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	<id>https://wiki.ffxiv-roleplayers.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ZindelloTarantella</id>
	<title>RPC Library - User contributions [en]</title>
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	<updated>2026-06-14T23:28:06Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Nocturne_Philomel&amp;diff=184589</id>
		<title>Nocturne Philomel</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Nocturne_Philomel&amp;diff=184589"/>
		<updated>2016-07-05T09:24:27Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: Created the Page and started the process&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;!-- Welcome to the wiki format! This note isn't going to appear on the finished wiki, obviously, but you're welcome to keep it here for reference back if you'd like, otherwise just delete what's between the arrows.  A few things to note before you get started - paragraphs should be separated with a pair of breaks (&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;) and inside the div for that particular paragraph.  List items should always be added with : in front of them so that it adds them appropriately to the list.  If you have any stumbles over the formatting, I can be reached via the RPC as Dis -- It’s recommended that you save frequently as you’re doing the initial edits to make sure you have a roll-back point in the event of a coding break, as sometimes rolling back a single edit can fix the problem and re-edits are much simpler than having to redo entire sections of text! Keep in mind that colors are formatted so that you can replace them easily with the find &amp;amp; replace function in notepad or word documents. - Regards, Dis. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Nocturne Philomel --&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;font-size:55px;letter-spacing:0.2em;color:#000000;font-family:Georgia;text-shadow: 1px 1px 5px silver&amp;quot;&amp;gt;Nocturne Philomel&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- SUBTITLE --&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;font-size:15px;letter-spacing:0.75em;color:#333333;font-family:Georgia;text-shadow: 1px 1px 5px silver;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;The Last Nightingale&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- OPTIONAL DIVIDER --&amp;gt;&lt;br /&gt;
&amp;lt;div align=center bottom&amp;gt;[[File:Character-divider.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=center bottom&amp;gt;[[File:Character-Top-Banner.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- QUOTE TABLE --&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;span class=&amp;quot;mw-headline&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- CHARACTER OR OTHER QUOTE--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 20px; font-size:14px;font-family:Georgia;text-shadow: 1px 1px 5px silver;letter-spacing:0.1em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#706b68;&amp;quot;&amp;gt;'''❝'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#333333&amp;quot;&amp;gt;''.''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#706b68;&amp;quot;&amp;gt;'''❞'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- QUOTE ORIGIN (AUTHOR, WRITER, ETC)--&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;font-size:10px;letter-spacing:0.75em;color:#000000;font-family:Georgia;text-shadow: 1px 1px 5px silver&amp;quot;&amp;gt;.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- OPTIONAL DIVIDER --&amp;gt;&lt;br /&gt;
&amp;lt;div align=center bottom&amp;gt;[[File:Character-divider.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- DETAILS TAB--&amp;gt;&lt;br /&gt;
=Details=&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;margin: auto;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:18px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dashed;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;'''Details'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- LEFT PROFILE BLOCK --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Vital Information'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''PRONUNCIATION...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt; .&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''NICKNAMES...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt; .&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''RACE &amp;amp; CLAN...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt; .&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''GENDER...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt; .&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''AGE...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt; .&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''NAMEDAY...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;##&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Sun, #&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; U/A Moon, #### S.A.E.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''ORIENTATION...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;padding:0px 5px;&amp;quot;&amp;gt; .&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''MARITAL STATUS...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;padding:0px 5px;&amp;quot;&amp;gt; .&amp;lt;/font&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;!-- RIGHT PROFILE BLOCK --&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Other Statistics'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''NATIONALITY...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt; .&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''CITIZENSHIP...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt; .&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''FAMILY...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt; .&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''RESIDENCE...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt; .&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''OCCUPATION...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt; .&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''PATRON DEITY...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt; .&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''HEIGHT &amp;amp; WEIGHT...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;padding:0px 5px;&amp;quot;&amp;gt;# fulms, # ilms. ## ponze.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;padding:0px 5px; font-size:12px;color:#000000;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;font-size:12px;color:#666666;font-family:Georgia;letter-spacing:0.2em;text-shadow: 1px 1px 1px silver&amp;quot;&amp;gt;'''ALIGNMENT...'''&amp;lt;/font&amp;gt;  &amp;lt;font style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;Type # (if any) [http://tvtropes.org/pmwiki/pmwiki.php/Main/Alignment Alignment].&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- GENERAL INFORMATION --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;'''General Information'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- TEXT --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;&amp;quot;&amp;gt;.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- OPTIONAL PIC --&amp;gt;&lt;br /&gt;
[[File:CharacterName.png|right|frame|&amp;lt;div style=&amp;quot;padding:10px 20px; font-size:13px;font-family:Georgia;text-shadow: 1px 1px 5px silver;letter-spacing:0.1em;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;font style=&amp;quot;color:#706b68;&amp;quot;&amp;gt;'''❝'''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#333333&amp;quot;&amp;gt;''Quote.''&amp;lt;/font&amp;gt; &amp;lt;font style=&amp;quot;color:#706b68;&amp;quot;&amp;gt;'''❞'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;]]&lt;br /&gt;
 &amp;lt;!-- APPEARANCE --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;'''Appearance'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- OPTIONAL APPEARANCE TABLE --&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia; font-size:12px; color:#999999;&amp;quot;&amp;gt;&amp;lt;table style=&amp;quot;border=&amp;quot;0&amp;quot; bordercolor=&amp;quot;#000000&amp;quot; style=&amp;quot;width=&amp;quot;75%&amp;quot; cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Eyes''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Hair''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Skin''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Build''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Voice''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt;&amp;lt;i&amp;gt;.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;&amp;lt;i&amp;gt;.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;&amp;lt;i&amp;gt;.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;&amp;lt;i&amp;gt;.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;&amp;lt;i&amp;gt;.&amp;lt;/i&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt;&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Bearing''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;  &amp;lt;td&amp;gt;&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Laterality''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Scars''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Markings''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;&amp;lt;b&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Style''&amp;lt;/div&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &amp;lt;td&amp;gt;&amp;lt;i&amp;gt;.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;&amp;lt;i&amp;gt;.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;&amp;lt;i&amp;gt;.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;&amp;lt;i&amp;gt;.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;td&amp;gt;&amp;lt;i&amp;gt;.&amp;lt;/i&amp;gt;&amp;lt;/td&amp;gt; &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- HAIR AND EYES --&amp;gt;&lt;br /&gt;
:&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Hair &amp;amp; Eyes''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- TEXT --&amp;gt;&lt;br /&gt;
::&amp;lt;div style=&amp;quot;font-family:Georgia; font-size:13px; color:#999999;&amp;quot;&amp;gt;.&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- PHYSIQUE AND MARKINGS--&amp;gt;&lt;br /&gt;
:&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Physique &amp;amp; Markings''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- TEXT --&amp;gt;&lt;br /&gt;
::&amp;lt;div style=&amp;quot;font-family:Georgia; font-size:13px; color:#999999;&amp;quot;&amp;gt;. &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- HYGIENE AND ATTIRE --&amp;gt;&lt;br /&gt;
:&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Hygiene &amp;amp; Attire''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- TEXT --&amp;gt;&lt;br /&gt;
::&amp;lt;div style=&amp;quot;font-family:Georgia; font-size:13px; color:#999999;&amp;quot;&amp;gt;.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- PERSONALITY --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;'''Personality'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- PSYCHOLOGICAL PROFILE --&amp;gt;&lt;br /&gt;
:&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Psychological Profile''&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- TEXT --&amp;gt;&lt;br /&gt;
::&amp;lt;div style=&amp;quot;font-family:Georgia; font-size:13px; color:#999999;&amp;quot;&amp;gt;.&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- VOICE --&amp;gt;&lt;br /&gt;
:&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Voice''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- TEXT --&amp;gt; &lt;br /&gt;
::&amp;lt;div style=&amp;quot;font-family:Georgia; font-size:13px; color:#999999;&amp;quot;&amp;gt;.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- PHILOSOPHY AND MANNERISMS --&amp;gt;&lt;br /&gt;
:&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;''Philosophy &amp;amp; Mannerisms''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- TEXT --&amp;gt;&lt;br /&gt;
::&amp;lt;div style=&amp;quot;font-family:Georgia; font-size:13px; color:#999999;&amp;quot;&amp;gt;.&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- PREFERENCES --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;'''Preferences'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- LIKES --&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;80%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Likes'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: ● Item&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- DISLIKES --&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Dislikes'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: ● Item&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- SKILLS --&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Skills'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: ● Item&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- COMBAT SECTION --&amp;gt;&lt;br /&gt;
=Combat=&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;margin: auto;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:18px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dashed;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;'''Combat, Abilities &amp;amp; Weaponry'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!-- OPTIONAL COMBAT SECTION BANNER --&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;[[File:Character-Section-Banner.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;80%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;!-- BASIC STATISTICS --&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Basic Statistics'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;b&amp;gt;High:&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;b&amp;gt;Above Average:&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;b&amp;gt;Average:&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;b&amp;gt;Low:&amp;lt;/b&amp;gt; &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- AETHERIC ABILITIES --&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Aetheric Abilities'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;b&amp;gt;Mastery:&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;b&amp;gt;Expert:&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;b&amp;gt;Average:&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;b&amp;gt;Novice:&amp;lt;/b&amp;gt; &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;!-- WEAPON TRAINING --&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Weapon Training'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;b&amp;gt;Mastery:&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;b&amp;gt;Expert:&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;b&amp;gt;Average:&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;b&amp;gt;Novice:&amp;lt;/b&amp;gt; &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- COMBAT RELEVANT SKILLS --&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 25%;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Combat Relevant Skills'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;b&amp;gt;High:&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;b&amp;gt;Above Average:&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;b&amp;gt;Average:&amp;lt;/b&amp;gt; &lt;br /&gt;
: &amp;lt;b&amp;gt;Low:&amp;lt;/b&amp;gt; &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- NON COMBAT ABILITIES --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;'''Non-Combat Abilities'''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: ● '''Ability:''' Description&lt;br /&gt;
 &amp;lt;!-- COMBAT ABILITIES --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;'''Combat Abilities'''&amp;lt;/div&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
: ● '''Ability:''' Description&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- OOC NOTE --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;'''OOC Note'''&amp;lt;/div&amp;gt;&lt;br /&gt;
: &amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; font-family:Georgia;&amp;quot;&amp;gt;Any relevant notes about combat should be added here, such as player preference, system preference, or links off-site to sheets using existing XIV player-made combat systems.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- HISTORY SECTION --&amp;gt;&lt;br /&gt;
=History=&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;margin: auto;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:18px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dashed;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;'''History'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- OPTIONAL NOTE --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;&amp;quot;&amp;gt; .&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:12px; color:#999999;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;i&amp;gt;'''Disclaimer''':  .&amp;lt;/i&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;!-- EARLY HISTORY --&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Sixth Astral Era'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Childhood&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- TEXT --&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;This is typically pre-calamity information, or information from before the turn of the era (Domans &amp;amp; others not in Eorzea proper).&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!-- LATER HISTORY --&amp;gt; &lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Seventh Umbral Era'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Adulthood&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- TEXT --&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;This is typically post calamity information, or information since the turn of the era (Domans &amp;amp; others not in Eorzea proper).&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;!-- RECENT HISTORY --&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;In Recent Times'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Moving Forward&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- Text --&amp;gt;&lt;br /&gt;
: &amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;.&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- RELATIONSHIPS SECTION --&amp;gt; &lt;br /&gt;
=Relationships=&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;margin: auto;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:18px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dashed;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;'''Relationships'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- RELATIONSHIP KEY --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;margin-left: auto; margin-right: auto; width: 100%; text-align: center; vertical-align: middle;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border=0&amp;quot;&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Relationship Status Legend'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;display: inline-block; margin: 10px 20px 0px 20px;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#ae0016;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;ღ&amp;lt;/font&amp;gt; Relationship&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; margin: 10px 20px 0px 20px;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#480048;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;❣&amp;lt;/font&amp;gt; Attraction&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; margin: 10px 20px 0px 20px;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#F02311;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;♡&amp;lt;/font&amp;gt; Complicated&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; margin: 10px 20px 0px 20px;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#b72a78;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;♦&amp;lt;/font&amp;gt; Friend&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; margin: 10px 20px 0px 20px;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;✝&amp;lt;/font&amp;gt; Deceased&amp;lt;/div&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; margin: 0px 20px 10px 20px;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#669900;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;✔&amp;lt;/font&amp;gt; Positive&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; margin: 0px 20px 10px 20px;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#c00000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;✖&amp;lt;/font&amp;gt; Negative&amp;lt;/div&amp;gt;   &lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; margin: 0px 20px 10px 20px;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#6b6e72;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt; Neutral&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; margin: 0px 20px 10px 20px;font-family:Georgia;font-size:11px;&amp;quot;&amp;gt;&amp;lt;font style=&amp;quot;color:#000000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;�&amp;lt;/font&amp;gt; Unsure&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
{|  class=&amp;quot;wikitable alphabetical&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;margin-left: auto; margin-right: auto; width: 100%; text-align: left; vertical-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Family'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!--You can add new entries below this line--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Put new entries above this line--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;wikitable alphabetical&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;margin-left: auto; margin-right: auto; width: 100%; text-align: left; vertical-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Acquaintances'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!--You can add new entries below this line--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Put new entries above this line--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;wikitable alphabetical&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;margin-left: auto; margin-right: auto; width: 100%; text-align: left; vertical-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Former Acquaintances'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!--You can add new entries below this line--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Put new entries above this line--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|  class=&amp;quot;wikitable alphabetical&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;margin-left: auto; margin-right: auto; width: 100%; text-align: left; vertical-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Deceased'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!--You can add new entries below this line--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Put new entries above this line--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This is a blank collapsible template. Copy and paste it above in order to use it.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;vertical-align: middle; text-align: left;&amp;quot;&lt;br /&gt;
! &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:12px; font-variant:small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character Name,&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;Relationship&amp;lt;/i&amp;gt;.  &amp;lt;b&amp;gt;(&amp;lt;/b&amp;gt;  &amp;lt;b&amp;gt;)&amp;lt;/b&amp;gt; - &amp;lt;b&amp;gt;Spiffy Title.&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:11px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character's Thoughts:&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;&amp;quot;Their thoughts.&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:11px;&amp;quot;&amp;gt;Description&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
Copy above this line only. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This is a blank collapsible template WITHOUT character thoughts included, copy and paste it above in order to use it.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|  class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;vertical-align: middle; text-align: left;&amp;quot;&lt;br /&gt;
! &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:12px; font-variant:small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character Name,&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;Relationship&amp;lt;/i&amp;gt;.  &amp;lt;b&amp;gt;(&amp;lt;/b&amp;gt;  &amp;lt;b&amp;gt;)&amp;lt;/b&amp;gt; - &amp;lt;b&amp;gt;Spiffy Title.&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;font-family:Georgia; font-size:11px;&amp;quot;&amp;gt;Description&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
Copy above this line only. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This is a blank normal template, copy and paste it above in order to use it.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|  class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;vertical-align: middle; text-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Character-Wiki-Icon.png|left|x120px|frameless]]&amp;lt;div style=&amp;quot;font-family:Georgia; font-size:12px; font-variant:small-caps;&amp;quot;&amp;gt;[[Character Name]] &amp;lt;b&amp;gt;(&amp;lt;/b&amp;gt; &amp;lt;b&amp;gt;)&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Relationship/FC/Association&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia; font-size:11px;&amp;quot;&amp;gt;Description&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
Copy above this line only. --&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;!-- RUMORS SECTION --&amp;gt;&lt;br /&gt;
=Rumors=&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;margin: auto;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:18px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dashed;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;'''Rumors'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;!-- NPC RUMORS --&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''NPC Rumors'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;small&amp;gt;Some of these rumors are untrue, speculation, or are greatly exaggerated.&amp;lt;/small&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
 &amp;lt;!-- COMMON RUMORS --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#0000ff;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;◢ Common Rumors - &amp;lt;/b&amp;gt;''Easily overheard. Use these freely!''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#0000ff;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Rumor.&amp;quot; — ''Rumor Monger''.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#0000ff;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Rumor.&amp;quot; — ''Rumor Monger''.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- UNCOMMON RUMORS --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#ff0000;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;◢ Uncommon Rumors -&amp;lt;/b&amp;gt; ''A little more difficult to hear. Use sparingly or ask first!''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#ff0000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Rumor&amp;quot; — ''Rumormonger''.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#ff0000;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Rumor&amp;quot; — ''Rumormonger''.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- RARE RUMORS --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#00ff00;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;◢ Rare Rumors -&amp;lt;/b&amp;gt; ''Very rarely overheard. Please ask before using!''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#00ff00;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Rumor&amp;quot; — ''Rumormonger''.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#00ff00;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Rumor&amp;quot; — ''Rumormonger''.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- PLAYER RUMORS --&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''PC Rumors'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&amp;lt;small&amp;gt;Feel free to add your own rumors to this section.&amp;lt;/small&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;border:0px solid; padding:8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#0f0f0f;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;◢ Player Character Rumors -&amp;lt;/b&amp;gt; ''Some of these are more rare than others!''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#0f0f0f;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Rumor&amp;quot; — ''[[Rumormonger]]''.&lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#0f0f0f;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Rumor&amp;quot; — ''[[Rumormonger]]''.&lt;br /&gt;
&amp;lt;!--Put new entries above this line--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;!-- This is a blank template, copy and paste it above this line in order to use it.&lt;br /&gt;
 &lt;br /&gt;
: &amp;lt;font style=&amp;quot;color:#0f0f0f;&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt;■&amp;lt;/font&amp;gt; &amp;quot;Rumor text.&amp;quot; — ''[[Character Name]]''.&lt;br /&gt;
 &lt;br /&gt;
Copy above this line only. --&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;!-- GALLERY SECTION --&amp;gt;&lt;br /&gt;
=Gallery=&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;margin: auto;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:18px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dashed;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;'''Gallery'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!-- OPTIONAL SECTION BANNER --&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;[[File:Character-Section-Banner.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- MUSIC SECTION --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;'''Music'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;!-- COLUMN ONE --&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:12px; color:#999999;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: ''[https://www.youtube.com/watch?v=pHrmxKtwAig Dance Eorzea Dance]''&lt;br /&gt;
:: Artist: Artist Name&lt;br /&gt;
:: &amp;lt;small&amp;gt;Origin: ''Album/etc Title''&lt;br /&gt;
:: Context: Theme context.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!-- COLUMN TWO --&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:12px; color:#999999;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
: ''[https://www.youtube.com/watch?v=pHrmxKtwAig Dance Eorzea Dance]''&lt;br /&gt;
:: Artist: Artist Name&lt;br /&gt;
:: &amp;lt;small&amp;gt;Origin: ''Album/etc Title''&lt;br /&gt;
:: Context: Theme context.&amp;lt;/small&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!-- COLUMN THREE --&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align: top;width:33%;padding-right:10px; font-size:12px; color:#999999;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
: ''[https://www.youtube.com/watch?v=pHrmxKtwAig Dance Eorzea Dance]''&lt;br /&gt;
:: Artist: Artist Name&lt;br /&gt;
:: &amp;lt;small&amp;gt;Origin: ''Album/etc Title''&lt;br /&gt;
:: Context: Theme context.&amp;lt;/small&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!-- ARTWORK --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;'''Artwork'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- IMAGE GALLERY --&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=200px align=&amp;quot;center&amp;quot; mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
Artworktitle.png| Description, may leave blank.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!-- SCREENSHOTS --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;'''In-Game Screenshots'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;!-- IMAGE GALLERY --&amp;gt;&lt;br /&gt;
&amp;lt;gallery heights=100px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
Artworktitle.png| Description, may leave blank.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!-- RP INFO SECTION --&amp;gt; &lt;br /&gt;
=RP Info=&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;margin: auto;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:18px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dashed;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;'''RP Info'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!-- OPTIONAL SECTION BANNER --&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;[[File:Character-Section-Banner.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- LOCATION &amp;amp; PROBABILITY OF SEEING THE CHARACTER --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Location &amp;amp; Probability'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- PLACES SEEN --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;Places where the character is very likely to be seen&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: ■ &amp;lt;b&amp;gt;Location:&amp;lt;/b&amp;gt; Probability&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- AFFILIATIONS --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Affiliations'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;Most of these aren’t public, and would have to be asked after!&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: ■ &amp;lt;b&amp;gt;City-State, Region or Organization:&amp;lt;/b&amp;gt; Affiliation reason/purpose.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- IN CHARACTER INVENTORY --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''IC Inventory'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- IC INVENTORY DESCRIPTION --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;The following items are things that this individual carries on their person at all times.  These are noted for pickpockets, and those watching her closely.  This information is meant to be a prompt for insight and is not to be meta-gamed, though feel free to use this information if it comes up logically in RP (pickpocketing, a search, etc) with use of a simple /tell.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center; width=&amp;quot;100%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;!-- IC INVENTORY ITEM ICONS --&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:Glio_coinpurse.png|40 px]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!-- IC INVENTORY ITEM DESCRIPTIONS --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: ■ &amp;lt;b&amp;gt;Coinpurse:&amp;lt;/b&amp;gt; A simple coin purse made of soft leather, containing a few hundred gil.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- RP LIMITS --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''RP Limits'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;!-- DISCLAIMER THINGIE --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;I like to consider myself a flexible player who is willing to commit to a number of different types of scenes and role-play scenarios, but even I have my limits.  If something is on the play list, assume it means yes, as long as it's within the context of the current play or ongoing plot.  No's are typically a hard no, and it means don't ask.  &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- DESCRIPTIONS --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: ■ '''I will play''' .&lt;br /&gt;
 &lt;br /&gt;
: ■ '''Ask about''' .&lt;br /&gt;
 &lt;br /&gt;
: ■ '''I won't play''' .  &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- RP HOOKS --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''RP Hooks'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;While the below is by no means comprehensive, it's a kind of spring board for walk-up RP.  Longer plots that are meant to run for more than a few quick RP's, please feel free to send me a tell so we can work out a good reason for our characters to get to know one another.  I'm always looking for RP, unless I'm actively spamming PvE content. &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- RP HOOK LIST --&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: ■ List item.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;!-- OOC NOTE SECTION --&amp;gt;&lt;br /&gt;
=OOC Notes=&lt;br /&gt;
&amp;lt;table style=&amp;quot;position:center;margin: auto;&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:18px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dashed;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;'''OOC Notes'''&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&amp;lt;table style=&amp;quot;position:center;&amp;quot; width=&amp;quot;90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 50%;vertical-align: top;font-size:9pt;font-family:Helvetica;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''Player Information'''&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Player Note&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;There is a lot of information on this character wiki, but it is by no means completely comprehensive.  There are chunks of backstory that are left intentionally vague so that details can be later added as developed through creative writing or in role-play revelation.  Feel free to use Common or Uncommon rumors freely, if you want to use a Rare Rumor as a plot hook or to spark RP, I would ask that you send me a tell first, to make certain it's alright.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character Lore Adherence&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. Anything that has had to be changed because of lore shifting will be noted below.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;&lt;br /&gt;
