran, whom began to instruct those youth in the tribe that showed ability with magic how to hone the skills they possessed. J'karu was among them and it quickly became J'shari's opinion that the girl had more magical prowess than she knew what to do with. The seer could barely keep up with the girl's appetite to learn spells... and she quickly came to the conclusion that the more J'karu wanted something to happen, the easier time she had making it so. Aether and nature magics were intuitive to the girl, giving her a strong grasp of how to fuel her personal power into the world's elements and bring them under her will. Conversely, written spells and formulae puzzled the girl and seemed to drive her to tears. J'shari was under the impression that J'karu was a caster of will and passion, someone whose drive fueled their magic, rather than their knowledge, and the miqo'te hedge-mage was right in that regards.&lt;br /&gt;
&lt;br /&gt;
The second change came a year after J'shari came to the tribe and began to instruct the girl, now thirteen. The originating Drybone J tribe discovered that the Sandgate tribe had been stealing, having traced the string of thievery around Sandgate to the tribe itself. This caused a call of concern, that perhaps the offshoot ought to be absorbed back into another, larger tribe... either because it was having trouble getting by, or because it would cause the nunhs present to lose their breeding rights as retribution for turning a blind eye to the crimes of their youth. All elders, nunhs and prominent breeding females alike, convened upon the sands of Thanalan to discuss the issue. In the end, when the stories from the youths had been heard and the reasoning surmised, a compromise was reached.&lt;br /&gt;
&lt;br /&gt;
All breeding nunhs in the tribe would lose their rights to breed and would become tias, having displayed weakness in leadership by not keeping the youth of their tribe in order and would be shamed for a cycle of seasons, unable to challenge for breeding rights for a year and a day. All tias involved in the issue would summarily be shamed for a season, unable to challenge for that time. Females involved were unable to accept courtship for the same amount of time. Finally, interim nunhs would be loaned to the Sandgate tribe for challenge purposes only, not to claim any female, but to serve as those that tias un-involved with the thievery, or those involved with it after a season's time, would challenge against. In all, the Sandgate came out of the ordeal lucky. Though a number of nunhs were lost from the breeding cycle for a year, it caused the tias in the tribe to redouble their efforts, fueled by the passion of reclaiming their tribe as their own from the interim nunhs. Though it took a year and some months before the final interim nunh was challenged and successfully beaten, the Sandgate tribe learned the harsh lesson the elders of the J had hoped they would.&lt;br /&gt;
&lt;br /&gt;
===Courtship===&lt;br /&gt;
This lead to the ultimate third change in J'karu's life. This political shift in her tribe had meant little to her at the time, especially given she had no relationship to speak of with her father one of the nunhs at the time of the denouncement. Her life had evolved well beyond the days of thievery she'd partaken in, and she had been too young at thirteen seasons at the time to suffer the consequences, just under the general age of fifteen when females began to receive courtship from nunhs. So she failed to notice that her tribe began to swing into action... primarily in the fact that the new nunhs and the impassioned tias in her tribe had been driven to better their community after the shame they had experienced... and particularly the fact that neighboring tribes had begun to become interested in the Sandgate tribe and the name they seemed keen on making for themselves, a better culture and a better, stronger tribe. In a word, she remained naive, wrapped up in playing with the elements of the aether around her, becoming J'shari's apprentice when she was of age. So, when she found herself smack dab in a dance of courtship with a nunh she hardly knew, she was summarily shocked.&lt;br /&gt;
&lt;br /&gt;
J'raha Nunh was a well liked warrior from a neighboring tribe south of Sandgate, the Broken Water tribe, and had taken a keen interest in the Sandgate tribe and the bloodlines to be found there. Since the debacle and the public denouncement of the nunhs, he'd kept a close eye on the females, convening with a friend of his, a former breeding female of his own tribe, the mother of some of his children and the current seer of the Sandgate tribe: J'shari Arran. His friend informed him of a burgeoning power to be found in one J'karu Rhome, who might someday prove to be a well established seer of her own right. And given J'raha had lost J'shari when she'd past breeding age and left to serve as a seer and teach for the Sandgate offshoot, J'raha saw in J'karu a means to secure another powerful defender for his tribe against the Amalj'aa sharing their lands.&lt;br /&gt;
&lt;br /&gt;
While there is some room for a female to decline the courtship of a male, J'karu had summarily not been expecting to be courted at all. So when the season for such affairs came and the tribes convened to allow tias to challenge nunhs and nunhs to court females from other tribes, J'karu found herself bizarrely hunted by a man whose name she had never heard of. She struggled to remember how to tell him she was not interested and not shame him in the same breath. As it were J'raha seemed to have his mind set on securing her and while he never tried to force himself upon her, he never let up. He was well liked among prospective females, a renown warrior, and in truth, a good example of what a good breeding male in Seeker culture ought to be. His only fault seemed to be a temper that he typically saved for the enemies to his tribe.&lt;br /&gt;
&lt;br /&gt;
Conversely, each time she turned the male down, J'karu found herself in a predicament. There is little to be said of the matter, but it should be said that those that turn too many breeding offers down begin to become something of an oddity in the culture fueled for producing good bloodlines. She was no failure by any right and people knew she was becoming a prominent mage. Even if she had never received a breeding offer, she would have been an attribute to the tribe of her birth. But people simply found it odd that she would not take J'raha's courtship, or any for that matter, and many thought her a prude, accused her of unruly standards, going against nature or idiocy, both behind her back and to her face.&lt;br /&gt;
&lt;br /&gt;
And after year and a half of offers from the nunh to the south, J'raha's temper got the better of him... as J'karu's also got the better of her. A visit outside of the breeding season brought J'raha to the dwelling J'karu had come to call home, a secondary building next to the dwelling J'shari lived in. As J'karu kindly thanked him and declined him once again, she turned to leave back into her home and he followed and lashed out, grasping her by the wrists and pulling her to face him and meet him in the eyes, demanding she give her reasoning for her disinclination towards him. The scuffle left him with a scorched tail and scorched pride when J'karu unleashed a small burst of fire to dissuade him from restraining her, finally growing frustrated with his adamance. His resulting panic as he attempted to put out the flame singeing him and the flare of anger it caused turned him upon her again and he cuffed her across the face, open clawed, accusing her of fighting a pairing that would bring strength to their tribes.&lt;br /&gt;
&lt;br /&gt;
The outburst caused hostility to flare behind usually kind eyes and J'karu told him, straight out, that she didn't see the purpose behind bedding someone whose first words to her could be surmised with the phrase: “we should mate.”&lt;br /&gt;
&lt;br /&gt;
At this, J'raha lifted her and pressed her against a wall. He threatened a great many things as she stayed still, waiting for his temper to simmer down. He could simply force it, he suggested. Enough people thought the girl an imbecile for fighting the tribal ways. Or he could see she was so disgraced that she would never become a breeding female, or worse yet, a village mage. J'raha stung and snapped at every possible path, but eventually he stopped and released his grip on her shoulders. He met her eyes and behind them found a passion that had once charmed him to her... the very single-mindedness that J'shari had spoken of when he had first heard of J'karu, the passion that fueled her magic. At first, he had thought the girl and her magic would have been a perfect match, something that would have brought strength to his tribe in Broken Water. Now he saw it was the very thing that would keep her from ever accepting his charms, from ever accepting anyone who felt them worthy of her. That she would be the one to pick her path in life because of it.&lt;br /&gt;
&lt;br /&gt;
J'raha shook his head, denounced her as a Seeker, and left.&lt;br /&gt;
&lt;br /&gt;
As it were, someone else also left that night. As she stood in the doorway of her home watching J'raha leave to find a suitable place to spend the night, she tossed about the idea. She was a friendly person, all together carefree.... but her tribe looked down upon her, people gave her sideways glances when she walked passed. She would never truly be accepted on the prowess of her magic alone. She was a successful mage, which meant she was expected to pass that success along in blood to her children. Nothing she did, short of having never gotten into magic, and impossibility now, would have changed that.&lt;br /&gt;
&lt;br /&gt;
Armed with that realization and the realization that J'raha would not likely be the last to see her as an asset, she gathered a travel pack and filled it with what belongings she had to her name, then went to say her goodbyes to the only person she felt a connection with, J'shari. The village mage heard her out silently, as the girl gave her reasoning for leaving. The woman, whom had been the one who initially told J'raha about the girl, had always puzzled over her pupil. Truly an adept at magic, she'd never understood the girl's willful manner when dealing with J'raha... but she had always cared for her as if she were a daughter. So she gifted the mage with a staff, a simple wooden thing headed with a crystal globe and the carvings of leaves. She bid the girl to go to Ul'dah and seek out the Thaumaturges' Guild, where she might further her training, and wished her safe travels.&lt;br /&gt;
With that, J'karu departed into the night, bound for Ul'dah, the red glow of Dalamud behind her.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
Arriving in the city a few days later with little to her name, J'karu found the city overwhelming at first, having barely seen a house or building half the height of a tree. The girl balked at first, but eventually put one step ahead of the other and made her way into the stone behemoth. She lucked out at that point, in that she she eventually made her way into the adventurers' guild known as the Quicksand. For the next few months, this place became her home as she met Momodi and the lalafell directed her to the Thaumaturges' Guild, where she added her name to the long list of a great many souls who wished to try their hands at thaumaturgy.&lt;br /&gt;
&lt;br /&gt;
It was not a few months after arriving till the Calamity struck. Ul'dah, a city already rife with issue and home of one of the more tumultuous Grand Companies, shook to her very core as the lunar prison shattered above. While J'karu is what one could have called an average citizen by that time, and while she had little to do with the Battle of Carteneau, every soul in Eorzea felt the turmoil that day, as the Allagan superstructure shattered and splayed across the realm. Some even say that the roar of Bahamut could be heard as far south as Ul'dah. She joined the many that felt the insurmountable fear the day the Calamity struck. And then she joined the first few that came to the realization that the Calamity was only the first of things to come. If that was a close scrape with Bahamut, if the creature had indeed been whisked away by the great mage Louisoix... what would come when the elder primal returned? &lt;br /&gt;
&lt;br /&gt;
===The Wandering Mage===&lt;br /&gt;
With renewed fervor, she threw herself into learning magic as the realm around her recovered. Thaumaturgy came swiftly to her, the elements of fire, ice and lightning leaping to her fingertips and bending to her will. The staff she'd been gifted proved a well intended catalyst for the elements. It was not long before her teachers found nothing they could pass onto her and her teachers pointed out that there were other schools of magic she might learn from. That being said, J'karu began to wander. Perhaps it was the discovery of a symbol etched upon the rod of her staff, a curving thing that resembled a walking stick, the emblem of Oschon... Perhaps it was wanting to see the world beyond the tribal desert and Ul'dah. Whatever the case, she set out a few months after the Calamity and sought work as a wandering mage and adventurer, having officiated the position with Momodi before leaving. The lalafell promised to send her work by means of mail or leve retainers in the various settlements across Thanalan, should J'karu be inclined to check in with them from time to time, and the girl agreed to do so.&lt;br /&gt;
&lt;br /&gt;
Driven on by a curious thirst to fill want she'd never realized she'd had during her tribal life, she left Ul'dah for Limsa Lominsa, deciding to take the overland course to Horizon and Vesper Bay before taking the ferry to the island settlement. Fulfilling the odd job as she went, she began to make a small name for herself, if only in the fact that Momodi knew she could have a capable thaumaturge answer the odd job that called for one within Thanalan. As such, J'karu has always made a point to let the Quicksand matron know when she was in the region.&lt;br /&gt;
&lt;br /&gt;
Arriving in Limsa Lominsa, she met with the adventurer’s guild owner there, speaking to Baderon at the Drowning Wench shortly and inquiring about the guilds in the city. Upon learning of the Arcanists' Guild, the girl sought it out within the week. She opened the door and poked around a bit... before swiftly leaving. The idea of magic cast via diagram and formulae made her pale, and she rushed back to Baderon to pry anymore knowledge of a likely guild in the parts. The man simply supplied that arcane magic was the only magic in the area, but that there were other guilds she might try her hand out, or he could simply supply her with the odd job. Taking him up on the offer and keeping true to her nature, she swiftly proved to Baderon what she had to Momodi. Still, that wanderlust that had driven her to Limsa eventually drove her away, to seek new sights. Bidding Baderon thanks and farewell, she took the ferry back to Vesper Bay and traveled overland through Thanalan to the Twelveswood and Gridania.&lt;br /&gt;
&lt;br /&gt;
There she found the Conjurers' Guild... and was quick to leap into its ranks. Like thaumaturgy, conjury came swiftly to her, though it took longer for her to grasp the healing aspect than the aspects of air, water and earth. Still, it was simply learning to channel her passion into healing something rather than beckoning the elements, something she found a knack in. Spending as many months with the conjurers as she had with the thaumaturges, she soon found she had learned what she could from them, just as she had in Ul'dah. And, as in Ul’dah and Limsa Lominsa, she made friendly with the local matron of the adventurer’s guild, Miounne, and took the odd job when she could.&lt;br /&gt;
&lt;br /&gt;
Out of places to wander for the time, J’karu’s tracks found her back in Limsa for the time being, wavering over spending some time working out how to channel her energies into the arcane, the way she had come to with conjury and thaumaturgy... with the idle thought that she might be able to mix the two into a whole new kind of magic.&lt;br /&gt;
&lt;br /&gt;
===Sastasha===&lt;br /&gt;
It was by saving grace that her being in Limsa Lominsa lead her on her current path, and perhaps the god Oschon was looking out for two wanderers that day, as he willed their paths back to the island. As such, no sooner had she send notice to Momodi and Miounne that she would be unable to accept Ul'dahn and Gridanian work and a notice to Baderon that she was in the Lominsan area... did she receive a letter back from Baderon about a potential job.&lt;br /&gt;
&lt;br /&gt;
She arrived a few hours later at the Wench and heard the pub owner out. A mysterious ship and ruffians? A grotto she had not yet explored? She had heard of the Sastasha Seagrot, but she'd yet to set foot in it, having steered clear of the areas around the Sapsa spawning grounds in her last travels. Apparently, though, Baderon had already sent out someone capable in the ways of melee to the grotto, and, if she accepted, she could meet him there. Two others would join them after her, should she go by ferry, and together the four of them could rout out the presumed pirates that had taken up residence.&lt;br /&gt;
&lt;br /&gt;
Accepting and taking the ferry to Aleport, she headed north. She was quick to discover that she and her would-be-partner was not the only groups hired for the job. Which was not unusual, given the livelihood of an adventurer was jobs like these. It was then she found the first member of the party she'd been hired with. He was as Baderon had described, a scruffy-looking, black-haired miqo'te. She smiled slightly, amused to find him “dozing on the job” as it were, and woke him with a tap of her staff. Introducing herself and taking his name to be R'tahz Tia, she sat with him to wait for the last two of their band. In the short time before the hyuran gladiator and elezen conjurer arrived, they spoke lightly of what adventuring life was like, and the various nuances of their preferred combat professions.&lt;br /&gt;
&lt;br /&gt;
Once the rest of their party arrived, the group descended into the caverns of Sastasha. Battling and sneaking past unusually-hostile fauna in the initial areas, they soon came upon what the Maelstrom suspected: an encampment of the Serpent Reavers. Looking to take advantage of the pirates being unaware of their presence, the group pressed on and assaulted the brigands. Despite the pirates becoming alert to their presence, momentum and the layout of the caverns favored the smaller group, allowing a classic phalanx formation where the gladiator kept the enemies at bay, with R'tahz behind him lancing any pirates that left an opening, with J'karu behind him hitting with magic from beyond their reach, and the conjurer keeping them all alive. Eventually, they were able to clear out the pirate infestation and deal with the Sahagin chieftain that had been behind the pirates' presence.&lt;br /&gt;
With the job completed, the gladiator and conjurer set off on their own ways almost immediately. J'karu hung back, asking R'tahz if he would mind if they traveled together, as she enjoyed talking to him and wanted to get to know him more. He was hesitant at first, until she continued on to explain that she didn't have many friends since she left her tribe, and that he seemed nice to her.&lt;br /&gt;
&lt;br /&gt;
There was a  wavering moment where she thought he might say no, but, to her internal glee, he agreed, and the two set out anew, this time as companions.&lt;br /&gt;
&lt;br /&gt;
===Early Travels and Honing Control===&lt;br /&gt;
Shortly after setting out from Sastasha, the newly formed duo ventured across the island of Vylbrand back to Limsa Lominsa. Their route lead them to Swiftperch, where they remained for the evening when a rolling cloud bank breached the horizon and took the island into a vicious storm for the evening. Renting a room at a small inn, J'karu and R'tahz quickly found themselves hungry for an evening meal and hungry to learn of each other's travels and findings. As such, as soon as the innkeeper set them up with a warm meal, they spent the better part of that stormy night talking and trading tales back and forth besides the inn fireplace. In an admission, J'karu's mention of having never downed a drop of alcohol fell on the ears of the cheerful inn-keep. Giving the two a wink, he planted two tankards of golden ale before the couple and told them to give it a try.&lt;br /&gt;
&lt;br /&gt;
J'karu quickly found that she liked the robust flavor of the drink a bit more than might have been wise. One tankard later found one very tipsy mage nearly planting her face on the floor of the common room. In the end, it took R'tahz helping her upstairs to put her to bed. They ended up sharing it, though nothing came of such, due to J'karu displaying a cuddly nature while inebriated and due to the fact she simply wouldn't let go over the other miqo'te.&lt;br /&gt;
&lt;br /&gt;
The morning found the two with a bit of a bustle, but events quickly were laid out and no hard feelings were had, though there were quite a few chuckles.&lt;br /&gt;
Shortly after, the two traveled back to Limsa Lominsa and began taking the odd job for a few months. During this time, it became apparent that the both of them were struggling in some fields concerning their preferred skill sets. R'tahz found himself lacking in some of the more upfront skills required of a close-end user of the lance and J'karu found herself lacking in the ability to aim with finite control.&lt;br /&gt;
&lt;br /&gt;
As such, R'tahz began to invest himself more heavily in the Marauders' Guild. As he honed his skills with the axe, he began to teach J'karu archery as he had learned it in Gridania. After some month or two in Limsa while R'tahz had completed a new tier of training, the pair ventured back to the mainland and took up residence in an inn in Gridania, whereupon J'karu signed her name at the Archers' Guild and began her official training in the skill set. In short, the girl found the use of a bow incredibly different and beyond what she was used to and struggled with the skill at first. Over the course of weeks of challenge, she began to muster some semblance of aptitude with the weapon.&lt;br /&gt;
&lt;br /&gt;
During the next month or two, J'karu and R'thaz spent time teaching themselves new ways to fight. Both of them practicing the bow in Gridania, while J'karu toyed with learning the lance from R'tahz, taking enough time to practice with it so that she wouldn't skewer herself should her hand be forced to use it. Meanwhile, R'tahz made periodic visits back to Limsa Lominsa to stay in touch with the guildmaster of the Marauders' Guild and not lose his new-found edge with the axe. During these times, J'karu found things became increasingly lonely... and it was because of this that Luciane got in touch with an old friend of her, a bard by the name Viyra Stonesthrow, whom began to coach J'karu in bardic magic to take her mind off of R'tahz's absence. &lt;br /&gt;
&lt;br /&gt;
===The Mage and the Dragoon===&lt;br /&gt;
[[File:JkaruBio4.png|240px|thumb|right|R'tahz and J'karu riding one of House Fortemps' draft chocobos.]]After a season of the two picking up a myriad of skills and trying out new things, it became clear to any outside soul looking in that J'karu and R'tahz had found in one another an irreplaceable friend and ally. Some might even say that the two loved each other, but it was clear that J'karu at least was blind and naive to such feelings, even her own.&lt;br /&gt;
It wasn't until Saint Valentione's day came to pass in Gridania that the girl even realized she loved R'tahz dearly. As the day drew to a close, though, J'karu found herself talking to a candy vendor as R'tahz perused some trinket stalls nearby. The vendor pointed out that J'karu was buying couples' chocolates and that gave the girl a pause as she considered that she had subconsciously drawn to them.&lt;br /&gt;
&lt;br /&gt;
Smiling, she purchased them and went to share them with R'tahz. Though both of them were red faced from admission, the blubbering fools managed to both choke out that they loved the other. The bubbly feelings that followed lead to a euphoria that J'karu had never before had the pleasure of experiencing. Finally, she had someone with whom she could share her life and her wanderings, never to part. The two grew ever closer and to outsiders it seemed as if their relationship has culminated over night. There never seemed to be a day where the two weren't together now, and R'tahz even accompanied J'karu to the Floating City of Nym to track down a more experienced mage so that she might delve deeper into the Void and hone what skilled thaumaturges call black magic.&lt;br /&gt;
&lt;br /&gt;
The mage that the pair eventually found for J'karu was known as Aeri Sirhl, a Keeper of the Moon that had long since sequestered herself in Vylbrand and become a hermit. Though Aeri displayed that she was a remarkably odd individual and many that knew her half suspected that the Void had made her half-mad, the black mage agreed to teach J'karu. Still, she warned the would-be black mage in a moment of succinct clarity that taking the black involved opening oneself to the Void, something that could prove detrimental to one's mental state and might even lead to the Void draining all the energy from J'karu herself, leaving her a lifeless husk.&lt;br /&gt;
&lt;br /&gt;
Determined to further her knowledge, J'karu took the task in stride and accepted the challenge of learning higher level black magics. Spending the better part of a year with Aeri, J'karu felt her feelings and temperament come under fire by the Void every time she toyed with opening Void gates and learned to tap its power to feed her own. It was a dangerous gamble, she found, something that could so easily be turned around on her, as Aeri had said. Nevertheless, every night she'd rejoin R'tahz and his presence would remind her of who she was and soothe her battered emotions. Every morning, she would wake renewed and fresh, ready to tackle the trials Aeri set before her.&lt;br /&gt;
&lt;br /&gt;
A season would pass, leaving the couple in winter. Though the cold was bitter, their spirits were not. J'karu had learned all Aeri had to teach her... and that left the couple with one task left to tackle. The whisper of a dragoon who would teach R'tahz, who had already learned what he could from the Lancers' Guild. At almost the same time, a missive arrived from the Drowning Wench, that there had been a response from R'tahz's inquiries into an advanced trainer. And so, departing from the warm climes of La Noscea to the frozen wastes of Coerthas, R'tahz sought out a House Fortemps guard captain named Faucillien Sondraix, once a dragoon of some renown. Initially unwilling to impart his knowledge upon the young miqo'te due to Ishgardian custom that the talents of the dragoon, the tip of their proverbial spear against the dragon horde, was not be taught to those who have not sworn fealty to the Holy See, his heart was swayed by learning that R'tahz sought the skills to better his ability to protect J'karu. Agreeing to be R'tahz's teacher, Faucillien bade them make camp off the roads between Coerthas and the Black Shroud, where they would be close enough for him to travel to teach R'tahz while taking into account that they were ill-suited for prolonged living in the wintry wastes of Coerthas.&lt;br /&gt;
&lt;br /&gt;
The nearby forests also provided handy training environments for the aerial combat style of dragoons, something also befitted by the lithe and agile nature of miqo'te. Faucillien spared no measure of intensity in R'tahz's training, setting physically-demanding tasks and training regimens that battered R'tahz to the hells and back, oftentimes forcing J'karu to get some good hands-on training with her burgeoning conjury magic. But no matter the beating that R'tahz took, he never once faltered in his determination to progress. His skills continued to grow with each passing day, and as he spent his days in training, J'karu herself was not idle either. Aside from practicing her conjury in keeping him well-recovered, she also took an interest in activity going on at the nearby chocobo stables. Apparently, a pair of chocobos had grown coats of feathers that were more reddish in color than the commonly-found yellow, and the Ishgardian breeders found to be a waste of effort and choboco feed. Discovering that the Ishgardians planned to put down the chocobos, J'karu immediately attempted to intervene. Initially they were having none of it, but as Faucillien happened by at the time and overheard what was going on, he requisitioned the two birds for House Fortemps' use, then handed over their ownership to J'karu. These would become J'karu's Ember and R'tahz's Streich.&lt;br /&gt;
&lt;br /&gt;
An inquisitor soon arrived from Ishgard, come to get to the bottom of the matter concerning an outsider being trained in their ways. Under normal circumstances, the outsider would be declared in fealty to the dragon horde and the trainer a heretic. But, when it was discovered that Faucillien, a hero to the people and a retired dragoon in good standing, was the one doing the training, the inquisitor knew better than to risk a schism in the populace. Coming up with a better way to see the outsider killed for his hubris, the inquisitor declared that the Holy See's lack of involvement in the training of such an up and coming young dragoon was inexcusable, and considering the rate of his advancement, were prepared to rectify this error by granting him immediate admission into the ranks of the dragoon knights pending one final trial. That trial was solo combat against a significant draconic menace to the people of Ishgard: the dragon named Marraco.&lt;br /&gt;
&lt;br /&gt;
Without hesitation, R'tahz accepted the trial and moved to hunt the massive monstrosity across the snowy wastes. Before he left the Observatorium, Faucillien caught up and told him in no uncertain terms that the task set before him was suicidal, that he would die, and that the approval, or lack thereof, of Ishgard did not confer or deny the skills he had developed over the past several months. R'tahz agreed that he was almost certain to die, and would have much rather taken J'karu and left Coerthas to go on with their lives, but how many other people would die if he didn't go stop the dragon? Faucillien laughed, saying that the boy was more a righteous paladin than he was a blood-mucking dragoon, but bade him walk the path that he chose. Behind R'tahz's back, however, Faucillien waited no more than it took for the young miqo'te to get out of sight before he went and found J'karu, informing her of the sham trial set by Ishgard and telling her that if the love he had witnessed between the two in the past months were not a lie, then she would follow and convince him to abandon the suicidal hunt, damn whatever the Holy See had to say on the matter. He didn't even have to finish his plea for her to go after him than she was already gone.&lt;br /&gt;
&lt;br /&gt;
Any hope of convincing him to abandon the hunt was lost, however, when she heard the battle roars of Marraco carrying across the entire highlands. She arrived in the Snowcloak cliffs to find R'tahz cornered by Marraco, seconds from being swallowed whole. The fireball she unleashed on the dragon was potent enough to burn away the entire snowdrift that they were standing upon. Recovering his lance, R'tahz swept Marraco's feet from beneath it as it attempted to round on J'karu, turning the encounter into an unfavorable game that saw J'karu blasting it with ever more powerful magic when it turned to deal with R'tahz, and having itself tripped and hamstrung whenever it tried to take out the mage. Finally, R'tahz's positioning led it to unleash its devastating swinge upon a cliff face, burying itself in an avalance that J'karu attempted to bury it alive under by prodigious application of blizzard spells. Testimony to the creature's great power, though, it forcefully freed itself and then determined it wanted nothing more to do with the nuisance miqo'te, scrabbling up the cliff face and disappearing into the frozen wastes.&lt;br /&gt;
&lt;br /&gt;
With the dragon dealt with, though by no means as dead as everyone involved wished for, R'tahz and J'karu returned to the Observatorium, where the inquisitor was all too delighted to point out that not only had R'tahz received help in his trial, but had failed to kill the dragon as specified, and as such was barred from the order of dragoons and given a day to leave Coerthas before being threatened with a death mark. Once the inquisitor had left, Faucillien told R'tahz that it mattered not the opinion of the Holy See, that R'tahz was every bit a dragoon as he, himself had once been. In commemoration for R'tahz having completed his training, Faucillien presented him with a replica set of the wyrm armor of the Ishgardian dragoons — having overheard a conversation between the two miqo'te that J'karu thought it attractive. With this, R'tahz had the affirmation that, regardless of Ishgard's official stance, the two would always be welcome in House Fortemps.&lt;br /&gt;
&lt;br /&gt;
===Dawn of a New Era===&lt;br /&gt;
Following spending winter in Coerthas, the couple traveled back to the warmth of Gridania and the onset of spring. The change in clime was a welcome one and further raised their spirits. Blessed with having mastered their respective fields and having even acquired new companion mounts from Faucillien, the found themselves at a lull in activity in their lives. After discussing for a time as to what to do, J'karu decided to investigate the Conjurers' Guild in hopes that they might have more knowledge to pass onto her. This venture proved fruitless, as they reminded her that she had already come to glean all the spells and abilities she could from the guild and seemed to have grown as a conjurer for her time in Coerthas tending R'tahz's wounds. Frustrated at the prospect of not being able to grow as a conjurer, J'karu sought out other routes to furthering herself, knowing the Shroud as the home and haven of white magic.&lt;br /&gt;
&lt;br /&gt;
Such ventures lead J'karu into the Twelveswood some month or so after the couples' return to Gridania. Having taken a job to investigate an aetheric disturbance in Bramble Patch, J'karu discovered its source was a young moogle who had become trapped in a diremite nest and was bleeding aetheric energy in its attempts to escape. Rescuing the critter and eradicating the nest, she began to tend to the creature's wounds. Her experience with moogles was limited, however, given she had only ever known them as mail couriers and, as far as J'karu knew, they were a secretive race that rarely showed themselves to others. As the moogle awoke from its pain-induced slumber it jolted up off the ground and floated about nervously, noting the subsiding glow coming from J'karu's hands as she quelled her conjury. The mage introduced herself, but soon found herself talking to no one as the moogle faded from sight, hiding itself in what J'karu assumed to be something akin to fairy magic. She remained for a time, just in case, but the moogle did not return, so she traveled back to Gridania.&lt;br /&gt;
&lt;br /&gt;
Back in the city, R'tahz informed her that he had received a letter from the master of the Marauders' Guild, that he might hone the edge of his axe should he come attend in Limsa. Reminded of their time some seasons ago when R'tahz initially picked up the axe, J'karu was disheartened, but understood that R'tahz's desired path lay in Vylbrand, while there might be some knowledge of hers in the Black Shroud. With fond farewells, R'tahz boarded an airship to Limsa Lominsa later that week, leaving J'karu alone in the Shroud with nothing but her thoughts and a increasingly fruitless quest to uncover secrets of lost conjury and white magic.&lt;br /&gt;
&lt;br /&gt;
As fate or Nymeia would have it, she did not have to wait long. Having acquired some esoteric tomes from a contact in Ul'dah shortly after R'tahz's departure, J'karu began to head-aching process of deciphering the spells within them and began to practice a rudimentary divine seal. Most of her days were spent practicing the spells in the Shroud, having come to favor the Lifemend Stump as a good location to bed down and camp for the night, should she spend too much time practicing into the afternoon and decide to sleep in the wilds for an eve. Some weeks would pass and one such night left her exhausted as she clambered into her tent. Slipping into slumber, J'karu was awoken in the dead of a moonless night to a white glow shining through the canvas of her tent and then pushing through the flap. It bobbed about, hovering over the tome she had set aside. Grasping her staff, the girl slowly shifted and spoke out, questioning the presence. The thing, whatever it was, jolted about in nervousness and flew in every direction at once, it seemed, batting into the canvas of the tent. Speaking in a calming voice, J'karu informed it she meant it no harm... and then slowly the form of a moogle faded into view. Recognizing it as the moogle she had aided in the Bramble Patch she was shocked to find that it began to talk to her in a small voice.&lt;br /&gt;
&lt;br /&gt;
The moogle introduced herself as Pukko Paki, a young, by their terms, moogle whom was the equivalent of a white mage to her kind. For some week now, she had been following J'karu, curious to see what the mage could master of the ancient white magics. Enamored by the girl's want to learn, the moogle offered to help her learn the spells in the tome and pass on some of her own knowledge to J'karu. When J'karu asked why the moogle would and whether or not Pukko was breaking any tenants moogle kind had laid down, the beastman bobbed up and down and jingled, an action J'karu would come to understand as laughter. Pukko explained that she was something of a misfit by moogle terms and had long since shrugged off anything that might be considered &amp;quot;against moogle ideals&amp;quot; when she delved into exploring the Twelveswood and the civilization of the spoken races on her own. With that admission, a friendship was born between the wannabe white mage and the moogle.&lt;br /&gt;
&lt;br /&gt;
Spring would warm into summer and frequent letters from and to R'tahz would keep her hopes high as she and Pukko, or Pukk as J'karu sometimes called her,  delved into the tome and into passing skills on from moogle to miqo'te. It proved a daunting task, as some of the knowledge Pukko had did not translate well into the common tongue and many of the sigils in the tomes were worn with age. Nevertheless, J'karu began to emerge as what Pukko called a &amp;quot;hedge mage&amp;quot;, or a white mage untrained by the padjal. As it were, J'karu came to found that such a thing was not uncommon. Given the padjals' fear that too much white magic would drain the Shroud as it had before, she found that there were a number of adventurers who had sought other means to further their knowledge in healing as she had. Conferring with them allowed her and Pukko to decipher a few more of the divine seals in her tomes, granting J'karu access to new spells to add to her arsenal.&lt;br /&gt;
&lt;br /&gt;
Midsummer marked a turning point for J'karu, as Pukko declared there were no more spells she knew of to teach the miqo'te. Saddened by the prospect, because she believed it meant she was going to lose a friend, she was ecstatic to hear the moogle declare that she would be staying with J'karu to accompany her for a time. Which meant, of course, that there was one thing left to do... introduce the moogle to R'tahz. The newly christened warrior walked off the airship some days after the midsummer festival in Gridania, wearing replica armor of the warriors of old, as was his wont when it came to replica gear. Leaping towards him and throwing her arms around him. She had not realized how direly his absence had effected her, as she broke into tears of happiness at his return. J'karu decided then and there that, no matter where the Spinner took them, she would never stand to be parted from R'tahz for such an extended time again.&lt;br /&gt;
&lt;br /&gt;
Venturing forth, J'karu pulled R'tahz into the room she was staying in at the Carline Canopy and took a deep breath as she explained in full the details she had left out in her letters: Pukko and white magic that the padjal thought better left unknown. At first, Pukko did not show herself to the dragoon... but eventually she faded into his vision as well, bobbing up and down in greeting. After an initial introductory period, the trio spent the evening in good humor, sharing their first of many meals together. As summer went on, J'karu, R'tahz, Pukko, and their chocobos Ember and Streich spent the rest of the summer venturing and taking odd jobs. Come fall, J'karu and R'tahz decided it was time for them to find a base of operations for the winter and sought out renting a room at the [[Oak Inn &amp;amp; Tavern|Oak Inn]], giving them a place to call home for the days to come.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Likes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; R'tahz&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Traveling&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Petrichor, the smell after it rains.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books &amp;amp; stories&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Snow&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Dislikes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Being alone for extended times.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Unwarranted boldness.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Racism &amp;amp; stereotypes&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Hobbies&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting aimless bits and bobs.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sketching&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Singing&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Devising new outfit ensembles.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Keeping her journal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Other&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Chocolate, nectarines &amp;amp; milk&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Cactuars, jackals &amp;amp; Moogles&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Coconut &amp;amp; mint&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Jellyfish&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A spell caster at heart, J'karu's strengths in combat lie in a nearly inexhaustible ability to fuel spells by passion. Her magical talent persists and strengths based on how badly she wants a spell to go off or how badly she wants her goals. A savant at magics that draw from life sources and energies, this has made her quite capable of flinging elemental spells with ease and quite well-off when concerning healing, as the passion to protect her allies comes in both offensive and defensive flavors. On the physical hand, of all weapons, bows and light bladed weapons are her only strong suit. Over all, she prefers light swords and fencing blades, though she has yet to explore them seriously. J'karu has some knowledge of using a lance, given her companionship with a lancer, and picked up an axe for all of a month, but has not found either of them something she prefers.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' J'karu has found that she is wholly adverse to the ways of arcane magic, and thus, summoning. She has avoided the Arcanists' Guild in Limsa Lominsa for now, but perhaps her wandering will take her there one day.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having learned her archery from R’tahz and the Archer’s Guild in Gridanian, J'karu likes to think herself a decent enough bowman. Having spent a number of months working with the Archers' Guild in Gridania, she is well versed in the skill and has a fair easy time hitting targets required of her. Still, it is not and will never be her primary choice as far as combat is concerned, but she values the accuracy it brought to her mage skill set. J'karu also always keeps a bow at hand for emergency, usually it can be found on Ember's saddle bag for ease of access.&lt;br /&gt;
&lt;br /&gt;
* '''Axes:''' What little she knows of using axes, she picked up from watching R'tahz as a marauder. In the end, though, she quickly decided that she had very little aptitude in the area and rarely uses the weapon. Most often she'll use it when she prefers the light armor she wears with it, a specially made set of thin plate mail she commissioned from the Armorers' Guild in Limsa Lominsa.&lt;br /&gt;
&lt;br /&gt;
* '''Bardic Magic:''' Taking the advice of Luciane, the Archers' guildmaster, she sought out a Gridanian bard called Viyra Stonesthrow to teach her a way to infuse magic with the words of song. Though seeing a stint of training through, she did not find it to be her fancy and simply plies the ability now around the company of friends, but never when serious skills are needed of her. Viyra, at least, was pleasantly surprised to find that J'karu had a decent singing voice and can hold a tune well enough to channel the energies required to inspire fellow adventurers with her voice.&lt;br /&gt;
&lt;br /&gt;
* '''Black Magic:''' Having since done what thaumaturges call “taking the black,” J’karu sought out and apprenticed under a black mage. After learning of a mage of some renown, J'karu sought out Aeri Sirhl, a Keeper living around the Floating City of Nym, and convinced the mage to help her further her knowledge and take her thaumaturgy beyond its normal bounds. As such, J'karu has reached levels of aetherial manipulation that black mages are known for, with spells such as Flare becoming a possibility, though taxing. As with any thaumaturge breaking the rules and delving into the Void to enhance their power, J’karu was met with the prospect that it might alter her attitude and mindset, or might plainly drive her mad. It is her love for R'tahz that kept her sane, and she suffered few ill consequences as she advanced through her training.&lt;br /&gt;
&lt;br /&gt;
* '''Daggers:''' Having spent a number of her young years honing her ability in thieving, she picked up a bit of skill with daggers in her youth. While never executing them overly much in full combat herself, she is adept at the hand tricks involved with rolling them back over her knuckles and hands and making them dance. On top of this, she is not bad at using them as projectiles. Still, caught between a foe and a hard place with her daggers would likely not end well for her, but they serve in a pinch... As such, she always has one on her person somewhere, usually at her hip.&lt;br /&gt;
&lt;br /&gt;
* '''Hand-to-Hand:''' Another swiftly forgotten school, J'karu took it up in hopes that it would aid her while she was learning the lancers' stance from R'thaz. She attended a number of public classes at the Pugilists' Guild in Ul'dah and prefers the use of a set of bladed claws to the blunt hora weapons, but short of being able to defend herself unarmed against an untrained foe, she would never be able to hold her own against anyone specifically trained in melee.&lt;br /&gt;
&lt;br /&gt;
* '''Lances:''' Spending as much time as she has with a skilled dragoon, J'karu began using lances in hopes that she might find some melee weapon to her liking. Though lances are easily the physical weapon she has the most knowledge in after daggers bows, she would lose in a one-on-one fight between herself and an experience lancer. Still, she doesn't mind the weapon, and it gave her an excuse to train with R'tahz. Unlike with her dagger, though she only carries a lance rarely.&lt;br /&gt;
&lt;br /&gt;
* '''Stealth:''' Like her knowledge of daggers, she picked up the ability to hedge about unnoticed in her youth. This gave her a light step and an easy grace that she carried into her other skill sets. By no means a master thief, she does have quick fingers... and could pick-a-pocket if she wanted to, but she might end up being caught by more hawk-eyed targets. It should be noted that she is not particularly fond of having this skill set and will only use it when pressed or when trying to make a point.&lt;br /&gt;
&lt;br /&gt;
* '''White Magic:''' Though conjury was the field of magic she studied second, she is equally adept in it as she is thaumaturgy. She has dabbled in what the Gridanians and conjurers call white magic, having received some ancient texts from an Ul'dahn contact, Sabine Aislihn. While she is, by no means, a padjali white mage, she, like other adept conjurers, has begun to glean knowledge of the lost ancient white magic from other sources, becoming what some call a hedge-white mage, or a lesser white mage. She has found herself capable of the more common white magic such as regeneration spells and divine seals and, with the help of her recent moogle companion, has begun to delve deeper into the knowledge of white magic hidden in the Twelvewood.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[R'tahz Tia]]: J'karu's dearest friend and the love of her life. She found in R'tahz something she would have never found if she had remained in the tribal setting of her youth and his constant presence in her life has never left her wanting for company. His courage, even if it were a chronic streak of a do-gooder attitude, never ceases to cause admiration swell in her breast at any turn in their adventurers... and there is no other companion in the world she would ever want more at her side than him.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pukko Paki: The moogle that taught J'karu white magic and is currently traveling with her as kind of a shoulder companion, Pukko is a curious and shy individual, often remaining invisible to everyone but J'karu, R'tahz and their chocobos. Still, towards the mage and the dragoon, Pukko is very amicable and friendly and has come to consider them both as good a friend as a moogle can have. J'karu herself would easily put herself in harms way to defend the beastman.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeri Sirhl: A Keeper of the Moon that J'karu tracked down to the Floating City of Nym. The woman taught J'karu the deeper knowledge of black magic. A loon, her way of talking and living put J'karu off at first, but she eventually found a friend in the slightly crazy woman. Aeri, in her more lucid moments, deeply cares for the girl.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Faucillien Sondraix: R'tahz's dragoon teacher, J'karu gets along well with the elezen. In truth, she is dearly thankful to him for helping her procure Ember and Streich before the chocobos were culled and she is pleased that he was stern with R'tahz during his training, as she thinks it made him a better dragoon for it.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Viyra Stonesthrow: A highlander woman whom resides in Bentbranch Meadows, she's acquaintances with Luciane of the Archers' Guild. A bard in her own right, she took J'karu under her wing during the time that her and R'tahz were separated due to learning different trades. She believes J'karu could be a decent bard if the girl had more interest, but understands that her pupil is free spirited.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; J'shari Arran: J'karu's former master from her tribal days, she left on decent terms. Though they've never been in touch since before the Calamity, J'karu holds no ill will towards the woman... and is grateful to her for believing in her.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: A recently made acquaintance, J'karu met the man when he was in a rather glum attitude, but was pleased to find that a bit of talking and cheerful drinks to be shared allowed her to find a companion in the man. She has also found him to be a fellow thief, as their meeting due to her playing a bit of a pickpocket-trick on him left catching her, despite her best efforts. Because of this, J'karu feels a bond to the man due to similar backgrounds.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Sabine Aislihn]]: An acquaintance J'karu made in one of her visits to Ul'dah, Sabine and J'karu get along well enough. Every now and again, J'karu seeks out the woman for an esoteric tome on black or white magic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; J'raha Nunh: The nunh that once pursued J'karus affections, J'raha has no place in J'karu's heart. Though she does not particularly hate him, she is less fond of him than being neutral towards him. Still, she has not seen him since before the Calamity.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aye, that girl'n'er lad are usually 'round these parts. Some might say they're a bit joined at th' hip.&amp;quot; — ''Baderon Tenfingers''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Rhome? I remember her. She didn't stick around too long, but she picked up enough to get buy in a street fight, I s'pose...&amp;quot; — ''Chuchuto Brightstar''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Seen that miqo'te around the Archers' Guild more than once. Luciane had a bit of a soft spot for her a few seasons back and she turned into a decent shot because of it.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hah! J'karu? One of the brightest to ever sign her name on the guild's scrolls! She took to thaumaturgy like a fish takes to water or an Ul'dahn takes to the glimmer of gil.&amp;quot; — ''Cocobuki, the Piercing Eye''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;J'karu? I helped her try her hand at bardic magic a few seasons back. I don't think she'll ever take it seriously, no, but you'll be pleased if she ever sings you a tune. Bit of a songbird, that cat.&amp;quot; — ''Viyra Stonesthrow''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't particularly want to talk about that girl. She's no Seeker I know of.&amp;quot; — ''J'raha Nunh''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She ain't much good with that axe she totes about on occasion. But then, I don't think she uses it for more than havin' a bit of fun. J'karu's more of a magic girl at heart.&amp;quot; — ''Drowning Wench Patron''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She scared me at the time. I-I-I... I don't remember. I remember. No, I remember. She seemed to be impervious to the Void when I was training her. I couldn't tell you why. No, I'll tell you why. It was that boy's doing. He kept her sane. I don't remember...&amp;quot; — ''Aeri Sirhl''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Karu is a dear friend, kupo! I think I'll stick around with her for a time... at least until I'm sure she's got the hang of that magic, kupo.&amp;quot; — ''Pukko Paki''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I'll tell you one thing about that girl, if she ever felt like it, she could decimate whole towns. Anything she wants to do badly enough with her magic, she accomplishes. We're surely blessed she's of such a sweet disposition.&amp;quot; — ''J'shari Arran''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've met her in passing more than once and have supplied her with some books every now and again. If she ever put her mind to it or was willing, I'd gladly put in a good word for her at the Arcanists' Guild... but I don't think she'd survive the studies she'd have to sit through. Magic by sign and diagram bores her to tears.&amp;quot; — ''[[Sabine Aislihn]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't want to think about where I'd be if I hadn't met her. What's important is that I did, and she is my everything, and I wake up each day happy that she's beside me and I'll get to see her smiling face one more day.&amp;quot; — ''[[R'tahz Tia]]''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=niALD7XzhRs Just Do It]''&lt;br /&gt;
:: Artist: The Standard Club&lt;br /&gt;
:: Origin: ''PIANO DANCE'' Album&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TWLNxs1L-YI &amp;quot;Libera me&amp;quot; from Hell]''&lt;br /&gt;
:: Artist: DJ Gotcha&lt;br /&gt;
:: Origin: ''Tengen Toppa Gurren Lagann''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Attack in overdrive!&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=k14OtNAzT7Q Country Roads]''&lt;br /&gt;
:: Artist: Yūji Nomi feat. Brittany Snow&lt;br /&gt;
:: Origin: ''Whisper of the Heart''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Inner inhibitions.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=GpNPQC2v38c Love Will Find a Way]''&lt;br /&gt;
:: Artist:  Liz Callaway &amp;amp; Gene Miller&lt;br /&gt;
:: Origin: Disney's ''The Lion King II: Simba's Pride''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Feelings for R'tahz.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Phjr9vaS7HM Maka na Chikai]''&lt;br /&gt;
:: Artist: Yoshiki Fukuyama&lt;br /&gt;
:: Origin: ''Buso Renkin''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: On the road that we believe in.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*J'karu's name is based on the Japanese alliteration of ''jackal'', romajinized as ''jakkaru''.&lt;br /&gt;
*J'karu owns a young pet cactuar named H'nry.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=J%27karu_Rhome&amp;diff=65139</id>
		<title>J'karu Rhome</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=J%27karu_Rhome&amp;diff=65139"/>
		<updated>2014-12-14T12:09:07Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = J'karu Rhome&lt;br /&gt;
| image = Jkaru.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = J'karu with Pukko at the docks in the Lavender Beds.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Sandgate, Thanalan&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 6th Sun of the 2nd Umbral Moon, 1555&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 22&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Oschon, the Wanderer]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Mage&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=niALD7XzhRs Just Do It]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''J'karu Rhome''' is an outcast of the J tribe of the Seekers of the Sun. While not devout, she commits her wanderings to following Oschon, searching for adventure and good times the world over. She is a free-spirited creature, but is never seen without the company of her lover and best friend, [[R'tahz Tia]]. Nearing the ability of a full archmage, she is adept at both black and white magics, but flounders when it comes to heavy physical fighting.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
J'karu is an over all a carefree person, a free-spirit. She's laid back, happy and constantly ready to meet people. With this, she has a determination that sets her along a course till its termination. It should be mentioned, though, that she can be a bit scatter-minded when she doesn't have a task or job at hand, going hand in hand with her free-spirit, this can make her wander off on a thread or journey until she does find something more pertinent to focus on. That being said, J'karu has an inexhaustible curiosity. Left to her own devices, she would be content to wander the countryside searching for new views and tidbits of stories and folklore... or, perhaps most importantly, any new form of magic.&lt;br /&gt;
&lt;br /&gt;
But she is wise enough to know that such wandering and adventuring is a good means of revenue. As such, she is keen enough to use her magical prowess to secure herself money to upkeep her equipment and wanderer's lifestyle. After all, any mage worth their salt, even one that casts via shear efforts and passions like J'karu, knows that some parts of the craft requires catalysts, so she is not fool enough to spend all her days wandering aimlessly.&lt;br /&gt;
&lt;br /&gt;
She's not easily scared by much, except for Sea Wasps and anything similar to a jellyfish. For those, she typically runs on sight. As strange as it goes, she's a mite scared of being lonely... which is what would drive her back to the City States after a bout of wandering in the first place. Lastly J'karu's stubborn and can be a bit of a spitfire when you rub her the wrong way. She is more than willing to lash out with a sharp tongue if you piss her off, and has been known to hit people over the head with her mage's staff when they really rile her. ...And even go so far as to set them on fire.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
J'karu, by nature, wears herself comfortably and seems very at home with her appearance. A tad on the short side, she stands five fulms and four ilms tall and has a lithe frame with petite assets. Her hair is brunette, though some would call it auburn with the right amount of sunlight, and is shoulder length — not too short to stab her in the eye constantly and not too long to be a hassle to brush. It lays haphazardly, but it is brushed away from her face to reveal natural tan stripe markings along her cheeks and forehead and slightly tanned eyelids. Her eyes are hazel-green with flecks of amber and narrow pupils, typical of Seeker traits. J'karu also bears a myriad of scars, most of them from travels and wanderings, but the most prominent are a pair on her face, one arching over her cheek, and another across the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
She has a myriad of outfits in a myriad of colors and styles, each one as wildly varied from the last. Typically, though, she prefers a simple purple tunic and a sturdy, well-worn pair of boots and breeches.&lt;br /&gt;
&lt;br /&gt;
When taking upon jobs of a more serious nature, her attire varies based on which type of magic her employer has asked her to attend for. Concerning black magic, she will wear an expensive robe made of the finest cashmere cloth. It's blue surface is warded and woven with many in-set spell designs rendered in silver and ebony thread. With this she prefers a pair of tough boar-skin boots and a matching set of vanya gloves and hat. When concerning healing craft, she wears a replica robe in the fashion of the white mages of past. Nevertheless, it goes without saying, her appearance and chosen attire is always appropriate for the wanderings or task at hand.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:JkaruBLM.png|175px]][[File:JkaruWHM.png|175px]][[File:JkaruBRD.png|175px]][[File:JkaruDRG.png|175px]][[File:JkaruARC.png|175px]][[File:JkaruCNJ.png|175px]][[File:JkaruLNC.png|175px]][[File:JkaruMRD.png|175px]][[File:JkaruPGL.png|175px]][[File:JkaruTHM.png|175px]][[File:JkaruCold.png|175px]][[File:JkaruSwimsuit.png|175px]][[File:JkaruDance.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born into the tribal life of the Seekers of the Sun miqo'te in Thanalan, J'karu led what amounts to a nomad's childhood. A small group of the J tribe, known loosely as the Sandgate tribe, would become all she knew in her earlier days, and, while her group did mingle with the other J tribal groups to keep bloodlines strong as miqo'te ways are wont, she knew little of the world outside the deserts of Thanalan and the scrub-lands around Drybone and Sandgate where her tribe lives. This can be attributed to the fact that the small village she grew up in was a mere two generations past its foundation, its nunhs relatively new and its populace made up of people that had decided to form a new J settlement when the prominent J tribe north of Drybone grew quite large, typically referred to as the Drybone tribe.&lt;br /&gt;
&lt;br /&gt;
As such, J'karu had little lasting relationship with her father, J'rhome, a nunh whom was much more interested in keeping the newly founded settlement stable... and because she was the daughter of a wayward mother, J'ali Korran, who never seemed to have much interest in her daughter, this colored her youth somewhat, making her curious, independent and a bit of a wanderer. Much of her childhood was spent wandering the outskirts of the tribal claims. Her time not spent wandering was spent within her tribe's village and, as miqo'te are like to, she adopted a weapon and was taught how to use the dagger or short knife from a young age. Given the miqo'te inclination towards stealthiness in their fighting, she eventually honed some semblance of skill with double daggers. At the time, she had no knowledge of magic nor any inkling that it would be her preferred choice of combat at the time given the fact that her small, newly constructed village had yet to secure a suitable magic user to teach in their communal school for their cubs, unwed females and tias.&lt;br /&gt;
&lt;br /&gt;
===Thievery, Magic and Politics===&lt;br /&gt;
[[File:JkaruBio1.png|240px|thumb|right|J'karu in her youth, exploring around Sandgate.]]When hard times fell upon Eorzea and the first Garlean invasion of the realm struck, it sent a ripple through the region her tribe occupied. Ala Mhigo fell, Midgardsormr fell into Lake Silvertear, his body twined about the airship Agrias... and a small group of the youth in J'karu's tribe began to resort to less-than-noble means to survive. Caravans traveling the area were her tribe's primary quarry, which lead to her and the youth of her tribe into plying their stealth and skills to rob merchants of Ul'dah of their wares for the tribe's survival. While being swept into this small group at the young age of six meant it was a high-risk job for the young girl, she was delegated to simple and safe tasks by her elder teens, like distracting drivers and fleeing or cutting the bands on covered wagons, rather than the actual subduing and, sometimes, combat with the merchants they were thieving from. The youths were careful to take only what they needed to survive... and the elders of the tribe never seemed to question the small boons they brought home every few days, merely taking the goods in stride. As such, J'karu's skill as a thief, or a would be rogue, was slowly honed, giving her light fingers and an easy grip, but very little combat expertise with a blade.&lt;br /&gt;
&lt;br /&gt;
For some years, this would be her lot in life and this would not change until three events happened. First, the word and tales of a mage in Gridania, that trickled south from the hedged boarder to her tribe, of a mage known as Louisoix Leveilleur. While the tales were much exaggerated by the time they reached Sandgate and were, in truth, quite sparse, they sparked the knowledge that there was something out there... magical. This was further fueled when the Amalj'aa became more active, and their veritable magic users became even more of an issue for all inhabitants of Thanalan equally. As such, her tribe put out a petition to the others: they were in need of a magic user to defend them against the Amalj'aa in their region.&lt;br /&gt;
&lt;br /&gt;
Around the age of twelve, her tribe acquired the skills of a village seer and mage, J'shari Arran, whom began to instruct those youth in the tribe that showed ability with magic how to hone the skills they possessed. J'karu was among them and it quickly became J'shari's opinion that the girl had more magical prowess than she knew what to do with. The seer could barely keep up with the girl's appetite to learn spells... and she quickly came to the conclusion that the more J'karu wanted something to happen, the easier time she had making it so. Aether and nature magics were intuitive to the girl, giving her a strong grasp of how to fuel her personal power into the world's elements and bring them under her will. Conversely, written spells and formulae puzzled the girl and seemed to drive her to tears. J'shari was under the impression that J'karu was a caster of will and passion, someone whose drive fueled their magic, rather than their knowledge, and the miqo'te hedge-mage was right in that regards.&lt;br /&gt;
&lt;br /&gt;
The second change came a year after J'shari came to the tribe and began to instruct the girl, now thirteen. The originating Drybone J tribe discovered that the Sandgate tribe had been stealing, having traced the string of thievery around Sandgate to the tribe itself. This caused a call of concern, that perhaps the offshoot ought to be absorbed back into another, larger tribe... either because it was having trouble getting by, or because it would cause the nunhs present to lose their breeding rights as retribution for turning a blind eye to the crimes of their youth. All elders, nunhs and prominent breeding females alike, convened upon the sands of Thanalan to discuss the issue. In the end, when the stories from the youths had been heard and the reasoning surmised, a compromise was reached.&lt;br /&gt;
&lt;br /&gt;
All breeding nunhs in the tribe would lose their rights to breed and would become tias, having displayed weakness in leadership by not keeping the youth of their tribe in order and would be shamed for a cycle of seasons, unable to challenge for breeding rights for a year and a day. All tias involved in the issue would summarily be shamed for a season, unable to challenge for that time. Females involved were unable to accept courtship for the same amount of time. Finally, interim nunhs would be loaned to the Sandgate tribe for challenge purposes only, not to claim any female, but to serve as those that tias un-involved with the thievery, or those involved with it after a season's time, would challenge against. In all, the Sandgate came out of the ordeal lucky. Though a number of nunhs were lost from the breeding cycle for a year, it caused the tias in the tribe to redouble their efforts, fueled by the passion of reclaiming their tribe as their own from the interim nunhs. Though it took a year and some months before the final interim nunh was challenged and successfully beaten, the Sandgate tribe learned the harsh lesson the elders of the J had hoped they would.&lt;br /&gt;
&lt;br /&gt;
===Courtship===&lt;br /&gt;
This lead to the ultimate third change in J'karu's life. This political shift in her tribe had meant little to her at the time, especially given she had no relationship to speak of with her father one of the nunhs at the time of the denouncement. Her life had evolved well beyond the days of thievery she'd partaken in, and she had been too young at thirteen seasons at the time to suffer the consequences, just under the general age of fifteen when females began to receive courtship from nunhs. So she failed to notice that her tribe began to swing into action... primarily in the fact that the new nunhs and the impassioned tias in her tribe had been driven to better their community after the shame they had experienced... and particularly the fact that neighboring tribes had begun to become interested in the Sandgate tribe and the name they seemed keen on making for themselves, a better culture and a better, stronger tribe. In a word, she remained naive, wrapped up in playing with the elements of the aether around her, becoming J'shari's apprentice when she was of age. So, when she found herself smack dab in a dance of courtship with a nunh she hardly knew, she was summarily shocked.&lt;br /&gt;
&lt;br /&gt;
J'raha Nunh was a well liked warrior from a neighboring tribe south of Sandgate, the Broken Water tribe, and had taken a keen interest in the Sandgate tribe and the bloodlines to be found there. Since the debacle and the public denouncement of the nunhs, he'd kept a close eye on the females, convening with a friend of his, a former breeding female of his own tribe, the mother of some of his children and the current seer of the Sandgate tribe: J'shari Arran. His friend informed him of a burgeoning power to be found in one J'karu Rhome, who might someday prove to be a well established seer of her own right. And given J'raha had lost J'shari when she'd past breeding age and left to serve as a seer and teach for the Sandgate offshoot, J'raha saw in J'karu a means to secure another powerful defender for his tribe against the Amalj'aa sharing their lands.&lt;br /&gt;
&lt;br /&gt;
While there is some room for a female to decline the courtship of a male, J'karu had summarily not been expecting to be courted at all. So when the season for such affairs came and the tribes convened to allow tias to challenge nunhs and nunhs to court females from other tribes, J'karu found herself bizarrely hunted by a man whose name she had never heard of. She struggled to remember how to tell him she was not interested and not shame him in the same breath. As it were J'raha seemed to have his mind set on securing her and while he never tried to force himself upon her, he never let up. He was well liked among prospective females, a renown warrior, and in truth, a good example of what a good breeding male in Seeker culture ought to be. His only fault seemed to be a temper that he typically saved for the enemies to his tribe.&lt;br /&gt;
&lt;br /&gt;
Conversely, each time she turned the male down, J'karu found herself in a predicament. There is little to be said of the matter, but it should be said that those that turn too many breeding offers down begin to become something of an oddity in the culture fueled for producing good bloodlines. She was no failure by any right and people knew she was becoming a prominent mage. Even if she had never received a breeding offer, she would have been an attribute to the tribe of her birth. But people simply found it odd that she would not take J'raha's courtship, or any for that matter, and many thought her a prude, accused her of unruly standards, going against nature or idiocy, both behind her back and to her face.&lt;br /&gt;
&lt;br /&gt;
And after year and a half of offers from the nunh to the south, J'raha's temper got the better of him... as J'karu's also got the better of her. A visit outside of the breeding season brought J'raha to the dwelling J'karu had come to call home, a secondary building next to the dwelling J'shari lived in. As J'karu kindly thanked him and declined him once again, she turned to leave back into her home and he followed and lashed out, grasping her by the wrists and pulling her to face him and meet him in the eyes, demanding she give her reasoning for her disinclination towards him. The scuffle left him with a scorched tail and scorched pride when J'karu unleashed a small burst of fire to dissuade him from restraining her, finally growing frustrated with his adamance. His resulting panic as he attempted to put out the flame singeing him and the flare of anger it caused turned him upon her again and he cuffed her across the face, open clawed, accusing her of fighting a pairing that would bring strength to their tribes.&lt;br /&gt;
&lt;br /&gt;
The outburst caused hostility to flare behind usually kind eyes and J'karu told him, straight out, that she didn't see the purpose behind bedding someone whose first words to her could be surmised with the phrase: “we should mate.”&lt;br /&gt;
&lt;br /&gt;
At this, J'raha lifted her and pressed her against a wall. He threatened a great many things as she stayed still, waiting for his temper to simmer down. He could simply force it, he suggested. Enough people thought the girl an imbecile for fighting the tribal ways. Or he could see she was so disgraced that she would never become a breeding female, or worse yet, a village mage. J'raha stung and snapped at every possible path, but eventually he stopped and released his grip on her shoulders. He met her eyes and behind them found a passion that had once charmed him to her... the very single-mindedness that J'shari had spoken of when he had first heard of J'karu, the passion that fueled her magic. At first, he had thought the girl and her magic would have been a perfect match, something that would have brought strength to his tribe in Broken Water. Now he saw it was the very thing that would keep her from ever accepting his charms, from ever accepting anyone who felt them worthy of her. That she would be the one to pick her path in life because of it.&lt;br /&gt;
&lt;br /&gt;
J'raha shook his head, denounced her as a Seeker, and left.&lt;br /&gt;
&lt;br /&gt;
As it were, someone else also left that night. As she stood in the doorway of her home watching J'raha leave to find a suitable place to spend the night, she tossed about the idea. She was a friendly person, all together carefree.... but her tribe looked down upon her, people gave her sideways glances when she walked passed. She would never truly be accepted on the prowess of her magic alone. She was a successful mage, which meant she was expected to pass that success along in blood to her children. Nothing she did, short of having never gotten into magic, and impossibility now, would have changed that.&lt;br /&gt;
&lt;br /&gt;
Armed with that realization and the realization that J'raha would not likely be the last to see her as an asset, she gathered a travel pack and filled it with what belongings she had to her name, then went to say her goodbyes to the only person she felt a connection with, J'shari. The village mage heard her out silently, as the girl gave her reasoning for leaving. The woman, whom had been the one who initially told J'raha about the girl, had always puzzled over her pupil. Truly an adept at magic, she'd never understood the girl's willful manner when dealing with J'raha... but she had always cared for her as if she were a daughter. So she gifted the mage with a staff, a simple wooden thing headed with a crystal globe and the carvings of leaves. She bid the girl to go to Ul'dah and seek out the Thaumaturges' Guild, where she might further her training, and wished her safe travels.&lt;br /&gt;
With that, J'karu departed into the night, bound for Ul'dah, the red glow of Dalamud behind her.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