: ■ No changes.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px 4px;font-size:13px; color:#999999;font-family:Georgia;letter-spacing:0.2em;font-variant: small-caps;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character Concept&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding:5px 15px;font-family:Georgia;&amp;quot;&amp;gt;Information.  &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
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: &amp;lt;div align=justify&amp;gt;&amp;lt;div style=&amp;quot;padding: 2px 1px;font-size:13px; color:#000000;font-family:Georgia;&amp;quot;&amp;gt;The following is not entirely comprehensive, but contains general credits.  Please leave the link-backs if you use this template!&lt;br /&gt;
::■ Original template by [[Bancroft Gairn]].&lt;br /&gt;
::■ Adapted by [[Xheja Rajhera]].&lt;br /&gt;
::■ Tabs by [[Unnamed Mercenary]].&lt;br /&gt;
::■ Expanded bits by [[Lucaell Tareth'eian]].&lt;br /&gt;
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[[Category: Clan Race]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=80101</id>
		<title>Crooked Tarot</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=80101"/>
		<updated>2015-03-18T13:26:16Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: Added onto the section concerning Crooked Tarot's friends.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Crooked Tarot&lt;br /&gt;
| image = TarotInGame.jpg&lt;br /&gt;
| caption = 'Money IS everything.'&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dah &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 32nd Sun of the Fifth Umbral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Nald'thal&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Treasure Hunter/Pawn Broker&lt;br /&gt;
| stat_5 = Aliases&lt;br /&gt;
| stat_5_value = Kalderasha, Tarot, Crooked&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot (or 'Crooked Tarot' if you aren't friendly), is a treasure hunter. And pawn broker. And thief. And sometimes a spy--maybe. Who knows? The fact is, he's just as likely to steal your boots and then re-sell them to you at five times their worth as he is to sell you the boots of someone else (also at five times their worth). One part magpie, one part merchant and one part tomb raider, Crooked Tarot is a figure of legendary greed and unabashedly opportunistic behaviors. He's been in Eorzea for several years now, and is proud that he knows the ins-and-outs of most of the well known (and some not so well known) tombs, crypts and dungeons. Guiding someone through this is merely one of the many services he is willing to provide...for a price, of course.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
[[File:CrookedTarot.png|200px|thumb|left|The Many Baubles]]&lt;br /&gt;
Despite being of a Midlander stock, Tarot seems to be a bit bulkier than your average Hyur, with broad shoulders and just as broad arms. His torso is wider and his powerful legs are only just hidden beneath his trousers. One of the most notable things about Tarot is his lack of shoes; it would seem that he has solidly sworn himself against obscuring his feet at any time. Beyond this one oddity, he is not at all strange looking, with sharp, handsome features and a pair of dissimilar eyes; the left citrine gold and the right topaz-blue.&lt;br /&gt;
&lt;br /&gt;
Dressed in clothes that vary from bare necessities up to extravagant and gaudy costumes, he never seems to fail at leaving an impression. His form is dotted with all manner of baubles and trinkets he's picked up during his various trips and excursions with some being purely decorative while others serve some purpose or another. Among these include a pair of goggles, a pair of manacle-style anklets made of some odd metal, earrings and bracelets and rings. &lt;br /&gt;
&lt;br /&gt;
The only ones that seem to remain regardless of his current dress are the anklets.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Ever the opportunist, Crooked Tarot's first and foremost desire is the gain for himself. He does not hide this fact and will bluntly and boldly demand what's in it for himself when asked or pressed into service. He bears an almost trademark grin (likely where the name 'Crooked' came from) and Seems ever enticed by riches before even his own sense of preservation. He seems to bear little genuine sympathy for his fellow man (or woman) but is not overtly cruel or entirely without empathy. If hired on for a job, he sees it through to its completion, regardless of what arises and will not hesitate to make friendly banter with anyone he's working with so long as they don't get in his way to payment.&lt;br /&gt;
&lt;br /&gt;
One behavior that stand out despite all is his change of behavior while in his shop proper. Within the confines of his business, he seems to be entirely about said business--he remains cool, almost smug or aloof to a certain degree when dealing with anyone coming in to buy something. This changes when someone comes in that would be marked as being 'Poor'. Refugees and those lacking in funds are not welcome in his store to the point of almost violent shouting and threats made if they attempt to come into his establishment. This occurs regardless if the person in question has done anything wrong.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
'''Style:''' Tarot is a trained acrobat, using a style akin to dragoons to move around the field with grace and accuracy. Tumbling, ducking, flipping and jumping, he keeps himself well out of harms way, preferring to either avoid combat altogether or to engage in a game of sorts, striking and annoying his opponents rather than outright melee.&lt;br /&gt;
&lt;br /&gt;
Beyond his staff (which can telescope into a lance if need be), he employs a series of tricks that slow down or weaken his opponents over time such as poisons, minor hexes and smoke bombs. He knows how to use knives though he generally avoids using them since they obviously can lead to far more fatalities than he feels comfortable with having on his hands.&lt;br /&gt;
&lt;br /&gt;
'''Specialization:''' Favors his polearms and combat staves, counter-attacks and combat tricks.&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Dodging and countering, moving around the field of combat with ease and finding the high ground or best vantage points. Hiding and springing from the shadows or using others as a distraction.&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Ranged combatants such as thaumaturges or archers are his primary concern, especially perceptive ones. His own magics are relatively simple and easily undone by any healer or arcanist worth their salt. &lt;br /&gt;
&lt;br /&gt;
'''Armor:''' Tarot prefers to not wear armor, but if he must, will stick with leathers to allow more movement.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Exploring/Raiding tombs and dungeons&lt;br /&gt;
::* Haggling&lt;br /&gt;
::* Making money&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Cheapskates&lt;br /&gt;
::* Arrogance (in others)&lt;br /&gt;
::* Coblyns&lt;br /&gt;
::* Chocobos&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Acrobatics&lt;br /&gt;
::* Games&lt;br /&gt;
::* Haggling&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Has a 'partner' moogle named Moggie-Moglin&lt;br /&gt;
::* Tends to become over-dramatic when bored or wanting for attention.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
Has not yet revealed any familial ties.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant lovers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
[[File:CrookedTroublemakers.png|200px|thumb|right|alt text]]&lt;br /&gt;
&lt;br /&gt;
Moggie Moglin is a moogle that has been with Tarot for what seems to be forever. While the stories of their meeting vary (Tarot tels several different variations, while Moggie outright refuses to discuss it), all seem to agree that Tarot met Moggie at some point when Tarot was a child and have been together ever since. The various stories shared so far have been:&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;I was raised by Moogles and Moggie is my brother.&amp;quot;&lt;br /&gt;
::* &amp;quot;I won him off a black market dealer in a game of cards.&amp;quot;&lt;br /&gt;
::* &amp;quot;I keep him around to charm the ladies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Berrod_Armstrong|Berrod Armstrong]] - Tarot's current employer. Tarot originally was recruited into the Astral Agent's Free Company by Berrod shortly after the previous owner and leader of the company departed. During their initial meeting, Tarot expressed an interest in working as mainly a supplier to the Company, acting as a middle-man to get them whatever they needed, be it supplies, weapons or gear. His time, dedication and general interest in the Company waxed and waned but eventually solidified enough that he offered to act as the accountant and financial guardian to the Company as a whole. Through all of this, Tarot has grown a respect for Berrod as a leader and a man, and was there for both 'incarnations'. They have shared a few moments, such as Berrod's guiding Tarot through the Highlander coming-of-age ceremony (though Tarot was already far beyond that in terms of age) on his Namesday. For this and other things, Tarot's current view of Berrod is something like the older brother he never had, though he'd never admit it out loud.&lt;br /&gt;
&lt;br /&gt;
[[Lottie_Forsaidh|Lottie Forsaidh]] - Although he has only just met her recently, Tarot sees Lottie as a combination of both meddlesome and needful; as a healer, he knows she is important, but her scolding of him makes him feel annoyed at best. He also regards her with a vague sort of distance, seeing her almost as the stereotypical 'spinster' sort that will grow old, have many small pets and live alone in a hovel in the woods. Despite this, he occasionally finds her amusing, if only to himself.&lt;br /&gt;
&lt;br /&gt;
[[Kayllen_Stormbringer|Kayllen Stormbringer]] - Having met Kayllen through the Company, Tarot enjoys having this clever and capable man around. While they don't talk very often, when they do, Tarot enjoys himself immensely and has built up a fondness for him. He does feel that Kayllen can be a bit stodgy at times or sticks his nose in where it's not asked for, especially concerning Tarot's more illicit business deals. He also becomes a bit annoyed when the man takes charge of the finances of the Company (though this is usually due to Tarot's excursions leaving no one else to fill the void). All in all, Kayllen holds a firm and useful place in Tarot's grand scheme of things.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;I WANT A REFUND!&amp;quot;&lt;br /&gt;
::* &amp;quot;I saw him throw a refugee out of his shop with his bare hands!&amp;quot;&lt;br /&gt;
::* &amp;quot;He's so greedy, his eye turned that gold color!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;If it exists, Tarot can get it. Heart's desire without making a Voidpact...maybe.&amp;quot;&lt;br /&gt;
::* &amp;quot;Where the hell does all that gil go, anyroad?&amp;quot;&lt;br /&gt;
::* &amp;quot;If you've a purse with gil in it, he'll make time for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;I could have sworn I saw him handing out--nah, but that couldn't be right.&amp;quot;&lt;br /&gt;
::* &amp;quot;He broke that man's knee caps--you know, that one usurer that's been after the refugees.&amp;quot;&lt;br /&gt;
::* &amp;quot;He bought me a drink.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;You would think a guy trying to sell things wouldn't want to call himself 'Crooked'!  He said it was because of his smile... &amp;lt;i&amp;gt;mmmmmm... yeah...&amp;lt;/i&amp;gt;&amp;quot;- [[Aya Foxheart]]&lt;br /&gt;
::* &amp;quot;A very... odd man.  At least his wares are not &amp;lt;i&amp;gt;dubious&amp;lt;/i&amp;gt;.&amp;quot;- [[Coatleque Crofte]]&lt;br /&gt;
::* &amp;quot;He keeps trying to sell me stuff. How many times do I have to say that I don't carry gil?&amp;quot;- [[Averill Rooks]]&lt;br /&gt;
::* &amp;quot;If it's Tarot's Emporium you're visitin', walk in there with double the weight o' coin you're meanin' t'spend. Just... just trust me on that.&amp;quot; - [[Osric Melkire]]&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
Once upon a time, there was a child that was very unfortunate. He was unfortunate for several reasons, not the least of which was that he had parents that were both very poor and very meek. His mother gave birth to a son that she and her husband could not afford to raise, while his father sought to find easy money for himself wherever he could--this included gambling. What little money they had soon dried up and his debts compounded until he and his wife were very nearly crippled with it. They grew so fearful of those they owed money to, they could not even leave their home for more than an hour or so.&lt;br /&gt;
&lt;br /&gt;
The little boy was not even a year old when his parent's debtors came to collect for the final time. These were people that knew how to make money easily and so offered a trade; by giving them the child, the debt would be paid in full. The boy's parents needed time to think--not to decide if they should, which they already had done--but to instead consider a way to make the disappearance leave them without blame or suspicion.&lt;br /&gt;
&lt;br /&gt;
Very few neighbors knew them, let alone that they had a child. It would be easy.&lt;br /&gt;
&lt;br /&gt;
But then the mother had second thoughts as she looked on the sleeping face. So to did the father--for a moment, they were not the selfish and cowardly people they had always been. Whether by Fate or otherwise, they took the child and fled. The old tales of Gridania said that if one left something in the circle of mushrooms for Moogles to fix or tend to, that they would. Perhaps some stranger would come to leave something for the Moogles and instead find their child--it was a better chance than to sell him to those that would only do him harm.&lt;br /&gt;
&lt;br /&gt;
And so, with heavy hearts, the mother and father left their child to the whims of Fate.&lt;br /&gt;
&lt;br /&gt;
And indeed, he was found, though not by whom they expected. This child was discovered by the very creatures rumored to inhabit those woods. It is said that they took the child into their own, raising him deep within the woods and teaching him many things. The boy grew up healthy and strong and clever and he quickly learned of the ways of both Moogle and Mortals. For a time, he was happy, and lived alone with his family in both satisfaction and love.&lt;br /&gt;
&lt;br /&gt;
When the Calamity came, and struck the Twelveswood, many lives were lost. While the family of the boy--now a man--was spared, he soon saw that he could not remain within the sheltering boughs of the woods any more. The world was encroaching and so he needed to go out and find his own way. In those six years since he departed, he learned much. He also learned that to have power was to have gil. To have gil, one needed to take as much as one could. But the gil he took was not for himself--what use had he for such things? He could take whatever he needed when he wanted it.&lt;br /&gt;
&lt;br /&gt;
It was when he began to give this money to those that did not have, to give power to the powerless, that he discovered the simplest truth of his life.&lt;br /&gt;
&lt;br /&gt;
'If everyone were rich, there would be no monsters'.&lt;br /&gt;
&lt;br /&gt;
This is what he made his life's ambition. To gather as much gil as he could and then ease the suffering of those who suffered the most. He ignored what others said as he scrimped and hoarded and swindled from the rich and fellow misers. As his own coffers grew and grew he simply watched with bemused satisfaction; he didn't need to be seen as good or bad. He only cared if he was seen as right.&lt;br /&gt;
&lt;br /&gt;
And with his motto, 'If everyone were rich, there would be no monsters', he knew he was indeed very, very Right.&lt;br /&gt;
&lt;br /&gt;
==Commissions/Fanart Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kalderasha.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot by somdude424-d6wvb8k.jpg&lt;br /&gt;
&lt;br /&gt;
File:Tarot sketch by calibur222-d7dq2fb.jpg&lt;br /&gt;
&lt;br /&gt;
File:Prince kalderasha by juacamo-d6zb8ye.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot by earwiggy-d7wb6ia.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot-KennyResize.png&lt;br /&gt;
&lt;br /&gt;
File:'Artist's Rendition'.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;div style=&amp;quot;padding:10px 15px; background:#9FF781;font-size:18px;color:#000000;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Inspiration&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt; ==&lt;br /&gt;
*Appearance: Original design, but borrowing elements from The Prince of Persia&lt;br /&gt;
*Personality: Esmeralda from 'Disney's The Hunchback of Notre Dame', Dante from 'Devil May Cry' and Carnatux from 'Soul Sacrifice'&lt;br /&gt;
*Music: [https://www.youtube.com/watch?v=13ZXWEB-rPU &amp;quot;A Whip and a Witch&amp;quot;]&lt;br /&gt;
*Voice: [https://www.youtube.com/watch?v=GVVeCOqm22M Flynn Rider (Zachary Levi)]&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=80100</id>
		<title>Crooked Tarot</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=80100"/>
		<updated>2015-03-18T12:53:01Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: /* Friends/Acquaintances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Crooked Tarot&lt;br /&gt;
| image = TarotInGame.jpg&lt;br /&gt;
| caption = 'Money IS everything.'&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dah &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 32nd Sun of the Fifth Umbral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Nald'thal&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Treasure Hunter/Pawn Broker&lt;br /&gt;
| stat_5 = Aliases&lt;br /&gt;
| stat_5_value = Kalderasha, Tarot, Crooked&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot (or 'Crooked Tarot' if you aren't friendly), is a treasure hunter. And pawn broker. And thief. And sometimes a spy--maybe. Who knows? The fact is, he's just as likely to steal your boots and then re-sell them to you at five times their worth as he is to sell you the boots of someone else (also at five times their worth). One part magpie, one part merchant and one part tomb raider, Crooked Tarot is a figure of legendary greed and unabashedly opportunistic behaviors. He's been in Eorzea for several years now, and is proud that he knows the ins-and-outs of most of the well known (and some not so well known) tombs, crypts and dungeons. Guiding someone through this is merely one of the many services he is willing to provide...for a price, of course.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
[[File:CrookedTarot.png|200px|thumb|left|The Many Baubles]]&lt;br /&gt;
Despite being of a Midlander stock, Tarot seems to be a bit bulkier than your average Hyur, with broad shoulders and just as broad arms. His torso is wider and his powerful legs are only just hidden beneath his trousers. One of the most notable things about Tarot is his lack of shoes; it would seem that he has solidly sworn himself against obscuring his feet at any time. Beyond this one oddity, he is not at all strange looking, with sharp, handsome features and a pair of dissimilar eyes; the left citrine gold and the right topaz-blue.&lt;br /&gt;
&lt;br /&gt;
Dressed in clothes that vary from bare necessities up to extravagant and gaudy costumes, he never seems to fail at leaving an impression. His form is dotted with all manner of baubles and trinkets he's picked up during his various trips and excursions with some being purely decorative while others serve some purpose or another. Among these include a pair of goggles, a pair of manacle-style anklets made of some odd metal, earrings and bracelets and rings. &lt;br /&gt;
&lt;br /&gt;
The only ones that seem to remain regardless of his current dress are the anklets.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Ever the opportunist, Crooked Tarot's first and foremost desire is the gain for himself. He does not hide this fact and will bluntly and boldly demand what's in it for himself when asked or pressed into service. He bears an almost trademark grin (likely where the name 'Crooked' came from) and Seems ever enticed by riches before even his own sense of preservation. He seems to bear little genuine sympathy for his fellow man (or woman) but is not overtly cruel or entirely without empathy. If hired on for a job, he sees it through to its completion, regardless of what arises and will not hesitate to make friendly banter with anyone he's working with so long as they don't get in his way to payment.&lt;br /&gt;
&lt;br /&gt;
One behavior that stand out despite all is his change of behavior while in his shop proper. Within the confines of his business, he seems to be entirely about said business--he remains cool, almost smug or aloof to a certain degree when dealing with anyone coming in to buy something. This changes when someone comes in that would be marked as being 'Poor'. Refugees and those lacking in funds are not welcome in his store to the point of almost violent shouting and threats made if they attempt to come into his establishment. This occurs regardless if the person in question has done anything wrong.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
'''Style:''' Tarot is a trained acrobat, using a style akin to dragoons to move around the field with grace and accuracy. Tumbling, ducking, flipping and jumping, he keeps himself well out of harms way, preferring to either avoid combat altogether or to engage in a game of sorts, striking and annoying his opponents rather than outright melee.&lt;br /&gt;
&lt;br /&gt;
Beyond his staff (which can telescope into a lance if need be), he employs a series of tricks that slow down or weaken his opponents over time such as poisons, minor hexes and smoke bombs. He knows how to use knives though he generally avoids using them since they obviously can lead to far more fatalities than he feels comfortable with having on his hands.&lt;br /&gt;
&lt;br /&gt;
'''Specialization:''' Favors his polearms and combat staves, counter-attacks and combat tricks.&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Dodging and countering, moving around the field of combat with ease and finding the high ground or best vantage points. Hiding and springing from the shadows or using others as a distraction.&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Ranged combatants such as thaumaturges or archers are his primary concern, especially perceptive ones. His own magics are relatively simple and easily undone by any healer or arcanist worth their salt. &lt;br /&gt;
&lt;br /&gt;
'''Armor:''' Tarot prefers to not wear armor, but if he must, will stick with leathers to allow more movement.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Exploring/Raiding tombs and dungeons&lt;br /&gt;
::* Haggling&lt;br /&gt;
::* Making money&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Cheapskates&lt;br /&gt;
::* Arrogance (in others)&lt;br /&gt;
::* Coblyns&lt;br /&gt;
::* Chocobos&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Acrobatics&lt;br /&gt;
::* Games&lt;br /&gt;
::* Haggling&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Has a 'partner' moogle named Moggie-Moglin&lt;br /&gt;
::* Tends to become over-dramatic when bored or wanting for attention.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
Has not yet revealed any familial ties.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant lovers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
[[File:CrookedTroublemakers.png|200px|thumb|right|alt text]]&lt;br /&gt;
&lt;br /&gt;
Moggie Moglin is a moogle that has been with Tarot for what seems to be forever. While the stories of their meeting vary (Tarot tels several different variations, while Moggie outright refuses to discuss it), all seem to agree that Tarot met Moggie at some point when Tarot was a child and have been together ever since. The various stories shared so far have been:&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;I was raised by Moogles and Moggie is my brother.&amp;quot;&lt;br /&gt;
::* &amp;quot;I won him off a black market dealer in a game of cards.&amp;quot;&lt;br /&gt;
::* &amp;quot;I keep him around to charm the ladies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;I WANT A REFUND!&amp;quot;&lt;br /&gt;
::* &amp;quot;I saw him throw a refugee out of his shop with his bare hands!&amp;quot;&lt;br /&gt;
::* &amp;quot;He's so greedy, his eye turned that gold color!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;If it exists, Tarot can get it. Heart's desire without making a Voidpact...maybe.&amp;quot;&lt;br /&gt;
::* &amp;quot;Where the hell does all that gil go, anyroad?&amp;quot;&lt;br /&gt;
::* &amp;quot;If you've a purse with gil in it, he'll make time for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;I could have sworn I saw him handing out--nah, but that couldn't be right.&amp;quot;&lt;br /&gt;
::* &amp;quot;He broke that man's knee caps--you know, that one usurer that's been after the refugees.&amp;quot;&lt;br /&gt;
::* &amp;quot;He bought me a drink.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;You would think a guy trying to sell things wouldn't want to call himself 'Crooked'!  He said it was because of his smile... &amp;lt;i&amp;gt;mmmmmm... yeah...&amp;lt;/i&amp;gt;&amp;quot;- [[Aya Foxheart]]&lt;br /&gt;
::* &amp;quot;A very... odd man.  At least his wares are not &amp;lt;i&amp;gt;dubious&amp;lt;/i&amp;gt;.&amp;quot;- [[Coatleque Crofte]]&lt;br /&gt;
::* &amp;quot;He keeps trying to sell me stuff. How many times do I have to say that I don't carry gil?&amp;quot;- [[Averill Rooks]]&lt;br /&gt;
::* &amp;quot;If it's Tarot's Emporium you're visitin', walk in there with double the weight o' coin you're meanin' t'spend. Just... just trust me on that.&amp;quot; - [[Osric Melkire]]&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
Once upon a time, there was a child that was very unfortunate. He was unfortunate for several reasons, not the least of which was that he had parents that were both very poor and very meek. His mother gave birth to a son that she and her husband could not afford to raise, while his father sought to find easy money for himself wherever he could--this included gambling. What little money they had soon dried up and his debts compounded until he and his wife were very nearly crippled with it. They grew so fearful of those they owed money to, they could not even leave their home for more than an hour or so.&lt;br /&gt;
&lt;br /&gt;
The little boy was not even a year old when his parent's debtors came to collect for the final time. These were people that knew how to make money easily and so offered a trade; by giving them the child, the debt would be paid in full. The boy's parents needed time to think--not to decide if they should, which they already had done--but to instead consider a way to make the disappearance leave them without blame or suspicion.&lt;br /&gt;
&lt;br /&gt;
Very few neighbors knew them, let alone that they had a child. It would be easy.&lt;br /&gt;
&lt;br /&gt;
But then the mother had second thoughts as she looked on the sleeping face. So to did the father--for a moment, they were not the selfish and cowardly people they had always been. Whether by Fate or otherwise, they took the child and fled. The old tales of Gridania said that if one left something in the circle of mushrooms for Moogles to fix or tend to, that they would. Perhaps some stranger would come to leave something for the Moogles and instead find their child--it was a better chance than to sell him to those that would only do him harm.&lt;br /&gt;
&lt;br /&gt;
And so, with heavy hearts, the mother and father left their child to the whims of Fate.&lt;br /&gt;
&lt;br /&gt;
And indeed, he was found, though not by whom they expected. This child was discovered by the very creatures rumored to inhabit those woods. It is said that they took the child into their own, raising him deep within the woods and teaching him many things. The boy grew up healthy and strong and clever and he quickly learned of the ways of both Moogle and Mortals. For a time, he was happy, and lived alone with his family in both satisfaction and love.&lt;br /&gt;
&lt;br /&gt;
When the Calamity came, and struck the Twelveswood, many lives were lost. While the family of the boy--now a man--was spared, he soon saw that he could not remain within the sheltering boughs of the woods any more. The world was encroaching and so he needed to go out and find his own way. In those six years since he departed, he learned much. He also learned that to have power was to have gil. To have gil, one needed to take as much as one could. But the gil he took was not for himself--what use had he for such things? He could take whatever he needed when he wanted it.&lt;br /&gt;
&lt;br /&gt;
It was when he began to give this money to those that did not have, to give power to the powerless, that he discovered the simplest truth of his life.&lt;br /&gt;
&lt;br /&gt;
'If everyone were rich, there would be no monsters'.&lt;br /&gt;
&lt;br /&gt;
This is what he made his life's ambition. To gather as much gil as he could and then ease the suffering of those who suffered the most. He ignored what others said as he scrimped and hoarded and swindled from the rich and fellow misers. As his own coffers grew and grew he simply watched with bemused satisfaction; he didn't need to be seen as good or bad. He only cared if he was seen as right.&lt;br /&gt;
&lt;br /&gt;
And with his motto, 'If everyone were rich, there would be no monsters', he knew he was indeed very, very Right.&lt;br /&gt;
&lt;br /&gt;
==Commissions/Fanart Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kalderasha.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot by somdude424-d6wvb8k.jpg&lt;br /&gt;
&lt;br /&gt;
File:Tarot sketch by calibur222-d7dq2fb.jpg&lt;br /&gt;
&lt;br /&gt;
File:Prince kalderasha by juacamo-d6zb8ye.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot by earwiggy-d7wb6ia.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot-KennyResize.png&lt;br /&gt;
&lt;br /&gt;
File:'Artist's Rendition'.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;div style=&amp;quot;padding:10px 15px; background:#9FF781;font-size:18px;color:#000000;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Inspiration&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt; ==&lt;br /&gt;
*Appearance: Original design, but borrowing elements from The Prince of Persia&lt;br /&gt;
*Personality: Esmeralda from 'Disney's The Hunchback of Notre Dame', Dante from 'Devil May Cry' and Carnatux from 'Soul Sacrifice'&lt;br /&gt;
*Music: [https://www.youtube.com/watch?v=13ZXWEB-rPU &amp;quot;A Whip and a Witch&amp;quot;]&lt;br /&gt;
*Voice: [https://www.youtube.com/watch?v=GVVeCOqm22M Flynn Rider (Zachary Levi)]&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=80099</id>
		<title>Crooked Tarot</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=80099"/>
		<updated>2015-03-18T12:52:02Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Crooked Tarot&lt;br /&gt;
| image = TarotInGame.jpg&lt;br /&gt;
| caption = 'Money IS everything.'&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dah &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 32nd Sun of the Fifth Umbral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Nald'thal&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Treasure Hunter/Pawn Broker&lt;br /&gt;
| stat_5 = Aliases&lt;br /&gt;
| stat_5_value = Kalderasha, Tarot, Crooked&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot (or 'Crooked Tarot' if you aren't friendly), is a treasure hunter. And pawn broker. And thief. And sometimes a spy--maybe. Who knows? The fact is, he's just as likely to steal your boots and then re-sell them to you at five times their worth as he is to sell you the boots of someone else (also at five times their worth). One part magpie, one part merchant and one part tomb raider, Crooked Tarot is a figure of legendary greed and unabashedly opportunistic behaviors. He's been in Eorzea for several years now, and is proud that he knows the ins-and-outs of most of the well known (and some not so well known) tombs, crypts and dungeons. Guiding someone through this is merely one of the many services he is willing to provide...for a price, of course.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
[[File:CrookedTarot.png|200px|thumb|left|The Many Baubles]]&lt;br /&gt;
Despite being of a Midlander stock, Tarot seems to be a bit bulkier than your average Hyur, with broad shoulders and just as broad arms. His torso is wider and his powerful legs are only just hidden beneath his trousers. One of the most notable things about Tarot is his lack of shoes; it would seem that he has solidly sworn himself against obscuring his feet at any time. Beyond this one oddity, he is not at all strange looking, with sharp, handsome features and a pair of dissimilar eyes; the left citrine gold and the right topaz-blue.&lt;br /&gt;
&lt;br /&gt;
Dressed in clothes that vary from bare necessities up to extravagant and gaudy costumes, he never seems to fail at leaving an impression. His form is dotted with all manner of baubles and trinkets he's picked up during his various trips and excursions with some being purely decorative while others serve some purpose or another. Among these include a pair of goggles, a pair of manacle-style anklets made of some odd metal, earrings and bracelets and rings. &lt;br /&gt;
&lt;br /&gt;
The only ones that seem to remain regardless of his current dress are the anklets.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Ever the opportunist, Crooked Tarot's first and foremost desire is the gain for himself. He does not hide this fact and will bluntly and boldly demand what's in it for himself when asked or pressed into service. He bears an almost trademark grin (likely where the name 'Crooked' came from) and Seems ever enticed by riches before even his own sense of preservation. He seems to bear little genuine sympathy for his fellow man (or woman) but is not overtly cruel or entirely without empathy. If hired on for a job, he sees it through to its completion, regardless of what arises and will not hesitate to make friendly banter with anyone he's working with so long as they don't get in his way to payment.&lt;br /&gt;
&lt;br /&gt;
One behavior that stand out despite all is his change of behavior while in his shop proper. Within the confines of his business, he seems to be entirely about said business--he remains cool, almost smug or aloof to a certain degree when dealing with anyone coming in to buy something. This changes when someone comes in that would be marked as being 'Poor'. Refugees and those lacking in funds are not welcome in his store to the point of almost violent shouting and threats made if they attempt to come into his establishment. This occurs regardless if the person in question has done anything wrong.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
'''Style:''' Tarot is a trained acrobat, using a style akin to dragoons to move around the field with grace and accuracy. Tumbling, ducking, flipping and jumping, he keeps himself well out of harms way, preferring to either avoid combat altogether or to engage in a game of sorts, striking and annoying his opponents rather than outright melee.&lt;br /&gt;
&lt;br /&gt;
Beyond his staff (which can telescope into a lance if need be), he employs a series of tricks that slow down or weaken his opponents over time such as poisons, minor hexes and smoke bombs. He knows how to use knives though he generally avoids using them since they obviously can lead to far more fatalities than he feels comfortable with having on his hands.&lt;br /&gt;
&lt;br /&gt;
'''Specialization:''' Favors his polearms and combat staves, counter-attacks and combat tricks.&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Dodging and countering, moving around the field of combat with ease and finding the high ground or best vantage points. Hiding and springing from the shadows or using others as a distraction.&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Ranged combatants such as thaumaturges or archers are his primary concern, especially perceptive ones. His own magics are relatively simple and easily undone by any healer or arcanist worth their salt. &lt;br /&gt;
&lt;br /&gt;
'''Armor:''' Tarot prefers to not wear armor, but if he must, will stick with leathers to allow more movement.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Exploring/Raiding tombs and dungeons&lt;br /&gt;
::* Haggling&lt;br /&gt;
::* Making money&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Cheapskates&lt;br /&gt;
::* Arrogance (in others)&lt;br /&gt;
::* Coblyns&lt;br /&gt;
::* Chocobos&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Acrobatics&lt;br /&gt;
::* Games&lt;br /&gt;
::* Haggling&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Has a 'partner' moogle named Moggie-Moglin&lt;br /&gt;
::* Tends to become over-dramatic when bored or wanting for attention.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
Has not yet revealed any familial ties.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant lovers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
[[File:CrookedTroublemakers.png|200px|thumb|left|alt text]]&lt;br /&gt;
&lt;br /&gt;
Moggie Moglin is a moogle that has been with Tarot for what seems to be forever. While the stories of their meeting vary (Tarot tels several different variations, while Moggie outright refuses to discuss it), all seem to agree that Tarot met Moggie at some point when Tarot was a child and have been together ever since. The various stories shared so far have been:&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;I was raised by Moogles and Moggie is my brother.&amp;quot;&lt;br /&gt;
::* &amp;quot;I won him off a black market dealer in a game of cards.&amp;quot;&lt;br /&gt;
::* &amp;quot;I keep him around to charm the ladies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;I WANT A REFUND!&amp;quot;&lt;br /&gt;
::* &amp;quot;I saw him throw a refugee out of his shop with his bare hands!&amp;quot;&lt;br /&gt;
::* &amp;quot;He's so greedy, his eye turned that gold color!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;If it exists, Tarot can get it. Heart's desire without making a Voidpact...maybe.&amp;quot;&lt;br /&gt;
::* &amp;quot;Where the hell does all that gil go, anyroad?&amp;quot;&lt;br /&gt;
::* &amp;quot;If you've a purse with gil in it, he'll make time for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;I could have sworn I saw him handing out--nah, but that couldn't be right.&amp;quot;&lt;br /&gt;
::* &amp;quot;He broke that man's knee caps--you know, that one usurer that's been after the refugees.&amp;quot;&lt;br /&gt;
::* &amp;quot;He bought me a drink.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;You would think a guy trying to sell things wouldn't want to call himself 'Crooked'!  He said it was because of his smile... &amp;lt;i&amp;gt;mmmmmm... yeah...&amp;lt;/i&amp;gt;&amp;quot;- [[Aya Foxheart]]&lt;br /&gt;
::* &amp;quot;A very... odd man.  At least his wares are not &amp;lt;i&amp;gt;dubious&amp;lt;/i&amp;gt;.&amp;quot;- [[Coatleque Crofte]]&lt;br /&gt;
::* &amp;quot;He keeps trying to sell me stuff. How many times do I have to say that I don't carry gil?&amp;quot;- [[Averill Rooks]]&lt;br /&gt;
::* &amp;quot;If it's Tarot's Emporium you're visitin', walk in there with double the weight o' coin you're meanin' t'spend. Just... just trust me on that.&amp;quot; - [[Osric Melkire]]&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
Once upon a time, there was a child that was very unfortunate. He was unfortunate for several reasons, not the least of which was that he had parents that were both very poor and very meek. His mother gave birth to a son that she and her husband could not afford to raise, while his father sought to find easy money for himself wherever he could--this included gambling. What little money they had soon dried up and his debts compounded until he and his wife were very nearly crippled with it. They grew so fearful of those they owed money to, they could not even leave their home for more than an hour or so.&lt;br /&gt;
&lt;br /&gt;
The little boy was not even a year old when his parent's debtors came to collect for the final time. These were people that knew how to make money easily and so offered a trade; by giving them the child, the debt would be paid in full. The boy's parents needed time to think--not to decide if they should, which they already had done--but to instead consider a way to make the disappearance leave them without blame or suspicion.&lt;br /&gt;
&lt;br /&gt;
Very few neighbors knew them, let alone that they had a child. It would be easy.&lt;br /&gt;
&lt;br /&gt;
But then the mother had second thoughts as she looked on the sleeping face. So to did the father--for a moment, they were not the selfish and cowardly people they had always been. Whether by Fate or otherwise, they took the child and fled. The old tales of Gridania said that if one left something in the circle of mushrooms for Moogles to fix or tend to, that they would. Perhaps some stranger would come to leave something for the Moogles and instead find their child--it was a better chance than to sell him to those that would only do him harm.&lt;br /&gt;
&lt;br /&gt;
And so, with heavy hearts, the mother and father left their child to the whims of Fate.&lt;br /&gt;
&lt;br /&gt;
And indeed, he was found, though not by whom they expected. This child was discovered by the very creatures rumored to inhabit those woods. It is said that they took the child into their own, raising him deep within the woods and teaching him many things. The boy grew up healthy and strong and clever and he quickly learned of the ways of both Moogle and Mortals. For a time, he was happy, and lived alone with his family in both satisfaction and love.&lt;br /&gt;
&lt;br /&gt;
When the Calamity came, and struck the Twelveswood, many lives were lost. While the family of the boy--now a man--was spared, he soon saw that he could not remain within the sheltering boughs of the woods any more. The world was encroaching and so he needed to go out and find his own way. In those six years since he departed, he learned much. He also learned that to have power was to have gil. To have gil, one needed to take as much as one could. But the gil he took was not for himself--what use had he for such things? He could take whatever he needed when he wanted it.&lt;br /&gt;
&lt;br /&gt;
It was when he began to give this money to those that did not have, to give power to the powerless, that he discovered the simplest truth of his life.&lt;br /&gt;
&lt;br /&gt;
'If everyone were rich, there would be no monsters'.&lt;br /&gt;
&lt;br /&gt;
This is what he made his life's ambition. To gather as much gil as he could and then ease the suffering of those who suffered the most. He ignored what others said as he scrimped and hoarded and swindled from the rich and fellow misers. As his own coffers grew and grew he simply watched with bemused satisfaction; he didn't need to be seen as good or bad. He only cared if he was seen as right.&lt;br /&gt;
&lt;br /&gt;
And with his motto, 'If everyone were rich, there would be no monsters', he knew he was indeed very, very Right.&lt;br /&gt;
&lt;br /&gt;
==Commissions/Fanart Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kalderasha.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot by somdude424-d6wvb8k.jpg&lt;br /&gt;
&lt;br /&gt;
File:Tarot sketch by calibur222-d7dq2fb.jpg&lt;br /&gt;
&lt;br /&gt;
File:Prince kalderasha by juacamo-d6zb8ye.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot by earwiggy-d7wb6ia.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot-KennyResize.png&lt;br /&gt;
&lt;br /&gt;
File:'Artist's Rendition'.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;div style=&amp;quot;padding:10px 15px; background:#9FF781;font-size:18px;color:#000000;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Inspiration&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt; ==&lt;br /&gt;
*Appearance: Original design, but borrowing elements from The Prince of Persia&lt;br /&gt;
*Personality: Esmeralda from 'Disney's The Hunchback of Notre Dame', Dante from 'Devil May Cry' and Carnatux from 'Soul Sacrifice'&lt;br /&gt;
*Music: [https://www.youtube.com/watch?v=13ZXWEB-rPU &amp;quot;A Whip and a Witch&amp;quot;]&lt;br /&gt;
*Voice: [https://www.youtube.com/watch?v=GVVeCOqm22M Flynn Rider (Zachary Levi)]&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:CrookedTroublemakers.png&amp;diff=80097</id>
		<title>File:CrookedTroublemakers.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:CrookedTroublemakers.png&amp;diff=80097"/>
		<updated>2015-03-18T12:45:43Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=49963</id>
		<title>Crooked Tarot</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=49963"/>
		<updated>2014-09-10T19:41:08Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: /* Tendencies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Crooked Tarot&lt;br /&gt;
| image = TarotInGame.jpg&lt;br /&gt;
| caption = 'Money IS everything.'&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dah &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 32nd Sun of the Fifth Umbral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Nald'thal&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Treasure Hunter/Pawn Broker&lt;br /&gt;
| stat_5 = Aliases&lt;br /&gt;
| stat_5_value = Kalderasha, Tarot, Crooked&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot (or 'Crooked Tarot' if you aren't friendly), is a treasure hunter. And pawn broker. And thief. And sometimes a spy--maybe. Who knows? The fact is, he's just as likely to steal your boots and then re-sell them to you at five times their worth as he is to sell you the boots of someone else (also at five times their worth). One part magpie, one part merchant and one part tomb raider, Crooked Tarot is a figure of legendary greed and unabashedly opportunistic behaviors. He's been in Eorzea for several years now, and is proud that he knows the ins-and-outs of most of the well known (and some not so well known) tombs, crypts and dungeons. Guiding someone through this is merely one of the many services he is willing to provide...for a price, of course.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
[[File:CrookedTarot.png|200px|thumb|left|The Many Baubles]]&lt;br /&gt;
Despite being of a Midlander stock, Tarot seems to be a bit bulkier than your average Hyur, with broad shoulders and just as broad arms. His torso is wider and his powerful legs are only just hidden beneath his trousers. One of the most notable things about Tarot is his lack of shoes; it would seem that he has solidly sworn himself against obscuring his feet at any time. Beyond this one oddity, he is not at all strange looking, with sharp, handsome features and a pair of dissimilar eyes; the left citrine gold and the right topaz-blue.&lt;br /&gt;
&lt;br /&gt;
Dressed in clothes that vary from bare necessities up to extravagant and gaudy costumes, he never seems to fail at leaving an impression. His form is dotted with all manner of baubles and trinkets he's picked up during his various trips and excursions with some being purely decorative while others serve some purpose or another. Among these include a pair of goggles, a pair of manacle-style anklets made of some odd metal, earrings and bracelets and rings. &lt;br /&gt;
&lt;br /&gt;
The only ones that seem to remain regardless of his current dress are the anklets.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Ever the opportunist, Crooked Tarot's first and foremost desire is the gain for himself. He does not hide this fact and will bluntly and boldly demand what's in it for himself when asked or pressed into service. He bears an almost trademark grin (likely where the name 'Crooked' came from) and Seems ever enticed by riches before even his own sense of preservation. He seems to bear little genuine sympathy for his fellow man (or woman) but is not overtly cruel or entirely without empathy. If hired on for a job, he sees it through to its completion, regardless of what arises and will not hesitate to make friendly banter with anyone he's working with so long as they don't get in his way to payment.&lt;br /&gt;
&lt;br /&gt;
One behavior that stand out despite all is his change of behavior while in his shop proper. Within the confines of his business, he seems to be entirely about said business--he remains cool, almost smug or aloof to a certain degree when dealing with anyone coming in to buy something. This changes when someone comes in that would be marked as being 'Poor'. Refugees and those lacking in funds are not welcome in his store to the point of almost violent shouting and threats made if they attempt to come into his establishment. This occurs regardless if the person in question has done anything wrong.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
'''Style:''' Tarot is a trained acrobat, using a style akin to dragoons to move around the field with grace and accuracy. Tumbling, ducking, flipping and jumping, he keeps himself well out of harms way, preferring to either avoid combat altogether or to engage in a game of sorts, striking and annoying his opponents rather than outright melee.&lt;br /&gt;
&lt;br /&gt;
Beyond his staff (which can telescope into a lance if need be), he employs a series of tricks that slow down or weaken his opponents over time such as poisons, minor hexes and smoke bombs. He knows how to use knives though he generally avoids using them since they obviously can lead to far more fatalities than he feels comfortable with having on his hands.&lt;br /&gt;
&lt;br /&gt;
'''Specialization:''' Favors his polearms and combat staves, counter-attacks and combat tricks.&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Dodging and countering, moving around the field of combat with ease and finding the high ground or best vantage points. Hiding and springing from the shadows or using others as a distraction.&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Ranged combatants such as thaumaturges or archers are his primary concern, especially perceptive ones. His own magics are relatively simple and easily undone by any healer or arcanist worth their salt. &lt;br /&gt;
&lt;br /&gt;
'''Armor:''' Tarot prefers to not wear armor, but if he must, will stick with leathers to allow more movement.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Exploring/Raiding tombs and dungeons&lt;br /&gt;
::* Haggling&lt;br /&gt;
::* Making money&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Cheapskates&lt;br /&gt;
::* Arrogance (in others)&lt;br /&gt;
::* Coblyns&lt;br /&gt;
::* Chocobos&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Acrobatics&lt;br /&gt;
::* Games&lt;br /&gt;
::* Haggling&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Has a 'partner' moogle named Moggie-Moglin&lt;br /&gt;
::* Tends to become over-dramatic when bored or wanting for attention.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
Has not yet revealed any familial ties.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant lovers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
Moggie Moglin is a moogle that has been with Tarot for what seems to be forever. While the stories of their meeting vary (Tarot tels several different variations, while Moggie outright refuses to discuss it), all seem to agree that Tarot met Moggie at some point when Tarot was a child and have been together ever since. The various stories shared so far have been:&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;I was raised by Moogles and Moggie is my brother.&amp;quot;&lt;br /&gt;
::* &amp;quot;I won him off a black market dealer in a game of cards.&amp;quot;&lt;br /&gt;
::* &amp;quot;I keep him around to charm the ladies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;I WANT A REFUND!&amp;quot;&lt;br /&gt;
::* &amp;quot;I saw him throw a refugee out of his shop with his bare hands!&amp;quot;&lt;br /&gt;
::* &amp;quot;He's so greedy, his eye turned that gold color!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;If it exists, Tarot can get it. Heart's desire without making a Voidpact...maybe.&amp;quot;&lt;br /&gt;
::* &amp;quot;Where the hell does all that gil go, anyroad?&amp;quot;&lt;br /&gt;
::* &amp;quot;If you've a purse with gil in it, he'll make time for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;I could have sworn I saw him handing out--nah, but that couldn't be right.&amp;quot;&lt;br /&gt;
::* &amp;quot;He broke that man's knee caps--you know, that one usurer that's been after the refugees.&amp;quot;&lt;br /&gt;
::* &amp;quot;He bought me a drink.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;You would think a guy trying to sell things wouldn't want to call himself 'Crooked'!  He said it was because of his smile... &amp;lt;i&amp;gt;mmmmmm... yeah...&amp;lt;/i&amp;gt;&amp;quot;- [[Aya Foxheart]]&lt;br /&gt;
::* &amp;quot;A very... odd man.  At least his wares are not &amp;lt;i&amp;gt;dubious&amp;lt;/i&amp;gt;.&amp;quot;- [[Coatleque Crofte]]&lt;br /&gt;
::* &amp;quot;He keeps trying to sell me stuff. How many times do I have to say that I don't carry gil?&amp;quot;- [[Averill Rooks]]&lt;br /&gt;
::* &amp;quot;If it's Tarot's Emporium you're visitin', walk in there with double the weight o' coin you're meanin' t'spend. Just... just trust me on that.&amp;quot; - [[Osric Melkire]]&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
Once upon a time, there was a child that was very unfortunate. He was unfortunate for several reasons, not the least of which was that he had parents that were both very poor and very meek. His mother gave birth to a son that she and her husband could not afford to raise, while his father sought to find easy money for himself wherever he could--this included gambling. What little money they had soon dried up and his debts compounded until he and his wife were very nearly crippled with it. They grew so fearful of those they owed money to, they could not even leave their home for more than an hour or so.&lt;br /&gt;
&lt;br /&gt;
The little boy was not even a year old when his parent's debtors came to collect for the final time. These were people that knew how to make money easily and so offered a trade; by giving them the child, the debt would be paid in full. The boy's parents needed time to think--not to decide if they should, which they already had done--but to instead consider a way to make the disappearance leave them without blame or suspicion.&lt;br /&gt;
&lt;br /&gt;
Very few neighbors knew them, let alone that they had a child. It would be easy.&lt;br /&gt;
&lt;br /&gt;
But then the mother had second thoughts as she looked on the sleeping face. So to did the father--for a moment, they were not the selfish and cowardly people they had always been. Whether by Fate or otherwise, they took the child and fled. The old tales of Gridania said that if one left something in the circle of mushrooms for Moogles to fix or tend to, that they would. Perhaps some stranger would come to leave something for the Moogles and instead find their child--it was a better chance than to sell him to those that would only do him harm.&lt;br /&gt;
&lt;br /&gt;
And so, with heavy hearts, the mother and father left their child to the whims of Fate.&lt;br /&gt;
&lt;br /&gt;
And indeed, he was found, though not by whom they expected. This child was discovered by the very creatures rumored to inhabit those woods. It is said that they took the child into their own, raising him deep within the woods and teaching him many things. The boy grew up healthy and strong and clever and he quickly learned of the ways of both Moogle and Mortals. For a time, he was happy, and lived alone with his family in both satisfaction and love.&lt;br /&gt;
&lt;br /&gt;
When the Calamity came, and struck the Twelveswood, many lives were lost. While the family of the boy--now a man--was spared, he soon saw that he could not remain within the sheltering boughs of the woods any more. The world was encroaching and so he needed to go out and find his own way. In those six years since he departed, he learned much. He also learned that to have power was to have gil. To have gil, one needed to take as much as one could. But the gil he took was not for himself--what use had he for such things? He could take whatever he needed when he wanted it.&lt;br /&gt;
&lt;br /&gt;
It was when he began to give this money to those that did not have, to give power to the powerless, that he discovered the simplest truth of his life.&lt;br /&gt;
&lt;br /&gt;
'If everyone were rich, there would be no monsters'.&lt;br /&gt;
&lt;br /&gt;
This is what he made his life's ambition. To gather as much gil as he could and then ease the suffering of those who suffered the most. He ignored what others said as he scrimped and hoarded and swindled from the rich and fellow misers. As his own coffers grew and grew he simply watched with bemused satisfaction; he didn't need to be seen as good or bad. He only cared if he was seen as right.&lt;br /&gt;
&lt;br /&gt;
And with his motto, 'If everyone were rich, there would be no monsters', he knew he was indeed very, very Right.&lt;br /&gt;
&lt;br /&gt;
==Commissions/Fanart Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kalderasha.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot by somdude424-d6wvb8k.jpg&lt;br /&gt;
&lt;br /&gt;
File:Tarot sketch by calibur222-d7dq2fb.jpg&lt;br /&gt;
&lt;br /&gt;
File:Prince kalderasha by juacamo-d6zb8ye.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot by earwiggy-d7wb6ia.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot-KennyResize.png&lt;br /&gt;
&lt;br /&gt;
File:'Artist's Rendition'.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;div style=&amp;quot;padding:10px 15px; background:#9FF781;font-size:18px;color:#000000;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Inspiration&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt; ==&lt;br /&gt;
*Appearance: Original design, but borrowing elements from The Prince of Persia&lt;br /&gt;
*Personality: Esmeralda from 'Disney's The Hunchback of Notre Dame', Dante from 'Devil May Cry' and Carnatux from 'Soul Sacrifice'&lt;br /&gt;
*Music: [https://www.youtube.com/watch?v=13ZXWEB-rPU &amp;quot;A Whip and a Witch&amp;quot;]&lt;br /&gt;
*Voice: [https://www.youtube.com/watch?v=GVVeCOqm22M Flynn Rider (Zachary Levi)]&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=49933</id>
		<title>Crooked Tarot</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=49933"/>
		<updated>2014-09-10T15:53:57Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Crooked Tarot&lt;br /&gt;
| image = TarotInGame.jpg&lt;br /&gt;
| caption = 'Money IS everything.'&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dah &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 32nd Sun of the Fifth Umbral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Nald'thal&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Treasure Hunter/Pawn Broker&lt;br /&gt;
| stat_5 = Aliases&lt;br /&gt;
| stat_5_value = Kalderasha, Tarot, Crooked&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot (or 'Crooked Tarot' if you aren't friendly), is a treasure hunter. And pawn broker. And thief. And sometimes a spy--maybe. Who knows? The fact is, he's just as likely to steal your boots and then re-sell them to you at five times their worth as he is to sell you the boots of someone else (also at five times their worth). One part magpie, one part merchant and one part tomb raider, Crooked Tarot is a figure of legendary greed and unabashedly opportunistic behaviors. He's been in Eorzea for several years now, and is proud that he knows the ins-and-outs of most of the well known (and some not so well known) tombs, crypts and dungeons. Guiding someone through this is merely one of the many services he is willing to provide...for a price, of course.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
[[File:CrookedTarot.png|200px|thumb|left|The Many Baubles]]&lt;br /&gt;
Despite being of a Midlander stock, Tarot seems to be a bit bulkier than your average Hyur, with broad shoulders and just as broad arms. His torso is wider and his powerful legs are only just hidden beneath his trousers. One of the most notable things about Tarot is his lack of shoes; it would seem that he has solidly sworn himself against obscuring his feet at any time. Beyond this one oddity, he is not at all strange looking, with sharp, handsome features and a pair of dissimilar eyes; the left citrine gold and the right topaz-blue.&lt;br /&gt;
&lt;br /&gt;
Dressed in clothes that vary from bare necessities up to extravagant and gaudy costumes, he never seems to fail at leaving an impression. His form is dotted with all manner of baubles and trinkets he's picked up during his various trips and excursions with some being purely decorative while others serve some purpose or another. Among these include a pair of goggles, a pair of manacle-style anklets made of some odd metal, earrings and bracelets and rings. &lt;br /&gt;
&lt;br /&gt;
The only ones that seem to remain regardless of his current dress are the anklets.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Ever the opportunist, Crooked Tarot's first and foremost desire is the gain for himself. He does not hide this fact and will bluntly and boldly demand what's in it for himself when asked or pressed into service. He bears an almost trademark grin (likely where the name 'Crooked' came from) and Seems ever enticed by riches before even his own sense of preservation. He seems to bear little genuine sympathy for his fellow man (or woman) but is not overtly cruel or entirely without empathy. If hired on for a job, he sees it through to its completion, regardless of what arises and will not hesitate to make friendly banter with anyone he's working with so long as they don't get in his way to payment.&lt;br /&gt;
&lt;br /&gt;
One behavior that stand out despite all is his change of behavior while in his shop proper. Within the confines of his business, he seems to be entirely about said business--he remains cool, almost smug or aloof to a certain degree when dealing with anyone coming in to buy something. This changes when someone comes in that would be marked as being 'Poor'. Refugees and those lacking in funds are not welcome in his store to the point of almost violent shouting and threats made if they attempt to come into his establishment. This occurs regardless if the person in question has done anything wrong.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
'''Style:''' Tarot is a trained acrobat, using a style akin to dragoons to move around the field with grace and accuracy. Tumbling, ducking, flipping and jumping, he keeps himself well out of harms way, preferring to either avoid combat altogether or to engage in a game of sorts, striking and annoying his opponents rather than outright melee.&lt;br /&gt;
&lt;br /&gt;
Beyond his staff (which can telescope into a lance if need be), he employs a series of tricks that slow down or weaken his opponents over time such as poisons, minor hexes and smoke bombs. He knows how to use knives though he generally avoids using them since they obviously can lead to far more fatalities than he feels comfortable with having on his hands.&lt;br /&gt;
&lt;br /&gt;
'''Specialization:''' Favors his polearms and combat staves, counter-attacks and combat tricks.&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Dodging and countering, moving around the field of combat with ease and finding the high ground or best vantage points. Hiding and springing from the shadows or using others as a distraction.&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Ranged combatants such as thaumaturges or archers are his primary concern, especially perceptive ones. His own magics are relatively simple and easily undone by any healer or arcanist worth their salt. &lt;br /&gt;
&lt;br /&gt;
'''Armor:''' Tarot prefers to not wear armor, but if he must, will stick with leathers to allow more movement.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Exploring/Raiding tombs and dungeons&lt;br /&gt;
::* Haggling&lt;br /&gt;
::* Making money&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Cheapskates&lt;br /&gt;
::* Arrogance (in others)&lt;br /&gt;
::* Chocobos&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Acrobatics&lt;br /&gt;
::* Games&lt;br /&gt;
::* Haggling&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Has a 'partner' moogle named Moggie-Moglin&lt;br /&gt;
::* Tends to become over-dramatic when bored or wanting for attention.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
Has not yet revealed any familial ties.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant lovers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
Moggie Moglin is a moogle that has been with Tarot for what seems to be forever. While the stories of their meeting vary (Tarot tels several different variations, while Moggie outright refuses to discuss it), all seem to agree that Tarot met Moggie at some point when Tarot was a child and have been together ever since. The various stories shared so far have been:&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;I was raised by Moogles and Moggie is my brother.&amp;quot;&lt;br /&gt;
::* &amp;quot;I won him off a black market dealer in a game of cards.&amp;quot;&lt;br /&gt;
::* &amp;quot;I keep him around to charm the ladies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;I WANT A REFUND!&amp;quot;&lt;br /&gt;
::* &amp;quot;I saw him throw a refugee out of his shop with his bare hands!&amp;quot;&lt;br /&gt;
::* &amp;quot;He's so greedy, his eye turned that gold color!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;If it exists, Tarot can get it. Heart's desire without making a Voidpact...maybe.&amp;quot;&lt;br /&gt;
::* &amp;quot;Where the hell does all that gil go, anyroad?&amp;quot;&lt;br /&gt;
::* &amp;quot;If you've a purse with gil in it, he'll make time for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;I could have sworn I saw him handing out--nah, but that couldn't be right.&amp;quot;&lt;br /&gt;
::* &amp;quot;He broke that man's knee caps--you know, that one usurer that's been after the refugees.&amp;quot;&lt;br /&gt;
::* &amp;quot;He bought me a drink.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;You would think a guy trying to sell things wouldn't want to call himself 'Crooked'!  He said it was because of his smile... &amp;lt;i&amp;gt;mmmmmm... yeah...&amp;lt;/i&amp;gt;&amp;quot;- [[Aya Foxheart]]&lt;br /&gt;
::* &amp;quot;A very... odd man.  At least his wares are not &amp;lt;i&amp;gt;dubious&amp;lt;/i&amp;gt;.&amp;quot;- [[Coatleque Crofte]]&lt;br /&gt;
::* &amp;quot;He keeps trying to sell me stuff. How many times do I have to say that I don't carry gil?&amp;quot;- [[Averill Rooks]]&lt;br /&gt;
::* &amp;quot;If it's Tarot's Emporium you're visitin', walk in there with double the weight o' coin you're meanin' t'spend. Just... just trust me on that.&amp;quot; - [[Osric Melkire]]&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
Once upon a time, there was a child that was very unfortunate. He was unfortunate for several reasons, not the least of which was that he had parents that were both very poor and very meek. His mother gave birth to a son that she and her husband could not afford to raise, while his father sought to find easy money for himself wherever he could--this included gambling. What little money they had soon dried up and his debts compounded until he and his wife were very nearly crippled with it. They grew so fearful of those they owed money to, they could not even leave their home for more than an hour or so.&lt;br /&gt;
&lt;br /&gt;
The little boy was not even a year old when his parent's debtors came to collect for the final time. These were people that knew how to make money easily and so offered a trade; by giving them the child, the debt would be paid in full. The boy's parents needed time to think--not to decide if they should, which they already had done--but to instead consider a way to make the disappearance leave them without blame or suspicion.&lt;br /&gt;
&lt;br /&gt;
Very few neighbors knew them, let alone that they had a child. It would be easy.&lt;br /&gt;
&lt;br /&gt;
But then the mother had second thoughts as she looked on the sleeping face. So to did the father--for a moment, they were not the selfish and cowardly people they had always been. Whether by Fate or otherwise, they took the child and fled. The old tales of Gridania said that if one left something in the circle of mushrooms for Moogles to fix or tend to, that they would. Perhaps some stranger would come to leave something for the Moogles and instead find their child--it was a better chance than to sell him to those that would only do him harm.&lt;br /&gt;
&lt;br /&gt;
And so, with heavy hearts, the mother and father left their child to the whims of Fate.&lt;br /&gt;
&lt;br /&gt;
And indeed, he was found, though not by whom they expected. This child was discovered by the very creatures rumored to inhabit those woods. It is said that they took the child into their own, raising him deep within the woods and teaching him many things. The boy grew up healthy and strong and clever and he quickly learned of the ways of both Moogle and Mortals. For a time, he was happy, and lived alone with his family in both satisfaction and love.&lt;br /&gt;
&lt;br /&gt;
When the Calamity came, and struck the Twelveswood, many lives were lost. While the family of the boy--now a man--was spared, he soon saw that he could not remain within the sheltering boughs of the woods any more. The world was encroaching and so he needed to go out and find his own way. In those six years since he departed, he learned much. He also learned that to have power was to have gil. To have gil, one needed to take as much as one could. But the gil he took was not for himself--what use had he for such things? He could take whatever he needed when he wanted it.&lt;br /&gt;
&lt;br /&gt;
It was when he began to give this money to those that did not have, to give power to the powerless, that he discovered the simplest truth of his life.&lt;br /&gt;
&lt;br /&gt;
'If everyone were rich, there would be no monsters'.&lt;br /&gt;
&lt;br /&gt;
This is what he made his life's ambition. To gather as much gil as he could and then ease the suffering of those who suffered the most. He ignored what others said as he scrimped and hoarded and swindled from the rich and fellow misers. As his own coffers grew and grew he simply watched with bemused satisfaction; he didn't need to be seen as good or bad. He only cared if he was seen as right.&lt;br /&gt;
&lt;br /&gt;
And with his motto, 'If everyone were rich, there would be no monsters', he knew he was indeed very, very Right.&lt;br /&gt;
&lt;br /&gt;
==Commissions/Fanart Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kalderasha.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot by somdude424-d6wvb8k.jpg&lt;br /&gt;
&lt;br /&gt;
File:Tarot sketch by calibur222-d7dq2fb.jpg&lt;br /&gt;
&lt;br /&gt;
File:Prince kalderasha by juacamo-d6zb8ye.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot by earwiggy-d7wb6ia.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot-KennyResize.png&lt;br /&gt;
&lt;br /&gt;
File:'Artist's Rendition'.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;div style=&amp;quot;padding:10px 15px; background:#9FF781;font-size:18px;color:#000000;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Inspiration&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt; ==&lt;br /&gt;
*Appearance: Original design, but borrowing elements from The Prince of Persia&lt;br /&gt;
*Personality: Esmeralda from 'Disney's The Hunchback of Notre Dame', Dante from 'Devil May Cry' and Carnatux from 'Soul Sacrifice'&lt;br /&gt;
*Music: [https://www.youtube.com/watch?v=13ZXWEB-rPU &amp;quot;A Whip and a Witch&amp;quot;]&lt;br /&gt;
*Voice: [https://www.youtube.com/watch?v=GVVeCOqm22M Flynn Rider (Zachary Levi)]&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:TarotInGame.jpg&amp;diff=49932</id>
		<title>File:TarotInGame.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:TarotInGame.jpg&amp;diff=49932"/>
		<updated>2014-09-10T15:52:50Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Kuro_Turoko&amp;diff=49496</id>
		<title>Kuro Turoko</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Kuro_Turoko&amp;diff=49496"/>
		<updated>2014-09-07T20:55:29Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: /* Rumors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Kuro Turoko&lt;br /&gt;
| image = [[File:Kuro_Turoko.png]]&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =Even my Mother's toys mock me...&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Limsa Lominsa&lt;br /&gt;
| race = Lalafell&lt;br /&gt;
| clan = Plainsfolk&lt;br /&gt;
| stat_1 = Place of Birth&lt;br /&gt;
| stat_1_value = Costa Del Sol&lt;br /&gt;
| stat_2 = Guardian&lt;br /&gt;
| stat_2_value = Nald'thal The Traders&lt;br /&gt;
| stat_3 = Nameday&lt;br /&gt;
| stat_3_value = 7th of the First Astral Moon  (Age:16 )&lt;br /&gt;
| stat_4 = Marital Status&lt;br /&gt;
| stat_4_value = Not Married&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Adventurer&lt;br /&gt;
| stat_6 = Pronunciation&lt;br /&gt;
| stat_6_value = K-ur-oh T-ur-oh-ko&lt;br /&gt;
}} {{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
== Basic Info ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I-I'm not afraid! I have my friends, and I believe in them, and they believe in me!&amp;quot;&lt;br /&gt;
''—Kuro''&lt;br /&gt;
&lt;br /&gt;
A young Lalafell boy with a heart of gold, who seeks to find friends in the world that he can call his own, with his summons by his side, protecting him from whatever dangers he can not handle alone, he hopes to find out more about himself, and allow him to find his place in the world.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
'''Height:''' Slightly taller than average Lalafell size.&lt;br /&gt;
&lt;br /&gt;
'''Weight:''' About as heavy as a small crate filled with rocks.&lt;br /&gt;
&lt;br /&gt;
'''Complexion: ''' Very light skinned.&lt;br /&gt;
&lt;br /&gt;
'''Hair: ''' Black with Ash Blue highlights &lt;br /&gt;
&lt;br /&gt;
'''Eyes: ''' Circular large eyes with red irises&lt;br /&gt;
&lt;br /&gt;
'''Particular Traits: ''' A large scar on his back from when his house collapsed &lt;br /&gt;
&lt;br /&gt;
'''Voice:'''  A high pitched childish voice&lt;br /&gt;
&lt;br /&gt;