Arriving in the city a few days later with little to her name, J'karu found the city overwhelming at first, having barely seen a house or building half the height of a tree. The girl balked at first, but eventually put one step ahead of the other and made her way into the stone behemoth. She lucked out at that point, in that she she eventually made her way into the adventurers' guild known as the Quicksand. For the next few months, this place became her home as she met Momodi and the lalafell directed her to the Thaumaturges' Guild, where she added her name to the long list of a great many souls who wished to try their hands at thaumaturgy.&lt;br /&gt;
&lt;br /&gt;
It was not a few months after arriving till the Calamity struck. Ul'dah, a city already rife with issue and home of one of the more tumultuous Grand Companies, shook to her very core as the lunar prison shattered above. While J'karu is what one could have called an average citizen by that time, and while she had little to do with the Battle of Carteneau, every soul in Eorzea felt the turmoil that day, as the Allagan superstructure shattered and splayed across the realm. Some even say that the roar of Bahamut could be heard as far south as Ul'dah. She joined the many that felt the insurmountable fear the day the Calamity struck. And then she joined the first few that came to the realization that the Calamity was only the first of things to come. If that was a close scrape with Bahamut, if the creature had indeed been whisked away by the great mage Louisoix... what would come when the elder primal returned? &lt;br /&gt;
&lt;br /&gt;
===The Wandering Mage===&lt;br /&gt;
With renewed fervor, she threw herself into learning magic as the realm around her recovered. Thaumaturgy came swiftly to her, the elements of fire, ice and lightning leaping to her fingertips and bending to her will. The staff she'd been gifted proved a well intended catalyst for the elements. It was not long before her teachers found nothing they could pass onto her and her teachers pointed out that there were other schools of magic she might learn from. That being said, J'karu began to wander. Perhaps it was the discovery of a symbol etched upon the rod of her staff, a curving thing that resembled a walking stick, the emblem of Oschon... Perhaps it was wanting to see the world beyond the tribal desert and Ul'dah. Whatever the case, she set out a few months after the Calamity and sought work as a wandering mage and adventurer, having officiated the position with Momodi before leaving. The lalafell promised to send her work by means of mail or leve retainers in the various settlements across Thanalan, should J'karu be inclined to check in with them from time to time, and the girl agreed to do so.&lt;br /&gt;
&lt;br /&gt;
Driven on by a curious thirst to fill want she'd never realized she'd had during her tribal life, she left Ul'dah for Limsa Lominsa, deciding to take the overland course to Horizon and Vesper Bay before taking the ferry to the island settlement. Fulfilling the odd job as she went, she began to make a small name for herself, if only in the fact that Momodi knew she could have a capable thaumaturge answer the odd job that called for one within Thanalan. As such, J'karu has always made a point to let the Quicksand matron know when she was in the region.&lt;br /&gt;
&lt;br /&gt;
Arriving in Limsa Lominsa, she met with the adventurer’s guild owner there, speaking to Baderon at the Drowning Wench shortly and inquiring about the guilds in the city. Upon learning of the Arcanists' Guild, the girl sought it out within the week. She opened the door and poked around a bit... before swiftly leaving. The idea of magic cast via diagram and formulae made her pale, and she rushed back to Baderon to pry anymore knowledge of a likely guild in the parts. The man simply supplied that arcane magic was the only magic in the area, but that there were other guilds she might try her hand out, or he could simply supply her with the odd job. Taking him up on the offer and keeping true to her nature, she swiftly proved to Baderon what she had to Momodi. Still, that wanderlust that had driven her to Limsa eventually drove her away, to seek new sights. Bidding Baderon thanks and farewell, she took the ferry back to Vesper Bay and traveled overland through Thanalan to the Twelveswood and Gridania.&lt;br /&gt;
&lt;br /&gt;
There she found the Conjurers' Guild... and was quick to leap into its ranks. Like thaumaturgy, conjury came swiftly to her, though it took longer for her to grasp the healing aspect than the aspects of air, water and earth. Still, it was simply learning to channel her passion into healing something rather than beckoning the elements, something she found a knack in. Spending as many months with the conjurers as she had with the thaumaturges, she soon found she had learned what she could from them, just as she had in Ul'dah. And, as in Ul’dah and Limsa Lominsa, she made friendly with the local matron of the adventurer’s guild, Miounne, and took the odd job when she could.&lt;br /&gt;
&lt;br /&gt;
Out of places to wander for the time, J’karu’s tracks found her back in Limsa for the time being, wavering over spending some time working out how to channel her energies into the arcane, the way she had come to with conjury and thaumaturgy... with the idle thought that she might be able to mix the two into a whole new kind of magic.&lt;br /&gt;
&lt;br /&gt;
===Sastasha===&lt;br /&gt;
It was by saving grace that her being in Limsa Lominsa lead her on her current path, and perhaps the god Oschon was looking out for two wanderers that day, as he willed their paths back to the island. As such, no sooner had she send notice to Momodi and Miounne that she would be unable to accept Ul'dahn and Gridanian work and a notice to Baderon that she was in the Lominsan area... did she receive a letter back from Baderon about a potential job.&lt;br /&gt;
&lt;br /&gt;
She arrived a few hours later at the Wench and heard the pub owner out. A mysterious ship and ruffians? A grotto she had not yet explored? She had heard of the Sastasha Seagrot, but she'd yet to set foot in it, having steered clear of the areas around the Sapsa spawning grounds in her last travels. Apparently, though, Baderon had already sent out someone capable in the ways of melee to the grotto, and, if she accepted, she could meet him there. Two others would join them after her, should she go by ferry, and together the four of them could rout out the presumed pirates that had taken up residence.&lt;br /&gt;
&lt;br /&gt;
Accepting and taking the ferry to Aleport, she headed north. She was quick to discover that she and her would-be-partner was not the only groups hired for the job. Which was not unusual, given the livelihood of an adventurer was jobs like these. It was then she found the first member of the party she'd been hired with. He was as Baderon had described, a scruffy-looking, black-haired miqo'te. She smiled slightly, amused to find him “dozing on the job” as it were, and woke him with a tap of her staff. Introducing herself and taking his name to be R'tahz Tia, she sat with him to wait for the last two of their band. In the short time before the hyuran gladiator and elezen conjurer arrived, they spoke lightly of what adventuring life was like, and the various nuances of their preferred combat professions.&lt;br /&gt;
&lt;br /&gt;
Once the rest of their party arrived, the group descended into the caverns of Sastasha. Battling and sneaking past unusually-hostile fauna in the initial areas, they soon came upon what the Maelstrom suspected: an encampment of the Serpent Reavers. Looking to take advantage of the pirates being unaware of their presence, the group pressed on and assaulted the brigands. Despite the pirates becoming alert to their presence, momentum and the layout of the caverns favored the smaller group, allowing a classic phalanx formation where the gladiator kept the enemies at bay, with R'tahz behind him lancing any pirates that left an opening, with J'karu behind him hitting with magic from beyond their reach, and the conjurer keeping them all alive. Eventually, they were able to clear out the pirate infestation and deal with the Sahagin chieftain that had been behind the pirates' presence.&lt;br /&gt;
With the job completed, the gladiator and conjurer set off on their own ways almost immediately. J'karu hung back, asking R'tahz if he would mind if they traveled together, as she enjoyed talking to him and wanted to get to know him more. He was hesitant at first, until she continued on to explain that she didn't have many friends since she left her tribe, and that he seemed nice to her.&lt;br /&gt;
&lt;br /&gt;
There was a  wavering moment where she thought he might say no, but, to her internal glee, he agreed, and the two set out anew, this time as companions.&lt;br /&gt;
&lt;br /&gt;
===Early Travels and Honing Control===&lt;br /&gt;
Shortly after setting out from Sastasha, the newly formed duo ventured across the island of Vylbrand back to Limsa Lominsa. Their route lead them to Swiftperch, where they remained for the evening when a rolling cloud bank breached the horizon and took the island into a vicious storm for the evening. Renting a room at a small inn, J'karu and R'tahz quickly found themselves hungry for an evening meal and hungry to learn of each other's travels and findings. As such, as soon as the innkeeper set them up with a warm meal, they spent the better part of that stormy night talking and trading tales back and forth besides the inn fireplace. In an admission, J'karu's mention of having never downed a drop of alcohol fell on the ears of the cheerful inn-keep. Giving the two a wink, he planted two tankards of golden ale before the couple and told them to give it a try.&lt;br /&gt;
&lt;br /&gt;
J'karu quickly found that she liked the robust flavor of the drink a bit more than might have been wise. One tankard later found one very tipsy mage nearly planting her face on the floor of the common room. In the end, it took R'tahz helping her upstairs to put her to bed. They ended up sharing it, though nothing came of such, due to J'karu displaying a cuddly nature while inebriated and due to the fact she simply wouldn't let go over the other miqo'te.&lt;br /&gt;
&lt;br /&gt;
The morning found the two with a bit of a bustle, but events quickly were laid out and no hard feelings were had, though there were quite a few chuckles.&lt;br /&gt;
Shortly after, the two traveled back to Limsa Lominsa and began taking the odd job for a few months. During this time, it became apparent that the both of them were struggling in some fields concerning their preferred skill sets. R'tahz found himself lacking in some of the more upfront skills required of a close-end user of the lance and J'karu found herself lacking in the ability to aim with finite control.&lt;br /&gt;
&lt;br /&gt;
As such, R'tahz began to invest himself more heavily in the Marauders' Guild. As he honed his skills with the axe, he began to teach J'karu archery as he had learned it in Gridania. After some month or two in Limsa while R'tahz had completed a new tier of training, the pair ventured back to the mainland and took up residence in an inn in Gridania, whereupon J'karu signed her name at the Archers' Guild and began her official training in the skill set. In short, the girl found the use of a bow incredibly different and beyond what she was used to and struggled with the skill at first. Over the course of weeks of challenge, she began to muster some semblance of aptitude with the weapon.&lt;br /&gt;
&lt;br /&gt;
During the next month or two, J'karu and R'thaz spent time teaching themselves new ways to fight. Both of them practicing the bow in Gridania, while J'karu toyed with learning the lance from R'tahz, taking enough time to practice with it so that she wouldn't skewer herself should her hand be forced to use it. Meanwhile, R'tahz made periodic visits back to Limsa Lominsa to stay in touch with the guildmaster of the Marauders' Guild and not lose his new-found edge with the axe. During these times, J'karu found things became increasingly lonely... and it was because of this that Luciane got in touch with an old friend of her, a bard by the name Viyra Stonesthrow, whom began to coach J'karu in bardic magic to take her mind off of R'tahz's absence. &lt;br /&gt;
&lt;br /&gt;
===The Mage and the Dragoon===&lt;br /&gt;
[[File:JkaruBio4.png|240px|thumb|right|R'tahz and J'karu riding one of House Fortemps' draft chocobos.]]After a season of the two picking up a myriad of skills and trying out new things, it became clear to any outside soul looking in that J'karu and R'tahz had found in one another an irreplaceable friend and ally. Some might even say that the two loved each other, but it was clear that J'karu at least was blind and naive to such feelings, even her own.&lt;br /&gt;
It wasn't until Saint Valentione's day came to pass in Gridania that the girl even realized she loved R'tahz dearly. As the day drew to a close, though, J'karu found herself talking to a candy vendor as R'tahz perused some trinket stalls nearby. The vendor pointed out that J'karu was buying couples' chocolates and that gave the girl a pause as she considered that she had subconsciously drawn to them.&lt;br /&gt;
&lt;br /&gt;
Smiling, she purchased them and went to share them with R'tahz. Though both of them were red faced from admission, the blubbering fools managed to both choke out that they loved the other. The bubbly feelings that followed lead to a euphoria that J'karu had never before had the pleasure of experiencing. Finally, she had someone with whom she could share her life and her wanderings, never to part. The two grew ever closer and to outsiders it seemed as if their relationship has culminated over night. There never seemed to be a day where the two weren't together now, and R'tahz even accompanied J'karu to the Floating City of Nym to track down a more experienced mage so that she might delve deeper into the Void and hone what skilled thaumaturges call black magic.&lt;br /&gt;
&lt;br /&gt;
The mage that the pair eventually found for J'karu was known as Aeri Sirhl, a Keeper of the Moon that had long since sequestered herself in Vylbrand and become a hermit. Though Aeri displayed that she was a remarkably odd individual and many that knew her half suspected that the Void had made her half-mad, the black mage agreed to teach J'karu. Still, she warned the would-be black mage in a moment of succinct clarity that taking the black involved opening oneself to the Void, something that could prove detrimental to one's mental state and might even lead to the Void draining all the energy from J'karu herself, leaving her a lifeless husk.&lt;br /&gt;
&lt;br /&gt;
Determined to further her knowledge, J'karu took the task in stride and accepted the challenge of learning higher level black magics. Spending the better part of a year with Aeri, J'karu felt her feelings and temperament come under fire by the Void every time she toyed with opening Void gates and learned to tap its power to feed her own. It was a dangerous gamble, she found, something that could so easily be turned around on her, as Aeri had said. Nevertheless, every night she'd rejoin R'tahz and his presence would remind her of who she was and soothe her battered emotions. Every morning, she would wake renewed and fresh, ready to tackle the trials Aeri set before her.&lt;br /&gt;
&lt;br /&gt;
A season would pass, leaving the couple in winter. Though the cold was bitter, their spirits were not. J'karu had learned all Aeri had to teach her... and that left the couple with one task left to tackle. The whisper of a dragoon who would teach R'tahz, who had already learned what he could from the Lancers' Guild. At almost the same time, a missive arrived from the Drowning Wench, that there had been a response from R'tahz's inquiries into an advanced trainer. And so, departing from the warm climes of La Noscea to the frozen wastes of Coerthas, R'tahz sought out a House Fortemps guard captain named Faucillien Sondraix, once a dragoon of some renown. Initially unwilling to impart his knowledge upon the young miqo'te due to Ishgardian custom that the talents of the dragoon, the tip of their proverbial spear against the dragon horde, was not be taught to those who have not sworn fealty to the Holy See, his heart was swayed by learning that R'tahz sought the skills to better his ability to protect J'karu. Agreeing to be R'tahz's teacher, Faucillien bade them make camp off the roads between Coerthas and the Black Shroud, where they would be close enough for him to travel to teach R'tahz while taking into account that they were ill-suited for prolonged living in the wintry wastes of Coerthas.&lt;br /&gt;
&lt;br /&gt;
The nearby forests also provided handy training environments for the aerial combat style of dragoons, something also befitted by the lithe and agile nature of miqo'te. Faucillien spared no measure of intensity in R'tahz's training, setting physically-demanding tasks and training regimens that battered R'tahz to the hells and back, oftentimes forcing J'karu to get some good hands-on training with her burgeoning conjury magic. But no matter the beating that R'tahz took, he never once faltered in his determination to progress. His skills continued to grow with each passing day, and as he spent his days in training, J'karu herself was not idle either. Aside from practicing her conjury in keeping him well-recovered, she also took an interest in activity going on at the nearby chocobo stables. Apparently, a pair of chocobos had grown coats of feathers that were more reddish in color than the commonly-found yellow, and the Ishgardian breeders found to be a waste of effort and choboco feed. Discovering that the Ishgardians planned to put down the chocobos, J'karu immediately attempted to intervene. Initially they were having none of it, but as Faucillien happened by at the time and overheard what was going on, he requisitioned the two birds for House Fortemps' use, then handed over their ownership to J'karu. These would become J'karu's Ember and R'tahz's Streich.&lt;br /&gt;
&lt;br /&gt;
An inquisitor soon arrived from Ishgard, come to get to the bottom of the matter concerning an outsider being trained in their ways. Under normal circumstances, the outsider would be declared in fealty to the dragon horde and the trainer a heretic. But, when it was discovered that Faucillien, a hero to the people and a retired dragoon in good standing, was the one doing the training, the inquisitor knew better than to risk a schism in the populace. Coming up with a better way to see the outsider killed for his hubris, the inquisitor declared that the Holy See's lack of involvement in the training of such an up and coming young dragoon was inexcusable, and considering the rate of his advancement, were prepared to rectify this error by granting him immediate admission into the ranks of the dragoon knights pending one final trial. That trial was solo combat against a significant draconic menace to the people of Ishgard: the dragon named Marraco.&lt;br /&gt;
&lt;br /&gt;
Without hesitation, R'tahz accepted the trial and moved to hunt the massive monstrosity across the snowy wastes. Before he left the Observatorium, Faucillien caught up and told him in no uncertain terms that the task set before him was suicidal, that he would die, and that the approval, or lack thereof, of Ishgard did not confer or deny the skills he had developed over the past several months. R'tahz agreed that he was almost certain to die, and would have much rather taken J'karu and left Coerthas to go on with their lives, but how many other people would die if he didn't go stop the dragon? Faucillien laughed, saying that the boy was more a righteous paladin than he was a blood-mucking dragoon, but bade him walk the path that he chose. Behind R'tahz's back, however, Faucillien waited no more than it took for the young miqo'te to get out of sight before he went and found J'karu, informing her of the sham trial set by Ishgard and telling her that if the love he had witnessed between the two in the past months were not a lie, then she would follow and convince him to abandon the suicidal hunt, damn whatever the Holy See had to say on the matter. He didn't even have to finish his plea for her to go after him than she was already gone.&lt;br /&gt;
&lt;br /&gt;
Any hope of convincing him to abandon the hunt was lost, however, when she heard the battle roars of Marraco carrying across the entire highlands. She arrived in the Snowcloak cliffs to find R'tahz cornered by Marraco, seconds from being swallowed whole. The fireball she unleashed on the dragon was potent enough to burn away the entire snowdrift that they were standing upon. Recovering his lance, R'tahz swept Marraco's feet from beneath it as it attempted to round on J'karu, turning the encounter into an unfavorable game that saw J'karu blasting it with ever more powerful magic when it turned to deal with R'tahz, and having itself tripped and hamstrung whenever it tried to take out the mage. Finally, R'tahz's positioning led it to unleash its devastating swinge upon a cliff face, burying itself in an avalance that J'karu attempted to bury it alive under by prodigious application of blizzard spells. Testimony to the creature's great power, though, it forcefully freed itself and then determined it wanted nothing more to do with the nuisance miqo'te, scrabbling up the cliff face and disappearing into the frozen wastes.&lt;br /&gt;
&lt;br /&gt;
With the dragon dealt with, though by no means as dead as everyone involved wished for, R'tahz and J'karu returned to the Observatorium, where the inquisitor was all too delighted to point out that not only had R'tahz received help in his trial, but had failed to kill the dragon as specified, and as such was barred from the order of dragoons and given a day to leave Coerthas before being threatened with a death mark. Once the inquisitor had left, Faucillien told R'tahz that it mattered not the opinion of the Holy See, that R'tahz was every bit a dragoon as he, himself had once been. In commemoration for R'tahz having completed his training, Faucillien presented him with a replica set of the wyrm armor of the Ishgardian dragoons — having overheard a conversation between the two miqo'te that J'karu thought it attractive. With this, R'tahz had the affirmation that, regardless of Ishgard's official stance, the two would always be welcome in House Fortemps.&lt;br /&gt;
&lt;br /&gt;
===Dawn of a New Era===&lt;br /&gt;
Following spending winter in Coerthas, the couple traveled back to the warmth of Gridania and the onset of spring. The change in clime was a welcome one and further raised their spirits. Blessed with having mastered their respective fields and having even acquired new companion mounts from Faucillien, the found themselves at a lull in activity in their lives. After discussing for a time as to what to do, J'karu decided to investigate the Conjurers' Guild in hopes that they might have more knowledge to pass onto her. This venture proved fruitless, as they reminded her that she had already come to glean all the spells and abilities she could from the guild and seemed to have grown as a conjurer for her time in Coerthas tending R'tahz's wounds. Frustrated at the prospect of not being able to grow as a conjurer, J'karu sought out other routes to furthering herself, knowing the Shroud as the home and haven of white magic.&lt;br /&gt;
&lt;br /&gt;
Such ventures lead J'karu into the Twelveswood some month or so after the couples' return to Gridania. Having taken a job to investigate an aetheric disturbance in Bramble Patch, J'karu discovered its source was a young moogle who had become trapped in a diremite nest and was bleeding aetheric energy in its attempts to escape. Rescuing the critter and eradicating the nest, she began to tend to the creature's wounds. Her experience with moogles was limited, however, given she had only ever known them as mail couriers and, as far as J'karu knew, they were a secretive race that rarely showed themselves to others. As the moogle awoke from its pain-induced slumber it jolted up off the ground and floated about nervously, noting the subsiding glow coming from J'karu's hands as she quelled her conjury. The mage introduced herself, but soon found herself talking to no one as the moogle faded from sight, hiding itself in what J'karu assumed to be something akin to fairy magic. She remained for a time, just in case, but the moogle did not return, so she traveled back to Gridania.&lt;br /&gt;
&lt;br /&gt;
Back in the city, R'tahz informed her that he had received a letter from the master of the Marauders' Guild, that he might hone the edge of his axe should he come attend in Limsa. Reminded of their time some seasons ago when R'tahz initially picked up the axe, J'karu was disheartened, but understood that R'tahz's desired path lay in Vylbrand, while there might be some knowledge of hers in the Black Shroud. With fond farewells, R'tahz boarded an airship to Limsa Lominsa later that week, leaving J'karu alone in the Shroud with nothing but her thoughts and a increasingly fruitless quest to uncover secrets of lost conjury and white magic.&lt;br /&gt;
&lt;br /&gt;
As fate or Nymeia would have it, she did not have to wait long. Having acquired some esoteric tomes from a contact in Ul'dah shortly after R'tahz's departure, J'karu began to head-aching process of deciphering the spells within them and began to practice a rudimentary divine seal. Most of her days were spent practicing the spells in the Shroud, having come to favor the Lifemend Stump as a good location to bed down and camp for the night, should she spend too much time practicing into the afternoon and decide to sleep in the wilds for an eve. Some weeks would pass and one such night left her exhausted as she clambered into her tent. Slipping into slumber, J'karu was awoken in the dead of a moonless night to a white glow shining through the canvas of her tent and then pushing through the flap. It bobbed about, hovering over the tome she had set aside. Grasping her staff, the girl slowly shifted and spoke out, questioning the presence. The thing, whatever it was, jolted about in nervousness and flew in every direction at once, it seemed, batting into the canvas of the tent. Speaking in a calming voice, J'karu informed it she meant it no harm... and then slowly the form of a moogle faded into view. Recognizing it as the moogle she had aided in the Bramble Patch she was shocked to find that it began to talk to her in a small voice.&lt;br /&gt;
&lt;br /&gt;
The moogle introduced herself as Pukko Paki, a young, by their terms, moogle whom was the equivalent of a white mage to her kind. For some week now, she had been following J'karu, curious to see what the mage could master of the ancient white magics. Enamored by the girl's want to learn, the moogle offered to help her learn the spells in the tome and pass on some of her own knowledge to J'karu. When J'karu asked why the moogle would and whether or not Pukko was breaking any tenants moogle kind had laid down, the beastman bobbed up and down and jingled, an action J'karu would come to understand as laughter. Pukko explained that she was something of a misfit by moogle terms and had long since shrugged off anything that might be considered &amp;quot;against moogle ideals&amp;quot; when she delved into exploring the Twelveswood and the civilization of the spoken races on her own. With that admission, a friendship was born between the wannabe white mage and the moogle.&lt;br /&gt;
&lt;br /&gt;
Spring would warm into summer and frequent letters from and to R'tahz would keep her hopes high as she and Pukko, or Pukk as J'karu sometimes called her,  delved into the tome and into passing skills on from moogle to miqo'te. It proved a daunting task, as some of the knowledge Pukko had did not translate well into the common tongue and many of the sigils in the tomes were worn with age. Nevertheless, J'karu began to emerge as what Pukko called a &amp;quot;hedge mage&amp;quot;, or a white mage untrained by the padjal. As it were, J'karu came to found that such a thing was not uncommon. Given the padjals' fear that too much white magic would drain the Shroud as it had before, she found that there were a number of adventurers who had sought other means to further their knowledge in healing as she had. Conferring with them allowed her and Pukko to decipher a few more of the divine seals in her tomes, granting J'karu access to new spells to add to her arsenal.&lt;br /&gt;
&lt;br /&gt;
Midsummer marked a turning point for J'karu, as Pukko declared there were no more spells she knew of to teach the miqo'te. Saddened by the prospect, because she believed it meant she was going to lose a friend, she was ecstatic to hear the moogle declare that she would be staying with J'karu to accompany her for a time. Which meant, of course, that there was one thing left to do... introduce the moogle to R'tahz. The newly christened warrior walked off the airship some days after the midsummer festival in Gridania, wearing replica armor of the warriors of old, as was his wont when it came to replica gear. Leaping towards him and throwing her arms around him. She had not realized how direly his absence had effected her, as she broke into tears of happiness at his return. J'karu decided then and there that, no matter where the Spinner took them, she would never stand to be parted from R'tahz for such an extended time again.&lt;br /&gt;
&lt;br /&gt;
Venturing forth, J'karu pulled R'tahz into the room she was staying in at the Carline Canopy and took a deep breath as she explained in full the details she had left out in her letters: Pukko and white magic that the padjal thought better left unknown. At first, Pukko did not show herself to the dragoon... but eventually she faded into his vision as well, bobbing up and down in greeting. After an initial introductory period, the trio spent the evening in good humor, sharing their first of many meals together. As summer went on, J'karu, R'tahz, Pukko, and their chocobos Ember and Streich spent the rest of the summer venturing and taking odd jobs. Come fall, J'karu and R'tahz decided it was time for them to find a base of operations for the winter and sought out renting a room at the [[Oak Inn &amp;amp; Tavern|Oak Inn]], giving them a place to call home for the days to come.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; R'tahz&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Traveling&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Petrichor, the smell after it rains.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books &amp;amp; stories&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Snow&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Being alone for extended times.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Unwarranted boldness.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Racism &amp;amp; stereotypes&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting aimless bits and bobs.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sketching&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Singing&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Devising new outfit ensembles.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Keeping her journal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Chocolate, nectarines &amp;amp; milk&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Cactuars, jackals &amp;amp; Moogles&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Coconut &amp;amp; mint&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Jellyfish&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A spell caster at heart, J'karu's strengths in combat lie in a nearly inexhaustible ability to fuel spells by passion. Her magical talent persists and strengths based on how badly she wants a spell to go off or how badly she wants her goals. A savant at magics that draw from life sources and energies, this has made her quite capable of flinging elemental spells with ease and quite well-off when concerning healing, as the passion to protect her allies comes in both offensive and defensive flavors. On the physical hand, of all weapons, bows and light bladed weapons are her only strong suit. Over all, she prefers light swords and fencing blades, though she has yet to explore them seriously. J'karu has some knowledge of using a lance, given her companionship with a lancer, and picked up an axe for all of a month, but has not found either of them something she prefers.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' J'karu has found that she is wholly adverse to the ways of arcane magic, and thus, summoning. She has avoided the Arcanists' Guild in Limsa Lominsa for now, but perhaps her wandering will take her there one day.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having learned her archery from R’tahz and the Archer’s Guild in Gridanian, J'karu likes to think herself a decent enough bowman. Having spent a number of months working with the Archers' Guild in Gridania, she is well versed in the skill and has a fair easy time hitting targets required of her. Still, it is not and will never be her primary choice as far as combat is concerned, but she values the accuracy it brought to her mage skill set. J'karu also always keeps a bow at hand for emergency, usually it can be found on Ember's saddle bag for ease of access.&lt;br /&gt;
&lt;br /&gt;
* '''Axes:''' What little she knows of using axes, she picked up from watching R'tahz as a marauder. In the end, though, she quickly decided that she had very little aptitude in the area and rarely uses the weapon. Most often she'll use it when she prefers the light armor she wears with it, a specially made set of thin plate mail she commissioned from the Armorers' Guild in Limsa Lominsa.&lt;br /&gt;
&lt;br /&gt;
* '''Bardic Magic:''' Taking the advice of Luciane, the Archers' guildmaster, she sought out a Gridanian bard called Viyra Stonesthrow to teach her a way to infuse magic with the words of song. Though seeing a stint of training through, she did not find it to be her fancy and simply plies the ability now around the company of friends, but never when serious skills are needed of her. Viyra, at least, was pleasantly surprised to find that J'karu had a decent singing voice and can hold a tune well enough to channel the energies required to inspire fellow adventurers with her voice.&lt;br /&gt;
&lt;br /&gt;
* '''Black Magic:''' Having since done what thaumaturges call “taking the black,” J’karu sought out and apprenticed under a black mage. After learning of a mage of some renown, J'karu sought out Aeri Sirhl, a Keeper living around the Floating City of Nym, and convinced the mage to help her further her knowledge and take her thaumaturgy beyond its normal bounds. As such, J'karu has reached levels of aetherial manipulation that black mages are known for, with spells such as Flare becoming a possibility, though taxing. As with any thaumaturge breaking the rules and delving into the Void to enhance their power, J’karu was met with the prospect that it might alter her attitude and mindset, or might plainly drive her mad. It is her love for R'tahz that kept her sane, and she suffered few ill consequences as she advanced through her training.&lt;br /&gt;
&lt;br /&gt;
* '''Daggers:''' Having spent a number of her young years honing her ability in thieving, she picked up a bit of skill with daggers in her youth. While never executing them overly much in full combat herself, she is adept at the hand tricks involved with rolling them back over her knuckles and hands and making them dance. On top of this, she is not bad at using them as projectiles. Still, caught between a foe and a hard place with her daggers would likely not end well for her, but they serve in a pinch... As such, she always has one on her person somewhere, usually at her hip.&lt;br /&gt;
&lt;br /&gt;
* '''Hand-to-Hand:''' Another swiftly forgotten school, J'karu took it up in hopes that it would aid her while she was learning the lancers' stance from R'thaz. She attended a number of public classes at the Pugilists' Guild in Ul'dah and prefers the use of a set of bladed claws to the blunt hora weapons, but short of being able to defend herself unarmed against an untrained foe, she would never be able to hold her own against anyone specifically trained in melee.&lt;br /&gt;
&lt;br /&gt;
* '''Lances:''' Spending as much time as she has with a skilled dragoon, J'karu began using lances in hopes that she might find some melee weapon to her liking. Though lances are easily the physical weapon she has the most knowledge in after daggers bows, she would lose in a one-on-one fight between herself and an experience lancer. Still, she doesn't mind the weapon, and it gave her an excuse to train with R'tahz. Unlike with her dagger, though she only carries a lance rarely.&lt;br /&gt;
&lt;br /&gt;
* '''Stealth:''' Like her knowledge of daggers, she picked up the ability to hedge about unnoticed in her youth. This gave her a light step and an easy grace that she carried into her other skill sets. By no means a master thief, she does have quick fingers... and could pick-a-pocket if she wanted to, but she might end up being caught by more hawk-eyed targets. It should be noted that she is not particularly fond of having this skill set and will only use it when pressed or when trying to make a point.&lt;br /&gt;
&lt;br /&gt;
* '''White Magic:''' Though conjury was the field of magic she studied second, she is equally adept in it as she is thaumaturgy. She has dabbled in what the Gridanians and conjurers call white magic, having received some ancient texts from an Ul'dahn contact, Sabine Aislihn. While she is, by no means, a padjali white mage, she, like other adept conjurers, has begun to glean knowledge of the lost ancient white magic from other sources, becoming what some call a hedge-white mage, or a lesser white mage. She has found herself capable of the more common white magic such as regeneration spells and divine seals and, with the help of her recent moogle companion, has begun to delve deeper into the knowledge of white magic hidden in the Twelvewood.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[R'tahz Tia]]: J'karu's dearest friend and the love of her life. She found in R'tahz something she would have never found if she had remained in the tribal setting of her youth and his constant presence in her life has never left her wanting for company. His courage, even if it were a chronic streak of a do-gooder attitude, never ceases to cause admiration swell in her breast at any turn in their adventurers... and there is no other companion in the world she would ever want more at her side than him.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pukko Paki: The moogle that taught J'karu white magic and is currently traveling with her as kind of a shoulder companion, Pukko is a curious and shy individual, often remaining invisible to everyone but J'karu, R'tahz and their chocobos. Still, towards the mage and the dragoon, Pukko is very amicable and friendly and has come to consider them both as good a friend as a moogle can have. J'karu herself would easily put herself in harms way to defend the beastman.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeri Sirhl: A Keeper of the Moon that J'karu tracked down to the Floating City of Nym. The woman taught J'karu the deeper knowledge of black magic. A loon, her way of talking and living put J'karu off at first, but she eventually found a friend in the slightly crazy woman. Aeri, in her more lucid moments, deeply cares for the girl.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Faucillien Sondraix: R'tahz's dragoon teacher, J'karu gets along well with the elezen. In truth, she is dearly thankful to him for helping her procure Ember and Streich before the chocobos were culled and she is pleased that he was stern with R'tahz during his training, as she thinks it made him a better dragoon for it.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Viyra Stonesthrow: A highlander woman whom resides in Bentbranch Meadows, she's acquaintances with Luciane of the Archers' Guild. A bard in her own right, she took J'karu under her wing during the time that her and R'tahz were separated due to learning different trades. She believes J'karu could be a decent bard if the girl had more interest, but understands that her pupil is free spirited.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; J'shari Arran: J'karu's former master from her tribal days, she left on decent terms. Though they've never been in touch since before the Calamity, J'karu holds no ill will towards the woman... and is grateful to her for believing in her.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: A recently made acquaintance, J'karu met the man when he was in a rather glum attitude, but was pleased to find that a bit of talking and cheerful drinks to be shared allowed her to find a companion in the man. She has also found him to be a fellow thief, as their meeting due to her playing a bit of a pickpocket-trick on him left catching her, despite her best efforts. Because of this, J'karu feels a bond to the man due to similar backgrounds.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; [[Sabine Aislihn]]: An acquaintance J'karu made in one of her visits to Ul'dah, Sabine and J'karu get along well enough. Every now and again, J'karu seeks out the woman for an esoteric tome on black or white magic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; J'raha Nunh: The nunh that once pursued J'karus affections, J'raha has no place in J'karu's heart. Though she does not particularly hate him, she is less fond of him than being neutral towards him. Still, she has not seen him since before the Calamity.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aye, that girl'n'er lad are usually 'round these parts. Some might say they're a bit joined at th' hip.&amp;quot; — ''Baderon Tenfingers''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Rhome? I remember her. She didn't stick around too long, but she picked up enough to get buy in a street fight, I s'pose...&amp;quot; — ''Chuchuto Brightstar''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Seen that miqo'te around the Archers' Guild more than once. Luciane had a bit of a soft spot for her a few seasons back and she turned into a decent shot because of it.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hah! J'karu? One of the brightest to ever sign her name on the guild's scrolls! She took to thaumaturgy like a fish takes to water or an Ul'dahn takes to the glimmer of gil.&amp;quot; — ''Cocobuki, the Piercing Eye''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;J'karu? I helped her try her hand at bardic magic a few seasons back. I don't think she'll ever take it seriously, no, but you'll be pleased if she ever sings you a tune. Bit of a songbird, that cat.&amp;quot; — ''Viyra Stonesthrow''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't particularly want to talk about that girl. She's no Seeker I know of.&amp;quot; — ''J'raha Nunh''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She ain't much good with that axe she totes about on occasion. But then, I don't think she uses it for more than havin' a bit of fun. J'karu's more of a magic girl at heart.&amp;quot; — ''Drowning Wench Patron''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She scared me at the time. I-I-I... I don't remember. I remember. No, I remember. She seemed to be impervious to the Void when I was training her. I couldn't tell you why. No, I'll tell you why. It was that boy's doing. He kept her sane. I don't remember...&amp;quot; — ''Aeri Sirhl''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Karu is a dear friend, kupo! I think I'll stick around with her for a time... at least until I'm sure she's got the hang of that magic, kupo.&amp;quot; — ''Pukko Paki''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I'll tell you one thing about that girl, if she ever felt like it, she could decimate whole towns. Anything she wants to do badly enough with her magic, she accomplishes. We're surely blessed she's of such a sweet disposition.&amp;quot; — ''J'shari Arran''&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've met her in passing more than once and have supplied her with some books every now and again. If she ever put her mind to it or was willing, I'd gladly put in a good word for her at the Arcanists' Guild... but I don't think she'd survive the studies she'd have to sit through. Magic by sign and diagram bores her to tears.&amp;quot; — ''[[Sabine Aislihn]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't want to think about where I'd be if I hadn't met her. What's important is that I did, and she is my everything, and I wake up each day happy that she's beside me and I'll get to see her smiling face one more day.&amp;quot; — ''[[R'tahz Tia]]''&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=niALD7XzhRs Just Do It]''&lt;br /&gt;
:: Artist: The Standard Club&lt;br /&gt;
:: Origin: ''PIANO DANCE'' Album&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TWLNxs1L-YI &amp;quot;Libera me&amp;quot; from Hell]''&lt;br /&gt;
:: Artist: DJ Gotcha&lt;br /&gt;
:: Origin: ''Tengen Toppa Gurren Lagann''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Attack in overdrive!&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=k14OtNAzT7Q Country Roads]''&lt;br /&gt;
:: Artist: Yūji Nomi feat. Brittany Snow&lt;br /&gt;
:: Origin: ''Whisper of the Heart''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Inner inhibitions.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=GpNPQC2v38c Love Will Find a Way]''&lt;br /&gt;
:: Artist:  Liz Callaway &amp;amp; Gene Miller&lt;br /&gt;
:: Origin: Disney's ''The Lion King II: Simba's Pride''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Feelings for R'tahz.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Phjr9vaS7HM Maka na Chikai]''&lt;br /&gt;
:: Artist: Yoshiki Fukuyama&lt;br /&gt;
:: Origin: ''Buso Renkin''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: On the road that we believe in.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*J'karu's name is based on the Japanese alliteration of ''jackal'', romajinized as ''jakkaru''.&lt;br /&gt;
*J'karu owns a young pet cactuar named H'nry.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=65093</id>
		<title>Teletha Testarossa</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=65093"/>
		<updated>2014-12-14T08:33:41Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Rumors &amp;amp; Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Teletha Testarossa&lt;br /&gt;
| image = Tessa.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Tessa shortly after arriving in Gridania.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Garlemald&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Garlemald&lt;br /&gt;
| stat_2 = Nameday &lt;br /&gt;
| stat_2_value = 1559&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 18&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Llymlaen, the Navigator]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Captain&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Teletha Testarossa''', or as she prefers to be called, '''Tessa''', originally grew up in the Garlean Empire. Then known as '''Teletha nan Terezia''', she fled the country very recently, shortly after the Eorzeans defeated Ultima Weapon, using the event as a distraction to steal the prototype airship, ''Tuatha de Danaan''. She is a wanted criminal in Garlemald for the crime and this fact has caused a bounty to be posted in Eorzea via Garlean plants and moles for her capture. Tessa currently resides in the Black Shroud some days north of Gridania.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Teletha is the second generation child of what was originally a conscripted family from one of Garlemald's conquests a number of years before they considered attacking Eorzea. Originally stemming from Adelaide Terezia's, Tessa's great-grandmother, conscription, the family established themselves as well meaning and loyal to the Garlean Empire shortly after the conquest of Adelaide's homeland. A fair minded youth of her old homeland, Adelaide was keen sighted and could see a losing battle when she was faced with one. As such, she accepted her new lot in life and took her forced enlistment in Garlemald in stride, quickly forming her person to fit her adopted homeland and took up arms willingly for the Empire.&lt;br /&gt;
&lt;br /&gt;
Most of the family's standing, however, was due to Adelaide being the mistress to Magnus sas Seneca in her later life. Though her great-grandmother's partner never did much more than the coital with his kept woman, it did serve to influence Teletha's family's standing, as the bastards produced by their coupling took on a more Garlean appearance and as the Terezia family began to fit into the culture. The Terezia line was born from that point with predominantly white or silver hair colors and light eyes, though they did not inherit the third eye of a pure Garlean. On the offhand, Adelaide's involvement with Magnus also became something of a plague upon the Terezia line, as not did Adelaide's surname become the family name due to the inability for her and her children to take his name, but her being a mistress became something of a whispered-behind-the-back slight. Calling the women of the Terzeia family whore was not uncommon, whether they were married in or not. Only the Terezia family line's penchant for producing smart minds and capable fighters saved them from being a continuous scandal.&lt;br /&gt;
&lt;br /&gt;
By the time Teletha was born, this family history had become but a stoked fire, still something of a dark mark, but not enough that the general populace considered them in an ill light. Born in 1559 with a twin brother, Leonicus, Teletha and her brother exhibited above-average intelligence from even a young age and was both were quickly scouted as two who would be viable technicians or engineers. This observation became doubly true when both Teletha and Leonicus showed great aptitude with working with magitek. As such, both siblings were entered into a rigorous schooling alongside other youths. Much of the twins' schooling was in part due to the exodus of a number of Garlean engineers following the Bozja Incident, Cid nan Garlond among them. Though Teletha was only three at the time, the loss of a number of the Empire's brightest left a gap to be filled and called for the Empire to seek out new engineers and young hopefuls whom could be trained to the same caliber as what had been lost. This cause and effect greatly increased the strain and workloads placed upon those entering programs of study, often causing a discrepancy between age and material taught.&lt;br /&gt;
&lt;br /&gt;
Though Teletha was outshone by her brother, Leonicus, she was no slouch, proving at an early age that she was just as capable of understand and executing complicate schematics and magitek designs as those around her, despite being graded as less ambitious than her brother. As per usual, most of the designs and principles taught in these classes pertained to military, given Garlemald's tendency to develop for their armies first, and their civil sectors second. The Terezia twins showed perseverance and dedication and were two of a number of young hopefuls thought to be among the best of a new generation of engineers.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
When Teletha was ten, her and her brother were handed over to a senior engineer, Lucien nan Creta, whom was thirty-seven at the time, and his wife Caecillia. Spending much of their time with the older man, the twins began to learn much of their more practical design applications from him. For a number of years, they trained under Lucien, often accompanying him to workshops and aiding him with designs. Teletha and Leonicus were both with Lucien when the Calamity occurred, though Tessa was as far removed from Eorzea's issues, seeing as she was only thirteen at the time and quite far from where the moon fell and shattered. As it were, though, the fall of Bahamut's prison was the cause for Garlemald's second retreat from the Eorzean realm as they turned homeward once more. Lucien himself began to work on a new prototype of magitek reaper in hopes that someday it would serve his country to reclaim the Eorzean front they so desperately wanted to assimilate.&lt;br /&gt;
&lt;br /&gt;
===First Projects===&lt;br /&gt;
Given Lucien's focus in weaponry and arms, that became what the twins were most adept at designing. As young as fourteen, the two began to establish a name for themselves amongst the engineering crowds, turning out theoretical designs of magitek weaponry unlike what Garlemald had. It was then that a change came over Teletha's life. Leonicus's designs quickly became classified and gathered up by the Imperial Shadows and the boy was removed from Lucien nan Creta's care. To Tessa's best knowledge, Leonicus was taken to work closely the shadows to develop technology in-line with their needs. Given Leonicus's penchant for designing small arms and devices most useful to those in the subterfuge field, this was the most likely explanation. Disheartened by the loss of her brother's company, Teletha's bond with Lucien and his wife Caecillia grew to fill the gap left behind, and the girl began to think of them almost as family.&lt;br /&gt;
&lt;br /&gt;
Tessa's strengths as an engineer began to emerge as she matured into a young woman. Primarily her best ideas and designs seemed to be aircraft and devices designed shield against aetheric energy. For countless hours she began to sequester herself away in her room, working on some airship here or some shielding generator there. She became a common fixture around the Creta estate as she years went on and as her apprenticeship with Lucien continued. Small and silent, many conversations passed Teletha's ears when she would sit in a corner and sketch an idea. Of the most interesting to her were those told by a friend of Lucien's, Striking Falcon. An officer in the Imperial Shadows, Falcon often shared evening meals with the Creta family, telling tales in a drunken rapport about his conquests and feats in Ala Mhigo during its seizing. Having initially never understood why Falcon was friends with her guardian, Teletha looked past this when Falcon began to mention new technology entering the Shadow's hands from an up and coming engineer they'd taken in. Deducing this was her brother, Teletha was pleased to have found some form of contact with her sibling, even indirectly.&lt;br /&gt;
&lt;br /&gt;
At least reaching the final year of her apprenticeship with Lucien, Tessa entered the engineering team as a full fledged and vetted designer, despite her age. She was well beyond a number of those who had been in the same training she and her brother had entered. Nevertheless, she quickly delved into work for the good of the Empire, crafting designs and weaponry and putting it through rigorous tests with her co-engineers. Coincidentally, she ended up working with the same engineering corp as Lucien.&lt;br /&gt;
&lt;br /&gt;
By her sixteenth year, Teletha began to work closely with Lucien and a team of engineers on a prototype of small fighter craft based on an advanced design Teletha had created and Lucien had vetted. For&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' &lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Lances:'''&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Friends &amp;amp; Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Enemies &amp;amp; Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garon Crayson]]: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Lucien nan Creta: One of Tessa's former co-engineers, she is not fond of the man. Though they were once on good terms and worked on a fair deal of projects together, when the man's dark secrets were brought to light, it did nothing to endear him to her further. Dark talk of a man taking advantage of captured and conscripted women from conquered lands will turn Tessa's attention away from someone in a heartbeat. Coincedentally, Lucien was one of those to sign on to the retrieval team in charge of recapturing Tessa and the ''Tuatha de Danaan''. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Striking Falcon: The leader of the retrieval team into Eorzea that was searching for the wayward Tessa, Striking Falcon was long ago conscripted into the Eorzean military and long ago found he enjoyed the kind of life the Empire had to offer. Though Tessa never knew him well, she was never fond of him. He oft told tales of his time served during the attacks on Ala Mhigo, taking pride in his deeds.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=IXOEZ3K9iLU Spark]''&lt;br /&gt;
:: Artist: Johan Skugge &amp;amp; Jukka Rintamäki&lt;br /&gt;
:: Origin: ''Battlefield 3''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Stealing an airship...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=9aRlxHtB0pg Awake and Alive]''&lt;br /&gt;
:: Artist: Skillet&lt;br /&gt;
:: Origin: ''Awake''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: ???&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=sXnBtb_GToM Tuatha de Danaan]''&lt;br /&gt;
:: Artist: Toshihiko Sahashi&lt;br /&gt;
:: Origin: ''Full Metal Panic!''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Piloting the ''Tuatha de Danaan''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A precarious youth.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The name of the Ixal tribe that Tessa befriends is a reference to huroks, the mythical species from ''[http://en.wikipedia.org/wiki/The_Immortals_%28series%29 The Immortals]'' series.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Full Metal Panic!'' character Tessa Testarossa. I do not own the aforementioned work. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Full Metal Panic!.''&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=65092</id>
		<title>Teletha Testarossa</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=65092"/>
		<updated>2014-12-14T08:33:28Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Teletha Testarossa&lt;br /&gt;
| image = Tessa.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Tessa shortly after arriving in Gridania.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Garlemald&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Garlemald&lt;br /&gt;
| stat_2 = Nameday &lt;br /&gt;
| stat_2_value = 1559&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 18&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Llymlaen, the Navigator]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Captain&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Teletha Testarossa''', or as she prefers to be called, '''Tessa''', originally grew up in the Garlean Empire. Then known as '''Teletha nan Terezia''', she fled the country very recently, shortly after the Eorzeans defeated Ultima Weapon, using the event as a distraction to steal the prototype airship, ''Tuatha de Danaan''. She is a wanted criminal in Garlemald for the crime and this fact has caused a bounty to be posted in Eorzea via Garlean plants and moles for her capture. Tessa currently resides in the Black Shroud some days north of Gridania.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Teletha is the second generation child of what was originally a conscripted family from one of Garlemald's conquests a number of years before they considered attacking Eorzea. Originally stemming from Adelaide Terezia's, Tessa's great-grandmother, conscription, the family established themselves as well meaning and loyal to the Garlean Empire shortly after the conquest of Adelaide's homeland. A fair minded youth of her old homeland, Adelaide was keen sighted and could see a losing battle when she was faced with one. As such, she accepted her new lot in life and took her forced enlistment in Garlemald in stride, quickly forming her person to fit her adopted homeland and took up arms willingly for the Empire.&lt;br /&gt;
&lt;br /&gt;
Most of the family's standing, however, was due to Adelaide being the mistress to Magnus sas Seneca in her later life. Though her great-grandmother's partner never did much more than the coital with his kept woman, it did serve to influence Teletha's family's standing, as the bastards produced by their coupling took on a more Garlean appearance and as the Terezia family began to fit into the culture. The Terezia line was born from that point with predominantly white or silver hair colors and light eyes, though they did not inherit the third eye of a pure Garlean. On the offhand, Adelaide's involvement with Magnus also became something of a plague upon the Terezia line, as not did Adelaide's surname become the family name due to the inability for her and her children to take his name, but her being a mistress became something of a whispered-behind-the-back slight. Calling the women of the Terzeia family whore was not uncommon, whether they were married in or not. Only the Terezia family line's penchant for producing smart minds and capable fighters saved them from being a continuous scandal.&lt;br /&gt;
&lt;br /&gt;
By the time Teletha was born, this family history had become but a stoked fire, still something of a dark mark, but not enough that the general populace considered them in an ill light. Born in 1559 with a twin brother, Leonicus, Teletha and her brother exhibited above-average intelligence from even a young age and was both were quickly scouted as two who would be viable technicians or engineers. This observation became doubly true when both Teletha and Leonicus showed great aptitude with working with magitek. As such, both siblings were entered into a rigorous schooling alongside other youths. Much of the twins' schooling was in part due to the exodus of a number of Garlean engineers following the Bozja Incident, Cid nan Garlond among them. Though Teletha was only three at the time, the loss of a number of the Empire's brightest left a gap to be filled and called for the Empire to seek out new engineers and young hopefuls whom could be trained to the same caliber as what had been lost. This cause and effect greatly increased the strain and workloads placed upon those entering programs of study, often causing a discrepancy between age and material taught.&lt;br /&gt;
&lt;br /&gt;
Though Teletha was outshone by her brother, Leonicus, she was no slouch, proving at an early age that she was just as capable of understand and executing complicate schematics and magitek designs as those around her, despite being graded as less ambitious than her brother. As per usual, most of the designs and principles taught in these classes pertained to military, given Garlemald's tendency to develop for their armies first, and their civil sectors second. The Terezia twins showed perseverance and dedication and were two of a number of young hopefuls thought to be among the best of a new generation of engineers.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
When Teletha was ten, her and her brother were handed over to a senior engineer, Lucien nan Creta, whom was thirty-seven at the time, and his wife Caecillia. Spending much of their time with the older man, the twins began to learn much of their more practical design applications from him. For a number of years, they trained under Lucien, often accompanying him to workshops and aiding him with designs. Teletha and Leonicus were both with Lucien when the Calamity occurred, though Tessa was as far removed from Eorzea's issues, seeing as she was only thirteen at the time and quite far from where the moon fell and shattered. As it were, though, the fall of Bahamut's prison was the cause for Garlemald's second retreat from the Eorzean realm as they turned homeward once more. Lucien himself began to work on a new prototype of magitek reaper in hopes that someday it would serve his country to reclaim the Eorzean front they so desperately wanted to assimilate.&lt;br /&gt;
&lt;br /&gt;
===First Projects===&lt;br /&gt;
Given Lucien's focus in weaponry and arms, that became what the twins were most adept at designing. As young as fourteen, the two began to establish a name for themselves amongst the engineering crowds, turning out theoretical designs of magitek weaponry unlike what Garlemald had. It was then that a change came over Teletha's life. Leonicus's designs quickly became classified and gathered up by the Imperial Shadows and the boy was removed from Lucien nan Creta's care. To Tessa's best knowledge, Leonicus was taken to work closely the shadows to develop technology in-line with their needs. Given Leonicus's penchant for designing small arms and devices most useful to those in the subterfuge field, this was the most likely explanation. Disheartened by the loss of her brother's company, Teletha's bond with Lucien and his wife Caecillia grew to fill the gap left behind, and the girl began to think of them almost as family.&lt;br /&gt;
&lt;br /&gt;
Tessa's strengths as an engineer began to emerge as she matured into a young woman. Primarily her best ideas and designs seemed to be aircraft and devices designed shield against aetheric energy. For countless hours she began to sequester herself away in her room, working on some airship here or some shielding generator there. She became a common fixture around the Creta estate as she years went on and as her apprenticeship with Lucien continued. Small and silent, many conversations passed Teletha's ears when she would sit in a corner and sketch an idea. Of the most interesting to her were those told by a friend of Lucien's, Striking Falcon. An officer in the Imperial Shadows, Falcon often shared evening meals with the Creta family, telling tales in a drunken rapport about his conquests and feats in Ala Mhigo during its seizing. Having initially never understood why Falcon was friends with her guardian, Teletha looked past this when Falcon began to mention new technology entering the Shadow's hands from an up and coming engineer they'd taken in. Deducing this was her brother, Teletha was pleased to have found some form of contact with her sibling, even indirectly.&lt;br /&gt;
&lt;br /&gt;
At least reaching the final year of her apprenticeship with Lucien, Tessa entered the engineering team as a full fledged and vetted designer, despite her age. She was well beyond a number of those who had been in the same training she and her brother had entered. Nevertheless, she quickly delved into work for the good of the Empire, crafting designs and weaponry and putting it through rigorous tests with her co-engineers. Coincidentally, she ended up working with the same engineering corp as Lucien.&lt;br /&gt;
&lt;br /&gt;
By her sixteenth year, Teletha began to work closely with Lucien and a team of engineers on a prototype of small fighter craft based on an advanced design Teletha had created and Lucien had vetted. For&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' &lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Lances:'''&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Friends &amp;amp; Allies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Acquaintances&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;○&amp;lt;/font&amp;gt; Acquaintance&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Enemies &amp;amp; Antagonists&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garon Crayson]]: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Lucien nan Creta: One of Tessa's former co-engineers, she is not fond of the man. Though they were once on good terms and worked on a fair deal of projects together, when the man's dark secrets were brought to light, it did nothing to endear him to her further. Dark talk of a man taking advantage of captured and conscripted women from conquered lands will turn Tessa's attention away from someone in a heartbeat. Coincedentally, Lucien was one of those to sign on to the retrieval team in charge of recapturing Tessa and the ''Tuatha de Danaan''. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Striking Falcon: The leader of the retrieval team into Eorzea that was searching for the wayward Tessa, Striking Falcon was long ago conscripted into the Eorzean military and long ago found he enjoyed the kind of life the Empire had to offer. Though Tessa never knew him well, she was never fond of him. He oft told tales of his time served during the attacks on Ala Mhigo, taking pride in his deeds.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=IXOEZ3K9iLU Spark]''&lt;br /&gt;
:: Artist: Johan Skugge &amp;amp; Jukka Rintamäki&lt;br /&gt;
:: Origin: ''Battlefield 3''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Stealing an airship...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=9aRlxHtB0pg Awake and Alive]''&lt;br /&gt;
:: Artist: Skillet&lt;br /&gt;
:: Origin: ''Awake''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: ???&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=sXnBtb_GToM Tuatha de Danaan]''&lt;br /&gt;
:: Artist: Toshihiko Sahashi&lt;br /&gt;
:: Origin: ''Full Metal Panic!''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Piloting the ''Tuatha de Danaan''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A precarious youth.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The name of the Ixal tribe that Tessa befriends is a reference to huroks, the mythical species from ''[http://en.wikipedia.org/wiki/The_Immortals_%28series%29 The Immortals]'' series.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Full Metal Panic!'' character Tessa Testarossa. I do not own the aforementioned work. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Full Metal Panic!.''&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=65091</id>
		<title>Teletha Testarossa</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=65091"/>
		<updated>2014-12-14T08:16:50Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Teletha Testarossa&lt;br /&gt;
| image = Tessa.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Tessa shortly after arriving in Gridania.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Garlemald&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Garlemald&lt;br /&gt;
| stat_2 = Nameday &lt;br /&gt;
| stat_2_value = 1559&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 18&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Llymlaen, the Navigator]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Captain&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Teletha Testarossa''', or as she prefers to be called, '''Tessa''', originally grew up in the Garlean Empire. Then known as '''Teletha nan Terezia''', she fled the country very recently, shortly after the Eorzeans defeated Ultima Weapon, using the event as a distraction to steal the prototype airship, ''Tuatha de Danaan''. She is a wanted criminal in Garlemald for the crime and this fact has caused a bounty to be posted in Eorzea via Garlean plants and moles for her capture. Tessa currently resides in the Black Shroud some days north of Gridania.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Teletha is the second generation child of what was originally a conscripted family from one of Garlemald's conquests a number of years before they considered attacking Eorzea. Originally stemming from Adelaide Terezia's, Tessa's great-grandmother, conscription, the family established themselves as well meaning and loyal to the Garlean Empire shortly after the conquest of Adelaide's homeland. A fair minded youth of her old homeland, Adelaide was keen sighted and could see a losing battle when she was faced with one. As such, she accepted her new lot in life and took her forced enlistment in Garlemald in stride, quickly forming her person to fit her adopted homeland and took up arms willingly for the Empire.&lt;br /&gt;
&lt;br /&gt;
Most of the family's standing, however, was due to Adelaide being the mistress to Magnus sas Seneca in her later life. Though her great-grandmother's partner never did much more than the coital with his kept woman, it did serve to influence Teletha's family's standing, as the bastards produced by their coupling took on a more Garlean appearance and as the Terezia family began to fit into the culture. The Terezia line was born from that point with predominantly white or silver hair colors and light eyes, though they did not inherit the third eye of a pure Garlean. On the offhand, Adelaide's involvement with Magnus also became something of a plague upon the Terezia line, as not did Adelaide's surname become the family name due to the inability for her and her children to take his name, but her being a mistress became something of a whispered-behind-the-back slight. Calling the women of the Terzeia family whore was not uncommon, whether they were married in or not. Only the Terezia family line's penchant for producing smart minds and capable fighters saved them from being a continuous scandal.&lt;br /&gt;
&lt;br /&gt;
By the time Teletha was born, this family history had become but a stoked fire, still something of a dark mark, but not enough that the general populace considered them in an ill light. Born in 1559 with a twin brother, Leonicus, Teletha and her brother exhibited above-average intelligence from even a young age and was both were quickly scouted as two who would be viable technicians or engineers. This observation became doubly true when both Teletha and Leonicus showed great aptitude with working with magitek. As such, both siblings were entered into a rigorous schooling alongside other youths. Much of the twins' schooling was in part due to the exodus of a number of Garlean engineers following the Bozja Incident, Cid nan Garlond among them. Though Teletha was only three at the time, the loss of a number of the Empire's brightest left a gap to be filled and called for the Empire to seek out new engineers and young hopefuls whom could be trained to the same caliber as what had been lost. This cause and effect greatly increased the strain and workloads placed upon those entering programs of study, often causing a discrepancy between age and material taught.&lt;br /&gt;
&lt;br /&gt;
Though Teletha was outshone by her brother, Leonicus, she was no slouch, proving at an early age that she was just as capable of understand and executing complicate schematics and magitek designs as those around her, despite being graded as less ambitious than her brother. As per usual, most of the designs and principles taught in these classes pertained to military, given Garlemald's tendency to develop for their armies first, and their civil sectors second. The Terezia twins showed perseverance and dedication and were two of a number of young hopefuls thought to be among the best of a new generation of engineers.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
When Teletha was ten, her and her brother were handed over to a senior engineer, Lucien nan Creta, whom was thirty-seven at the time, and his wife Caecillia. Spending much of their time with the older man, the twins began to learn much of their more practical design applications from him. For a number of years, they trained under Lucien, often accompanying him to workshops and aiding him with designs. Teletha and Leonicus were both with Lucien when the Calamity occurred, though Tessa was as far removed from Eorzea's issues, seeing as she was only thirteen at the time and quite far from where the moon fell and shattered. As it were, though, the fall of Bahamut's prison was the cause for Garlemald's second retreat from the Eorzean realm as they turned homeward once more. Lucien himself began to work on a new prototype of magitek reaper in hopes that someday it would serve his country to reclaim the Eorzean front they so desperately wanted to assimilate.&lt;br /&gt;
&lt;br /&gt;
===First Projects===&lt;br /&gt;
Given Lucien's focus in weaponry and arms, that became what the twins were most adept at designing. As young as fourteen, the two began to establish a name for themselves amongst the engineering crowds, turning out theoretical designs of magitek weaponry unlike what Garlemald had. It was then that a change came over Teletha's life. Leonicus's designs quickly became classified and gathered up by the Imperial Shadows and the boy was removed from Lucien nan Creta's care. To Tessa's best knowledge, Leonicus was taken to work closely the shadows to develop technology in-line with their needs. Given Leonicus's penchant for designing small arms and devices most useful to those in the subterfuge field, this was the most likely explanation. Disheartened by the loss of her brother's company, Teletha's bond with Lucien and his wife Caecillia grew to fill the gap left behind, and the girl began to think of them almost as family.&lt;br /&gt;
&lt;br /&gt;
Tessa's strengths as an engineer began to emerge as she matured into a young woman. Primarily her best ideas and designs seemed to be aircraft and devices designed shield against aetheric energy. For countless hours she began to sequester herself away in her room, working on some airship here or some shielding generator there. She became a common fixture around the Creta estate as she years went on and as her apprenticeship with Lucien continued. Small and silent, many conversations passed Teletha's ears when she would sit in a corner and sketch an idea. Of the most interesting to her were those told by a friend of Lucien's, Striking Falcon. An officer in the Imperial Shadows, Falcon often shared evening meals with the Creta family, telling tales in a drunken rapport about his conquests and feats in Ala Mhigo during its seizing. Having initially never understood why Falcon was friends with her guardian, Teletha looked past this when Falcon began to mention new technology entering the Shadow's hands from an up and coming engineer they'd taken in. Deducing this was her brother, Teletha was pleased to have found some form of contact with her sibling, even indirectly.&lt;br /&gt;
&lt;br /&gt;
At least reaching the final year of her apprenticeship with Lucien, Tessa entered the engineering team as a full fledged and vetted designer, despite her age. She was well beyond a number of those who had been in the same training she and her brother had entered. Nevertheless, she quickly delved into work for the good of the Empire, crafting designs and weaponry and putting it through rigorous tests with her co-engineers. Coincidentally, she ended up working with the same engineering corp as Lucien.&lt;br /&gt;
&lt;br /&gt;
By her sixteenth year, Teletha began to work closely with Lucien and a team of engineers on a prototype of small fighter craft based on an advanced design Teletha had created and Lucien had vetted. For&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' &lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Lances:'''&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garon Crayson]]: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Lucien nan Creta: One of Tessa's former co-engineers, she is not fond of the man. Though they were once on good terms and worked on a fair deal of projects together, when the man's dark secrets were brought to light, it did nothing to endear him to her further. Dark talk of a man taking advantage of captured and conscripted women from conquered lands will turn Tessa's attention away from someone in a heartbeat. Coincedentally, Lucien was one of those to sign on to the retrieval team in charge of recapturing Tessa and the ''Tuatha de Danaan''. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Striking Falcon: The leader of the retrieval team into Eorzea that was searching for the wayward Tessa, Striking Falcon was long ago conscripted into the Eorzean military and long ago found he enjoyed the kind of life the Empire had to offer. Though Tessa never knew him well, she was never fond of him. He oft told tales of his time served during the attacks on Ala Mhigo, taking pride in his deeds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relations&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garon Crayson]]: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Lucien nan Creta: One of Tessa's former co-engineers, she is not fond of the man. Though they were once on good terms and worked on a fair deal of projects together, when the man's dark secrets were brought to light, it did nothing to endear him to her further. Dark talk of a man taking advantage of captured and conscripted women from conquered lands will turn Tessa's attention away from someone in a heartbeat. Coincedentally, Lucien was one of those to sign on to the retrieval team in charge of recapturing Tessa and the ''Tuatha de Danaan''. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Striking Falcon: The leader of the retrieval team into Eorzea that was searching for the wayward Tessa, Striking Falcon was long ago conscripted into the Eorzean military and long ago found he enjoyed the kind of life the Empire had to offer. Though Tessa never knew him well, she was never fond of him. He oft told tales of his time served during the attacks on Ala Mhigo, taking pride in his deeds.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relations&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garon Crayson]]: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Lucien nan Creta: One of Tessa's former co-engineers, she is not fond of the man. Though they were once on good terms and worked on a fair deal of projects together, when the man's dark secrets were brought to light, it did nothing to endear him to her further. Dark talk of a man taking advantage of captured and conscripted women from conquered lands will turn Tessa's attention away from someone in a heartbeat. Coincedentally, Lucien was one of those to sign on to the retrieval team in charge of recapturing Tessa and the ''Tuatha de Danaan''. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Striking Falcon: The leader of the retrieval team into Eorzea that was searching for the wayward Tessa, Striking Falcon was long ago conscripted into the Eorzean military and long ago found he enjoyed the kind of life the Empire had to offer. Though Tessa never knew him well, she was never fond of him. He oft told tales of his time served during the attacks on Ala Mhigo, taking pride in his deeds.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=IXOEZ3K9iLU Spark]''&lt;br /&gt;
:: Artist: Johan Skugge &amp;amp; Jukka Rintamäki&lt;br /&gt;
:: Origin: ''Battlefield 3''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Stealing an airship...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=9aRlxHtB0pg Awake and Alive]''&lt;br /&gt;
:: Artist: Skillet&lt;br /&gt;
:: Origin: ''Awake''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: ???&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=sXnBtb_GToM Tuatha de Danaan]''&lt;br /&gt;
:: Artist: Toshihiko Sahashi&lt;br /&gt;
:: Origin: ''Full Metal Panic!''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Piloting the ''Tuatha de Danaan''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A precarious youth.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The name of the Ixal tribe that Tessa befriends is a reference to huroks, the mythical species from ''[http://en.wikipedia.org/wiki/The_Immortals_%28series%29 The Immortals]'' series.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Full Metal Panic!'' character Tessa Testarossa. I do not own the aforementioned work. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Full Metal Panic!.''&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=65090</id>
		<title>Teletha Testarossa</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=65090"/>
		<updated>2014-12-14T08:16:19Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Rumors &amp;amp; Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Teletha Testarossa&lt;br /&gt;
| image = Tessa.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Tessa shortly after arriving in Gridania.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Garlemald&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Garlemald&lt;br /&gt;
| stat_2 = Nameday &lt;br /&gt;
| stat_2_value = 1559&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 18&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Llymlaen, the Navigator]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Captain&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Teletha Testarossa''', or as she prefers to be called, '''Tessa''', originally grew up in the Garlean Empire. Then known as '''Teletha nan Terezia''', she fled the country very recently, shortly after the Eorzeans defeated Ultima Weapon, using the event as a distraction to steal the prototype airship, ''Tuatha de Danaan''. She is a wanted criminal in Garlemald for the crime and this fact has caused a bounty to be posted in Eorzea via Garlean plants and moles for her capture. Tessa currently resides in the Black Shroud some days north of Gridania.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Teletha is the second generation child of what was originally a conscripted family from one of Garlemald's conquests a number of years before they considered attacking Eorzea. Originally stemming from Adelaide Terezia's, Tessa's great-grandmother, conscription, the family established themselves as well meaning and loyal to the Garlean Empire shortly after the conquest of Adelaide's homeland. A fair minded youth of her old homeland, Adelaide was keen sighted and could see a losing battle when she was faced with one. As such, she accepted her new lot in life and took her forced enlistment in Garlemald in stride, quickly forming her person to fit her adopted homeland and took up arms willingly for the Empire.&lt;br /&gt;
&lt;br /&gt;
Most of the family's standing, however, was due to Adelaide being the mistress to Magnus sas Seneca in her later life. Though her great-grandmother's partner never did much more than the coital with his kept woman, it did serve to influence Teletha's family's standing, as the bastards produced by their coupling took on a more Garlean appearance and as the Terezia family began to fit into the culture. The Terezia line was born from that point with predominantly white or silver hair colors and light eyes, though they did not inherit the third eye of a pure Garlean. On the offhand, Adelaide's involvement with Magnus also became something of a plague upon the Terezia line, as not did Adelaide's surname become the family name due to the inability for her and her children to take his name, but her being a mistress became something of a whispered-behind-the-back slight. Calling the women of the Terzeia family whore was not uncommon, whether they were married in or not. Only the Terezia family line's penchant for producing smart minds and capable fighters saved them from being a continuous scandal.&lt;br /&gt;
&lt;br /&gt;
By the time Teletha was born, this family history had become but a stoked fire, still something of a dark mark, but not enough that the general populace considered them in an ill light. Born in 1559 with a twin brother, Leonicus, Teletha and her brother exhibited above-average intelligence from even a young age and was both were quickly scouted as two who would be viable technicians or engineers. This observation became doubly true when both Teletha and Leonicus showed great aptitude with working with magitek. As such, both siblings were entered into a rigorous schooling alongside other youths. Much of the twins' schooling was in part due to the exodus of a number of Garlean engineers following the Bozja Incident, Cid nan Garlond among them. Though Teletha was only three at the time, the loss of a number of the Empire's brightest left a gap to be filled and called for the Empire to seek out new engineers and young hopefuls whom could be trained to the same caliber as what had been lost. This cause and effect greatly increased the strain and workloads placed upon those entering programs of study, often causing a discrepancy between age and material taught.&lt;br /&gt;
&lt;br /&gt;
Though Teletha was outshone by her brother, Leonicus, she was no slouch, proving at an early age that she was just as capable of understand and executing complicate schematics and magitek designs as those around her, despite being graded as less ambitious than her brother. As per usual, most of the designs and principles taught in these classes pertained to military, given Garlemald's tendency to develop for their armies first, and their civil sectors second. The Terezia twins showed perseverance and dedication and were two of a number of young hopefuls thought to be among the best of a new generation of engineers.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
When Teletha was ten, her and her brother were handed over to a senior engineer, Lucien nan Creta, whom was thirty-seven at the time, and his wife Caecillia. Spending much of their time with the older man, the twins began to learn much of their more practical design applications from him. For a number of years, they trained under Lucien, often accompanying him to workshops and aiding him with designs. Teletha and Leonicus were both with Lucien when the Calamity occurred, though Tessa was as far removed from Eorzea's issues, seeing as she was only thirteen at the time and quite far from where the moon fell and shattered. As it were, though, the fall of Bahamut's prison was the cause for Garlemald's second retreat from the Eorzean realm as they turned homeward once more. Lucien himself began to work on a new prototype of magitek reaper in hopes that someday it would serve his country to reclaim the Eorzean front they so desperately wanted to assimilate.&lt;br /&gt;
&lt;br /&gt;
===First Projects===&lt;br /&gt;
Given Lucien's focus in weaponry and arms, that became what the twins were most adept at designing. As young as fourteen, the two began to establish a name for themselves amongst the engineering crowds, turning out theoretical designs of magitek weaponry unlike what Garlemald had. It was then that a change came over Teletha's life. Leonicus's designs quickly became classified and gathered up by the Imperial Shadows and the boy was removed from Lucien nan Creta's care. To Tessa's best knowledge, Leonicus was taken to work closely the shadows to develop technology in-line with their needs. Given Leonicus's penchant for designing small arms and devices most useful to those in the subterfuge field, this was the most likely explanation. Disheartened by the loss of her brother's company, Teletha's bond with Lucien and his wife Caecillia grew to fill the gap left behind, and the girl began to think of them almost as family.&lt;br /&gt;
&lt;br /&gt;
Tessa's strengths as an engineer began to emerge as she matured into a young woman. Primarily her best ideas and designs seemed to be aircraft and devices designed shield against aetheric energy. For countless hours she began to sequester herself away in her room, working on some airship here or some shielding generator there. She became a common fixture around the Creta estate as she years went on and as her apprenticeship with Lucien continued. Small and silent, many conversations passed Teletha's ears when she would sit in a corner and sketch an idea. Of the most interesting to her were those told by a friend of Lucien's, Striking Falcon. An officer in the Imperial Shadows, Falcon often shared evening meals with the Creta family, telling tales in a drunken rapport about his conquests and feats in Ala Mhigo during its seizing. Having initially never understood why Falcon was friends with her guardian, Teletha looked past this when Falcon began to mention new technology entering the Shadow's hands from an up and coming engineer they'd taken in. Deducing this was her brother, Teletha was pleased to have found some form of contact with her sibling, even indirectly.&lt;br /&gt;
&lt;br /&gt;
At least reaching the final year of her apprenticeship with Lucien, Tessa entered the engineering team as a full fledged and vetted designer, despite her age. She was well beyond a number of those who had been in the same training she and her brother had entered. Nevertheless, she quickly delved into work for the good of the Empire, crafting designs and weaponry and putting it through rigorous tests with her co-engineers. Coincidentally, she ended up working with the same engineering corp as Lucien.&lt;br /&gt;
&lt;br /&gt;
By her sixteenth year, Teletha began to work closely with Lucien and a team of engineers on a prototype of small fighter craft based on an advanced design Teletha had created and Lucien had vetted. For&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' &lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Lances:'''&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garon Crayson]]: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Lucien nan Creta: One of Tessa's former co-engineers, she is not fond of the man. Though they were once on good terms and worked on a fair deal of projects together, when the man's dark secrets were brought to light, it did nothing to endear him to her further. Dark talk of a man taking advantage of captured and conscripted women from conquered lands will turn Tessa's attention away from someone in a heartbeat. Coincedentally, Lucien was one of those to sign on to the retrieval team in charge of recapturing Tessa and the ''Tuatha de Danaan''. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Striking Falcon: The leader of the retrieval team into Eorzea that was searching for the wayward Tessa, Striking Falcon was long ago conscripted into the Eorzean military and long ago found he enjoyed the kind of life the Empire had to offer. Though Tessa never knew him well, she was never fond of him. He oft told tales of his time served during the attacks on Ala Mhigo, taking pride in his deeds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relations&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garon Crayson]]: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Lucien nan Creta: One of Tessa's former co-engineers, she is not fond of the man. Though they were once on good terms and worked on a fair deal of projects together, when the man's dark secrets were brought to light, it did nothing to endear him to her further. Dark talk of a man taking advantage of captured and conscripted women from conquered lands will turn Tessa's attention away from someone in a heartbeat. Coincedentally, Lucien was one of those to sign on to the retrieval team in charge of recapturing Tessa and the ''Tuatha de Danaan''. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Striking Falcon: The leader of the retrieval team into Eorzea that was searching for the wayward Tessa, Striking Falcon was long ago conscripted into the Eorzean military and long ago found he enjoyed the kind of life the Empire had to offer. Though Tessa never knew him well, she was never fond of him. He oft told tales of his time served during the attacks on Ala Mhigo, taking pride in his deeds.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relations&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garon Crayson]]: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Lucien nan Creta: One of Tessa's former co-engineers, she is not fond of the man. Though they were once on good terms and worked on a fair deal of projects together, when the man's dark secrets were brought to light, it did nothing to endear him to her further. Dark talk of a man taking advantage of captured and conscripted women from conquered lands will turn Tessa's attention away from someone in a heartbeat. Coincedentally, Lucien was one of those to sign on to the retrieval team in charge of recapturing Tessa and the ''Tuatha de Danaan''. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Striking Falcon: The leader of the retrieval team into Eorzea that was searching for the wayward Tessa, Striking Falcon was long ago conscripted into the Eorzean military and long ago found he enjoyed the kind of life the Empire had to offer. Though Tessa never knew him well, she was never fond of him. He oft told tales of his time served during the attacks on Ala Mhigo, taking pride in his deeds.&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=IXOEZ3K9iLU Spark]''&lt;br /&gt;
:: Artist: Johan Skugge &amp;amp; Jukka Rintamäki&lt;br /&gt;
:: Origin: ''Battlefield 3''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Stealing an airship...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=9aRlxHtB0pg Awake and Alive]''&lt;br /&gt;
:: Artist: Skillet&lt;br /&gt;
:: Origin: ''Awake''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: ???&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=sXnBtb_GToM Tuatha de Danaan]''&lt;br /&gt;
:: Artist: Toshihiko Sahashi&lt;br /&gt;
:: Origin: ''Full Metal Panic!''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Piloting the ''Tuatha de Danaan''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A precarious youth.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The name of the Ixal tribe that Tessa befriends is a reference to huroks, the mythical species from ''[http://en.wikipedia.org/wiki/The_Immortals_%28series%29 The Immortals]'' series.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Full Metal Panic!'' character Tessa Testarossa. I do not own the aforementioned work. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Full Metal Panic!.''&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=65078</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=65078"/>
		<updated>2014-12-14T06:15:37Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon, 1550&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 27&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:SabineSMN.png|175px]][[File:SabineSCH.png|175px]][[File:SabineACN.png|175px]][[File:SabineARC.png|175px]][[File:SabineCNJ.png|175px]][[File:SabineTHM.png|175px]][[File:SabineCRP.png|175px]][[File:SabineBSM.png|175px]][[File:SabineARM.png|175px]][[File:SabineGSM.png|175px]][[File:SabineLTW.png|175px]][[File:SabineWVR.png|175px]][[File:SabineALC.png|175px]][[File:SabineCUL.png|175px]][[File:SabineSwimsuit.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening voidgates and summoning voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one [[Chris Ganale]]. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one [[Vervara Rozthan]] and one [[Ashiirra Azaria]], a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a voidsent possession.&lt;br /&gt;
&lt;br /&gt;
As it turned out, that individual was a rather well-placed member of a small noble house who had been missing for some time, and the resultant backlash saw the company discharging all of the individuals involved in an effort to save face, managing to catch a fair few innocents in the cross-fire at the same time. Unperturbed by this turn of events, Sabine moved on and moved her operations back Ul'dah, taking up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: [[Cain Lear]], [[Gunnbjorn Darkblade]] and [[Devilish Sarracenia]] among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage known as Ka'hi, who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. Ka'hi forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained Ka'hi down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
Recently, Sabine has taken to staying up through the day in hopes of catching him upon his return, but that often leaves her asleep at her desk. As of yet, no further hurdles have been leapt in their relationship.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Having taken up crafting very early on, shortly after ending her training at the Arcanists' Guild, Sabine has spent long years building a name for herself in Ul'dah's thriving market place. Primarily focusing on weaving and goldsmithing, Sabine has plied herself at all the guilds to at least garner some knowledge of each of them. She has a keen eye for detail, often planning and executing elaborate and intricate pieces of finery and is known for weaving a thin silver thread brocade into silks and felt. That aside, given her physique, she has very little talent for the heavier crafts such as the crafting of arms and armor and, to a lesser extent, carpentry and leatherworking.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Skill'''&lt;br /&gt;
:: '''Quality'''&lt;br /&gt;
:: '''Design'''&lt;br /&gt;
:: '''Detail'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Passion'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Alchemy:''' One of the three crafting guilds Sabine originally studied in, alchemy is something she succeeds at despite her general indifference to the skill. Boasting a robust knowledge of materials, compounds and reagents, she excels at brewing potions and the like, but her true love in alchemy lay with the knowledge of using glues and fixatives to bind books. Given her love of libraries and books in general, she has become incredibly adept at repairing and rebinding damaged tomes and this is what she studied most while at the Alchemists' Guild. In addition, Sabine is something of a scribe and is more than willing to copy out tomes for a fee.&lt;br /&gt;
&lt;br /&gt;
* '''Armorsmithing:''' Armorcraft was the last of two trades that Sabine began to study. Not thriving in the hard work of shaping heavy metal into armor, Sabine does not excel in the heat of the forge. Though she spent a fair amount of at Naldiq &amp;amp; Vymelli's and the Armorers' Guild, plying herself to the techniques that were taught there, she eventually ended her leaving with the guild prematurely. That being said, she did typically make moderate quality chain mail and smaller pieces of armor like gauntlets. This does not stop her from working on small things, it is just larger pieces that she has always had trouble with, especially plate mail.&lt;br /&gt;
&lt;br /&gt;
* '''Blacksmithing:''' By and far Sabine's worst craft, blacksmithing was alongside armorcraft as her last trade to study. Though she applied herself to the forge of the Blacksmiths' Guild with as much dedication as she showed in any other guild, blacksmithing required more physical strength than her body was inclined for. Though the small, delicate fixings of dressing up a hilt or a small dagger were something Sabine could handle, the act of pounding out a sword on the anvil left her nearly in tears with frustration... though she will never admit it. When it comes to wares at her store, sometimes she will outsource to Ganale to stock things like small arms at Saffron Commodities. &lt;br /&gt;
&lt;br /&gt;
* '''Botany:''' Preferring gardening to the harsh work of cutting trees, Sabine is fond of tending small plots of land. Something of a green thumb, she likes to experiment with cross breeding seedlings in hopes of coming out with new plants. When it does come to field work, she is more of a harvester than a woodswoman, preferring to harvest herbs, fruits and nuts for profit than to bother with cutting lumber. She keeps a small box garden in her shop in addition to a larger one outside in the yard beside it. Though typically [[Yurick Rozthan]] tends to the garden at the Oak Inn, Sabine can sometimes be seen poking around it.&lt;br /&gt;
&lt;br /&gt;
* '''Carpentry:''' Of all of the crafts that require heavier work, carpentry is by and far Sabine's favorite and best of that type. Though some of the heavier work daunts her skill set, she is not as incapable at woodcraft as she is at the fashioning of arms and armor. It is not uncommon to see her at her work desk carving a small piece of wood into a desk statue or hilt or some other such small trinket. Lately, the fact that she rents a room in Gridania at the Oak Inn often means she takes a visit to the Carpenters' Guild, where she sometimes helps teach youngsters how to whittle. The dagger she made for Ganale has a whittled handle in the shape of a falcon, given her belief that he watches over her the way a bird might.&lt;br /&gt;
&lt;br /&gt;
* '''Cooking:''' Something of a special case, training at the Culinarian's Guild in the Bismarck was almost something she forewent. Realizing she would have regretted that horribly, she finds she actually enjoys cooking immensely, finding it to be its own special form of alchemy and science. Though she is a fairly good cook, baking is where she excels, and she often offers free samples of her confections at Saffron Commodities. Having something of a sweet tooth herself, Pachoulili often has to stop her mistress from snacking on her own treats.&lt;br /&gt;
&lt;br /&gt;
* '''Fishing:''' Though one could make a joke about how odd it is for a miqo'te to dislike fishing, given the breed, Sabine doesn't dislike fishing so much as she finds it more of a idle pass time than something that one can make a profit off of. That did not stop her from visiting Limsa Lominsa's Fishers' Guild and signing up to learn the skill. Though she sees no viable means of funds from the skill, she does keep up with her knowledge in the area, if only to supply the odd recipe she wants to try that calls for a fish.&lt;br /&gt;
&lt;br /&gt;
* '''Goldsmithing:''' Where blacksmithing is Sabine's worst, the smithing of gold and the creation of jewels, jewelry and trinkets is Sabine's best. She can spend hours crafting a masterpiece that will fetch her a small fortune in Ul'dah's thriving noble class and society. By and far her favorite material to work with is silver, and she is fond of drawing silver wire so thin that it can be worked as thread. All of her own jewelry was crafted by her own hands, most of it is silver wire inlaid with gemstones, which are much of the common stock in her shop.&lt;br /&gt;
&lt;br /&gt;
* '''Leatherworking:''' Going somewhat hand-in-hand with love of weaving and sewing, leatherworking was one of the skills she enjoyed picking up. Though she did not get along with Geva of the Leatherworkers' Guild, sharing clashing personalities, Sabine's hand at working hide and tooling leather was steady and trained and Geva grudgingly came to admit that. Sabine specializes in clothing pieces, but she is not daunted when it comes to making leather armor, gladly making up for her lack of skill as a heavy armorer by fashioning light leather pieces for speedier warriors to wear.&lt;br /&gt;
&lt;br /&gt;
* '''Mining:''' Sabine is an ''awful'' miner. For anything related to this field, she usually turns to Ganale and usually pesters him to bring her raw gemstones and ores.&lt;br /&gt;
&lt;br /&gt;
* '''Weaving:''' Aside from making jewelry, working with cloth and weaving is Sabine's favorite skill. Having entered the Weavers' Guild at the same time that she entered that of the Goldsmiths', Sabine is often fond of combining the two trades into one. Her original profits for her shopfront were obtained when she began to weave thin silver wire into light brocade and patterns on expensive fabrics. One can often see her with a stitching circle, working on some small piece or another. Though her love of small trims and tidbits on garments is absolute, this does not stop her from crafting elaborate and large designs and pieces, and she willingly takes on large orders.&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... It WaS tHe MoSt GaRiSh RiNg! It OfFeNdS mE!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hrmp. Usually has her nose in a book, that one.&amp;quot; — ''Quicksand Barmaid''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot; — ''Fufucha Fucha''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's always got some kind of critter tagging along behind her. Sometimes it's one of those dratted wind-up contraptions. Other times it's a wayward songbird.&amp;quot; — ''Quicksand Patron''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from other players' characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I ''do'' love her, and as much as I wish there was something there, there are times she doesn't even give me the time of day. And perhaps that's for the best. She deserves better than a crippled, washed-up soldier who can't even do the job she hired him to.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabien runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Ka'hi: The Belah'dian priestess who's soul slipped into the void after her practice of dark magics went awry. Sabine considers the woman an enemy even still, though she has long since been purged form her body. Ka'hi was vindictive and vicious and had wholly intended to purge Sabine from her own physical body and take it for her own devices.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: To master a craft... To master all trades.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=E3BpYzmio-Y Grief]''&lt;br /&gt;
:: Artist: Yasunori Mitsuda&lt;br /&gt;
:: Origin: ''Chrono Cross''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Downward spiral...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=KgTdQGzlJZ8 Torn from the Heavens]''&lt;br /&gt;
:: Artist: Masayoshi Soken&lt;br /&gt;
:: Origin: ''Final Fantasy XIV''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Battle for the soul...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Sija8FrxP3w rtown5 (Σ Server Aerial City Fort Ouph)]''&lt;br /&gt;
:: Artist: Chikayo Fukuda&lt;br /&gt;
:: Origin: ''.hack//GAME''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Adventures with an ally...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is drawn from ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are drawn from the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/The_Song_of_the_Lioness The Song of the Lioness]'' series.&lt;br /&gt;
* Sabine's ability as a bookbinder is drawn from the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=64674</id>
		<title>Teletha Testarossa</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=64674"/>
		<updated>2014-12-11T20:21:40Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Biography */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Teletha Testarossa&lt;br /&gt;
| image = Tessa.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Tessa shortly after arriving in Gridania.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Garlemald&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Garlemald&lt;br /&gt;
| stat_2 = Nameday &lt;br /&gt;
| stat_2_value = 1559&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 18&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Llymlaen, the Navigator]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Captain&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Teletha Testarossa''', or as she prefers to be called, '''Tessa''', originally grew up in the Garlean Empire. Then known as '''Teletha nan Terezia''', she fled the country very recently, shortly after the Eorzeans defeated Ultima Weapon, using the event as a distraction to steal the prototype airship, ''Tuatha de Danaan''. She is a wanted criminal in Garlemald for the crime and this fact has caused a bounty to be posted in Eorzea via Garlean plants and moles for her capture. Tessa currently resides in the Black Shroud some days north of Gridania.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Teletha is the second generation child of what was originally a conscripted family from one of Garlemald's conquests a number of years before they considered attacking Eorzea. Originally stemming from Adelaide Terezia's, Tessa's great-grandmother, conscription, the family established themselves as well meaning and loyal to the Garlean Empire shortly after the conquest of Adelaide's homeland. A fair minded youth of her old homeland, Adelaide was keen sighted and could see a losing battle when she was faced with one. As such, she accepted her new lot in life and took her forced enlistment in Garlemald in stride, quickly forming her person to fit her adopted homeland and took up arms willingly for the Empire.&lt;br /&gt;
&lt;br /&gt;
Most of the family's standing, however, was due to Adelaide being the mistress to [Name] sas [Name] in her later life. Though her great-grandmother's partner never did much more than the coital with his kept woman, it did serve to influence Teletha's family's standing, as the bastards produced by their coupling took on a more Garlean appearance and as the Terezia family began to fit into the culture. The Terezia line was born from that point with predominantly white or silver hair colors and light eyes, though they did not inherit the third eye of a pure Garlean. On the offhand, Adelaide's involvement with [Name] also became something of a plague upon the Terezia line, as not did Adelaide's surname become the family name due to the inability for her and her children to take his name, but her being a mistress became something of a whispered-behind-the-back slight. Calling the women of the Terzeia family whore was not uncommon, whether they were married in or not. Only the Terezia family line's penchant for producing smart minds and capable fighters saved them from being a continuous scandal.&lt;br /&gt;
&lt;br /&gt;
By the time Teletha was born, this family history had become but a stoked fire, still something of a dark mark, but not enough that the general populace considered them in an ill light. Born in 1559 with a twin brother, Leonicus, Teletha and her brother exhibited above-average intelligence from even a young age and was both were quickly scouted as two who would be viable technicians or engineers. This observation became doubly true when both Teletha and Leonicus showed great aptitude with working with magitek. As such, both siblings were entered into a rigorous schooling alongside other youths. Much of the twins' schooling was in part due to the exodus of a number of Garlean engineers following the Bozja Incident, Cid nan Garlond among them. Though Teletha was only three at the time, the loss of a number of the Empire's brightest left a gap to be filled and called for the Empire to seek out new engineers and young hopefuls whom could be trained to the same caliber as what had been lost. This cause and effect greatly increased the strain and workloads placed upon those entering programs of study, often causing a discrepancy between age and material taught.&lt;br /&gt;
&lt;br /&gt;
Though Teletha was outshone by her brother, Leonicus, she was no slouch, proving at an early age that she was just as capable of understand and executing complicate schematics and magitek designs as those around her, despite being graded as less ambitious than her brother. As per usual, most of the designs and principles taught in these classes pertained to military, given Garlemald's tendency to develop for their armies first, and their civil sectors second. The Terezia twins showed perseverance and dedication and were two of a number of young hopefuls thought to be among the best of a new generation of engineers.&lt;br /&gt;
&lt;br /&gt;
===First Projects===&lt;br /&gt;
When Teletha was ten, her and her brother were handed over to a senior engineer, Lucien nan Creta, whom was thirty-seven at the time. Spending much of their time with the older man, the twins began to learn much of their more practical design applications from him. For four years, they trained under Lucien, often accompanying him to workshops and aiding him with designs. Some level of scorn began to broil up within Creta as the two, mere babes in his eyes, began to surpass him in skill and ingenuity.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' &lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Lances:'''&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relations&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garon Crayson]]: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Lucien nan Creta: One of Tessa's former co-engineers, she is not fond of the man. Though they were once on good terms and worked on a fair deal of projects together, when the man's dark secrets were brought to light, it did nothing to endear him to her further. Dark talk of a man taking advantage of captured and conscripted women from conquered lands will turn Tessa's attention away from someone in a heartbeat. Coincedentally, Lucien was one of those to sign on to the retrieval team in charge of recapturing Tessa and the ''Tuatha de Danaan''. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Striking Falcon: The leader of the retrieval team into Eorzea that was searching for the wayward Tessa, Striking Falcon was long ago conscripted into the Eorzean military and long ago found he enjoyed the kind of life the Empire had to offer. Though Tessa never knew him well, she was never fond of him. He oft told tales of his time served during the attacks on Ala Mhigo, taking pride in his deeds.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=IXOEZ3K9iLU Spark]''&lt;br /&gt;
:: Artist: Johan Skugge &amp;amp; Jukka Rintamäki&lt;br /&gt;
:: Origin: ''Battlefield 3''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Stealing an airship...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=9aRlxHtB0pg Awake and Alive]''&lt;br /&gt;
:: Artist: Skillet&lt;br /&gt;
:: Origin: ''Awake''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: ???&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=sXnBtb_GToM Tuatha de Danaan]''&lt;br /&gt;
:: Artist: Toshihiko Sahashi&lt;br /&gt;
:: Origin: ''Full Metal Panic!''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Piloting the ''Tuatha de Danaan''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A precarious youth.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The name of the Ixal tribe that Tessa befriends is a reference to huroks, the mythical species from [http://en.wikipedia.org/wiki/The_Immortals_%28series%29 The Immortals] series.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Full Metal Panic!'' character Tessa Testarossa. I do not own the aforementioned work. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Full Metal Panic!.''&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=64668</id>
		<title>Teletha Testarossa</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=64668"/>
		<updated>2014-12-11T19:36:12Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Biography */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Teletha Testarossa&lt;br /&gt;
| image = Tessa.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Tessa shortly after arriving in Gridania.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Garlemald&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Garlemald&lt;br /&gt;
| stat_2 = Nameday &lt;br /&gt;
| stat_2_value = 1559&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 18&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Llymlaen, the Navigator]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Captain&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Teletha Testarossa''', or as she prefers to be called, '''Tessa''', originally grew up in the Garlean Empire. Then known as '''Teletha nan Terezia''', she fled the country very recently, shortly after the Eorzeans defeated Ultima Weapon, using the event as a distraction to steal the prototype airship, ''Tuatha de Danaan''. She is a wanted criminal in Garlemald for the crime and this fact has caused a bounty to be posted in Eorzea via Garlean plants and moles for her capture. Tessa currently resides in the Black Shroud some days north of Gridania.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Teletha is the second generation child of what was originally a conscripted family from one of Garlemald's conquests a number of years before they considered attacking Eorzea. Originally stemming from Adelaide Terezia's, Tessa's great-grandmother, conscription, the family established themselves as well meaning and loyal to the Garlean Empire shortly after the conquest of Adelaide's homeland. A fair minded youth of her old homeland, Adelaide was keen sighted and could see a losing battle when she was faced with one. As such, she accepted her new lot in life and took her forced enlistment in Garlemald in stride, quickly forming her person to fit her adopted homeland and took up arms willingly for the Empire.&lt;br /&gt;
&lt;br /&gt;
Most of the family's standing, however, was due to Adelaide being the mistress to [Name] sas [Name] in her later life. Though her great-grandmother's partner never did much more than the coital with his kept woman, it did serve to influence Teletha's family's standing, as the bastards produced by their coupling took on a more Garlean appearance and as the Terezia family began to fit into the culture. The Terezia line was born from that point with predominantly white or silver hair colors and light eyes, though they did not inherit the third eye of a pure Garlean. On the offhand, Adelaide's involvement with [Name] also became something of a plague upon the Terezia line, as not did Adelaide's surname become the family name due to the inability for her and her children to take his name, but her being a mistress became something of a whispered-behind-the-back slight. Calling the women of the Terzeia family whore was not uncommon, whether they were married in or not. Only the Terezia family line's penchant for producing smart minds and capable fighters saved them from being a continuous scandal.&lt;br /&gt;
&lt;br /&gt;
By the time Teletha was born, this family history had become but a stoked fire, still something of a dark mark, but not enough that the general populace considered them in an ill light. Born in 1559 with a twin brother, Leonicus, Teletha and her brother exhibited above-average intelligence from even a young age and was both were quickly scouted as two who would be viable technicians or engineers. This observation became doubly true when both Teletha and Leonicus showed great aptitude with working with magitek. As such, both siblings were entered into a rigorous schooling alongside other youths. Though Teletha was outshone by her brother, Leonicus, she was no slouch, proving at an early age that she was just as capable of understand and executing complicate schematics and magitek designs as those around her, despite being graded as less ambitious than her brother. As per usual, most of the designs and principles taught in these classes pertained to military, given Garlemald's tendency to develop for their armies first, and their civil sectors second.&lt;br /&gt;
&lt;br /&gt;
Much of the twins' rigorous schooling was in part due to the exodus of a number of Garlean engineers following the Bozja Incident, Cid nan Garlond among them. Though Tessa was only three at the time, the loss of a number of the Empire's brightest left a gap to be filled and called for the Empire to seek out new engineers and young hopefuls whom could be trained to the same caliber as what had been lost. This cause and effect greatly increased the strain and workloads placed upon those entering programs of study, often causing a discrepancy between age and material taught. Nevertheless, the Terezia twins showed perseverance and dedication and were two of a number of young hopefuls thought to be the best of a new generation of engineers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Marcius&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' &lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Lances:'''&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relations&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garon Crayson]]: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Lucien nan Creta: One of Tessa's former co-engineers, she is not fond of the man. Though they were once on good terms and worked on a fair deal of projects together, when the man's dark secrets were brought to light, it did nothing to endear him to her further. Dark talk of a man taking advantage of captured and conscripted women from conquered lands will turn Tessa's attention away from someone in a heartbeat. Coincedentally, Lucien was one of those to sign on to the retrieval team in charge of recapturing Tessa and the ''Tuatha de Danaan''. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Striking Falcon: The leader of the retrieval team into Eorzea that was searching for the wayward Tessa, Striking Falcon was long ago conscripted into the Eorzean military and long ago found he enjoyed the kind of life the Empire had to offer. Though Tessa never knew him well, she was never fond of him. He oft told tales of his time served during the attacks on Ala Mhigo, taking pride in his deeds.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=IXOEZ3K9iLU Spark]''&lt;br /&gt;
:: Artist: Johan Skugge &amp;amp; Jukka Rintamäki&lt;br /&gt;
:: Origin: ''Battlefield 3''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Stealing an airship...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=9aRlxHtB0pg Awake and Alive]''&lt;br /&gt;
:: Artist: Skillet&lt;br /&gt;
:: Origin: ''Awake''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: ???&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=sXnBtb_GToM Tuatha de Danaan]''&lt;br /&gt;
:: Artist: Toshihiko Sahashi&lt;br /&gt;
:: Origin: ''Full Metal Panic!''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Piloting the ''Tuatha de Danaan''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A precarious youth.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The name of the Ixal tribe that Tessa befriends is a reference to huroks, the mythical species from [http://en.wikipedia.org/wiki/The_Immortals_%28series%29 The Immortals] series.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Full Metal Panic!'' character Tessa Testarossa. I do not own the aforementioned work. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Full Metal Panic!.''&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=J%27karu_Rhome&amp;diff=64501</id>
		<title>J'karu Rhome</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=J%27karu_Rhome&amp;diff=64501"/>
		<updated>2014-12-10T20:51:17Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = J'karu Rhome&lt;br /&gt;
| image = Jkaru.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = J'karu with Pukko at the docks in the Lavender Beds.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Sandgate, Thanalan&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 6th Sun of the 2nd Umbral Moon, 1555&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 22&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Oschon, the Wanderer]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Mage&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=niALD7XzhRs Just Do It]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''J'karu Rhome''' is an outcast of the J tribe of the Seekers of the Sun. While not devout, she commits her wanderings to following Oschon, searching for adventure and good times the world over. She is a free-spirited creature, but is never seen without the company of her lover and best friend, [[R'tahz Tia]]. Nearing the ability of a full archmage, she is adept at both black and white magics, but flounders when it comes to heavy physical fighting.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
J'karu is an over all a carefree person, a free-spirit. She's laid back, happy and constantly ready to meet people. With this, she has a determination that sets her along a course till its termination. It should be mentioned, though, that she can be a bit scatter-minded when she doesn't have a task or job at hand, going hand in hand with her free-spirit, this can make her wander off on a thread or journey until she does find something more pertinent to focus on. That being said, J'karu has an inexhaustible curiosity. Left to her own devices, she would be content to wander the countryside searching for new views and tidbits of stories and folklore... or, perhaps most importantly, any new form of magic.&lt;br /&gt;
&lt;br /&gt;
But she is wise enough to know that such wandering and adventuring is a good means of revenue. As such, she is keen enough to use her magical prowess to secure herself money to upkeep her equipment and wanderer's lifestyle. After all, any mage worth their salt, even one that casts via shear efforts and passions like J'karu, knows that some parts of the craft requires catalysts, so she is not fool enough to spend all her days wandering aimlessly.&lt;br /&gt;
&lt;br /&gt;
She's not easily scared by much, except for Sea Wasps and anything similar to a jellyfish. For those, she typically runs on sight. As strange as it goes, she's a mite scared of being lonely... which is what would drive her back to the City States after a bout of wandering in the first place. Lastly J'karu's stubborn and can be a bit of a spitfire when you rub her the wrong way. She is more than willing to lash out with a sharp tongue if you piss her off, and has been known to hit people over the head with her mage's staff when they really rile her. ...And even go so far as to set them on fire.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
J'karu, by nature, wears herself comfortably and seems very at home with her appearance. A tad on the short side, she stands five fulms and four ilms tall and has a lithe frame with petite assets. Her hair is brunette, though some would call it auburn with the right amount of sunlight, and is shoulder length — not too short to stab her in the eye constantly and not too long to be a hassle to brush. It lays haphazardly, but it is brushed away from her face to reveal natural tan stripe markings along her cheeks and forehead and slightly tanned eyelids. Her eyes are hazel-green with flecks of amber and narrow pupils, typical of Seeker traits. J'karu also bears a myriad of scars, most of them from travels and wanderings, but the most prominent are a pair on her face, one arching over her cheek, and another across the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
She has a myriad of outfits in a myriad of colors and styles, each one as wildly varied from the last. Typically, though, she prefers a simple purple tunic and a sturdy, well-worn pair of boots and breeches.&lt;br /&gt;
&lt;br /&gt;
When taking upon jobs of a more serious nature, her attire varies based on which type of magic her employer has asked her to attend for. Concerning black magic, she will wear an expensive robe made of the finest cashmere cloth. It's blue surface is warded and woven with many in-set spell designs rendered in silver and ebony thread. With this she prefers a pair of tough boar-skin boots and a matching set of vanya gloves and hat. When concerning healing craft, she wears a replica robe in the fashion of the white mages of past. Nevertheless, it goes without saying, her appearance and chosen attire is always appropriate for the wanderings or task at hand.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:JkaruBLM.png|175px]][[File:JkaruWHM.png|175px]][[File:JkaruBRD.png|175px]][[File:JkaruDRG.png|175px]][[File:JkaruARC.png|175px]][[File:JkaruCNJ.png|175px]][[File:JkaruLNC.png|175px]][[File:JkaruMRD.png|175px]][[File:JkaruPGL.png|175px]][[File:JkaruTHM.png|175px]][[File:JkaruCold.png|175px]][[File:JkaruSwimsuit.png|175px]][[File:JkaruDance.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born into the tribal life of the Seekers of the Sun miqo'te in Thanalan, J'karu led what amounts to a nomad's childhood. A small group of the J tribe, known loosely as the Sandgate tribe, would become all she knew in her earlier days, and, while her group did mingle with the other J tribal groups to keep bloodlines strong as miqo'te ways are wont, she knew little of the world outside the deserts of Thanalan and the scrub-lands around Drybone and Sandgate where her tribe lives. This can be attributed to the fact that the small village she grew up in was a mere two generations past its foundation, its nunhs relatively new and its populace made up of people that had decided to form a new J settlement when the prominent J tribe north of Drybone grew quite large, typically referred to as the Drybone tribe.&lt;br /&gt;
&lt;br /&gt;
As such, J'karu had little lasting relationship with her father, J'rhome, a nunh whom was much more interested in keeping the newly founded settlement stable... and because she was the daughter of a wayward mother, J'ali Korran, who never seemed to have much interest in her daughter, this colored her youth somewhat, making her curious, independent and a bit of a wanderer. Much of her childhood was spent wandering the outskirts of the tribal claims. Her time not spent wandering was spent within her tribe's village and, as miqo'te are like to, she adopted a weapon and was taught how to use the dagger or short knife from a young age. Given the miqo'te inclination towards stealthiness in their fighting, she eventually honed some semblance of skill with double daggers. At the time, she had no knowledge of magic nor any inkling that it would be her preferred choice of combat at the time given the fact that her small, newly constructed village had yet to secure a suitable magic user to teach in their communal school for their cubs, unwed females and tias.&lt;br /&gt;
&lt;br /&gt;
===Thievery, Magic and Politics===&lt;br /&gt;
[[File:JkaruBio1.png|240px|thumb|right|J'karu in her youth, exploring around Sandgate.]]When hard times fell upon Eorzea and the first Garlean invasion of the realm struck, it sent a ripple through the region her tribe occupied. Ala Mhigo fell, Midgardsormr fell into Lake Silvertear, his body twined about the airship Agrias... and a small group of the youth in J'karu's tribe began to resort to less-than-noble means to survive. Caravans traveling the area were her tribe's primary quarry, which lead to her and the youth of her tribe into plying their stealth and skills to rob merchants of Ul'dah of their wares for the tribe's survival. While being swept into this small group at the young age of six meant it was a high-risk job for the young girl, she was delegated to simple and safe tasks by her elder teens, like distracting drivers and fleeing or cutting the bands on covered wagons, rather than the actual subduing and, sometimes, combat with the merchants they were thieving from. The youths were careful to take only what they needed to survive... and the elders of the tribe never seemed to question the small boons they brought home every few days, merely taking the goods in stride. As such, J'karu's skill as a thief, or a would be rogue, was slowly honed, giving her light fingers and an easy grip, but very little combat expertise with a blade.&lt;br /&gt;
&lt;br /&gt;
For some years, this would be her lot in life and this would not change until three events happened. First, the word and tales of a mage in Gridania, that trickled south from the hedged boarder to her tribe, of a mage known as Louisoix Leveilleur. While the tales were much exaggerated by the time they reached Sandgate and were, in truth, quite sparse, they sparked the knowledge that there was something out there... magical. This was further fueled when the Amalj'aa became more active, and their veritable magic users became even more of an issue for all inhabitants of Thanalan equally. As such, her tribe put out a petition to the others: they were in need of a magic user to defend them against the Amalj'aa in their region.&lt;br /&gt;
&lt;br /&gt;
Around the age of twelve, her tribe acquired the skills of a village seer and mage, J'shari Arran, whom began to instruct those youth in the tribe that showed ability with magic how to hone the skills they possessed. J'karu was among them and it quickly became J'shari's opinion that the girl had more magical prowess than she knew what to do with. The seer could barely keep up with the girl's appetite to learn spells... and she quickly came to the conclusion that the more J'karu wanted something to happen, the easier time she had making it so. Aether and nature magics were intuitive to the girl, giving her a strong grasp of how to fuel her personal power into the world's elements and bring them under her will. Conversely, written spells and formulae puzzled the girl and seemed to drive her to tears. J'shari was under the impression that J'karu was a caster of will and passion, someone whose drive fueled their magic, rather than their knowledge, and the miqo'te hedge-mage was right in that regards.&lt;br /&gt;
&lt;br /&gt;
The second change came a year after J'shari came to the tribe and began to instruct the girl, now thirteen. The originating Drybone J tribe discovered that the Sandgate tribe had been stealing, having traced the string of thievery around Sandgate to the tribe itself. This caused a call of concern, that perhaps the offshoot ought to be absorbed back into another, larger tribe... either because it was having trouble getting by, or because it would cause the nunhs present to lose their breeding rights as retribution for turning a blind eye to the crimes of their youth. All elders, nunhs and prominent breeding females alike, convened upon the sands of Thanalan to discuss the issue. In the end, when the stories from the youths had been heard and the reasoning surmised, a compromise was reached.&lt;br /&gt;
&lt;br /&gt;
All breeding nunhs in the tribe would lose their rights to breed and would become tias, having displayed weakness in leadership by not keeping the youth of their tribe in order and would be shamed for a cycle of seasons, unable to challenge for breeding rights for a year and a day. All tias involved in the issue would summarily be shamed for a season, unable to challenge for that time. Females involved were unable to accept courtship for the same amount of time. Finally, interim nunhs would be loaned to the Sandgate tribe for challenge purposes only, not to claim any female, but to serve as those that tias un-involved with the thievery, or those involved with it after a season's time, would challenge against. In all, the Sandgate came out of the ordeal lucky. Though a number of nunhs were lost from the breeding cycle for a year, it caused the tias in the tribe to redouble their efforts, fueled by the passion of reclaiming their tribe as their own from the interim nunhs. Though it took a year and some months before the final interim nunh was challenged and successfully beaten, the Sandgate tribe learned the harsh lesson the elders of the J had hoped they would.&lt;br /&gt;
&lt;br /&gt;
===Courtship===&lt;br /&gt;
This lead to the ultimate third change in J'karu's life. This political shift in her tribe had meant little to her at the time, especially given she had no relationship to speak of with her father one of the nunhs at the time of the denouncement. Her life had evolved well beyond the days of thievery she'd partaken in, and she had been too young at thirteen seasons at the time to suffer the consequences, just under the general age of fifteen when females began to receive courtship from nunhs. So she failed to notice that her tribe began to swing into action... primarily in the fact that the new nunhs and the impassioned tias in her tribe had been driven to better their community after the shame they had experienced... and particularly the fact that neighboring tribes had begun to become interested in the Sandgate tribe and the name they seemed keen on making for themselves, a better culture and a better, stronger tribe. In a word, she remained naive, wrapped up in playing with the elements of the aether around her, becoming J'shari's apprentice when she was of age. So, when she found herself smack dab in a dance of courtship with a nunh she hardly knew, she was summarily shocked.&lt;br /&gt;
&lt;br /&gt;
J'raha Nunh was a well liked warrior from a neighboring tribe south of Sandgate, the Broken Water tribe, and had taken a keen interest in the Sandgate tribe and the bloodlines to be found there. Since the debacle and the public denouncement of the nunhs, he'd kept a close eye on the females, convening with a friend of his, a former breeding female of his own tribe, the mother of some of his children and the current seer of the Sandgate tribe: J'shari Arran. His friend informed him of a burgeoning power to be found in one J'karu Rhome, who might someday prove to be a well established seer of her own right. And given J'raha had lost J'shari when she'd past breeding age and left to serve as a seer and teach for the Sandgate offshoot, J'raha saw in J'karu a means to secure another powerful defender for his tribe against the Amalj'aa sharing their lands.&lt;br /&gt;
&lt;br /&gt;
While there is some room for a female to decline the courtship of a male, J'karu had summarily not been expecting to be courted at all. So when the season for such affairs came and the tribes convened to allow tias to challenge nunhs and nunhs to court females from other tribes, J'karu found herself bizarrely hunted by a man whose name she had never heard of. She struggled to remember how to tell him she was not interested and not shame him in the same breath. As it were J'raha seemed to have his mind set on securing her and while he never tried to force himself upon her, he never let up. He was well liked among prospective females, a renown warrior, and in truth, a good example of what a good breeding male in Seeker culture ought to be. His only fault seemed to be a temper that he typically saved for the enemies to his tribe.&lt;br /&gt;
&lt;br /&gt;
Conversely, each time she turned the male down, J'karu found herself in a predicament. There is little to be said of the matter, but it should be said that those that turn too many breeding offers down begin to become something of an oddity in the culture fueled for producing good bloodlines. She was no failure by any right and people knew she was becoming a prominent mage. Even if she had never received a breeding offer, she would have been an attribute to the tribe of her birth. But people simply found it odd that she would not take J'raha's courtship, or any for that matter, and many thought her a prude, accused her of unruly standards, going against nature or idiocy, both behind her back and to her face.&lt;br /&gt;
&lt;br /&gt;
And after year and a half of offers from the nunh to the south, J'raha's temper got the better of him... as J'karu's also got the better of her. A visit outside of the breeding season brought J'raha to the dwelling J'karu had come to call home, a secondary building next to the dwelling J'shari lived in. As J'karu kindly thanked him and declined him once again, she turned to leave back into her home and he followed and lashed out, grasping her by the wrists and pulling her to face him and meet him in the eyes, demanding she give her reasoning for her disinclination towards him. The scuffle left him with a scorched tail and scorched pride when J'karu unleashed a small burst of fire to dissuade him from restraining her, finally growing frustrated with his adamance. His resulting panic as he attempted to put out the flame singeing him and the flare of anger it caused turned him upon her again and he cuffed her across the face, open clawed, accusing her of fighting a pairing that would bring strength to their tribes.&lt;br /&gt;
&lt;br /&gt;
The outburst caused hostility to flare behind usually kind eyes and J'karu told him, straight out, that she didn't see the purpose behind bedding someone whose first words to her could be surmised with the phrase: “we should mate.”&lt;br /&gt;
&lt;br /&gt;
At this, J'raha lifted her and pressed her against a wall. He threatened a great many things as she stayed still, waiting for his temper to simmer down. He could simply force it, he suggested. Enough people thought the girl an imbecile for fighting the tribal ways. Or he could see she was so disgraced that she would never become a breeding female, or worse yet, a village mage. J'raha stung and snapped at every possible path, but eventually he stopped and released his grip on her shoulders. He met her eyes and behind them found a passion that had once charmed him to her... the very single-mindedness that J'shari had spoken of when he had first heard of J'karu, the passion that fueled her magic. At first, he had thought the girl and her magic would have been a perfect match, something that would have brought strength to his tribe in Broken Water. Now he saw it was the very thing that would keep her from ever accepting his charms, from ever accepting anyone who felt them worthy of her. That she would be the one to pick her path in life because of it.&lt;br /&gt;
&lt;br /&gt;
J'raha shook his head, denounced her as a Seeker, and left.&lt;br /&gt;
&lt;br /&gt;
As it were, someone else also left that night. As she stood in the doorway of her home watching J'raha leave to find a suitable place to spend the night, she tossed about the idea. She was a friendly person, all together carefree.... but her tribe looked down upon her, people gave her sideways glances when she walked passed. She would never truly be accepted on the prowess of her magic alone. She was a successful mage, which meant she was expected to pass that success along in blood to her children. Nothing she did, short of having never gotten into magic, and impossibility now, would have changed that.&lt;br /&gt;
&lt;br /&gt;
Armed with that realization and the realization that J'raha would not likely be the last to see her as an asset, she gathered a travel pack and filled it with what belongings she had to her name, then went to say her goodbyes to the only person she felt a connection with, J'shari. The village mage heard her out silently, as the girl gave her reasoning for leaving. The woman, whom had been the one who initially told J'raha about the girl, had always puzzled over her pupil. Truly an adept at magic, she'd never understood the girl's willful manner when dealing with J'raha... but she had always cared for her as if she were a daughter. So she gifted the mage with a staff, a simple wooden thing headed with a crystal globe and the carvings of leaves. She bid the girl to go to Ul'dah and seek out the Thaumaturges' Guild, where she might further her training, and wished her safe travels.&lt;br /&gt;
With that, J'karu departed into the night, bound for Ul'dah, the red glow of Dalamud behind her.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
Arriving in the city a few days later with little to her name, J'karu found the city overwhelming at first, having barely seen a house or building half the height of a tree. The girl balked at first, but eventually put one step ahead of the other and made her way into the stone behemoth. She lucked out at that point, in that she she eventually made her way into the adventurers' guild known as the Quicksand. For the next few months, this place became her home as she met Momodi and the lalafell directed her to the Thaumaturges' Guild, where she added her name to the long list of a great many souls who wished to try their hands at thaumaturgy.&lt;br /&gt;
&lt;br /&gt;
It was not a few months after arriving till the Calamity struck. Ul'dah, a city already rife with issue and home of one of the more tumultuous Grand Companies, shook to her very core as the lunar prison shattered above. While J'karu is what one could have called an average citizen by that time, and while she had little to do with the Battle of Carteneau, every soul in Eorzea felt the turmoil that day, as the Allagan superstructure shattered and splayed across the realm. Some even say that the roar of Bahamut could be heard as far south as Ul'dah. She joined the many that felt the insurmountable fear the day the Calamity struck. And then she joined the first few that came to the realization that the Calamity was only the first of things to come. If that was a close scrape with Bahamut, if the creature had indeed been whisked away by the great mage Louisoix... what would come when the elder primal returned? &lt;br /&gt;
&lt;br /&gt;
===The Wandering Mage===&lt;br /&gt;
With renewed fervor, she threw herself into learning magic as the realm around her recovered. Thaumaturgy came swiftly to her, the elements of fire, ice and lightning leaping to her fingertips and bending to her will. The staff she'd been gifted proved a well intended catalyst for the elements. It was not long before her teachers found nothing they could pass onto her and her teachers pointed out that there were other schools of magic she might learn from. That being said, J'karu began to wander. Perhaps it was the discovery of a symbol etched upon the rod of her staff, a curving thing that resembled a walking stick, the emblem of Oschon... Perhaps it was wanting to see the world beyond the tribal desert and Ul'dah. Whatever the case, she set out a few months after the Calamity and sought work as a wandering mage and adventurer, having officiated the position with Momodi before leaving. The lalafell promised to send her work by means of mail or leve retainers in the various settlements across Thanalan, should J'karu be inclined to check in with them from time to time, and the girl agreed to do so.&lt;br /&gt;
&lt;br /&gt;
Driven on by a curious thirst to fill want she'd never realized she'd had during her tribal life, she left Ul'dah for Limsa Lominsa, deciding to take the overland course to Horizon and Vesper Bay before taking the ferry to the island settlement. Fulfilling the odd job as she went, she began to make a small name for herself, if only in the fact that Momodi knew she could have a capable thaumaturge answer the odd job that called for one within Thanalan. As such, J'karu has always made a point to let the Quicksand matron know when she was in the region.&lt;br /&gt;
&lt;br /&gt;
Arriving in Limsa Lominsa, she met with the adventurer’s guild owner there, speaking to Baderon at the Drowning Wench shortly and inquiring about the guilds in the city. Upon learning of the Arcanists' Guild, the girl sought it out within the week. She opened the door and poked around a bit... before swiftly leaving. The idea of magic cast via diagram and formulae made her pale, and she rushed back to Baderon to pry anymore knowledge of a likely guild in the parts. The man simply supplied that arcane magic was the only magic in the area, but that there were other guilds she might try her hand out, or he could simply supply her with the odd job. Taking him up on the offer and keeping true to her nature, she swiftly proved to Baderon what she had to Momodi. Still, that wanderlust that had driven her to Limsa eventually drove her away, to seek new sights. Bidding Baderon thanks and farewell, she took the ferry back to Vesper Bay and traveled overland through Thanalan to the Twelveswood and Gridania.&lt;br /&gt;
&lt;br /&gt;
There she found the Conjurers' Guild... and was quick to leap into its ranks. Like thaumaturgy, conjury came swiftly to her, though it took longer for her to grasp the healing aspect than the aspects of air, water and earth. Still, it was simply learning to channel her passion into healing something rather than beckoning the elements, something she found a knack in. Spending as many months with the conjurers as she had with the thaumaturges, she soon found she had learned what she could from them, just as she had in Ul'dah. And, as in Ul’dah and Limsa Lominsa, she made friendly with the local matron of the adventurer’s guild, Miounne, and took the odd job when she could.&lt;br /&gt;
&lt;br /&gt;
Out of places to wander for the time, J’karu’s tracks found her back in Limsa for the time being, wavering over spending some time working out how to channel her energies into the arcane, the way she had come to with conjury and thaumaturgy... with the idle thought that she might be able to mix the two into a whole new kind of magic.&lt;br /&gt;
&lt;br /&gt;
===Sastasha===&lt;br /&gt;
It was by saving grace that her being in Limsa Lominsa lead her on her current path, and perhaps the god Oschon was looking out for two wanderers that day, as he willed their paths back to the island. As such, no sooner had she send notice to Momodi and Miounne that she would be unable to accept Ul'dahn and Gridanian work and a notice to Baderon that she was in the Lominsan area... did she receive a letter back from Baderon about a potential job.&lt;br /&gt;
&lt;br /&gt;
She arrived a few hours later at the Wench and heard the pub owner out. A mysterious ship and ruffians? A grotto she had not yet explored? She had heard of the Sastasha Seagrot, but she'd yet to set foot in it, having steered clear of the areas around the Sapsa spawning grounds in her last travels. Apparently, though, Baderon had already sent out someone capable in the ways of melee to the grotto, and, if she accepted, she could meet him there. Two others would join them after her, should she go by ferry, and together the four of them could rout out the presumed pirates that had taken up residence.&lt;br /&gt;
&lt;br /&gt;
Accepting and taking the ferry to Aleport, she headed north. She was quick to discover that she and her would-be-partner was not the only groups hired for the job. Which was not unusual, given the livelihood of an adventurer was jobs like these. It was then she found the first member of the party she'd been hired with. He was as Baderon had described, a scruffy-looking, black-haired miqo'te. She smiled slightly, amused to find him “dozing on the job” as it were, and woke him with a tap of her staff. Introducing herself and taking his name to be R'tahz Tia, she sat with him to wait for the last two of their band. In the short time before the hyuran gladiator and elezen conjurer arrived, they spoke lightly of what adventuring life was like, and the various nuances of their preferred combat professions.&lt;br /&gt;
&lt;br /&gt;
Once the rest of their party arrived, the group descended into the caverns of Sastasha. Battling and sneaking past unusually-hostile fauna in the initial areas, they soon came upon what the Maelstrom suspected: an encampment of the Serpent Reavers. Looking to take advantage of the pirates being unaware of their presence, the group pressed on and assaulted the brigands. Despite the pirates becoming alert to their presence, momentum and the layout of the caverns favored the smaller group, allowing a classic phalanx formation where the gladiator kept the enemies at bay, with R'tahz behind him lancing any pirates that left an opening, with J'karu behind him hitting with magic from beyond their reach, and the conjurer keeping them all alive. Eventually, they were able to clear out the pirate infestation and deal with the Sahagin chieftain that had been behind the pirates' presence.&lt;br /&gt;
With the job completed, the gladiator and conjurer set off on their own ways almost immediately. J'karu hung back, asking R'tahz if he would mind if they traveled together, as she enjoyed talking to him and wanted to get to know him more. He was hesitant at first, until she continued on to explain that she didn't have many friends since she left her tribe, and that he seemed nice to her.&lt;br /&gt;
&lt;br /&gt;
There was a  wavering moment where she thought he might say no, but, to her internal glee, he agreed, and the two set out anew, this time as companions.&lt;br /&gt;
&lt;br /&gt;
===Early Travels and Honing Control===&lt;br /&gt;
Shortly after setting out from Sastasha, the newly formed duo ventured across the island of Vylbrand back to Limsa Lominsa. Their route lead them to Swiftperch, where they remained for the evening when a rolling cloud bank breached the horizon and took the island into a vicious storm for the evening. Renting a room at a small inn, J'karu and R'tahz quickly found themselves hungry for an evening meal and hungry to learn of each other's travels and findings. As such, as soon as the innkeeper set them up with a warm meal, they spent the better part of that stormy night talking and trading tales back and forth besides the inn fireplace. In an admission, J'karu's mention of having never downed a drop of alcohol fell on the ears of the cheerful inn-keep. Giving the two a wink, he planted two tankards of golden ale before the couple and told them to give it a try.&lt;br /&gt;
&lt;br /&gt;
J'karu quickly found that she liked the robust flavor of the drink a bit more than might have been wise. One tankard later found one very tipsy mage nearly planting her face on the floor of the common room. In the end, it took R'tahz helping her upstairs to put her to bed. They ended up sharing it, though nothing came of such, due to J'karu displaying a cuddly nature while inebriated and due to the fact she simply wouldn't let go over the other miqo'te.&lt;br /&gt;