'''Clothing Style:''' Typical wears cloth, wool and leather clothes, never seen without his moogle hat&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Laterality: ''' Ambidextrous &lt;br /&gt;
&lt;br /&gt;
== Tastes ==&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Hobbies&amp;lt;/span&amp;gt;&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
*Playing with toys &lt;br /&gt;
*Reading&lt;br /&gt;
*Spending time with animals&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''''Likes'''''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*Toys&lt;br /&gt;
*Books&lt;br /&gt;
*Good hearted people&lt;br /&gt;
*Animals&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Dislikes&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*People with bad intentions&lt;br /&gt;
*People getting hurt&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Favorites&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Color: '''Aqua.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Food: '''Cotton Candy.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Drinks: '''Juice.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Scent:''' Sweet Smells.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Place:''' La Noscea.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''Festival:''' Moonfire Faire.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Goals&amp;lt;/span&amp;gt;'''''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*To be able to protect those he cares about&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Religion&amp;lt;/span&amp;gt;'''''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*Doesn't have an opinion on religion, so he doesn't have one.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Alignment&amp;lt;/span&amp;gt;&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*Good&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Quirks&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Friendly and supportive to his friends, and shy to strangers.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Flaws&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*Can be too dependent on friends ((Will change with character development))&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Fears&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Fears being alone.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Talents&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Has a strong connection with his summons.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Intelligence&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Not the smartest person, but by no means dumb.&lt;br /&gt;
 &lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Comparisons&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Final Fantasy Characters: [http://finalfantasy.wikia.com/wiki/Yuna Yuna (Final Fantasy X)]&lt;br /&gt;
&lt;br /&gt;
Other Game Characters: [http://sonic.wikia.com/wiki/Miles Miles &amp;quot;Tails&amp;quot; Prower - Sonic the hedgehog (Sonic Adventure particuraly)]&lt;br /&gt;
&lt;br /&gt;
Anime Characters: [http://gurrenlagann.wikia.com/wiki/Simon Simon - Gurren Lagann (Episodes 1-8) ]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;TV Tropes&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/ThePowerOfFriendship The Power Of Friendship]&lt;br /&gt;
&lt;br /&gt;
== Abilities and Skills ==&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;Personal&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
*Can communicate with monsters and wild animals, to persuade them to leave him alone or give information.&lt;br /&gt;
*This also allows him to communicate with his Egi's.&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;Weapons&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
Veil of Wiyu&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;Magic&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
Non elemental magic, aether magic, summoning magic, and magic that poison and infect enemies.  &lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;Crafting&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
*Can weave, but he is not very good at it&lt;br /&gt;
&lt;br /&gt;
== Family and Relationships ==&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;DISCLAIMER&amp;lt;/u&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;u&amp;gt;All what is written here bears absolutely no OOC feelings, and may be subject to change as the story develops. If your name doesn't appear in this list, I have probably forgotten, or my character just doesn't remember you. Please do not use these information to affect you ICly or mess with my character's feelings. Use of OOC information will be flagged as god-moding and I will not react to it ICly if I feel this is what you're doing.&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;'''''&amp;lt;u&amp;gt;Relatives&amp;lt;/u&amp;gt;'''''&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*Mother (Deceased)&lt;br /&gt;
*Father (Deceased)&lt;br /&gt;
*Tadayoshi (Retainer, Guardian) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;br/&amp;gt;&amp;lt;u&amp;gt;'''''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Positive&amp;lt;/span&amp;gt;'''''&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;br/&amp;gt;&amp;lt;u&amp;gt;'''''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;'''''&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;br/&amp;gt;&amp;lt;u&amp;gt;'''''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;Negative&amp;lt;/span&amp;gt;'''''&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
== Music Themes ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:x-small;&amp;quot;&amp;gt;Note: Vocal Songs are attributed themes in which the lyrics seem to relate or partially relate to the character. They don't mean to resemble the character's voice. The instrumental themes are meant to give an idea of the atmosphere around the character. Songs with character names (example: &amp;quot;Tidus's Theme&amp;quot;) are NOT meant to indicate that the character is like the theme owner. I just find the instruments and melody fitting, not the character the song was originally addressed to.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[https://www.youtube.com/watch?v=0DizopdPMBw Kuro's general theme]&lt;br /&gt;
*[https://www.youtube.com/watch?v=noOFCJuzt5E Kuro's general theme #2]&lt;br /&gt;
&lt;br /&gt;
== Rumors ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:smaller;&amp;quot;&amp;gt;Note: This section is editable by anyone. Just keep in mind that the rumors here may be both true or false.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I've seen him around the Arcanist guild. He's dedicated to his studies, but to be honest, I don't have time for the kind of people whose eyes water at the drop of a hat.&amp;quot; - [[Crooked Tarot]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== '''''&amp;lt;u&amp;gt;Name and Lifestyle&amp;lt;/u&amp;gt;''''' ===&lt;br /&gt;
&lt;br /&gt;
==== Name Etimology ====&lt;br /&gt;
&lt;br /&gt;
==== Nicknames ====&lt;br /&gt;
&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
==== Current Residence ====&lt;br /&gt;
&lt;br /&gt;
Limsa Lominsa&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''''Before Dalamud's Fall'''''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;Birth and toddler life (0-4)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;''&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
Kuro was born on an ordinary day in Costa Del Sol, to a Lalafell father and Hyur mother, who were happily married, Kuro through his toddler life, had spent time playing with toys that were made by his mother, who made them for a living, and was read story books by his father, who was a writer and historian, they all lived happily in ignorant bliss, not knowing of Dalamund's approaching, which would lead to Kuro being alone and without a family.&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;Parent's death protecting Kuro&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;''&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
As the moon came closer and closer, people began to take notice, Kuro's parents decided not to worry, and continued to reside in their little wooden cabin in Costa Del Sol, however, on the day it finally arrived, and Bahamut appeared from it's fiery mechanical center, a chunk of rock hit the little wooden cabin, which soon caught fire, as the flames rose in the house, Kuro's parents decided what they had to do, they had to sacrifice themselves for Kuro's life, they crouched to the ground and kept Kuro in their arms, as a wooden beam landed on top of them, killing them both, however this kept Kuro safe, as he was protected by his families bodies, and when the chaos was all over, a Roegadyn soldier came to check on the damages, before noticing little Kuro, who had cried so much he had no tears left, the soldier, named Tadayoshi, took Kuro in, and was relieved from his duties, in order to become a retainer, as to care for Kuro in the best way he could.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''''After Dalamud's Fall'''''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;Childhood&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;''&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
Kuro did not remember much about his mother and father, but it surprisingly did not upset him very much, due to having a father in Tadayoshi, who did what he could to provide for the child, Kuro spent his childhood spending as much time as possible in finding out about his mother and father by playing his mothers toys that she produced, and reading all of his father's books, this lead him on his path to become a summoner, however, one thing Kuro wished for was friends, as during his childhood, he couldn't find anyone who shared his interests, so he spent a lot of time with animals, which allowed him to find a chocobo egg, Kuro raised the egg until it hatched into a chocobo chick, whom Kuro called Chobi, Kuro and Chobi became great friends. As Kuro grew older, he realised that adventure was his calling,&lt;br /&gt;
and when he turned 16, he set off to the Arcanists guild, and grew stronger with his summons in hand, became a fully fledged summoner and still continued to search, in order to learn more about who he is and to make friends.&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;font-size:larger;&amp;quot;&amp;gt;''&amp;lt;span style=&amp;quot;font-size:medium;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:small;&amp;quot;&amp;gt;A Realm Reborn (Present, 16)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;''&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
Kuro still continues to adventure, in order to find out more about who he is and his place in the world.&lt;br /&gt;
&lt;br /&gt;
== Other Notes ==&lt;br /&gt;
&lt;br /&gt;
=== Wanted for Interesting Roleplay ===&lt;br /&gt;
&lt;br /&gt;
*Anything and anyone, the more the merrier!&lt;br /&gt;
&lt;br /&gt;
((The template used is Blue's character template))&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=47292</id>
		<title>Crooked Tarot</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=47292"/>
		<updated>2014-08-24T18:49:36Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: /* Inspiration */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Crooked Tarot&lt;br /&gt;
| image = CrookedTarotIG.png&lt;br /&gt;
| caption = 'Money IS everything.'&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dah &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 32nd Sun of the Fifth Umbral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Nald'thal&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Treasure Hunter/Pawn Broker&lt;br /&gt;
| stat_5 = Aliases&lt;br /&gt;
| stat_5_value = Kalderasha, Tarot, Crooked&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot (or 'Crooked Tarot' if you aren't friendly), is a treasure hunter. And pawn broker. And thief. And sometimes a spy--maybe. Who knows? The fact is, he's just as likely to steal your boots and then re-sell them to you at five times their worth as he is to sell you the boots of someone else (also at five times their worth). One part magpie, one part merchant and one part tomb raider, Crooked Tarot is a figure of legendary greed and unabashedly opportunistic behaviors. He's been in Eorzea for several years now, and is proud that he knows the ins-and-outs of most of the well known (and some not so well known) tombs, crypts and dungeons. Guiding someone through this is merely one of the many services he is willing to provide...for a price, of course.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
[[File:CrookedTarot.png|200px|thumb|left|The Many Baubles]]&lt;br /&gt;
Despite being of a Midlander stock, Tarot seems to be a bit bulkier than your average Hyur, with broad shoulders and just as broad arms. His torso is wider and his powerful legs are only just hidden beneath his trousers. One of the most notable things about Tarot is his lack of shoes; it would seem that he has solidly sworn himself against obscuring his feet at any time. Beyond this one oddity, he is not at all strange looking, with sharp, handsome features and a pair of dissimilar eyes; the left citrine gold and the right topaz-blue.&lt;br /&gt;
&lt;br /&gt;
Dressed in clothes that vary from bare necessities up to extravagant and gaudy costumes, he never seems to fail at leaving an impression. His form is dotted with all manner of baubles and trinkets he's picked up during his various trips and excursions with some being purely decorative while others serve some purpose or another. Among these include a pair of goggles, a pair of manacle-style anklets made of some odd metal, earrings and bracelets and rings. &lt;br /&gt;
&lt;br /&gt;
The only ones that seem to remain regardless of his current dress are the anklets.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Ever the opportunist, Crooked Tarot's first and foremost desire is the gain for himself. He does not hide this fact and will bluntly and boldly demand what's in it for himself when asked or pressed into service. He bears an almost trademark grin (likely where the name 'Crooked' came from) and Seems ever enticed by riches before even his own sense of preservation. He seems to bear little genuine sympathy for his fellow man (or woman) but is not overtly cruel or entirely without empathy. If hired on for a job, he sees it through to its completion, regardless of what arises and will not hesitate to make friendly banter with anyone he's working with so long as they don't get in his way to payment.&lt;br /&gt;
&lt;br /&gt;
One behavior that stand out despite all is his change of behavior while in his shop proper. Within the confines of his business, he seems to be entirely about said business--he remains cool, almost smug or aloof to a certain degree when dealing with anyone coming in to buy something. This changes when someone comes in that would be marked as being 'Poor'. Refugees and those lacking in funds are not welcome in his store to the point of almost violent shouting and threats made if they attempt to come into his establishment. This occurs regardless if the person in question has done anything wrong.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
'''Style:''' Tarot is a trained acrobat, using a style akin to dragoons to move around the field with grace and accuracy. Tumbling, ducking, flipping and jumping, he keeps himself well out of harms way, preferring to either avoid combat altogether or to engage in a game of sorts, striking and annoying his opponents rather than outright melee.&lt;br /&gt;
&lt;br /&gt;
Beyond his staff (which can telescope into a lance if need be), he employs a series of tricks that slow down or weaken his opponents over time such as poisons, minor hexes and smoke bombs. He knows how to use knives though he generally avoids using them since they obviously can lead to far more fatalities than he feels comfortable with having on his hands.&lt;br /&gt;
&lt;br /&gt;
'''Specialization:''' Favors his polearms and combat staves, counter-attacks and combat tricks.&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Dodging and countering, moving around the field of combat with ease and finding the high ground or best vantage points. Hiding and springing from the shadows or using others as a distraction.&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Ranged combatants such as thaumaturges or archers are his primary concern, especially perceptive ones. His own magics are relatively simple and easily undone by any healer or arcanist worth their salt. &lt;br /&gt;
&lt;br /&gt;
'''Armor:''' Tarot prefers to not wear armor, but if he must, will stick with leathers to allow more movement.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Exploring/Raiding tombs and dungeons&lt;br /&gt;
::* Haggling&lt;br /&gt;
::* Making money&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Cheapskates&lt;br /&gt;
::* Arrogance (in others)&lt;br /&gt;
::* Chocobos&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Acrobatics&lt;br /&gt;
::* Games&lt;br /&gt;
::* Haggling&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Has a 'partner' moogle named Moggie-Moglin&lt;br /&gt;
::* Tends to become over-dramatic when bored or wanting for attention.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
Has not yet revealed any familial ties.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant lovers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
Moggie Moglin is a moogle that has been with Tarot for what seems to be forever. While the stories of their meeting vary (Tarot tels several different variations, while Moggie outright refuses to discuss it), all seem to agree that Tarot met Moggie at some point when Tarot was a child and have been together ever since. The various stories shared so far have been:&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;I was raised by Moogles and Moggie is my brother.&amp;quot;&lt;br /&gt;
::* &amp;quot;I won him off a black market dealer in a game of cards.&amp;quot;&lt;br /&gt;
::* &amp;quot;I keep him around to charm the ladies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;I WANT A REFUND!&amp;quot;&lt;br /&gt;
::* &amp;quot;I saw him throw a refugee out of his shop with his bare hands!&amp;quot;&lt;br /&gt;
::* &amp;quot;He's so greedy, his eye turned that gold color!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;If it exists, Tarot can get it. Heart's desire without making a Voidpact...maybe.&amp;quot;&lt;br /&gt;
::* &amp;quot;Where the hell does all that gil go, anyroad?&amp;quot;&lt;br /&gt;
::* &amp;quot;If you've a purse with gil in it, he'll make time for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;I could have sworn I saw him handing out--nah, but that couldn't be right.&amp;quot;&lt;br /&gt;
::* &amp;quot;He broke that man's knee caps--you know, that one usurer that's been after the refugees.&amp;quot;&lt;br /&gt;
::* &amp;quot;He bought me a drink.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;You would think a guy trying to sell things wouldn't want to call himself 'Crooked'!  He said it was because of his smile... &amp;lt;i&amp;gt;mmmmmm... yeah...&amp;lt;/i&amp;gt;&amp;quot;- [[Aya Foxheart]]&lt;br /&gt;
::* &amp;quot;A very... odd man.  At least his wares are not &amp;lt;i&amp;gt;dubious&amp;lt;/i&amp;gt;.&amp;quot;- [[Coatleque Crofte]]&lt;br /&gt;
::* &amp;quot;He keeps trying to sell me stuff. How many times do I have to say that I don't carry gil?&amp;quot;- [[Averill Rooks]]&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
Once upon a time, there was a child that was very unfortunate. He was unfortunate for several reasons, not the least of which was that he had parents that were both very poor and very meek. His mother gave birth to a son that she and her husband could not afford to raise, while his father sought to find easy money for himself wherever he could--this included gambling. What little money they had soon dried up and his debts compounded until he and his wife were very nearly crippled with it. They grew so fearful of those they owed money to, they could not even leave their home for more than an hour or so.&lt;br /&gt;
&lt;br /&gt;
The little boy was not even a year old when his parent's debtors came to collect for the final time. These were people that knew how to make money easily and so offered a trade; by giving them the child, the debt would be paid in full. The boy's parents needed time to think--not to decide if they should, which they already had done--but to instead consider a way to make the disappearance leave them without blame or suspicion.&lt;br /&gt;
&lt;br /&gt;
Very few neighbors knew them, let alone that they had a child. It would be easy.&lt;br /&gt;
&lt;br /&gt;
But then the mother had second thoughts as she looked on the sleeping face. So to did the father--for a moment, they were not the selfish and cowardly people they had always been. Whether by Fate or otherwise, they took the child and fled. The old tales of Gridania said that if one left something in the circle of mushrooms for Moogles to fix or tend to, that they would. Perhaps some stranger would come to leave something for the Moogles and instead find their child--it was a better chance than to sell him to those that would only do him harm.&lt;br /&gt;
&lt;br /&gt;
And so, with heavy hearts, the mother and father left their child to the whims of Fate.&lt;br /&gt;
&lt;br /&gt;
And indeed, he was found, though not by whom they expected. This child was discovered by the very creatures rumored to inhabit those woods. It is said that they took the child into their own, raising him deep within the woods and teaching him many things. The boy grew up healthy and strong and clever and he quickly learned of the ways of both Moogle and Mortals. For a time, he was happy, and lived alone with his family in both satisfaction and love.&lt;br /&gt;
&lt;br /&gt;
When the Calamity came, and struck the Twelveswood, many lives were lost. While the family of the boy--now a man--was spared, he soon saw that he could not remain within the sheltering boughs of the woods any more. The world was encroaching and so he needed to go out and find his own way. In those six years since he departed, he learned much. He also learned that to have power was to have gil. To have gil, one needed to take as much as one could. But the gil he took was not for himself--what use had he for such things? He could take whatever he needed when he wanted it.&lt;br /&gt;
&lt;br /&gt;
It was when he began to give this money to those that did not have, to give power to the powerless, that he discovered the simplest truth of his life.&lt;br /&gt;
&lt;br /&gt;
'If everyone were rich, there would be no monsters'.&lt;br /&gt;
&lt;br /&gt;
This is what he made his life's ambition. To gather as much gil as he could and then ease the suffering of those who suffered the most. He ignored what others said as he scrimped and hoarded and swindled from the rich and fellow misers. As his own coffers grew and grew he simply watched with bemused satisfaction; he didn't need to be seen as good or bad. He only cared if he was seen as right.&lt;br /&gt;
&lt;br /&gt;
And with his motto, 'If everyone were rich, there would be no monsters', he knew he was indeed very, very Right.&lt;br /&gt;
&lt;br /&gt;
==Commissions/Fanart Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kalderasha.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot by somdude424-d6wvb8k.jpg&lt;br /&gt;
&lt;br /&gt;
File:Tarot sketch by calibur222-d7dq2fb.jpg&lt;br /&gt;
&lt;br /&gt;
File:Prince kalderasha by juacamo-d6zb8ye.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot by earwiggy-d7wb6ia.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot-KennyResize.png&lt;br /&gt;
&lt;br /&gt;
File:'Artist's Rendition'.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;div style=&amp;quot;padding:10px 15px; background:#9FF781;font-size:18px;color:#000000;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Inspiration&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt; ==&lt;br /&gt;
*Appearance: Original design, but borrowing elements from The Prince of Persia&lt;br /&gt;
*Personality: Esmeralda from 'Disney's The Hunchback of Notre Dame', Dante from 'Devil May Cry' and Carnatux from 'Soul Sacrifice'&lt;br /&gt;
*Music: [https://www.youtube.com/watch?v=13ZXWEB-rPU &amp;quot;A Whip and a Witch&amp;quot;]&lt;br /&gt;
*Voice: [https://www.youtube.com/watch?v=GVVeCOqm22M Flynn Rider (Zachary Levi)]&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=47291</id>
		<title>Crooked Tarot</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=47291"/>
		<updated>2014-08-24T18:48:19Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: /* Inspiration */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Crooked Tarot&lt;br /&gt;
| image = CrookedTarotIG.png&lt;br /&gt;
| caption = 'Money IS everything.'&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dah &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 32nd Sun of the Fifth Umbral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Nald'thal&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Treasure Hunter/Pawn Broker&lt;br /&gt;
| stat_5 = Aliases&lt;br /&gt;
| stat_5_value = Kalderasha, Tarot, Crooked&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot (or 'Crooked Tarot' if you aren't friendly), is a treasure hunter. And pawn broker. And thief. And sometimes a spy--maybe. Who knows? The fact is, he's just as likely to steal your boots and then re-sell them to you at five times their worth as he is to sell you the boots of someone else (also at five times their worth). One part magpie, one part merchant and one part tomb raider, Crooked Tarot is a figure of legendary greed and unabashedly opportunistic behaviors. He's been in Eorzea for several years now, and is proud that he knows the ins-and-outs of most of the well known (and some not so well known) tombs, crypts and dungeons. Guiding someone through this is merely one of the many services he is willing to provide...for a price, of course.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
[[File:CrookedTarot.png|200px|thumb|left|The Many Baubles]]&lt;br /&gt;
Despite being of a Midlander stock, Tarot seems to be a bit bulkier than your average Hyur, with broad shoulders and just as broad arms. His torso is wider and his powerful legs are only just hidden beneath his trousers. One of the most notable things about Tarot is his lack of shoes; it would seem that he has solidly sworn himself against obscuring his feet at any time. Beyond this one oddity, he is not at all strange looking, with sharp, handsome features and a pair of dissimilar eyes; the left citrine gold and the right topaz-blue.&lt;br /&gt;
&lt;br /&gt;
Dressed in clothes that vary from bare necessities up to extravagant and gaudy costumes, he never seems to fail at leaving an impression. His form is dotted with all manner of baubles and trinkets he's picked up during his various trips and excursions with some being purely decorative while others serve some purpose or another. Among these include a pair of goggles, a pair of manacle-style anklets made of some odd metal, earrings and bracelets and rings. &lt;br /&gt;
&lt;br /&gt;
The only ones that seem to remain regardless of his current dress are the anklets.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Ever the opportunist, Crooked Tarot's first and foremost desire is the gain for himself. He does not hide this fact and will bluntly and boldly demand what's in it for himself when asked or pressed into service. He bears an almost trademark grin (likely where the name 'Crooked' came from) and Seems ever enticed by riches before even his own sense of preservation. He seems to bear little genuine sympathy for his fellow man (or woman) but is not overtly cruel or entirely without empathy. If hired on for a job, he sees it through to its completion, regardless of what arises and will not hesitate to make friendly banter with anyone he's working with so long as they don't get in his way to payment.&lt;br /&gt;
&lt;br /&gt;
One behavior that stand out despite all is his change of behavior while in his shop proper. Within the confines of his business, he seems to be entirely about said business--he remains cool, almost smug or aloof to a certain degree when dealing with anyone coming in to buy something. This changes when someone comes in that would be marked as being 'Poor'. Refugees and those lacking in funds are not welcome in his store to the point of almost violent shouting and threats made if they attempt to come into his establishment. This occurs regardless if the person in question has done anything wrong.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
'''Style:''' Tarot is a trained acrobat, using a style akin to dragoons to move around the field with grace and accuracy. Tumbling, ducking, flipping and jumping, he keeps himself well out of harms way, preferring to either avoid combat altogether or to engage in a game of sorts, striking and annoying his opponents rather than outright melee.&lt;br /&gt;
&lt;br /&gt;
Beyond his staff (which can telescope into a lance if need be), he employs a series of tricks that slow down or weaken his opponents over time such as poisons, minor hexes and smoke bombs. He knows how to use knives though he generally avoids using them since they obviously can lead to far more fatalities than he feels comfortable with having on his hands.&lt;br /&gt;
&lt;br /&gt;
'''Specialization:''' Favors his polearms and combat staves, counter-attacks and combat tricks.&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Dodging and countering, moving around the field of combat with ease and finding the high ground or best vantage points. Hiding and springing from the shadows or using others as a distraction.&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Ranged combatants such as thaumaturges or archers are his primary concern, especially perceptive ones. His own magics are relatively simple and easily undone by any healer or arcanist worth their salt. &lt;br /&gt;
&lt;br /&gt;
'''Armor:''' Tarot prefers to not wear armor, but if he must, will stick with leathers to allow more movement.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Exploring/Raiding tombs and dungeons&lt;br /&gt;
::* Haggling&lt;br /&gt;
::* Making money&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Cheapskates&lt;br /&gt;
::* Arrogance (in others)&lt;br /&gt;
::* Chocobos&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Acrobatics&lt;br /&gt;
::* Games&lt;br /&gt;
::* Haggling&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Has a 'partner' moogle named Moggie-Moglin&lt;br /&gt;
::* Tends to become over-dramatic when bored or wanting for attention.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
Has not yet revealed any familial ties.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant lovers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
Moggie Moglin is a moogle that has been with Tarot for what seems to be forever. While the stories of their meeting vary (Tarot tels several different variations, while Moggie outright refuses to discuss it), all seem to agree that Tarot met Moggie at some point when Tarot was a child and have been together ever since. The various stories shared so far have been:&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;I was raised by Moogles and Moggie is my brother.&amp;quot;&lt;br /&gt;
::* &amp;quot;I won him off a black market dealer in a game of cards.&amp;quot;&lt;br /&gt;
::* &amp;quot;I keep him around to charm the ladies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;I WANT A REFUND!&amp;quot;&lt;br /&gt;
::* &amp;quot;I saw him throw a refugee out of his shop with his bare hands!&amp;quot;&lt;br /&gt;
::* &amp;quot;He's so greedy, his eye turned that gold color!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;If it exists, Tarot can get it. Heart's desire without making a Voidpact...maybe.&amp;quot;&lt;br /&gt;
::* &amp;quot;Where the hell does all that gil go, anyroad?&amp;quot;&lt;br /&gt;
::* &amp;quot;If you've a purse with gil in it, he'll make time for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;I could have sworn I saw him handing out--nah, but that couldn't be right.&amp;quot;&lt;br /&gt;
::* &amp;quot;He broke that man's knee caps--you know, that one usurer that's been after the refugees.&amp;quot;&lt;br /&gt;
::* &amp;quot;He bought me a drink.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;You would think a guy trying to sell things wouldn't want to call himself 'Crooked'!  He said it was because of his smile... &amp;lt;i&amp;gt;mmmmmm... yeah...&amp;lt;/i&amp;gt;&amp;quot;- [[Aya Foxheart]]&lt;br /&gt;
::* &amp;quot;A very... odd man.  At least his wares are not &amp;lt;i&amp;gt;dubious&amp;lt;/i&amp;gt;.&amp;quot;- [[Coatleque Crofte]]&lt;br /&gt;
::* &amp;quot;He keeps trying to sell me stuff. How many times do I have to say that I don't carry gil?&amp;quot;- [[Averill Rooks]]&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
Once upon a time, there was a child that was very unfortunate. He was unfortunate for several reasons, not the least of which was that he had parents that were both very poor and very meek. His mother gave birth to a son that she and her husband could not afford to raise, while his father sought to find easy money for himself wherever he could--this included gambling. What little money they had soon dried up and his debts compounded until he and his wife were very nearly crippled with it. They grew so fearful of those they owed money to, they could not even leave their home for more than an hour or so.&lt;br /&gt;
&lt;br /&gt;
The little boy was not even a year old when his parent's debtors came to collect for the final time. These were people that knew how to make money easily and so offered a trade; by giving them the child, the debt would be paid in full. The boy's parents needed time to think--not to decide if they should, which they already had done--but to instead consider a way to make the disappearance leave them without blame or suspicion.&lt;br /&gt;
&lt;br /&gt;
Very few neighbors knew them, let alone that they had a child. It would be easy.&lt;br /&gt;
&lt;br /&gt;
But then the mother had second thoughts as she looked on the sleeping face. So to did the father--for a moment, they were not the selfish and cowardly people they had always been. Whether by Fate or otherwise, they took the child and fled. The old tales of Gridania said that if one left something in the circle of mushrooms for Moogles to fix or tend to, that they would. Perhaps some stranger would come to leave something for the Moogles and instead find their child--it was a better chance than to sell him to those that would only do him harm.&lt;br /&gt;
&lt;br /&gt;
And so, with heavy hearts, the mother and father left their child to the whims of Fate.&lt;br /&gt;
&lt;br /&gt;
And indeed, he was found, though not by whom they expected. This child was discovered by the very creatures rumored to inhabit those woods. It is said that they took the child into their own, raising him deep within the woods and teaching him many things. The boy grew up healthy and strong and clever and he quickly learned of the ways of both Moogle and Mortals. For a time, he was happy, and lived alone with his family in both satisfaction and love.&lt;br /&gt;
&lt;br /&gt;
When the Calamity came, and struck the Twelveswood, many lives were lost. While the family of the boy--now a man--was spared, he soon saw that he could not remain within the sheltering boughs of the woods any more. The world was encroaching and so he needed to go out and find his own way. In those six years since he departed, he learned much. He also learned that to have power was to have gil. To have gil, one needed to take as much as one could. But the gil he took was not for himself--what use had he for such things? He could take whatever he needed when he wanted it.&lt;br /&gt;
&lt;br /&gt;
It was when he began to give this money to those that did not have, to give power to the powerless, that he discovered the simplest truth of his life.&lt;br /&gt;
&lt;br /&gt;
'If everyone were rich, there would be no monsters'.&lt;br /&gt;
&lt;br /&gt;
This is what he made his life's ambition. To gather as much gil as he could and then ease the suffering of those who suffered the most. He ignored what others said as he scrimped and hoarded and swindled from the rich and fellow misers. As his own coffers grew and grew he simply watched with bemused satisfaction; he didn't need to be seen as good or bad. He only cared if he was seen as right.&lt;br /&gt;
&lt;br /&gt;
And with his motto, 'If everyone were rich, there would be no monsters', he knew he was indeed very, very Right.&lt;br /&gt;
&lt;br /&gt;
==Commissions/Fanart Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kalderasha.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot by somdude424-d6wvb8k.jpg&lt;br /&gt;
&lt;br /&gt;
File:Tarot sketch by calibur222-d7dq2fb.jpg&lt;br /&gt;
&lt;br /&gt;
File:Prince kalderasha by juacamo-d6zb8ye.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot by earwiggy-d7wb6ia.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot-KennyResize.png&lt;br /&gt;
&lt;br /&gt;
File:'Artist's Rendition'.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;div style=&amp;quot;padding:10px 15px; background:#FFC0CB;font-size:18px;color:#000000;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Inspiration&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt; ==&lt;br /&gt;
*Appearance: Original design, but borrowing elements from The Prince of Persia&lt;br /&gt;
*Personality: Esmeralda from 'Disney's The Hunchback of Notre Dame', Dante from 'Devil May Cry' and Carnatux from 'Soul Sacrifice'&lt;br /&gt;
*Music: [https://www.youtube.com/watch?v=13ZXWEB-rPU &amp;quot;A Whip and a Witch&amp;quot;]&lt;br /&gt;
*Voice: [https://www.youtube.com/watch?v=GVVeCOqm22M Flynn Rider (Zachary Levi)]&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=47289</id>
		<title>Crooked Tarot</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=47289"/>
		<updated>2014-08-24T18:44:01Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: /* Inspiration */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Crooked Tarot&lt;br /&gt;
| image = CrookedTarotIG.png&lt;br /&gt;
| caption = 'Money IS everything.'&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dah &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 32nd Sun of the Fifth Umbral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Nald'thal&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Treasure Hunter/Pawn Broker&lt;br /&gt;
| stat_5 = Aliases&lt;br /&gt;
| stat_5_value = Kalderasha, Tarot, Crooked&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot (or 'Crooked Tarot' if you aren't friendly), is a treasure hunter. And pawn broker. And thief. And sometimes a spy--maybe. Who knows? The fact is, he's just as likely to steal your boots and then re-sell them to you at five times their worth as he is to sell you the boots of someone else (also at five times their worth). One part magpie, one part merchant and one part tomb raider, Crooked Tarot is a figure of legendary greed and unabashedly opportunistic behaviors. He's been in Eorzea for several years now, and is proud that he knows the ins-and-outs of most of the well known (and some not so well known) tombs, crypts and dungeons. Guiding someone through this is merely one of the many services he is willing to provide...for a price, of course.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
[[File:CrookedTarot.png|200px|thumb|left|The Many Baubles]]&lt;br /&gt;
Despite being of a Midlander stock, Tarot seems to be a bit bulkier than your average Hyur, with broad shoulders and just as broad arms. His torso is wider and his powerful legs are only just hidden beneath his trousers. One of the most notable things about Tarot is his lack of shoes; it would seem that he has solidly sworn himself against obscuring his feet at any time. Beyond this one oddity, he is not at all strange looking, with sharp, handsome features and a pair of dissimilar eyes; the left citrine gold and the right topaz-blue.&lt;br /&gt;
&lt;br /&gt;
Dressed in clothes that vary from bare necessities up to extravagant and gaudy costumes, he never seems to fail at leaving an impression. His form is dotted with all manner of baubles and trinkets he's picked up during his various trips and excursions with some being purely decorative while others serve some purpose or another. Among these include a pair of goggles, a pair of manacle-style anklets made of some odd metal, earrings and bracelets and rings. &lt;br /&gt;
&lt;br /&gt;
The only ones that seem to remain regardless of his current dress are the anklets.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Ever the opportunist, Crooked Tarot's first and foremost desire is the gain for himself. He does not hide this fact and will bluntly and boldly demand what's in it for himself when asked or pressed into service. He bears an almost trademark grin (likely where the name 'Crooked' came from) and Seems ever enticed by riches before even his own sense of preservation. He seems to bear little genuine sympathy for his fellow man (or woman) but is not overtly cruel or entirely without empathy. If hired on for a job, he sees it through to its completion, regardless of what arises and will not hesitate to make friendly banter with anyone he's working with so long as they don't get in his way to payment.&lt;br /&gt;
&lt;br /&gt;
One behavior that stand out despite all is his change of behavior while in his shop proper. Within the confines of his business, he seems to be entirely about said business--he remains cool, almost smug or aloof to a certain degree when dealing with anyone coming in to buy something. This changes when someone comes in that would be marked as being 'Poor'. Refugees and those lacking in funds are not welcome in his store to the point of almost violent shouting and threats made if they attempt to come into his establishment. This occurs regardless if the person in question has done anything wrong.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
'''Style:''' Tarot is a trained acrobat, using a style akin to dragoons to move around the field with grace and accuracy. Tumbling, ducking, flipping and jumping, he keeps himself well out of harms way, preferring to either avoid combat altogether or to engage in a game of sorts, striking and annoying his opponents rather than outright melee.&lt;br /&gt;
&lt;br /&gt;
Beyond his staff (which can telescope into a lance if need be), he employs a series of tricks that slow down or weaken his opponents over time such as poisons, minor hexes and smoke bombs. He knows how to use knives though he generally avoids using them since they obviously can lead to far more fatalities than he feels comfortable with having on his hands.&lt;br /&gt;
&lt;br /&gt;
'''Specialization:''' Favors his polearms and combat staves, counter-attacks and combat tricks.&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Dodging and countering, moving around the field of combat with ease and finding the high ground or best vantage points. Hiding and springing from the shadows or using others as a distraction.&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Ranged combatants such as thaumaturges or archers are his primary concern, especially perceptive ones. His own magics are relatively simple and easily undone by any healer or arcanist worth their salt. &lt;br /&gt;
&lt;br /&gt;
'''Armor:''' Tarot prefers to not wear armor, but if he must, will stick with leathers to allow more movement.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Exploring/Raiding tombs and dungeons&lt;br /&gt;
::* Haggling&lt;br /&gt;
::* Making money&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Cheapskates&lt;br /&gt;
::* Arrogance (in others)&lt;br /&gt;
::* Chocobos&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Acrobatics&lt;br /&gt;
::* Games&lt;br /&gt;
::* Haggling&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Has a 'partner' moogle named Moggie-Moglin&lt;br /&gt;
::* Tends to become over-dramatic when bored or wanting for attention.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
Has not yet revealed any familial ties.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant lovers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
Moggie Moglin is a moogle that has been with Tarot for what seems to be forever. While the stories of their meeting vary (Tarot tels several different variations, while Moggie outright refuses to discuss it), all seem to agree that Tarot met Moggie at some point when Tarot was a child and have been together ever since. The various stories shared so far have been:&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;I was raised by Moogles and Moggie is my brother.&amp;quot;&lt;br /&gt;
::* &amp;quot;I won him off a black market dealer in a game of cards.&amp;quot;&lt;br /&gt;
::* &amp;quot;I keep him around to charm the ladies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;I WANT A REFUND!&amp;quot;&lt;br /&gt;
::* &amp;quot;I saw him throw a refugee out of his shop with his bare hands!&amp;quot;&lt;br /&gt;
::* &amp;quot;He's so greedy, his eye turned that gold color!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;If it exists, Tarot can get it. Heart's desire without making a Voidpact...maybe.&amp;quot;&lt;br /&gt;
::* &amp;quot;Where the hell does all that gil go, anyroad?&amp;quot;&lt;br /&gt;
::* &amp;quot;If you've a purse with gil in it, he'll make time for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;I could have sworn I saw him handing out--nah, but that couldn't be right.&amp;quot;&lt;br /&gt;
::* &amp;quot;He broke that man's knee caps--you know, that one usurer that's been after the refugees.&amp;quot;&lt;br /&gt;
::* &amp;quot;He bought me a drink.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;You would think a guy trying to sell things wouldn't want to call himself 'Crooked'!  He said it was because of his smile... &amp;lt;i&amp;gt;mmmmmm... yeah...&amp;lt;/i&amp;gt;&amp;quot;- [[Aya Foxheart]]&lt;br /&gt;
::* &amp;quot;A very... odd man.  At least his wares are not &amp;lt;i&amp;gt;dubious&amp;lt;/i&amp;gt;.&amp;quot;- [[Coatleque Crofte]]&lt;br /&gt;
::* &amp;quot;He keeps trying to sell me stuff. How many times do I have to say that I don't carry gil?&amp;quot;- [[Averill Rooks]]&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
Once upon a time, there was a child that was very unfortunate. He was unfortunate for several reasons, not the least of which was that he had parents that were both very poor and very meek. His mother gave birth to a son that she and her husband could not afford to raise, while his father sought to find easy money for himself wherever he could--this included gambling. What little money they had soon dried up and his debts compounded until he and his wife were very nearly crippled with it. They grew so fearful of those they owed money to, they could not even leave their home for more than an hour or so.&lt;br /&gt;
&lt;br /&gt;
The little boy was not even a year old when his parent's debtors came to collect for the final time. These were people that knew how to make money easily and so offered a trade; by giving them the child, the debt would be paid in full. The boy's parents needed time to think--not to decide if they should, which they already had done--but to instead consider a way to make the disappearance leave them without blame or suspicion.&lt;br /&gt;
&lt;br /&gt;
Very few neighbors knew them, let alone that they had a child. It would be easy.&lt;br /&gt;
&lt;br /&gt;
But then the mother had second thoughts as she looked on the sleeping face. So to did the father--for a moment, they were not the selfish and cowardly people they had always been. Whether by Fate or otherwise, they took the child and fled. The old tales of Gridania said that if one left something in the circle of mushrooms for Moogles to fix or tend to, that they would. Perhaps some stranger would come to leave something for the Moogles and instead find their child--it was a better chance than to sell him to those that would only do him harm.&lt;br /&gt;
&lt;br /&gt;
And so, with heavy hearts, the mother and father left their child to the whims of Fate.&lt;br /&gt;
&lt;br /&gt;
And indeed, he was found, though not by whom they expected. This child was discovered by the very creatures rumored to inhabit those woods. It is said that they took the child into their own, raising him deep within the woods and teaching him many things. The boy grew up healthy and strong and clever and he quickly learned of the ways of both Moogle and Mortals. For a time, he was happy, and lived alone with his family in both satisfaction and love.&lt;br /&gt;
&lt;br /&gt;
When the Calamity came, and struck the Twelveswood, many lives were lost. While the family of the boy--now a man--was spared, he soon saw that he could not remain within the sheltering boughs of the woods any more. The world was encroaching and so he needed to go out and find his own way. In those six years since he departed, he learned much. He also learned that to have power was to have gil. To have gil, one needed to take as much as one could. But the gil he took was not for himself--what use had he for such things? He could take whatever he needed when he wanted it.&lt;br /&gt;
&lt;br /&gt;
It was when he began to give this money to those that did not have, to give power to the powerless, that he discovered the simplest truth of his life.&lt;br /&gt;
&lt;br /&gt;
'If everyone were rich, there would be no monsters'.&lt;br /&gt;
&lt;br /&gt;
This is what he made his life's ambition. To gather as much gil as he could and then ease the suffering of those who suffered the most. He ignored what others said as he scrimped and hoarded and swindled from the rich and fellow misers. As his own coffers grew and grew he simply watched with bemused satisfaction; he didn't need to be seen as good or bad. He only cared if he was seen as right.&lt;br /&gt;
&lt;br /&gt;
And with his motto, 'If everyone were rich, there would be no monsters', he knew he was indeed very, very Right.&lt;br /&gt;
&lt;br /&gt;
==Commissions/Fanart Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kalderasha.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot by somdude424-d6wvb8k.jpg&lt;br /&gt;
&lt;br /&gt;
File:Tarot sketch by calibur222-d7dq2fb.jpg&lt;br /&gt;
&lt;br /&gt;
File:Prince kalderasha by juacamo-d6zb8ye.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot by earwiggy-d7wb6ia.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot-KennyResize.png&lt;br /&gt;
&lt;br /&gt;
File:'Artist's Rendition'.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;div style=&amp;quot;padding:10px 15px; background:#FFC0CB;font-size:18px;color:#000000;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Inspiration&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt; ==&lt;br /&gt;
*Appearance: Original design, but borrowing elements from The Prince of Persia&lt;br /&gt;
*Personality: Esmeralda from 'Disney's The Hunchback of Notre Dame', Dante from 'Devil May Cry' and Carnatux from 'Soul Sacrifice'&lt;br /&gt;
*Music: [https://www.youtube.com/watch?v=13ZXWEB-rPU &amp;quot;A Whip and a Witch&amp;quot;]&lt;br /&gt;
*Voice: [http://en.wikipedia.org/wiki/Nolan_North Nathan Drake (Nolan North)]&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=47282</id>
		<title>Crooked Tarot</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=47282"/>
		<updated>2014-08-24T18:33:34Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Crooked Tarot&lt;br /&gt;
| image = CrookedTarotIG.png&lt;br /&gt;
| caption = 'Money IS everything.'&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dah &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 32nd Sun of the Fifth Umbral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Nald'thal&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Treasure Hunter/Pawn Broker&lt;br /&gt;
| stat_5 = Aliases&lt;br /&gt;
| stat_5_value = Kalderasha, Tarot, Crooked&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot (or 'Crooked Tarot' if you aren't friendly), is a treasure hunter. And pawn broker. And thief. And sometimes a spy--maybe. Who knows? The fact is, he's just as likely to steal your boots and then re-sell them to you at five times their worth as he is to sell you the boots of someone else (also at five times their worth). One part magpie, one part merchant and one part tomb raider, Crooked Tarot is a figure of legendary greed and unabashedly opportunistic behaviors. He's been in Eorzea for several years now, and is proud that he knows the ins-and-outs of most of the well known (and some not so well known) tombs, crypts and dungeons. Guiding someone through this is merely one of the many services he is willing to provide...for a price, of course.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
[[File:CrookedTarot.png|200px|thumb|left|The Many Baubles]]&lt;br /&gt;
Despite being of a Midlander stock, Tarot seems to be a bit bulkier than your average Hyur, with broad shoulders and just as broad arms. His torso is wider and his powerful legs are only just hidden beneath his trousers. One of the most notable things about Tarot is his lack of shoes; it would seem that he has solidly sworn himself against obscuring his feet at any time. Beyond this one oddity, he is not at all strange looking, with sharp, handsome features and a pair of dissimilar eyes; the left citrine gold and the right topaz-blue.&lt;br /&gt;
&lt;br /&gt;
Dressed in clothes that vary from bare necessities up to extravagant and gaudy costumes, he never seems to fail at leaving an impression. His form is dotted with all manner of baubles and trinkets he's picked up during his various trips and excursions with some being purely decorative while others serve some purpose or another. Among these include a pair of goggles, a pair of manacle-style anklets made of some odd metal, earrings and bracelets and rings. &lt;br /&gt;
&lt;br /&gt;
The only ones that seem to remain regardless of his current dress are the anklets.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Ever the opportunist, Crooked Tarot's first and foremost desire is the gain for himself. He does not hide this fact and will bluntly and boldly demand what's in it for himself when asked or pressed into service. He bears an almost trademark grin (likely where the name 'Crooked' came from) and Seems ever enticed by riches before even his own sense of preservation. He seems to bear little genuine sympathy for his fellow man (or woman) but is not overtly cruel or entirely without empathy. If hired on for a job, he sees it through to its completion, regardless of what arises and will not hesitate to make friendly banter with anyone he's working with so long as they don't get in his way to payment.&lt;br /&gt;
&lt;br /&gt;
One behavior that stand out despite all is his change of behavior while in his shop proper. Within the confines of his business, he seems to be entirely about said business--he remains cool, almost smug or aloof to a certain degree when dealing with anyone coming in to buy something. This changes when someone comes in that would be marked as being 'Poor'. Refugees and those lacking in funds are not welcome in his store to the point of almost violent shouting and threats made if they attempt to come into his establishment. This occurs regardless if the person in question has done anything wrong.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
'''Style:''' Tarot is a trained acrobat, using a style akin to dragoons to move around the field with grace and accuracy. Tumbling, ducking, flipping and jumping, he keeps himself well out of harms way, preferring to either avoid combat altogether or to engage in a game of sorts, striking and annoying his opponents rather than outright melee.&lt;br /&gt;
&lt;br /&gt;
Beyond his staff (which can telescope into a lance if need be), he employs a series of tricks that slow down or weaken his opponents over time such as poisons, minor hexes and smoke bombs. He knows how to use knives though he generally avoids using them since they obviously can lead to far more fatalities than he feels comfortable with having on his hands.&lt;br /&gt;
&lt;br /&gt;
'''Specialization:''' Favors his polearms and combat staves, counter-attacks and combat tricks.&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Dodging and countering, moving around the field of combat with ease and finding the high ground or best vantage points. Hiding and springing from the shadows or using others as a distraction.&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Ranged combatants such as thaumaturges or archers are his primary concern, especially perceptive ones. His own magics are relatively simple and easily undone by any healer or arcanist worth their salt. &lt;br /&gt;
&lt;br /&gt;
'''Armor:''' Tarot prefers to not wear armor, but if he must, will stick with leathers to allow more movement.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Exploring/Raiding tombs and dungeons&lt;br /&gt;
::* Haggling&lt;br /&gt;
::* Making money&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Cheapskates&lt;br /&gt;
::* Arrogance (in others)&lt;br /&gt;
::* Chocobos&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Acrobatics&lt;br /&gt;
::* Games&lt;br /&gt;
::* Haggling&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Has a 'partner' moogle named Moggie-Moglin&lt;br /&gt;
::* Tends to become over-dramatic when bored or wanting for attention.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
Has not yet revealed any familial ties.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant lovers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
Moggie Moglin is a moogle that has been with Tarot for what seems to be forever. While the stories of their meeting vary (Tarot tels several different variations, while Moggie outright refuses to discuss it), all seem to agree that Tarot met Moggie at some point when Tarot was a child and have been together ever since. The various stories shared so far have been:&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;I was raised by Moogles and Moggie is my brother.&amp;quot;&lt;br /&gt;
::* &amp;quot;I won him off a black market dealer in a game of cards.&amp;quot;&lt;br /&gt;
::* &amp;quot;I keep him around to charm the ladies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;I WANT A REFUND!&amp;quot;&lt;br /&gt;
::* &amp;quot;I saw him throw a refugee out of his shop with his bare hands!&amp;quot;&lt;br /&gt;
::* &amp;quot;He's so greedy, his eye turned that gold color!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;If it exists, Tarot can get it. Heart's desire without making a Voidpact...maybe.&amp;quot;&lt;br /&gt;
::* &amp;quot;Where the hell does all that gil go, anyroad?&amp;quot;&lt;br /&gt;
::* &amp;quot;If you've a purse with gil in it, he'll make time for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;I could have sworn I saw him handing out--nah, but that couldn't be right.&amp;quot;&lt;br /&gt;
::* &amp;quot;He broke that man's knee caps--you know, that one usurer that's been after the refugees.&amp;quot;&lt;br /&gt;
::* &amp;quot;He bought me a drink.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;You would think a guy trying to sell things wouldn't want to call himself 'Crooked'!  He said it was because of his smile... &amp;lt;i&amp;gt;mmmmmm... yeah...&amp;lt;/i&amp;gt;&amp;quot;- [[Aya Foxheart]]&lt;br /&gt;
::* &amp;quot;A very... odd man.  At least his wares are not &amp;lt;i&amp;gt;dubious&amp;lt;/i&amp;gt;.&amp;quot;- [[Coatleque Crofte]]&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
Once upon a time, there was a child that was very unfortunate. He was unfortunate for several reasons, not the least of which was that he had parents that were both very poor and very meek. His mother gave birth to a son that she and her husband could not afford to raise, while his father sought to find easy money for himself wherever he could--this included gambling. What little money they had soon dried up and his debts compounded until he and his wife were very nearly crippled with it. They grew so fearful of those they owed money to, they could not even leave their home for more than an hour or so.&lt;br /&gt;
&lt;br /&gt;
The little boy was not even a year old when his parent's debtors came to collect for the final time. These were people that knew how to make money easily and so offered a trade; by giving them the child, the debt would be paid in full. The boy's parents needed time to think--not to decide if they should, which they already had done--but to instead consider a way to make the disappearance leave them without blame or suspicion.&lt;br /&gt;
&lt;br /&gt;
Very few neighbors knew them, let alone that they had a child. It would be easy.&lt;br /&gt;
&lt;br /&gt;
But then the mother had second thoughts as she looked on the sleeping face. So to did the father--for a moment, they were not the selfish and cowardly people they had always been. Whether by Fate or otherwise, they took the child and fled. The old tales of Gridania said that if one left something in the circle of mushrooms for Moogles to fix or tend to, that they would. Perhaps some stranger would come to leave something for the Moogles and instead find their child--it was a better chance than to sell him to those that would only do him harm.&lt;br /&gt;
&lt;br /&gt;
And so, with heavy hearts, the mother and father left their child to the whims of Fate.&lt;br /&gt;
&lt;br /&gt;
And indeed, he was found, though not by whom they expected. This child was discovered by the very creatures rumored to inhabit those woods. It is said that they took the child into their own, raising him deep within the woods and teaching him many things. The boy grew up healthy and strong and clever and he quickly learned of the ways of both Moogle and Mortals. For a time, he was happy, and lived alone with his family in both satisfaction and love.&lt;br /&gt;
&lt;br /&gt;
When the Calamity came, and struck the Twelveswood, many lives were lost. While the family of the boy--now a man--was spared, he soon saw that he could not remain within the sheltering boughs of the woods any more. The world was encroaching and so he needed to go out and find his own way. In those six years since he departed, he learned much. He also learned that to have power was to have gil. To have gil, one needed to take as much as one could. But the gil he took was not for himself--what use had he for such things? He could take whatever he needed when he wanted it.&lt;br /&gt;
&lt;br /&gt;
It was when he began to give this money to those that did not have, to give power to the powerless, that he discovered the simplest truth of his life.&lt;br /&gt;
&lt;br /&gt;
'If everyone were rich, there would be no monsters'.&lt;br /&gt;
&lt;br /&gt;
This is what he made his life's ambition. To gather as much gil as he could and then ease the suffering of those who suffered the most. He ignored what others said as he scrimped and hoarded and swindled from the rich and fellow misers. As his own coffers grew and grew he simply watched with bemused satisfaction; he didn't need to be seen as good or bad. He only cared if he was seen as right.&lt;br /&gt;
&lt;br /&gt;
And with his motto, 'If everyone were rich, there would be no monsters', he knew he was indeed very, very Right.&lt;br /&gt;
&lt;br /&gt;
==Commissions/Fanart Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kalderasha.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot by somdude424-d6wvb8k.jpg&lt;br /&gt;
&lt;br /&gt;
File:Tarot sketch by calibur222-d7dq2fb.jpg&lt;br /&gt;
&lt;br /&gt;
File:Prince kalderasha by juacamo-d6zb8ye.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot by earwiggy-d7wb6ia.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot-KennyResize.png&lt;br /&gt;
&lt;br /&gt;
File:'Artist's Rendition'.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;div style=&amp;quot;padding:10px 15px; background:#FFC0CB;font-size:18px;color:#000000;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Inspiration&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt; ==&lt;br /&gt;
*Appearance: Original design, but borrowing elements from The Prince of Persia&lt;br /&gt;
*Personality: Esmeralda from 'Disney's The Hunchback of Notre Dame', Dante from 'Devil May Cry' and Carnatux from 'Soul Sacrifice'&lt;br /&gt;
*Music: [https://www.youtube.com/watch?v=13ZXWEB-rPU &amp;quot;A Whip and a Witch&amp;quot;]&lt;br /&gt;
*Voice: [https://www.youtube.com/watch?v=4dF3VUFDmiU Thalia Meninger (Tuesday Weld)]&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=47159</id>
		<title>Crooked Tarot</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=47159"/>
		<updated>2014-08-23T15:20:20Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: /* Commissions/Fanart Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Crooked Tarot&lt;br /&gt;
| image = CrookedTarotIG.png&lt;br /&gt;
| caption = 'Money IS everything.'&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dah &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 32nd Sun of the Fifth Umbral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Nald'thal&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Treasure Hunter/Pawn Broker&lt;br /&gt;
| stat_5 = Aliases&lt;br /&gt;
| stat_5_value = Kalderasha, Tarot, Crooked&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot (or 'Crooked Tarot' if you aren't friendly), is a treasure hunter. And pawn broker. And thief. And sometimes a spy--maybe. Who knows? The fact is, he's just as likely to steal your boots and then re-sell them to you at five times their worth as he is to sell you the boots of someone else (also at five times their worth). One part magpie, one part merchant and one part tomb raider, Crooked Tarot is a figure of legendary greed and unabashedly opportunistic behaviors. He's been in Eorzea for several years now, and is proud that he knows the ins-and-outs of most of the well known (and some not so well known) tombs, crypts and dungeons. Guiding someone through this is merely one of the many services he is willing to provide...for a price, of course.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
[[File:CrookedTarot.png|200px|thumb|left|The Many Baubles]]&lt;br /&gt;
Despite being of a Midlander stock, Tarot seems to be a bit bulkier than your average Hyur, with broad shoulders and just as broad arms. His torso is wider and his powerful legs are only just hidden beneath his trousers. One of the most notable things about Tarot is his lack of shoes; it would seem that he has solidly sworn himself against obscuring his feet at any time. Beyond this one oddity, he is not at all strange looking, with sharp, handsome features and a pair of dissimilar eyes; the left citrine gold and the right topaz-blue.&lt;br /&gt;
&lt;br /&gt;
Dressed in clothes that vary from bare necessities up to extravagant and gaudy costumes, he never seems to fail at leaving an impression. His form is dotted with all manner of baubles and trinkets he's picked up during his various trips and excursions with some being purely decorative while others serve some purpose or another. Among these include a pair of goggles, a pair of manacle-style anklets made of some odd metal, earrings and bracelets and rings. &lt;br /&gt;
&lt;br /&gt;
The only ones that seem to remain regardless of his current dress are the anklets.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Ever the opportunist, Crooked Tarot's first and foremost desire is the gain for himself. He does not hide this fact and will bluntly and boldly demand what's in it for himself when asked or pressed into service. He bears an almost trademark grin (likely where the name 'Crooked' came from) and Seems ever enticed by riches before even his own sense of preservation. He seems to bear little genuine sympathy for his fellow man (or woman) but is not overtly cruel or entirely without empathy. If hired on for a job, he sees it through to its completion, regardless of what arises and will not hesitate to make friendly banter with anyone he's working with so long as they don't get in his way to payment.&lt;br /&gt;
&lt;br /&gt;
One behavior that stand out despite all is his change of behavior while in his shop proper. Within the confines of his business, he seems to be entirely about said business--he remains cool, almost smug or aloof to a certain degree when dealing with anyone coming in to buy something. This changes when someone comes in that would be marked as being 'Poor'. Refugees and those lacking in funds are not welcome in his store to the point of almost violent shouting and threats made if they attempt to come into his establishment. This occurs regardless if the person in question has done anything wrong.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
'''Style:''' Tarot is a trained acrobat, using a style akin to dragoons to move around the field with grace and accuracy. Tumbling, ducking, flipping and jumping, he keeps himself well out of harms way, preferring to either avoid combat altogether or to engage in a game of sorts, striking and annoying his opponents rather than outright melee.&lt;br /&gt;
&lt;br /&gt;
Beyond his staff (which can telescope into a lance if need be), he employs a series of tricks that slow down or weaken his opponents over time such as poisons, minor hexes and smoke bombs. He knows how to use knives though he generally avoids using them since they obviously can lead to far more fatalities than he feels comfortable with having on his hands.&lt;br /&gt;
&lt;br /&gt;
'''Specialization:''' Favors his polearms and combat staves, counter-attacks and combat tricks.&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Dodging and countering, moving around the field of combat with ease and finding the high ground or best vantage points. Hiding and springing from the shadows or using others as a distraction.&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Ranged combatants such as thaumaturges or archers are his primary concern, especially perceptive ones. His own magics are relatively simple and easily undone by any healer or arcanist worth their salt. &lt;br /&gt;
&lt;br /&gt;
'''Armor:''' Tarot prefers to not wear armor, but if he must, will stick with leathers to allow more movement.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Exploring/Raiding tombs and dungeons&lt;br /&gt;
::* Haggling&lt;br /&gt;
::* Making money&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Cheapskates&lt;br /&gt;
::* Arrogance (in others)&lt;br /&gt;
::* Chocobos&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Acrobatics&lt;br /&gt;
::* Games&lt;br /&gt;
::* Haggling&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Has a 'partner' moogle named Moggie-Moglin&lt;br /&gt;
::* Tends to become over-dramatic when bored or wanting for attention.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
Has not yet revealed any familial ties.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant lovers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
Moggie Moglin is a moogle that has been with Tarot for what seems to be forever. While the stories of their meeting vary (Tarot tels several different variations, while Moggie outright refuses to discuss it), all seem to agree that Tarot met Moggie at some point when Tarot was a child and have been together ever since. The various stories shared so far have been:&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;I was raised by Moogles and Moggie is my brother.&amp;quot;&lt;br /&gt;
::* &amp;quot;I won him off a black market dealer in a game of cards.&amp;quot;&lt;br /&gt;
::* &amp;quot;I keep him around to charm the ladies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;I WANT A REFUND!&amp;quot;&lt;br /&gt;
::* &amp;quot;I saw him throw a refugee out of his shop with his bare hands!&amp;quot;&lt;br /&gt;
::* &amp;quot;He's so greedy, his eye turned that gold color!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;If it exists, Tarot can get it. Heart's desire without making a Voidpact...maybe.&amp;quot;&lt;br /&gt;
::* &amp;quot;Where the hell does all that gil go, anyroad?&amp;quot;&lt;br /&gt;
::* &amp;quot;If you've a purse with gil in it, he'll make time for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;I could have sworn I saw him handing out--nah, but that couldn't be right.&amp;quot;&lt;br /&gt;
::* &amp;quot;He broke that man's knee caps--you know, that one usurer that's been after the refugees.&amp;quot;&lt;br /&gt;
::* &amp;quot;He bought me a drink.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;You would think a guy trying to sell things wouldn't want to call himself 'Crooked'!  He said it was because of his smile... &amp;lt;i&amp;gt;mmmmmm... yeah...&amp;lt;/i&amp;gt;&amp;quot;- [[Aya Foxheart]]&lt;br /&gt;
::* &amp;quot;A very... odd man.  At least his wares are not &amp;lt;i&amp;gt;dubious&amp;lt;/i&amp;gt;.&amp;quot;- [[Coatleque Crofte]]&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
Once upon a time, there was a child that was very unfortunate. He was unfortunate for several reasons, not the least of which was that he had parents that were both very poor and very meek. His mother gave birth to a son that she and her husband could not afford to raise, while his father sought to find easy money for himself wherever he could--this included gambling. What little money they had soon dried up and his debts compounded until he and his wife were very nearly crippled with it. They grew so fearful of those they owed money to, they could not even leave their home for more than an hour or so.&lt;br /&gt;
&lt;br /&gt;
The little boy was not even a year old when his parent's debtors came to collect for the final time. These were people that knew how to make money easily and so offered a trade; by giving them the child, the debt would be paid in full. The boy's parents needed time to think--not to decide if they should, which they already had done--but to instead consider a way to make the disappearance leave them without blame or suspicion.&lt;br /&gt;
&lt;br /&gt;
Very few neighbors knew them, let alone that they had a child. It would be easy.&lt;br /&gt;
&lt;br /&gt;
But then the mother had second thoughts as she looked on the sleeping face. So to did the father--for a moment, they were not the selfish and cowardly people they had always been. Whether by Fate or otherwise, they took the child and fled. The old tales of Gridania said that if one left something in the circle of mushrooms for Moogles to fix or tend to, that they would. Perhaps some stranger would come to leave something for the Moogles and instead find their child--it was a better chance than to sell him to those that would only do him harm.&lt;br /&gt;