&lt;br /&gt;
The morning found the two with a bit of a bustle, but events quickly were laid out and no hard feelings were had, though there were quite a few chuckles.&lt;br /&gt;
Shortly after, the two traveled back to Limsa Lominsa and began taking the odd job for a few months. During this time, it became apparent that the both of them were struggling in some fields concerning their preferred skill sets. R'tahz found himself lacking in some of the more upfront skills required of a close-end user of the lance and J'karu found herself lacking in the ability to aim with finite control.&lt;br /&gt;
&lt;br /&gt;
As such, R'tahz began to invest himself more heavily in the Marauders' Guild. As he honed his skills with the axe, he began to teach J'karu archery as he had learned it in Gridania. After some month or two in Limsa while R'tahz had completed a new tier of training, the pair ventured back to the mainland and took up residence in an inn in Gridania, whereupon J'karu signed her name at the Archers' Guild and began her official training in the skill set. In short, the girl found the use of a bow incredibly different and beyond what she was used to and struggled with the skill at first. Over the course of weeks of challenge, she began to muster some semblance of aptitude with the weapon.&lt;br /&gt;
&lt;br /&gt;
During the next month or two, J'karu and R'thaz spent time teaching themselves new ways to fight. Both of them practicing the bow in Gridania, while J'karu toyed with learning the lance from R'tahz, taking enough time to practice with it so that she wouldn't skewer herself should her hand be forced to use it. Meanwhile, R'tahz made periodic visits back to Limsa Lominsa to stay in touch with the guildmaster of the Marauders' Guild and not lose his new-found edge with the axe. During these times, J'karu found things became increasingly lonely... and it was because of this that Luciane got in touch with an old friend of her, a bard by the name Viyra Stonesthrow, whom began to coach J'karu in bardic magic to take her mind off of R'tahz's absence. &lt;br /&gt;
&lt;br /&gt;
===The Mage and the Dragoon===&lt;br /&gt;
[[File:JkaruBio4.png|240px|thumb|right|R'tahz and J'karu riding one of House Fortemps' draft chocobos.]]After a season of the two picking up a myriad of skills and trying out new things, it became clear to any outside soul looking in that J'karu and R'tahz had found in one another an irreplaceable friend and ally. Some might even say that the two loved each other, but it was clear that J'karu at least was blind and naive to such feelings, even her own.&lt;br /&gt;
It wasn't until Saint Valentione's day came to pass in Gridania that the girl even realized she loved R'tahz dearly. As the day drew to a close, though, J'karu found herself talking to a candy vendor as R'tahz perused some trinket stalls nearby. The vendor pointed out that J'karu was buying couples' chocolates and that gave the girl a pause as she considered that she had subconsciously drawn to them.&lt;br /&gt;
&lt;br /&gt;
Smiling, she purchased them and went to share them with R'tahz. Though both of them were red faced from admission, the blubbering fools managed to both choke out that they loved the other. The bubbly feelings that followed lead to a euphoria that J'karu had never before had the pleasure of experiencing. Finally, she had someone with whom she could share her life and her wanderings, never to part. The two grew ever closer and to outsiders it seemed as if their relationship has culminated over night. There never seemed to be a day where the two weren't together now, and R'tahz even accompanied J'karu to the Floating City of Nym to track down a more experienced mage so that she might delve deeper into the Void and hone what skilled thaumaturges call black magic.&lt;br /&gt;
&lt;br /&gt;
The mage that the pair eventually found for J'karu was known as Aeri Sirhl, a Keeper of the Moon that had long since sequestered herself in Vylbrand and become a hermit. Though Aeri displayed that she was a remarkably odd individual and many that knew her half suspected that the Void had made her half-mad, the black mage agreed to teach J'karu. Still, she warned the would-be black mage in a moment of succinct clarity that taking the black involved opening oneself to the Void, something that could prove detrimental to one's mental state and might even lead to the Void draining all the energy from J'karu herself, leaving her a lifeless husk.&lt;br /&gt;
&lt;br /&gt;
Determined to further her knowledge, J'karu took the task in stride and accepted the challenge of learning higher level black magics. Spending the better part of a year with Aeri, J'karu felt her feelings and temperament come under fire by the Void every time she toyed with opening Void gates and learned to tap its power to feed her own. It was a dangerous gamble, she found, something that could so easily be turned around on her, as Aeri had said. Nevertheless, every night she'd rejoin R'tahz and his presence would remind her of who she was and soothe her battered emotions. Every morning, she would wake renewed and fresh, ready to tackle the trials Aeri set before her.&lt;br /&gt;
&lt;br /&gt;
A season would pass, leaving the couple in winter. Though the cold was bitter, their spirits were not. J'karu had learned all Aeri had to teach her... and that left the couple with one task left to tackle. The whisper of a dragoon who would teach R'tahz, who had already learned what he could from the Lancers' Guild. At almost the same time, a missive arrived from the Drowning Wench, that there had been a response from R'tahz's inquiries into an advanced trainer. And so, departing from the warm climes of La Noscea to the frozen wastes of Coerthas, R'tahz sought out a House Fortemps guard captain named Faucillien Sondraix, once a dragoon of some renown. Initially unwilling to impart his knowledge upon the young miqo'te due to Ishgardian custom that the talents of the dragoon, the tip of their proverbial spear against the dragon horde, was not be taught to those who have not sworn fealty to the Holy See, his heart was swayed by learning that R'tahz sought the skills to better his ability to protect J'karu. Agreeing to be R'tahz's teacher, Faucillien bade them make camp off the roads between Coerthas and the Black Shroud, where they would be close enough for him to travel to teach R'tahz while taking into account that they were ill-suited for prolonged living in the wintry wastes of Coerthas.&lt;br /&gt;
&lt;br /&gt;
The nearby forests also provided handy training environments for the aerial combat style of dragoons, something also befitted by the lithe and agile nature of miqo'te. Faucillien spared no measure of intensity in R'tahz's training, setting physically-demanding tasks and training regimens that battered R'tahz to the hells and back, oftentimes forcing J'karu to get some good hands-on training with her burgeoning conjury magic. But no matter the beating that R'tahz took, he never once faltered in his determination to progress. His skills continued to grow with each passing day, and as he spent his days in training, J'karu herself was not idle either. Aside from practicing her conjury in keeping him well-recovered, she also took an interest in activity going on at the nearby chocobo stables. Apparently, a pair of chocobos had grown coats of feathers that were more reddish in color than the commonly-found yellow, and the Ishgardian breeders found to be a waste of effort and choboco feed. Discovering that the Ishgardians planned to put down the chocobos, J'karu immediately attempted to intervene. Initially they were having none of it, but as Faucillien happened by at the time and overheard what was going on, he requisitioned the two birds for House Fortemps' use, then handed over their ownership to J'karu. These would become J'karu's Ember and R'tahz's Streich.&lt;br /&gt;
&lt;br /&gt;
An inquisitor soon arrived from Ishgard, come to get to the bottom of the matter concerning an outsider being trained in their ways. Under normal circumstances, the outsider would be declared in fealty to the dragon horde and the trainer a heretic. But, when it was discovered that Faucillien, a hero to the people and a retired dragoon in good standing, was the one doing the training, the inquisitor knew better than to risk a schism in the populace. Coming up with a better way to see the outsider killed for his hubris, the inquisitor declared that the Holy See's lack of involvement in the training of such an up and coming young dragoon was inexcusable, and considering the rate of his advancement, were prepared to rectify this error by granting him immediate admission into the ranks of the dragoon knights pending one final trial. That trial was solo combat against a significant draconic menace to the people of Ishgard: the dragon named Marraco.&lt;br /&gt;
&lt;br /&gt;
Without hesitation, R'tahz accepted the trial and moved to hunt the massive monstrosity across the snowy wastes. Before he left the Observatorium, Faucillien caught up and told him in no uncertain terms that the task set before him was suicidal, that he would die, and that the approval, or lack thereof, of Ishgard did not confer or deny the skills he had developed over the past several months. R'tahz agreed that he was almost certain to die, and would have much rather taken J'karu and left Coerthas to go on with their lives, but how many other people would die if he didn't go stop the dragon? Faucillien laughed, saying that the boy was more a righteous paladin than he was a blood-mucking dragoon, but bade him walk the path that he chose. Behind R'tahz's back, however, Faucillien waited no more than it took for the young miqo'te to get out of sight before he went and found J'karu, informing her of the sham trial set by Ishgard and telling her that if the love he had witnessed between the two in the past months were not a lie, then she would follow and convince him to abandon the suicidal hunt, damn whatever the Holy See had to say on the matter. He didn't even have to finish his plea for her to go after him than she was already gone.&lt;br /&gt;
&lt;br /&gt;
Any hope of convincing him to abandon the hunt was lost, however, when she heard the battle roars of Marraco carrying across the entire highlands. She arrived in the Snowcloak cliffs to find R'tahz cornered by Marraco, seconds from being swallowed whole. The fireball she unleashed on the dragon was potent enough to burn away the entire snowdrift that they were standing upon. Recovering his lance, R'tahz swept Marraco's feet from beneath it as it attempted to round on J'karu, turning the encounter into an unfavorable game that saw J'karu blasting it with ever more powerful magic when it turned to deal with R'tahz, and having itself tripped and hamstrung whenever it tried to take out the mage. Finally, R'tahz's positioning led it to unleash its devastating swinge upon a cliff face, burying itself in an avalance that J'karu attempted to bury it alive under by prodigious application of blizzard spells. Testimony to the creature's great power, though, it forcefully freed itself and then determined it wanted nothing more to do with the nuisance miqo'te, scrabbling up the cliff face and disappearing into the frozen wastes.&lt;br /&gt;
&lt;br /&gt;
With the dragon dealt with, though by no means as dead as everyone involved wished for, R'tahz and J'karu returned to the Observatorium, where the inquisitor was all too delighted to point out that not only had R'tahz received help in his trial, but had failed to kill the dragon as specified, and as such was barred from the order of dragoons and given a day to leave Coerthas before being threatened with a death mark. Once the inquisitor had left, Faucillien told R'tahz that it mattered not the opinion of the Holy See, that R'tahz was every bit a dragoon as he, himself had once been. In commemoration for R'tahz having completed his training, Faucillien presented him with a replica set of the wyrm armor of the Ishgardian dragoons — having overheard a conversation between the two miqo'te that J'karu thought it attractive. With this, R'tahz had the affirmation that, regardless of Ishgard's official stance, the two would always be welcome in House Fortemps.&lt;br /&gt;
&lt;br /&gt;
===Dawn of a New Era===&lt;br /&gt;
Following spending winter in Coerthas, the couple traveled back to the warmth of Gridania and the onset of spring. The change in clime was a welcome one and further raised their spirits. Blessed with having mastered their respective fields and having even acquired new companion mounts from Faucillien, the found themselves at a lull in activity in their lives. After discussing for a time as to what to do, J'karu decided to investigate the Conjurers' Guild in hopes that they might have more knowledge to pass onto her. This venture proved fruitless, as they reminded her that she had already come to glean all the spells and abilities she could from the guild and seemed to have grown as a conjurer for her time in Coerthas tending R'tahz's wounds. Frustrated at the prospect of not being able to grow as a conjurer, J'karu sought out other routes to furthering herself, knowing the Shroud as the home and haven of white magic.&lt;br /&gt;
&lt;br /&gt;
Such ventures lead J'karu into the Twelveswood some month or so after the couples' return to Gridania. Having taken a job to investigate an aetheric disturbance in Bramble Patch, J'karu discovered its source was a young moogle who had become trapped in a diremite nest and was bleeding aetheric energy in its attempts to escape. Rescuing the critter and eradicating the nest, she began to tend to the creature's wounds. Her experience with moogles was limited, however, given she had only ever known them as mail couriers and, as far as J'karu knew, they were a secretive race that rarely showed themselves to others. As the moogle awoke from its pain-induced slumber it jolted up off the ground and floated about nervously, noting the subsiding glow coming from J'karu's hands as she quelled her conjury. The mage introduced herself, but soon found herself talking to no one as the moogle faded from sight, hiding itself in what J'karu assumed to be something akin to fairy magic. She remained for a time, just in case, but the moogle did not return, so she traveled back to Gridania.&lt;br /&gt;
&lt;br /&gt;
Back in the city, R'tahz informed her that he had received a letter from the master of the Marauders' Guild, that he might hone the edge of his axe should he come attend in Limsa. Reminded of their time some seasons ago when R'tahz initially picked up the axe, J'karu was disheartened, but understood that R'tahz's desired path lay in Vylbrand, while there might be some knowledge of hers in the Black Shroud. With fond farewells, R'tahz boarded an airship to Limsa Lominsa later that week, leaving J'karu alone in the Shroud with nothing but her thoughts and a increasingly fruitless quest to uncover secrets of lost conjury and white magic.&lt;br /&gt;
&lt;br /&gt;
As fate or Nymeia would have it, she did not have to wait long. Having acquired some esoteric tomes from a contact in Ul'dah shortly after R'tahz's departure, J'karu began to head-aching process of deciphering the spells within them and began to practice a rudimentary divine seal. Most of her days were spent practicing the spells in the Shroud, having come to favor the Lifemend Stump as a good location to bed down and camp for the night, should she spend too much time practicing into the afternoon and decide to sleep in the wilds for an eve. Some weeks would pass and one such night left her exhausted as she clambered into her tent. Slipping into slumber, J'karu was awoken in the dead of a moonless night to a white glow shining through the canvas of her tent and then pushing through the flap. It bobbed about, hovering over the tome she had set aside. Grasping her staff, the girl slowly shifted and spoke out, questioning the presence. The thing, whatever it was, jolted about in nervousness and flew in every direction at once, it seemed, batting into the canvas of the tent. Speaking in a calming voice, J'karu informed it she meant it no harm... and then slowly the form of a moogle faded into view. Recognizing it as the moogle she had aided in the Bramble Patch she was shocked to find that it began to talk to her in a small voice.&lt;br /&gt;
&lt;br /&gt;
The moogle introduced herself as Pukko Paki, a young, by their terms, moogle whom was the equivalent of a white mage to her kind. For some week now, she had been following J'karu, curious to see what the mage could master of the ancient white magics. Enamored by the girl's want to learn, the moogle offered to help her learn the spells in the tome and pass on some of her own knowledge to J'karu. When J'karu asked why the moogle would and whether or not Pukko was breaking any tenants moogle kind had laid down, the beastman bobbed up and down and jingled, an action J'karu would come to understand as laughter. Pukko explained that she was something of a misfit by moogle terms and had long since shrugged off anything that might be considered &amp;quot;against moogle ideals&amp;quot; when she delved into exploring the Twelveswood and the civilization of the spoken races on her own. With that admission, a friendship was born between the wannabe white mage and the moogle.&lt;br /&gt;
&lt;br /&gt;
Spring would warm into summer and frequent letters from and to R'tahz would keep her hopes high as she and Pukko, or Pukk as J'karu sometimes called her,  delved into the tome and into passing skills on from moogle to miqo'te. It proved a daunting task, as some of the knowledge Pukko had did not translate well into the common tongue and many of the sigils in the tomes were worn with age. Nevertheless, J'karu began to emerge as what Pukko called a &amp;quot;hedge mage&amp;quot;, or a white mage untrained by the padjal. As it were, J'karu came to found that such a thing was not uncommon. Given the padjals' fear that too much white magic would drain the Shroud as it had before, she found that there were a number of adventurers who had sought other means to further their knowledge in healing as she had. Conferring with them allowed her and Pukko to decipher a few more of the divine seals in her tomes, granting J'karu access to new spells to add to her arsenal.&lt;br /&gt;
&lt;br /&gt;
Midsummer marked a turning point for J'karu, as Pukko declared there were no more spells she knew of to teach the miqo'te. Saddened by the prospect, because she believed it meant she was going to lose a friend, she was ecstatic to hear the moogle declare that she would be staying with J'karu to accompany her for a time. Which meant, of course, that there was one thing left to do... introduce the moogle to R'tahz. The newly christened warrior walked off the airship some days after the midsummer festival in Gridania, wearing replica armor of the warriors of old, as was his wont when it came to replica gear. Leaping towards him and throwing her arms around him. She had not realized how direly his absence had effected her, as she broke into tears of happiness at his return. J'karu decided then and there that, no matter where the Spinner took them, she would never stand to be parted from R'tahz for such an extended time again.&lt;br /&gt;
&lt;br /&gt;
Venturing forth, J'karu pulled R'tahz into the room she was staying in at the Carline Canopy and took a deep breath as she explained in full the details she had left out in her letters: Pukko and white magic that the padjal thought better left unknown. At first, Pukko did not show herself to the dragoon... but eventually she faded into his vision as well, bobbing up and down in greeting. After an initial introductory period, the trio spent the evening in good humor, sharing their first of many meals together. As summer went on, J'karu, R'tahz, Pukko, and their chocobos Ember and Streich spent the rest of the summer venturing and taking odd jobs. Come fall, J'karu and R'tahz decided it was time for them to find a base of operations for the winter and sought out renting a room at the [[Oak Inn &amp;amp; Tavern|Oak Inn]], giving them a place to call home for the days to come.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; R'tahz&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Traveling&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Petrichor, the smell after it rains.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books &amp;amp; stories&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Snow&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Being alone for extended times.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Unwarranted boldness.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Racism &amp;amp; stereotypes&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting aimless bits and bobs.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sketching&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Singing&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Devising new outfit ensembles.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Keeping her journal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Chocolate, nectarines &amp;amp; milk&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Cactuars, jackals &amp;amp; Moogles&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Coconut &amp;amp; mint&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Jellyfish&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A spell caster at heart, J'karu's strengths in combat lie in a nearly inexhaustible ability to fuel spells by passion. Her magical talent persists and strengths based on how badly she wants a spell to go off or how badly she wants her goals. A savant at magics that draw from life sources and energies, this has made her quite capable of flinging elemental spells with ease and quite well-off when concerning healing, as the passion to protect her allies comes in both offensive and defensive flavors. On the physical hand, of all weapons, bows and light bladed weapons are her only strong suit. Over all, she prefers light swords and fencing blades, though she has yet to explore them seriously. J'karu has some knowledge of using a lance, given her companionship with a lancer, and picked up an axe for all of a month, but has not found either of them something she prefers.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' J'karu has found that she is wholly adverse to the ways of arcane magic, and thus, summoning. She has avoided the Arcanists' Guild in Limsa Lominsa for now, but perhaps her wandering will take her there one day.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having learned her archery from R’tahz and the Archer’s Guild in Gridanian, J'karu likes to think herself a decent enough bowman. Having spent a number of months working with the Archers' Guild in Gridania, she is well versed in the skill and has a fair easy time hitting targets required of her. Still, it is not and will never be her primary choice as far as combat is concerned, but she values the accuracy it brought to her mage skill set. J'karu also always keeps a bow at hand for emergency, usually it can be found on Ember's saddle bag for ease of access.&lt;br /&gt;
&lt;br /&gt;
* '''Axes:''' What little she knows of using axes, she picked up from watching R'tahz as a marauder. In the end, though, she quickly decided that she had very little aptitude in the area and rarely uses the weapon. Most often she'll use it when she prefers the light armor she wears with it, a specially made set of thin plate mail she commissioned from the Armorers' Guild in Limsa Lominsa.&lt;br /&gt;
&lt;br /&gt;
* '''Bardic Magic:''' Taking the advice of Luciane, the Archers' guildmaster, she sought out a Gridanian bard called Viyra Stonesthrow to teach her a way to infuse magic with the words of song. Though seeing a stint of training through, she did not find it to be her fancy and simply plies the ability now around the company of friends, but never when serious skills are needed of her. Viyra, at least, was pleasantly surprised to find that J'karu had a decent singing voice and can hold a tune well enough to channel the energies required to inspire fellow adventurers with her voice.&lt;br /&gt;
&lt;br /&gt;
* '''Black Magic:''' Having since done what thaumaturges call “taking the black,” J’karu sought out and apprenticed under a black mage. After learning of a mage of some renown, J'karu sought out Aeri Sirhl, a Keeper living around the Floating City of Nym, and convinced the mage to help her further her knowledge and take her thaumaturgy beyond its normal bounds. As such, J'karu has reached levels of aetherial manipulation that black mages are known for, with spells such as Flare becoming a possibility, though taxing. As with any thaumaturge breaking the rules and delving into the Void to enhance their power, J’karu was met with the prospect that it might alter her attitude and mindset, or might plainly drive her mad. It is her love for R'tahz that kept her sane, and she suffered few ill consequences as she advanced through her training.&lt;br /&gt;
&lt;br /&gt;
* '''Daggers:''' Having spent a number of her young years honing her ability in thieving, she picked up a bit of skill with daggers in her youth. While never executing them overly much in full combat herself, she is adept at the hand tricks involved with rolling them back over her knuckles and hands and making them dance. On top of this, she is not bad at using them as projectiles. Still, caught between a foe and a hard place with her daggers would likely not end well for her, but they serve in a pinch... As such, she always has one on her person somewhere, usually at her hip.&lt;br /&gt;
&lt;br /&gt;
* '''Hand-to-Hand:''' Another swiftly forgotten school, J'karu took it up in hopes that it would aid her while she was learning the lancers' stance from R'thaz. She attended a number of public classes at the Pugilists' Guild in Ul'dah and prefers the use of a set of bladed claws to the blunt hora weapons, but short of being able to defend herself unarmed against an untrained foe, she would never be able to hold her own against anyone specifically trained in melee.&lt;br /&gt;
&lt;br /&gt;
* '''Lances:''' Spending as much time as she has with a skilled dragoon, J'karu began using lances in hopes that she might find some melee weapon to her liking. Though lances are easily the physical weapon she has the most knowledge in after daggers bows, she would lose in a one-on-one fight between herself and an experience lancer. Still, she doesn't mind the weapon, and it gave her an excuse to train with R'tahz. Unlike with her dagger, though she only carries a lance rarely.&lt;br /&gt;
&lt;br /&gt;
* '''Stealth:''' Like her knowledge of daggers, she picked up the ability to hedge about unnoticed in her youth. This gave her a light step and an easy grace that she carried into her other skill sets. By no means a master thief, she does have quick fingers... and could pick-a-pocket if she wanted to, but she might end up being caught by more hawk-eyed targets. It should be noted that she is not particularly fond of having this skill set and will only use it when pressed or when trying to make a point.&lt;br /&gt;
&lt;br /&gt;
* '''White Magic:''' Though conjury was the field of magic she studied second, she is equally adept in it as she is thaumaturgy. She has dabbled in what the Gridanians and conjurers call white magic, having received some ancient texts from an Ul'dahn contact, Sabine Aislihn. While she is, by no means, a padjali white mage, she, like other adept conjurers, has begun to glean knowledge of the lost ancient white magic from other sources, becoming what some call a hedge-white mage, or a lesser white mage. She has found herself capable of the more common white magic such as regeneration spells and divine seals and, with the help of her recent moogle companion, has begun to delve deeper into the knowledge of white magic hidden in the Twelvewood.&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aye, that girl'n'er lad are usually 'round these parts. Some might say they're a bit joined at th' hip.&amp;quot; — ''Baderon Tenfingers''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Rhome? I remember her. She didn't stick around too long, but she picked up enough to get buy in a street fight, I s'pose...&amp;quot; — ''Chuchuto Brightstar''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Seen that miqo'te around the Archers' Guild more than once. Luciane had a bit of a soft spot for her a few seasons back and she turned into a decent shot because of it.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hah! J'karu? One of the brightest to ever sign her name on the guild's scrolls! She took to thaumaturgy like a fish takes to water or an Ul'dahn takes to the glimmer of gil.&amp;quot; — ''Cocobuki, the Piercing Eye''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;J'karu? I helped her try her hand at bardic magic a few seasons back. I don't think she'll ever take it seriously, no, but you'll be pleased if she ever sings you a tune. Bit of a songbird, that cat.&amp;quot; — ''Viyra Stonesthrow''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't particularly want to talk about that girl. She's no Seeker I know of.&amp;quot; — ''J'raha Nunh''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She ain't much good with that axe she totes about on occasion. But then, I don't think she uses it for more than havin' a bit of fun. J'karu's more of a magic girl at heart.&amp;quot; — ''Drowning Wench Patron''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She scared me at the time. I-I-I... I don't remember. I remember. No, I remember. She seemed to be impervious to the Void when I was training her. I couldn't tell you why. No, I'll tell you why. It was that boy's doing. He kept her sane. I don't remember...&amp;quot; — ''Aeri Sirhl''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Karu is a dear friend, kupo! I think I'll stick around with her for a time... at least until I'm sure she's got the hang of that magic, kupo.&amp;quot; — ''Pukko Paki''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I'll tell you one thing about that girl, if she ever felt like it, she could decimate whole towns. Anything she wants to do badly enough with her magic, she accomplishes. We're surely blessed she's of such a sweet disposition.&amp;quot; — ''J'shari Arran''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from other players' characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've met her in passing more than once and have supplied her with some books every now and again. If she ever put her mind to it or was willing, I'd gladly put in a good word for her at the Arcanists' Guild... but I don't think she'd survive the studies she'd have to sit through. Magic by sign and diagram bores her to tears.&amp;quot; — ''[[Sabine Aislihn]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't want to think about where I'd be if I hadn't met her. What's important is that I did, and she is my everything, and I wake up each day happy that she's beside me and I'll get to see her smiling face one more day.&amp;quot; — ''[[R'tahz Tia]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[R'tahz Tia]]: J'karu's dearest friend and the love of her life. She found in R'tahz something she would have never found if she had remained in the tribal setting of her youth and his constant presence in her life has never left her wanting for company. His courage, even if it were a chronic streak of a do-gooder attitude, never ceases to cause admiration swell in her breast at any turn in their adventurers... and there is no other companion in the world she would ever want more at her side than him.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pukko Paki: The moogle that taught J'karu white magic and is currently traveling with her as kind of a shoulder companion, Pukko is a curious and shy individual, often remaining invisible to everyone but J'karu, R'tahz and their chocobos. Still, towards the mage and the dragoon, Pukko is very amicable and friendly and has come to consider them both as good a friend as a moogle can have. J'karu herself would easily put herself in harms way to defend the beastman.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeri Sirhl: A Keeper of the Moon that J'karu tracked down to the Floating City of Nym. The woman taught J'karu the deeper knowledge of black magic. A loon, her way of talking and living put J'karu off at first, but she eventually found a friend in the slightly crazy woman. Aeri, in her more lucid moments, deeply cares for the girl.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Faucillien Sondraix: R'tahz's dragoon teacher, J'karu gets along well with the elezen. In truth, she is dearly thankful to him for helping her procure Ember and Streich before the chocobos were culled and she is pleased that he was stern with R'tahz during his training, as she thinks it made him a better dragoon for it.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: A recently made acquaintance, J'karu met the man when he was in a rather glum attitude, but was pleased to find that a bit of talking and cheerful drinks to be shared allowed her to find a companion in the man. She has also found him to be a fellow thief, as their meeting due to her playing a bit of a pickpocket-trick on him left catching her, despite her best efforts. Because of this, J'karu feels a bond to the man due to similar backgrounds.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Viyra Stonesthrow: A highlander woman whom resides in Bentbranch Meadows, she's acquaintances with Luciane of the Archers' Guild. A bard in her own right, she took J'karu under her wing during the time that her and R'tahz were separated due to learning different trades. She believes J'karu could be a decent bard if the girl had more interest, but understands that her pupil is free spirited.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; J'shari Arran: J'karu's former master from her tribal days, she left on decent terms. Though they've never been in touch since before the Calamity, J'karu holds no ill will towards the woman... and is grateful to her for believing in her.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Sabine Aislihn]]: An acquaintance J'karu made in one of her visits to Ul'dah, Sabine and J'karu get along well enough. Every now and again, J'karu seeks out the woman for an esoteric tome on black or white magic.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; J'raha Nunh: The nunh that once pursued J'karus affections, J'raha has no place in J'karu's heart. Though she does not particularly hate him, she is less fond of him than being neutral towards him. Still, she has not seen him since before the Calamity.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=niALD7XzhRs Just Do It]''&lt;br /&gt;
:: Artist: The Standard Club&lt;br /&gt;
:: Origin: ''PIANO DANCE'' Album&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TWLNxs1L-YI &amp;quot;Libera me&amp;quot; from Hell]''&lt;br /&gt;
:: Artist: DJ Gotcha&lt;br /&gt;
:: Origin: ''Tengen Toppa Gurren Lagann''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Attack in overdrive!&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=k14OtNAzT7Q Country Roads]''&lt;br /&gt;
:: Artist: Yūji Nomi feat. Brittany Snow&lt;br /&gt;
:: Origin: ''Whisper of the Heart''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Inner inhibitions.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=GpNPQC2v38c Love Will Find a Way]''&lt;br /&gt;
:: Artist:  Liz Callaway &amp;amp; Gene Miller&lt;br /&gt;
:: Origin: Disney's ''The Lion King II: Simba's Pride''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Feelings for R'tahz.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Phjr9vaS7HM Maka na Chikai]''&lt;br /&gt;
:: Artist: Yoshiki Fukuyama&lt;br /&gt;
:: Origin: ''Buso Renkin''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: On the road that we believe in.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*J'karu owns a young pet cactuar named H'nry.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Motoko_Nakakami&amp;diff=64500</id>
		<title>Motoko Nakakami</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Motoko_Nakakami&amp;diff=64500"/>
		<updated>2014-12-10T20:50:58Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Motoko Nakakami&lt;br /&gt;
| image = Motoko.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Motoko in Doma before the occupation.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Doma&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Doman&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Hinata, Doma&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 1st Sun of the 6th Umbral Moon, 1553&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 24&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Halone, the Fury]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Swordswoman&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=uK2hwIAvmdA The Gensokyo the Gods Loved]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Principled, ethical and tolerant, she was brought up to follow traditional Doman morals of the warrior class; meaning to follow obligation, politeness and duty. As a result, she was somewhat naive to the &amp;quot;ways of the world&amp;quot; in her youth and is sometimes confused or irritated by the mannerisms and attitudes of other people her age that might strike her as air-headed or frivolous, when it in truth is simply people taking a break from their personal disciplines. Moving to Eorzea has broken her of this somewhat, thankfully, but things she perceives as people shirking their duties or laziness still sets her off.&lt;br /&gt;
&lt;br /&gt;
Although her upbringing is ingrained, she remains open to new experiences and willfully participates in Eorzean things, in particular fighting styles. Usually seen practicing and/or honing her martial techniques, she is, due to her serious nature, often seen as the moral or principled backbone of whatever group she partakes in. Motoko has not stopped to rest since moving to Eorzea, simply trying to absorb information and knowledge of fighting from the realm at a rate that one might call borderline self-destructive. If there is any inkling in her own mind that she is using training as a means to distract herself from the tragedy of her past, she does not show it or know it.&lt;br /&gt;
&lt;br /&gt;
The woman is not without humor, though, often sharing jibing contests with her husbands and close friends. Usually, she loses these battles of wit, but short of a very quick tantrum that she is swift to turn around from, she does not hold a grudge against her allies and companions. Motoko's anger is saved for her enemies and she bears a feverish anger towards the Garlean Empire and its inhabitants that transcends her husband's. She is quick to scorn mention of the civilization and, upon sight, is wont to attack and aim to kill anyone who names themselves a national or ally of the Empire.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
''Note: Motoko’s appearance is tentative at the moment, pending the reveal of Yugiri’s race and appearance and a possible resulting Fantasia.''&lt;br /&gt;
&lt;br /&gt;
Standing five fulms and ten ilms tall, Motoko is rather tall for a Doman and stands just a few ilms shorter than her husband. She bears black hair that is a well known trait of her race, and she has it styled long, falling to her shoulders. Her bangs are cut straight above her olive colored eyes and earlocks are sheared as well, though she has since allowed those bits of hair to grow out in a fringe since coming to Eorzea. Sometimes, though rarely, she pulls it back into a ponytail. The girl has strong shoulders and womanly hips and what could be considered an ample posterior and middling sized assets. She is well built due to her training and has no other physical markings of any kind, piercing, tattoo or otherwise. &lt;br /&gt;
&lt;br /&gt;
Typically, Motoko's appearance and clothing resembles that of traditional Doman attire, often she is seen wearing ''gi'' and ''hakama'', and it is general this that she wears when she is at her new home in the Lavender Beds. Other than that, she will wear clothing appropriate for the weapon she chooses to wield for the day or the task at hand. Mobile, light clothing for when she prefers hand-to-hand, steel armor and plate for when she prefers sword and board, scale mail for when she wields a lance and typical Lominsan marauder's garb for when she favors the axe.&lt;br /&gt;
&lt;br /&gt;
That aside, it should be mentioned she is ''never'' seen without her katana, either at her hip or on her back when she needs to be more mobile.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MotokoMNK.png|&lt;br /&gt;
File:MotokoNIN.png|&lt;br /&gt;
File:MotokoPLD.png|&lt;br /&gt;
File:MotokoWAR.png|&lt;br /&gt;
File:MotokoCNJ.png|&lt;br /&gt;
File:MotokoGLD.png|&lt;br /&gt;
File:MotokoMRD.png|&lt;br /&gt;
File:MotokoPGL.png|&lt;br /&gt;
File:MotokoROG.png|&lt;br /&gt;
File:MotokoSwimsuit.png|&lt;br /&gt;
File:MotokoFormalArmor.png|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born in a Doman village called Hinata, Motoko Aoyama was raised from day one to be dutiful and respect tradition and honor above all things. Born into the Aoyama clan as the second daughter, she was driven even in youth to partake and train in the sword discipline native and originating from Hinata, ''Shinmei-ryū''. A sword arts born from and passed down by the Aoyama family, it was well known through the region as a divine art and ''Shinmei-ryū'' practitioners were often called upon all across Doma to act as exorcists and defenders against Voidsent.&lt;br /&gt;
&lt;br /&gt;
Motoko was inspired as a youngster by her older sister, Tsuruko, a senior by ten winters and the current heiress of the school, to become one of the renown warriors of the ''Shinmei-ryū'' school. As a potential heiress to the swordsmanship school, she was trained as a practitioner from the time she was able to hold a wooden sword. Beginning in her early childhood, and throughout her life, Motoko would idolize her older sister, viewing her as the personification of the life she should lead, much to Tsuruko's consternation, who always wanted Motoko to live her own life for her own happiness. At the age of five, she was introduced to a boy her age, Seno Nakakami, whom was sent to the school by his family to follow in the footsteps of the men of his clan and learn the ''Shinmei-ryū'' style. The two swiftly became inseparable, and, when not training, often ran amok pulling pranks and doing as children are wont to do. &lt;br /&gt;
&lt;br /&gt;
Some seasons later, upon Seno's eighth birthday, another youngster was brought to the dojo even though she was only three, two years before the entry age of five. A Doman by heritage and birth, the girl's family had allowed an Eorzean miqo'te to marry into the bloodline. Though the girl, Setsuna Sakurazaki, was more Doman hyur than miqo'te, the dominate traits of the feline race showed through even generations later, giving Setsuna the cat-like ears, tail and eyes of a proper miqo'te. This caused no small amount of scorn amongst some of the students at the school, but Seno and Motoko were quick to take the younger girl under their wings, sheltering her and shortly becoming her friend.&lt;br /&gt;
&lt;br /&gt;
===Heritage and Marriage===&lt;br /&gt;
Around the time Motoko turned fourteen, Tsuruko declared her intent to step down as leader of the school. This caused Motoko no small amount of stress, having never planned to inherit the school and having always believed and idolized Tsuruko as the perfect ''Shinmei-ryū'' warrior and teacher and having always thought it was her place to be behind her sister. It is partly believed that Tsuruko stepped down due to marrying her husband, wanting a more calming life and as a means to make her sister realize herself as a fine warrior, but regardless of the reason, Motoko fled Hinata and went into hiding, running from what was to become her inheritance.&lt;br /&gt;
&lt;br /&gt;
Becoming something of a hermit, she spent a season at a remote inn in the mountains before Seno managed to track her down. Explaining her fears to her closest friend, Seno agreed to stay with her at the inn while Motoko worked out her worries and doubts about taking over the school. Seasons would pass and the two would continue their training in the chill of the Doman mountains. Seno at least kept regular correspondence with Tsuruko back in Hinata, assuring the woman of her sisters continued diligence and safety. Eventually, around the time of her sixteenth birthday, Motoko believed in herself enough as a person and warrior to accept Tsuruko stepping down as leader. Returning home, she formally apologized to her sister and declared herself willing to accept inheriting the dojo. &lt;br /&gt;
&lt;br /&gt;
Tsuruko declares that she will accept Motoko's ascension as master of the dojo and apology for running away from her duties under one condition: that she best her in a duel. The heated combat that ensued was a duel that not many at the school that day would ever forget. Especially the local carpenters who had to replace the eastern wing's hallway. Never the less, it ended with Motoko standing victorious and Tsuruko declared that when Motoko's training was done, she would be heiress to the ''Shinmei-ryū'' school. The sisters embraced, Tsuruko pleased to have found her little sister had grown into her heritage. Nevertheless, Tsuruko acts as interim leader while Motoko continues to complete her training.&lt;br /&gt;
&lt;br /&gt;
In the spring the following year, shortly after turning seventeen, Seno declared his affections to Motoko. Initially taken aback by the abruptness, the Motoko smiled and leaned over to rest her forehead against Seno's, informing him that his feelings were mutual. With that and after all the necessary preparations, the childhood friends married in late spring to all around glee in the school. Motoko, per tradition and unlike her sister, took Seno's last name as her own. In winter when Motoko turned eighteen, Tsuruko formally stepped down when her sister finished her schooling in the sword discipline and Motoko stepped up as leader of the ''Shinmei-ryū'' dojo and discipline. Almost immediately, Motoko took Setsuna Sakurazaki, then thirteen, as her personal page and student. Despite misgivings from many in the school about the girl's heritage, Setsuna swiftly began to prove to everyone how diligent she was and people in the discipline began to gloss over her muddled blood.&lt;br /&gt;
&lt;br /&gt;
For many of the following seasons, the dojo and Motoko lead a pleasant life... but the turn of the era would come for Doma in Motoko's twenty-second year...&lt;br /&gt;
&lt;br /&gt;
===Occupation and Revolt===&lt;br /&gt;
As many are aware, the Garlean Empire strives to conquer other lands and bring them into the fold... and Doma was no exception to this rule. Though the Domans believed their borders well defended from the threat of occupation, as if a flood of terror in the middle of night, the occupation happened anyways. In full, this is due to the leader of a clan of trusted ''shinobi'', a man known as Gekkai Sharpeyes, selling secrets and information to the Garlean Empire. No small amount of Domans die in the initial fighting, be they disciples of the sword, ''Shinmei-ryū'' practitioners, ''shinobi'', or simply civilians caught in the cross fire. Nevertheless, the country is allowed to survive and persist after total domination and control is established by their Garlean invaders, taking Doma as a subjugate state under its rule. In turn, the ''shinobi'' declare Kasaru Redbeak the traitor due to misunderstanding and Oboro Moonrise and with a small group of ''shinobi'' leave Doma to pursue him.&lt;br /&gt;
&lt;br /&gt;
As summer faded into fall, four months after Gekkai's betrayal and shortly after Motoko's twenty-third year, a coalition of Doman warriors, those of the ''Shinmei-ryū'' school included, plans and executed a revolt against their Garlean occupiers. In part, they planned this revolt to coincide with the growing tension concerning the Garlean succession, in hopes that such tension would fragment Garlemald's attempts to reclaim the country... It was not to be, however, as the Domans underestimated Garlemald's ability to hold onto their claimed assets. This begins Garlemald's act of wiping out the Domans to the last man as retribution for their uprising.&lt;br /&gt;
&lt;br /&gt;
Despite this, the warriors of Doma stand against the oncoming storm. Among the first forces to attack and lead the front lines are the ''Shinmei-ryū'' warriors. The Domans are successful in taking out many established occupiers... and the Garleans initial organized infantry falls easily to the ''Shinmei-ryū'' and other forces in Doma. This is primarily in part due to well planned strikes and bottle-necking techniques, but the good fortune would not last for the Domans... It quickly becomes clear how outclassed the Doman's are when Garlemald musters and organizes a large force to utter decimate the country, displeased with the revolt in its entirety and the few victories Doma has been able to achieve. As a large Magitek force mounts to crush the smaller country, the ''Shinmei-ryū'' cavalry organizes to stand against them despite all odds.&lt;br /&gt;
&lt;br /&gt;
It is at this time, before the field of battle, that Tsuruko renders Motoko unconscious and orders Seno to flee. It is the reasoning of the elder warrior that on that day, all of the practitioners of ''Shinmei-ryū'' will die. Tsuruko sees no favorable outcome and has even heard that the Lady Yugiri and her entourage were planning an exodus should the straits become dire. Tsuruko believes that the school must be preserved and she refuses to see her sister die, so she sends Seno away, bidding him take her sister and act as a scout in lands where fleeing Domans might live. Despite misgivings, Seno rides from their homeland, fleeing with Motoko and Setsuna overland to the coast.&lt;br /&gt;
&lt;br /&gt;
Motoko awoke some time after, furious with both Seno and Setsuna, it is by no small feat that they keep the woman from rushing to her sister's side. Subduing the woman, both her husband and the miqo'te manage to talk, drag and coerce her onto a fleeing vessel bound for anywhere but Doma. Motoko swiftly grew enraged and depressed all in one fell swoop as the ship left harbor and broke down into Seno's arms. For the entirety of the voyage, the woman was an emotional void, barely eating. For all his worth, Seno comforted his partner. Though he could never know what she was going through, having been forced to survive by her sister when she had been just as willing to lay her life on line for her home, he could understand to a degree... after all, he knew not if his own family had survived.&lt;br /&gt;
&lt;br /&gt;
After some time at sea, the ship docked at Radz-at-Han in Thavnair, the island nation founded by a number of merchant houses. For a month, Motoko, Seno and Setsuna got by on the island, searching it for others that might have fled. Motoko began to recover some of her liveliness, but Seno and Setsuna continued to keep a watchful eye on the woman. Though their time on the island was short, they were able to procure many supplies from the merchant conglomerate. Quite a few of them were Doman in origin, though the trio paid a pretty penny for the things, they wiped out a number of merchant stalls worth of their Doman goods, hoping to use them as a means to make wherever they settled feel like home. Then, after that short month, the trio brokered passage on another vessel and headed to Eorzea, hoping that they might find their kinsmen there.&lt;br /&gt;
&lt;br /&gt;
===Eorzea===&lt;br /&gt;
''(Bullet points until I flesh things out, which will happen around 2.5/Heavensward and more information about the Doman race is revealed.)''&lt;br /&gt;
&lt;br /&gt;
* Motoko spends a fair deal of time livid with her husband and her page, but the flavor and spirit of the new land shes in softens her somewhat and she throws herself into exploring new fighting styles as they scout the realm, hoping to find a suitable place for the Domans to live, should those fleeing arrive. &lt;br /&gt;
&lt;br /&gt;
* The trio eventually travel to Ul'dah, where Seno and Motoko ally themselves with the Immortal Flames. In doing so, they begin to establish themselves as viable fighters, but plainly attempt to keep a low profile, rising only so far enough in rank with the company that they might secure horse-birds for themselves to allow them better means of travel. Motoko names them after Tsuruko's cranes, naming hers Shippu and Seno's Hayate.&lt;br /&gt;
&lt;br /&gt;
* Among those styles and guilds she studies under, she signs her name at the Maurauders' Guild in Limsa Lominsa, the Lancers' Guild in Gridania, and the Gladiators' Guild in Ul'dah, having become fascinated with combat involving axes and Eorzean swords. She and Seno also train under a monk named Shanna Swiftgrace that fled Ala Mhigo's decimation by Garlemald, picking up the tricks and tools employed by the Ala Mhigans and adding them to their prior knowledge of hand-to-hand combat and putting their names in the Pugilists' Guild. Her time in Ul'dah and with the Flames gives her a proximity to the Sultansworn and, while she never considers joining them, she attends a fair few training sessions with the paladins in an attempt to integrate their skills with her own. As such, she puts her name in with the Conjurers' Guild in an attempt to adhere to some of the paladin's doctrines, but she is quick to drop her interest in learning conjury and magic.&lt;br /&gt;
&lt;br /&gt;
* Then, it is by chance and happenstance that Motoko and Seno hear of Domans in Wineport, and they go to investigate, discovering Oboro Moonrise and his group attempting to hunt down Kasaru Redbeak. Aiding Oboro over the course of a month, the group unravels the plot of Gekkai, learning that he is responsible for Doma's initial occupation. Together, they slay the man.&lt;br /&gt;
&lt;br /&gt;
* At this time, seven months after Motoko and Seno arrived in Eorzea, the Scions eradicate the Ultima Weapon and Yugiri and the remaining Domans flee a broken homeland, after some time of struggle against the Garleans left Doma utterly destroyed.&lt;br /&gt;
&lt;br /&gt;
===A New Life===&lt;br /&gt;
* Two months after Ultima Weapon falls, Yugiri and her Domans arrive in Vesper Bay and the events of her trying to secure a new homestead for the refugees begin. Though the Syndicate blocks Ul'dah from offering aid, Seno and Motoko reunite with their fellow countrymen and join them in Mor Dhona to begin what they hope are their new lives. At this time, the first new student of ''Shinmei-ryū'' was initiated, as one of the refugees, Kotomi Katakura, expressed interest and decided to learn under Motoko and Seno.&lt;br /&gt;
&lt;br /&gt;
* Motoko and Seno, by no small amount of effort, secure enough funds to purchase a homestead in the Lavender Beds, where they turn the landing of the house into a training room, hoping to find other souls willing to learn the way of their swordsmanship. &lt;br /&gt;
&lt;br /&gt;
* Becomes acquainted with Gunnbjorn Darkblade, Ashiira Azaria, Ariilyn Azaria, Devilish Sarrencia and Clouse Sydonis after visiting the [[Oak Inn &amp;amp; Tavern|Oak Inn]] upon learning it is just at the bottom of the hill from their newly established dojo.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Honor &amp;amp; justice&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Skilled warriors&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Training and learning new combat styles.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Rain&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Garleans &amp;amp; the Garlean Empire&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Traitors&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Turtles&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Kendo&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Writing classical Doman poetry.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Koi-koi, a Doman card game.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Mah-ziang, a game played in Radz-at-Han. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Eorzean literature&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Crumpets, muffins &amp;amp; mulled and green teas&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Cranes &amp;amp; chocobos&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:''' Eggplants&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Garleans &amp;amp; turtles&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Primarily proficient in melee weapons, Motoko's strengths lie in employing the common Doman sword, or katana. On top of that, her trained style, ''Shinmei-ryū'', primarily employs life energy, or ''ki'' as the Domans know it, to channel power into and through the sword in a wide array of techniques. As someone who grew up learning the way of the sword for as long as she could hold a practice blade, Motoko's personal strengths lie in a steady but agile forms of battle, and she prefers freedom of movement to heavy defenses. Still, let it never be said that she is not a learner at heart. She is and always has been willing to pick up a new weapon or skill set when it is presented to her, and this has lead her to dabble in Eorzean sword and board, axes and lances near equally.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Axe Proficiency:''' MRD.&lt;br /&gt;
&lt;br /&gt;
* '''Dagger Proficiency:''' ROG.&lt;br /&gt;
&lt;br /&gt;
* '''Hand-to-Hand Combat:''' MNK.&lt;br /&gt;
&lt;br /&gt;
* '''Ninjutsu:''' NIN.&lt;br /&gt;
&lt;br /&gt;
* '''''Shinmei-ryū'':''' SAM. &lt;br /&gt;
&lt;br /&gt;
* '''Swordsmanship:''' PLD.&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That girl is fond of 'er schools of war. Every time I see 'er, she's got a new weapon in 'er hands. Somethin' about learnin' th'ways of th'realm.&amp;quot; — ''Baderon Tenfingers''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard that girl's a princess back in Doma.&amp;quot; — ''Ul'dahn Drunkard''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Nakakami? Her family lead what we call a dojo back in Doma. It's a school of the martial arts. Those that practiced that style... the ''Shinmei-ryū'', they were the first out into the battle when Garlemald attacked.&amp;quot; — ''Doman Refugee''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've seen that girl's temper more than a handful of times, she's quick to anger... but I've only ever seen her inconsolable once. I don't think she meant to drown her sorrows in the drink that night, but something had set her off that evening and reminded the poor girl of her lost sister...&amp;quot; — ''Momodi Modi''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;A school of swordsmanship blessed by the gods, divine in its inception, capable of dividing the heavens and cleaving mountains asunder. That is the power that man and his wife wield, and they are rightfully feared by the Garlean Empire.&amp;quot; — ''[[Glioca Sargonnai]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Seno Nakakami]]: Motoko's childhood friend and husband of four years. Though it may look to a casual observer that their relationship is borderline abusive and the couple wantonly antagonize each other, both know that their words are unedged and more for amusement between themselves. In truth, the strength of their bond rivals Garlean steelworking and both are ready to lay down their lives for the other, which bodes ill for any who oppose them.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Setsuna Sakurazaki: A member of an established family from Doma that, generations upon generations ago, allowed a miqo'te to marry into the family, causing resulting children to be half-breeds and bear miqo'te features, such as feline tails and ears. Though she faced scorn all her life because of this, Setsuna is a caring, if some-what shy, girl whom Motoko considers a younger sister and whom learned ''Shinmei-ryū'' from Motoko herself. She would lay down her life for Motoko and Seno without question and would follow them into the fires of the  seven hells.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Tsuruko Aoyama: Motoko's sister, who presumably fell in battle to the first wave of Garlean forces as they struck down the Doman revolt. Motoko regarded her as the finest ''Shinmei-ryū'' practitioner to ever have lived. Motoko has stowed away her depression about her sister's death since the day she sent her and Seno away, and has never had proper time to mourn her sibling. As such, her mood turns beyond gloomy when the woman is mentioned.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: A recent ally, Motoko butts heads with Gunn in a friendly fashion, with jibes between them usually consisting of mocking the other's sword styles. She has recently begun imparting upon the knowledge of ''Shinmei-ryū'' to him, making him the first Eorzean student to enter the school.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Hisato Aoyama: An ancient and well-respected member of the Aoyama family, Hisato's soul resides in Seno's katana ''Shinaijou'', granting it its many unique characteristics. Unlike Kazue, Hisato's remaining spiritual power is low, and thereby unable to physically manifest as Kazue can, except in locations with great aetherial concentration. She is, however, able to communicate with Seno telepathically, and has a maternal attitude toward he and Motoko.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Kazue Aoyama: A faithful ''kunoichi'' and Seno's retainer, Kazue has in truth been dead for several hundred years, her soul bonded to the shortsword ''Kagetaku'' that makes up half of Seno's ancestral ''daisho''. She serves as both scout and combat support, her ghostly nature allowing her to access locations and information that no living ''kunoichi'' could. She has taken to Eorzean culture like a fish to water, easily disguising herself among the populace and already possessed of a snarky attitude.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Kotomi Katakura: The first student of the new order of ''Shinmei-ryū'' established in Eorzea, she is a stoic and studious individual. Though she has little in the way of humor, she is exceedingly faithful and has demonstrated to Motoko and Seno that she will become a fine swordswoman. At current, she lives with the couple in their newly established dojo.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Shanna Swiftgrace: An Ala Mhigan monk that fled when the city was sacked. Though her homeland remains in ruins, she is a bright, hyper-active ball of fury that few survive should they taunt her. The shortest highlander one would have ever known, standing at five fulms tall, Motoko became acquainted with her when they met in Ul'dah and Shanna was drinking a roegaedyn four times her size under a table. One thing lead to another and the two quickly got into a discussion about hand-to-hand combat and various tips and tricks. As such, Shanna decided to impart a fair deal of Ala Mhigan tricks upon Motoko and Seno and has remained in contact with them ever since.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=uK2hwIAvmdA The Gensokyo the Gods Loved]''&lt;br /&gt;
:: Artist: CarrotWine&lt;br /&gt;
:: Origin: ''Touhou ~ Mountain of Faith''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=InrbkBeQfQo Riverside View &amp;amp; Retrospective Kyoto]''&lt;br /&gt;
:: Artist: Unlucky Morpheus&lt;br /&gt;
:: Origin: ''Touhou ~ Phantasmagoria of Flower View''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Strike against the Garleans.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TkZdPeRCxd8 The Reminiscence of the Gods]''&lt;br /&gt;
:: Artist: OdiakeS&lt;br /&gt;
:: Origin: ''Touhou ~ Mountain of Faith''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Combat theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=ufHKOGnnajA The Way of the Sword]''&lt;br /&gt;
:: Artist: Hans Zimmer&lt;br /&gt;
:: Origin: ''The Last Samurai''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: The fall of the ''Shinmei-ryū''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=ZKnlP3fqpak Kizuna]''&lt;br /&gt;
:: Artist: Aya Uteo&lt;br /&gt;
:: Origin: ''Ayaueto'' Album&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Feelings for Seno.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Motoko is based on Motoko Aoyama from ''[http://lovehina.wikia.com/wiki/Love_Hina_Wiki Love Hina]''. She is primarily based on an iteration of the aforementioned character found in ''[http://kuroarashi.wikia.com/wiki/Kuro_Arashi_Wiki Kuro Arashi: The Black Storm]'', a fanfiction about the work.&lt;br /&gt;
* The final stand of the Shinmei-ryū is based on the final battle in ''[http://en.wikipedia.org/wiki/The_Last_Samurai The Last Samurai]''.&lt;br /&gt;
* The game mah-ziang is based on the game mahjong.&lt;br /&gt;
* Her family kept a breed of varied colored cranes as pets. Two of them were favorites and were Tsuruko's pets. One was a black-violet Male named Hayate and the other was yellow female named Shippu. It is these birds that Motoko named hers' and Seno's chocobos after.&lt;br /&gt;
&lt;br /&gt;
==Lore Adherence==&lt;br /&gt;
''Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. While an effort was made to craft lore that was vague enough and would believably fit into an Eastern-themed country such as Doma, it was done so with the knowledge that some things would possibly need to be adjusted down the road as Square Enix inevitably fills in the gaps that were taken advantage of. This section exists as a running list of things that were updated to reflect emerging and evolving lore concerning Doma.''&lt;br /&gt;
&lt;br /&gt;
* Nothing here yet!&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Love Hina'' character Motoko Aoyama, with some information drawn from ''[http://negima.wikia.com/wiki/Negima!_Wiki Negima! Magister Negi Magi]''. I do not own the aforementioned works. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Love Hina.''&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=64499</id>
		<title>Teletha Testarossa</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=64499"/>
		<updated>2014-12-10T20:50:05Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Teletha Testarossa&lt;br /&gt;
| image = Tessa.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Tessa shortly after arriving in Gridania.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Garlemald&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Garlemald&lt;br /&gt;
| stat_2 = Nameday &lt;br /&gt;
| stat_2_value = 1559&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 18&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Llymlaen, the Navigator]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Captain&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Teletha Testarossa''', or as she prefers to be called, '''Tessa''', originally grew up in the Garlean Empire. Then known as '''Teletha nan Terezia''', she fled the country very recently, shortly after the Eorzeans defeated Ultima Weapon, using the event as a distraction to steal the prototype airship, ''Tuatha de Danaan''. She is a wanted criminal in Garlemald for the crime and this fact has caused a bounty to be posted in Eorzea via Garlean plants and moles for her capture. Tessa currently resides in the Black Shroud some days north of Gridania.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Teletha is the second generation child of what was originally a conscripted family from one of Garlemald's conquests a number of years before they considered attacking Eorzea. Originally stemming from Adelaide Terezia's conscription, the family established themselves as well meaning and loyal to the Garlean Empire shortly after the conquest of Adelaide's homeland. This was greatly in part to Adelaide, Teletha's great-grandmother, being the mistress to [Name] sas [Name] and due in part to her being a fair minded solider who was pleased to fight for the winning side, original homeland regardless. Though her great-grandmother's partner never did much more than the coital with his kept woman, it did serve to influence Teletha's family's standing, as the bastards produced by their coupling took on a more Garlean appearance. The Terezia line was born from that point with predominantly white or silver hair colors and light eyes, though they did not inherit the third eye of a pure Garlean. On the offhand, Adelaide's involvement with [Name] also became something of a plague upon the Terezia line, as not did Adelaide's surname become the family name due to the inability for her and her children to take his name, but her being a mistress became something of a whispered-behind-the-back slight. Calling the women of the Terzeia family whore was not uncommon, whether they were married in or not.&lt;br /&gt;
&lt;br /&gt;
By the time Teletha was born, however, this family history had become but a stoked fire, still something of a dark mark, but not enough that the general populace considered them in an ill light. Born in 1559 with a twin brother, Leonicus, Teletha and her brother exhibited above-average intelligence from even a young age. &lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' &lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Lances:'''&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relations&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garon Crayson]]: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Lucien nan Creta: One of Tessa's former co-engineers, she is not fond of the man. Though they were once on good terms and worked on a fair deal of projects together, when the man's dark secrets were brought to light, it did nothing to endear him to her further. Dark talk of a man taking advantage of captured and conscripted women from conquered lands will turn Tessa's attention away from someone in a heartbeat. Coincedentally, Lucien was one of those to sign on to the retrieval team in charge of recapturing Tessa and the ''Tuatha de Danaan''. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Striking Falcon: The leader of the retrieval team into Eorzea that was searching for the wayward Tessa, Striking Falcon was long ago conscripted into the Eorzean military and long ago found he enjoyed the kind of life the Empire had to offer. Though Tessa never knew him well, she was never fond of him. He oft told tales of his time served during the attacks on Ala Mhigo, taking pride in his deeds.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=IXOEZ3K9iLU Spark]''&lt;br /&gt;
:: Artist: Johan Skugge &amp;amp; Jukka Rintamäki&lt;br /&gt;
:: Origin: ''Battlefield 3''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Stealing an airship...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=9aRlxHtB0pg Awake and Alive]''&lt;br /&gt;
:: Artist: Skillet&lt;br /&gt;
:: Origin: ''Awake''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: ???&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=sXnBtb_GToM Tuatha de Danaan]''&lt;br /&gt;
:: Artist: Toshihiko Sahashi&lt;br /&gt;
:: Origin: ''Full Metal Panic!''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Piloting the ''Tuatha de Danaan''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A precarious youth.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The name of the Ixal tribe that Tessa befriends is a reference to huroks, the mythical species from [http://en.wikipedia.org/wiki/The_Immortals_%28series%29 The Immortals] series.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Full Metal Panic!'' character Tessa Testarossa. I do not own the aforementioned work. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Full Metal Panic!.''&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=64498</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=64498"/>
		<updated>2014-12-10T20:49:05Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon, 1550&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 27&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:SabineSMN.png|175px]][[File:SabineSCH.png|175px]][[File:SabineACN.png|175px]][[File:SabineARC.png|175px]][[File:SabineCNJ.png|175px]][[File:SabineTHM.png|175px]][[File:SabineCRP.png|175px]][[File:SabineBSM.png|175px]][[File:SabineARM.png|175px]][[File:SabineGSM.png|175px]][[File:SabineLTW.png|175px]][[File:SabineWVR.png|175px]][[File:SabineALC.png|175px]][[File:SabineCUL.png|175px]][[File:SabineSwimsuit.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening voidgates and summoning voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one [[Chris Ganale]]. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one [[Vervara Rozthan]] and one [[Ashiirra Azaria]], a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a voidsent possession.&lt;br /&gt;
&lt;br /&gt;
As it turned out, that individual was a rather well-placed member of a small noble house who had been missing for some time, and the resultant backlash saw the company discharging all of the individuals involved in an effort to save face, managing to catch a fair few innocents in the cross-fire at the same time. Unperturbed by this turn of events, Sabine moved on and moved her operations back Ul'dah, taking up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: [[Cain Lear]], [[Gunnbjorn Darkblade]] and [[Devilish Sarracenia]] among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage known as Ka'hi, who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. Ka'hi forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained Ka'hi down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
Recently, Sabine has taken to staying up through the day in hopes of catching him upon his return, but that often leaves her asleep at her desk. As of yet, no further hurdles have been leapt in their relationship.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Crafts &amp;amp; Skills==&lt;br /&gt;
Having taken up crafting very early on, shortly after ending her training at the Arcanists' Guild, Sabine has spent long years building a name for herself in Ul'dah's thriving market place. Primarily focusing on weaving and goldsmithing, Sabine has plied herself at all the guilds to at least garner some knowledge of each of them. She has a keen eye for detail, often planning and executing elaborate and intricate pieces of finery and is known for weaving a thin silver thread brocade into silks and felt. That aside, given her physique, she has very little talent for the heavier crafts such as the crafting of arms and armor and, to a lesser extent, carpentry and leatherworking.&lt;br /&gt;
&lt;br /&gt;
* '''Alchemy:''' One of the three crafting guilds Sabine originally studied in, alchemy is something she succeeds at despite her general indifference to the skill. Boasting a robust knowledge of materials, compounds and reagents, she ''excels'' at brewing potions and the like, but her true love in alchemy lay with the knowledge of using glues and fixatives to bind books. Given her love of libraries and books in general, she has become incredibly adept at repairing and rebinding damaged tomes and this is what she studied most while at the Alchemists' Guild.&lt;br /&gt;
&lt;br /&gt;
* '''Armorsmithing:''' Armorcraft was the last of two trades that Sabine began to study. Not thriving in the hard work of shaping heavy metal into armor, Sabine does not excel in the heat of the forge. Though she spent a fair amount of at Naldiq &amp;amp; Vymelli's and the Armorers' Guild, plying herself to the techniques that were taught there, she eventually ended her leaving with the guild prematurely. That being said, she did typically make moderate quality chain mail and smaller pieces of armor like gauntlets.&lt;br /&gt;
&lt;br /&gt;
* '''Blacksmithing:''' By and far Sabine's worst craft, blacksmithing was alongside armorcraft as her last trade to study. Though she applied herself to the forge of the Blacksmiths' Guild with as much dedication as she showed in any other guild, blacksmithing required more physical strength than her body was inclined for. Though the small, delicate fixings of dressing up a hilt or a small dagger were something Sabine could handle, the act of pounding out a sword on the anvil left her nearly in tears with frustration... though she will never admit it. &lt;br /&gt;
&lt;br /&gt;
* '''Botany:''' Preferring gardening to the harsh work of cutting trees, Sabine is fond of tending small plots of land. Something of a green thumb, she likes to experiment with cross breeding seedlings in hopes of coming out with new plants. When it does come to field work, she is more of a harvester than a woodswoman, prefering to harvest herbs, fruits and nuts for profit than to bother with cutting lumber. That, she leaves to Ganale.&lt;br /&gt;
&lt;br /&gt;
* '''Carpentry:''' Of all of the crafts that require heavier work, carpentry is by and far Sabine's favorite and best of that type. Though some of the heavier work daunts her skill set, she is not as incapable at woodcraft as she is at the fashioning of arms and armor. It is not uncommon to see her at her work desk carving a small piece of wood into a desk statue or hilt or some other such small trinket. Lately, the fact that she rents a room in Gridania at the Oak Inn often means she takes a visit to the Carpenters' Guild, where she sometimes helps teach youngsters how to whittle.&lt;br /&gt;
&lt;br /&gt;
* '''Cooking:''' Something of a special case, training at the Culinarian's Guild in the Bismarck was almost something she forewent. Realzing she would have regretted that horribly, she finds she actually enjoys cooking immensely, finding it to be its own special form of alchemy and science. Though she is a fairly good cook, baking is where she excels, and she often offers free samples of her confections at Saffron Commodities.&lt;br /&gt;