&lt;br /&gt;
And so, with heavy hearts, the mother and father left their child to the whims of Fate.&lt;br /&gt;
&lt;br /&gt;
And indeed, he was found, though not by whom they expected. This child was discovered by the very creatures rumored to inhabit those woods. It is said that they took the child into their own, raising him deep within the woods and teaching him many things. The boy grew up healthy and strong and clever and he quickly learned of the ways of both Moogle and Mortals. For a time, he was happy, and lived alone with his family in both satisfaction and love.&lt;br /&gt;
&lt;br /&gt;
When the Calamity came, and struck the Twelveswood, many lives were lost. While the family of the boy--now a man--was spared, he soon saw that he could not remain within the sheltering boughs of the woods any more. The world was encroaching and so he needed to go out and find his own way. In those six years since he departed, he learned much. He also learned that to have power was to have gil. To have gil, one needed to take as much as one could. But the gil he took was not for himself--what use had he for such things? He could take whatever he needed when he wanted it.&lt;br /&gt;
&lt;br /&gt;
It was when he began to give this money to those that did not have, to give power to the powerless, that he discovered the simplest truth of his life.&lt;br /&gt;
&lt;br /&gt;
'If everyone were rich, there would be no monsters'.&lt;br /&gt;
&lt;br /&gt;
This is what he made his life's ambition. To gather as much gil as he could and then ease the suffering of those who suffered the most. He ignored what others said as he scrimped and hoarded and swindled from the rich and fellow misers. As his own coffers grew and grew he simply watched with bemused satisfaction; he didn't need to be seen as good or bad. He only cared if he was seen as right.&lt;br /&gt;
&lt;br /&gt;
And with his motto, 'If everyone were rich, there would be no monsters', he knew he was indeed very, very Right.&lt;br /&gt;
&lt;br /&gt;
==Commissions/Fanart Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kalderasha.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot by somdude424-d6wvb8k.jpg&lt;br /&gt;
&lt;br /&gt;
File:Tarot sketch by calibur222-d7dq2fb.jpg&lt;br /&gt;
&lt;br /&gt;
File:Prince kalderasha by juacamo-d6zb8ye.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot by earwiggy-d7wb6ia.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot-KennyResize.png&lt;br /&gt;
&lt;br /&gt;
File:'Artist's Rendition'.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:%27Artist%27s_Rendition%27.jpeg&amp;diff=47158</id>
		<title>File:'Artist's Rendition'.jpeg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:%27Artist%27s_Rendition%27.jpeg&amp;diff=47158"/>
		<updated>2014-08-23T15:20:01Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:Tarot-KennyResize.png&amp;diff=47157</id>
		<title>File:Tarot-KennyResize.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:Tarot-KennyResize.png&amp;diff=47157"/>
		<updated>2014-08-23T15:18:55Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:Tarot_by_earwiggy-d7wb6ia.png&amp;diff=47155</id>
		<title>File:Tarot by earwiggy-d7wb6ia.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:Tarot_by_earwiggy-d7wb6ia.png&amp;diff=47155"/>
		<updated>2014-08-23T15:16:03Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=47010</id>
		<title>Crooked Tarot</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=47010"/>
		<updated>2014-08-22T21:03:58Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: /* Combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Crooked Tarot&lt;br /&gt;
| image = CrookedTarotIG.png&lt;br /&gt;
| caption = 'Money IS everything.'&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dah &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 32nd Sun of the Fifth Umbral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Nald'thal&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Treasure Hunter/Pawn Broker&lt;br /&gt;
| stat_5 = Aliases&lt;br /&gt;
| stat_5_value = Kalderasha, Tarot, Crooked&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot (or 'Crooked Tarot' if you aren't friendly), is a treasure hunter. And pawn broker. And thief. And sometimes a spy--maybe. Who knows? The fact is, he's just as likely to steal your boots and then re-sell them to you at five times their worth as he is to sell you the boots of someone else (also at five times their worth). One part magpie, one part merchant and one part tomb raider, Crooked Tarot is a figure of legendary greed and unabashedly opportunistic behaviors. He's been in Eorzea for several years now, and is proud that he knows the ins-and-outs of most of the well known (and some not so well known) tombs, crypts and dungeons. Guiding someone through this is merely one of the many services he is willing to provide...for a price, of course.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
[[File:CrookedTarot.png|200px|thumb|left|The Many Baubles]]&lt;br /&gt;
Despite being of a Midlander stock, Tarot seems to be a bit bulkier than your average Hyur, with broad shoulders and just as broad arms. His torso is wider and his powerful legs are only just hidden beneath his trousers. One of the most notable things about Tarot is his lack of shoes; it would seem that he has solidly sworn himself against obscuring his feet at any time. Beyond this one oddity, he is not at all strange looking, with sharp, handsome features and a pair of dissimilar eyes; the left citrine gold and the right topaz-blue.&lt;br /&gt;
&lt;br /&gt;
Dressed in clothes that vary from bare necessities up to extravagant and gaudy costumes, he never seems to fail at leaving an impression. His form is dotted with all manner of baubles and trinkets he's picked up during his various trips and excursions with some being purely decorative while others serve some purpose or another. Among these include a pair of goggles, a pair of manacle-style anklets made of some odd metal, earrings and bracelets and rings. &lt;br /&gt;
&lt;br /&gt;
The only ones that seem to remain regardless of his current dress are the anklets.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Ever the opportunist, Crooked Tarot's first and foremost desire is the gain for himself. He does not hide this fact and will bluntly and boldly demand what's in it for himself when asked or pressed into service. He bears an almost trademark grin (likely where the name 'Crooked' came from) and Seems ever enticed by riches before even his own sense of preservation. He seems to bear little genuine sympathy for his fellow man (or woman) but is not overtly cruel or entirely without empathy. If hired on for a job, he sees it through to its completion, regardless of what arises and will not hesitate to make friendly banter with anyone he's working with so long as they don't get in his way to payment.&lt;br /&gt;
&lt;br /&gt;
One behavior that stand out despite all is his change of behavior while in his shop proper. Within the confines of his business, he seems to be entirely about said business--he remains cool, almost smug or aloof to a certain degree when dealing with anyone coming in to buy something. This changes when someone comes in that would be marked as being 'Poor'. Refugees and those lacking in funds are not welcome in his store to the point of almost violent shouting and threats made if they attempt to come into his establishment. This occurs regardless if the person in question has done anything wrong.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
'''Style:''' Tarot is a trained acrobat, using a style akin to dragoons to move around the field with grace and accuracy. Tumbling, ducking, flipping and jumping, he keeps himself well out of harms way, preferring to either avoid combat altogether or to engage in a game of sorts, striking and annoying his opponents rather than outright melee.&lt;br /&gt;
&lt;br /&gt;
Beyond his staff (which can telescope into a lance if need be), he employs a series of tricks that slow down or weaken his opponents over time such as poisons, minor hexes and smoke bombs. He knows how to use knives though he generally avoids using them since they obviously can lead to far more fatalities than he feels comfortable with having on his hands.&lt;br /&gt;
&lt;br /&gt;
'''Specialization:''' Favors his polearms and combat staves, counter-attacks and combat tricks.&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Dodging and countering, moving around the field of combat with ease and finding the high ground or best vantage points. Hiding and springing from the shadows or using others as a distraction.&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Ranged combatants such as thaumaturges or archers are his primary concern, especially perceptive ones. His own magics are relatively simple and easily undone by any healer or arcanist worth their salt. &lt;br /&gt;
&lt;br /&gt;
'''Armor:''' Tarot prefers to not wear armor, but if he must, will stick with leathers to allow more movement.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Exploring/Raiding tombs and dungeons&lt;br /&gt;
::* Haggling&lt;br /&gt;
::* Making money&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Cheapskates&lt;br /&gt;
::* Arrogance (in others)&lt;br /&gt;
::* Chocobos&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Acrobatics&lt;br /&gt;
::* Games&lt;br /&gt;
::* Haggling&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Has a 'partner' moogle named Moggie-Moglin&lt;br /&gt;
::* Tends to become over-dramatic when bored or wanting for attention.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
Has not yet revealed any familial ties.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant lovers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
Moggie Moglin is a moogle that has been with Tarot for what seems to be forever. While the stories of their meeting vary (Tarot tels several different variations, while Moggie outright refuses to discuss it), all seem to agree that Tarot met Moggie at some point when Tarot was a child and have been together ever since. The various stories shared so far have been:&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;I was raised by Moogles and Moggie is my brother.&amp;quot;&lt;br /&gt;
::* &amp;quot;I won him off a black market dealer in a game of cards.&amp;quot;&lt;br /&gt;
::* &amp;quot;I keep him around to charm the ladies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;I WANT A REFUND!&amp;quot;&lt;br /&gt;
::* &amp;quot;I saw him throw a refugee out of his shop with his bare hands!&amp;quot;&lt;br /&gt;
::* &amp;quot;He's so greedy, his eye turned that gold color!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;If it exists, Tarot can get it. Heart's desire without making a Voidpact...maybe.&amp;quot;&lt;br /&gt;
::* &amp;quot;Where the hell does all that gil go, anyroad?&amp;quot;&lt;br /&gt;
::* &amp;quot;If you've a purse with gil in it, he'll make time for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;I could have sworn I saw him handing out--nah, but that couldn't be right.&amp;quot;&lt;br /&gt;
::* &amp;quot;He broke that man's knee caps--you know, that one usurer that's been after the refugees.&amp;quot;&lt;br /&gt;
::* &amp;quot;He bought me a drink.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;You would think a guy trying to sell things wouldn't want to call himself 'Crooked'!  He said it was because of his smile... &amp;lt;i&amp;gt;mmmmmm... yeah...&amp;lt;/i&amp;gt;&amp;quot;- [[Aya Foxheart]]&lt;br /&gt;
::* &amp;quot;A very... odd man.  At least his wares are not &amp;lt;i&amp;gt;dubious&amp;lt;/i&amp;gt;.&amp;quot;- [[Coatleque Crofte]]&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
Once upon a time, there was a child that was very unfortunate. He was unfortunate for several reasons, not the least of which was that he had parents that were both very poor and very meek. His mother gave birth to a son that she and her husband could not afford to raise, while his father sought to find easy money for himself wherever he could--this included gambling. What little money they had soon dried up and his debts compounded until he and his wife were very nearly crippled with it. They grew so fearful of those they owed money to, they could not even leave their home for more than an hour or so.&lt;br /&gt;
&lt;br /&gt;
The little boy was not even a year old when his parent's debtors came to collect for the final time. These were people that knew how to make money easily and so offered a trade; by giving them the child, the debt would be paid in full. The boy's parents needed time to think--not to decide if they should, which they already had done--but to instead consider a way to make the disappearance leave them without blame or suspicion.&lt;br /&gt;
&lt;br /&gt;
Very few neighbors knew them, let alone that they had a child. It would be easy.&lt;br /&gt;
&lt;br /&gt;
But then the mother had second thoughts as she looked on the sleeping face. So to did the father--for a moment, they were not the selfish and cowardly people they had always been. Whether by Fate or otherwise, they took the child and fled. The old tales of Gridania said that if one left something in the circle of mushrooms for Moogles to fix or tend to, that they would. Perhaps some stranger would come to leave something for the Moogles and instead find their child--it was a better chance than to sell him to those that would only do him harm.&lt;br /&gt;
&lt;br /&gt;
And so, with heavy hearts, the mother and father left their child to the whims of Fate.&lt;br /&gt;
&lt;br /&gt;
And indeed, he was found, though not by whom they expected. This child was discovered by the very creatures rumored to inhabit those woods. It is said that they took the child into their own, raising him deep within the woods and teaching him many things. The boy grew up healthy and strong and clever and he quickly learned of the ways of both Moogle and Mortals. For a time, he was happy, and lived alone with his family in both satisfaction and love.&lt;br /&gt;
&lt;br /&gt;
When the Calamity came, and struck the Twelveswood, many lives were lost. While the family of the boy--now a man--was spared, he soon saw that he could not remain within the sheltering boughs of the woods any more. The world was encroaching and so he needed to go out and find his own way. In those six years since he departed, he learned much. He also learned that to have power was to have gil. To have gil, one needed to take as much as one could. But the gil he took was not for himself--what use had he for such things? He could take whatever he needed when he wanted it.&lt;br /&gt;
&lt;br /&gt;
It was when he began to give this money to those that did not have, to give power to the powerless, that he discovered the simplest truth of his life.&lt;br /&gt;
&lt;br /&gt;
'If everyone were rich, there would be no monsters'.&lt;br /&gt;
&lt;br /&gt;
This is what he made his life's ambition. To gather as much gil as he could and then ease the suffering of those who suffered the most. He ignored what others said as he scrimped and hoarded and swindled from the rich and fellow misers. As his own coffers grew and grew he simply watched with bemused satisfaction; he didn't need to be seen as good or bad. He only cared if he was seen as right.&lt;br /&gt;
&lt;br /&gt;
And with his motto, 'If everyone were rich, there would be no monsters', he knew he was indeed very, very Right.&lt;br /&gt;
&lt;br /&gt;
==Commissions/Fanart Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kalderasha.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot by somdude424-d6wvb8k.jpg&lt;br /&gt;
&lt;br /&gt;
File:Tarot sketch by calibur222-d7dq2fb.jpg&lt;br /&gt;
&lt;br /&gt;
File:Prince kalderasha by juacamo-d6zb8ye.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Averill_Rooks&amp;diff=46946</id>
		<title>Averill Rooks</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Averill_Rooks&amp;diff=46946"/>
		<updated>2014-08-22T17:05:50Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: /* PC Rumors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;BLOCKQUOTE&amp;gt; ''&amp;quot;There's plenty of stories across Eorzea. I mean to hear them all.&amp;quot;'' &amp;lt;/BLOCKQUOTE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Averill Rooks''' (Formerly Averill Tomus) is a vagrant Midlander, travelling primarily between Ul'dah and Gridania. His relaxed, well-spoken demeanour belies educated origins, far from the typical ruffian who takes life to the road. &lt;br /&gt;
&lt;br /&gt;
A hunter and an adventurer by trade, Averill finds strong pleasure in the company of other people; he likes nothing more than to hear the tales of those he encounters.&lt;br /&gt;
&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Averill Rooks&lt;br /&gt;
| image = [[File:Averill_Rooks_03.png]]&lt;br /&gt;
| caption = On the streets of Ul'dah.&lt;br /&gt;
| title = The Vagrant&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Gridanian&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 26&lt;br /&gt;
| stat_2 = Height&lt;br /&gt;
| stat_2_value = 5 fulm, 8ilm&lt;br /&gt;
| stat_3 = Weight&lt;br /&gt;
| stat_3_value = 138 ponz&lt;br /&gt;
| stat_4 = Profession&lt;br /&gt;
| stat_4_value = Archer&lt;br /&gt;
| stat_5 = Patron Deity&lt;br /&gt;
| stat_5_value = Oschon, the Wanderer&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General=== &lt;br /&gt;
Averill's boots have seen more roads than most. A vagrant from his late teens, he found purpose in the romantic life of a wanderer. Taking each day as it comes, risking life and limb on every adventure around the corner, sharing those adventures with the people one meets - these are the values that he holds dear.&lt;br /&gt;
&lt;br /&gt;
Recently, his wanderlust has brought him to Gridania. The verdant Black Shroud claimed his heart the moment he took his first steps into the lush woodland, and he settled on the life of an adventurer. For the first time in many years, Averill found somewhere he could readily call home.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
A Midlander of average height and stature, Averill's young face carries with it a well-travelled expression. He keeps himself clean and well-maintained, as far as his vagrancy allows. His dark brown hair, though long, is unobtrusive and practical, keeping clear of his sharpened green eyes. &lt;br /&gt;
&lt;br /&gt;
There is always some kind of dirt on his clothes - mud on his boots, the slightest fading or fraying of his travelling gear. Try as he might to hide it with his demeanour, a careful eye can see his true nature as a wanderer.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Many would be hard-pressed to find a soul as relaxed as Averill. In the tavern or the heat of battle, he holds himself in such jovial airs that one might mistake him as completely oblivious to his circumstances. This is not the case, however; hiding behind the guise of his smile is a keen intellect, and a deep-seated fascination with other people. He will always, without fail, try and get others to share their stories with him, and he thoroughly enjoys the company of fellow travellers.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
Averill's years on the road have blessed him with a rough proficiency in hunting. Though he has only recently accepted formal training, his talent with a bow is undeniable.&lt;br /&gt;
&lt;br /&gt;
On the battlefield, he relies on agility and accuracy, stopping his constant movement only to confirm a kill. He prefers to hunt monsters as opposed to people, however, and his reluctance to commit murder is clear in his non-lethal approach to personal conflict.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Wandering the open road.&lt;br /&gt;
::* Fresh bread.&lt;br /&gt;
::* The Ul'Dahn marketplace.&lt;br /&gt;
::* Cactuar skin.&lt;br /&gt;
::* Alcohol - mainly with company.&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Loss.&lt;br /&gt;
::* Restrictions or obligations.&lt;br /&gt;
::* Open water, or an inability to see land.&lt;br /&gt;
::* Aided transport, such as airships, boats, and chocobos.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Hunting&lt;br /&gt;
::* Storytelling&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Though by no means a fervent spiritualist, Averill holds Oschon quite fondly as his patron. Amongst the Twelve, it is the Wanderer he does his best to please with deed and thought.&lt;br /&gt;
::* His love of the open road is not entirely metaphorical. He loves walking both out of a passion for travel, and a minor fear of boats or other modes of transport.&lt;br /&gt;
::* Averill is [http://en.wikipedia.org/wiki/Alignment_(Dungeons_%26_Dragons)#Chaotic_Neutral Chaotic Neutral].&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
::* ''Dawson Tomus'' - Averill's father. A disgraced Lominsan Arcanist, Averill's estrangement from the Tomus left Dawson a husk of a man. To this day, seven years after Averill ran away from home, Dawson uses whatever connections he has left to locate his child.&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
'''Ul'Dahn Relationships'''&lt;br /&gt;
::* ''[[Ardente Anima]]'' - A highlander Averill encountered at the Quicksand. Though they met only briefly, Averill holds a fond opinion of the man. Their friendship was tested by Ardente's arriving late to a commotion with Ayda in the Quicksand, a commotion that saw Averill's honour as a decent person sorely tested.&lt;br /&gt;
::* ''[[Ayda Elu'this]]'' - A singularly curious set of circumstances led Averill to his encounter with the Soaring Miqo'te. She barrelled into the Quicksand, tripped over the bar, fell into his lap and broke her nose in the process. Her memory loss and homelessness sends pangs of empathy down his spine.&lt;br /&gt;
::* ''[[Z'sonjha Mahji]]'' - A miqo'te who Averill met through Ardente at the Quicksand. They shared tale of travels and Cactuars over more than a few pints of ale, at which point he was forced to retire for fear of his waning ability to stand up.&lt;br /&gt;
::* ''[[Odet Polaali]]'' - A racist Roegadyn Averill met whilst nursing a hangover. Despite his initial misgivings about her attitude towards the Lalafell, he admires her dedication to bringing the best shows to Mih Khetto's Amphitheatre.&lt;br /&gt;
::* ''[[Ennara Calian]]'' - Averill suspects there's a bit more to Ennara's story than she told him at the Quicksand, but nonetheless respects her aim to aid the Doman refugees.&lt;br /&gt;
&lt;br /&gt;
'''Gridanian Relationships'''&lt;br /&gt;
::* ''[[Carvell Arbeou]]'' - Averill remains wary of this man, after learning that his father, Dawson, employed Carvell to contact him.&lt;br /&gt;
::* ''[[Rivienne Delacroux]]'' - This Wildwood Elezen nearly killed a bewildered Averill when they first met, mistaking him for an unwelcome poacher on Gridanian soil. Once that confusion cleared, Averill found himself playing host to a mysterious agent of the Adders, one who left him - unusually - with more questions than answers.&lt;br /&gt;
::* ''[[Umi Kanzato]]'' - From what he can remember, Averill counts a fond day dodging storms and gathering herbs with the healer, her initial distrust aside.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
Whilst too relaxed to bear any particular grudges, Averill often recounts the tale of his scar - an unfortunate encounter with an Ul'Dahn thug by the name of Lykala left him with a mark that proved permanent.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;He never sits still, that one! I reckon he's covered just about every inch of the Twelveswood, the number of times I've seen him walking.&amp;quot;&lt;br /&gt;
::* &amp;quot;Averill? Oh, the chatty one! He'll say hello to just about anyone if there's a story involved.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Take this with however much salt you want to, but he says he's walked from Ul'dah to Gridania, and back again. By the elementals, he's a curious sort.&amp;quot;&lt;br /&gt;
::* &amp;quot;Mother Miounne practically forced a room at the Roost down his throat after he joined the guild. Something about 'keeping him from floating off'.&amp;quot;&lt;br /&gt;
::* &amp;quot;He's awfully fond of that one table in the middle of the Carline Canopy. I wonder what for?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;There's a Lominsan asking about a man who looks the spitting image of Averill. I wonder what he wants with him?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
::* &amp;quot;He's a curious storyteller that isn't sated by my vague answers.&amp;quot; - ''Rivienne Delacroux''&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;Pretty sure he thinks that if he talks and pesters enough, I'll pay him to go away. He'd be wrong, but it's still a tempting prospect.' - [[Crooked Tarot]]&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
===Before the Road===&lt;br /&gt;
The son of a Lominsan scholar, Averill Tomus lived in the shelter of the Arcanist's guild. Well-educated and well-fed, he drifted through his formative years with nary a want or care. His circumstances were such, that he could not fathom why he sat alone in the class, or why those who had fought harder to reach their position looked upon him with such disdain.&lt;br /&gt;
&lt;br /&gt;
Disapproval did not limit itself to his peers, however. His father continually pushed Averill to take up the grimoire and join him as an Arcanist, but by the time he was old enough to properly study, apathy had seized his spirit. He spent his days in his room, watching sailors and citizens alike go about their lives. At the cusp of adulthood, despondency turned to juvenile rage; first ravaging his insides - for surely there must be something wrong with his character for Lominsans to ignore him - and then to his father. He raised him wrong. He was too soft on Averill. It took just one sour confrontation for Averill to decide that enough was enough; he fled to the fields of La Noscea, deaf to his father's cries.&lt;br /&gt;
&lt;br /&gt;
By nightfall, Averill found himself lost, cold, and hungry. Far from Limsa Lominsa, with no experience of survival in the wilderness, he resigned himself to a troubled night's sleep. He would return in the morning - if he survived that long - cowed by his anger. He would surrender to his father's wishes and join the Arcanists. He would accept the solitude.&lt;br /&gt;
As he felt sleep threaten to drag him to the grass, a gruff voice snapped him back into the waking world. A Roegadyn adventurer, travelling the roads, had seen the ailing teen at the roadside and approached. &amp;quot;Are you well, lad?&amp;quot; he asked.&lt;br /&gt;
The boy nearly broke, there and then. A stranger had approached him. Tears stung his eyes, only to be shouted away by his saviour. Seeing his condition, the Roegadyn offered a deal - Averill would tell him his story, and in return he would help him survive the night.&lt;br /&gt;
&lt;br /&gt;
They spoke for what seemed like many moons under the starry canopy. Averill began with his father, and the expectations he'd laboured under. The Roegadyn was far from a gracious host - he challenged the boy's words, chided his selfish opinions. When asked for his name, he answered Averill with a jumble of syllables he could barely comprehend. &amp;quot;Jes' call me Rooks,&amp;quot; said he, &amp;quot;Everyone else does.&amp;quot;&lt;br /&gt;
Rooks made good on his exchange. He handed Averill a bow - a simple, study thing of maple - and taught him the bare bones of hunting. How to scout, how to kill and prepare a meal. He had never appreciated more the feeling of a full belly and a warm fire, however clumsy his attempts had been.&lt;br /&gt;
&lt;br /&gt;
By the dawn, Rooks had talked Averill away from Limsa Lominsa. The adventurer instilled in him a life on the road, surviving off the land. Thanking his saviour, they parted ways.&lt;br /&gt;
&lt;br /&gt;
Averill took to the road, abandoning Limsa Lominsa, and the desperate father he'd fled from. He took his saviour's nickname, and did not look back.&lt;br /&gt;
&lt;br /&gt;
===The Calamity===&lt;br /&gt;
Two years passed. Through happenstance and some swift talking, Averill found himself in Thanalan.&lt;br /&gt;
((Pending))&lt;br /&gt;
&lt;br /&gt;
===Arriving at Gridania===&lt;br /&gt;
Years on the road led Averill here, to the Black Shroud. The moment he stepped into the beautiful woodland, his heart felt at ease. He was sure that his time living under Oschon's values had brought him here, as a form of reward. This moment inspired in him a desire to walk every ilm of this verdant haven - and as a consequence, approach Mother Miounne for the opportunity to join the ranks of the Adventurer's Guild. &lt;br /&gt;
&lt;br /&gt;
His settled life did not last too long, however, and soon Averill found himself wandering further and further afield, to the Thanalan wastes he had journeyed before. One night after returning to the Shroud, he settled just off the Gridanian gates, attempting to regain some of his experience as a vagrant. It did not end well; whilst out hunting for food he was accosted by one [[Rivienne Delacroux]], a proud member of the Adders. She accosted him, threatening his life - it was only a swift mention of Miounne and his status as an adventurer that spared him an arrow between the eyes. They met again at the Canopy a few bells later, and shared company and drinks. Averill told her of his nature, but when the questions turned to her she left him with far from satisfactory answers. A quick exit cemented his curiosity in the woman.&lt;br /&gt;
&lt;br /&gt;
===The Canopy's Shadow===&lt;br /&gt;
Averill's past would not stay there - he realised as much from the day he reached Thanalan. His father was a man of some import, and would no doubt turn his resources towards locating his estranged son. The Calamity came and went, however, and still no shadows from his past leapt out of the dark. Barely escaping with his life, he afforded a measure of complacency as he rebuilt his life.&lt;br /&gt;
&lt;br /&gt;
Five years passed, and still no word from Limsa Lominsa. By this point, Averill had accepted that Dawson Tomus cared little for estranged family. He relaxed his guard further still, settling more into the life of both vagrant and adventurer. Less nights at the Roost were spent turning in his sheets, dreaming of the Lominsan storm that was his father.&lt;br /&gt;
&lt;br /&gt;
One night at the Carline Canopy a Conjuring student, Carvell, joined Averill for a drink. They spoke extensively of matters, when the former mentioned his homeland as Limsa Lominsa. Averill's guard, rusty from years of inaction, raised too late - the man had been employed by Dawson to contact his son. The reason, however, remained a mystery; Carvell assured the vagrant that he had no intentions of alerting Dawson to Averill's presence in Gridania.&lt;br /&gt;
&lt;br /&gt;
Regardless, the encounter left Averill shaken, and thoughts of home were roused from seven years of slumber.&lt;br /&gt;
&lt;br /&gt;
===Herbal Tea===&lt;br /&gt;
A figure caught Averill's attention on his wanderings in the shroud. Buried in the brush with purpose and focus, he watched from afar until they noticed. She noticed very quickly, revealing herself to be a Miqo'te, and demanded answers. After a quick introduction, he learned both her name and her purpose - Umi, denying him a last name &amp;quot;for they would not meet again&amp;quot;, a healer out gathering specific herbs for her patients. With some small measure of reluctance, she allowed him to aid her search, leading them into conversation and a deep cave not far from the Matron's Lethe.&lt;br /&gt;
&lt;br /&gt;
The weather joined their conversation - heavy rain that soaked them through and sent them running back to the Lethe. They talked of many things - of lifestyles, of tea - though at the mention of her father Umi's response became one Averill had all but wrote the book about. As the night dragged on, he felt a fever clouding his senses. With her aid and knowledge, a balm and cure quickly sat in his hands - though the potency of the drug promptly sent him into a deep sleep.&lt;br /&gt;
&lt;br /&gt;
When he awoke, he did so alone. His bleary mind remembered one thing - a disjointed, jumbled memory from the moments before he passed out.&lt;br /&gt;
&lt;br /&gt;
Kanzato. Umi Kanzato.&lt;br /&gt;
&lt;br /&gt;
===The Soaring Miqo'te===&lt;br /&gt;
A few moons after his formal induction as a Gridanian Adventurer, Averill found himself drawn back to Ul'Dah. A quiet life among the boughs of the Shroud had brought him much, but a desire for colourful stories and curious experiences set his feet to itching. After clearing a short leave with the Guild, he sets off for Thanalan with instructions to contact Momodi of the Quicksand to further his work.&lt;br /&gt;
&lt;br /&gt;
It is a journey he has taken many times, and the familiar Thanalan dusts bring a nostalgic smile to the Midlander. He hunts as he goes, eagerness shortening the trip to a mere hand of suns. Upon his arrival, Momodi provides room and work, alleviating his need for gil whilst he stays. He settled for a meal, set to roam Thanalan the following morning.&lt;br /&gt;
&lt;br /&gt;
The moment he sat down, however, the single most curious encounter he'd had in his time on the road took place. A young female Miqo'te, Ayda Elu'this, barrelled into the Quicksand. She toppled over the railing, slamming into Averill's lap and table. Breaking her nose in the collision, a startled Averill is left to tend to her wounds. Their first meeting proved a short-lived one, for the boggling Miqo'te ran off after Averill guided her to a doctor for her nose.&lt;br /&gt;
&lt;br /&gt;
Shortly after the fact - the following day, in fact, Ayda and Averill crossed paths again. Burdened with a bandage, Averill was relieved to see the excitable Miqo'te in good health and better spirits. With a mind to pick up where the left off - minus the acrobatics - he offered Ayda a drink. Her confusion at the prospect kindled some suspicion; a feeling he confirmed when she downed a glass of wine with naught but an innocent gleam in her eye. He found her impossible to gauge, and his concern only grew when it became evident that she suffered severe memory loss. Barely able to remember the circumstances of their meeting, let alone any significant personal details besides her name and homeland of Limsa Lominsa, Averill's stomach twisted with empathy. She had neither a home to settle at, nor clothes or money to feed herself with.&lt;br /&gt;
&lt;br /&gt;
Resolving to do the latter, and perhaps learn something more about her, he suggested they go hunting in Thanalan to find a meal for the night.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Aya_Foxheart&amp;diff=45878</id>
		<title>Aya Foxheart</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Aya_Foxheart&amp;diff=45878"/>
		<updated>2014-08-17T20:29:54Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Aya Foxheart&lt;br /&gt;
| image = Aya 004.png&lt;br /&gt;
| imagewidth = 350&lt;br /&gt;
| caption = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| citizenship = Ala Mhigo (Formerly), Ishgard (Refugee)&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Totally Blonde!&lt;br /&gt;
| stat_1 = Nicknames&lt;br /&gt;
| stat_1_value =  Foxy&lt;br /&gt;
| stat_2 = Age&lt;br /&gt;
| stat_2_value = Early 20's&lt;br /&gt;
| stat_3 = Height&lt;br /&gt;
| stat_3_value = 5' 10&amp;quot;&lt;br /&gt;
| stat_4 = Measurements&lt;br /&gt;
| stat_4_value = Just Kidding!&lt;br /&gt;
| stat_5 = Occupation&lt;br /&gt;
| stat_5_value = Barmaid, Dancer, Model, and (former) Mercenary&lt;br /&gt;
| stat_6 = Employment&lt;br /&gt;
| stat_6_value = The Quicksand&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;center&amp;gt;~A Dancer Pretending to be a Lancer~&amp;lt;br&amp;gt;'''&lt;br /&gt;
or&amp;lt;br&amp;gt;&lt;br /&gt;
'''~Adventures in Lancing and Looking Good~&amp;lt;/center&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
 Note about Use in Forum RP: &lt;br /&gt;
 Anyone who knows Aya is welcome&lt;br /&gt;
 to use her for Forum RP taking place&lt;br /&gt;
 in the Quick Sand to serve, or add&lt;br /&gt;
 general color&lt;br /&gt;
 - no need to ask for my permission!&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;div style=&amp;quot;padding:10px 15px; background:#FFC0CB;font-size:18px;color:#000000;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Character&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt; ==&lt;br /&gt;
[[File:Aya_003.png|300px|right]]&lt;br /&gt;
=== &amp;lt;div style=&amp;quot;padding:10px 0px 15px 30px; background:#FFE4E1;font-size:14px;color:#000000;font-weight:bold;&amp;quot;&amp;gt;General&amp;lt;/div&amp;gt; ===&lt;br /&gt;
This tall, blonde Hyur woman moves gracefully, displaying bright, energetic blue eyes, and warm, happy smile - everyone's favorite bountifully chested barmaid!&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;div style=&amp;quot;padding:10px 0px 15px 30px;background:#FFE4E1;font-size:14px;font-weight:bold;&amp;quot;&amp;gt;Appearance&amp;lt;/div&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Long blonde locks fall freely over the shoulders of this Hyur woman, bearing a somewhat unkempt waviness that threatens at times to become a curl.  Bright blue eyes are the highlight of a warm smile framed by typically rose-red lips. She is short and slender for a Highland Hyur, but by the standards of Midlanders would be considered tall, with a curvaceous figure.  Finding herself somewhere between fit and athletic, her body is finely honed for dancing, and is only secondarily adapted to the rigors of combat - especially as she is no longer a sellsword by trade.&lt;br /&gt;