&lt;br /&gt;
* '''Fishing:'''&lt;br /&gt;
&lt;br /&gt;
* '''Goldsmithing:''' Where blacksmithing is Sabine's worst, the smithing of gold and the creation of jewels, jewelry and trinkets is Sabine's best. She can spend hours crafting a masterpiece that will fetch her a small fortune in Ul'dah's thriving noble class and society. By and far her favorite material to work with is silver, and she is fond of drawing silver wire so thin that it can be worked as thread. All of her own jewelry was crafted by her own hands, most of it is silver wire inlaid with gemstones, which are much of the common stock in her shop.&lt;br /&gt;
&lt;br /&gt;
* '''Leatherworking:''' &lt;br /&gt;
&lt;br /&gt;
* '''Mining:'''&lt;br /&gt;
&lt;br /&gt;
* '''Weaving:'''&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... It WaS tHe MoSt GaRiSh RiNg! It OfFeNdS mE!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hrmp. Usually has her nose in a book, that one.&amp;quot; — ''Quicksand Barmaid''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot; — ''Fufucha Fucha''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's always got some kind of critter tagging along behind her. Sometimes it's one of those dratted wind-up contraptions. Other times it's a wayward songbird.&amp;quot; — ''Quicksand Patron''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from other players' characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I ''do'' love her, and as much as I wish there was something there, there are times she doesn't even give me the time of day. And perhaps that's for the best. She deserves better than a crippled, washed-up soldier who can't even do the job she hired him to.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabien runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Ka'hi: The Belah'dian priestess who's soul slipped into the void after her practice of dark magics went awry. Sabine considers the woman an enemy even still, though she has long since been purged form her body. Ka'hi was vindictive and vicious and had wholly intended to purge Sabine from her own physical body and take it for her own devices.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: To master a craft... To master all trades.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=E3BpYzmio-Y Grief]''&lt;br /&gt;
:: Artist: Yasunori Mitsuda&lt;br /&gt;
:: Origin: ''Chrono Cross''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Downward spiral...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=KgTdQGzlJZ8 Torn from the Heavens]''&lt;br /&gt;
:: Artist: Masayoshi Soken&lt;br /&gt;
:: Origin: ''Final Fantasy XIV''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Battle for the soul...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Sija8FrxP3w rtown5 (Σ Server Aerial City Fort Ouph)]''&lt;br /&gt;
:: Artist: Chikayo Fukuda&lt;br /&gt;
:: Origin: ''.hack//GAME''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Adventures with an ally...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is drawn from ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are drawn from the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/The_Song_of_the_Lioness The Song of the Lioness]'' series.&lt;br /&gt;
* Sabine's ability as a bookbinder is drawn from the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=64497</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=64497"/>
		<updated>2014-12-10T20:48:28Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 27&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:SabineSMN.png|175px]][[File:SabineSCH.png|175px]][[File:SabineACN.png|175px]][[File:SabineARC.png|175px]][[File:SabineCNJ.png|175px]][[File:SabineTHM.png|175px]][[File:SabineCRP.png|175px]][[File:SabineBSM.png|175px]][[File:SabineARM.png|175px]][[File:SabineGSM.png|175px]][[File:SabineLTW.png|175px]][[File:SabineWVR.png|175px]][[File:SabineALC.png|175px]][[File:SabineCUL.png|175px]][[File:SabineSwimsuit.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening voidgates and summoning voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one [[Chris Ganale]]. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one [[Vervara Rozthan]] and one [[Ashiirra Azaria]], a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a voidsent possession.&lt;br /&gt;
&lt;br /&gt;
As it turned out, that individual was a rather well-placed member of a small noble house who had been missing for some time, and the resultant backlash saw the company discharging all of the individuals involved in an effort to save face, managing to catch a fair few innocents in the cross-fire at the same time. Unperturbed by this turn of events, Sabine moved on and moved her operations back Ul'dah, taking up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: [[Cain Lear]], [[Gunnbjorn Darkblade]] and [[Devilish Sarracenia]] among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage known as Ka'hi, who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. Ka'hi forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained Ka'hi down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
Recently, Sabine has taken to staying up through the day in hopes of catching him upon his return, but that often leaves her asleep at her desk. As of yet, no further hurdles have been leapt in their relationship.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Crafts &amp;amp; Skills==&lt;br /&gt;
Having taken up crafting very early on, shortly after ending her training at the Arcanists' Guild, Sabine has spent long years building a name for herself in Ul'dah's thriving market place. Primarily focusing on weaving and goldsmithing, Sabine has plied herself at all the guilds to at least garner some knowledge of each of them. She has a keen eye for detail, often planning and executing elaborate and intricate pieces of finery and is known for weaving a thin silver thread brocade into silks and felt. That aside, given her physique, she has very little talent for the heavier crafts such as the crafting of arms and armor and, to a lesser extent, carpentry and leatherworking.&lt;br /&gt;
&lt;br /&gt;
* '''Alchemy:''' One of the three crafting guilds Sabine originally studied in, alchemy is something she succeeds at despite her general indifference to the skill. Boasting a robust knowledge of materials, compounds and reagents, she ''excels'' at brewing potions and the like, but her true love in alchemy lay with the knowledge of using glues and fixatives to bind books. Given her love of libraries and books in general, she has become incredibly adept at repairing and rebinding damaged tomes and this is what she studied most while at the Alchemists' Guild.&lt;br /&gt;
&lt;br /&gt;
* '''Armorsmithing:''' Armorcraft was the last of two trades that Sabine began to study. Not thriving in the hard work of shaping heavy metal into armor, Sabine does not excel in the heat of the forge. Though she spent a fair amount of at Naldiq &amp;amp; Vymelli's and the Armorers' Guild, plying herself to the techniques that were taught there, she eventually ended her leaving with the guild prematurely. That being said, she did typically make moderate quality chain mail and smaller pieces of armor like gauntlets.&lt;br /&gt;
&lt;br /&gt;
* '''Blacksmithing:''' By and far Sabine's worst craft, blacksmithing was alongside armorcraft as her last trade to study. Though she applied herself to the forge of the Blacksmiths' Guild with as much dedication as she showed in any other guild, blacksmithing required more physical strength than her body was inclined for. Though the small, delicate fixings of dressing up a hilt or a small dagger were something Sabine could handle, the act of pounding out a sword on the anvil left her nearly in tears with frustration... though she will never admit it. &lt;br /&gt;
&lt;br /&gt;
* '''Botany:''' Preferring gardening to the harsh work of cutting trees, Sabine is fond of tending small plots of land. Something of a green thumb, she likes to experiment with cross breeding seedlings in hopes of coming out with new plants. When it does come to field work, she is more of a harvester than a woodswoman, prefering to harvest herbs, fruits and nuts for profit than to bother with cutting lumber. That, she leaves to Ganale.&lt;br /&gt;
&lt;br /&gt;
* '''Carpentry:''' Of all of the crafts that require heavier work, carpentry is by and far Sabine's favorite and best of that type. Though some of the heavier work daunts her skill set, she is not as incapable at woodcraft as she is at the fashioning of arms and armor. It is not uncommon to see her at her work desk carving a small piece of wood into a desk statue or hilt or some other such small trinket. Lately, the fact that she rents a room in Gridania at the Oak Inn often means she takes a visit to the Carpenters' Guild, where she sometimes helps teach youngsters how to whittle.&lt;br /&gt;
&lt;br /&gt;
* '''Cooking:''' Something of a special case, training at the Culinarian's Guild in the Bismarck was almost something she forewent. Realzing she would have regretted that horribly, she finds she actually enjoys cooking immensely, finding it to be its own special form of alchemy and science. Though she is a fairly good cook, baking is where she excels, and she often offers free samples of her confections at Saffron Commodities.&lt;br /&gt;
&lt;br /&gt;
* '''Fishing:'''&lt;br /&gt;
&lt;br /&gt;
* '''Goldsmithing:''' Where blacksmithing is Sabine's worst, the smithing of gold and the creation of jewels, jewelry and trinkets is Sabine's best. She can spend hours crafting a masterpiece that will fetch her a small fortune in Ul'dah's thriving noble class and society. By and far her favorite material to work with is silver, and she is fond of drawing silver wire so thin that it can be worked as thread. All of her own jewelry was crafted by her own hands, most of it is silver wire inlaid with gemstones, which are much of the common stock in her shop.&lt;br /&gt;
&lt;br /&gt;
* '''Leatherworking:''' &lt;br /&gt;
&lt;br /&gt;
* '''Mining:'''&lt;br /&gt;
&lt;br /&gt;
* '''Weaving:'''&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... It WaS tHe MoSt GaRiSh RiNg! It OfFeNdS mE!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hrmp. Usually has her nose in a book, that one.&amp;quot; — ''Quicksand Barmaid''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot; — ''Fufucha Fucha''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's always got some kind of critter tagging along behind her. Sometimes it's one of those dratted wind-up contraptions. Other times it's a wayward songbird.&amp;quot; — ''Quicksand Patron''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from other players' characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I ''do'' love her, and as much as I wish there was something there, there are times she doesn't even give me the time of day. And perhaps that's for the best. She deserves better than a crippled, washed-up soldier who can't even do the job she hired him to.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabien runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Ka'hi: The Belah'dian priestess who's soul slipped into the void after her practice of dark magics went awry. Sabine considers the woman an enemy even still, though she has long since been purged form her body. Ka'hi was vindictive and vicious and had wholly intended to purge Sabine from her own physical body and take it for her own devices.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: To master a craft... To master all trades.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=E3BpYzmio-Y Grief]''&lt;br /&gt;
:: Artist: Yasunori Mitsuda&lt;br /&gt;
:: Origin: ''Chrono Cross''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Downward spiral...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=KgTdQGzlJZ8 Torn from the Heavens]''&lt;br /&gt;
:: Artist: Masayoshi Soken&lt;br /&gt;
:: Origin: ''Final Fantasy XIV''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Battle for the soul...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Sija8FrxP3w rtown5 (Σ Server Aerial City Fort Ouph)]''&lt;br /&gt;
:: Artist: Chikayo Fukuda&lt;br /&gt;
:: Origin: ''.hack//GAME''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Adventures with an ally...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is drawn from ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are drawn from the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/The_Song_of_the_Lioness The Song of the Lioness]'' series.&lt;br /&gt;
* Sabine's ability as a bookbinder is drawn from the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=64496</id>
		<title>Teletha Testarossa</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=64496"/>
		<updated>2014-12-10T20:45:10Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Teletha Testarossa&lt;br /&gt;
| image = Tessa.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Tessa shortly after arriving in Gridania.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Garlemald&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Garlemald&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = &lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = &lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Llymlaen, the Navigator]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Captain&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Teletha Testarossa''', or as she prefers to be called, '''Tessa''', originally grew up in the Garlean Empire. Then known as '''Teletha nan Terezia''', she fled the country very recently, shortly after the Eorzeans defeated Ultima Weapon, using the event as a distraction to steal the prototype airship, ''Tuatha de Danaan''. She is a wanted criminal in Garlemald for the crime and this fact has caused a bounty to be posted in Eorzea via Garlean plants and moles for her capture. Tessa currently resides in the Black Shroud some days north of Gridania.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Teletha is the second generation child of what was originally a conscripted family from one of Garlemald's conquests a number of years before they considered attacking Eorzea. Originally stemming from Adelaide Terezia's conscription, the family established themselves as well meaning and loyal to the Garlean Empire shortly after the conquest of Adelaide's homeland. This was greatly in part to Adelaide, Teletha's great-grandmother, being the mistress to [Name] sas [Name] and due in part to her being a fair minded solider who was pleased to fight for the winning side, original homeland regardless. Though her great-grandmother's partner never did much more than the coital with his kept woman, it did serve to influence Teletha's family's standing, as the bastards produced by their coupling took on a more Garlean appearance. The Terezia line was born from that point with predominantly white or silver hair colors and light eyes, though they did not inherit the third eye of a pure Garlean. On the offhand, Adelaide's involvement with [Name] also became something of a plague upon the Terezia line, as not did Adelaide's surname become the family name due to the inability for her and her children to take his name, but her being a mistress became something of a whispered-behind-the-back slight. Calling the women of the Terzeia family whore was not uncommon, whether they were married in or not.&lt;br /&gt;
&lt;br /&gt;
By the time Teletha was born, however, this family history had become but a stoked fire, still something of a dark mark, but not enough that the general populace considered them in an ill light. Born in 1559 with a twin brother, Leonicus, Teletha and her brother exhibited above-average intelligence from even a young age. &lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' &lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Lances:'''&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relations&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garon Crayson]]: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Lucien nan Creta: One of Tessa's former co-engineers, she is not fond of the man. Though they were once on good terms and worked on a fair deal of projects together, when the man's dark secrets were brought to light, it did nothing to endear him to her further. Dark talk of a man taking advantage of captured and conscripted women from conquered lands will turn Tessa's attention away from someone in a heartbeat. Coincedentally, Lucien was one of those to sign on to the retrieval team in charge of recapturing Tessa and the ''Tuatha de Danaan''. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Striking Falcon: The leader of the retrieval team into Eorzea that was searching for the wayward Tessa, Striking Falcon was long ago conscripted into the Eorzean military and long ago found he enjoyed the kind of life the Empire had to offer. Though Tessa never knew him well, she was never fond of him. He oft told tales of his time served during the attacks on Ala Mhigo, taking pride in his deeds.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=IXOEZ3K9iLU Spark]''&lt;br /&gt;
:: Artist: Johan Skugge &amp;amp; Jukka Rintamäki&lt;br /&gt;
:: Origin: ''Battlefield 3''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Stealing an airship...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=9aRlxHtB0pg Awake and Alive]''&lt;br /&gt;
:: Artist: Skillet&lt;br /&gt;
:: Origin: ''Awake''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: ???&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=sXnBtb_GToM Tuatha de Danaan]''&lt;br /&gt;
:: Artist: Toshihiko Sahashi&lt;br /&gt;
:: Origin: ''Full Metal Panic!''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Piloting the ''Tuatha de Danaan''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A precarious youth.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The name of the Ixal tribe that Tessa befriends is a reference to huroks, the mythical species from [http://en.wikipedia.org/wiki/The_Immortals_%28series%29 The Immortals] series.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Full Metal Panic!'' character Tessa Testarossa. I do not own the aforementioned work. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Full Metal Panic!.''&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=64488</id>
		<title>Teletha Testarossa</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=64488"/>
		<updated>2014-12-10T19:59:00Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Teletha Testarossa&lt;br /&gt;
| image = Tessa.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Tessa shortly after arriving in Gridania.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Garlemald&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Garlemald&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = &lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = &lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Llymlaen, the Navigator]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Captain&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Teletha Testarossa''', or as she prefers to be called, '''Tessa''', originally grew up in the Garlean Empire. Then known as '''Teletha nan Terezia''', she fled the country very recently, shortly after the Eorzeans defeated Ultima Weapon, using the event as a distraction to steal the prototype airship, ''Tuatha de Danaan''. She is a wanted criminal in Garlemald for the crime and this fact has caused a bounty to be posted in Eorzea via Garlean plants and moles for her capture. Tessa currently resides in the Black Shroud some days north of Gridania.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' &lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Lances:'''&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relations&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garon Crayson]]: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Lucien nan Creta: One of Tessa's former co-engineers, she is not fond of the man. Though they were once on good terms and worked on a fair deal of projects together, when the man's dark secrets were brought to light, it did nothing to endear him to her further. Dark talk of a man taking advantage of captured and conscripted women from conquered lands will turn Tessa's attention away from someone in a heartbeat. Coincedentally, Lucien was one of those to sign on to the retrieval team in charge of recapturing Tessa and the ''Tuatha de Danaan''. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Striking Falcon: The leader of the retrieval team into Eorzea that was searching for the wayward Tessa, Striking Falcon was long ago conscripted into the Eorzean military and long ago found he enjoyed the kind of life the Empire had to offer. Though Tessa never knew him well, she was never fond of him. He oft told tales of his time served during the attacks on Ala Mhigo, taking pride in his deeds.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=IXOEZ3K9iLU Spark]''&lt;br /&gt;
:: Artist: Johan Skugge &amp;amp; Jukka Rintamäki&lt;br /&gt;
:: Origin: ''Battlefield 3''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Stealing an airship...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=9aRlxHtB0pg Awake and Alive]''&lt;br /&gt;
:: Artist: Skillet&lt;br /&gt;
:: Origin: ''Awake''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: ???&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=sXnBtb_GToM Tuatha de Danaan]''&lt;br /&gt;
:: Artist: Toshihiko Sahashi&lt;br /&gt;
:: Origin: ''Full Metal Panic!''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Piloting the ''Tuatha de Danaan''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A precarious youth.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The name of the Ixal tribe that Tessa befriends is a reference to huroks, the mythical species from [http://en.wikipedia.org/wiki/The_Immortals_%28series%29 The Immortals] series.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Full Metal Panic!'' character Tessa Testarossa. I do not own the aforementioned work. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Full Metal Panic!.''&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=64487</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=64487"/>
		<updated>2014-12-10T19:58:02Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_5 = Theme Song&lt;br /&gt;
| stat_5_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:SabineSMN.png|175px]][[File:SabineSCH.png|175px]][[File:SabineACN.png|175px]][[File:SabineARC.png|175px]][[File:SabineCNJ.png|175px]][[File:SabineTHM.png|175px]][[File:SabineCRP.png|175px]][[File:SabineBSM.png|175px]][[File:SabineARM.png|175px]][[File:SabineGSM.png|175px]][[File:SabineLTW.png|175px]][[File:SabineWVR.png|175px]][[File:SabineALC.png|175px]][[File:SabineCUL.png|175px]][[File:SabineSwimsuit.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening voidgates and summoning voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one [[Chris Ganale]]. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one [[Vervara Rozthan]] and one [[Ashiirra Azaria]], a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a voidsent possession.&lt;br /&gt;
&lt;br /&gt;
As it turned out, that individual was a rather well-placed member of a small noble house who had been missing for some time, and the resultant backlash saw the company discharging all of the individuals involved in an effort to save face, managing to catch a fair few innocents in the cross-fire at the same time. Unperturbed by this turn of events, Sabine moved on and moved her operations back Ul'dah, taking up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: [[Cain Lear]], [[Gunnbjorn Darkblade]] and [[Devilish Sarracenia]] among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage known as Ka'hi, who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. Ka'hi forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained Ka'hi down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
Recently, Sabine has taken to staying up through the day in hopes of catching him upon his return, but that often leaves her asleep at her desk. As of yet, no further hurdles have been leapt in their relationship.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Crafts &amp;amp; Skills==&lt;br /&gt;
Having taken up crafting very early on, shortly after ending her training at the Arcanists' Guild, Sabine has spent long years building a name for herself in Ul'dah's thriving market place. Primarily focusing on weaving and goldsmithing, Sabine has plied herself at all the guilds to at least garner some knowledge of each of them. She has a keen eye for detail, often planning and executing elaborate and intricate pieces of finery and is known for weaving a thin silver thread brocade into silks and felt. That aside, given her physique, she has very little talent for the heavier crafts such as the crafting of arms and armor and, to a lesser extent, carpentry and leatherworking.&lt;br /&gt;
&lt;br /&gt;
* '''Alchemy:''' One of the three crafting guilds Sabine originally studied in, alchemy is something she succeeds at despite her general indifference to the skill. Boasting a robust knowledge of materials, compounds and reagents, she ''excels'' at brewing potions and the like, but her true love in alchemy lay with the knowledge of using glues and fixatives to bind books. Given her love of libraries and books in general, she has become incredibly adept at repairing and rebinding damaged tomes and this is what she studied most while at the Alchemists' Guild.&lt;br /&gt;
&lt;br /&gt;
* '''Armorsmithing:''' Armorcraft was the last of two trades that Sabine began to study. Not thriving in the hard work of shaping heavy metal into armor, Sabine does not excel in the heat of the forge. Though she spent a fair amount of at Naldiq &amp;amp; Vymelli's and the Armorers' Guild, plying herself to the techniques that were taught there, she eventually ended her leaving with the guild prematurely. That being said, she did typically make moderate quality chain mail and smaller pieces of armor like gauntlets.&lt;br /&gt;
&lt;br /&gt;
* '''Blacksmithing:''' By and far Sabine's worst craft, blacksmithing was alongside armorcraft as her last trade to study. Though she applied herself to the forge of the Blacksmiths' Guild with as much dedication as she showed in any other guild, blacksmithing required more physical strength than her body was inclined for. Though the small, delicate fixings of dressing up a hilt or a small dagger were something Sabine could handle, the act of pounding out a sword on the anvil left her nearly in tears with frustration... though she will never admit it. &lt;br /&gt;
&lt;br /&gt;
* '''Botany:''' Preferring gardening to the harsh work of cutting trees, Sabine is fond of tending small plots of land. Something of a green thumb, she likes to experiment with cross breeding seedlings in hopes of coming out with new plants. When it does come to field work, she is more of a harvester than a woodswoman, prefering to harvest herbs, fruits and nuts for profit than to bother with cutting lumber. That, she leaves to Ganale.&lt;br /&gt;
&lt;br /&gt;
* '''Carpentry:''' Of all of the crafts that require heavier work, carpentry is by and far Sabine's favorite and best of that type. Though some of the heavier work daunts her skill set, she is not as incapable at woodcraft as she is at the fashioning of arms and armor. It is not uncommon to see her at her work desk carving a small piece of wood into a desk statue or hilt or some other such small trinket. Lately, the fact that she rents a room in Gridania at the Oak Inn often means she takes a visit to the Carpenters' Guild, where she sometimes helps teach youngsters how to whittle.&lt;br /&gt;
&lt;br /&gt;
* '''Cooking:''' Something of a special case, training at the Culinarian's Guild in the Bismarck was almost something she forewent. Realzing she would have regretted that horribly, she finds she actually enjoys cooking immensely, finding it to be its own special form of alchemy and science. Though she is a fairly good cook, baking is where she excels, and she often offers free samples of her confections at Saffron Commodities.&lt;br /&gt;
&lt;br /&gt;
* '''Fishing:'''&lt;br /&gt;
&lt;br /&gt;
* '''Goldsmithing:''' Where blacksmithing is Sabine's worst, the smithing of gold and the creation of jewels, jewelry and trinkets is Sabine's best. She can spend hours crafting a masterpiece that will fetch her a small fortune in Ul'dah's thriving noble class and society. By and far her favorite material to work with is silver, and she is fond of drawing silver wire so thin that it can be worked as thread. All of her own jewelry was crafted by her own hands, most of it is silver wire inlaid with gemstones, which are much of the common stock in her shop.&lt;br /&gt;
&lt;br /&gt;
* '''Leatherworking:''' &lt;br /&gt;
&lt;br /&gt;
* '''Mining:'''&lt;br /&gt;
&lt;br /&gt;
* '''Weaving:'''&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... It WaS tHe MoSt GaRiSh RiNg! It OfFeNdS mE!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hrmp. Usually has her nose in a book, that one.&amp;quot; — ''Quicksand Barmaid''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot; — ''Fufucha Fucha''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's always got some kind of critter tagging along behind her. Sometimes it's one of those dratted wind-up contraptions. Other times it's a wayward songbird.&amp;quot; — ''Quicksand Patron''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from other players' characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I ''do'' love her, and as much as I wish there was something there, there are times she doesn't even give me the time of day. And perhaps that's for the best. She deserves better than a crippled, washed-up soldier who can't even do the job she hired him to.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabien runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Ka'hi: The Belah'dian priestess who's soul slipped into the void after her practice of dark magics went awry. Sabine considers the woman an enemy even still, though she has long since been purged form her body. Ka'hi was vindictive and vicious and had wholly intended to purge Sabine from her own physical body and take it for her own devices.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: To master a craft... To master all trades.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=E3BpYzmio-Y Grief]''&lt;br /&gt;
:: Artist: Yasunori Mitsuda&lt;br /&gt;
:: Origin: ''Chrono Cross''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Downward spiral...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=KgTdQGzlJZ8 Torn from the Heavens]''&lt;br /&gt;
:: Artist: Masayoshi Soken&lt;br /&gt;
:: Origin: ''Final Fantasy XIV''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Battle for the soul...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Sija8FrxP3w rtown5 (Σ Server Aerial City Fort Ouph)]''&lt;br /&gt;
:: Artist: Chikayo Fukuda&lt;br /&gt;
:: Origin: ''.hack//GAME''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Adventures with an ally...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is drawn from ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are drawn from the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/The_Song_of_the_Lioness The Song of the Lioness]'' series.&lt;br /&gt;
* Sabine's ability as a bookbinder is drawn from the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=64486</id>
		<title>Teletha Testarossa</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=64486"/>
		<updated>2014-12-10T19:57:31Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Teletha Testarossa&lt;br /&gt;
| image = Tessa.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Tessa shortly after arriving in Gridania.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Garlemald&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Garlemald&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = &lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = &lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Llymlaen, the Navigator]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Captain&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Teletha Testarossa''', or as she prefers to be called, '''Tessa''', originally grew up in the Garlean Empire. Then known as '''Teletha nan Terezia''', she fled the country very recently, shortly after the Eorzeans defeated Ultima Weapon, using the event as a distraction to steal the prototype airship, ''Tuatha de Danaan''. She is a wanted criminal in Garlemald for the crime and this fact has caused a bounty to be posted in Eorzea via Garlean plants and moles for her capture. Tessa currently resides in the Black Shroud some days north of Gridania.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' &lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Lances:'''&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relations&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garon Crayson]]: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Lucien nan Creta: One of Tessa's former co-engineers, she is not fond of the man. Though they were once on good terms and worked on a fair deal of projects together, when the man's dark secrets were brought to light, it did nothing to endear him to her further. Dark talk of a man taking advantage of captured and conscripted women from conquered lands will turn Tessa's attention away from someone in a heartbeat. Coincedentally, Lucien was one of those to sign on to the retrieval team in charge of recapturing Tessa and the ''Tuatha de Danaan''. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Striking Falcon: The leader of the retrieval team into Eorzea that was searching for the wayward Tessa, Striking Falcon was long ago conscripted into the Eorzean military and long ago found he enjoyed the kind of life the Empire had to offer. Though Tessa never knew him well, she was never fond of him. He oft told tales of his time served during the attacks on Ala Mhigo, taking pride in his deeds.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=IXOEZ3K9iLU Spark]''&lt;br /&gt;
:: Artist: Johan Skugge &amp;amp; Jukka Rintamäki&lt;br /&gt;
:: Origin: ''Battlefield 3''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Stealing an airship...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=9aRlxHtB0pg Awake and Alive]''&lt;br /&gt;
:: Artist: Skillet&lt;br /&gt;
:: Origin: ''Awake''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: ???&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=sXnBtb_GToM Tuatha de Danaan]''&lt;br /&gt;
:: Artist: Toshihiko Sahashi&lt;br /&gt;
:: Origin: ''Full Metal Panic!''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Piloting the ''Tuatha de Danaan''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A precarious youth.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The name of the Ixal tribe that Tessa befriends is a reference to huroks, the mythical species from [http://en.wikipedia.org/wiki/The_Immortals_%28series%29 The Immortals] series.&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Full Metal Panic!'' character Tessa Testarossa. I do not own the aforementioned work. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Full Metal Panic!.''&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=64451</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=64451"/>
		<updated>2014-12-10T18:15:39Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Crafts &amp;amp; Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_5 = Theme Song&lt;br /&gt;
| stat_5_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:SabineSMN.png|175px]][[File:SabineSCH.png|175px]][[File:SabineACN.png|175px]][[File:SabineARC.png|175px]][[File:SabineCNJ.png|175px]][[File:SabineTHM.png|175px]][[File:SabineCRP.png|175px]][[File:SabineBSM.png|175px]][[File:SabineARM.png|175px]][[File:SabineGSM.png|175px]][[File:SabineLTW.png|175px]][[File:SabineWVR.png|175px]][[File:SabineALC.png|175px]][[File:SabineCUL.png|175px]][[File:SabineSwimsuit.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening voidgates and summoning voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one [[Chris Ganale]]. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one [[Vervara Rozthan]] and one [[Ashiirra Azaria]], a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a voidsent possession.&lt;br /&gt;
&lt;br /&gt;
As it turned out, that individual was a rather well-placed member of a small noble house who had been missing for some time, and the resultant backlash saw the company discharging all of the individuals involved in an effort to save face, managing to catch a fair few innocents in the cross-fire at the same time. Unperturbed by this turn of events, Sabine moved on and moved her operations back Ul'dah, taking up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: [[Cain Lear]], [[Gunnbjorn Darkblade]] and [[Devilish Sarracenia]] among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage known as Ka'hi, who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. Ka'hi forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained Ka'hi down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
Recently, Sabine has taken to staying up through the day in hopes of catching him upon his return, but that often leaves her asleep at her desk. As of yet, no further hurdles have been leapt in their relationship.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Crafts &amp;amp; Skills==&lt;br /&gt;
Having taken up crafting very early on, shortly after ending her training at the Arcanists' Guild, Sabine has spent long years building a name for herself in Ul'dah's thriving market place. Primarily focusing on weaving and goldsmithing, Sabine has plied herself at all the guilds to at least garner some knowledge of each of them. She has a keen eye for detail, often planning and executing elaborate and intricate pieces of finery and is known for weaving a thin silver thread brocade into silks and felt. That aside, given her physique, she has very little talent for the heavier crafts such as the crafting of arms and armor and, to a lesser extent, carpentry and leatherworking.&lt;br /&gt;
&lt;br /&gt;
* '''Alchemy:''' One of the three crafting guilds Sabine originally studied in, alchemy is something she succeeds at despite her general indifference to the skill. Boasting a robust knowledge of materials, compounds and reagents, she ''excels'' at brewing potions and the like, but her true love in alchemy lay with the knowledge of using glues and fixatives to bind books. Given her love of libraries and books in general, she has become incredibly adept at repairing and rebinding damaged tomes and this is what she studied most while at the Alchemists' Guild.&lt;br /&gt;
&lt;br /&gt;
* '''Armorsmithing:''' Armorcraft was the last of two trades that Sabine began to study. Not thriving in the hard work of shaping heavy metal into armor, Sabine does not excel in the heat of the forge. Though she spent a fair amount of at Naldiq &amp;amp; Vymelli's and the Armorers' Guild, plying herself to the techniques that were taught there, she eventually ended her leaving with the guild prematurely. That being said, she did typically make moderate quality chain mail and smaller pieces of armor like gauntlets.&lt;br /&gt;
&lt;br /&gt;
* '''Blacksmithing:''' By and far Sabine's worst craft, blacksmithing was alongside armorcraft as her last trade to study. Though she applied herself to the forge of the Blacksmiths' Guild with as much dedication as she showed in any other guild, blacksmithing required more physical strength than her body was inclined for. Though the small, delicate fixings of dressing up a hilt or a small dagger were something Sabine could handle, the act of pounding out a sword on the anvil left her nearly in tears with frustration... though she will never admit it. &lt;br /&gt;
&lt;br /&gt;
* '''Botany:''' Preferring gardening to the harsh work of cutting trees, Sabine is fond of tending small plots of land. Something of a green thumb, she likes to experiment with cross breeding seedlings in hopes of coming out with new plants. When it does come to field work, she is more of a harvester than a woodswoman, prefering to harvest herbs, fruits and nuts for profit than to bother with cutting lumber. That, she leaves to Ganale.&lt;br /&gt;
&lt;br /&gt;
* '''Carpentry:''' Of all of the crafts that require heavier work, carpentry is by and far Sabine's favorite and best of that type. Though some of the heavier work daunts her skill set, she is not as incapable at woodcraft as she is at the fashioning of arms and armor. It is not uncommon to see her at her work desk carving a small piece of wood into a desk statue or hilt or some other such small trinket. Lately, the fact that she rents a room in Gridania at the Oak Inn often means she takes a visit to the Carpenters' Guild, where she sometimes helps teach youngsters how to whittle.&lt;br /&gt;
&lt;br /&gt;
* '''Cooking:''' Something of a special case, training at the Culinarian's Guild in the Bismarck was almost something she forewent. Realzing she would have regretted that horribly, she finds she actually enjoys cooking immensely, finding it to be its own special form of alchemy and science. Though she is a fairly good cook, baking is where she excels, and she often offers free samples of her confections at Saffron Commodities.&lt;br /&gt;
&lt;br /&gt;
* '''Fishing:'''&lt;br /&gt;
&lt;br /&gt;
* '''Goldsmithing:''' Where blacksmithing is Sabine's worst, the smithing of gold and the creation of jewels, jewelry and trinkets is Sabine's best. She can spend hours crafting a masterpiece that will fetch her a small fortune in Ul'dah's thriving noble class and society. By and far her favorite material to work with is silver, and she is fond of drawing silver wire so thin that it can be worked as thread. All of her own jewelry was crafted by her own hands, most of it is silver wire inlaid with gemstones, which are much of the common stock in her shop.&lt;br /&gt;
&lt;br /&gt;
* '''Leatherworking:''' &lt;br /&gt;
&lt;br /&gt;
* '''Mining:'''&lt;br /&gt;
&lt;br /&gt;
* '''Weaving:'''&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... It WaS tHe MoSt GaRiSh RiNg! It OfFeNdS mE!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hrmp. Usually has her nose in a book, that one.&amp;quot; — ''Quicksand Barmaid''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot; — ''Fufucha Fucha''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's always got some kind of critter tagging along behind her. Sometimes it's one of those dratted wind-up contraptions. Other times it's a wayward songbird.&amp;quot; — ''Quicksand Patron''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from other players' characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I ''do'' love her, and as much as I wish there was something there, there are times she doesn't even give me the time of day. And perhaps that's for the best. She deserves better than a crippled, washed-up soldier who can't even do the job she hired him to.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabien runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Ka'hi: The Belah'dian priestess who's soul slipped into the void after her practice of dark magics went awry. Sabine considers the woman an enemy even still, though she has long since been purged form her body. Ka'hi was vindictive and vicious and had wholly intended to purge Sabine from her own physical body and take it for her own devices.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: To master a craft... To master all trades.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=E3BpYzmio-Y Grief]''&lt;br /&gt;
:: Artist: Yasunori Mitsuda&lt;br /&gt;
:: Origin: ''Chrono Cross''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Downward spiral...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=KgTdQGzlJZ8 Torn from the Heavens]''&lt;br /&gt;
:: Artist: Masayoshi Soken&lt;br /&gt;
:: Origin: ''Final Fantasy XIV''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Battle for the soul...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Sija8FrxP3w rtown5 (Σ Server Aerial City Fort Ouph)]''&lt;br /&gt;
:: Artist: Chikayo Fukuda&lt;br /&gt;
:: Origin: ''.hack//GAME''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Adventures with an ally...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is drawn from ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are drawn from the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/Lioness_Rampant Lioness Rampant]''.&lt;br /&gt;
* Sabine's ability as a bookbinder is drawn from the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=64415</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=64415"/>
		<updated>2014-12-10T16:18:44Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* The Battle of Carteneau */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_5 = Theme Song&lt;br /&gt;
| stat_5_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:SabineSMN.png|175px]][[File:SabineSCH.png|175px]][[File:SabineACN.png|175px]][[File:SabineARC.png|175px]][[File:SabineCNJ.png|175px]][[File:SabineTHM.png|175px]][[File:SabineCRP.png|175px]][[File:SabineBSM.png|175px]][[File:SabineARM.png|175px]][[File:SabineGSM.png|175px]][[File:SabineLTW.png|175px]][[File:SabineWVR.png|175px]][[File:SabineALC.png|175px]][[File:SabineCUL.png|175px]][[File:SabineSwimsuit.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening voidgates and summoning voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one [[Chris Ganale]]. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one [[Vervara Rozthan]] and one [[Ashiirra Azaria]], a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a voidsent possession.&lt;br /&gt;
&lt;br /&gt;
As it turned out, that individual was a rather well-placed member of a small noble house who had been missing for some time, and the resultant backlash saw the company discharging all of the individuals involved in an effort to save face, managing to catch a fair few innocents in the cross-fire at the same time. Unperturbed by this turn of events, Sabine moved on and moved her operations back Ul'dah, taking up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: [[Cain Lear]], [[Gunnbjorn Darkblade]] and [[Devilish Sarracenia]] among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage known as Ka'hi, who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. Ka'hi forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained Ka'hi down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
Recently, Sabine has taken to staying up through the day in hopes of catching him upon his return, but that often leaves her asleep at her desk. As of yet, no further hurdles have been leapt in their relationship.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Crafts &amp;amp; Skills==&lt;br /&gt;
Having taken up crafting very early on, shortly after ending her training at the Arcanists' Guild, Sabine has spent long years building a name for herself in Ul'dah's thriving market place. Primarily focusing on weaving and goldsmithing, Sabine has plied herself at all the guilds to at least garner some knowledge of each of them. She has a keen eye for detail, often planning and executing elaborate and intricate pieces of finery and is known for weaving a thin silver thread brocade into silks and felt. That aside, given her physique, she has very little talent for the heavier crafts such as the crafting of arms and armor and, to a lesser extent, carpentry and leatherworking.&lt;br /&gt;
&lt;br /&gt;
* '''Alchemy:''' One of the three crafting guilds Sabine originally studied in, alchemy is something she succeeds at despite her general indifference to the skill. Boasting a robust knowledge of materials, compounds and reagents, she ''excels'' at brewing potions and the like, but her true love in alchemy lay with the knowledge of using glues and fixatives to bind books. Given her love of libraries and books in general, she has become incredibly adept at repairing and rebinding damaged tomes.&lt;br /&gt;
&lt;br /&gt;
* '''Armorsmithing:''' Armorcraft was the last of two that Sabine began to study.&lt;br /&gt;
&lt;br /&gt;
* '''Blacksmithing:'''&lt;br /&gt;
&lt;br /&gt;
* '''Botany:'''&lt;br /&gt;
&lt;br /&gt;
* '''Carpentry:''' &lt;br /&gt;
&lt;br /&gt;
* '''Cooking:'''&lt;br /&gt;
&lt;br /&gt;
* '''Fishing:'''&lt;br /&gt;
&lt;br /&gt;
* Goldsmithing:&lt;br /&gt;
&lt;br /&gt;
* Leatherworking:&lt;br /&gt;
&lt;br /&gt;
* Mining:&lt;br /&gt;
&lt;br /&gt;
* Weaving:&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... It WaS tHe MoSt GaRiSh RiNg! It OfFeNdS mE!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hrmp. Usually has her nose in a book, that one.&amp;quot; — ''Quicksand Barmaid''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot; — ''Fufucha Fucha''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's always got some kind of critter tagging along behind her. Sometimes it's one of those dratted wind-up contraptions. Other times it's a wayward songbird.&amp;quot; — ''Quicksand Patron''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from other players' characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I ''do'' love her, and as much as I wish there was something there, there are times she doesn't even give me the time of day. And perhaps that's for the best. She deserves better than a crippled, washed-up soldier who can't even do the job she hired him to.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabien runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Ka'hi: The Belah'dian priestess who's soul slipped into the void after her practice of dark magics went awry. Sabine considers the woman an enemy even still, though she has long since been purged form her body. Ka'hi was vindictive and vicious and had wholly intended to purge Sabine from her own physical body and take it for her own devices.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: To master a craft... To master all trades.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=E3BpYzmio-Y Grief]''&lt;br /&gt;
:: Artist: Yasunori Mitsuda&lt;br /&gt;
:: Origin: ''Chrono Cross''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Downward spiral...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=KgTdQGzlJZ8 Torn from the Heavens]''&lt;br /&gt;
:: Artist: Masayoshi Soken&lt;br /&gt;
:: Origin: ''Final Fantasy XIV''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Battle for the soul...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Sija8FrxP3w rtown5 (Σ Server Aerial City Fort Ouph)]''&lt;br /&gt;
:: Artist: Chikayo Fukuda&lt;br /&gt;
:: Origin: ''.hack//GAME''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Adventures with an ally...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is drawn from ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are drawn from the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/Lioness_Rampant Lioness Rampant]''.&lt;br /&gt;
* Sabine's ability as a bookbinder is drawn from the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=64181</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=64181"/>
		<updated>2014-12-09T20:42:22Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Crafts &amp;amp; Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_5 = Theme Song&lt;br /&gt;
| stat_5_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:SabineSMN.png|175px]][[File:SabineSCH.png|175px]][[File:SabineACN.png|175px]][[File:SabineARC.png|175px]][[File:SabineCNJ.png|175px]][[File:SabineTHM.png|175px]][[File:SabineCRP.png|175px]][[File:SabineBSM.png|175px]][[File:SabineARM.png|175px]][[File:SabineGSM.png|175px]][[File:SabineLTW.png|175px]][[File:SabineWVR.png|175px]][[File:SabineALC.png|175px]][[File:SabineCUL.png|175px]][[File:SabineSwimsuit.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Battle of Carteneau===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening voidgates and summoning voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one [[Chris Ganale]]. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one [[Vervara Rozthan]] and one [[Ashiirra Azaria]], a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a voidsent possession.&lt;br /&gt;
&lt;br /&gt;
As it turned out, that individual was a rather well-placed member of a small noble house who had been missing for some time, and the resultant backlash saw the company discharging all of the individuals involved in an effort to save face, managing to catch a fair few innocents in the cross-fire at the same time. Unperturbed by this turn of events, Sabine moved on and moved her operations back Ul'dah, taking up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: [[Cain Lear]], [[Gunnbjorn Darkblade]] and [[Devilish Sarracenia]] among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage known as Ka'hi, who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. Ka'hi forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained Ka'hi down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
Recently, Sabine has taken to staying up through the day in hopes of catching him upon his return, but that often leaves her asleep at her desk. As of yet, no further hurdles have been leapt in their relationship.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Crafts &amp;amp; Skills==&lt;br /&gt;
Having taken up crafting very early on, shortly after ending her training at the Arcanists' Guild, Sabine has spent long years building a name for herself in Ul'dah's thriving market place. Primarily focusing on weaving and goldsmithing, Sabine has plied herself at all the guilds to at least garner some knowledge of each of them. She has a keen eye for detail, often planning and executing elaborate and intricate pieces of finery and is known for weaving a thin silver thread brocade into silks and felt. That aside, given her physique, she has very little talent for the heavier crafts such as the crafting of arms and armor and, to a lesser extent, carpentry and leatherworking.&lt;br /&gt;
&lt;br /&gt;
* '''Alchemy:''' One of the three crafting guilds Sabine originally studied in, alchemy is something she succeeds at despite her general indifference to the skill. Boasting a robust knowledge of materials, compounds and reagents, she ''excels'' at brewing potions and the like, but her true love in alchemy lay with the knowledge of using glues and fixatives to bind books. Given her love of libraries and books in general, she has become incredibly adept at repairing and rebinding damaged tomes.&lt;br /&gt;
&lt;br /&gt;
* '''Armorsmithing:''' Armorcraft was the last of two that Sabine began to study.&lt;br /&gt;
&lt;br /&gt;
* '''Blacksmithing:'''&lt;br /&gt;
&lt;br /&gt;
* '''Botany:'''&lt;br /&gt;
&lt;br /&gt;
* '''Carpentry:''' &lt;br /&gt;
&lt;br /&gt;
* '''Cooking:'''&lt;br /&gt;
&lt;br /&gt;
* '''Fishing:'''&lt;br /&gt;
&lt;br /&gt;
* Goldsmithing:&lt;br /&gt;
&lt;br /&gt;
* Leatherworking:&lt;br /&gt;
&lt;br /&gt;
* Mining:&lt;br /&gt;
&lt;br /&gt;
* Weaving:&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... It WaS tHe MoSt GaRiSh RiNg! It OfFeNdS mE!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hrmp. Usually has her nose in a book, that one.&amp;quot; — ''Quicksand Barmaid''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot; — ''Fufucha Fucha''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's always got some kind of critter tagging along behind her. Sometimes it's one of those dratted wind-up contraptions. Other times it's a wayward songbird.&amp;quot; — ''Quicksand Patron''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from other players' characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I ''do'' love her, and as much as I wish there was something there, there are times she doesn't even give me the time of day. And perhaps that's for the best. She deserves better than a crippled, washed-up soldier who can't even do the job she hired him to.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabien runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Ka'hi: The Belah'dian priestess who's soul slipped into the void after her practice of dark magics went awry. Sabine considers the woman an enemy even still, though she has long since been purged form her body. Ka'hi was vindictive and vicious and had wholly intended to purge Sabine from her own physical body and take it for her own devices.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: To master a craft... To master all trades.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=E3BpYzmio-Y Grief]''&lt;br /&gt;
:: Artist: Yasunori Mitsuda&lt;br /&gt;
:: Origin: ''Chrono Cross''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Downward spiral...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=KgTdQGzlJZ8 Torn from the Heavens]''&lt;br /&gt;
:: Artist: Masayoshi Soken&lt;br /&gt;
:: Origin: ''Final Fantasy XIV''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Battle for the soul...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Sija8FrxP3w rtown5 (Σ Server Aerial City Fort Ouph)]''&lt;br /&gt;
:: Artist: Chikayo Fukuda&lt;br /&gt;
:: Origin: ''.hack//GAME''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Adventures with an ally...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is drawn from ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are drawn from the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/Lioness_Rampant Lioness Rampant]''.&lt;br /&gt;
* Sabine's ability as a bookbinder is drawn from the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=64119</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=64119"/>
		<updated>2014-12-09T17:40:38Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Music */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_5 = Theme Song&lt;br /&gt;
| stat_5_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:SabineSMN.png|175px]][[File:SabineSCH.png|175px]][[File:SabineACN.png|175px]][[File:SabineARC.png|175px]][[File:SabineCNJ.png|175px]][[File:SabineTHM.png|175px]][[File:SabineCRP.png|175px]][[File:SabineBSM.png|175px]][[File:SabineARM.png|175px]][[File:SabineGSM.png|175px]][[File:SabineLTW.png|175px]][[File:SabineWVR.png|175px]][[File:SabineALC.png|175px]][[File:SabineCUL.png|175px]][[File:SabineSwimsuit.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Battle of Carteneau===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening voidgates and summoning voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one [[Chris Ganale]]. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one [[Vervara Rozthan]] and one [[Ashiirra Azaria]], a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a voidsent possession.&lt;br /&gt;
&lt;br /&gt;
As it turned out, that individual was a rather well-placed member of a small noble house who had been missing for some time, and the resultant backlash saw the company discharging all of the individuals involved in an effort to save face, managing to catch a fair few innocents in the cross-fire at the same time. Unperturbed by this turn of events, Sabine moved on and moved her operations back Ul'dah, taking up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: [[Cain Lear]], [[Gunnbjorn Darkblade]] and [[Devilish Sarracenia]] among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage known as Ka'hi, who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. Ka'hi forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained Ka'hi down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
Recently, Sabine has taken to staying up through the day in hopes of catching him upon his return, but that often leaves her asleep at her desk. As of yet, no further hurdles have been leapt in their relationship.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Crafts &amp;amp; Skills==&lt;br /&gt;
&lt;br /&gt;
* Alchemy:&lt;br /&gt;
&lt;br /&gt;
* Armorsmithing:&lt;br /&gt;
&lt;br /&gt;
* Blacksmithing:&lt;br /&gt;
&lt;br /&gt;
* Botany:&lt;br /&gt;
&lt;br /&gt;
* Carpentry: &lt;br /&gt;
&lt;br /&gt;
* Cooking:&lt;br /&gt;
&lt;br /&gt;
* Fishing:&lt;br /&gt;
&lt;br /&gt;
* Goldsmithing:&lt;br /&gt;
&lt;br /&gt;
* Leatherworking:&lt;br /&gt;
&lt;br /&gt;
* Mining:&lt;br /&gt;
&lt;br /&gt;
* Weaving:&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... It WaS tHe MoSt GaRiSh RiNg! It OfFeNdS mE!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hrmp. Usually has her nose in a book, that one.&amp;quot; — ''Quicksand Barmaid''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot; — ''Fufucha Fucha''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's always got some kind of critter tagging along behind her. Sometimes it's one of those dratted wind-up contraptions. Other times it's a wayward songbird.&amp;quot; — ''Quicksand Patron''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from other players' characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I ''do'' love her, and as much as I wish there was something there, there are times she doesn't even give me the time of day. And perhaps that's for the best. She deserves better than a crippled, washed-up soldier who can't even do the job she hired him to.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabien runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Ka'hi: The Belah'dian priestess who's soul slipped into the void after her practice of dark magics went awry. Sabine considers the woman an enemy even still, though she has long since been purged form her body. Ka'hi was vindictive and vicious and had wholly intended to purge Sabine from her own physical body and take it for her own devices.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: To master a craft... To master all trades.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=E3BpYzmio-Y Grief]''&lt;br /&gt;
:: Artist: Yasunori Mitsuda&lt;br /&gt;
:: Origin: ''Chrono Cross''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Downward spiral...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=KgTdQGzlJZ8 Torn from the Heavens]''&lt;br /&gt;
:: Artist: Masayoshi Soken&lt;br /&gt;
:: Origin: ''Final Fantasy XIV''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Battle for the soul...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Sija8FrxP3w rtown5 (Σ Server Aerial City Fort Ouph)]''&lt;br /&gt;
:: Artist: Chikayo Fukuda&lt;br /&gt;
:: Origin: ''.hack//GAME''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Adventures with an ally...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is drawn from ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are drawn from the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/Lioness_Rampant Lioness Rampant]''.&lt;br /&gt;
* Sabine's ability as a bookbinder is drawn from the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=64118</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=64118"/>
		<updated>2014-12-09T17:39:52Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Music */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_5 = Theme Song&lt;br /&gt;
| stat_5_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:SabineSMN.png|175px]][[File:SabineSCH.png|175px]][[File:SabineACN.png|175px]][[File:SabineARC.png|175px]][[File:SabineCNJ.png|175px]][[File:SabineTHM.png|175px]][[File:SabineCRP.png|175px]][[File:SabineBSM.png|175px]][[File:SabineARM.png|175px]][[File:SabineGSM.png|175px]][[File:SabineLTW.png|175px]][[File:SabineWVR.png|175px]][[File:SabineALC.png|175px]][[File:SabineCUL.png|175px]][[File:SabineSwimsuit.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Battle of Carteneau===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening voidgates and summoning voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one [[Chris Ganale]]. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one [[Vervara Rozthan]] and one [[Ashiirra Azaria]], a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a voidsent possession.&lt;br /&gt;
&lt;br /&gt;
As it turned out, that individual was a rather well-placed member of a small noble house who had been missing for some time, and the resultant backlash saw the company discharging all of the individuals involved in an effort to save face, managing to catch a fair few innocents in the cross-fire at the same time. Unperturbed by this turn of events, Sabine moved on and moved her operations back Ul'dah, taking up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: [[Cain Lear]], [[Gunnbjorn Darkblade]] and [[Devilish Sarracenia]] among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage known as Ka'hi, who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. Ka'hi forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained Ka'hi down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
Recently, Sabine has taken to staying up through the day in hopes of catching him upon his return, but that often leaves her asleep at her desk. As of yet, no further hurdles have been leapt in their relationship.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Dexterity'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Crafts &amp;amp; Skills==&lt;br /&gt;
&lt;br /&gt;
* Alchemy:&lt;br /&gt;
&lt;br /&gt;
* Armorsmithing:&lt;br /&gt;
&lt;br /&gt;
* Blacksmithing:&lt;br /&gt;
&lt;br /&gt;
* Botany:&lt;br /&gt;
&lt;br /&gt;
* Carpentry: &lt;br /&gt;
&lt;br /&gt;
* Cooking:&lt;br /&gt;
&lt;br /&gt;
* Fishing:&lt;br /&gt;
&lt;br /&gt;
* Goldsmithing:&lt;br /&gt;
&lt;br /&gt;
* Leatherworking:&lt;br /&gt;
&lt;br /&gt;
* Mining:&lt;br /&gt;
&lt;br /&gt;
* Weaving:&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... It WaS tHe MoSt GaRiSh RiNg! It OfFeNdS mE!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hrmp. Usually has her nose in a book, that one.&amp;quot; — ''Quicksand Barmaid''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot; — ''Fufucha Fucha''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's always got some kind of critter tagging along behind her. Sometimes it's one of those dratted wind-up contraptions. Other times it's a wayward songbird.&amp;quot; — ''Quicksand Patron''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from other players' characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I ''do'' love her, and as much as I wish there was something there, there are times she doesn't even give me the time of day. And perhaps that's for the best. She deserves better than a crippled, washed-up soldier who can't even do the job she hired him to.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabien runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Ka'hi: The Belah'dian priestess who's soul slipped into the void after her practice of dark magics went awry. Sabine considers the woman an enemy even still, though she has long since been purged form her body. Ka'hi was vindictive and vicious and had wholly intended to purge Sabine from her own physical body and take it for her own devices.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: To master a craft... To master all trades.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: &amp;lt;small&amp;gt;''Final Fantasy VII: Voices of the Lifestream''&amp;lt;/small&amp;gt;&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=E3BpYzmio-Y Grief]''&lt;br /&gt;
:: Artist: Yasunori Mitsuda&lt;br /&gt;
:: Origin: ''Chrono Cross''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Downward spiral...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=KgTdQGzlJZ8 Torn from the Heavens]''&lt;br /&gt;
:: Artist: Masayoshi Soken&lt;br /&gt;
:: Origin: ''Final Fantasy XIV''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Battle for the soul...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Sija8FrxP3w rtown5 (Σ Server Aerial City Fort Ouph)]''&lt;br /&gt;
:: Artist: Chikayo Fukuda&lt;br /&gt;
:: Origin: ''.hack//GAME''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Adventures with an ally...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is drawn from ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are drawn from the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/Lioness_Rampant Lioness Rampant]''.&lt;br /&gt;
* Sabine's ability as a bookbinder is drawn from the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=63751</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=63751"/>
		<updated>2014-12-07T12:54:39Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Rumors &amp;amp; Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_5 = Theme Song&lt;br /&gt;
| stat_5_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Battle of Carteneau===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening voidgates and summoning voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one [[Chris Ganale]]. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one [[Vervara Rozthan]] and one [[Ashiira Azaria]], a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a voidsent possession.&lt;br /&gt;
&lt;br /&gt;
As it turned out, that individual was a rather well-placed member of a small noble house who had been missing for some time, and the resultant backlash saw the company discharging all of the individuals involved in an effort to save face, managing to catch a fair few innocents in the cross-fire at the same time. Unperturbed by this turn of events, Sabine moved on and moved her operations back Ul'dah, taking up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: [[Cain Lear]], [[Gunnbjorn Darkblade]] and [[Devilish Sarracenia]] among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage known as Ka'hi, who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. Ka'hi forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained Ka'hi down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
Recently, Sabine has taken to staying up through the day in hopes of catching him upon his return, but that often leaves her asleep at her desk. As of yet, no further hurdles have been leapt in their relationship.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
:: '''Luck'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Crafts &amp;amp; Skills==&lt;br /&gt;
&lt;br /&gt;
* Alchemy:&lt;br /&gt;
&lt;br /&gt;
* Armorsmithing:&lt;br /&gt;
&lt;br /&gt;
* Blacksmithing:&lt;br /&gt;
&lt;br /&gt;
* Botany:&lt;br /&gt;
&lt;br /&gt;
* Carpentry: &lt;br /&gt;
&lt;br /&gt;
* Cooking:&lt;br /&gt;
&lt;br /&gt;
* Fishing:&lt;br /&gt;
&lt;br /&gt;
* Goldsmithing:&lt;br /&gt;
&lt;br /&gt;
* Leatherworking:&lt;br /&gt;
&lt;br /&gt;
* Mining:&lt;br /&gt;
&lt;br /&gt;
* Weaving:&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... It WaS tHe MoSt GaRiSh RiNg! It OfFeNdS mE!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hrmp. Usually has her nose in a book, that one.&amp;quot; — ''Quicksand Barmaid''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot; — ''Fufucha Fucha''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's always got some kind of critter tagging along behind her. Sometimes it's one of those dratted wind-up contraptions. Other times it's a wayward songbird.&amp;quot; — ''Quicksand Patron''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from other players' characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I could name half a dozen out of the hundred or so things that make her special, but none of them would make sense to anyone else but me. Now if only I could get around to letting ''her'' know that.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabien runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Ka'hi: The Belah'dian priestess who's soul slipped into the void after her practice of dark magics went awry. Sabine considers the woman an enemy even still, though she has long since been purged form her body. Ka'hi was vindictive and vicious and had wholly intended to purge Sabine from her own physical body and take it for her own devices.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: To master a craft... To master all trades.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is drawn from ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are drawn from the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/Lioness_Rampant Lioness Rampant]''.&lt;br /&gt;
* Sabine's ability as a bookbinder is drawn from the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=63750</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=63750"/>
		<updated>2014-12-07T12:54:17Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_5 = Theme Song&lt;br /&gt;
| stat_5_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Battle of Carteneau===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening voidgates and summoning voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one [[Chris Ganale]]. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one [[Vervara Rozthan]] and one [[Ashiira Azaria]], a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a voidsent possession.&lt;br /&gt;
&lt;br /&gt;
As it turned out, that individual was a rather well-placed member of a small noble house who had been missing for some time, and the resultant backlash saw the company discharging all of the individuals involved in an effort to save face, managing to catch a fair few innocents in the cross-fire at the same time. Unperturbed by this turn of events, Sabine moved on and moved her operations back Ul'dah, taking up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: [[Cain Lear]], [[Gunnbjorn Darkblade]] and [[Devilish Sarracenia]] among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage known as Ka'hi, who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. Ka'hi forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained Ka'hi down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
Recently, Sabine has taken to staying up through the day in hopes of catching him upon his return, but that often leaves her asleep at her desk. As of yet, no further hurdles have been leapt in their relationship.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
:: '''Luck'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Crafts &amp;amp; Skills==&lt;br /&gt;
&lt;br /&gt;
* Alchemy:&lt;br /&gt;
&lt;br /&gt;
* Armorsmithing:&lt;br /&gt;
&lt;br /&gt;
* Blacksmithing:&lt;br /&gt;
&lt;br /&gt;
* Botany:&lt;br /&gt;
&lt;br /&gt;
* Carpentry: &lt;br /&gt;
&lt;br /&gt;
* Cooking:&lt;br /&gt;
&lt;br /&gt;
* Fishing:&lt;br /&gt;
&lt;br /&gt;
* Goldsmithing:&lt;br /&gt;
&lt;br /&gt;
* Leatherworking:&lt;br /&gt;
&lt;br /&gt;
* Mining:&lt;br /&gt;
&lt;br /&gt;
* Weaving:&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... It WaS tHe MoSt GaRiSh RiNg! It OfFeNdS mE!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hrmp. Usually has her nose in a book, that one.&amp;quot; — ''Quicksand Barmaid''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot; — ''Fufucha Fucha''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's always got some kind of critter tagging along behind her. Sometimes it's one of those dratted wind-up contraptions. Other times it's a wayward songbird.&amp;quot; — ''Quicksand Patron''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from other players' characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I could name half a dozen out of the hundred or so things that make her special, but none of them would make sense to anyone else but me. Now if only I could get around to letting ''her'' know that.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabien runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Ka'hi: The Belah'dian priestess who's soul slipped into the void after her practice of dark magics went awry. Sabine considers the woman an enemy even still, though she has long since been purged form her body. Ka'hi was vindictive and vicious and had wholly intended to purge Sabine from her own physical body and take it for her own devices.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: To master a craft... To master all trades.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is drawn from ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are drawn from the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/Lioness_Rampant Lioness Rampant]''.&lt;br /&gt;
* Sabine's ability as a bookbinder is drawn from the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=63749</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=63749"/>
		<updated>2014-12-07T12:40:13Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* The Contract */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_5 = Theme Song&lt;br /&gt;
| stat_5_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding Voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Battle of Carteneau===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening Voidgates and summoning Voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in Void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the Voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one Chris Ganale. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one [[Vervara Rozthan]] and one [[Ashiira Azaria]], a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a voidsent possession.&lt;br /&gt;
&lt;br /&gt;
As it turned out, that individual was a rather well-placed member of a small noble house who had been missing for some time, and the resultant backlash saw the company discharging all of the individuals involved in an effort to save face, managing to catch a fair few innocents in the cross-fire at the same time. Unperturbed by this turn of events, Sabine moved on and moved her operations back Ul'dah, taking up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: Cain Lear, Gunnbjorn Darkblade and Devilish Sarracenia among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. A voidsent forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained the priestess down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
Recently, Sabine has taken to staying up through the day in hopes of catching him upon his return, but that often leaves her asleep at her desk. As of yet, no further hurdles have been leapt in their relationship.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
:: '''Luck'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Crafts &amp;amp; Skills==&lt;br /&gt;
&lt;br /&gt;
* Alchemy:&lt;br /&gt;
&lt;br /&gt;
* Armorsmithing:&lt;br /&gt;
&lt;br /&gt;
* Blacksmithing:&lt;br /&gt;
&lt;br /&gt;
* Botany:&lt;br /&gt;
&lt;br /&gt;
* Carpentry: &lt;br /&gt;
&lt;br /&gt;
* Cooking:&lt;br /&gt;
&lt;br /&gt;
* Fishing:&lt;br /&gt;
&lt;br /&gt;
* Goldsmithing:&lt;br /&gt;
&lt;br /&gt;
* Leatherworking:&lt;br /&gt;
&lt;br /&gt;
* Mining:&lt;br /&gt;
&lt;br /&gt;
* Weaving:&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... It WaS tHe MoSt GaRiSh RiNg! It OfFeNdS mE!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hrmp. Usually has her nose in a book, that one.&amp;quot; — ''Quicksand Barmaid''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot; — ''Fufucha Fucha''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's always got some kind of critter tagging along behind her. Sometimes it's one of those dratted wind-up contraptions. Other times it's a wayward songbird.&amp;quot; — ''Quicksand Patron''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the Void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from other players' characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I could name half a dozen out of the hundred or so things that make her special, but none of them would make sense to anyone else but me. Now if only I could get around to letting ''her'' know that.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabien runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: To master a craft... To master all trades.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is drawn from ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are drawn from the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/Lioness_Rampant Lioness Rampant]''.&lt;br /&gt;
* Sabine's ability as a bookbinder is drawn from the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=63748</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=63748"/>
		<updated>2014-12-07T12:25:12Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Rumors &amp;amp; Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_5 = Theme Song&lt;br /&gt;
| stat_5_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding Voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Battle of Carteneau===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening Voidgates and summoning Voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in Void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the Voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one Chris Ganale. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one Vervara Rozthan and one Ashiira Azaria, a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a Voidsent possession. Chris and Sabine's time with the company came to an end when they felt their, or rather, Sabine's, interests lay elsewhere. Moving her operations back Ul'dah, Sabine took up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: Cain Lear, Gunnbjorn Darkblade and Devilish Sarracenia among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. A voidsent forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained the priestess down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
Recently, Sabine has taken to staying up through the day in hopes of catching him upon his return, but that often leaves her asleep at her desk. As of yet, no further hurdles have been leapt in their relationship.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
:: '''Luck'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Crafts &amp;amp; Skills==&lt;br /&gt;
&lt;br /&gt;
* Alchemy:&lt;br /&gt;
&lt;br /&gt;
* Armorsmithing:&lt;br /&gt;
&lt;br /&gt;
* Blacksmithing:&lt;br /&gt;
&lt;br /&gt;
* Botany:&lt;br /&gt;
&lt;br /&gt;
* Carpentry: &lt;br /&gt;
&lt;br /&gt;
* Cooking:&lt;br /&gt;
&lt;br /&gt;
* Fishing:&lt;br /&gt;
&lt;br /&gt;
* Goldsmithing:&lt;br /&gt;
&lt;br /&gt;
* Leatherworking:&lt;br /&gt;
&lt;br /&gt;
* Mining:&lt;br /&gt;
&lt;br /&gt;
* Weaving:&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... It WaS tHe MoSt GaRiSh RiNg! It OfFeNdS mE!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hrmp. Usually has her nose in a book, that one.&amp;quot; — ''Quicksand Barmaid''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot; — ''Fufucha Fucha''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's always got some kind of critter tagging along behind her. Sometimes it's one of those dratted wind-up contraptions. Other times it's a wayward songbird.&amp;quot; — ''Quicksand Patron''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the Void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from other players' characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I could name half a dozen out of the hundred or so things that make her special, but none of them would make sense to anyone else but me. Now if only I could get around to letting ''her'' know that.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabien runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: To master a craft... To master all trades.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is drawn from ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are drawn from the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/Lioness_Rampant Lioness Rampant]''.&lt;br /&gt;
* Sabine's ability as a bookbinder is drawn from the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=J%27karu_Rhome&amp;diff=63747</id>
		<title>J'karu Rhome</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=J%27karu_Rhome&amp;diff=63747"/>
		<updated>2014-12-07T12:20:01Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Rumors &amp;amp; Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = J'karu Rhome&lt;br /&gt;
| image = Jkaru.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = J'karu with Pukko at the docks in the Lavender Beds.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Sandgate, Thanalan&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 6th Sun of the 2nd Umbral Moon&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 22&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Oschon, the Wanderer]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Mage&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=niALD7XzhRs Just Do It]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''J'karu Rhome''' is an outcast of the J tribe of the Seekers of the Sun. While not devout, she commits her wanderings to following Oschon, searching for adventure and good times the world over. She is a free-spirited creature, but is never seen without the company of her lover and best friend, [[R'tahz Tia]]. Nearing the ability of a full archmage, she is adept at both black and white magics, but flounders when it comes to heavy physical fighting.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
J'karu is an over all a carefree person, a free-spirit. She's laid back, happy and constantly ready to meet people. With this, she has a determination that sets her along a course till its termination. It should be mentioned, though, that she can be a bit scatter-minded when she doesn't have a task or job at hand, going hand in hand with her free-spirit, this can make her wander off on a thread or journey until she does find something more pertinent to focus on. That being said, J'karu has an inexhaustible curiosity. Left to her own devices, she would be content to wander the countryside searching for new views and tidbits of stories and folklore... or, perhaps most importantly, any new form of magic.&lt;br /&gt;
&lt;br /&gt;
But she is wise enough to know that such wandering and adventuring is a good means of revenue. As such, she is keen enough to use her magical prowess to secure herself money to upkeep her equipment and wanderer's lifestyle. After all, any mage worth their salt, even one that casts via shear efforts and passions like J'karu, knows that some parts of the craft requires catalysts, so she is not fool enough to spend all her days wandering aimlessly.&lt;br /&gt;
&lt;br /&gt;
She's not easily scared by much, except for Sea Wasps and anything similar to a jellyfish. For those, she typically runs on sight. As strange as it goes, she's a mite scared of being lonely... which is what would drive her back to the City States after a bout of wandering in the first place. Lastly J'karu's stubborn and can be a bit of a spitfire when you rub her the wrong way. She is more than willing to lash out with a sharp tongue if you piss her off, and has been known to hit people over the head with her mage's staff when they really rile her. ...And even go so far as to set them on fire.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
J'karu, by nature, wears herself comfortably and seems very at home with her appearance. A tad on the short side, she stands five fulms and four ilms tall and has a lithe frame with petite assets. Her hair is brunette, though some would call it auburn with the right amount of sunlight, and is shoulder length — not too short to stab her in the eye constantly and not too long to be a hassle to brush. It lays haphazardly, but it is brushed away from her face to reveal natural tan stripe markings along her cheeks and forehead and slightly tanned eyelids. Her eyes are hazel-green with flecks of amber and narrow pupils, typical of Seeker traits. J'karu also bears a myriad of scars, most of them from travels and wanderings, but the most prominent are a pair on her face, one arching over her cheek, and another across the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
She has a myriad of outfits in a myriad of colors and styles, each one as wildly varied from the last. Typically, though, she prefers a simple purple tunic and a sturdy, well-worn pair of boots and breeches.&lt;br /&gt;
&lt;br /&gt;
When taking upon jobs of a more serious nature, her attire varies based on which type of magic her employer has asked her to attend for. Concerning black magic, she will wear an expensive robe made of the finest cashmere cloth. It's blue surface is warded and woven with many in-set spell designs rendered in silver and ebony thread. With this she prefers a pair of tough boar-skin boots and a matching set of vanya gloves and hat. When concerning healing craft, she wears a replica robe in the fashion of the white mages of past. Nevertheless, it goes without saying, her appearance and chosen attire is always appropriate for the wanderings or task at hand.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:JkaruBLM.png|175px]][[File:JkaruWHM.png|175px]][[File:JkaruBRD.png|175px]][[File:JkaruDRG.png|175px]][[File:JkaruARC.png|175px]][[File:JkaruCNJ.png|175px]][[File:JkaruLNC.png|175px]][[File:JkaruMRD.png|175px]][[File:JkaruPGL.png|175px]][[File:JkaruTHM.png|175px]][[File:JkaruCold.png|175px]][[File:JkaruSwimsuit.png|175px]][[File:JkaruYukata.png|175px]][[File:JkaruDance.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born into the tribal life of the Seekers of the Sun miqo'te in Thanalan, J'karu led what amounts to a nomad's childhood. A small group of the J tribe, known loosely as the Sandgate tribe, would become all she knew in her earlier days, and, while her group did mingle with the other J tribal groups to keep bloodlines strong as miqo'te ways are wont, she knew little of the world outside the deserts of Thanalan and the scrub-lands around Drybone and Sandgate where her tribe lives. This can be attributed to the fact that the small village she grew up in was a mere two generations past its foundation, its nunhs relatively new and its populace made up of people that had decided to form a new J settlement when the prominent J tribe north of Drybone grew quite large, typically referred to as the Drybone tribe.&lt;br /&gt;
&lt;br /&gt;
As such, J'karu had little lasting relationship with her father, J'rhome, a nunh whom was much more interested in keeping the newly founded settlement stable... and because she was the daughter of a wayward mother, J'ali Korran, who never seemed to have much interest in her daughter, this colored her youth somewhat, making her curious, independent and a bit of a wanderer. Much of her childhood was spent wandering the outskirts of the tribal claims. Her time not spent wandering was spent within her tribe's village and, as miqo'te are like to, she adopted a weapon and was taught how to use the dagger or short knife from a young age. Given the miqo'te inclination towards stealthiness in their fighting, she eventually honed some semblance of skill with double daggers. At the time, she had no knowledge of magic nor any inkling that it would be her preferred choice of combat at the time given the fact that her small, newly constructed village had yet to secure a suitable magic user to teach in their communal school for their cubs, unwed females and tias.&lt;br /&gt;
&lt;br /&gt;
===Thievery, Magic and Politics===&lt;br /&gt;
[[File:JkaruBio1.png|280px|right|J'karu's youth as a thief.]]When hard times fell upon Eorzea and the first Garlean invasion of the realm struck, it sent a ripple through the region her tribe occupied. Ala Mhigo fell, Midgardsormr fell into Lake Silvertear, his body twined about the airship Agrias... and a small group of the youth in J'karu's tribe began to resort to less-than-noble means to survive. Caravans traveling the area were her tribe's primary quarry, which lead to her and the youth of her tribe into plying their stealth and skills to rob merchants of Ul'dah of their wares for the tribe's survival. While being swept into this small group at the young age of six meant it was a high-risk job for the young girl, she was delegated to simple and safe tasks by her elder teens, like distracting drivers and fleeing or cutting the bands on covered wagons, rather than the actual subduing and, sometimes, combat with the merchants they were thieving from. The youths were careful to take only what they needed to survive... and the elders of the tribe never seemed to question the small boons they brought home every few days, merely taking the goods in stride. As such, J'karu's skill as a thief, or a would be rogue, was slowly honed, giving her light fingers and an easy grip, but very little combat expertise with a blade.&lt;br /&gt;
&lt;br /&gt;
For some years, this would be her lot in life and this would not change until three events happened. First, the word and tales of a mage in Gridania, that trickled south from the hedged boarder to her tribe, of a mage known as Louisoix Leveilleur. While the tales were much exaggerated by the time they reached Sandgate and were, in truth, quite sparse, they sparked the knowledge that there was something out there... magical. This was further fueled when the Amalj'aa became more active, and their veritable magic users became even more of an issue for all inhabitants of Thanalan equally. As such, her tribe put out a petition to the others: they were in need of a magic user to defend them against the Amalj'aa in their region.&lt;br /&gt;
&lt;br /&gt;
Around the age of twelve, her tribe acquired the skills of a village seer and mage, J'shari Arran, whom began to instruct those youth in the tribe that showed ability with magic how to hone the skills they possessed. J'karu was among them and it quickly became J'shari's opinion that the girl had more magical prowess than she knew what to do with. The seer could barely keep up with the girl's appetite to learn spells... and she quickly came to the conclusion that the more J'karu wanted something to happen, the easier time she had making it so. Aether and nature magics were intuitive to the girl, giving her a strong grasp of how to fuel her personal power into the world's elements and bring them under her will. Conversely, written spells and formulae puzzled the girl and seemed to drive her to tears. J'shari was under the impression that J'karu was a caster of will and passion, someone whose drive fueled their magic, rather than their knowledge, and the miqo'te hedge-mage was right in that regards.&lt;br /&gt;
&lt;br /&gt;
The second change came a year after J'shari came to the tribe and began to instruct the girl, now thirteen. The originating Drybone J tribe discovered that the Sandgate tribe had been stealing, having traced the string of thievery around Sandgate to the tribe itself. This caused a call of concern, that perhaps the offshoot ought to be absorbed back into another, larger tribe... either because it was having trouble getting by, or because it would cause the nunhs present to lose their breeding rights as retribution for turning a blind eye to the crimes of their youth. All elders, nunhs and prominent breeding females alike, convened upon the sands of Thanalan to discuss the issue. In the end, when the stories from the youths had been heard and the reasoning surmised, a compromise was reached.&lt;br /&gt;
&lt;br /&gt;
All breeding nunhs in the tribe would lose their rights to breed and would become tias, having displayed weakness in leadership by not keeping the youth of their tribe in order and would be shamed for a cycle of seasons, unable to challenge for breeding rights for a year and a day. All tias involved in the issue would summarily be shamed for a season, unable to challenge for that time. Females involved were unable to accept courtship for the same amount of time. Finally, interim nunhs would be loaned to the Sandgate tribe for challenge purposes only, not to claim any female, but to serve as those that tias un-involved with the thievery, or those involved with it after a season's time, would challenge against. In all, the Sandgate came out of the ordeal lucky. Though a number of nunhs were lost from the breeding cycle for a year, it caused the tias in the tribe to redouble their efforts, fueled by the passion of reclaiming their tribe as their own from the interim nunhs. Though it took a year and some months before the final interim nunh was challenged and successfully beaten, the Sandgate tribe learned the harsh lesson the elders of the J had hoped they would.&lt;br /&gt;
&lt;br /&gt;
===Courtship===&lt;br /&gt;
This lead to the ultimate third change in J'karu's life. This political shift in her tribe had meant little to her at the time, especially given she had no relationship to speak of with her father one of the nunhs at the time of the denouncement. Her life had evolved well beyond the days of thievery she'd partaken in, and she had been too young at thirteen seasons at the time to suffer the consequences, just under the general age of fifteen when females began to receive courtship from nunhs. So she failed to notice that her tribe began to swing into action... primarily in the fact that the new nunhs and the impassioned tias in her tribe had been driven to better their community after the shame they had experienced... and particularly the fact that neighboring tribes had begun to become interested in the Sandgate tribe and the name they seemed keen on making for themselves, a better culture and a better, stronger tribe. In a word, she remained naive, wrapped up in playing with the elements of the aether around her, becoming J'shari's apprentice when she was of age. So, when she found herself smack dab in a dance of courtship with a nunh she hardly knew, she was summarily shocked.&lt;br /&gt;
&lt;br /&gt;
J'raha Nunh was a well liked warrior from a neighboring tribe south of Sandgate, the Broken Water tribe, and had taken a keen interest in the Sandgate tribe and the bloodlines to be found there. Since the debacle and the public denouncement of the nunhs, he'd kept a close eye on the females, convening with a friend of his, a former breeding female of his own tribe, the mother of some of his children and the current seer of the Sandgate tribe: J'shari Arran. His friend informed him of a burgeoning power to be found in one J'karu Rhome, who might someday prove to be a well established seer of her own right. And given J'raha had lost J'shari when she'd past breeding age and left to serve as a seer and teach for the Sandgate offshoot, J'raha saw in J'karu a means to secure another powerful defender for his tribe against the Amalj'aa sharing their lands.&lt;br /&gt;
&lt;br /&gt;
While there is some room for a female to decline the courtship of a male, J'karu had summarily not been expecting to be courted at all. So when the season for such affairs came and the tribes convened to allow tias to challenge nunhs and nunhs to court females from other tribes, J'karu found herself bizarrely hunted by a man whose name she had never heard of. She struggled to remember how to tell him she was not interested and not shame him in the same breath. As it were J'raha seemed to have his mind set on securing her and while he never tried to force himself upon her, he never let up. He was well liked among prospective females, a renown warrior, and in truth, a good example of what a good breeding male in Seeker culture ought to be. His only fault seemed to be a temper that he typically saved for the enemies to his tribe.&lt;br /&gt;
&lt;br /&gt;
Conversely, each time she turned the male down, J'karu found herself in a predicament. There is little to be said of the matter, but it should be said that those that turn too many breeding offers down begin to become something of an oddity in the culture fueled for producing good bloodlines. She was no failure by any right and people knew she was becoming a prominent mage. Even if she had never received a breeding offer, she would have been an attribute to the tribe of her birth. But people simply found it odd that she would not take J'raha's courtship, or any for that matter, and many thought her a prude, accused her of unruly standards, going against nature or idiocy, both behind her back and to her face.&lt;br /&gt;
&lt;br /&gt;
And after year and a half of offers from the nunh to the south, J'raha's temper got the better of him... as J'karu's also got the better of her. A visit outside of the breeding season brought J'raha to the dwelling J'karu had come to call home, a secondary building next to the dwelling J'shari lived in. As J'karu kindly thanked him and declined him once again, she turned to leave back into her home and he followed and lashed out, grasping her by the wrists and pulling her to face him and meet him in the eyes, demanding she give her reasoning for her disinclination towards him. The scuffle left him with a scorched tail and scorched pride when J'karu unleashed a small burst of fire to dissuade him from restraining her, finally growing frustrated with his adamance. His resulting panic as he attempted to put out the flame singeing him and the flare of anger it caused turned him upon her again and he cuffed her across the face, open clawed, accusing her of fighting a pairing that would bring strength to their tribes.&lt;br /&gt;
&lt;br /&gt;
The outburst caused hostility to flare behind usually kind eyes and J'karu told him, straight out, that she didn't see the purpose behind bedding someone whose first words to her could be surmised with the phrase: “we should mate.”&lt;br /&gt;
&lt;br /&gt;
At this, J'raha lifted her and pressed her against a wall. He threatened a great many things as she stayed still, waiting for his temper to simmer down. He could simply force it, he suggested. Enough people thought the girl an imbecile for fighting the tribal ways. Or he could see she was so disgraced that she would never become a breeding female, or worse yet, a village mage. J'raha stung and snapped at every possible path, but eventually he stopped and released his grip on her shoulders. He met her eyes and behind them found a passion that had once charmed him to her... the very single-mindedness that J'shari had spoken of when he had first heard of J'karu, the passion that fueled her magic. At first, he had thought the girl and her magic would have been a perfect match, something that would have brought strength to his tribe in Broken Water. Now he saw it was the very thing that would keep her from ever accepting his charms, from ever accepting anyone who felt them worthy of her. That she would be the one to pick her path in life because of it.&lt;br /&gt;
&lt;br /&gt;
J'raha shook his head, denounced her as a Seeker, and left.&lt;br /&gt;
&lt;br /&gt;
As it were, someone else also left that night. As she stood in the doorway of her home watching J'raha leave to find a suitable place to spend the night, she tossed about the idea. She was a friendly person, all together carefree.... but her tribe looked down upon her, people gave her sideways glances when she walked passed. She would never truly be accepted on the prowess of her magic alone. She was a successful mage, which meant she was expected to pass that success along in blood to her children. Nothing she did, short of having never gotten into magic, and impossibility now, would have changed that.&lt;br /&gt;
&lt;br /&gt;
Armed with that realization and the realization that J'raha would not likely be the last to see her as an asset, she gathered a travel pack and filled it with what belongings she had to her name, then went to say her goodbyes to the only person she felt a connection with, J'shari. The village mage heard her out silently, as the girl gave her reasoning for leaving. The woman, whom had been the one who initially told J'raha about the girl, had always puzzled over her pupil. Truly an adept at magic, she'd never understood the girl's willful manner when dealing with J'raha... but she had always cared for her as if she were a daughter. So she gifted the mage with a staff, a simple wooden thing headed with a crystal globe and the carvings of leaves. She bid the girl to go to Ul'dah and seek out the Thaumaturges' Guild, where she might further her training, and wished her safe travels.&lt;br /&gt;
With that, J'karu departed into the night, bound for Ul'dah, the red glow of Dalamud behind her.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
Arriving in the city a few days later with little to her name, J'karu found the city overwhelming at first, having barely seen a house or building half the height of a tree. The girl balked at first, but eventually put one step ahead of the other and made her way into the stone behemoth. She lucked out at that point, in that she she eventually made her way into the adventurers' guild known as the Quicksand. For the next few months, this place became her home as she met Momodi and the lalafell directed her to the Thaumaturges' Guild, where she added her name to the long list of a great many souls who wished to try their hands at thaumaturgy.&lt;br /&gt;
&lt;br /&gt;
It was not a few months after arriving till the Calamity struck. Ul'dah, a city already rife with issue and home of one of the more tumultuous Grand Companies, shook to her very core as the lunar prison shattered above. While J'karu is what one could have called an average citizen by that time, and while she had little to do with the Battle of Carteneau, every soul in Eorzea felt the turmoil that day, as the Allagan superstructure shattered and splayed across the realm. Some even say that the roar of Bahamut could be heard as far south as Ul'dah. She joined the many that felt the insurmountable fear the day the Calamity struck. And then she joined the first few that came to the realization that the Calamity was only the first of things to come. If that was a close scrape with Bahamut, if the creature had indeed been whisked away by the great mage Louisoix... what would come when the elder primal returned? &lt;br /&gt;
&lt;br /&gt;
===The Wandering Mage===&lt;br /&gt;
With renewed fervor, she threw herself into learning magic as the realm around her recovered. Thaumaturgy came swiftly to her, the elements of fire, ice and lightning leaping to her fingertips and bending to her will. The staff she'd been gifted proved a well intended catalyst for the elements. It was not long before her teachers found nothing they could pass onto her and her teachers pointed out that there were other schools of magic she might learn from. That being said, J'karu began to wander. Perhaps it was the discovery of a symbol etched upon the rod of her staff, a curving thing that resembled a walking stick, the emblem of Oschon... Perhaps it was wanting to see the world beyond the tribal desert and Ul'dah. Whatever the case, she set out a few months after the Calamity and sought work as a wandering mage and adventurer, having officiated the position with Momodi before leaving. The lalafell promised to send her work by means of mail or leve retainers in the various settlements across Thanalan, should J'karu be inclined to check in with them from time to time, and the girl agreed to do so.&lt;br /&gt;
&lt;br /&gt;
Driven on by a curious thirst to fill want she'd never realized she'd had during her tribal life, she left Ul'dah for Limsa Lominsa, deciding to take the overland course to Horizon and Vesper Bay before taking the ferry to the island settlement. Fulfilling the odd job as she went, she began to make a small name for herself, if only in the fact that Momodi knew she could have a capable thaumaturge answer the odd job that called for one within Thanalan. As such, J'karu has always made a point to let the Quicksand matron know when she was in the region.&lt;br /&gt;
&lt;br /&gt;
Arriving in Limsa Lominsa, she met with the adventurer’s guild owner there, speaking to Baderon at the Drowning Wench shortly and inquiring about the guilds in the city. Upon learning of the Arcanists' Guild, the girl sought it out within the week. She opened the door and poked around a bit... before swiftly leaving. The idea of magic cast via diagram and formulae made her pale, and she rushed back to Baderon to pry anymore knowledge of a likely guild in the parts. The man simply supplied that arcane magic was the only magic in the area, but that there were other guilds she might try her hand out, or he could simply supply her with the odd job. Taking him up on the offer and keeping true to her nature, she swiftly proved to Baderon what she had to Momodi. Still, that wanderlust that had driven her to Limsa eventually drove her away, to seek new sights. Bidding Baderon thanks and farewell, she took the ferry back to Vesper Bay and traveled overland through Thanalan to the Twelveswood and Gridania.&lt;br /&gt;
&lt;br /&gt;
There she found the Conjurers' Guild... and was quick to leap into its ranks. Like thaumaturgy, conjury came swiftly to her, though it took longer for her to grasp the healing aspect than the aspects of air, water and earth. Still, it was simply learning to channel her passion into healing something rather than beckoning the elements, something she found a knack in. Spending as many months with the conjurers as she had with the thaumaturges, she soon found she had learned what she could from them, just as she had in Ul'dah. And, as in Ul’dah and Limsa Lominsa, she made friendly with the local matron of the adventurer’s guild, Miounne, and took the odd job when she could.&lt;br /&gt;
&lt;br /&gt;
Out of places to wander for the time, J’karu’s tracks found her back in Limsa for the time being, wavering over spending some time working out how to channel her energies into the arcane, the way she had come to with conjury and thaumaturgy... with the idle thought that she might be able to mix the two into a whole new kind of magic.&lt;br /&gt;
&lt;br /&gt;
===Sastasha===&lt;br /&gt;
It was by saving grace that her being in Limsa Lominsa lead her on her current path, and perhaps the god Oschon was looking out for two wanderers that day, as he willed their paths back to the island. As such, no sooner had she send notice to Momodi and Miounne that she would be unable to accept Ul'dahn and Gridanian work and a notice to Baderon that she was in the Lominsan area... did she receive a letter back from Baderon about a potential job.&lt;br /&gt;
&lt;br /&gt;
She arrived a few hours later at the Wench and heard the pub owner out. A mysterious ship and ruffians? A grotto she had not yet explored? She had heard of the Sastasha Seagrot, but she'd yet to set foot in it, having steered clear of the areas around the Sapsa spawning grounds in her last travels. Apparently, though, Baderon had already sent out someone capable in the ways of melee to the grotto, and, if she accepted, she could meet him there. Two others would join them after her, should she go by ferry, and together the four of them could rout out the presumed pirates that had taken up residence.&lt;br /&gt;
&lt;br /&gt;
Accepting and taking the ferry to Aleport, she headed north. She was quick to discover that she and her would-be-partner was not the only groups hired for the job. Which was not unusual, given the livelihood of an adventurer was jobs like these. It was then she found the first member of the party she'd been hired with. He was as Baderon had described, a scruffy-looking, black-haired miqo'te. She smiled slightly, amused to find him “dozing on the job” as it were, and woke him with a tap of her staff. Introducing herself and taking his name to be R'tahz Tia, she sat with him to wait for the last two of their band. In the short time before the hyuran gladiator and elezen conjurer arrived, they spoke lightly of what adventuring life was like, and the various nuances of their preferred combat professions.&lt;br /&gt;
&lt;br /&gt;
Once the rest of their party arrived, the group descended into the caverns of Sastasha. Battling and sneaking past unusually-hostile fauna in the initial areas, they soon came upon what the Maelstrom suspected: an encampment of the Serpent Reavers. Looking to take advantage of the pirates being unaware of their presence, the group pressed on and assaulted the brigands. Despite the pirates becoming alert to their presence, momentum and the layout of the caverns favored the smaller group, allowing a classic phalanx formation where the gladiator kept the enemies at bay, with R'tahz behind him lancing any pirates that left an opening, with J'karu behind him hitting with magic from beyond their reach, and the conjurer keeping them all alive. Eventually, they were able to clear out the pirate infestation and deal with the Sahagin chieftain that had been behind the pirates' presence.&lt;br /&gt;
With the job completed, the gladiator and conjurer set off on their own ways almost immediately. J'karu hung back, asking R'tahz if he would mind if they traveled together, as she enjoyed talking to him and wanted to get to know him more. He was hesitant at first, until she continued on to explain that she didn't have many friends since she left her tribe, and that he seemed nice to her.&lt;br /&gt;
&lt;br /&gt;
There was a  wavering moment where she thought he might say no, but, to her internal glee, he agreed, and the two set out anew, this time as companions.&lt;br /&gt;
&lt;br /&gt;
===Early Travels and Honing Control===&lt;br /&gt;
Shortly after setting out from Sastasha, the newly formed duo ventured across the island of Vylbrand back to Limsa Lominsa. Their route lead them to Swiftperch, where they remained for the evening when a rolling cloud bank breached the horizon and took the island into a vicious storm for the evening. Renting a room at a small inn, J'karu and R'tahz quickly found themselves hungry for an evening meal and hungry to learn of each other's travels and findings. As such, as soon as the innkeeper set them up with a warm meal, they spent the better part of that stormy night talking and trading tales back and forth besides the inn fireplace. In an admission, J'karu's mention of having never downed a drop of alcohol fell on the ears of the cheerful inn-keep. Giving the two a wink, he planted two tankards of golden ale before the couple and told them to give it a try.&lt;br /&gt;
&lt;br /&gt;
J'karu quickly found that she liked the robust flavor of the drink a bit more than might have been wise. One tankard later found one very tipsy mage nearly planting her face on the floor of the common room. In the end, it took R'tahz helping her upstairs to put her to bed. They ended up sharing it, though nothing came of such, due to J'karu displaying a cuddly nature while inebriated and due to the fact she simply wouldn't let go over the other miqo'te.&lt;br /&gt;
&lt;br /&gt;
The morning found the two with a bit of a bustle, but events quickly were laid out and no hard feelings were had, though there were quite a few chuckles.&lt;br /&gt;
Shortly after, the two traveled back to Limsa Lominsa and began taking the odd job for a few months. During this time, it became apparent that the both of them were struggling in some fields concerning their preferred skill sets. R'tahz found himself lacking in some of the more upfront skills required of a close-end user of the lance and J'karu found herself lacking in the ability to aim with finite control.&lt;br /&gt;
&lt;br /&gt;
As such, R'tahz began to invest himself more heavily in the Marauders' Guild. As he honed his skills with the axe, he began to teach J'karu archery as he had learned it in Gridania. After some month or two in Limsa while R'tahz had completed a new tier of training, the pair ventured back to the mainland and took up residence in an inn in Gridania, whereupon J'karu signed her name at the Archers' Guild and began her official training in the skill set. In short, the girl found the use of a bow incredibly different and beyond what she was used to and struggled with the skill at first. Over the course of weeks of challenge, she began to muster some semblance of aptitude with the weapon.&lt;br /&gt;
&lt;br /&gt;
During the next month or two, J'karu and R'thaz spent time teaching themselves new ways to fight. Both of them practicing the bow in Gridania, while J'karu toyed with learning the lance from R'tahz, taking enough time to practice with it so that she wouldn't skewer herself should her hand be forced to use it. Meanwhile, R'tahz made periodic visits back to Limsa Lominsa to stay in touch with the guildmaster of the Marauders' Guild and not lose his new-found edge with the axe. During these times, J'karu found things became increasingly lonely... and it was because of this that Luciane got in touch with an old friend of her, a bard by the name Viyra Stonesthrow, whom began to coach J'karu in bardic magic to take her mind off of R'tahz's absence. &lt;br /&gt;
&lt;br /&gt;
===The Mage and the Dragoon===&lt;br /&gt;
After a season of the two picking up a myriad of skills and trying out new things, it became clear to any outside soul looking in that J'karu and R'tahz had found in one another an irreplaceable friend and ally. Some might even say that the two loved each other, but it was clear that J'karu at least was blind and naive to such feelings, even her own.&lt;br /&gt;
It wasn't until Saint Valentione's day came to pass in Gridania that the girl even realized she loved R'tahz dearly. As the day drew to a close, though, J'karu found herself talking to a candy vendor as R'tahz perused some trinket stalls nearby. The vendor pointed out that J'karu was buying couples' chocolates and that gave the girl a pause as she considered that she had subconsciously drawn to them.&lt;br /&gt;
&lt;br /&gt;
Smiling, she purchased them and went to share them with R'tahz. Though both of them were red faced from admission, the blubbering fools managed to both choke out that they loved the other. The bubbly feelings that followed lead to a euphoria that J'karu had never before had the pleasure of experiencing. Finally, she had someone with whom she could share her life and her wanderings, never to part. The two grew ever closer and to outsiders it seemed as if their relationship has culminated over night. There never seemed to be a day where the two weren't together now, and R'tahz even accompanied J'karu to the Floating City of Nym to track down a more experienced mage so that she might delve deeper into the Void and hone what skilled thaumaturges call black magic.&lt;br /&gt;
&lt;br /&gt;
The mage that the pair eventually found for J'karu was known as Aeri Sirhl, a Keeper of the Moon that had long since sequestered herself in Vylbrand and become a hermit. Though Aeri displayed that she was a remarkably odd individual and many that knew her half suspected that the Void had made her half-mad, the black mage agreed to teach J'karu. Still, she warned the would-be black mage in a moment of succinct clarity that taking the black involved opening oneself to the Void, something that could prove detrimental to one's mental state and might even lead to the Void draining all the energy from J'karu herself, leaving her a lifeless husk.&lt;br /&gt;
&lt;br /&gt;
Determined to further her knowledge, J'karu took the task in stride and accepted the challenge of learning higher level black magics. Spending the better part of a year with Aeri, J'karu felt her feelings and temperament come under fire by the Void every time she toyed with opening Void gates and learned to tap its power to feed her own. It was a dangerous gamble, she found, something that could so easily be turned around on her, as Aeri had said. Nevertheless, every night she'd rejoin R'tahz and his presence would remind her of who she was and soothe her battered emotions. Every morning, she would wake renewed and fresh, ready to tackle the trials Aeri set before her.&lt;br /&gt;
&lt;br /&gt;
A season would pass, leaving the couple in winter. Though the cold was bitter, their spirits were not. J'karu had learned all Aeri had to teach her... and that left the couple with one task left to tackle. The whisper of a dragoon who would teach R'tahz, who had already learned what he could from the Lancers' Guild. At almost the same time, a missive arrived from the Drowning Wench, that there had been a response from R'tahz's inquiries into an advanced trainer. And so, departing from the warm climes of La Noscea to the frozen wastes of Coerthas, R'tahz sought out a House Fortemps guard captain named Faucillien Sondraix, once a dragoon of some renown. Initially unwilling to impart his knowledge upon the young miqo'te due to Ishgardian custom that the talents of the dragoon, the tip of their proverbial spear against the dragon horde, was not be taught to those who have not sworn fealty to the Holy See, his heart was swayed by learning that R'tahz sought the skills to better his ability to protect J'karu. Agreeing to be R'tahz's teacher, Faucillien bade them make camp off the roads between Coerthas and the Black Shroud, where they would be close enough for him to travel to teach R'tahz while taking into account that they were ill-suited for prolonged living in the wintry wastes of Coerthas.&lt;br /&gt;
&lt;br /&gt;
The nearby forests also provided handy training environments for the aerial combat style of dragoons, something also befitted by the lithe and agile nature of miqo'te. Faucillien spared no measure of intensity in R'tahz's training, setting physically-demanding tasks and training regimens that battered R'tahz to the hells and back, oftentimes forcing J'karu to get some good hands-on training with her burgeoning conjury magic. But no matter the beating that R'tahz took, he never once faltered in his determination to progress. His skills continued to grow with each passing day, and as he spent his days in training, J'karu herself was not idle either. Aside from practicing her conjury in keeping him well-recovered, she also took an interest in activity going on at the nearby chocobo stables. Apparently, a pair of chocobos had grown coats of feathers that were more reddish in color than the commonly-found yellow, and the Ishgardian breeders found to be a waste of effort and choboco feed. Discovering that the Ishgardians planned to put down the chocobos, J'karu immediately attempted to intervene. Initially they were having none of it, but as Faucillien happened by at the time and overheard what was going on, he requisitioned the two birds for House Fortemps' use, then handed over their ownership to J'karu. These would become J'karu's Ember and R'tahz's Streich.&lt;br /&gt;
&lt;br /&gt;
An inquisitor soon arrived from Ishgard, come to get to the bottom of the matter concerning an outsider being trained in their ways. Under normal circumstances, the outsider would be declared in fealty to the dragon horde and the trainer a heretic. But, when it was discovered that Faucillien, a hero to the people and a retired dragoon in good standing, was the one doing the training, the inquisitor knew better than to risk a schism in the populace. Coming up with a better way to see the outsider killed for his hubris, the inquisitor declared that the Holy See's lack of involvement in the training of such an up and coming young dragoon was inexcusable, and considering the rate of his advancement, were prepared to rectify this error by granting him immediate admission into the ranks of the dragoon knights pending one final trial. That trial was solo combat against a significant draconic menace to the people of Ishgard: the dragon named Marraco.&lt;br /&gt;
&lt;br /&gt;
Without hesitation, R'tahz accepted the trial and moved to hunt the massive monstrosity across the snowy wastes. Before he left the Observatorium, Faucillien caught up and told him in no uncertain terms that the task set before him was suicidal, that he would die, and that the approval, or lack thereof, of Ishgard did not confer or deny the skills he had developed over the past several months. R'tahz agreed that he was almost certain to die, and would have much rather taken J'karu and left Coerthas to go on with their lives, but how many other people would die if he didn't go stop the dragon? Faucillien laughed, saying that the boy was more a righteous paladin than he was a blood-mucking dragoon, but bade him walk the path that he chose. Behind R'tahz's back, however, Faucillien waited no more than it took for the young miqo'te to get out of sight before he went and found J'karu, informing her of the sham trial set by Ishgard and telling her that if the love he had witnessed between the two in the past months were not a lie, then she would follow and convince him to abandon the suicidal hunt, damn whatever the Holy See had to say on the matter. He didn't even have to finish his plea for her to go after him than she was already gone.&lt;br /&gt;
&lt;br /&gt;
Any hope of convincing him to abandon the hunt was lost, however, when she heard the battle roars of Marraco carrying across the entire highlands. She arrived in the Snowcloak cliffs to find R'tahz cornered by Marraco, seconds from being swallowed whole. The fireball she unleashed on the dragon was potent enough to burn away the entire snowdrift that they were standing upon. Recovering his lance, R'tahz swept Marraco's feet from beneath it as it attempted to round on J'karu, turning the encounter into an unfavorable game that saw J'karu blasting it with ever more powerful magic when it turned to deal with R'tahz, and having itself tripped and hamstrung whenever it tried to take out the mage. Finally, R'tahz's positioning led it to unleash its devastating swinge upon a cliff face, burying itself in an avalance that J'karu attempted to bury it alive under by prodigious application of blizzard spells. Testimony to the creature's great power, though, it forcefully freed itself and then determined it wanted nothing more to do with the nuisance miqo'te, scrabbling up the cliff face and disappearing into the frozen wastes.&lt;br /&gt;
&lt;br /&gt;
With the dragon dealt with, though by no means as dead as everyone involved wished for, R'tahz and J'karu returned to the Observatorium, where the inquisitor was all too delighted to point out that not only had R'tahz received help in his trial, but had failed to kill the dragon as specified, and as such was barred from the order of dragoons and given a day to leave Coerthas before being threatened with a death mark. Once the inquisitor had left, Faucillien told R'tahz that it mattered not the opinion of the Holy See, that R'tahz was every bit a dragoon as he, himself had once been. In commemoration for R'tahz having completed his training, Faucillien presented him with a replica set of the wyrm armor of the Ishgardian dragoons — having overheard a conversation between the two miqo'te that J'karu thought it attractive. With this, R'tahz had the affirmation that, regardless of Ishgard's official stance, the two would always be welcome in House Fortemps.&lt;br /&gt;
&lt;br /&gt;
===Dawn of a New Era===&lt;br /&gt;
Following spending winter in Coerthas, the couple traveled back to the warmth of Gridania and the onset of spring. The change in clime was a welcome one and further raised their spirits. Blessed with having mastered their respective fields and having even acquired new companion mounts from Faucillien, the found themselves at a lull in activity in their lives. After discussing for a time as to what to do, J'karu decided to investigate the Conjurers' Guild in hopes that they might have more knowledge to pass onto her. This venture proved fruitless, as they reminded her that she had already come to glean all the spells and abilities she could from the guild and seemed to have grown as a conjurer for her time in Coerthas tending R'tahz's wounds. Frustrated at the prospect of not being able to grow as a conjurer, J'karu sought out other routes to furthering herself, knowing the Shroud as the home and haven of white magic.&lt;br /&gt;
&lt;br /&gt;
Such ventures lead J'karu into the Twelveswood some month or so after the couples' return to Gridania. Having taken a job to investigate an aetheric disturbance in Bramble Patch, J'karu discovered its source was a young moogle who had become trapped in a diremite nest and was bleeding aetheric energy in its attempts to escape. Rescuing the critter and eradicating the nest, she began to tend to the creature's wounds. Her experience with moogles was limited, however, given she had only ever known them as mail couriers and, as far as J'karu knew, they were a secretive race that rarely showed themselves to others. As the moogle awoke from its pain-induced slumber it jolted up off the ground and floated about nervously, noting the subsiding glow coming from J'karu's hands as she quelled her conjury. The mage introduced herself, but soon found herself talking to no one as the moogle faded from sight, hiding itself in what J'karu assumed to be something akin to fairy magic. She remained for a time, just in case, but the moogle did not return, so she traveled back to Gridania.&lt;br /&gt;
&lt;br /&gt;
Back in the city, R'tahz informed her that he had received a letter from the master of the Marauders' Guild, that he might hone the edge of his axe should he come attend in Limsa. Reminded of their time some seasons ago when R'tahz initially picked up the axe, J'karu was disheartened, but understood that R'tahz's desired path lay in Vylbrand, while there might be some knowledge of hers in the Black Shroud. With fond farewells, R'tahz boarded an airship to Limsa Lominsa later that week, leaving J'karu alone in the Shroud with nothing but her thoughts and a increasingly fruitless quest to uncover secrets of lost conjury and white magic.&lt;br /&gt;
&lt;br /&gt;
As fate or Nymeia would have it, she did not have to wait long. Having acquired some esoteric tomes from a contact in Ul'dah shortly after R'tahz's departure, J'karu began to head-aching process of deciphering the spells within them and began to practice a rudimentary divine seal. Most of her days were spent practicing the spells in the Shroud, having come to favor the Lifemend Stump as a good location to bed down and camp for the night, should she spend too much time practicing into the afternoon and decide to sleep in the wilds for an eve. Some weeks would pass and one such night left her exhausted as she clambered into her tent. Slipping into slumber, J'karu was awoken in the dead of a moonless night to a white glow shining through the canvas of her tent and then pushing through the flap. It bobbed about, hovering over the tome she had set aside. Grasping her staff, the girl slowly shifted and spoke out, questioning the presence. The thing, whatever it was, jolted about in nervousness and flew in every direction at once, it seemed, batting into the canvas of the tent. Speaking in a calming voice, J'karu informed it she meant it no harm... and then slowly the form of a moogle faded into view. Recognizing it as the moogle she had aided in the Bramble Patch she was shocked to find that it began to talk to her in a small voice.&lt;br /&gt;
&lt;br /&gt;
The moogle introduced herself as Pukko Paki, a young, by their terms, moogle whom was the equivalent of a white mage to her kind. For some week now, she had been following J'karu, curious to see what the mage could master of the ancient white magics. Enamored by the girl's want to learn, the moogle offered to help her learn the spells in the tome and pass on some of her own knowledge to J'karu. When J'karu asked why the moogle would and whether or not Pukko was breaking any tenants moogle kind had laid down, the beastman bobbed up and down and jingled, an action J'karu would come to understand as laughter. Pukko explained that she was something of a misfit by moogle terms and had long since shrugged off anything that might be considered &amp;quot;against moogle ideals&amp;quot; when she delved into exploring the Twelveswood and the civilization of the spoken races on her own. With that admission, a friendship was born between the wannabe white mage and the moogle.&lt;br /&gt;
&lt;br /&gt;
Spring would warm into summer and frequent letters from and to R'tahz would keep her hopes high as she and Pukko, or Pukk as J'karu sometimes called her,  delved into the tome and into passing skills on from moogle to miqo'te. It proved a daunting task, as some of the knowledge Pukko had did not translate well into the common tongue and many of the sigils in the tomes were worn with age. Nevertheless, J'karu began to emerge as what Pukko called a &amp;quot;hedge mage&amp;quot;, or a white mage untrained by the padjal. As it were, J'karu came to found that such a thing was not uncommon. Given the padjals' fear that too much white magic would drain the Shroud as it had before, she found that there were a number of adventurers who had sought other means to further their knowledge in healing as she had. Conferring with them allowed her and Pukko to decipher a few more of the divine seals in her tomes, granting J'karu access to new spells to add to her arsenal.&lt;br /&gt;
&lt;br /&gt;
Midsummer marked a turning point for J'karu, as Pukko declared there were no more spells she knew of to teach the miqo'te. Saddened by the prospect, because she believed it meant she was going to lose a friend, she was ecstatic to hear the moogle declare that she would be staying with J'karu to accompany her for a time. Which meant, of course, that there was one thing left to do... introduce the moogle to R'tahz. The newly christened warrior walked off the airship some days after the midsummer festival in Gridania, wearing replica armor of the warriors of old, as was his wont when it came to replica gear. Leaping towards him and throwing her arms around him. She had not realized how direly his absence had effected her, as she broke into tears of happiness at his return. J'karu decided then and there that, no matter where the Spinner took them, she would never stand to be parted from R'tahz for such an extended time again.&lt;br /&gt;
&lt;br /&gt;
Venturing forth, J'karu pulled R'tahz into the room she was staying in at the Carline Canopy and took a deep breath as she explained in full the details she had left out in her letters: Pukko and white magic that the padjal thought better left unknown. At first, Pukko did not show herself to the dragoon... but eventually she faded into his vision as well, bobbing up and down in greeting. After an initial introductory period, the trio spent the evening in good humor, sharing their first of many meals together. As summer went on, J'karu, R'tahz, Pukko, and their chocobos Ember and Streich spent the rest of the summer venturing and taking odd jobs. Come fall, J'karu and R'tahz decided it was time for them to find a base of operations for the winter and sought out renting a room at the [[Oak Inn &amp;amp; Tavern|Oak Inn]], giving them a place to call home for the days to come.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; R'tahz&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Traveling&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Petrichor, the smell after it rains.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books &amp;amp; stories&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Snow&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Being alone for extended times.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Unwarranted boldness.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Racism &amp;amp; stereotypes&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting aimless bits and bobs.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sketching&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Singing&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Devising new outfit ensembles.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Keeping her journal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Chocolate, nectarines &amp;amp; milk&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Cactuars, jackals &amp;amp; Moogles&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Coconut &amp;amp; mint&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Jellyfish&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A spell caster at heart, J'karu's strengths in combat lie in a nearly inexhaustible ability to fuel spells by passion. Her magical talent persists and strengths based on how badly she wants a spell to go off or how badly she wants her goals. A savant at magics that draw from life sources and energies, this has made her quite capable of flinging elemental spells with ease and quite well-off when concerning healing, as the passion to protect her allies comes in both offensive and defensive flavors. On the physical hand, of all weapons, bows and light bladed weapons are her only strong suit. Over all, she prefers light swords and fencing blades, though she has yet to explore them seriously. J'karu has some knowledge of using a lance, given her companionship with a lancer, and picked up an axe for all of a month, but has not found either of them something she prefers.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
:: '''Luck'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' J'karu has found that she is wholly adverse to the ways of arcane magic, and thus, summoning. She has avoided the Arcanists' Guild in Limsa Lominsa for now, but perhaps her wandering will take her there one day.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having learned her archery from R’tahz and the Archer’s Guild in Gridanian, J'karu likes to think herself a decent enough bowman. Having spent a number of months working with the Archers' Guild in Gridania, she is well versed in the skill and has a fair easy time hitting targets required of her. Still, it is not and will never be her primary choice as far as combat is concerned, but she values the accuracy it brought to her mage skill set. J'karu also always keeps a bow at hand for emergency, usually it can be found on Ember's saddle bag for ease of access.&lt;br /&gt;
&lt;br /&gt;
* '''Axes:''' What little she knows of using axes, she picked up from watching R'tahz as a marauder. In the end, though, she quickly decided that she had very little aptitude in the area and rarely uses the weapon. Most often she'll use it when she prefers the light armor she wears with it, a specially made set of thin plate mail she commissioned from the Armorers' Guild in Limsa Lominsa.&lt;br /&gt;
&lt;br /&gt;
* '''Bardic Magic:''' Taking the advice of Luciane, the Archers' guildmaster, she sought out a Gridanian bard called Viyra Stonesthrow to teach her a way to infuse magic with the words of song. Though seeing a stint of training through, she did not find it to be her fancy and simply plies the ability now around the company of friends, but never when serious skills are needed of her. Viyra, at least, was pleasantly surprised to find that J'karu had a decent singing voice and can hold a tune well enough to channel the energies required to inspire fellow adventurers with her voice.&lt;br /&gt;
&lt;br /&gt;
* '''Black Magic:''' Having since done what thaumaturges call “taking the black,” J’karu sought out and apprenticed under a black mage. After learning of a mage of some renown, J'karu sought out Aeri Sirhl, a Keeper living around the Floating City of Nym, and convinced the mage to help her further her knowledge and take her thaumaturgy beyond its normal bounds. As such, J'karu has reached levels of aetherial manipulation that black mages are known for, with spells such as Flare becoming a possibility, though taxing. As with any thaumaturge breaking the rules and delving into the Void to enhance their power, J’karu was met with the prospect that it might alter her attitude and mindset, or might plainly drive her mad. It is her love for R'tahz that kept her sane, and she suffered few ill consequences as she advanced through her training.&lt;br /&gt;
&lt;br /&gt;
* '''Daggers:''' Having spent a number of her young years honing her ability in thieving, she picked up a bit of skill with daggers in her youth. While never executing them overly much in full combat herself, she is adept at the hand tricks involved with rolling them back over her knuckles and hands and making them dance. On top of this, she is not bad at using them as projectiles. Still, caught between a foe and a hard place with her daggers would likely not end well for her, but they serve in a pinch... As such, she always has one on her person somewhere, usually at her hip.&lt;br /&gt;
&lt;br /&gt;
* '''Hand-to-Hand:''' Another swiftly forgotten school, J'karu took it up in hopes that it would aid her while she was learning the lancers' stance from R'thaz. She attended a number of public classes at the Pugilists' Guild in Ul'dah and prefers the use of a set of bladed claws to the blunt hora weapons, but short of being able to defend herself unarmed against an untrained foe, she would never be able to hold her own against anyone specifically trained in melee.&lt;br /&gt;
&lt;br /&gt;
* '''Lances:''' Spending as much time as she has with a skilled dragoon, J'karu began using lances in hopes that she might find some melee weapon to her liking. Though lances are easily the physical weapon she has the most knowledge in after daggers bows, she would lose in a one-on-one fight between herself and an experience lancer. Still, she doesn't mind the weapon, and it gave her an excuse to train with R'tahz. Unlike with her dagger, though she only carries a lance rarely.&lt;br /&gt;
&lt;br /&gt;
* '''Stealth:''' Like her knowledge of daggers, she picked up the ability to hedge about unnoticed in her youth. This gave her a light step and an easy grace that she carried into her other skill sets. By no means a master thief, she does have quick fingers... and could pick-a-pocket if she wanted to, but she might end up being caught by more hawk-eyed targets. It should be noted that she is not particularly fond of having this skill set and will only use it when pressed or when trying to make a point.&lt;br /&gt;
&lt;br /&gt;
* '''White Magic:''' Though conjury was the field of magic she studied second, she is equally adept in it as she is thaumaturgy. She has dabbled in what the Gridanians and conjurers call white magic, having received some ancient texts from an Ul'dahn contact, Sabine Aislihn. While she is, by no means, a padjali white mage, she, like other adept conjurers, has begun to glean knowledge of the lost ancient white magic from other sources, becoming what some call a hedge-white mage, or a lesser white mage. She has found herself capable of the more common white magic such as regeneration spells and divine seals and, with the help of her recent moogle companion, has begun to delve deeper into the knowledge of white magic hidden in the Twelvewood.&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aye, that girl'n'er lad are usually 'round these parts. Some might say they're a bit joined at th' hip.&amp;quot; — ''Baderon Tenfingers''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Rhome? I remember her. She didn't stick around too long, but she picked up enough to get buy in a street fight, I s'pose...&amp;quot; — ''Chuchuto Brightstar''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Seen that miqo'te around the Archers' Guild more than once. Luciane had a bit of a soft spot for her a few seasons back and she turned into a decent shot because of it.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hah! J'karu? One of the brightest to ever sign her name on the guild's scrolls! She took to thaumaturgy like a fish takes to water or an Ul'dahn takes to the glimmer of gil.&amp;quot; — ''Cocobuki, the Piercing Eye''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;J'karu? I helped her try her hand at bardic magic a few seasons back. I don't think she'll ever take it seriously, no, but you'll be pleased if she ever sings you a tune. Bit of a songbird, that cat.&amp;quot; — ''Viyra Stonesthrow''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't particularly want to talk about that girl. She's no Seeker I know of.&amp;quot; — ''J'raha Nunh''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She ain't much good with that axe she totes about on occasion. But then, I don't think she uses it for more than havin' a bit of fun. J'karu's more of a magic girl at heart.&amp;quot; — ''Drowning Wench Patron''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She scared me at the time. I-I-I... I don't remember. I remember. No, I remember. She seemed to be impervious to the Void when I was training her. I couldn't tell you why. No, I'll tell you why. It was that boy's doing. He kept her sane. I don't remember...&amp;quot; — ''Aeri Sirhl''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Karu is a dear friend, kupo! I think I'll stick around with her for a time... at least until I'm sure she's got the hang of that magic, kupo.&amp;quot; — ''Pukko Paki''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I'll tell you one thing about that girl, if she ever felt like it, she could decimate whole towns. Anything she wants to do badly enough with her magic, she accomplishes. We're surely blessed she's of such a sweet disposition.&amp;quot; — ''J'shari Arran''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from other players' characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've met her in passing more than once and have supplied her with some books every now and again. If she ever put her mind to it or was willing, I'd gladly put in a good word for her at the Arcanists' Guild... but I don't think she'd survive the studies she'd have to sit through. Magic by sign and diagram bores her to tears.&amp;quot; — ''[[Sabine Aislihn]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't want to think about where I'd be if I hadn't met her. What's important is that I did, and she is my everything, and I wake up each day happy that she's beside me and I'll get to see her smiling face one more day.&amp;quot; — ''[[R'tahz Tia]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[R'tahz Tia]]: J'karu's dearest friend and the love of her life. She found in R'tahz something she would have never found if she had remained in the tribal setting of her youth and his constant presence in her life has never left her wanting for company. His courage, even if it were a chronic streak of a do-gooder attitude, never ceases to cause admiration swell in her breast at any turn in their adventurers... and there is no other companion in the world she would ever want more at her side than him.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pukko Paki: The moogle that taught J'karu white magic and is currently traveling with her as kind of a shoulder companion, Pukko is a curious and shy individual, often remaining invisible to everyone but J'karu, R'tahz and their chocobos. Still, towards the mage and the dragoon, Pukko is very amicable and friendly and has come to consider them both as good a friend as a moogle can have. J'karu herself would easily put herself in harms way to defend the beastman.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeri Sirhl: A Keeper of the Moon that J'karu tracked down to the Floating City of Nym. The woman taught J'karu the deeper knowledge of black magic. A loon, her way of talking and living put J'karu off at first, but she eventually found a friend in the slightly crazy woman. Aeri, in her more lucid moments, deeply cares for the girl.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Faucillien Sondraix: R'tahz's dragoon teacher, J'karu gets along well with the elezen. In truth, she is dearly thankful to him for helping her procure Ember and Streich before the chocobos were culled and she is pleased that he was stern with R'tahz during his training, as she thinks it made him a better dragoon for it.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: A recently made acquaintance, J'karu met the man when he was in a rather glum attitude, but was pleased to find that a bit of talking and cheerful drinks to be shared allowed her to find a companion in the man. She has also found him to be a fellow thief, as their meeting due to her playing a bit of a pickpocket-trick on him left catching her, despite her best efforts. Because of this, J'karu feels a bond to the man due to similar backgrounds.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Viyra Stonesthrow: A highlander woman whom resides in Bentbranch Meadows, she's acquaintances with Luciane of the Archers' Guild. A bard in her own right, she took J'karu under her wing during the time that her and R'tahz were separated due to learning different trades. She believes J'karu could be a decent bard if the girl had more interest, but understands that her pupil is free spirited.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; J'shari Arran: J'karu's former master from her tribal days, she left on decent terms. Though they've never been in touch since before the Calamity, J'karu holds no ill will towards the woman... and is grateful to her for believing in her.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Sabine Aislihn]]: An acquaintance J'karu made in one of her visits to Ul'dah, Sabine and J'karu get along well enough. Every now and again, J'karu seeks out the woman for an esoteric tome on black or white magic.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; J'raha Nunh: The nunh that once pursued J'karus affections, J'raha has no place in J'karu's heart. Though she does not particularly hate him, she is less fond of him than being neutral towards him. Still, she has not seen him since before the Calamity.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=niALD7XzhRs Just Do It]''&lt;br /&gt;
:: Artist: The Standard Club&lt;br /&gt;
:: Origin: ''PIANO DANCE'' Album&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TWLNxs1L-YI &amp;quot;Libera me&amp;quot; from Hell]''&lt;br /&gt;
:: Artist: DJ Gotcha&lt;br /&gt;
:: Origin: ''Tengen Toppa Gurren Lagann''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Attack in overdrive!&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=k14OtNAzT7Q Country Roads]''&lt;br /&gt;
:: Artist: Yūji Nomi feat. Brittany Snow&lt;br /&gt;
:: Origin: ''Whisper of the Heart''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Inner inhibitions.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=GpNPQC2v38c Love Will Find a Way]''&lt;br /&gt;
:: Artist:  Liz Callaway &amp;amp; Gene Miller&lt;br /&gt;
:: Origin: Disney's ''The Lion King II: Simba's Pride''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Feelings for R'tahz.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Phjr9vaS7HM Maka na Chikai]''&lt;br /&gt;
:: Artist: Yoshiki Fukuyama&lt;br /&gt;
:: Origin: ''Buso Renkin''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: On the road that we believe in.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*J'karu owns a young pet cactuar named H'nry.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=J%27karu_Rhome&amp;diff=63746</id>
		<title>J'karu Rhome</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=J%27karu_Rhome&amp;diff=63746"/>
		<updated>2014-12-07T12:18:35Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Rumors &amp;amp; Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = J'karu Rhome&lt;br /&gt;
| image = Jkaru.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = J'karu with Pukko at the docks in the Lavender Beds.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship =&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Sandgate, Thanalan&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 6th Sun of the 2nd Umbral Moon&lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = 22&lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Oschon, the Wanderer]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Mage&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = ''[https://www.youtube.com/watch?v=niALD7XzhRs Just Do It]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''J'karu Rhome''' is an outcast of the J tribe of the Seekers of the Sun. While not devout, she commits her wanderings to following Oschon, searching for adventure and good times the world over. She is a free-spirited creature, but is never seen without the company of her lover and best friend, [[R'tahz Tia]]. Nearing the ability of a full archmage, she is adept at both black and white magics, but flounders when it comes to heavy physical fighting.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
J'karu is an over all a carefree person, a free-spirit. She's laid back, happy and constantly ready to meet people. With this, she has a determination that sets her along a course till its termination. It should be mentioned, though, that she can be a bit scatter-minded when she doesn't have a task or job at hand, going hand in hand with her free-spirit, this can make her wander off on a thread or journey until she does find something more pertinent to focus on. That being said, J'karu has an inexhaustible curiosity. Left to her own devices, she would be content to wander the countryside searching for new views and tidbits of stories and folklore... or, perhaps most importantly, any new form of magic.&lt;br /&gt;
&lt;br /&gt;
But she is wise enough to know that such wandering and adventuring is a good means of revenue. As such, she is keen enough to use her magical prowess to secure herself money to upkeep her equipment and wanderer's lifestyle. After all, any mage worth their salt, even one that casts via shear efforts and passions like J'karu, knows that some parts of the craft requires catalysts, so she is not fool enough to spend all her days wandering aimlessly.&lt;br /&gt;
&lt;br /&gt;
She's not easily scared by much, except for Sea Wasps and anything similar to a jellyfish. For those, she typically runs on sight. As strange as it goes, she's a mite scared of being lonely... which is what would drive her back to the City States after a bout of wandering in the first place. Lastly J'karu's stubborn and can be a bit of a spitfire when you rub her the wrong way. She is more than willing to lash out with a sharp tongue if you piss her off, and has been known to hit people over the head with her mage's staff when they really rile her. ...And even go so far as to set them on fire.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
J'karu, by nature, wears herself comfortably and seems very at home with her appearance. A tad on the short side, she stands five fulms and four ilms tall and has a lithe frame with petite assets. Her hair is brunette, though some would call it auburn with the right amount of sunlight, and is shoulder length — not too short to stab her in the eye constantly and not too long to be a hassle to brush. It lays haphazardly, but it is brushed away from her face to reveal natural tan stripe markings along her cheeks and forehead and slightly tanned eyelids. Her eyes are hazel-green with flecks of amber and narrow pupils, typical of Seeker traits. J'karu also bears a myriad of scars, most of them from travels and wanderings, but the most prominent are a pair on her face, one arching over her cheek, and another across the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
She has a myriad of outfits in a myriad of colors and styles, each one as wildly varied from the last. Typically, though, she prefers a simple purple tunic and a sturdy, well-worn pair of boots and breeches.&lt;br /&gt;
&lt;br /&gt;
When taking upon jobs of a more serious nature, her attire varies based on which type of magic her employer has asked her to attend for. Concerning black magic, she will wear an expensive robe made of the finest cashmere cloth. It's blue surface is warded and woven with many in-set spell designs rendered in silver and ebony thread. With this she prefers a pair of tough boar-skin boots and a matching set of vanya gloves and hat. When concerning healing craft, she wears a replica robe in the fashion of the white mages of past. Nevertheless, it goes without saying, her appearance and chosen attire is always appropriate for the wanderings or task at hand.&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:JkaruBLM.png|175px]][[File:JkaruWHM.png|175px]][[File:JkaruBRD.png|175px]][[File:JkaruDRG.png|175px]][[File:JkaruARC.png|175px]][[File:JkaruCNJ.png|175px]][[File:JkaruLNC.png|175px]][[File:JkaruMRD.png|175px]][[File:JkaruPGL.png|175px]][[File:JkaruTHM.png|175px]][[File:JkaruCold.png|175px]][[File:JkaruSwimsuit.png|175px]][[File:JkaruYukata.png|175px]][[File:JkaruDance.png|175px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born into the tribal life of the Seekers of the Sun miqo'te in Thanalan, J'karu led what amounts to a nomad's childhood. A small group of the J tribe, known loosely as the Sandgate tribe, would become all she knew in her earlier days, and, while her group did mingle with the other J tribal groups to keep bloodlines strong as miqo'te ways are wont, she knew little of the world outside the deserts of Thanalan and the scrub-lands around Drybone and Sandgate where her tribe lives. This can be attributed to the fact that the small village she grew up in was a mere two generations past its foundation, its nunhs relatively new and its populace made up of people that had decided to form a new J settlement when the prominent J tribe north of Drybone grew quite large, typically referred to as the Drybone tribe.&lt;br /&gt;