&lt;br /&gt;
Aya is usually seen wearing at least light makeup, and is rarely found without lip gloss and eye makeup.  She loves jewelry and sports seven piercings on each ear (four upper, and three lower), usually wearing larger earrings on the lower-most piercing, and then matching studs in the remaining (frequently changed to match her outfit, and sometimes her mood).  She usually wears necklaces, bracelets, and several rings, as well as navel jewelry that she prefers to have visible whenever possible.  &lt;br /&gt;
&lt;br /&gt;
She prefers outfits chosen for form instead of function, frequently wearing heeled shoes and boots, skirts instead of leggings, and armor that give priority to flattering her figure rather than protecting her.  When she was a mercenary her commanders were at times able to get her to wear practical armor when preparing for situations where combat was expected, but it was a struggle to convince her to wear proper uniform at other times.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;div style=&amp;quot;padding:10px 0px 15px 30px;background:#FFE4E1;font-size:14px;color:#000000;font-weight:bold;&amp;quot;&amp;gt;Disposition&amp;lt;/div&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
Aya typically wears her personality on her sleeve.  She is outgoing, social, with a clear orientation toward fun and pleasure.  She has a significant caring and soft-hearted streak, that sometimes conflicts with her better sense, and often speaks before she thinks(sometimes leading to unexpected shyness).  She generally prefers to avoid hard work, has expensive tastes for comfort and baubles, and will almost always take the easiest route to Gil when offered.  Nonetheless, she has become significantly more responsible since fleeing Ishgard and encountering the difficulties of the real world shorn from the protective layer of her family, and can usually be counted on if it really matters.&lt;br /&gt;
&lt;br /&gt;
Preferring shopping, relaxing, and most especially partying to hard work, these tendencies will almost always become obvious to even the most ambivalent observer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;div style=&amp;quot;padding:10px 0px 15px 30px;background:#FFE4E1;font-size:14px;color:#000000;font-weight:bold;&amp;quot;&amp;gt;Background&amp;lt;/div&amp;gt; ===&lt;br /&gt;
[[File:Aya_waiting.png|left|thumb|Aya as a Barmaid in Ul'dah]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;div style=&amp;quot;padding:10px 0px 15px 30px;font-size:14px;color:#000000;font-weight:bold;&amp;quot;&amp;gt;Ala Mhigan Refugee&amp;lt;/div&amp;gt; ====&lt;br /&gt;
Born the youngest of three children into an upper class Ala Mhigan family steeped in a long warrior tradition, Aya was born into what should have been a life of relative luxury.  All hope of such fortune was washed away among the flood of refugees fleeing the Kingdom ahead of the Imperial conquest.  Living as refugees the family moved from city to city in a vain effort to call in old favors to find permanent settlement.  After being turned away from every hope, including an extended stay near Limsa Lominsa, Aya's father finally made the decision he had been so loath to consider in the past: to call upon distant relatives who had settled as sellswords in Ishgard several generations in the past, the black sheep of the once prominent and proper family.&lt;br /&gt;
&lt;br /&gt;
Unaware of their fortune to gain entrance to the city shortly before the gates were sealed to the outside world, their long lost relatives welcomed the family with the grudging acceptance of blood relatives.  Unable to leave their past behind, Aya's parents adopted only the minimal necessary trappings of Ishgardian society.  Refusing to abandon his pretensions her father quickly became a burden, followed by the eldest son intent upon claiming the trappings of an inheritance that had evaporated before his eyes.  Loyal to a fault Aya's mother served her husband's every interest, pressing the children to accept his desires and command as they became ever less realistic.  The two younger children grew closer to one another, as both proved more capable of adapting to their new social status.&lt;br /&gt;
&lt;br /&gt;
The younger of Aya's brothers chose to become an apprentice weapon smith, planning to open his own shop and provide support for his parents, and if possible to repay the relatives to whom the entire family owes their survival.  Aya meanwhile was drawn toward less productive, but equally rebellious endeavors.  Despite their poverty, Aya's parents set her on the path to be schooled as a proper Lady befitting her station.  Of the arts and manners she studied as a child, her favorite quickly became dancing.  As an adolescent she embraced a social circle that skirted the edges of &amp;quot;acceptable&amp;quot; society, preferring the fun, excitement, attention, and notoriety to be found in the world of taverns, and underground clubs.  Finding that she could earn gil as a dancer and entertainer Aya completely abandoned her ties to the social circles her parents still clung to in their vaingloriousness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;div style=&amp;quot;padding:10px 0px 15px 30px;font-size:14px;color:#000000;font-weight:bold;&amp;quot;&amp;gt;Flight, Gridania, and the Hungry Wolf&amp;lt;/div&amp;gt; ====&lt;br /&gt;
[[File:Aya_stretch.jpg|left|thumb|Credit: Jack Swift]]&lt;br /&gt;
Facing increasing pressure from her parents, and feeling a general alienation toward the accepted culture of Ishgard, Aya made the life-changing decision to escape from the city.  Once in the outside world she made her way to Gridania with a purse that rapidly grew bare.  She managed to find employment at the Roost as a barmaid, where she was able to rent a room on a long-term basis.  With an eye on greater prizes (and a blindness to the risks) she embraced the opportunity to find work as a sellsword with a Free Company she had come to know through work, thus Aya came to the Hungry Wolf.&lt;br /&gt;
&lt;br /&gt;
Although she had mislead the Company on her experience and capability, Aya proved a quick study, albeit it a tentative combatant. Over the course of her several months long employment by the Hungry Wolf, she took part in a small number of actual combat operations, while generally avoiding dangerous assignments.  Focused primarily on patrol and sentry work, she finished her time with the Company overseeing patrols that covered the Gridania to Coerthas road, stationed at Fallgourd Float.  The work was mild, and she supplemented decreasing pay by entertaining at the local inn.  As the company floundered financially, the remaining members were released from their employment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;div style=&amp;quot;padding:10px 0px 15px 30px;font-size:14px;color:#000000;font-weight:bold;&amp;quot;&amp;gt;Ul'dah: The Quick Sand&amp;lt;/div&amp;gt; ====&lt;br /&gt;
Floating about without work, Aya returned to Gridania where she lived at the Roost, trying to make up her mind about what to do next, until expelled for failing to pay for her room.  Desperate to find work again, and deciding it better to not further pursue her career as a mercenary, she decided to return to her previous employment, that of a barmaid.  Deciding it unlikely that the Roost would turn around and offer her work so soon after the messy issue of her eviction, she opted to try a new city.  Intimidated by Limsa's pirate culture, Aya opted to instead test the oppressive heat and culture of Ul'dah. &lt;br /&gt;
&lt;br /&gt;
Momodi, the matron of the Quick Sand, the busiest drinking hole in the city of Ul'dah, and a hub of activity adventurous, legitimate, and illicit, saw potential in the young woman (perhaps believing that the tall blonde from the north might bring in business with her exotic looks) and quickly offered her a position as a barmaid.  Along with a pittance of pay, she was provided with a small room (in the least desirable part of the building), board at discount, and the opportunity to keep any tips she would earn.  &lt;br /&gt;
&lt;br /&gt;
Aya's primary responsibility is tending to patrons sitting at the Quick Sand's tables, but she also sometimes assists customers at the bar itself, and can pour and mix some drinks to make things easier on Momodi.  She's also been quick to help with the Quick Sand's menu, adding a variety of mixed fruit drinks (which she has come to consider something of a specialty), a variety of dishes, and nearly tripling the volume of Gridanian Mead sold with her frequent recommendation of the import.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;div style=&amp;quot;padding:10px 15px; background:#FFC0CB;font-size:18px;color:#000000;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Combat&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt; ==&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
Although she is no longer a sell sword, Aya's training and experience with the Hungry Wolf remains a crucial aspect of who she is.  Regardless of her desire to avoid any violent situation, she remains rather better prepared for it than she would admit.&lt;br /&gt;
&lt;br /&gt;
Aya's formal training in military skills has been as a Lancer.  Accepting early lessons from the Wood Wailers, and later trained by the Hungry Wolf, she is naturally well-suited to the weapon.  Physically fit and athletic she is able to utilize the leverage-advantage of the weapon to a great extent, while maintaining distance from her opponent.  Although tentative to enter combat, once engaged she fights with a raw tenacity and viciousness that the Hungry Wolf seek to instill in all of their fighters.  She would rather avoid danger if at all possible, but if forced she will kill or be killed.  Quick and graceful she relies on rapid and precise movements en lieu of brute force, utilizing surprise and distraction to create opportunities to exploit with the goal of inflicting debilitating injuries.  To utilize her impressive leg strength she makes frequent use of kicking and jumping attacks, often in conjunction with the lance to create difficult to defend sequences of strikes.  Most experienced soldiers would still consider her an amateur, but one still capable of being a sometimes surprising threat in hand-to-hand combat.&lt;br /&gt;
&lt;br /&gt;
She is familiar with archery, which was one of her childhood hobbies, one which she has rediscovered in the Shroud which prizes skill with the bow and arrow, and offers much to teach the interested amateur.&lt;br /&gt;
&lt;br /&gt;
She has been trained in standard Hungry Wolf military tactics which included basic forestry, and long-range small-group coordination.  Stealth, ambush, and surprise-attack training has formed a major portion of her education in tactics.  Her recent promotion has made her technically responsible for small squad command within the Company, she has never commanded units in the field and is likely unprepared.&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;div style=&amp;quot;padding:10px 15px; background:#FFC0CB;font-size:18px;color:#000000;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Social&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt; ==&lt;br /&gt;
I welcome anyone who wishes to edit this section of Aya's wiki if she knows your character, or if you have heard (or spread) any rumors or information about her!&lt;br /&gt;
 &lt;br /&gt;
==== &amp;lt;div style=&amp;quot;padding:10px 0px 15px 30px;background:#FFE4E1;font-size:14px;color:#000000;font-weight:bold;&amp;quot;&amp;gt;Rumors&amp;lt;/div&amp;gt; ====&lt;br /&gt;
:*&amp;quot;Have you heard that girl speak?  She's gotta be from Ishgard.  You hear about those assassins after them?  Wonder if they'll be after her.&amp;quot;&lt;br /&gt;
:*&amp;quot;She always seems to be looking for a few more gil.  Sometimes I just wonder what she'd do for it, but I don't think she could hurt a fly.&amp;quot;&lt;br /&gt;
:*&amp;quot;Someone told me she used to work as a sellsword, out in the Shroud.  Said he saw her guardin' a bridge or somethin' out there.  Can't be true though. Her? No way.&amp;quot;&lt;br /&gt;
:*&amp;quot;She's called 'Foxheart', but I don't think that's her real name.&amp;quot;&lt;br /&gt;
:*&amp;quot;The kind of woman who could ruin a man.  If he were lucky.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PC Rumors:&lt;br /&gt;
:*&amp;quot;She is everything I can't abide in women; bubbly, blond, busty and flirtatious--but make no mistake, she will always have a job at Crooked Tarot's Emporium if she ever needs or wants it.&amp;quot; - [[Crooked Tarot]]&lt;br /&gt;
:*&amp;quot;She's a wonderful woman who's easily underestimated by those who focus only on the way she looks. I think that she likes it that way. There's a lot going on underneath the surface, though.&amp;quot; - [[C'kayah Tia]]&lt;br /&gt;
:*&amp;quot;Heard she's a fun gal. She's that type for men who like to see a smile and just have fun, carefree. Exactly my type, I'd say, and I haven't even met the gal.&amp;quot; - [[Oscare Iono]]&lt;br /&gt;
:*&amp;quot;She's a true, intelligent friend. I can only say I'm sorry, but to regret my actions would be an insult to the depth of feelings I hold for her, and for Roen. I can only keep protecting her from afar. A rot on the Ishgardian assassin who wants to make Aya their mark.&amp;quot; - [[Kage Kiryuu]]&lt;br /&gt;
:*&amp;quot;Momodi knows what she's about, far as hirin's concerned. Aya sees all, hears all, remembers all... friend to all. A blessin' on the 'sand... and on Ul'dah. She's here to stay, 'less she wants t'leave of her own free will. We insist.&amp;quot; - [[Osric Melkire]]&lt;br /&gt;
:*&amp;quot;Ah, Aya.. Quite the attractive one she is. She does good work and I reward her greatly for it. She can be quite useful in other lines of work. as well.&amp;quot;- [[Zaiaku Kurai]]&lt;br /&gt;
:*She's friendly and kind, and in a genuine sort of way.  A rare sort of individual in Ul'dah to be sure.&amp;quot;- [[Askier Mergrey]]&lt;br /&gt;
:*&amp;quot;There are very few people who will not only take a request for the worst drink they have in stride, but actually make good on it. Miss Foxheart is a rare treasure - if a bit dangerous to the liver.&amp;quot; - [[Verad Bellveil]]&lt;br /&gt;
:*&amp;quot;Miss Aya?  I have yet to see her wear a frown.  She is a rare jewel in this city.  Woe be to anyone who wrongs her, for the entire Adventurer's guild would hunt them down.&amp;quot; - [[Coatleque Crofte]]&lt;br /&gt;
:*&amp;quot;I know nothing about her other than I want more.&amp;quot; - [[Chokho Viqqoh]]&lt;br /&gt;
:*&amp;quot;I once saw her turn down a man who all but confessed to her, and do so in a most genteel fashion. She was so practiced that I can only imagine how often she must break a man's hopes!&amp;quot; - [[Verad Bellveil]]&lt;br /&gt;
:*&amp;quot;Kind beyond words. There's a touch of the Divine in that girl.&amp;quot; - [[Warren Castille]]&lt;br /&gt;
:*&amp;quot;Aya? When I am feeling a little low I just head to the Quicksand to see her. She's got a smile that just makes you feel a little better about the world.&amp;quot; - [[T'shina Vashka]]&lt;br /&gt;
:*&amp;quot;I've helped her with some things in the past, and while I haven't been in close contact with her since then, I still think she's one of the most beautiful people I have ever met. Though she does strike me as being rather lonely despite her popularity. Then again, I could be over thinking things.&amp;quot; -[[Lilithium Altair]]&lt;br /&gt;
:*&amp;quot;Heard her name twice, saw her once. She's got enough connections to make me doubt that she's a mere barmaid. Aye, there is no way that's all there is to her.&amp;quot; - [[Kahn'a Od'hilkas]]&lt;br /&gt;
:*&amp;quot;She's so pretty, too pretty to be wasting her life away as a barmaid in the Quicksand of all places if you ask me. Of course, I'm sure there's much more to her than that. Things are rarely what they seem to be.&amp;quot; - [[Aerostein Epitaph]]&lt;br /&gt;
:*&amp;quot;If you're ever at the Quicksand, ask for her. she's their best barmaid. Gives good conversation too!&amp;quot; - [[Franz Renatus]]&lt;br /&gt;
;*&amp;quot;Aya's a little too soft to ever feel at home in Ul'dah, hopefully she hardens up before she becomes the City's latest victim.&amp;quot; - [[Natalie Mcbeef]]&lt;br /&gt;
:*&amp;quot;T'shina Vashka introduced me to Aya a few weeks ago. My first thought was what could a woman so enchanting be doing working as a place rough like that? Nevertheless this is a sweet lady, and rather mysterious, as if there is more behind that smile she gives to the world. I look forward to getting to know her more.&amp;quot; - [[Chika Ito]]&lt;br /&gt;
:*&amp;quot;A truly kind woman. I still do not know everything about her, but she seems to be the example of innocence. However, she is also a survivor. She fits her surname well.&amp;quot; - [[Kiht Jakkya]]&lt;br /&gt;
:*&amp;quot;It had been awhile since I have been back in the Quicksand, I do not remember it being so friendly. But Miss Aya made me welcome, and brightened the place notably. She even made sweet water sound ''better'' and that was already my favorite drink!&amp;quot; - [[Roen Deneith]]&lt;br /&gt;
:*&amp;quot;I heard she was  voted 'Sexiest Female in Ul'dah' at the Piquant Pumpkin. Someone's got a good eye...&amp;quot; - [[C'kayah Tia]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;div style=&amp;quot;padding:10px 0px 15px 30px;font-size:14px;background:#FFE4E1;color:#000000;font-weight:bold;&amp;quot;&amp;gt;Opportunity for Employment&amp;lt;/div&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
Aya's primary work is at the Quick Sand, but she remains ever on the lookout for other opportunities for employment to supplement her income.  While no longer interested in mercenary work, she would still consider a wide variety of opportunities (especially if the gil were good).&lt;br /&gt;
*Entertaining&lt;br /&gt;
*Modelling&lt;br /&gt;
*Barmaiding/Bartending an event (though she would probably rather attend!)&lt;br /&gt;
*She might consider any other non-violent opportunities that come her way!&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;div style=&amp;quot;padding:10px 15px; background:#FFC0CB;font-size:18px;color:#000000;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Tendencies&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt; ==&lt;br /&gt;
==== &amp;lt;div style=&amp;quot;padding:10px 0px 15px 30px;background:#FFE4E1;font-size:14px;color:#000000;font-weight:bold;&amp;quot;&amp;gt;Mannerisms&amp;lt;/div&amp;gt; ====&lt;br /&gt;
 Note: These are characteristic behaviors that Aya always displays, even when not indicated directly through emotes.&lt;br /&gt;
* Although she was recently a sell sword, she betrays no hint of this in appearance or manner.&lt;br /&gt;
* Her body language is graceful and feminine.&lt;br /&gt;
* She speaks with an Ishgardian accent&lt;br /&gt;
* When dealing with someone who she believes is from the Ishgardian Houses, her manner will be considerably less friendly than usual&lt;br /&gt;
* At times hints of a sharp intellect can be found behind all of the bright, silly, cluelessness &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;25%&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 0px 15px 30px;background:#FFE4E1;font-size:14px;color:#000000;font-weight:bold;&amp;quot;&amp;gt;Likes&amp;lt;/div&amp;gt;&lt;br /&gt;
:*Fun&lt;br /&gt;
:*Meeting New People&lt;br /&gt;
:*Fashion&lt;br /&gt;
:*The Sun (and the Beach!)&lt;br /&gt;
:*Sleep&lt;br /&gt;
:*Attention&lt;br /&gt;
:*Fancy Gifts&lt;br /&gt;
:*Exercise (the right kinds at least!)&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;25%&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 0px 15px 30px; background:#FFE4E1;font-size:14px;color:#000000;font-weight:bold;&amp;quot;&amp;gt;Dislikes&amp;lt;/div&amp;gt;&lt;br /&gt;
:*Hard Work&lt;br /&gt;
:*Responsibility&lt;br /&gt;
:*Expectations&lt;br /&gt;
:*Commitment&lt;br /&gt;
:*Violence, Fighting, and Aggression&lt;br /&gt;
:*'Typical' Ishgardians&lt;br /&gt;
:*Haughtiness, and Hubris&lt;br /&gt;
:*Hard Work&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;25%&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 0px 15px 30px; background:#FFE4E1;font-size:14px;color:#000000;font-weight:bold;&amp;quot;&amp;gt;Hobbies/Talents&amp;lt;/div&amp;gt;&lt;br /&gt;
:*Dancing&lt;br /&gt;
:*Smiling&lt;br /&gt;
:*Gossiping&lt;br /&gt;
:*Looking Good!&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;25%&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;padding:10px 0px 15px 30px; background:#FFE4E1;font-size:14px;color:#000000;font-weight:bold;&amp;quot;&amp;gt;Quotes&amp;lt;/div&amp;gt;&lt;br /&gt;
:*&amp;lt;i&amp;gt;&amp;quot;Hiiiiiii!&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
:*&amp;lt;b&amp;gt;*blink* *blink*&amp;lt;/b&amp;gt; &amp;lt;i&amp;gt;&amp;quot;What...?&amp;lt;/i&amp;gt;&lt;br /&gt;
:*&amp;lt;i&amp;gt;&amp;quot;To the beach!&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
:*&amp;lt;i&amp;gt;&amp;quot;Could you I get you anything?&amp;quot; with a smile!&amp;lt;/i&amp;gt;&lt;br /&gt;
:*&amp;lt;i&amp;gt;&amp;quot;Who... me?&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
:*&amp;lt;i&amp;gt;&amp;quot;Peanuts!&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
:*&amp;lt;i&amp;gt;&amp;quot;Treat everyone nicely; you never know who you'll be stripping for later!&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;div style=&amp;quot;padding:10px 15px; background:#FFC0CB;font-size:18px;color:#000000;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Inspiration&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt; ==&lt;br /&gt;
*Appearance: [http://fc03.deviantart.net/fs71/f/2013/010/1/a/bdi_joan_of_arc__3_aacc_exc__l_e_300__d__mcteigue_by_sinhalite-d5r1iji.jpg BDI's Joan of Arc]&lt;br /&gt;
*Appearance and Personality: [http://shotgunshuffle.com/ Ellie from Shotgun Shuffle]&lt;br /&gt;
[http://i1242.photobucket.com/albums/gg536/ayaxandra/ellie.png Aya's Shotgun Shuffle Twin]&lt;br /&gt;
*Personality: Marilyn Monroe as &amp;quot;The Girl&amp;quot; in the Seven Year Itch&lt;br /&gt;
*Music: [http://www.youtube.com/watch?v=ogqGrE6lcaE &amp;quot;Alive&amp;quot; by Omnia]&lt;br /&gt;
*Voice: [https://www.youtube.com/watch?v=4dF3VUFDmiU Thalia Meninger (Tuesday Weld)]&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;div style=&amp;quot;padding:10px 15px; background:#FFC0CB;font-size:18px;color:#000000;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Gallery&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt; ==&lt;br /&gt;
==Everyone's Aya==&lt;br /&gt;
[[File:Aya_pose.png|310px]]    [[File:Aya_002.png|400px]]   [[File:Aya_005.png|444px]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aya Working==&lt;br /&gt;
[[File:Aya_Quicksand_01.png|500px]] [[File:Aya_008.png|570px]]&lt;br /&gt;
&lt;br /&gt;
==Fun!==&lt;br /&gt;
[[File:Aya_collage.png|452px]]    [[File:Aya_cheer.png|700px]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=45793</id>
		<title>Crooked Tarot</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=45793"/>
		<updated>2014-08-16T18:33:01Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Crooked Tarot&lt;br /&gt;
| image = CrookedTarotIG.png&lt;br /&gt;
| caption = 'Money IS everything.'&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dah &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 32nd Sun of the Fifth Umbral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Nald'thal&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Treasure Hunter/Pawn Broker&lt;br /&gt;
| stat_5 = Aliases&lt;br /&gt;
| stat_5_value = Kalderasha, Tarot, Crooked&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot (or 'Crooked Tarot' if you aren't friendly), is a treasure hunter. And pawn broker. And thief. And sometimes a spy--maybe. Who knows? The fact is, he's just as likely to steal your boots and then re-sell them to you at five times their worth as he is to sell you the boots of someone else (also at five times their worth). One part magpie, one part merchant and one part tomb raider, Crooked Tarot is a figure of legendary greed and unabashedly opportunistic behaviors. He's been in Eorzea for several years now, and is proud that he knows the ins-and-outs of most of the well known (and some not so well known) tombs, crypts and dungeons. Guiding someone through this is merely one of the many services he is willing to provide...for a price, of course.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
[[File:CrookedTarot.png|200px|thumb|left|The Many Baubles]]&lt;br /&gt;
Despite being of a Midlander stock, Tarot seems to be a bit bulkier than your average Hyur, with broad shoulders and just as broad arms. His torso is wider and his powerful legs are only just hidden beneath his trousers. One of the most notable things about Tarot is his lack of shoes; it would seem that he has solidly sworn himself against obscuring his feet at any time. Beyond this one oddity, he is not at all strange looking, with sharp, handsome features and a pair of dissimilar eyes; the left citrine gold and the right topaz-blue.&lt;br /&gt;
&lt;br /&gt;
Dressed in clothes that vary from bare necessities up to extravagant and gaudy costumes, he never seems to fail at leaving an impression. His form is dotted with all manner of baubles and trinkets he's picked up during his various trips and excursions with some being purely decorative while others serve some purpose or another. Among these include a pair of goggles, a pair of manacle-style anklets made of some odd metal, earrings and bracelets and rings. &lt;br /&gt;
&lt;br /&gt;
The only ones that seem to remain regardless of his current dress are the anklets.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Ever the opportunist, Crooked Tarot's first and foremost desire is the gain for himself. He does not hide this fact and will bluntly and boldly demand what's in it for himself when asked or pressed into service. He bears an almost trademark grin (likely where the name 'Crooked' came from) and Seems ever enticed by riches before even his own sense of preservation. He seems to bear little genuine sympathy for his fellow man (or woman) but is not overtly cruel or entirely without empathy. If hired on for a job, he sees it through to its completion, regardless of what arises and will not hesitate to make friendly banter with anyone he's working with so long as they don't get in his way to payment.&lt;br /&gt;
&lt;br /&gt;
One behavior that stand out despite all is his change of behavior while in his shop proper. Within the confines of his business, he seems to be entirely about said business--he remains cool, almost smug or aloof to a certain degree when dealing with anyone coming in to buy something. This changes when someone comes in that would be marked as being 'Poor'. Refugees and those lacking in funds are not welcome in his store to the point of almost violent shouting and threats made if they attempt to come into his establishment. This occurs regardless if the person in question has done anything wrong.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot is a trained acrobat, using a style akin to dragoons to move around the field with grace and accuracy. Tumbling, ducking, flipping and jumping, he keeps himself well out of harms way, preferring to either avoid combat altogether or to engage in a game of sorts, striking and annoying his opponents rather than outright melee.&lt;br /&gt;
&lt;br /&gt;
Beyond his staff (which can telescope into a lance if need be), he employs a series of tricks that slow down or weaken his opponents over time such as poisons, minor hexes and smoke bombs. He knows how to use knives though he generally avoids using them since they obviously can lead to far more fatalities than he feels comfortable with having on his hands.&lt;br /&gt;
&lt;br /&gt;
Recently, he started learning how to use pistols after a few run-ins with another user[http://ffxiv-roleplayers.com/wiki/index.php?title=Oscare_Iono] that all ended up with Tarot being caught in their sights.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Exploring/Raiding tombs and dungeons&lt;br /&gt;
::* Haggling&lt;br /&gt;
::* Making money&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Cheapskates&lt;br /&gt;
::* Arrogance (in others)&lt;br /&gt;
::* Chocobos&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Acrobatics&lt;br /&gt;
::* Games&lt;br /&gt;
::* Haggling&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Has a 'partner' moogle named Moggie-Moglin&lt;br /&gt;
::* Tends to become over-dramatic when bored or wanting for attention.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
Has not yet revealed any familial ties.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant lovers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
Moggie Moglin is a moogle that has been with Tarot for what seems to be forever. While the stories of their meeting vary (Tarot tels several different variations, while Moggie outright refuses to discuss it), all seem to agree that Tarot met Moggie at some point when Tarot was a child and have been together ever since. The various stories shared so far have been:&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;I was raised by Moogles and Moggie is my brother.&amp;quot;&lt;br /&gt;
::* &amp;quot;I won him off a black market dealer in a game of cards.&amp;quot;&lt;br /&gt;
::* &amp;quot;I keep him around to charm the ladies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;I WANT A REFUND!&amp;quot;&lt;br /&gt;
::* &amp;quot;I saw him throw a refugee out of his shop with his bare hands!&amp;quot;&lt;br /&gt;
::* &amp;quot;He's so greedy, his eye turned that gold color!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;If it exists, Tarot can get it. Heart's desire without making a Voidpact...maybe.&amp;quot;&lt;br /&gt;
::* &amp;quot;Where the hell does all that gil go, anyroad?&amp;quot;&lt;br /&gt;
::* &amp;quot;If you've a purse with gil in it, he'll make time for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;I could have sworn I saw him handing out--nah, but that couldn't be right.&amp;quot;&lt;br /&gt;
::* &amp;quot;He broke that man's knee caps--you know, that one usurer that's been after the refugees.&amp;quot;&lt;br /&gt;
::* &amp;quot;He bought me a drink.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;You would think a guy trying to sell things wouldn't want to call himself 'Crooked'!  He said it was because of his smile... &amp;lt;i&amp;gt;mmmmmm... yeah...&amp;lt;/i&amp;gt;&amp;quot;- [[Aya Foxheart]]&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
Once upon a time, there was a child that was very unfortunate. He was unfortunate for several reasons, not the least of which was that he had parents that were both very poor and very meek. His mother gave birth to a son that she and her husband could not afford to raise, while his father sought to find easy money for himself wherever he could--this included gambling. What little money they had soon dried up and his debts compounded until he and his wife were very nearly crippled with it. They grew so fearful of those they owed money to, they could not even leave their home for more than an hour or so.&lt;br /&gt;
&lt;br /&gt;
The little boy was not even a year old when his parent's debtors came to collect for the final time. These were people that knew how to make money easily and so offered a trade; by giving them the child, the debt would be paid in full. The boy's parents needed time to think--not to decide if they should, which they already had done--but to instead consider a way to make the disappearance leave them without blame or suspicion.&lt;br /&gt;
&lt;br /&gt;
Very few neighbors knew them, let alone that they had a child. It would be easy.&lt;br /&gt;
&lt;br /&gt;
But then the mother had second thoughts as she looked on the sleeping face. So to did the father--for a moment, they were not the selfish and cowardly people they had always been. Whether by Fate or otherwise, they took the child and fled. The old tales of Gridania said that if one left something in the circle of mushrooms for Moogles to fix or tend to, that they would. Perhaps some stranger would come to leave something for the Moogles and instead find their child--it was a better chance than to sell him to those that would only do him harm.&lt;br /&gt;
&lt;br /&gt;
And so, with heavy hearts, the mother and father left their child to the whims of Fate.&lt;br /&gt;
&lt;br /&gt;
And indeed, he was found, though not by whom they expected. This child was discovered by the very creatures rumored to inhabit those woods. It is said that they took the child into their own, raising him deep within the woods and teaching him many things. The boy grew up healthy and strong and clever and he quickly learned of the ways of both Moogle and Mortals. For a time, he was happy, and lived alone with his family in both satisfaction and love.&lt;br /&gt;
&lt;br /&gt;
When the Calamity came, and struck the Twelveswood, many lives were lost. While the family of the boy--now a man--was spared, he soon saw that he could not remain within the sheltering boughs of the woods any more. The world was encroaching and so he needed to go out and find his own way. In those six years since he departed, he learned much. He also learned that to have power was to have gil. To have gil, one needed to take as much as one could. But the gil he took was not for himself--what use had he for such things? He could take whatever he needed when he wanted it.&lt;br /&gt;
&lt;br /&gt;
It was when he began to give this money to those that did not have, to give power to the powerless, that he discovered the simplest truth of his life.&lt;br /&gt;
&lt;br /&gt;
'If everyone were rich, there would be no monsters'.&lt;br /&gt;
&lt;br /&gt;
This is what he made his life's ambition. To gather as much gil as he could and then ease the suffering of those who suffered the most. He ignored what others said as he scrimped and hoarded and swindled from the rich and fellow misers. As his own coffers grew and grew he simply watched with bemused satisfaction; he didn't need to be seen as good or bad. He only cared if he was seen as right.&lt;br /&gt;
&lt;br /&gt;
And with his motto, 'If everyone were rich, there would be no monsters', he knew he was indeed very, very Right.&lt;br /&gt;
&lt;br /&gt;
==Commissions/Fanart Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kalderasha.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot by somdude424-d6wvb8k.jpg&lt;br /&gt;
&lt;br /&gt;
File:Tarot sketch by calibur222-d7dq2fb.jpg&lt;br /&gt;
&lt;br /&gt;
File:Prince kalderasha by juacamo-d6zb8ye.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:Prince_kalderasha_by_juacamo-d6zb8ye.png&amp;diff=45791</id>
		<title>File:Prince kalderasha by juacamo-d6zb8ye.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:Prince_kalderasha_by_juacamo-d6zb8ye.png&amp;diff=45791"/>
		<updated>2014-08-16T18:27:48Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=45790</id>
		<title>Crooked Tarot</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=45790"/>
		<updated>2014-08-16T18:23:40Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Crooked Tarot&lt;br /&gt;
| image = CrookedTarotIG.png&lt;br /&gt;
| caption = 'Money IS everything.'&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dah &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 32nd Sun of the Fifth Umbral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Nald'thal&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Treasure Hunter/Pawn Broker&lt;br /&gt;
| stat_5 = Aliases&lt;br /&gt;
| stat_5_value = Kalderasha, Tarot, Crooked&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot (or 'Crooked Tarot' if you aren't friendly), is a treasure hunter. And pawn broker. And thief. And sometimes a spy--maybe. Who knows? The fact is, he's just as likely to steal your boots and then re-sell them to you at five times their worth as he is to sell you the boots of someone else (also at five times their worth). One part magpie, one part merchant and one part tomb raider, Crooked Tarot is a figure of legendary greed and unabashedly opportunistic behaviors. He's been in Eorzea for several years now, and is proud that he knows the ins-and-outs of most of the well known (and some not so well known) tombs, crypts and dungeons. Guiding someone through this is merely one of the many services he is willing to provide...for a price, of course.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
[[File:CrookedTarot.png|200px|thumb|left|The Many Baubles]]&lt;br /&gt;
Despite being of a Midlander stock, Tarot seems to be a bit bulkier than your average Hyur, with broad shoulders and just as broad arms. His torso is wider and his powerful legs are only just hidden beneath his trousers. One of the most notable things about Tarot is his lack of shoes; it would seem that he has solidly sworn himself against obscuring his feet at any time. Beyond this one oddity, he is not at all strange looking, with sharp, handsome features and a pair of dissimilar eyes; the left citrine gold and the right topaz-blue.&lt;br /&gt;