&lt;br /&gt;
As such, J'karu had little lasting relationship with her father, J'rhome, a nunh whom was much more interested in keeping the newly founded settlement stable... and because she was the daughter of a wayward mother, J'ali Korran, who never seemed to have much interest in her daughter, this colored her youth somewhat, making her curious, independent and a bit of a wanderer. Much of her childhood was spent wandering the outskirts of the tribal claims. Her time not spent wandering was spent within her tribe's village and, as miqo'te are like to, she adopted a weapon and was taught how to use the dagger or short knife from a young age. Given the miqo'te inclination towards stealthiness in their fighting, she eventually honed some semblance of skill with double daggers. At the time, she had no knowledge of magic nor any inkling that it would be her preferred choice of combat at the time given the fact that her small, newly constructed village had yet to secure a suitable magic user to teach in their communal school for their cubs, unwed females and tias.&lt;br /&gt;
&lt;br /&gt;
===Thievery, Magic and Politics===&lt;br /&gt;
[[File:JkaruBio1.png|280px|right|J'karu's youth as a thief.]]When hard times fell upon Eorzea and the first Garlean invasion of the realm struck, it sent a ripple through the region her tribe occupied. Ala Mhigo fell, Midgardsormr fell into Lake Silvertear, his body twined about the airship Agrias... and a small group of the youth in J'karu's tribe began to resort to less-than-noble means to survive. Caravans traveling the area were her tribe's primary quarry, which lead to her and the youth of her tribe into plying their stealth and skills to rob merchants of Ul'dah of their wares for the tribe's survival. While being swept into this small group at the young age of six meant it was a high-risk job for the young girl, she was delegated to simple and safe tasks by her elder teens, like distracting drivers and fleeing or cutting the bands on covered wagons, rather than the actual subduing and, sometimes, combat with the merchants they were thieving from. The youths were careful to take only what they needed to survive... and the elders of the tribe never seemed to question the small boons they brought home every few days, merely taking the goods in stride. As such, J'karu's skill as a thief, or a would be rogue, was slowly honed, giving her light fingers and an easy grip, but very little combat expertise with a blade.&lt;br /&gt;
&lt;br /&gt;
For some years, this would be her lot in life and this would not change until three events happened. First, the word and tales of a mage in Gridania, that trickled south from the hedged boarder to her tribe, of a mage known as Louisoix Leveilleur. While the tales were much exaggerated by the time they reached Sandgate and were, in truth, quite sparse, they sparked the knowledge that there was something out there... magical. This was further fueled when the Amalj'aa became more active, and their veritable magic users became even more of an issue for all inhabitants of Thanalan equally. As such, her tribe put out a petition to the others: they were in need of a magic user to defend them against the Amalj'aa in their region.&lt;br /&gt;
&lt;br /&gt;
Around the age of twelve, her tribe acquired the skills of a village seer and mage, J'shari Arran, whom began to instruct those youth in the tribe that showed ability with magic how to hone the skills they possessed. J'karu was among them and it quickly became J'shari's opinion that the girl had more magical prowess than she knew what to do with. The seer could barely keep up with the girl's appetite to learn spells... and she quickly came to the conclusion that the more J'karu wanted something to happen, the easier time she had making it so. Aether and nature magics were intuitive to the girl, giving her a strong grasp of how to fuel her personal power into the world's elements and bring them under her will. Conversely, written spells and formulae puzzled the girl and seemed to drive her to tears. J'shari was under the impression that J'karu was a caster of will and passion, someone whose drive fueled their magic, rather than their knowledge, and the miqo'te hedge-mage was right in that regards.&lt;br /&gt;
&lt;br /&gt;
The second change came a year after J'shari came to the tribe and began to instruct the girl, now thirteen. The originating Drybone J tribe discovered that the Sandgate tribe had been stealing, having traced the string of thievery around Sandgate to the tribe itself. This caused a call of concern, that perhaps the offshoot ought to be absorbed back into another, larger tribe... either because it was having trouble getting by, or because it would cause the nunhs present to lose their breeding rights as retribution for turning a blind eye to the crimes of their youth. All elders, nunhs and prominent breeding females alike, convened upon the sands of Thanalan to discuss the issue. In the end, when the stories from the youths had been heard and the reasoning surmised, a compromise was reached.&lt;br /&gt;
&lt;br /&gt;
All breeding nunhs in the tribe would lose their rights to breed and would become tias, having displayed weakness in leadership by not keeping the youth of their tribe in order and would be shamed for a cycle of seasons, unable to challenge for breeding rights for a year and a day. All tias involved in the issue would summarily be shamed for a season, unable to challenge for that time. Females involved were unable to accept courtship for the same amount of time. Finally, interim nunhs would be loaned to the Sandgate tribe for challenge purposes only, not to claim any female, but to serve as those that tias un-involved with the thievery, or those involved with it after a season's time, would challenge against. In all, the Sandgate came out of the ordeal lucky. Though a number of nunhs were lost from the breeding cycle for a year, it caused the tias in the tribe to redouble their efforts, fueled by the passion of reclaiming their tribe as their own from the interim nunhs. Though it took a year and some months before the final interim nunh was challenged and successfully beaten, the Sandgate tribe learned the harsh lesson the elders of the J had hoped they would.&lt;br /&gt;
&lt;br /&gt;
===Courtship===&lt;br /&gt;
This lead to the ultimate third change in J'karu's life. This political shift in her tribe had meant little to her at the time, especially given she had no relationship to speak of with her father one of the nunhs at the time of the denouncement. Her life had evolved well beyond the days of thievery she'd partaken in, and she had been too young at thirteen seasons at the time to suffer the consequences, just under the general age of fifteen when females began to receive courtship from nunhs. So she failed to notice that her tribe began to swing into action... primarily in the fact that the new nunhs and the impassioned tias in her tribe had been driven to better their community after the shame they had experienced... and particularly the fact that neighboring tribes had begun to become interested in the Sandgate tribe and the name they seemed keen on making for themselves, a better culture and a better, stronger tribe. In a word, she remained naive, wrapped up in playing with the elements of the aether around her, becoming J'shari's apprentice when she was of age. So, when she found herself smack dab in a dance of courtship with a nunh she hardly knew, she was summarily shocked.&lt;br /&gt;
&lt;br /&gt;
J'raha Nunh was a well liked warrior from a neighboring tribe south of Sandgate, the Broken Water tribe, and had taken a keen interest in the Sandgate tribe and the bloodlines to be found there. Since the debacle and the public denouncement of the nunhs, he'd kept a close eye on the females, convening with a friend of his, a former breeding female of his own tribe, the mother of some of his children and the current seer of the Sandgate tribe: J'shari Arran. His friend informed him of a burgeoning power to be found in one J'karu Rhome, who might someday prove to be a well established seer of her own right. And given J'raha had lost J'shari when she'd past breeding age and left to serve as a seer and teach for the Sandgate offshoot, J'raha saw in J'karu a means to secure another powerful defender for his tribe against the Amalj'aa sharing their lands.&lt;br /&gt;
&lt;br /&gt;
While there is some room for a female to decline the courtship of a male, J'karu had summarily not been expecting to be courted at all. So when the season for such affairs came and the tribes convened to allow tias to challenge nunhs and nunhs to court females from other tribes, J'karu found herself bizarrely hunted by a man whose name she had never heard of. She struggled to remember how to tell him she was not interested and not shame him in the same breath. As it were J'raha seemed to have his mind set on securing her and while he never tried to force himself upon her, he never let up. He was well liked among prospective females, a renown warrior, and in truth, a good example of what a good breeding male in Seeker culture ought to be. His only fault seemed to be a temper that he typically saved for the enemies to his tribe.&lt;br /&gt;
&lt;br /&gt;
Conversely, each time she turned the male down, J'karu found herself in a predicament. There is little to be said of the matter, but it should be said that those that turn too many breeding offers down begin to become something of an oddity in the culture fueled for producing good bloodlines. She was no failure by any right and people knew she was becoming a prominent mage. Even if she had never received a breeding offer, she would have been an attribute to the tribe of her birth. But people simply found it odd that she would not take J'raha's courtship, or any for that matter, and many thought her a prude, accused her of unruly standards, going against nature or idiocy, both behind her back and to her face.&lt;br /&gt;
&lt;br /&gt;
And after year and a half of offers from the nunh to the south, J'raha's temper got the better of him... as J'karu's also got the better of her. A visit outside of the breeding season brought J'raha to the dwelling J'karu had come to call home, a secondary building next to the dwelling J'shari lived in. As J'karu kindly thanked him and declined him once again, she turned to leave back into her home and he followed and lashed out, grasping her by the wrists and pulling her to face him and meet him in the eyes, demanding she give her reasoning for her disinclination towards him. The scuffle left him with a scorched tail and scorched pride when J'karu unleashed a small burst of fire to dissuade him from restraining her, finally growing frustrated with his adamance. His resulting panic as he attempted to put out the flame singeing him and the flare of anger it caused turned him upon her again and he cuffed her across the face, open clawed, accusing her of fighting a pairing that would bring strength to their tribes.&lt;br /&gt;
&lt;br /&gt;
The outburst caused hostility to flare behind usually kind eyes and J'karu told him, straight out, that she didn't see the purpose behind bedding someone whose first words to her could be surmised with the phrase: “we should mate.”&lt;br /&gt;
&lt;br /&gt;
At this, J'raha lifted her and pressed her against a wall. He threatened a great many things as she stayed still, waiting for his temper to simmer down. He could simply force it, he suggested. Enough people thought the girl an imbecile for fighting the tribal ways. Or he could see she was so disgraced that she would never become a breeding female, or worse yet, a village mage. J'raha stung and snapped at every possible path, but eventually he stopped and released his grip on her shoulders. He met her eyes and behind them found a passion that had once charmed him to her... the very single-mindedness that J'shari had spoken of when he had first heard of J'karu, the passion that fueled her magic. At first, he had thought the girl and her magic would have been a perfect match, something that would have brought strength to his tribe in Broken Water. Now he saw it was the very thing that would keep her from ever accepting his charms, from ever accepting anyone who felt them worthy of her. That she would be the one to pick her path in life because of it.&lt;br /&gt;
&lt;br /&gt;
J'raha shook his head, denounced her as a Seeker, and left.&lt;br /&gt;
&lt;br /&gt;
As it were, someone else also left that night. As she stood in the doorway of her home watching J'raha leave to find a suitable place to spend the night, she tossed about the idea. She was a friendly person, all together carefree.... but her tribe looked down upon her, people gave her sideways glances when she walked passed. She would never truly be accepted on the prowess of her magic alone. She was a successful mage, which meant she was expected to pass that success along in blood to her children. Nothing she did, short of having never gotten into magic, and impossibility now, would have changed that.&lt;br /&gt;
&lt;br /&gt;
Armed with that realization and the realization that J'raha would not likely be the last to see her as an asset, she gathered a travel pack and filled it with what belongings she had to her name, then went to say her goodbyes to the only person she felt a connection with, J'shari. The village mage heard her out silently, as the girl gave her reasoning for leaving. The woman, whom had been the one who initially told J'raha about the girl, had always puzzled over her pupil. Truly an adept at magic, she'd never understood the girl's willful manner when dealing with J'raha... but she had always cared for her as if she were a daughter. So she gifted the mage with a staff, a simple wooden thing headed with a crystal globe and the carvings of leaves. She bid the girl to go to Ul'dah and seek out the Thaumaturges' Guild, where she might further her training, and wished her safe travels.&lt;br /&gt;
With that, J'karu departed into the night, bound for Ul'dah, the red glow of Dalamud behind her.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
Arriving in the city a few days later with little to her name, J'karu found the city overwhelming at first, having barely seen a house or building half the height of a tree. The girl balked at first, but eventually put one step ahead of the other and made her way into the stone behemoth. She lucked out at that point, in that she she eventually made her way into the adventurers' guild known as the Quicksand. For the next few months, this place became her home as she met Momodi and the lalafell directed her to the Thaumaturges' Guild, where she added her name to the long list of a great many souls who wished to try their hands at thaumaturgy.&lt;br /&gt;
&lt;br /&gt;
It was not a few months after arriving till the Calamity struck. Ul'dah, a city already rife with issue and home of one of the more tumultuous Grand Companies, shook to her very core as the lunar prison shattered above. While J'karu is what one could have called an average citizen by that time, and while she had little to do with the Battle of Carteneau, every soul in Eorzea felt the turmoil that day, as the Allagan superstructure shattered and splayed across the realm. Some even say that the roar of Bahamut could be heard as far south as Ul'dah. She joined the many that felt the insurmountable fear the day the Calamity struck. And then she joined the first few that came to the realization that the Calamity was only the first of things to come. If that was a close scrape with Bahamut, if the creature had indeed been whisked away by the great mage Louisoix... what would come when the elder primal returned? &lt;br /&gt;
&lt;br /&gt;
===The Wandering Mage===&lt;br /&gt;
With renewed fervor, she threw herself into learning magic as the realm around her recovered. Thaumaturgy came swiftly to her, the elements of fire, ice and lightning leaping to her fingertips and bending to her will. The staff she'd been gifted proved a well intended catalyst for the elements. It was not long before her teachers found nothing they could pass onto her and her teachers pointed out that there were other schools of magic she might learn from. That being said, J'karu began to wander. Perhaps it was the discovery of a symbol etched upon the rod of her staff, a curving thing that resembled a walking stick, the emblem of Oschon... Perhaps it was wanting to see the world beyond the tribal desert and Ul'dah. Whatever the case, she set out a few months after the Calamity and sought work as a wandering mage and adventurer, having officiated the position with Momodi before leaving. The lalafell promised to send her work by means of mail or leve retainers in the various settlements across Thanalan, should J'karu be inclined to check in with them from time to time, and the girl agreed to do so.&lt;br /&gt;
&lt;br /&gt;
Driven on by a curious thirst to fill want she'd never realized she'd had during her tribal life, she left Ul'dah for Limsa Lominsa, deciding to take the overland course to Horizon and Vesper Bay before taking the ferry to the island settlement. Fulfilling the odd job as she went, she began to make a small name for herself, if only in the fact that Momodi knew she could have a capable thaumaturge answer the odd job that called for one within Thanalan. As such, J'karu has always made a point to let the Quicksand matron know when she was in the region.&lt;br /&gt;
&lt;br /&gt;
Arriving in Limsa Lominsa, she met with the adventurer’s guild owner there, speaking to Baderon at the Drowning Wench shortly and inquiring about the guilds in the city. Upon learning of the Arcanists' Guild, the girl sought it out within the week. She opened the door and poked around a bit... before swiftly leaving. The idea of magic cast via diagram and formulae made her pale, and she rushed back to Baderon to pry anymore knowledge of a likely guild in the parts. The man simply supplied that arcane magic was the only magic in the area, but that there were other guilds she might try her hand out, or he could simply supply her with the odd job. Taking him up on the offer and keeping true to her nature, she swiftly proved to Baderon what she had to Momodi. Still, that wanderlust that had driven her to Limsa eventually drove her away, to seek new sights. Bidding Baderon thanks and farewell, she took the ferry back to Vesper Bay and traveled overland through Thanalan to the Twelveswood and Gridania.&lt;br /&gt;
&lt;br /&gt;
There she found the Conjurers' Guild... and was quick to leap into its ranks. Like thaumaturgy, conjury came swiftly to her, though it took longer for her to grasp the healing aspect than the aspects of air, water and earth. Still, it was simply learning to channel her passion into healing something rather than beckoning the elements, something she found a knack in. Spending as many months with the conjurers as she had with the thaumaturges, she soon found she had learned what she could from them, just as she had in Ul'dah. And, as in Ul’dah and Limsa Lominsa, she made friendly with the local matron of the adventurer’s guild, Miounne, and took the odd job when she could.&lt;br /&gt;
&lt;br /&gt;
Out of places to wander for the time, J’karu’s tracks found her back in Limsa for the time being, wavering over spending some time working out how to channel her energies into the arcane, the way she had come to with conjury and thaumaturgy... with the idle thought that she might be able to mix the two into a whole new kind of magic.&lt;br /&gt;
&lt;br /&gt;
===Sastasha===&lt;br /&gt;
It was by saving grace that her being in Limsa Lominsa lead her on her current path, and perhaps the god Oschon was looking out for two wanderers that day, as he willed their paths back to the island. As such, no sooner had she send notice to Momodi and Miounne that she would be unable to accept Ul'dahn and Gridanian work and a notice to Baderon that she was in the Lominsan area... did she receive a letter back from Baderon about a potential job.&lt;br /&gt;
&lt;br /&gt;
She arrived a few hours later at the Wench and heard the pub owner out. A mysterious ship and ruffians? A grotto she had not yet explored? She had heard of the Sastasha Seagrot, but she'd yet to set foot in it, having steered clear of the areas around the Sapsa spawning grounds in her last travels. Apparently, though, Baderon had already sent out someone capable in the ways of melee to the grotto, and, if she accepted, she could meet him there. Two others would join them after her, should she go by ferry, and together the four of them could rout out the presumed pirates that had taken up residence.&lt;br /&gt;
&lt;br /&gt;
Accepting and taking the ferry to Aleport, she headed north. She was quick to discover that she and her would-be-partner was not the only groups hired for the job. Which was not unusual, given the livelihood of an adventurer was jobs like these. It was then she found the first member of the party she'd been hired with. He was as Baderon had described, a scruffy-looking, black-haired miqo'te. She smiled slightly, amused to find him “dozing on the job” as it were, and woke him with a tap of her staff. Introducing herself and taking his name to be R'tahz Tia, she sat with him to wait for the last two of their band. In the short time before the hyuran gladiator and elezen conjurer arrived, they spoke lightly of what adventuring life was like, and the various nuances of their preferred combat professions.&lt;br /&gt;
&lt;br /&gt;
Once the rest of their party arrived, the group descended into the caverns of Sastasha. Battling and sneaking past unusually-hostile fauna in the initial areas, they soon came upon what the Maelstrom suspected: an encampment of the Serpent Reavers. Looking to take advantage of the pirates being unaware of their presence, the group pressed on and assaulted the brigands. Despite the pirates becoming alert to their presence, momentum and the layout of the caverns favored the smaller group, allowing a classic phalanx formation where the gladiator kept the enemies at bay, with R'tahz behind him lancing any pirates that left an opening, with J'karu behind him hitting with magic from beyond their reach, and the conjurer keeping them all alive. Eventually, they were able to clear out the pirate infestation and deal with the Sahagin chieftain that had been behind the pirates' presence.&lt;br /&gt;
With the job completed, the gladiator and conjurer set off on their own ways almost immediately. J'karu hung back, asking R'tahz if he would mind if they traveled together, as she enjoyed talking to him and wanted to get to know him more. He was hesitant at first, until she continued on to explain that she didn't have many friends since she left her tribe, and that he seemed nice to her.&lt;br /&gt;
&lt;br /&gt;
There was a  wavering moment where she thought he might say no, but, to her internal glee, he agreed, and the two set out anew, this time as companions.&lt;br /&gt;
&lt;br /&gt;
===Early Travels and Honing Control===&lt;br /&gt;
Shortly after setting out from Sastasha, the newly formed duo ventured across the island of Vylbrand back to Limsa Lominsa. Their route lead them to Swiftperch, where they remained for the evening when a rolling cloud bank breached the horizon and took the island into a vicious storm for the evening. Renting a room at a small inn, J'karu and R'tahz quickly found themselves hungry for an evening meal and hungry to learn of each other's travels and findings. As such, as soon as the innkeeper set them up with a warm meal, they spent the better part of that stormy night talking and trading tales back and forth besides the inn fireplace. In an admission, J'karu's mention of having never downed a drop of alcohol fell on the ears of the cheerful inn-keep. Giving the two a wink, he planted two tankards of golden ale before the couple and told them to give it a try.&lt;br /&gt;
&lt;br /&gt;
J'karu quickly found that she liked the robust flavor of the drink a bit more than might have been wise. One tankard later found one very tipsy mage nearly planting her face on the floor of the common room. In the end, it took R'tahz helping her upstairs to put her to bed. They ended up sharing it, though nothing came of such, due to J'karu displaying a cuddly nature while inebriated and due to the fact she simply wouldn't let go over the other miqo'te.&lt;br /&gt;
&lt;br /&gt;
The morning found the two with a bit of a bustle, but events quickly were laid out and no hard feelings were had, though there were quite a few chuckles.&lt;br /&gt;
Shortly after, the two traveled back to Limsa Lominsa and began taking the odd job for a few months. During this time, it became apparent that the both of them were struggling in some fields concerning their preferred skill sets. R'tahz found himself lacking in some of the more upfront skills required of a close-end user of the lance and J'karu found herself lacking in the ability to aim with finite control.&lt;br /&gt;
&lt;br /&gt;
As such, R'tahz began to invest himself more heavily in the Marauders' Guild. As he honed his skills with the axe, he began to teach J'karu archery as he had learned it in Gridania. After some month or two in Limsa while R'tahz had completed a new tier of training, the pair ventured back to the mainland and took up residence in an inn in Gridania, whereupon J'karu signed her name at the Archers' Guild and began her official training in the skill set. In short, the girl found the use of a bow incredibly different and beyond what she was used to and struggled with the skill at first. Over the course of weeks of challenge, she began to muster some semblance of aptitude with the weapon.&lt;br /&gt;
&lt;br /&gt;
During the next month or two, J'karu and R'thaz spent time teaching themselves new ways to fight. Both of them practicing the bow in Gridania, while J'karu toyed with learning the lance from R'tahz, taking enough time to practice with it so that she wouldn't skewer herself should her hand be forced to use it. Meanwhile, R'tahz made periodic visits back to Limsa Lominsa to stay in touch with the guildmaster of the Marauders' Guild and not lose his new-found edge with the axe. During these times, J'karu found things became increasingly lonely... and it was because of this that Luciane got in touch with an old friend of her, a bard by the name Viyra Stonesthrow, whom began to coach J'karu in bardic magic to take her mind off of R'tahz's absence. &lt;br /&gt;
&lt;br /&gt;
===The Mage and the Dragoon===&lt;br /&gt;
After a season of the two picking up a myriad of skills and trying out new things, it became clear to any outside soul looking in that J'karu and R'tahz had found in one another an irreplaceable friend and ally. Some might even say that the two loved each other, but it was clear that J'karu at least was blind and naive to such feelings, even her own.&lt;br /&gt;
It wasn't until Saint Valentione's day came to pass in Gridania that the girl even realized she loved R'tahz dearly. As the day drew to a close, though, J'karu found herself talking to a candy vendor as R'tahz perused some trinket stalls nearby. The vendor pointed out that J'karu was buying couples' chocolates and that gave the girl a pause as she considered that she had subconsciously drawn to them.&lt;br /&gt;
&lt;br /&gt;
Smiling, she purchased them and went to share them with R'tahz. Though both of them were red faced from admission, the blubbering fools managed to both choke out that they loved the other. The bubbly feelings that followed lead to a euphoria that J'karu had never before had the pleasure of experiencing. Finally, she had someone with whom she could share her life and her wanderings, never to part. The two grew ever closer and to outsiders it seemed as if their relationship has culminated over night. There never seemed to be a day where the two weren't together now, and R'tahz even accompanied J'karu to the Floating City of Nym to track down a more experienced mage so that she might delve deeper into the Void and hone what skilled thaumaturges call black magic.&lt;br /&gt;
&lt;br /&gt;
The mage that the pair eventually found for J'karu was known as Aeri Sirhl, a Keeper of the Moon that had long since sequestered herself in Vylbrand and become a hermit. Though Aeri displayed that she was a remarkably odd individual and many that knew her half suspected that the Void had made her half-mad, the black mage agreed to teach J'karu. Still, she warned the would-be black mage in a moment of succinct clarity that taking the black involved opening oneself to the Void, something that could prove detrimental to one's mental state and might even lead to the Void draining all the energy from J'karu herself, leaving her a lifeless husk.&lt;br /&gt;
&lt;br /&gt;
Determined to further her knowledge, J'karu took the task in stride and accepted the challenge of learning higher level black magics. Spending the better part of a year with Aeri, J'karu felt her feelings and temperament come under fire by the Void every time she toyed with opening Void gates and learned to tap its power to feed her own. It was a dangerous gamble, she found, something that could so easily be turned around on her, as Aeri had said. Nevertheless, every night she'd rejoin R'tahz and his presence would remind her of who she was and soothe her battered emotions. Every morning, she would wake renewed and fresh, ready to tackle the trials Aeri set before her.&lt;br /&gt;
&lt;br /&gt;
A season would pass, leaving the couple in winter. Though the cold was bitter, their spirits were not. J'karu had learned all Aeri had to teach her... and that left the couple with one task left to tackle. The whisper of a dragoon who would teach R'tahz, who had already learned what he could from the Lancers' Guild. At almost the same time, a missive arrived from the Drowning Wench, that there had been a response from R'tahz's inquiries into an advanced trainer. And so, departing from the warm climes of La Noscea to the frozen wastes of Coerthas, R'tahz sought out a House Fortemps guard captain named Faucillien Sondraix, once a dragoon of some renown. Initially unwilling to impart his knowledge upon the young miqo'te due to Ishgardian custom that the talents of the dragoon, the tip of their proverbial spear against the dragon horde, was not be taught to those who have not sworn fealty to the Holy See, his heart was swayed by learning that R'tahz sought the skills to better his ability to protect J'karu. Agreeing to be R'tahz's teacher, Faucillien bade them make camp off the roads between Coerthas and the Black Shroud, where they would be close enough for him to travel to teach R'tahz while taking into account that they were ill-suited for prolonged living in the wintry wastes of Coerthas.&lt;br /&gt;
&lt;br /&gt;
The nearby forests also provided handy training environments for the aerial combat style of dragoons, something also befitted by the lithe and agile nature of miqo'te. Faucillien spared no measure of intensity in R'tahz's training, setting physically-demanding tasks and training regimens that battered R'tahz to the hells and back, oftentimes forcing J'karu to get some good hands-on training with her burgeoning conjury magic. But no matter the beating that R'tahz took, he never once faltered in his determination to progress. His skills continued to grow with each passing day, and as he spent his days in training, J'karu herself was not idle either. Aside from practicing her conjury in keeping him well-recovered, she also took an interest in activity going on at the nearby chocobo stables. Apparently, a pair of chocobos had grown coats of feathers that were more reddish in color than the commonly-found yellow, and the Ishgardian breeders found to be a waste of effort and choboco feed. Discovering that the Ishgardians planned to put down the chocobos, J'karu immediately attempted to intervene. Initially they were having none of it, but as Faucillien happened by at the time and overheard what was going on, he requisitioned the two birds for House Fortemps' use, then handed over their ownership to J'karu. These would become J'karu's Ember and R'tahz's Streich.&lt;br /&gt;
&lt;br /&gt;
An inquisitor soon arrived from Ishgard, come to get to the bottom of the matter concerning an outsider being trained in their ways. Under normal circumstances, the outsider would be declared in fealty to the dragon horde and the trainer a heretic. But, when it was discovered that Faucillien, a hero to the people and a retired dragoon in good standing, was the one doing the training, the inquisitor knew better than to risk a schism in the populace. Coming up with a better way to see the outsider killed for his hubris, the inquisitor declared that the Holy See's lack of involvement in the training of such an up and coming young dragoon was inexcusable, and considering the rate of his advancement, were prepared to rectify this error by granting him immediate admission into the ranks of the dragoon knights pending one final trial. That trial was solo combat against a significant draconic menace to the people of Ishgard: the dragon named Marraco.&lt;br /&gt;
&lt;br /&gt;
Without hesitation, R'tahz accepted the trial and moved to hunt the massive monstrosity across the snowy wastes. Before he left the Observatorium, Faucillien caught up and told him in no uncertain terms that the task set before him was suicidal, that he would die, and that the approval, or lack thereof, of Ishgard did not confer or deny the skills he had developed over the past several months. R'tahz agreed that he was almost certain to die, and would have much rather taken J'karu and left Coerthas to go on with their lives, but how many other people would die if he didn't go stop the dragon? Faucillien laughed, saying that the boy was more a righteous paladin than he was a blood-mucking dragoon, but bade him walk the path that he chose. Behind R'tahz's back, however, Faucillien waited no more than it took for the young miqo'te to get out of sight before he went and found J'karu, informing her of the sham trial set by Ishgard and telling her that if the love he had witnessed between the two in the past months were not a lie, then she would follow and convince him to abandon the suicidal hunt, damn whatever the Holy See had to say on the matter. He didn't even have to finish his plea for her to go after him than she was already gone.&lt;br /&gt;
&lt;br /&gt;
Any hope of convincing him to abandon the hunt was lost, however, when she heard the battle roars of Marraco carrying across the entire highlands. She arrived in the Snowcloak cliffs to find R'tahz cornered by Marraco, seconds from being swallowed whole. The fireball she unleashed on the dragon was potent enough to burn away the entire snowdrift that they were standing upon. Recovering his lance, R'tahz swept Marraco's feet from beneath it as it attempted to round on J'karu, turning the encounter into an unfavorable game that saw J'karu blasting it with ever more powerful magic when it turned to deal with R'tahz, and having itself tripped and hamstrung whenever it tried to take out the mage. Finally, R'tahz's positioning led it to unleash its devastating swinge upon a cliff face, burying itself in an avalance that J'karu attempted to bury it alive under by prodigious application of blizzard spells. Testimony to the creature's great power, though, it forcefully freed itself and then determined it wanted nothing more to do with the nuisance miqo'te, scrabbling up the cliff face and disappearing into the frozen wastes.&lt;br /&gt;
&lt;br /&gt;
With the dragon dealt with, though by no means as dead as everyone involved wished for, R'tahz and J'karu returned to the Observatorium, where the inquisitor was all too delighted to point out that not only had R'tahz received help in his trial, but had failed to kill the dragon as specified, and as such was barred from the order of dragoons and given a day to leave Coerthas before being threatened with a death mark. Once the inquisitor had left, Faucillien told R'tahz that it mattered not the opinion of the Holy See, that R'tahz was every bit a dragoon as he, himself had once been. In commemoration for R'tahz having completed his training, Faucillien presented him with a replica set of the wyrm armor of the Ishgardian dragoons — having overheard a conversation between the two miqo'te that J'karu thought it attractive. With this, R'tahz had the affirmation that, regardless of Ishgard's official stance, the two would always be welcome in House Fortemps.&lt;br /&gt;
&lt;br /&gt;
===Dawn of a New Era===&lt;br /&gt;
Following spending winter in Coerthas, the couple traveled back to the warmth of Gridania and the onset of spring. The change in clime was a welcome one and further raised their spirits. Blessed with having mastered their respective fields and having even acquired new companion mounts from Faucillien, the found themselves at a lull in activity in their lives. After discussing for a time as to what to do, J'karu decided to investigate the Conjurers' Guild in hopes that they might have more knowledge to pass onto her. This venture proved fruitless, as they reminded her that she had already come to glean all the spells and abilities she could from the guild and seemed to have grown as a conjurer for her time in Coerthas tending R'tahz's wounds. Frustrated at the prospect of not being able to grow as a conjurer, J'karu sought out other routes to furthering herself, knowing the Shroud as the home and haven of white magic.&lt;br /&gt;
&lt;br /&gt;
Such ventures lead J'karu into the Twelveswood some month or so after the couples' return to Gridania. Having taken a job to investigate an aetheric disturbance in Bramble Patch, J'karu discovered its source was a young moogle who had become trapped in a diremite nest and was bleeding aetheric energy in its attempts to escape. Rescuing the critter and eradicating the nest, she began to tend to the creature's wounds. Her experience with moogles was limited, however, given she had only ever known them as mail couriers and, as far as J'karu knew, they were a secretive race that rarely showed themselves to others. As the moogle awoke from its pain-induced slumber it jolted up off the ground and floated about nervously, noting the subsiding glow coming from J'karu's hands as she quelled her conjury. The mage introduced herself, but soon found herself talking to no one as the moogle faded from sight, hiding itself in what J'karu assumed to be something akin to fairy magic. She remained for a time, just in case, but the moogle did not return, so she traveled back to Gridania.&lt;br /&gt;
&lt;br /&gt;
Back in the city, R'tahz informed her that he had received a letter from the master of the Marauders' Guild, that he might hone the edge of his axe should he come attend in Limsa. Reminded of their time some seasons ago when R'tahz initially picked up the axe, J'karu was disheartened, but understood that R'tahz's desired path lay in Vylbrand, while there might be some knowledge of hers in the Black Shroud. With fond farewells, R'tahz boarded an airship to Limsa Lominsa later that week, leaving J'karu alone in the Shroud with nothing but her thoughts and a increasingly fruitless quest to uncover secrets of lost conjury and white magic.&lt;br /&gt;
&lt;br /&gt;
As fate or Nymeia would have it, she did not have to wait long. Having acquired some esoteric tomes from a contact in Ul'dah shortly after R'tahz's departure, J'karu began to head-aching process of deciphering the spells within them and began to practice a rudimentary divine seal. Most of her days were spent practicing the spells in the Shroud, having come to favor the Lifemend Stump as a good location to bed down and camp for the night, should she spend too much time practicing into the afternoon and decide to sleep in the wilds for an eve. Some weeks would pass and one such night left her exhausted as she clambered into her tent. Slipping into slumber, J'karu was awoken in the dead of a moonless night to a white glow shining through the canvas of her tent and then pushing through the flap. It bobbed about, hovering over the tome she had set aside. Grasping her staff, the girl slowly shifted and spoke out, questioning the presence. The thing, whatever it was, jolted about in nervousness and flew in every direction at once, it seemed, batting into the canvas of the tent. Speaking in a calming voice, J'karu informed it she meant it no harm... and then slowly the form of a moogle faded into view. Recognizing it as the moogle she had aided in the Bramble Patch she was shocked to find that it began to talk to her in a small voice.&lt;br /&gt;
&lt;br /&gt;
The moogle introduced herself as Pukko Paki, a young, by their terms, moogle whom was the equivalent of a white mage to her kind. For some week now, she had been following J'karu, curious to see what the mage could master of the ancient white magics. Enamored by the girl's want to learn, the moogle offered to help her learn the spells in the tome and pass on some of her own knowledge to J'karu. When J'karu asked why the moogle would and whether or not Pukko was breaking any tenants moogle kind had laid down, the beastman bobbed up and down and jingled, an action J'karu would come to understand as laughter. Pukko explained that she was something of a misfit by moogle terms and had long since shrugged off anything that might be considered &amp;quot;against moogle ideals&amp;quot; when she delved into exploring the Twelveswood and the civilization of the spoken races on her own. With that admission, a friendship was born between the wannabe white mage and the moogle.&lt;br /&gt;
&lt;br /&gt;
Spring would warm into summer and frequent letters from and to R'tahz would keep her hopes high as she and Pukko, or Pukk as J'karu sometimes called her,  delved into the tome and into passing skills on from moogle to miqo'te. It proved a daunting task, as some of the knowledge Pukko had did not translate well into the common tongue and many of the sigils in the tomes were worn with age. Nevertheless, J'karu began to emerge as what Pukko called a &amp;quot;hedge mage&amp;quot;, or a white mage untrained by the padjal. As it were, J'karu came to found that such a thing was not uncommon. Given the padjals' fear that too much white magic would drain the Shroud as it had before, she found that there were a number of adventurers who had sought other means to further their knowledge in healing as she had. Conferring with them allowed her and Pukko to decipher a few more of the divine seals in her tomes, granting J'karu access to new spells to add to her arsenal.&lt;br /&gt;
&lt;br /&gt;
Midsummer marked a turning point for J'karu, as Pukko declared there were no more spells she knew of to teach the miqo'te. Saddened by the prospect, because she believed it meant she was going to lose a friend, she was ecstatic to hear the moogle declare that she would be staying with J'karu to accompany her for a time. Which meant, of course, that there was one thing left to do... introduce the moogle to R'tahz. The newly christened warrior walked off the airship some days after the midsummer festival in Gridania, wearing replica armor of the warriors of old, as was his wont when it came to replica gear. Leaping towards him and throwing her arms around him. She had not realized how direly his absence had effected her, as she broke into tears of happiness at his return. J'karu decided then and there that, no matter where the Spinner took them, she would never stand to be parted from R'tahz for such an extended time again.&lt;br /&gt;
&lt;br /&gt;
Venturing forth, J'karu pulled R'tahz into the room she was staying in at the Carline Canopy and took a deep breath as she explained in full the details she had left out in her letters: Pukko and white magic that the padjal thought better left unknown. At first, Pukko did not show herself to the dragoon... but eventually she faded into his vision as well, bobbing up and down in greeting. After an initial introductory period, the trio spent the evening in good humor, sharing their first of many meals together. As summer went on, J'karu, R'tahz, Pukko, and their chocobos Ember and Streich spent the rest of the summer venturing and taking odd jobs. Come fall, J'karu and R'tahz decided it was time for them to find a base of operations for the winter and sought out renting a room at the [[Oak Inn &amp;amp; Tavern|Oak Inn]], giving them a place to call home for the days to come.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; R'tahz&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Traveling&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Petrichor, the smell after it rains.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books &amp;amp; stories&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Snow&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Being alone for extended times.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Unwarranted boldness.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Racism &amp;amp; stereotypes&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting aimless bits and bobs.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sketching&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Singing&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Devising new outfit ensembles.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Keeping her journal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Chocolate, nectarines &amp;amp; milk&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Cactuars, jackals &amp;amp; Moogles&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Coconut &amp;amp; mint&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Jellyfish&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A spell caster at heart, J'karu's strengths in combat lie in a nearly inexhaustible ability to fuel spells by passion. Her magical talent persists and strengths based on how badly she wants a spell to go off or how badly she wants her goals. A savant at magics that draw from life sources and energies, this has made her quite capable of flinging elemental spells with ease and quite well-off when concerning healing, as the passion to protect her allies comes in both offensive and defensive flavors. On the physical hand, of all weapons, bows and light bladed weapons are her only strong suit. Over all, she prefers light swords and fencing blades, though she has yet to explore them seriously. J'karu has some knowledge of using a lance, given her companionship with a lancer, and picked up an axe for all of a month, but has not found either of them something she prefers.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
:: '''Luck'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' J'karu has found that she is wholly adverse to the ways of arcane magic, and thus, summoning. She has avoided the Arcanists' Guild in Limsa Lominsa for now, but perhaps her wandering will take her there one day.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having learned her archery from R’tahz and the Archer’s Guild in Gridanian, J'karu likes to think herself a decent enough bowman. Having spent a number of months working with the Archers' Guild in Gridania, she is well versed in the skill and has a fair easy time hitting targets required of her. Still, it is not and will never be her primary choice as far as combat is concerned, but she values the accuracy it brought to her mage skill set. J'karu also always keeps a bow at hand for emergency, usually it can be found on Ember's saddle bag for ease of access.&lt;br /&gt;
&lt;br /&gt;
* '''Axes:''' What little she knows of using axes, she picked up from watching R'tahz as a marauder. In the end, though, she quickly decided that she had very little aptitude in the area and rarely uses the weapon. Most often she'll use it when she prefers the light armor she wears with it, a specially made set of thin plate mail she commissioned from the Armorers' Guild in Limsa Lominsa.&lt;br /&gt;
&lt;br /&gt;
* '''Bardic Magic:''' Taking the advice of Luciane, the Archers' guildmaster, she sought out a Gridanian bard called Viyra Stonesthrow to teach her a way to infuse magic with the words of song. Though seeing a stint of training through, she did not find it to be her fancy and simply plies the ability now around the company of friends, but never when serious skills are needed of her. Viyra, at least, was pleasantly surprised to find that J'karu had a decent singing voice and can hold a tune well enough to channel the energies required to inspire fellow adventurers with her voice.&lt;br /&gt;
&lt;br /&gt;
* '''Black Magic:''' Having since done what thaumaturges call “taking the black,” J’karu sought out and apprenticed under a black mage. After learning of a mage of some renown, J'karu sought out Aeri Sirhl, a Keeper living around the Floating City of Nym, and convinced the mage to help her further her knowledge and take her thaumaturgy beyond its normal bounds. As such, J'karu has reached levels of aetherial manipulation that black mages are known for, with spells such as Flare becoming a possibility, though taxing. As with any thaumaturge breaking the rules and delving into the Void to enhance their power, J’karu was met with the prospect that it might alter her attitude and mindset, or might plainly drive her mad. It is her love for R'tahz that kept her sane, and she suffered few ill consequences as she advanced through her training.&lt;br /&gt;
&lt;br /&gt;
* '''Daggers:''' Having spent a number of her young years honing her ability in thieving, she picked up a bit of skill with daggers in her youth. While never executing them overly much in full combat herself, she is adept at the hand tricks involved with rolling them back over her knuckles and hands and making them dance. On top of this, she is not bad at using them as projectiles. Still, caught between a foe and a hard place with her daggers would likely not end well for her, but they serve in a pinch... As such, she always has one on her person somewhere, usually at her hip.&lt;br /&gt;
&lt;br /&gt;
* '''Hand-to-Hand:''' Another swiftly forgotten school, J'karu took it up in hopes that it would aid her while she was learning the lancers' stance from R'thaz. She attended a number of public classes at the Pugilists' Guild in Ul'dah and prefers the use of a set of bladed claws to the blunt hora weapons, but short of being able to defend herself unarmed against an untrained foe, she would never be able to hold her own against anyone specifically trained in melee.&lt;br /&gt;
&lt;br /&gt;
* '''Lances:''' Spending as much time as she has with a skilled dragoon, J'karu began using lances in hopes that she might find some melee weapon to her liking. Though lances are easily the physical weapon she has the most knowledge in after daggers bows, she would lose in a one-on-one fight between herself and an experience lancer. Still, she doesn't mind the weapon, and it gave her an excuse to train with R'tahz. Unlike with her dagger, though she only carries a lance rarely.&lt;br /&gt;
&lt;br /&gt;
* '''Stealth:''' Like her knowledge of daggers, she picked up the ability to hedge about unnoticed in her youth. This gave her a light step and an easy grace that she carried into her other skill sets. By no means a master thief, she does have quick fingers... and could pick-a-pocket if she wanted to, but she might end up being caught by more hawk-eyed targets. It should be noted that she is not particularly fond of having this skill set and will only use it when pressed or when trying to make a point.&lt;br /&gt;
&lt;br /&gt;
* '''White Magic:''' Though conjury was the field of magic she studied second, she is equally adept in it as she is thaumaturgy. She has dabbled in what the Gridanians and conjurers call white magic, having received some ancient texts from an Ul'dahn contact, Sabine Aislihn. While she is, by no means, a padjali white mage, she, like other adept conjurers, has begun to glean knowledge of the lost ancient white magic from other sources, becoming what some call a hedge-white mage, or a lesser white mage. She has found herself capable of the more common white magic such as regeneration spells and divine seals and, with the help of her recent moogle companion, has begun to delve deeper into the knowledge of white magic hidden in the Twelvewood.&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aye, that girl'n'er lad are usually 'round these parts. Some might say they're a bit joined at th' hip.&amp;quot; — ''Baderon Tenfingers''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Rhome? I remember her. She didn't stick around too long, but she picked up enough to get buy in a street fight, I s'pose...&amp;quot; — ''Chuchuto Brightstar''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Seen that miqo'te around the Archers' Guild more than once. Luciane had a bit of a soft spot for her a few seasons back and she turned into a decent shot because of it.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hah! J'karu? One of the brightest to ever sign her name on the guild's scrolls! She took to thaumaturgy like a fish takes to water or an Ul'dahn takes to the glimmer of gil.&amp;quot; — ''Cocobuki, the Piercing Eye''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;J'karu? I helped her try her hand at bardic magic a few seasons back. I don't think she'll ever take it seriously, no, but you'll be pleased if she ever sings you a tune. Bit of a songbird, that cat.&amp;quot; — ''Viyra Stonesthrow''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't particularly want to talk about that girl. She's no Seeker I know of.&amp;quot; — ''J'raha Nunh''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She ain't much good with that axe she totes about on occasion. But then, I don't think she uses it for more than havin' a bit of fun. J'karu's more of a magic girl at heart.&amp;quot; — ''Drowning Wench Patron''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She scared me at the time. I-I-I... I don't remember. I remember. No, I remember. She seemed to be impervious to the Void when I was training her. I couldn't tell you why. No, I'll tell you why. It was that boy's doing. He kept her sane. I don't remember...&amp;quot; — ''Aeri Sirhl''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Karu is a dear friend, kupo! I think I'll stick around with her for a time... at least until I'm sure she's got the hang of that magic, kupo.&amp;quot; — ''Pukko Paki''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I'll tell you one thing about that girl, if she ever felt like it, she could decimate whole towns. Anything she wants to do badly enough with her magic, she accomplishes. We're surely blessed she's of such a sweet disposition.&amp;quot; — ''J'shari Arran''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from other players' characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've met her in passing more than once and have supplied her with some books every now and again. If she ever put her mind to it or was willing, I'd gladly put in a good word for her at the Arcanists' Guild... but I don't think she'd survive the studies she'd have to sit through. Magic by sign and diagram bores her to tears.&amp;quot; — ''[[Sabine Aislihn]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I don't want to think about where I'd be if I hadn't met her. What's important is that I did, and she is my everything, and I wake up each day happy that she's beside me and I'll get to see her smiling face one more day.&amp;quot; - ''[[R'tahz Tia]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[R'tahz Tia]]: J'karu's dearest friend and the love of her life. She found in R'tahz something she would have never found if she had remained in the tribal setting of her youth and his constant presence in her life has never left her wanting for company. His courage, even if it were a chronic streak of a do-gooder attitude, never ceases to cause admiration swell in her breast at any turn in their adventurers... and there is no other companion in the world she would ever want more at her side than him.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pukko Paki: The moogle that taught J'karu white magic and is currently traveling with her as kind of a shoulder companion, Pukko is a curious and shy individual, often remaining invisible to everyone but J'karu, R'tahz and their chocobos. Still, towards the mage and the dragoon, Pukko is very amicable and friendly and has come to consider them both as good a friend as a moogle can have. J'karu herself would easily put herself in harms way to defend the beastman.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeri Sirhl: A Keeper of the Moon that J'karu tracked down to the Floating City of Nym. The woman taught J'karu the deeper knowledge of black magic. A loon, her way of talking and living put J'karu off at first, but she eventually found a friend in the slightly crazy woman. Aeri, in her more lucid moments, deeply cares for the girl.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Faucillien Sondraix: R'tahz's dragoon teacher, J'karu gets along well with the elezen. In truth, she is dearly thankful to him for helping her procure Ember and Streich before the chocobos were culled and she is pleased that he was stern with R'tahz during his training, as she thinks it made him a better dragoon for it.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: A recently made acquaintance, J'karu met the man when he was in a rather glum attitude, but was pleased to find that a bit of talking and cheerful drinks to be shared allowed her to find a companion in the man. She has also found him to be a fellow thief, as their meeting due to her playing a bit of a pickpocket-trick on him left catching her, despite her best efforts. Because of this, J'karu feels a bond to the man due to similar backgrounds.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Viyra Stonesthrow: A highlander woman whom resides in Bentbranch Meadows, she's acquaintances with Luciane of the Archers' Guild. A bard in her own right, she took J'karu under her wing during the time that her and R'tahz were separated due to learning different trades. She believes J'karu could be a decent bard if the girl had more interest, but understands that her pupil is free spirited.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; J'shari Arran: J'karu's former master from her tribal days, she left on decent terms. Though they've never been in touch since before the Calamity, J'karu holds no ill will towards the woman... and is grateful to her for believing in her.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Sabine Aislihn]]: An acquaintance J'karu made in one of her visits to Ul'dah, Sabine and J'karu get along well enough. Every now and again, J'karu seeks out the woman for an esoteric tome on black or white magic.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; J'raha Nunh: The nunh that once pursued J'karus affections, J'raha has no place in J'karu's heart. Though she does not particularly hate him, she is less fond of him than being neutral towards him. Still, she has not seen him since before the Calamity.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=niALD7XzhRs Just Do It]''&lt;br /&gt;
:: Artist: The Standard Club&lt;br /&gt;
:: Origin: ''PIANO DANCE'' Album&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TWLNxs1L-YI &amp;quot;Libera me&amp;quot; from Hell]''&lt;br /&gt;
:: Artist: DJ Gotcha&lt;br /&gt;
:: Origin: ''Tengen Toppa Gurren Lagann''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Attack in overdrive!&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=k14OtNAzT7Q Country Roads]''&lt;br /&gt;
:: Artist: Yūji Nomi feat. Brittany Snow&lt;br /&gt;
:: Origin: ''Whisper of the Heart''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Inner inhibitions.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=GpNPQC2v38c Love Will Find a Way]''&lt;br /&gt;
:: Artist:  Liz Callaway &amp;amp; Gene Miller&lt;br /&gt;
:: Origin: Disney's ''The Lion King II: Simba's Pride''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Feelings for R'tahz.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Phjr9vaS7HM Maka na Chikai]''&lt;br /&gt;
:: Artist: Yoshiki Fukuyama&lt;br /&gt;
:: Origin: ''Buso Renkin''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: On the road that we believe in.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*J'karu owns a young pet cactuar named H'nry.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=63745</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=63745"/>
		<updated>2014-12-07T12:06:30Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Rumors &amp;amp; Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_5 = Theme Song&lt;br /&gt;
| stat_5_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding Voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Battle of Carteneau===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening Voidgates and summoning Voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in Void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the Voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one Chris Ganale. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one Vervara Rozthan and one Ashiira Azaria, a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a Voidsent possession. Chris and Sabine's time with the company came to an end when they felt their, or rather, Sabine's, interests lay elsewhere. Moving her operations back Ul'dah, Sabine took up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: Cain Lear, Gunnbjorn Darkblade and Devilish Sarracenia among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. A voidsent forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained the priestess down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
Recently, Sabine has taken to staying up through the day in hopes of catching him upon his return, but that often leaves her asleep at her desk. As of yet, no further hurdles have been leapt in their relationship.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
:: '''Luck'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Crafts &amp;amp; Skills==&lt;br /&gt;
&lt;br /&gt;
* Alchemy:&lt;br /&gt;
&lt;br /&gt;
* Armorsmithing:&lt;br /&gt;
&lt;br /&gt;
* Blacksmithing:&lt;br /&gt;
&lt;br /&gt;
* Botany:&lt;br /&gt;
&lt;br /&gt;
* Carpentry: &lt;br /&gt;
&lt;br /&gt;
* Cooking:&lt;br /&gt;
&lt;br /&gt;
* Fishing:&lt;br /&gt;
&lt;br /&gt;
* Goldsmithing:&lt;br /&gt;
&lt;br /&gt;
* Leatherworking:&lt;br /&gt;
&lt;br /&gt;
* Mining:&lt;br /&gt;
&lt;br /&gt;
* Weaving:&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... It WaS tHe MoSt GaRiSh RiNg! It OfFeNdS mE!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hrmp. Usually has her nose in a book, that one.&amp;quot; — ''Quicksand Barmaid''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot; — ''Fufucha Fucha''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's always got some kind of critter tagging along behind her. Sometimes it's one of those dratted wind-up contraptions. Other times it's a wayward songbird.&amp;quot; — ''Quicksand Patron''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the Void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from other players' characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I could name half a dozen out of the hundred or so things that make her special, but none of them would make sense to anyone else but me. Now if only I could get around to letting ''her'' know that.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabien runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: To master a craft... To master all trades.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is drawn from ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are drawn from the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/Lioness_Rampant Lioness Rampant]''.&lt;br /&gt;
* Sabine's ability as a bookbinder is drawn from the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=63744</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=63744"/>
		<updated>2014-12-07T12:05:26Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Rumors &amp;amp; Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_5 = Theme Song&lt;br /&gt;
| stat_5_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding Voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Battle of Carteneau===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening Voidgates and summoning Voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in Void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the Voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one Chris Ganale. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one Vervara Rozthan and one Ashiira Azaria, a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a Voidsent possession. Chris and Sabine's time with the company came to an end when they felt their, or rather, Sabine's, interests lay elsewhere. Moving her operations back Ul'dah, Sabine took up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: Cain Lear, Gunnbjorn Darkblade and Devilish Sarracenia among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. A voidsent forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained the priestess down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
Recently, Sabine has taken to staying up through the day in hopes of catching him upon his return, but that often leaves her asleep at her desk. As of yet, no further hurdles have been leapt in their relationship.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
:: '''Luck'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Crafts &amp;amp; Skills==&lt;br /&gt;
&lt;br /&gt;
* Alchemy:&lt;br /&gt;
&lt;br /&gt;
* Armorsmithing:&lt;br /&gt;
&lt;br /&gt;
* Blacksmithing:&lt;br /&gt;
&lt;br /&gt;
* Botany:&lt;br /&gt;
&lt;br /&gt;
* Carpentry: &lt;br /&gt;
&lt;br /&gt;
* Cooking:&lt;br /&gt;
&lt;br /&gt;
* Fishing:&lt;br /&gt;
&lt;br /&gt;
* Goldsmithing:&lt;br /&gt;
&lt;br /&gt;
* Leatherworking:&lt;br /&gt;
&lt;br /&gt;
* Mining:&lt;br /&gt;
&lt;br /&gt;
* Weaving:&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... It WaS tHe MoSt GaRiSh RiNg! It OfFeNdS mE!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hrmp. Always has her nose in a book, that one.&amp;quot; — Quicksand Barmaid&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot; — ''Fufucha Fucha''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's always got some kind of critter tagging along behind her. Sometimes it's one of those dratted wind-up contraptions. Other times it's a wayward songbird.&amp;quot; — Quicksand Patron&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the Void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from other players' characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I could name half a dozen out of the hundred or so things that make her special, but none of them would make sense to anyone else but me. Now if only I could get around to letting ''her'' know that.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabien runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: To master a craft... To master all trades.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is drawn from ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are drawn from the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/Lioness_Rampant Lioness Rampant]''.&lt;br /&gt;
* Sabine's ability as a bookbinder is drawn from the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=63743</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=63743"/>
		<updated>2014-12-07T11:53:17Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Rumors &amp;amp; Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_5 = Theme Song&lt;br /&gt;
| stat_5_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding Voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Battle of Carteneau===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening Voidgates and summoning Voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in Void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the Voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one Chris Ganale. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one Vervara Rozthan and one Ashiira Azaria, a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a Voidsent possession. Chris and Sabine's time with the company came to an end when they felt their, or rather, Sabine's, interests lay elsewhere. Moving her operations back Ul'dah, Sabine took up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: Cain Lear, Gunnbjorn Darkblade and Devilish Sarracenia among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. A voidsent forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained the priestess down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
Recently, Sabine has taken to staying up through the day in hopes of catching him upon his return, but that often leaves her asleep at her desk. As of yet, no further hurdles have been leapt in their relationship.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
:: '''Luck'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Crafts &amp;amp; Skills==&lt;br /&gt;
&lt;br /&gt;
* Alchemy:&lt;br /&gt;
&lt;br /&gt;
* Armorsmithing:&lt;br /&gt;
&lt;br /&gt;
* Blacksmithing:&lt;br /&gt;
&lt;br /&gt;
* Botany:&lt;br /&gt;
&lt;br /&gt;
* Carpentry: &lt;br /&gt;
&lt;br /&gt;
* Cooking:&lt;br /&gt;
&lt;br /&gt;
* Fishing:&lt;br /&gt;
&lt;br /&gt;
* Goldsmithing:&lt;br /&gt;
&lt;br /&gt;
* Leatherworking:&lt;br /&gt;
&lt;br /&gt;
* Mining:&lt;br /&gt;
&lt;br /&gt;
* Weaving:&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... ThAt WaS tHe MoSt GaRiSh... AwFuL rInG! iT oFfEnDs Me!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot;  — ''Fufucha Fucha''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the Void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from other players' characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I could name half a dozen out of the hundred or so things that make her special, but none of them would make sense to anyone else but me. Now if only I could get around to letting ''her'' know that.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabien runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: To master a craft... To master all trades.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is drawn from ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are drawn from the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/Lioness_Rampant Lioness Rampant]''.&lt;br /&gt;
* Sabine's ability as a bookbinder is drawn from the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=63742</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=63742"/>
		<updated>2014-12-07T11:52:47Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Rumors &amp;amp; Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_5 = Theme Song&lt;br /&gt;
| stat_5_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding Voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Battle of Carteneau===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening Voidgates and summoning Voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in Void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the Voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one Chris Ganale. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one Vervara Rozthan and one Ashiira Azaria, a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a Voidsent possession. Chris and Sabine's time with the company came to an end when they felt their, or rather, Sabine's, interests lay elsewhere. Moving her operations back Ul'dah, Sabine took up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: Cain Lear, Gunnbjorn Darkblade and Devilish Sarracenia among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. A voidsent forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained the priestess down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
Recently, Sabine has taken to staying up through the day in hopes of catching him upon his return, but that often leaves her asleep at her desk. As of yet, no further hurdles have been leapt in their relationship.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
:: '''Luck'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Crafts &amp;amp; Skills==&lt;br /&gt;
&lt;br /&gt;
* Alchemy:&lt;br /&gt;
&lt;br /&gt;
* Armorsmithing:&lt;br /&gt;
&lt;br /&gt;
* Blacksmithing:&lt;br /&gt;
&lt;br /&gt;
* Botany:&lt;br /&gt;
&lt;br /&gt;
* Carpentry: &lt;br /&gt;
&lt;br /&gt;
* Cooking:&lt;br /&gt;
&lt;br /&gt;
* Fishing:&lt;br /&gt;
&lt;br /&gt;
* Goldsmithing:&lt;br /&gt;
&lt;br /&gt;
* Leatherworking:&lt;br /&gt;
&lt;br /&gt;
* Mining:&lt;br /&gt;
&lt;br /&gt;
* Weaving:&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... ThAt WaS tHe MoSt GaRiSh... AwFuL rInG! iT oFfEnDs Me!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot;  — ''Fufucha Fucha''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye—es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the Void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from other players' characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I could name half a dozen out of the hundred or so things that make her special, but none of them would make sense to anyone else but me. Now if only I could get around to letting ''her'' know that.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabien runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judgement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willing to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: To master a craft... To master all trades.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is drawn from ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are drawn from the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/Lioness_Rampant Lioness Rampant]''.&lt;br /&gt;
* Sabine's ability as a bookbinder is drawn from the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=63741</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=63741"/>
		<updated>2014-12-07T11:46:23Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Crafts &amp;amp; Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_5 = Theme Song&lt;br /&gt;
| stat_5_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding Voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Battle of Carteneau===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening Voidgates and summoning Voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in Void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the Voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one Chris Ganale. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one Vervara Rozthan and one Ashiira Azaria, a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a Voidsent possession. Chris and Sabine's time with the company came to an end when they felt their, or rather, Sabine's, interests lay elsewhere. Moving her operations back Ul'dah, Sabine took up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: Cain Lear, Gunnbjorn Darkblade and Devilish Sarracenia among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. A voidsent forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained the priestess down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
Recently, Sabine has taken to staying up through the day in hopes of catching him upon his return, but that often leaves her asleep at her desk. As of yet, no further hurdles have been leapt in their relationship.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
:: '''Luck'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
==Crafts &amp;amp; Skills==&lt;br /&gt;
&lt;br /&gt;
* Alchemy:&lt;br /&gt;
&lt;br /&gt;
* Armorsmithing:&lt;br /&gt;
&lt;br /&gt;
* Blacksmithing:&lt;br /&gt;
&lt;br /&gt;
* Botany:&lt;br /&gt;
&lt;br /&gt;
* Carpentry: &lt;br /&gt;
&lt;br /&gt;
* Cooking:&lt;br /&gt;
&lt;br /&gt;
* Fishing:&lt;br /&gt;
&lt;br /&gt;
* Goldsmithing:&lt;br /&gt;
&lt;br /&gt;
* Leatherworking:&lt;br /&gt;
&lt;br /&gt;
* Mining:&lt;br /&gt;
&lt;br /&gt;
* Weaving:&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... ThAt WaS tHe MoSt GaRiSh... AwFuL rInG! iT oFfEnDs Me!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot;  — ''Fufucha Fucha''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the Void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from other players' characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I could name half a dozen out of the hundred or so things that make her special, but none of them would make sense to anyone else but me. Now if only I could get around to letting ''her'' know that.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabien runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willign to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: To master a craft... To master all trades.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is drawn from ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are drawn from the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/Lioness_Rampant Lioness Rampant]''.&lt;br /&gt;
* Sabine's ability as a bookbinder is drawn from the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=63740</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=63740"/>
		<updated>2014-12-07T11:46:07Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_5 = Theme Song&lt;br /&gt;
| stat_5_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding Voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Battle of Carteneau===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening Voidgates and summoning Voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in Void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the Voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one Chris Ganale. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one Vervara Rozthan and one Ashiira Azaria, a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a Voidsent possession. Chris and Sabine's time with the company came to an end when they felt their, or rather, Sabine's, interests lay elsewhere. Moving her operations back Ul'dah, Sabine took up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: Cain Lear, Gunnbjorn Darkblade and Devilish Sarracenia among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. A voidsent forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained the priestess down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
Recently, Sabine has taken to staying up through the day in hopes of catching him upon his return, but that often leaves her asleep at her desk. As of yet, no further hurdles have been leapt in their relationship.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
:: '''Luck'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics. Having had no interest for the school of magic, she recently took it up as a means to maintain the voidal residue left behind after the Belah'dian voidkin was purged from her body.&lt;br /&gt;
&lt;br /&gt;
===Crafts &amp;amp; Skills===&lt;br /&gt;
&lt;br /&gt;
* Alchemy:&lt;br /&gt;
&lt;br /&gt;
* Armorsmithing:&lt;br /&gt;
&lt;br /&gt;
* Blacksmithing:&lt;br /&gt;
&lt;br /&gt;
* Botany:&lt;br /&gt;
&lt;br /&gt;
* Carpentry: &lt;br /&gt;
&lt;br /&gt;
* Cooking:&lt;br /&gt;
&lt;br /&gt;
* Fishing:&lt;br /&gt;
&lt;br /&gt;
* Goldsmithing:&lt;br /&gt;
&lt;br /&gt;
* Leatherworking:&lt;br /&gt;
&lt;br /&gt;
* Mining:&lt;br /&gt;
&lt;br /&gt;
* Weaving:&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... ThAt WaS tHe MoSt GaRiSh... AwFuL rInG! iT oFfEnDs Me!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot;  — ''Fufucha Fucha''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the Void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from other players' characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I could name half a dozen out of the hundred or so things that make her special, but none of them would make sense to anyone else but me. Now if only I could get around to letting ''her'' know that.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabien runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willign to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: To master a craft... To master all trades.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is drawn from ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are drawn from the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/Lioness_Rampant Lioness Rampant]''.&lt;br /&gt;
* Sabine's ability as a bookbinder is drawn from the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=63739</id>
		<title>Sabine Aislihn</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Sabine_Aislihn&amp;diff=63739"/>
		<updated>2014-12-07T11:40:08Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Rumors &amp;amp; Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Sabine Aislihn&lt;br /&gt;
| image = Sabine.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Miqo'te&lt;br /&gt;
| clan = Keeper of the Moon&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Poor Maid's Mill, La Noscea&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = 26th Sun of the 3rd Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = [[Thaliak, the Scholar]]&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Artisan, Scholar &amp;amp; Summoner&lt;br /&gt;
| stat_5 = Theme Song&lt;br /&gt;
| stat_5_value = ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Sabine Aislihn''' is an artisan, crafter and stubborn summoner who frequents Ul'dah and Gridania. An imperious and scholarly individual, she runs a shop in Ul'dah called Saffron Commodities and is a relatively well known crafter in the Thanalan markets. Sabine's typical ventures turn either to the artisan sort or bouts of exploring old tombs and crypts in search of lost knowledge from the many extinct civilizations across Eorzea, be they Sil'dih, Nymian, Allag or Belah'dian. She is almost never seen without a constant companion that, originally, she hired as a bodyguard, [[Chris Ganale]], but recently has found herself growing romantically attached to.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
If there was one word to best explain Sabine, it would be ''haughty''. With an imperious attitude and proud nature, she tends to think highly of herself. This is not to say that she's patronizing to others off the bat, just that she can come off as a all the aforementioned after a sentence or so... once she's had the time to ascertain the other individual's ability to contribute to a meaningful conversation. Granted, the likelihood of Sabine giving anyone the time of day is slim to none in the first place. She is much more likely to ignore anyone she deems of little interest, which is a vast majority, and keep her nose firmly planted in whatever book or project she has committed herself to at the time. In addition, perhaps a bit of her natural Keeper ways did seep into her way of acting unconsciously. She is much more likely to treat a woman fairly than a male, courtesy of an upbringing involving her mother being condescending towards her father.&lt;br /&gt;
&lt;br /&gt;
In recent moons, however, Sabine's attitude has softened somewhat, as if something had sapped a bit of the sourness that people perceived out of her. She is by no means a sweet, innocent thing now, but she is, perhaps, more willing to humor those people she might have considered not worth her time before. That aside, her allies and closest companions have always found someone in her that, while critical, was willing to attend to them, support them and see a job through to its conclusion. She is still a vain creature, but she does not and never has attempted to purposefully put on airs and those she considers her friends are exempt from her much more imperious attitude now. That she tends to save for halfwits and those that cross her.&lt;br /&gt;
&lt;br /&gt;
That being said, Sabine an incredible intellectual. If you do manage to get more than an superior gaze out of her and she gives you the time of day, you will find someone with a wealth of knowledge in that head of hers. Glad and eager to tackle any magical or design related principle and hash out errors, she is wont to spend days going over diagrams with others, should they need it of her. Something of a buff on almost any written topic, she favors magic, crafts and history and gladly will converse with anyone about those three things. She has a fine eye to detail and is critical, and thus quick to point out when someone else is doing a sloppy job... in her opinion, of course. For her own doings and workings, this eye to detail borders on the obsessive.&lt;br /&gt;
&lt;br /&gt;
Lastly, Sabine is new to the world of love and affection towards another being of the romantic sort. This category of reactions is something she has trouble dealing with, unlike most things, tends to leave her at a loss for words. It should be said, however, that her love for Ganale is of the truest forms, just that she is wholly incapable of articulating such a thing.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Appearing a studious sort, Sabine stands five fulms and six ilms tall. Her hair is jet black and has an attractive sheen to it, falling naturally straight. She keeps it trimmed short and evenly, with straight bangs trimmed above her eyes. Sabine's rich, magenta-red colored eyes are the typical Keeper sort with wide, full pupils. The miqo'te has a thick lashes, a pert chin and full cheeks, giving her a rounded face, and full lips. Sabine has faint white markings that barely show up on her pale skin, but she is fond of using a light touch of eye shadow, usually in her signature magenta color.&lt;br /&gt;
&lt;br /&gt;
When it comes to clothing, she is most often seen in a magenta bliaud with white trim and gold filigree. Around her neck she'll most often wear a soft collarguard. Sabine's outfit also consists of bits of replica attire modeled off of the summoners of the past: magenta wrist wraps who which she tucks her bliaud into, a layered waistclout split at the middle to reveal a white layer underneath a black upper layer and a pair of thigh-high leather boots that lace up the front.&lt;br /&gt;
&lt;br /&gt;
This is not to say that the above is Sabine's only outfit, however, and her fondness of a full wardrobe is second only to her fondness of a full bookshelf. Still, that is what she most often wanders about in, though when she is on healing-duty she will wear a robe of arachne and Allagan silk that is trimmed in a silver brocade of her own design.&lt;br /&gt;
&lt;br /&gt;
The last thing of note? Sabine is ''never'' seen without a pair of silver half-spectacles perched on the bridge of her nose.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
===Early Life===&lt;br /&gt;
Born to impoverished parents living in Poor Maid's Mill, Sabine lead a childhood abound with a number of questions. When was the next meal? Would the wild creatures attack again today? What did life hold for a miqo'te with no tribe or clan. Sabine's parents, Morgane Aislihn and Yho'li Jaahn, had originally lived in the Black Shroud, prior to her being born. Morgane had originally had airs of starting her own clan, setting out with Yho'li from the Shroud for La Noscea and leaving behind their lives there. Unfortunately, tough seasons and tough times finding a means of living lead to the couple settling on their own and giving up the clan life as a means to get by. As a result, they settled in Poor Maid's Mill, appropriately named because cheap housing was to be found there, and bore their first and only child into the world: Sabine.&lt;br /&gt;
&lt;br /&gt;
Knowing little of life beyond the hovel township, Sabine spent a childhood insatiably interested in the world outside of Oakwood. This was further fueled by the prevalence of all sorts of history around the mill. Nymian ruins, ancient fossils and the Floating City alike all played into Sabine's initial interest in adventuring and exploring... even at the cost of her safety. It was not an uncommon sight around the mill for Yho'li and Morgane to scold the girl for having gotten lost in some ruin and Yho'li having needed to come fish her out. There was little to be said of her parents' skills at raising a child, however, except that they allowed Sabine to fend for herself more often than not.&lt;br /&gt;
&lt;br /&gt;
When she was roughly ten or so, Tanga Tonga moved to the region to begin his life's studies on the fossils to be found there. The lalafell took pity on the girl and she attributes him with her fascination with the written word, having found in his books a wealth of knowledge that she had never before realized existed. Sabine also discovered arcane magic from the tomes Tanga Tonga owned, gleaning from them the ability to cast rudimentary spells. She quickly found she was highly apt at the field of arcane magic, thrusting herself into what spells she could find, be they in the lalafell's library or in some esoteric scroll she dug up from a ruin as she tripped into them.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Shortly after turning fourteen, Sabine left with not a word to her parents. Bartering her way with a passing qiqirn caravan by paying them in Nymian orbs and relics found during her explorations, she departed for Limsa Lominsa. With nothing but blank journal (stolen from Tanga Tonga with a note that she would refund him one day) and the clothing on her back, she entered the massive port city. A scruffy, dirty miqo'te with not even two gil to rub together, the scoundrels of the port quickly saw two things to be had: some saw a saw a waste of space, but others saw vulnerable girl to be taken advantage of, after all, there was a lot of money to be made in the dark alleys selling a nobody into a dark trade...&lt;br /&gt;
&lt;br /&gt;
The latter, whom were the ones that approached Sabine and attempted to steal her away into servitude, quickly found themselves proved wrong. The stoic girl was quick to flick her hand at them, tossing a liquid green spell that whisked around them and seeped into their pores, crippling their lungs and leaving them gasping for air. As blood speckled at their lips, the young girl might have become a killer right then and there, had it not been for a quick squad of Yellowjackets whom ordered her to halt the spell and told her they would take care of the scum bothering her. A moment later, the girl released the incantation and the real criminals were carted away. One remaining Yellowjacket was left with the girl to keep an eye on her.&lt;br /&gt;
&lt;br /&gt;
It was then that Sabine spoke, asking where the Arcanists' Guild was and how she might sign her name on its roster. The Yellowjacket was taken aback by the directness, but escorted the girl to the guild. Sabine was quick to make ties in the guild, though they were initially obtuse about taking on someone of her age, she demonstrated an ability they recognized as a near-savant level of arcane aptitude. Informing the Yellowjacket lieutenant that Sabine would be under their care, the arcanists in charge of the guild quickly boarded Sabine in a dorm with a few other students. With that, the girl's studies began.&lt;br /&gt;
&lt;br /&gt;
The young girl positively ''devoured'' knowledge. The subject did not matter. On the one hand, Sabine tore through any magical tome put before her, but it was not the only thing she soaked up into the insatiable sponge of her interest. History, cooking, botany, biology, geography, alchemy, warfare, smithing, wood-working, weaving and tanning... her curiosity and need to understand how things worked seemed never-ending. Just when her teachers thought she might be content, they found Sabine with some new tome acquired from the Twelve know where tucked under her arm.&lt;br /&gt;
&lt;br /&gt;
Sabine quickly adapted to a city lifestyle, thriving with fresh clothing and a fully belly. Her hair, grown long in her youth, she trimmed to a short cut that framed her face. Any possession Sabine came to own was generally a book. Those in charge of the guilds' dorms eventually moved her to a small study all her own when her roommates complained about the sheer volume of tomes Sabine was amassing around her bed. Seasons came and went and Sabine quickly advanced through courses and curriculum at the guild, rising to and surpassing some of her elders by her sixteenth year.&lt;br /&gt;
&lt;br /&gt;
By the time she was eighteen, Sabine had become an arcanist of some renown within the guild. It was then that she left, however, at the behest of the guildmaster himself. The man had noticed the miqo'te had been hemming and hawing about other interests for a day and an age, so he took it upon himself to point out that she ought to delve into those with as much fervor as she had arcane magic. Distressed that it would mean her attention to magic was wavering, Sabine questioned the course of such an action. The guildmaster pointed out that should Sabine ever become interested in furthering her arcane magic, she ought to seek out another teacher anyways. With that, he left her with two names: Aeronwis Siorwyn and Rinoro Tiyanoro, two individuals who would help her better herself as an arcanist.&lt;br /&gt;
&lt;br /&gt;
Armed with that reassurance, Sabine set out into the world again.&lt;br /&gt;
&lt;br /&gt;
===To Learn a Craft===&lt;br /&gt;
Leaving Limsa Lominsa by ferry at the first of summer, she landed in Vesper Bay and made her way to the desert city of Ul'dah. Finding herself immediately at home with the warmth of the city and the plethora of makers and crafters, the woman signed her name at the first crafter guild that caught her eye: the Goldsmiths' Guild. The woman was quick to find that book-learning in a craft was significantly different than the actual hands-on-process and, for the first time in years, she struggled to learn a skill. Nevertheless, she literally hammered through the training, swiftly becoming that student that showed up early and left late, bleary eyed and weary.&lt;br /&gt;
&lt;br /&gt;
In this new found obsession, Sabine found a love for all things of the hand. She quickly applied herself to the Weavers' and Alchemists' Guilds, finding an obsessions with them as well. Attending all three left her in a flurry of activity and she quickly began to make a fair deal of coin off of a light, breathy linen with a silver brocade of her own design. Having come into the first real amount of money in her life, and the largest sums of it she had ever known, Sabine began to rent a small apartment in one of the local housing districts of Ul'dah. Within it, she began to amass a fair amount of goods for later use. Ingots of silver and bolts of linen were her first acquisitions. Over the next year, she rented a stall and began to work it, selling a number of goods and beginning to make a small name for herself in the Ul'dah markets as she mastered the crafts of Ul'dah.&lt;br /&gt;
&lt;br /&gt;
After making a fair headway, she ventured to Gridania in the winter of her nineteenth, leaving her stall in the care of her first hired retainer, a lalafell living in Ul'dah named Pachoulili Pachouli. Greeted by the forests and armed with a veritable knowledge of jewelry-craft, alchemy and weaving, to this arsenal she began to add carpentry and leatherworking, signing her name at the Carpenters' and Leatherworkers' Guilds. Studying these over the course of a year, the next winter saw her turning twenty. It was then that she was met with a strange prospect when someone sought her out at her workbench in the Carpenters' Guild.&lt;br /&gt;
&lt;br /&gt;
She called herself Rischa Aislihn and she introduced herself as Sabine's aunt, her mother's sister. Inviting the woman back into the clan, Sabine felt that strike a cord. She had never felt any kind of attachment to her family, but she had also never known them. Knowing that Keeper clans were most often a tight-knit family unit, the woman felt as if perhaps she might consider reconnecting with a family she had never known. Rischa invited the budding crafter back to the home of her parents. Though welcomed, Sabine was quickly put off by the fact that they would want her to join in the line of succession for the family. Rischa and Morgane's mother and Sabine's grandmother, Aranen Aislihn had passed away with a fever of some sort three seasons before and Rischa had thus far only borne two sons. Though she spent spring and summer with the clan, Sabine swiftly deduced from the way that Rischa was acting that her aunt wanted her to, more or less, be a figurehead leader while Rischa controlled things from the background. Declining, Sabine left, turning away from what remaining extended family she had.&lt;br /&gt;
&lt;br /&gt;
As winter thawed and spring budded into summer, Sabine ventured back to Limsa Lominsa. Though cooking with the Culinarians' Guild turned out to be quite a change from her usual handiwork with the other guilds, she came to enjoy it immensely, finding it to be a much more relaxing form of alchemy. Her time spent around the Bismarck, where she began to take great interest in how to make the many confectioneries and sweets that the restaurant served was a welcome breather from the hard last two year spent learning a majority of the trades in Eorzea's city-states. &lt;br /&gt;
&lt;br /&gt;
Granted, her interest did not end with the skillet and ladle. After spending all of summer and some of fall cooking with the Bismarck, she entered herself that fall into the duo-guild of the Armorers' and the Blacksmiths', Sabine had saved what she deemed the hardest for last. And, indeed, she struggled with the hard work of the forge and the anvil. Her masters attributed some of it to her lack of physical strength and pointed out that many of her smaller pieces, ingots, gauntlets, daggers and the like were as fine as some of her jewelry-craft. Sabine worked at the trade for that long autumn and winter, but shortly after her twenty-first nameday. Pachoulili had said in correspondence that the small stall they were using was becoming too much for one little lalafell, so the Sabine felt the need to go in and check on the stall she had not properly minded in the last two years. Sabine promised herself that she would return later to hone herself as a smith and armorer, but somewhere inside the miqo'te knew she would never succeed in the way that others might at such trades.&lt;br /&gt;
&lt;br /&gt;
Arriving at the desert city, Sabine found that Pachoulili was indeed right. Business was booming for the small stall and in the past two years it had grown exponentially. That being the case, Sabine quickly acquired the service of another two retainers, Remiria Miria and Sasaku Saku, and quickly put them to work. For the next cycle of seasons, Sabine minded the stall and eventually began to rent a small shop off the market street, moving from an open air setting to an indoor one and naming the storefront Saffron Commodities. Something of a spendthrift, Sabine began to put her fortune behind keeping the shop steadily stocked and behind funding her staff's apprenticeships at the Ul'dah guilds, so that she would not be the only one filling commissions. With that, Pachoulili studied under the Alchemists' Guild, Remiria studied under the Goldsmiths' and Sasaku studied with the Weavers'.&lt;br /&gt;
&lt;br /&gt;
===A Summoner and a Scholar===&lt;br /&gt;
Having secured a livelihood for herself, the woman began to pursue other interests. It had been four years now since leaving the Arcanists' Guild behind, and the now worn slip of paper with the names she'd been given by the guildmaster served its purpose. She decided now was the time to seek out those two on the paper. The past few years had allowed her to amass a sizable library, but none of the information she could glean from the books, even ancient texts, provided her with any further learning to advance her arcane knowledge and thirst for magic. Given that this thirst had frankly been set aside for so many seasons as she established her crafts, Sabine now felt as if she were a dying man in a desert, who's dearest wish was for nothing but a single glass of water.&lt;br /&gt;
&lt;br /&gt;
Tracking down the first of the names lead her back to Gridania's Black Shroud, where she found Aeronwis Siorwyn, a roegadyn summoner of some renown. Though the cross woman was originally unwilling to take Sabine, pure determination and perseverance convinced the surly roegadyn otherwise. It was with a demonstration of Sabine's savant-like ability to command the arcane that Aeronwis began to teach Sabine the arts of commanding the egi, or icons of the primal gods that the beastmen worshiped. Finding the task at hand a daunting one, Sabine leaped into it without a second thought, eager to command a new knowledge and a rare field of magic. If Aeronwis was frightened by the sheer aptitude and fervor that the miqo'te showed, she said nothing as days and weeks lengthened into months.&lt;br /&gt;
&lt;br /&gt;
Those months were spent drilling in spells so intricate that Sabine feared that she might not be able to memorize them and come to understand the woven geometry of the magic on the pages before her. She did come to understand, however, why it had been such a difficult task for her to find the books on this subject in the first place. Many of the texts concerning the egi and the Nymian fairies simply remained in daunting tombs that had yet to be raided or discovered. Allag ruins and knowledge on the egi were few and far between, and the Nymian information on summoning was likewise guarded by fiends of fearsome ferocity.&lt;br /&gt;
&lt;br /&gt;
Sabine's apprenticeship under Aeronwis became even more of a nightmare on the miqo'te's magical reserves and learning when the roegadyn bid her journey with her to Vylbrand's shores. There, the two sought out, unbeknownst to Sabine, the second person on the piece of paper: Rinoro Tiyanoro. The lalafell was a scholar of large ego to make up for his short stature and, had Aeronwis not brought Sabine to him herself, the lalafell might have never taken the girl as a student. Nevertheless, the trio spent two seasons drilling to the backdrop of the Floating City of Nym, Sabine never breaking even under their combined lessons. Rinoro and Aeronwis cautioned Sabine in that her learning would never be over, that there were always other texts to be found that covered the arcane. Especially those of the lost Nymian culture, added Rinoro. As a final test, the two teachers ordered Sabine to uncover a lost tome from a ruin north of the Floating City, a tome rumored to have knowledge of the lost Nymian art of binding Voidgates.&lt;br /&gt;
&lt;br /&gt;
Venturing forth into the ruins she had spent her childhood trawling, Sabine was faced with the foul horrors of fiends that still inhabited the ancient places. A close scrape with one of the feared tonberries later, however, found her victorious. A much tattered scroll, not a tome, in her clutches as she returned through the ruinous passage ways to where her teachers awaited above ground. As Nymeia and fate would have it, however, a cry for help would reach her ears before she exited the Nymian catacombs. Rushing to the sound of the fearful screams, she fended off a trio of tonberries that were bearing on another tomb raider. Her egi driving them away, she turned to help the man to his feet, only to discover that it was her father, Yho'li.&lt;br /&gt;
&lt;br /&gt;
At first taken aback by the sudden reunion, Sabine did not have time to dwell on the matter as she guided her father safely out of the catacombs, fiends at nearly ever turn. Coming out of the tunnels on the Oakwood side of the area, just near Poor Maid's Mill, Yho'li questioned where the girl had been. Idly and awkwardly, Sabine explained her studies to her father, feeling someone off put by his attitude and his carelessness. Nevertheless, he said his goodbyes to his daughter without much thought, though he did mention she was welcome to visit should she want, and she turned away from him to return to her teachers.&lt;br /&gt;
&lt;br /&gt;
Presenting Aeronwis and Rinoro with the scroll, both the summoner and the scholar proclaimed that they had no more personal knowledge to pass onto Sabine, and that any other learning she might want was possessed in lost texts such as the one she had retrieved. Embracing her, the two bid her good studies and passed onto her two spellbooks fashioned in the manner of lost tomes. Aeronwis's gift was a brown, leather-bound tome with a hinged crystal reading light, while Rinoro's was a set of journals bound in white fabric and with a fold over latch.&lt;br /&gt;
&lt;br /&gt;
Gifts in hand and knowledge squarely secured, Sabine returned to Ul'dah satiated... but disheartened by yet another reminder that her family was a sour, lacking thing.&lt;br /&gt;
&lt;br /&gt;
===The Battle of Carteneau===&lt;br /&gt;
Sabine would not have long to dwell on that inner issue, as shortly after her return to Ul'dah, the Garlean Empire advanced into Eorzea, Nael van Darnus and the VIIth legion taking the realm by storm. Though Sabine did not partake in the initial fighting, her shop began to aid in supplying the Immortal Flames' medicinal wares and a number of other commodities. Working overtime, Sabine spent long nights weaving bandages or brewing potions for the troops that were being sent out.&lt;br /&gt;
&lt;br /&gt;
Like all in the realm, she was there for the experience when Dalamud fell, staring up into the sky as the moon broke apart and sent a rain of terror even towards Ul'dah. Though this brought an end to the war, it did not bring an end to the strife of Eorzea, and Sabine found herself on the remains of the battlefield in the end anyways. Shortly after the battle of Carteneau, a call for medics was issued, and Sabine volunteered herself, heading out to the war-torn region in hopes of relieving some of the stress on the over worked healers. She spent the next many weeks tending the infirm in a healing ward as the realm attempted to rationalize the terrible losses they had sustained.&lt;br /&gt;
&lt;br /&gt;
As the ward began to empty and patients left either healed or with family, Sabine returned to Ul'dah. The horrors of Carteneau had not been something she personally witnessed... but seeing its aftermath had left her with a sullen view of the combat and the Empire that had brought it.&lt;br /&gt;
&lt;br /&gt;
===A Tome Unread===&lt;br /&gt;
As Eorzea began to revive itself from the attack of the wyrm Bahamut, Sabine joined her countrymen in the rejuvenation and began to sell her skills as a acquirer of ancient tomes and texts. Though none would say that Dalamud falling had been a blessing, the shards of the prison had opened rifts and wefts in the countryside and revealed a plethora of new ruins, be they Allag or otherwise, under the surface of the realm. That left a fair amount of new places for Sabine to explore. Be the ruin an Allagan catacomb, a Nymian palace or a long forgotten temple of the Belah'dian civilization, Sabine spent her time equally between exploring ruins and minding her burgeoning shop.&lt;br /&gt;
&lt;br /&gt;
Some of her travels concerning the Nymians did take her back home, but a scant few visits with her family revealed that, other than their glee at receiving enough funds to get by well off in the Maid's Mill, they were not thrilled to see their daughter. Morgane in particular began to speak of returning to the clan she'd left in the Shroud. Once, she did ask Sabine if she would want to join them, but the miqo'te, now well into her own life and ways, declined.&lt;br /&gt;
&lt;br /&gt;
As chance would have it one traipse into a desert ruin in Sagolii brought an ancient text into her possession. Bringing the weathered thing back with her to Ul'dah, she quickly began to the task of deciphering the knowledge within it. The ''Book of Gates'', she found it to be called, was an ancient Belah'dian text concerning the magic of opening Voidgates and summoning Voidkin. Intrigued by this spellcraft, Sabine worked out the diagram for the first spell in the book. Drawing out the arcane circles on the floor of her workroom, she cast the magic, the words bringing a dark chill to the room as she spoke them.&lt;br /&gt;
&lt;br /&gt;
As soon as the last syllable left her lips, an eerie purple glow was cast and a high pitched keen screeched through Saffron Commodities. Though the three lalafell she had hired came at a flurry to figure out what their mistress was up to so late at night, they did not make it to Sabine before the spell backfired tremendously, taking out the entire back portion of the store and blowing a billow of magical smoke into the street besides. &lt;br /&gt;
&lt;br /&gt;
Sabine staggered out into the alley, her body bare of clothing and steeped in Void-essence, sending a pack of street-rats scattering away at the red glow of her eyes. Wobbling, she collapsed there upon the stone. Her retainers found her swiftly and covered her, the lalafellin trio whisking her away as curious eyes came to see what had caused such a mess and noise.&lt;br /&gt;
&lt;br /&gt;
When Sabine awoke, her gaze was bleary and she felt as if someone had split her head open like an nut. Sitting up, she was greeted by Pachoulili, who warily informed her that it had been a week since she had last been awake and it had been a month since the explosion. Shocked at the time frame, it wasn't until Pachoulili explained that they had sedated Sabine due to the fits of anger and terror that had racked her whenever she'd awoken... and in the lalafell's opinion, today was the first day their mistress had shown any lucid behavior. Sabine laid back against the pillows and let her eyes slide shut. Her head pounded, but she felt well enough. Cracking her eyes back open, she inquired about the tome. To that, Pachoulili brought forth the ''Book of Gates.'' Its pages were blackened and charred, the spells within lost now to whatever blast had happened. Sitting up and flipping through the pages, Sabine felt a pressing thought, a dark attitude almost, seeping through her and felt cold fury at the loss pool in her chest. Shrugging it off, she focused on recovering.&lt;br /&gt;
&lt;br /&gt;
===The Contract===&lt;br /&gt;
Time and seasons passed. To Saffron Commodities, long since repaired from the explosion, she added one more retainer: Meimeirin Meirin, yet another lalafell. She also paid for her others' apprenticeships for alternating turns in Gridania and Limsa Lominsa. If any of the lalafell in charge of minding her shop and learning their trades from Sabine noticed that the passing seasons had brought a change on Sabine, they failed to mention it. Her skin took on a pale pallor and her appetite slacked. While this was often attributed a scholar's complexion, neither could explain the nightmares that began to plague her slumber.&lt;br /&gt;
&lt;br /&gt;
Nevertheless, Sabine was champion at ignoring things that did not interest her. So she cast aside any worry at the growing signs of something dark and sinister and continued to explore the tombs across Eorzea. Having spent quite some time continuing onward down her chosen path, Sabine finally came to a crossroads. As fiends and the Voidspawn that plagued Eorzea began to increase in number, she found herself in need of a more physically inclined companion to aid her in her explorations. As such, she eventually put in with Momodi at the Quicksand that she was looking for a bodyguard to mind her.&lt;br /&gt;
&lt;br /&gt;
It was not a month later that the Quicksand proprietress contacted her that she had someone on hand and that she ought to come to the adventurers' guild at her earliest convenience. Hurrying over, Sabine was introduced to one Chris Ganale. Her imperious attitude unbecoming of her, she was quick enough to size him up. He certainly fit the bill in her eyes. Nevertheless, while Sabine remained civil in her opinion, she stated her demands of the contract: they would go where and when she said, and he was to follow her directions at all times, and, of course, he would be the one to face any wandering beasts, nefarious brigands, or voidsent that happened to assail them in their travels. Taking note of the fact he seemed undaunted in the face of those statements, she was quick to hire him on as a bodyguard.&lt;br /&gt;
&lt;br /&gt;
Their first few ventures went smoothly enough. A voyage into the depths of a Belah'dian crypt left no small amount of reanimated mummies and corpses in pieces at Ganale's feet as Sabine mused away before the hieroglyphs on the wall before her. A quick jaunt into a Nymian tomb found Chris fending off tonberries full of rancor as Sabine worked out a myriad of puzzles the Nymians had left behind. The duo even challenged an Allag ruin once, though Sabine almost deemed it a waste of time when they ran into a deadlock she couldn't coax open. To her surprise, a hefty axe swung past her and cleaved the lock in two. The doors rattled in their track and Ganale pushed them open just enough that the pair could enter. Sabine managed to uncover a small collection of Allagan tomestones for Ganale's trouble... and that was perhaps the first moment that she began to consider Ganale as more than the hired guard. Granted, she would never admit to such. ...Yet.&lt;br /&gt;
&lt;br /&gt;
A season passed with Ganale in Sabine's employ and, in her opinion, she treated him well. Though her back was often turned as she fought down fiends and brigands, she always sealed his payments with additional hazard pay. Though, not a gil more than her advertised sum on the additions. Nevertheless, they became a common sight in the Quicksand, having begun to use the establishment as a place to meet up before their ventures and a place to share an evening meal. While for the first few weeks, and many times after them as well, Sabine shared this meal behind the pages of a book, scant conversations between the two eventually did grow into a kind of bickering they seemed to share. Ganale never argued their destination, as per the contract, but he was fond of pointing out which path would be the best, where they should stay over at and what kind of provisions they needed to bring. &lt;br /&gt;
&lt;br /&gt;
As fate would eventually have it, the two would be contracted into a free company together. Put up for room and board in said company's headquarters, Sabine moved a portion of her belongings to the room they allotted her. Though their time with the company was a short season, Sabine managed to make a few connections that would later crop up in her life. Though, true to her nature, conversations were scant with these new faces, Sabine was introduced to one Vervara Rozthan and one Ashiira Azaria, a miqo'te who had joined the company to hunt down a group of denizens. Her dealings with Vervara did not extend much further than a few exchanges, but they coordinated well enough when it came to a serious dealing within the company involving a Voidsent possession. Chris and Sabine's time with the company came to an end when they felt their, or rather, Sabine's, interests lay elsewhere. Moving her operations back Ul'dah, Sabine took up her old mantle of exploring the plethora of lost ruins around Thanalan.&lt;br /&gt;
&lt;br /&gt;
===Darkest Hour===&lt;br /&gt;
It was shortly before moving back to Ul'dah that the nightmares Sabine had been experiencing came back in full fold. Though on her best days, she managed to hide her fluctuating attitude behind the mask of lacking sleep, Ganale would bear the brunt of the scathing attitude this afflicted Sabine with on her worst days. On her best days, Sabine became acquainted with a number of new allies through Vervara: Cain Lear, Gunnbjorn Darkblade and Devilish Sarracenia among them. On her worst days, she would find Ganale at her door, an uneasy, but concerned, look on his face as he questioned why she was ragged and unprepared for a scheduled journey into a ruin she had wanted to go explore.&lt;br /&gt;
&lt;br /&gt;
Even Sabine's bullheadedness would not allow her to ignore the going-ons now and this was her reasoning for relocating back to Ul'dah. The nightmares she was having were not simple terrors of her mind's doing, but something sinister that had afflicted her and it had begun when she had attempted that spell from the ''Book of Gates''. Though she had scrounged through the ''Book of Gates'' since it had been scorched, searching for any inkling of a remaining scrap of information, she had found nothing. Recent expeditions into Belah'dian ruins had revealed no further information and the nightmares became clearer over the waning and waxing moons. What before had been twisting shadows now were visions of her naked form dancing over a blood soaked dune, eyes reflecting as a predator's in the moonlight, only red.&lt;br /&gt;
&lt;br /&gt;
As she delved deeper into the affliction that had taken her, Sabine's attitude grew harsher and colder. Ganale suffered the brunt of these changes, though her retainers were at the end of a number fits. Over the passing moons a second presence evolved in Sabine's mind, one clearly not her own, that taunted her at every turn... and eventually began to gain power of her actions. Before long, she stopped going on ventures and ceased contact with Ganale. A fever afflicted her, one that left her shiveringly cold within but as a furnace to all those that touched her. Anyone with any inkling of magical ability could look at her and see that she was practically bleeding aether, as if the sheer amount gathering up in her was trying to burn her out.&lt;br /&gt;
&lt;br /&gt;
The fiend within was a murderous Belah'dian priestess, the authoress and mage who had written the ''Book of Gates''. In her time she had been revered as a goddess in human form... but as her wants and ambitions grew, so did her need for more power. Selling her body to the spirits to the void, it was only by the banishment of a number of Belah'dian priests that she was imprisoned and her tome of summoning cast into a crypt never meant to be found or opened. But ages had past, and Sabine had found it... and the spell had woken the voidkin that housed her lusting spirit... and now that voidkin had a body to possess. And take control of the vulnerable miqo'te she did, having planted seeds in the past moons, whispering voices and nightmares and now this fever. In the last throes of her consciousness, Sabine ordered her chocobo saddled and she left Ul'dah, riding out to Sagolii as her body deteriorated. As it were, Pachoulili watched her mistress leave the gates of the city and then promptly hurried as fast as her short legs would take her to the Quicksand. Seeking the man she'd grown to know as the mistress's bodyguard, she explained the situation... and the words had barely left her lips before the man had abandoned his meal at the pub and had gone.&lt;br /&gt;
&lt;br /&gt;
The moon lit up the desert as Sabine shivered against a dune, fighting a losing battle with the creature taunting her within. It was as the fever reached its high point that she lost control of the force striving to rip her apart. A voidsent forced a flood of aether into her, taking control of her body in a blast that glassed half the dune she was resting by. Void energies enveloped her form as Ganale neared, lacing her with dark designs. As Ganale arrived, the priestess stood, bare as the day she had been born, in the body of the woman she had possessed. She greeted Ganale with a sneer as the warrior turned his axe head about, flat of the head facing the she-demon as she lunged at him, a mixture of Sabine's ample aether and her own void powers lashing out. The combat dragged on as the moon rose and there was a time where Ganale worried he might not triumph. But then the demon taunted him with the last thing she should have ever used against the besotted warrior: his love for Sabine. In a mighty cleave, he brought the haft of his weapon down on the woman's arm, a tremendous crack that shattered the limb and left the possessed Sabine screaming. With force curbed only by his fear for permanently damaging the miqo'te, his gauntlet-clad fists connected with her temple, knocking her unconscious.&lt;br /&gt;
&lt;br /&gt;
When she came to, Sabine found herself in control of her own person again. Just so. She had awoken at a small temple near Thal's Respite which was practically teeming with thaumaturges from the guild in Ul'dah. She also found that she was under close guard... and for good reason. One glance in the nearby mirror revealed tracking red patterns across her face... and a dull pounding in the back of her mind could be compared to the feeling of someone or something throwing itself bodily against a prison gate, trying to get out. It was then that Ganale approached with the Thaumaturges' guildmaster, Cocobuki, alongside him. Though worry was written across Ganale's face, he said nothing as Cocobuki explained the spell they hoped to use to purge the voidkin and explained that it was as likely to work as it was to kill her. The miqo'te stated simply that that she had nothing to lose that she wouldn't if she didn't go through with it. &lt;br /&gt;
&lt;br /&gt;
The thaumaturges, Cocobuki and his siblings among them, lead Sabine into Thal's Respite and released the binding on the voidkin within her. Ganale stood barred at the entrance as they did their work and as the void-priestess lashed out at them, taking full possession of Sabine once more. Though the fight nearly cost one of the thaumaturge's a limb and another their life, they drained the priestess down to a husk until her form, that of a voidroiga appeared and disintegrated into a fine dust. There was no stopping Ganale as he charged forward to gather Sabine's collapse form from the stones of the temple. Without heeding any of those mages present, he took her back to her home to rest.&lt;br /&gt;
&lt;br /&gt;
In the days to come, Sabine recovered slowly, but with no ill effects, never matter how often Cocobuki looked in for them. For all her retainers and the slowly diminishing visits from a thaumaturge every now and again helped her on her path to recovery... there was one face absent: Ganale. Over the next two months, she saw neither hide nor hair of him... but that changed shortly when Eorzea entered a new battle.&lt;br /&gt;
&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
With whispers filtering through the military circles of Eorzea that the Garlean Empire had a terrifying new superweapon under their control and were threatening the realm with destruction lest the city-states bow to the wishes of the Empire, Chris had turned his attention to this new state of affairs. When word came that the City-State Alliance would once more band together and give the collective finger to the Empire, he knew that his place would be with his brothers- and sisters-in-arms on the field of battle. Upon traveling to Camp Bluefog and being briefed of the coming operation, and his unit's part in it, Chris sat and waited at the edge of camp, sharpening his axe in preparation for some 'aggressive therapy' against the Garleans.&lt;br /&gt;
&lt;br /&gt;
Sabine was not idle in the meantime and, knowing her companions affiliations and background as she did, used the growing military presence as a means to track him down. Shortly before the operation was to begin, Sabine arrived at the camp and quickly located her wayward bodyguard, berating him for having chosen to go off on his own to battle without saying a word to her, though it was clear to all observing that she was more annoyed at the 'without telling her' part. Sabine continued on her tirade up until the moment that the troops were called to arms. Silencing Sabine with a gentle finger to her lips, Ganale made the statement that he didn't deserve to be contracted to protect someone when he had failed so utterly at the job and canceled his contract with her. Watching him leave, Sabine stormed off in a huff, losing herself healing those brought back in from the battlefield, but eventually leaving without seeking the man out once more.&lt;br /&gt;
&lt;br /&gt;
===Alone With Your Thoughts===&lt;br /&gt;
Shortly after the success of Operation Archon, Sabine took a leave from her work in Ul'dah to aid in the opening and furnishing of a new tavern in Gridania's Lavender Beds, the [[Oak Inn &amp;amp; Tavern|Oak Inn]]. Crafting and scribing the books for the upstairs library of the inn. After some visits and much deliberation, she rented a room as a retreat residence from her usual haunt in Ul'dah. After the turn of a month, Ganale sought her out after word of mouth had traveled that the proprietress of Saffron Commodities had taken up residence in the Oak Inn. Taking a corner table in the tavern, Ganale spent some time catching up with her. In a sudden moment of swelling emotions, Sabine admitted that she had missed his company. It went without saying that the feeling was mutual, and when she remarked that she wished she might see him more, he proposed that perhaps he could acquire a room there as well. This concept pleased her, and it did not take long for him to take up residence in the vacant room across from hers.&lt;br /&gt;
&lt;br /&gt;
Just as things began to move toward an interpersonal growth between them, Ganale was contacted for a steady job by the Amajina &amp;amp; Sons Mineral Concern, which he quickly accepted by dint of needing a better source of income now that he had the rent at the Inn to consider. The job was one of hard labor, an extra hand to mine a newly-discovered deposit of mythril at the far southern end of the Sagolii desert. Were it not for the considerable pay, consisting of hazard pay for proximity to Amalj'aa territory and travel expenses to and from the Black Shroud on top of the generous pay for a miner's hard labor, he would have balked at a job so far from his new home. But it was such that he decided for the job, which saw him rising before the dawn to head out to the dig and not getting back to the inn until after dark. This had the all-too-predictable drawback of leaving him with scant few free hours at the end of the day, the majority of them spent exhausted and barely able to interact with others. Further, this put his schedule at odds with that of Sabine's, whose nature as a Keeper saw her awake during the night where he had to sleep. The short amount of time available for them to spend in one another's presence further fell during the Inn's peak hours, which has left him unable to nurture any further relationship with her.&lt;br /&gt;
&lt;br /&gt;
Recently, Sabine has taken to staying up through the day in hopes of catching him upon his return, but that often leaves her asleep at her desk. As of yet, no further hurdles have been leapt in their relationship.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ancient ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Studying&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Sweets&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Cold&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Ignorance&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Hypocrisy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting books&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Reading&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Exploring ruins&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Collecting wind-ups and minion critters.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Crafting jewelery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' Sweets &amp;amp; tea&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' Birds&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  Carrots&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' Voidsent&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
A savant at arcane magic and commanding summoned creatures, Sabine's strengths lie wholly on the magical side of the spectrum. She is never seen without a spell tome in her hands, either one to cast poisonous and sickening incantations, one to summon a faerie or egi to her side, or one to heal the wounds of her contracted allies. That aside, Sabine has some handling of thaumaturgy and conjury, enough so to buffer her knowledge of the arcane. On the other wise of things, Sabine has absolutely no handling of any melee-range weaponry, nor does she have the strength to employ them with any favorable effect. For a time she did practice archery, but this was more to focus her aim than for any real interest in the skill.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
:: '''Luck'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Arcane Magic:''' Having long since delved into the science of casting illness spells and harmful curses created from the geometry of the pages of an arcane text, one could say that Sabine is a master arcanist... except that the women would quickly argue that there is always lost knowledge to uncover concerning the arcane. Nevertheless, she is in top form as far as arcane magic is concerned. On top of the normal skill set acquired by the Arcanists' Guild, Sabine has added the lost knowledge of the Allagan Empire of summoning egi and the lost art of commanding faeries of the Nymian culture to her robust and growing knowledge of spells and incantations.&lt;br /&gt;
&lt;br /&gt;
* '''Archery:''' Having applied herself to the Archers' Guild during her off days training in Gridania as a crafter, Sabine never showed much adeptness at learning the ranged art. As it were, she rarely employs the bow and arrow nowadays in actual combat or while attending to a serious matter, but she will sometimes put herself through the aiming and warm-up drills she learned during her time in the guild as a means to hone her aim with magic.&lt;br /&gt;
&lt;br /&gt;
* '''Conjury:''' A self-taught conjurer from books and texts, Sabine only garnered as much about conjury as she needed to in attempts to buffer her Nymian spells for her and her faeries. As such, she does not often pass herself off as a conjurer and is much more fond of weaving conjury into the spells in her books rather than actually drawing purely from the forces of nature for her magic.&lt;br /&gt;
&lt;br /&gt;
* '''Thaumaturgy:''' Sabine has something of a special relationship with thaumaturgy and void magics.&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Hmm? That girl grew up in these parts. I've never seen someone so thirsty for knowledge. Myself aside, obviously.&amp;quot; — ''Tanga Tonga''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She charges a pretty penny over at the Saffron, but you'll never find someone who puts more work into her craft than Miss Aislihn, be it book, blade or bench.&amp;quot; — ''Ul'dahn Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Little Aislihn? Oh, I loved her! Send her back my way if you see her! She started out here, you hear me? This is where she first learned how to weave and how to sew. That silver cloth she makes has been purchased by the ''Sultana'', I'll have you know. I'm rather proud of her!&amp;quot; — ''Redolent Rose''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine still visits me whenever she has a new design she's curious about casting! I think she has a good handle of the simple and the complex when it comes to jewelry. I've never seen anything from her workshop I didn't absolutely adore. ...Okay, well maybe that one ring.&amp;quot; — ''Serendipity''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;NE¤GIGIGI★¤... ThAt WaS tHe MoSt GaRiSh... AwFuL rInG! iT oFfEnDs Me!&amp;quot; — ''Gigi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She made some o' the best tarts when she was here. ...Comes from 'avin' a bit of a bite herself, I imagine. Nevertheless, she 'ad a good eye for attention. Never let nothin' burn.&amp;quot; — ''Lyngsath Doesfalksyn''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Saffron Commodities has been around for a number of years now. I don't think Sabine manages the shop personally anymore, but it makes her a pretty penny. I highly recommend it and she vends a bit of everything there.&amp;quot; — ''Momodi Modi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine was a student here for a time. I wasn't sure she'd be successful at first... but I remember quite vividly now how much she loved wood. Almost as much I love it. Almost. I caught her caressing a fine piece of wood once! You can't tell me she's not a carpenter at heart...&amp;quot; — ''Beatin''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That miqo'te doesn't have the physique for mining all day in the hot sun. I told her as much and sent her over Fufucha's direction. Heard she's gotten herself in bed with Chris now. He must get her rocks off.&amp;quot; — ''Adalberta''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Mmhmm... she came over here after talking with Adalberta in Ul'dah. She's got a green thumb, that one!&amp;quot;  — ''Fufucha Fucha''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Sabine? Aye, I know that'un. She visits every now an' again. I don't think her and her sires get along well... come to think of it, I don't think I've ever seen her folks smile.&amp;quot; — ''Salthound Boatswain''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Oh. Her. Yes, I remember Sabine. She never did come back to finish her training with us. Couldn't hammer a helmet to save herself, but she made the prettiest rings for chain mail. She's a better goldsmith, that one. But I've heard she's gotten it good with that Ganale lad, so I'm sure she won't be hurting for a bit of hard banging with that boy around.&amp;quot; — ''H'naanza Esi''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, it's a bit like ye said ye'd heard from H'naanza. She was shite with the anvil an' hammer, but damn did she ever have an eye for detail. What? Ganale? Ye-es. I think they're in- H'naanza said- Really? Wait... N-Naanza!&amp;quot; — ''Brithael Naldiq''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She's studious and well learned, but I have never had a student I disliked more. That imperious attitude is enough to drive anyone mad! And she looks down her nose at ''everyone'', especially me, damnit!&amp;quot; — ''Rinoro Tiyanoro''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I've heard she came to these parts to get away from the heat of the desert... or maybe because it reminded her of a man she loves! ...I've also heard he followed her. Now that's true love.&amp;quot; — ''Gridanian Citizen''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;She hates fishing. Can you believe it? Why anyone devotes time to something they don't like, profits aside... I'll never!&amp;quot; — ''Sisipu Sipu''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Yes, I trained her and her little lalafell friend. They're well enough in the way of alchemy. Not ambitious enough, I think. Everyone needs a crazy project of some kind, but it seemed to me she was just interested in following the book. She liked her books.&amp;quot; — ''Severian''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;That woman ain't natural, she's done some darker arts... I don't mess with folk that dabble in the Void. If you know what's good for you, you'll leave her be. Myself? I try to forget what I seen that night...&amp;quot; — ''Ul'dahn Street-rat''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;''Sigh.'' I hate to admit this, because she rankles my nerves to no end, but yes... ''yes'', okay, besides the craft you'll find from this workshop, you can't get much better in the way of leatherwork than Aislihn's fineries.&amp;quot; — ''Geva Fen-Yll''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Aislihn still comes calling from time to time, usually to supply me with some new spell or see if I've uncovered anything myself. I think she takes things a bit too gravely. There is no middle ground for her. Sometimes I feel like, even though it's the arcane and it's all magical geometry, she just needs to sit back and feel the magic, rather than solve the formula.&amp;quot; — ''Aeronwis Siorwyn''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢ PC Rumors (Rumors from other players' characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;I could name half a dozen out of the hundred or so things that make her special, but none of them would make sense to anyone else but me. Now if only I could get around to letting ''her'' know that.&amp;quot; — ''[[Chris Ganale]]''&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;We worked together once in one of those companies that puts you up in their house with room and board. That was also the first time I met Ganale, but his—I mean ''this'' sweetheart? I walked past her room once when the door was open. I was bored, you see, and seeing her there, reading her book, I took a few more passes, each time stepping a little heavier until I was practically stomping. Then I just waited, leaning on her door frame. Did I mention the only time I talked to her during our stay with that company was to coordinate a mess in the field and once when I cooked dinner for the two of us? Yeah, she gets lost in those books, alright. She wouldn't be herself if she didn't!&amp;quot; — ''[[Vervara Rozthan]]''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relationships&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; [[Chris Ganale]]: The man with whom she has found herself fallen in love with, she cares deeply for Ganale, though she would never admit it. Like he, she has trouble articulating this emotion, though recent moons have found her spending more amicable time with him than ever before... comparatively. She would gladly share her life with him, if only she knew how to tell him so. She is, in a word, catty around him in a playful way now, finding herself in an easy demeanor whenever they converse.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Pachoulili  Pachouli: Thaumaturge and alchemist, Pachoulili is the lalafell that has worked for Sabine the longest and is, by sheer dint of that tenure, her oldest friend. A studious sort, Pachoulili is a no-nonsense bookworm who tends and manages Sabine's growing library and also mixes potions for less important ordersa nd the general store's stock. She takes absolutely no sass from anyone, Sabine included, and it is not uncommon for her to point out when Sabien runs herself ragged.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Aeronwis Siorwyn: The roegadyn that taught Sabine the summoner's arts, she still keeps in touch with Aeronwis to this day, often trading new incantations and knowledge back and forth. Aeronwis is fond of Sabine, though she believes the miqo'te takes life a bit too seriously.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ariilyn Azaria]]: The sweet little girl that Ashiirra adopted, Sabine knows her as a student to the arcane arts and, as such, is pleased as a peach to help her in any form with such ambitions. Sabine is often happy to oblige the girl any book in her library, so long as Arii brings it back in one pieces and in good condition.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Ashiirra Azaria]]: A wayward tracker that she met during her time with a free company, Sabine has only gotten to know Ashiirra as much as her time around the inn has allowed, but she considers her a decent friend and ally and is pleasantly fond of her adopted daughter. She is vaguely aware that the woman wears a cold exterior, especially given interactions with her, but being that kind of sort herself, this has never turned her off from conversing with the fellow miqo'te.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Devilish Sarracenia]]: Considering that Devil has made an exception in her judement of miqo'te for Sabine's sake and the fact that Sabine did not take Devil's initial coldness as a slight, an outsider would consider that these two are on fairly good terms. They are, in truth, with both of them gladly willign to joke at how... persistently sexual... some other miqo'te can be. Which, as it were, sharing that opinion was what initially brought them together.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Gunnbjorn Darkblade]]: Someone that Sabine met through Vervara, Sabine considers Gunn a bright one for his age. (Though, like Ganale, she is not keen on buying his age.) She is fond of talking magic and politics with the kid and willingly strikes up conversations with him around the inn. Which is saying something, given her pechant for staying glued to her book of the day.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Meimeirin Meirin: The newest of Sabine's hired help for around the store, the lalafell is the resident carpenter, miner and fisher of the shop. A bit of a rough houser, Meimeirin spends her off days practicing at the Pugilists' Guild... and her days working getting scolded for sleeping on the job by Sasaku. Sabine is quick to criticize the girl for not doing her work, but has found that Meimeirin brings in a fair deal of quality goods from the field and is quite a handy carpenter.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Remiria Miria: Now an established goldsmith and botanist due to Sabine's payments for her lessons, Remiria is the brains of the storefront for Saffron Commodities, managing the books and ensuring that every last cent of gil is accounted for. Something of a prankster, though, she is fond of playing small tricks on Ganale whenever he comes to call. Sabine is fond of her and Sasaku equally.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Sasaku Saku: A culinarian, weaver, leatherworker, Sasaku is the one that stocks most of the general wares of the store. Sabine is incredibly fond of her because of her level-headed attitude and her penchant for keeping Remiria in check. Though Sasaku is quieter, she is the one that maintains the front desk at the store, keeping everything in order for Sabine.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Vervara Rozthan]]: One of those that Sabine considers her allies, Vervara is not someone she expected to talk much with at the start, though she quickly found herself running into the woman around Ul'dah after leaving the free company she'd been in. While Sabine is aware the woman is closer to Ganale than she is to herself, she is fond of Vervara in such a way that outsiders would say she considers Verv a friend.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Cain Lear]]: Knowing Cain only tangentially through Devilish and Vervara, Sabine still holds a good opinion of the roegadyn, surprisingly finding his demeanor amusing rather than annoying, as some might suspect she would. Though, she will probably never let him live down the time he manacled her to Devil and the aforementioned set him on fire. Still, she is as fond as her limited contact with Vervara's ''beau'' allows her to be.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Clouse Sydonis]]: Having met Clouse only recently, given that they both live in the Oak Inn, she did hit it off rather well with him. They both share a love of the esoteric and magical theory and are both astute intellectuals. She's considered picking his brain again since then, but has never gotten around to it, given her Keeper sleep cycle.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Desert Nightingale]]: A business acquaintance. Sabine provides the cook with much of her Thanalan produce.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Garon Crayson]]: Though she doesn't know him by name, Sabine knows Garon as the man who orders the highest quality of ailment potions she can produce on nearly a monthly basis.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[J'karu Rhome]]: Another business acquaintance, Sabine typically directs J'karu in the right direction when she is looking for tomes on white or black magics.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Liriel Kaza]]: The proprietress of the Oak Inn, Sabine met Liriel when the elezen was searching for someone to fill the shelves of her library in the new establishment. Though on relatively good terms, she hasn't talked much with the elezen since then.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; [[Motoko Nakakami]]: A business acquaintance, she knows Motoko because she provides the Doman with wares from her homeland, in particular tea and select incenses.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Rinoro Tiyanoro: Sabine's scholarly master, Rinoro originally had a poor opinion of her. Though she regards him with respect, one could say they never truly got along the way allies might. Nowadays, they suffer each other because they are both refined users of the Nymian school of summoning faeries.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=TMW7q1UMI6I Genuine Girl]''&lt;br /&gt;
:: Artist: Noriyuki Iwadare&lt;br /&gt;
:: Origin: ''Radiata Stories''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gK7k72Ni_c Theme of Prontera]''&lt;br /&gt;
:: Artist: Lee Seung-Yeon&lt;br /&gt;
:: Origin: ''Ragnarök Online''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: To master a craft... To master all trades.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=STZmWSGxYbI No Such Thing As the Promised Land]''&lt;br /&gt;
:: Artist: sephfire &amp;amp; SGX&lt;br /&gt;
:: Origin: ''Final Fantasy VII: Voices of the Lifestream''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Reading from the ''Book of Gates''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Q_439qLQzHs Lapis Philosophorum]''&lt;br /&gt;
:: Artist: Akira Senju&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist: Brotherhood''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Exploring ruins...&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=5Xf7_AHuskc Xepher]''&lt;br /&gt;
:: Artist: Tatsh&lt;br /&gt;
:: Origin: ''beatmania IIDX 12 HAPPY SKY''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A summoner and a scholar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=Tl0DMTlwLw4 I Won't Say (I'm in Love)]''&lt;br /&gt;
:: Artist: Susan Egan&lt;br /&gt;
:: Origin: Disney's ''Hercules''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Growing fond of Ganale.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=4gwMQVQObEs Cry]''&lt;br /&gt;
:: Artist: 38BEETS&lt;br /&gt;
:: Origin: ''Touhou ~ Embodiment of Scarlet Devil''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Learning the arcane.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=od3U3lkb48I Fate]''&lt;br /&gt;
:: Artist: Moscow International Symphonic Orchestra&lt;br /&gt;
:: Origin: ''Fullmetal Alchemist''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Healing the bloodied of Carteneau...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sabine is based on an interpretation of the character Sabrina from ''[http://en.wikipedia.org/wiki/Pok%C3%A9mon Pokémon]''.&lt;br /&gt;
* Sabine's character classes, arcanist, summoner and scholar, as well as her tendency to collect minions and wind-up dolls is drawn from ''Pokémon''.&lt;br /&gt;
* The ''Book of Gates'' is a reference to the ''Book of the Dead'' from ''[http://en.wikipedia.org/wiki/The_Mummy_(1999_film) The Mummy]''.&lt;br /&gt;
* The physical effects of the possession Sabine goes through are drawn from the sickness that afflicts the character Thom from ''[http://en.wikipedia.org/wiki/Lioness_Rampant Lioness Rampant]''.&lt;br /&gt;
* Sabine's ability as a bookbinder is drawn from the character Mo from ''[http://en.wikipedia.org/wiki/Inkheart Inkheart]''.&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=63592</id>
		<title>Teletha Testarossa</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Teletha_Testarossa&amp;diff=63592"/>
		<updated>2014-12-06T11:47:13Z</updated>

		<summary type="html">&lt;p&gt;Mizujakkaru: /* Rumors &amp;amp; Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Teletha Testarossa&lt;br /&gt;
| image = Tessa.png&lt;br /&gt;
| imagewidth = 338&lt;br /&gt;
| caption = Tessa shortly after arriving in Gridania.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Garlemald&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Garlemald&lt;br /&gt;
| stat_2 = Nameday&lt;br /&gt;
| stat_2_value = &lt;br /&gt;
| stat_3 = Age&lt;br /&gt;
| stat_3_value = &lt;br /&gt;
| stat_4 = Guardian&lt;br /&gt;
| stat_4_value = [[Llymlaen, the Navigator]]&lt;br /&gt;
| stat_5 = Profession&lt;br /&gt;
| stat_5_value = Captain&lt;br /&gt;
| stat_6 = Theme Song&lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Teletha Testarossa''', or as she prefers to be called, '''Tessa''', originally grew up in the Garlean Empire. Then known as '''Teletha nan Terezia''', she fled the country very recently, shortly after the Eorzeans defeated Ultima Weapon, using the event as a distraction to steal the prototype airship, ''Tuatha de Danaan''. She is a wanted criminal in Garlemald for the crime and this fact has caused a bounty to be posted in Eorzea via Garlean plants and moles for her capture. Tessa currently resides in the Black Shroud some days north of Gridania.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Text.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px;background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Likes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Dislikes&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Hobbies&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background:#a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Other&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Food &amp;amp; Drink:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Favorite Creatures:''' &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Food:'''  &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; '''Least Favorite Creature:''' &lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:80%;padding-right:10px&amp;quot;&amp;gt;&lt;br /&gt;
Text.&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: center;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;align:left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
:: '''Endurance'''&lt;br /&gt;
:: '''Strength'''&lt;br /&gt;
:: '''Agility'''&lt;br /&gt;
:: '''Magic'''&lt;br /&gt;
:: '''Intelligence'''&lt;br /&gt;
:: '''Luck'''&lt;br /&gt;
   &amp;lt;td style=&amp;quot;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#597282&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#5D7A83&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#608283&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#648984&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#679184&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6B9985&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#6EA085&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#72A886&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
: &amp;lt;font color=&amp;quot;#526381&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#566B82&amp;quot;&amp;gt;█&amp;lt;/font&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
* '''Lances:'''&lt;br /&gt;
&lt;br /&gt;
==Rumors &amp;amp; Relationships==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Rumors&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;''Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 25px; background: #90AB76;&amp;quot;&amp;gt;◢ Common Rumors (Easily overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#90AB76;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #F37E1D;&amp;quot;&amp;gt;◢ Uncommon Rumors (Moderately difficult to overhear.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#F37E1D;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #D83018;&amp;quot;&amp;gt;◢ Rare Rumors (Very difficult or rarely overheard.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#D83018;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding:3px 25px; background: #aac5b4;&amp;quot;&amp;gt;◢  PC Rumors (Rumors from other player's characters.)&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#aac5b4;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; Text.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:3px 35px; background: #a6a6a6;font-size:14px;color:#1e1400;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Relations&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Romantic Interest    &amp;lt;font style=&amp;quot;color:#FA70BC;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt; Platonic Love      &amp;lt;font style=&amp;quot;color:#9EC60B;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Good Standing      &amp;lt;font style=&amp;quot;color:#5F5F5F;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral/Acquaintance &amp;lt;font style=&amp;quot;color:#C24640;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Poor Standing      &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Enemies&amp;lt;/center&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; [[Garon Crayson]]: &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Lucien nan Creta: One of Tessa's former co-engineers, she is not fond of the man. Though they were once on good terms and worked on a fair deal of projects together, when the man's dark secrets were brought to light, it did nothing to endear him to her further. Dark talk of a man taking advantage of captured and conscripted women from conquered lands will turn Tessa's attention away from someone in a heartbeat. Coincedentally, Lucien was one of those to sign on to the retrieval team in charge of recapturing Tessa and the ''Tuatha de Danaan''. &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Striking Falcon: The leader of the retrieval team into Eorzea that was searching for the wayward Tessa, Striking Falcon was long ago conscripted into the Eorzean military and long ago found he enjoyed the kind of life the Empire had to offer. Though Tessa never knew him well, she was never fond of him. He oft told tales of his time served during the attacks on Ala Mhigo, taking pride in his deeds.&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Character theme.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=IXOEZ3K9iLU Spark]''&lt;br /&gt;
:: Artist: Johan Skugge &amp;amp; Jukka Rintamäki&lt;br /&gt;
:: Origin: ''Battlefield 3''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Stealing an airship...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=9aRlxHtB0pg Awake and Alive]''&lt;br /&gt;
:: Artist: Skillet&lt;br /&gt;
:: Origin: ''Awake''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: ???&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=sXnBtb_GToM Tuatha de Danaan]''&lt;br /&gt;
:: Artist: Toshihiko Sahashi&lt;br /&gt;
:: Origin: ''Full Metal Panic!''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: Piloting the ''Tuatha de Danaan''.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
: ''Text.''&lt;br /&gt;
:: Artist: Text.&lt;br /&gt;
:: Origin: ''Text.''&lt;br /&gt;
:: &amp;lt;small&amp;gt;Context: A precarious youth.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This character's personality and back-story is an adaption of the ''Full Metal Panic!'' character Tessa Testarossa. I do not own the aforementioned work. This character is only a derivative and an homage. As much attention as possible was given to make things lore appropriate and she is not merely a fandom insert, nor is she self-aware of anything related to ''Full Metal Panic!.''&lt;/div&gt;</summary>
		<author><name>Mizujakkaru</name></author>
		
	</entry>
</feed>