&lt;br /&gt;
Dressed in clothes that vary from bare necessities up to extravagant and gaudy costumes, he never seems to fail at leaving an impression. His form is dotted with all manner of baubles and trinkets he's picked up during his various trips and excursions with some being purely decorative while others serve some purpose or another. Among these include a pair of goggles, a pair of manacle-style anklets made of some odd metal, earrings and bracelets and rings. &lt;br /&gt;
&lt;br /&gt;
The only ones that seem to remain regardless of his current dress are the anklets.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Ever the opportunist, Crooked Tarot's first and foremost desire is the gain for himself. He does not hide this fact and will bluntly and boldly demand what's in it for himself when asked or pressed into service. He bears an almost trademark grin (likely where the name 'Crooked' came from) and Seems ever enticed by riches before even his own sense of preservation. He seems to bear little genuine sympathy for his fellow man (or woman) but is not overtly cruel or entirely without empathy. If hired on for a job, he sees it through to its completion, regardless of what arises and will not hesitate to make friendly banter with anyone he's working with so long as they don't get in his way to payment.&lt;br /&gt;
&lt;br /&gt;
One behavior that stand out despite all is his change of behavior while in his shop proper. Within the confines of his business, he seems to be entirely about said business--he remains cool, almost smug or aloof to a certain degree when dealing with anyone coming in to buy something. This changes when someone comes in that would be marked as being 'Poor'. Refugees and those lacking in funds are not welcome in his store to the point of almost violent shouting and threats made if they attempt to come into his establishment. This occurs regardless if the person in question has done anything wrong.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot is a trained acrobat, using a style akin to dragoons to move around the field with grace and accuracy. Tumbling, ducking, flipping and jumping, he keeps himself well out of harms way, preferring to either avoid combat altogether or to engage in a game of sorts, striking and annoying his opponents rather than outright melee.&lt;br /&gt;
&lt;br /&gt;
Beyond his staff (which can telescope into a lance if need be), he employs a series of tricks that slow down or weaken his opponents over time such as poisons, minor hexes and smoke bombs. He knows how to use knives though he generally avoids using them since they obviously can lead to far more fatalities than he feels comfortable with having on his hands.&lt;br /&gt;
&lt;br /&gt;
Recently, he started learning how to use pistols after a few run-ins with another user[http://ffxiv-roleplayers.com/wiki/index.php?title=Oscare_Iono] that all ended up with Tarot being caught in their sights.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Exploring/Raiding tombs and dungeons&lt;br /&gt;
::* Haggling&lt;br /&gt;
::* Making money&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Cheapskates&lt;br /&gt;
::* Arrogance (in others)&lt;br /&gt;
::* Chocobos&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Acrobatics&lt;br /&gt;
::* Games&lt;br /&gt;
::* Haggling&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Has a 'partner' moogle named Moggie-Moglin&lt;br /&gt;
::* Tends to become over-dramatic when bored or wanting for attention.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
Has not yet revealed any familial ties.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant lovers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
Moggie Moglin is a moogle that has been with Tarot for what seems to be forever. While the stories of their meeting vary (Tarot tels several different variations, while Moggie outright refuses to discuss it), all seem to agree that Tarot met Moggie at some point when Tarot was a child and have been together ever since. The various stories shared so far have been:&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;I was raised by Moogles and Moggie is my brother.&amp;quot;&lt;br /&gt;
::* &amp;quot;I won him off a black market dealer in a game of cards.&amp;quot;&lt;br /&gt;
::* &amp;quot;I keep him around to charm the ladies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;I WANT A REFUND!&amp;quot;&lt;br /&gt;
::* &amp;quot;I saw him throw a refugee out of his shop with his bare hands!&amp;quot;&lt;br /&gt;
::* &amp;quot;He's so greedy, his eye turned that gold color!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;If it exists, Tarot can get it. Heart's desire without making a Voidpact...maybe.&amp;quot;&lt;br /&gt;
::* &amp;quot;Where the hell does all that gil go, anyroad?&amp;quot;&lt;br /&gt;
::* &amp;quot;If you've a purse with gil in it, he'll make time for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;I could have sworn I saw him handing out--nah, but that couldn't be right.&amp;quot;&lt;br /&gt;
::* &amp;quot;He broke that man's knee caps--you know, that one usurer that's been after the refugees.&amp;quot;&lt;br /&gt;
::* &amp;quot;He bought me a drink.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;You would think a guy trying to sell things wouldn't want to call himself 'Crooked'!  He said it was because of his smile... &amp;lt;i&amp;gt;mmmmmm... yeah...&amp;lt;/i&amp;gt;&amp;quot;- [[Aya Foxheart]]&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
Once upon a time, there was a child that was very unfortunate. He was unfortunate for several reasons, not the least of which was that he had parents that were both very poor and very meek. His mother gave birth to a son that she and her husband could not afford to raise, while his father sought to find easy money for himself wherever he could--this included gambling. What little money they had soon dried up and his debts compounded until he and his wife were very nearly crippled with it. They grew so fearful of those they owed money to, they could not even leave their home for more than an hour or so.&lt;br /&gt;
&lt;br /&gt;
The little boy was not even a year old when his parent's debtors came to collect for the final time. These were people that knew how to make money easily and so offered a trade; by giving them the child, the debt would be paid in full. The boy's parents needed time to think--not to decide if they should, which they already had done--but to instead consider a way to make the disappearance leave them without blame or suspicion.&lt;br /&gt;
&lt;br /&gt;
Very few neighbors knew them, let alone that they had a child. It would be easy.&lt;br /&gt;
&lt;br /&gt;
But then the mother had second thoughts as she looked on the sleeping face. So to did the father--for a moment, they were not the selfish and cowardly people they had always been. Whether by Fate or otherwise, they took the child and fled. The old tales of Gridania said that if one left something in the circle of mushrooms for Moogles to fix or tend to, that they would. Perhaps some stranger would come to leave something for the Moogles and instead find their child--it was a better chance than to sell him to those that would only do him harm.&lt;br /&gt;
&lt;br /&gt;
And so, with heavy hearts, the mother and father left their child to the whims of Fate.&lt;br /&gt;
&lt;br /&gt;
And indeed, he was found, though not by whom they expected. This child was discovered by the very creatures rumored to inhabit those woods. It is said that they took the child into their own, raising him deep within the woods and teaching him many things. The boy grew up healthy and strong and clever and he quickly learned of the ways of both Moogle and Mortals. For a time, he was happy, and lived alone with his family in both satisfaction and love.&lt;br /&gt;
&lt;br /&gt;
When the Calamity came, and struck the Twelveswood, many lives were lost. While the family of the boy--now a man--was spared, he soon saw that he could not remain within the sheltering boughs of the woods any more. The world was encroaching and so he needed to go out and find his own way. In those six years since he departed, he learned much. He also learned that to have power was to have gil. To have gil, one needed to take as much as one could. But the gil he took was not for himself--what use had he for such things? He could take whatever he needed when he wanted it.&lt;br /&gt;
&lt;br /&gt;
It was when he began to give this money to those that did not have, to give power to the powerless, that he discovered the simplest truth of his life.&lt;br /&gt;
&lt;br /&gt;
'If everyone were rich, there would be no monsters'.&lt;br /&gt;
&lt;br /&gt;
This is what he made his life's ambition. To gather as much gil as he could and then ease the suffering of those who suffered the most. He ignored what others said as he scrimped and hoarded and swindled from the rich and fellow misers. As his own coffers grew and grew he simply watched with bemused satisfaction; he didn't need to be seen as good or bad. He only cared if he was seen as right.&lt;br /&gt;
&lt;br /&gt;
And with his motto, 'If everyone were rich, there would be no monsters', he knew he was indeed very, very Right.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kalderasha.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot by somdude424-d6wvb8k.jpg&lt;br /&gt;
&lt;br /&gt;
File:Tarot sketch by calibur222-d7dq2fb.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:Tarot_sketch_by_calibur222-d7dq2fb.jpg&amp;diff=45789</id>
		<title>File:Tarot sketch by calibur222-d7dq2fb.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:Tarot_sketch_by_calibur222-d7dq2fb.jpg&amp;diff=45789"/>
		<updated>2014-08-16T18:21:41Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=45788</id>
		<title>Crooked Tarot</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=45788"/>
		<updated>2014-08-16T18:19:12Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Crooked Tarot&lt;br /&gt;
| image = CrookedTarotIG.png&lt;br /&gt;
| caption = 'Money IS everything.'&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dah &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 32nd Sun of the Fifth Umbral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Nald'thal&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Treasure Hunter/Pawn Broker&lt;br /&gt;
| stat_5 = Aliases&lt;br /&gt;
| stat_5_value = Kalderasha, Tarot, Crooked&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot (or 'Crooked Tarot' if you aren't friendly), is a treasure hunter. And pawn broker. And thief. And sometimes a spy--maybe. Who knows? The fact is, he's just as likely to steal your boots and then re-sell them to you at five times their worth as he is to sell you the boots of someone else (also at five times their worth). One part magpie, one part merchant and one part tomb raider, Crooked Tarot is a figure of legendary greed and unabashedly opportunistic behaviors. He's been in Eorzea for several years now, and is proud that he knows the ins-and-outs of most of the well known (and some not so well known) tombs, crypts and dungeons. Guiding someone through this is merely one of the many services he is willing to provide...for a price, of course.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
[[File:CrookedTarot.png|200px|thumb|left|The Many Baubles]]&lt;br /&gt;
Despite being of a Midlander stock, Tarot seems to be a bit bulkier than your average Hyur, with broad shoulders and just as broad arms. His torso is wider and his powerful legs are only just hidden beneath his trousers. One of the most notable things about Tarot is his lack of shoes; it would seem that he has solidly sworn himself against obscuring his feet at any time. Beyond this one oddity, he is not at all strange looking, with sharp, handsome features and a pair of dissimilar eyes; the left citrine gold and the right topaz-blue.&lt;br /&gt;
&lt;br /&gt;
Dressed in clothes that vary from bare necessities up to extravagant and gaudy costumes, he never seems to fail at leaving an impression. His form is dotted with all manner of baubles and trinkets he's picked up during his various trips and excursions with some being purely decorative while others serve some purpose or another. Among these include a pair of goggles, a pair of manacle-style anklets made of some odd metal, earrings and bracelets and rings. &lt;br /&gt;
&lt;br /&gt;
The only ones that seem to remain regardless of his current dress are the anklets.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Ever the opportunist, Crooked Tarot's first and foremost desire is the gain for himself. He does not hide this fact and will bluntly and boldly demand what's in it for himself when asked or pressed into service. He bears an almost trademark grin (likely where the name 'Crooked' came from) and Seems ever enticed by riches before even his own sense of preservation. He seems to bear little genuine sympathy for his fellow man (or woman) but is not overtly cruel or entirely without empathy. If hired on for a job, he sees it through to its completion, regardless of what arises and will not hesitate to make friendly banter with anyone he's working with so long as they don't get in his way to payment.&lt;br /&gt;
&lt;br /&gt;
One behavior that stand out despite all is his change of behavior while in his shop proper. Within the confines of his business, he seems to be entirely about said business--he remains cool, almost smug or aloof to a certain degree when dealing with anyone coming in to buy something. This changes when someone comes in that would be marked as being 'Poor'. Refugees and those lacking in funds are not welcome in his store to the point of almost violent shouting and threats made if they attempt to come into his establishment. This occurs regardless if the person in question has done anything wrong.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot is a trained acrobat, using a style akin to dragoons to move around the field with grace and accuracy. Tumbling, ducking, flipping and jumping, he keeps himself well out of harms way, preferring to either avoid combat altogether or to engage in a game of sorts, striking and annoying his opponents rather than outright melee.&lt;br /&gt;
&lt;br /&gt;
Beyond his staff (which can telescope into a lance if need be), he employs a series of tricks that slow down or weaken his opponents over time such as poisons, minor hexes and smoke bombs. He knows how to use knives though he generally avoids using them since they obviously can lead to far more fatalities than he feels comfortable with having on his hands.&lt;br /&gt;
&lt;br /&gt;
Recently, he started learning how to use pistols after a few run-ins with another user[http://ffxiv-roleplayers.com/wiki/index.php?title=Oscare_Iono] that all ended up with Tarot being caught in their sights.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Exploring/Raiding tombs and dungeons&lt;br /&gt;
::* Haggling&lt;br /&gt;
::* Making money&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Cheapskates&lt;br /&gt;
::* Arrogance (in others)&lt;br /&gt;
::* Chocobos&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Acrobatics&lt;br /&gt;
::* Games&lt;br /&gt;
::* Haggling&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Has a 'partner' moogle named Moggie-Moglin&lt;br /&gt;
::* Tends to become over-dramatic when bored or wanting for attention.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
Has not yet revealed any familial ties.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant lovers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
Moggie Moglin is a moogle that has been with Tarot for what seems to be forever. While the stories of their meeting vary (Tarot tels several different variations, while Moggie outright refuses to discuss it), all seem to agree that Tarot met Moggie at some point when Tarot was a child and have been together ever since. The various stories shared so far have been:&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;I was raised by Moogles and Moggie is my brother.&amp;quot;&lt;br /&gt;
::* &amp;quot;I won him off a black market dealer in a game of cards.&amp;quot;&lt;br /&gt;
::* &amp;quot;I keep him around to charm the ladies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;I WANT A REFUND!&amp;quot;&lt;br /&gt;
::* &amp;quot;I saw him throw a refugee out of his shop with his bare hands!&amp;quot;&lt;br /&gt;
::* &amp;quot;He's so greedy, his eye turned that gold color!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;If it exists, Tarot can get it. Heart's desire without making a Voidpact...maybe.&amp;quot;&lt;br /&gt;
::* &amp;quot;Where the hell does all that gil go, anyroad?&amp;quot;&lt;br /&gt;
::* &amp;quot;If you've a purse with gil in it, he'll make time for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;I could have sworn I saw him handing out--nah, but that couldn't be right.&amp;quot;&lt;br /&gt;
::* &amp;quot;He broke that man's knee caps--you know, that one usurer that's been after the refugees.&amp;quot;&lt;br /&gt;
::* &amp;quot;He bought me a drink.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;You would think a guy trying to sell things wouldn't want to call himself 'Crooked'!  He said it was because of his smile... &amp;lt;i&amp;gt;mmmmmm... yeah...&amp;lt;/i&amp;gt;&amp;quot;- [[Aya Foxheart]]&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
Once upon a time, there was a child that was very unfortunate. He was unfortunate for several reasons, not the least of which was that he had parents that were both very poor and very meek. His mother gave birth to a son that she and her husband could not afford to raise, while his father sought to find easy money for himself wherever he could--this included gambling. What little money they had soon dried up and his debts compounded until he and his wife were very nearly crippled with it. They grew so fearful of those they owed money to, they could not even leave their home for more than an hour or so.&lt;br /&gt;
&lt;br /&gt;
The little boy was not even a year old when his parent's debtors came to collect for the final time. These were people that knew how to make money easily and so offered a trade; by giving them the child, the debt would be paid in full. The boy's parents needed time to think--not to decide if they should, which they already had done--but to instead consider a way to make the disappearance leave them without blame or suspicion.&lt;br /&gt;
&lt;br /&gt;
Very few neighbors knew them, let alone that they had a child. It would be easy.&lt;br /&gt;
&lt;br /&gt;
But then the mother had second thoughts as she looked on the sleeping face. So to did the father--for a moment, they were not the selfish and cowardly people they had always been. Whether by Fate or otherwise, they took the child and fled. The old tales of Gridania said that if one left something in the circle of mushrooms for Moogles to fix or tend to, that they would. Perhaps some stranger would come to leave something for the Moogles and instead find their child--it was a better chance than to sell him to those that would only do him harm.&lt;br /&gt;
&lt;br /&gt;
And so, with heavy hearts, the mother and father left their child to the whims of Fate.&lt;br /&gt;
&lt;br /&gt;
And indeed, he was found, though not by whom they expected. This child was discovered by the very creatures rumored to inhabit those woods. It is said that they took the child into their own, raising him deep within the woods and teaching him many things. The boy grew up healthy and strong and clever and he quickly learned of the ways of both Moogle and Mortals. For a time, he was happy, and lived alone with his family in both satisfaction and love.&lt;br /&gt;
&lt;br /&gt;
When the Calamity came, and struck the Twelveswood, many lives were lost. While the family of the boy--now a man--was spared, he soon saw that he could not remain within the sheltering boughs of the woods any more. The world was encroaching and so he needed to go out and find his own way. In those six years since he departed, he learned much. He also learned that to have power was to have gil. To have gil, one needed to take as much as one could. But the gil he took was not for himself--what use had he for such things? He could take whatever he needed when he wanted it.&lt;br /&gt;
&lt;br /&gt;
It was when he began to give this money to those that did not have, to give power to the powerless, that he discovered the simplest truth of his life.&lt;br /&gt;
&lt;br /&gt;
'If everyone were rich, there would be no monsters'.&lt;br /&gt;
&lt;br /&gt;
This is what he made his life's ambition. To gather as much gil as he could and then ease the suffering of those who suffered the most. He ignored what others said as he scrimped and hoarded and swindled from the rich and fellow misers. As his own coffers grew and grew he simply watched with bemused satisfaction; he didn't need to be seen as good or bad. He only cared if he was seen as right.&lt;br /&gt;
&lt;br /&gt;
And with his motto, 'If everyone were rich, there would be no monsters', he knew he was indeed very, very Right.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kalderasha.png&lt;br /&gt;
&lt;br /&gt;
File:Tarot by somdude424-d6wvb8k.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:Tarot_by_somdude424-d6wvb8k.jpg&amp;diff=45787</id>
		<title>File:Tarot by somdude424-d6wvb8k.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:Tarot_by_somdude424-d6wvb8k.jpg&amp;diff=45787"/>
		<updated>2014-08-16T18:18:08Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Berrod_Armstrong&amp;diff=45656</id>
		<title>Berrod Armstrong</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Berrod_Armstrong&amp;diff=45656"/>
		<updated>2014-08-15T18:20:11Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: /* PC Rumors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Berrod Armstrong&lt;br /&gt;
| image = [[File:BerryWIKI.png|350px|thumb|left|]]&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = Berrod Armstrong.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dahn &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Highlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 23&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 11th Sun of the First Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Oschon the Wanderer&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Groundsman at the headquarters of the Astral Agents&lt;br /&gt;
| stat_5 = &lt;br /&gt;
| stat_5_value = &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
[[File:Berrod_Finished_Large.jpg|350px|thumb|left|Berrod at the Silver Bazaar. Artwork done by Liucen/Berrod Armstrong]]&lt;br /&gt;
&lt;br /&gt;
Berrod Armstrong is a crude-mannered street thug who hails from Ul'Dah, seeking means of survival in post-Calamity Eorzea. He suffers from amnesia, quite unable to remember anything about his life before 1574. Despite his memory loss he's resolved to move forward and not look back, forging new friendships and making new enemies along the road to his goals.&lt;br /&gt;
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===Appearance===&lt;br /&gt;
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Berrod is a tall and solidly built Highlander male, reaching a proud height of six fulms and five ilms with two hundred and forty-nine ponz of bulky, well-worked muscle. His most distinguishable feature is the shock of red hair that peaks on his head, previously untidy and windswept. Recently he has taken to shaving the sides of his head to maintain a tied tail in the middle. Bright green eyes peer from behind an oft-folded brow, the prelude to a rather roughly handsome face accented with a neatly trimmed red beard about his hard, square jaw.&lt;br /&gt;
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His name tells no lies, both the Highlander's arms are powerfully muscled and rather large, ending in big calloused hands with scarred knuckles -- a testament to both hard labor and training. He proudly sports a prominent chest, broad back and a well-developed core that tapers slightly at the waist before expanding into trunk-like thighs and calves. While the intricacies of his form are usually obscured by his leather pants, harness and boots, Berrod's big frame is enough to go by.&lt;br /&gt;
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===Behavior===&lt;br /&gt;
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Given the enviromnent that he comes from (the streets of Ul'Dah), Berrod has developed a rather crude, rough, violent and short-tempered personality. The man is as easily pleased as he is angered, however, and finds pleasure in simple things such sharing a meal with friends. &lt;br /&gt;
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When in a good mood, Berrod is often crudely flirtatious and prone to levity, releasing loud and scandalous barks   of laughter. As anger takes over he's quick to resort to violence, not caring how imposing his target is. The Highlander is no stranger to obscene language and has no qualms about belting out profanities -- regardless of who is around. &lt;br /&gt;
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Berrod is also a persistent and hardworking individual, willing to do what it takes to achieve a goal. This manifests in his tendency to work long hours at whatever job he finds as well as train incessantly until he is satisfied with his level of progress.&lt;br /&gt;
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==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
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Berrod is a registered member of the Pugilist's Guild, though he keeps his involvement with the actual institution to a minimum. His fighting style employs powerful blows delivered with his fists and feet, fuelled by the muscles about his frame. Only recently has the Highlander begun to make use of the aether, training to attain a heightened state which allows him to deliver more devastating blows, lanced with lightning. A great deal of his strength lies in his actual physical strength and endurance, which respectively allow his hits to land harder and let him take more blows. His techniques are self-practiced and a bit sloppy, however, something that any skilled martial artist can take advantage of in a fight.&lt;br /&gt;
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In a recent bid to understand why he was able to generate occasional surges of lightning from his fists, Berrod discovered that six out of his seven chakras were already opened. He correctly deduced that he had trained quite hard to open them before he lost his memory. Unfortunately, having the chakras open does not give him instant control over the destructive abilities they grant.&lt;br /&gt;
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[[File:Silhouette.png|300px|thumb|left|Berrod has currently mastered the use of three of his chakras, and has been actively training to master the fourth. Artwork by Liucen/Berrod Armstrong]]&lt;br /&gt;
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Berrod began working on them again from scratch, undertaking intense training and meditation to touch and harness his open chakras one by one. The first he gained control over his Root, allowing him to aspect the aether flowing through him to earth and gain quite an increase in his endurance, toughness and tolerance for pain. After some more training, Berrod found that he could get dirt to literally cling to him and form a protective layer of sorts. Satisfied with the results, the Highlander moved on to work on his second chakra.&lt;br /&gt;
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After quite some time and trials Berrod managed to grasp use of his second chakra, the Sacral Chakra. He saw an instant upsurge in his everyday stamina and energy levels, though not without cost. Given the nature of the chakra, he has gained a significant increase in his appetite for physical pleasures such as food, drink, men and women. Curbing his enthusiasm is a challenge, but one he has decided to rise to. Control of his Sacral Chakra has granted him the ability to heal himself to the extent of seeing injuries knit together and vanish before his eyes. The use of the chakra requires him to store aether within it to be expended as healing energy. Once it has been expended, the aether must be stockpiled once more. Typically, it takes Berrod two to three days for his sacral to be ready after being spent.&lt;br /&gt;
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The Highlander finally managed to master his third chakra as well, the Solar Plexus Chakra. The Chakra governed his will and sense of self, further fueling his drive to become stronger. It instilled an odd sense of discipline within him, regarding his training. Through the Solar Plexus, he has gained full control over the lightning which he had only been able to occasionally generate before. &lt;br /&gt;
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One moon after returning from his long journey, Berrod experienced a happy accident during training that allowed him to grasp his fourth Chakra, the Heart. The experience was quite unlike the discovery of the previous three. Unlike the others that he had to learn to unleash, the Heart provided a steady and powerful flow of aether that he had to learn to suppress. His first exercises involved constantly and consciously keeping the aether at bay, but recent progress in his training has allowed him to do so without dedicated thought. The aether contained within the heart alternates between fire aspected and unaspected, depending on how passionate Berrod is about the battle when it is released. &lt;br /&gt;
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Berrod has not yet mastered the Heart; it is a work in progress.&lt;br /&gt;
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==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Food, levity and relaxation among friends.&lt;br /&gt;
::* Hard training and sparring; he's always up for a fight whether it's friendly or not.&lt;br /&gt;
::* Spending time with his lover -- doing anything, from sparring to the most mundane of tasks such as laundry.&lt;br /&gt;
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===Dislikes===&lt;br /&gt;
::* People who seem to think that they're better than others without proving so first.&lt;br /&gt;
::* Weak individuals who would cower helplessly before putting up a fight.&lt;br /&gt;
::* Reading.&lt;br /&gt;
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===Hobbies/Talents===&lt;br /&gt;
::* Training and sparring.&lt;br /&gt;
::* Participating in the Grindstone Tournament on a weekly basis.&lt;br /&gt;
::* Doing maintenance work for buildings and property.&lt;br /&gt;
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===Other===&lt;br /&gt;
::* While often open to practical, constructive criticism, Berrod often loses his temper when his personality is criticized.&lt;br /&gt;
::* He's known to keep taking hits and making attempts to get back up to join the fray -- until he passes out.&lt;br /&gt;
::* Despite his personality, Berrod is actually very dependable.&lt;br /&gt;
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==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
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Berrod has no surviving family at present, nor does he have any memory of his actual family.&lt;br /&gt;
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===Friends/Lovers===&lt;br /&gt;
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[[Caleb Agron]] was a guest at the lounge who Berrod had set his sights on making a one night conquest. The plan went awry as the two Highlanders ended up growing quite close -- close enough to eventually become lovers. Despite the many tests that their relationship has endured and regardless of their often conflicting personalities, the pair remain involved with each other to present day.&lt;br /&gt;
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[[Caden Agron]] , the twin brother of [[Caleb Agron]]. The beginning of Berrod's acquaintance with the Highlander was turbulent due to a bit of early deception on Caden's part. The twin posed as his brother to seduce Berrod, which almost shattered the twins' relationship. It took several moons for Berrod to trust Caden again, but since the man's recent move to Thanalan, the two of them have resolved their issues and grown close.&lt;br /&gt;
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[[Corin Winterborne]] was Berrod's employer at the Spectrum Lounge. The blue-haired Highlander and Berrod often butted heads due to their headstrong nature. After several clashes and wrongs to each other on each side -- some of which ended in blood -- the two came to a basic understanding of one another and became friends. Within that frienship bloomed mutual attraction, something neither of them could rightfully act on on account of their other commitments at the time. Over the next few moons their relationship went through periods of ups and downs, something that Berrod has compared to the Astral and Umbral  eras. The pair have not seen much of each other due to life's recent circumstances, but there is no doubt that their dynamic remains the same.&lt;br /&gt;
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[[Zindelo Tarantella]] is the eldest of three 'siblings' who form a performing troupe. The Dusty Dancer was one of the few who didn't balk to Berrod's intimidation and would not succumb to his attempts to establish dominance. It earned him a strange sort of respect from Berrod, and an even stranger attraction. Ill discretion on Berrod's part led to a one night tryst between the two, which oddly enough secured Berrod's loyalty to Zindelo as a friend. Though Berrod regards Zindelo a bit awkwardly at times, he genuinely enjoys the Highlander's company.&lt;br /&gt;
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[[Sarij Rahzersyn]] , who Berrod affectionately refers to as 'Flowers', is a Sea Wolf who was once a guest at the Spectrum Lounge during Berrod's time there. Berrod befriended Sarij during his stay, and has remained his friend ever since -- even through periods when Sarij had been called out to sea for moons at a time. The two have shared a bed on more than one occasion, but it has not affected the closeness of their friendship. However, Berrod is prone to being a bit abrasive to him at times.&lt;br /&gt;
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===Friends/Acquaintances===&lt;br /&gt;
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[[A'Kon Tia]] was a chance meeting in Western Thanalan. The subsequent tour of Ul'dah he gave to the young Seeker established a friendship between the two. Berrod enjoyed the title of 'Uncle' that A'kon had granted him, and found himself fulfilling that role often -- whether he meant to or not. Currently they both reside at the same Inn at the Silver Bazaar in Thanalan.&lt;br /&gt;
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[[Avenio Naemig]] was Berrod's 'boss' of sorts at the Spectrum Lounge, given his partnership with [[Corin Winterborne]] at the time. In the early days Berrod tended to be careful around the blond Highlander, even more so given his attraction toward Corin. It did not stop him from developing a fierce respect for the man as a fighter. After the events that led to Berrod leaving the lounge, he saw nothing of Avenio for several moons. It was by chance that he met the other in Ul'dah and took the the opportunity to immediately recruit him to the Astral Agents. The two have developed a friendship since then, the earlier tension between them long forgotten.&lt;br /&gt;
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[[Dev'to Mikah]] was an acquaintance through recruitment, introduced to him by [[Tefh Jinjahl]] . Berrod identified with the Keeper's seemingly carefree nature at first; he enjoyed training and simply loitering about with him. Later on, Berrod began to notice something significantly unstable about the young Keeper and opted to keep a subtle distance between them. Nevertheless, they still remain friends.&lt;br /&gt;
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[[Gerik Aston]] is an acquaintance mostly through Caleb, but Berrod finds the man's carefree nature intriguing. His first impression of the man wasn't at all favorable; Gerik had loudly hailed him out when he had been trying to meditate for the first time. It shattered his concentration and set his progress back by hours. Later on, Berrod became rather envious of the amount of time Gerik had been spending with Caleb, only to find out that the two had only been engaging in juvenile and playful shenanigans. Exposure to Gerik's happy-go-lucky nature has incubated a bit of protective instinct toward the Highlander. &lt;br /&gt;
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[[Horace Rook]] has only made a few appearances in Berrod's life, but each of them has been extremely significant. The mysterious Midlander has an odd habit of showing up when Berrod is stuck in his development, and is indirectly responsible for Berrod's discovery of his chakras. For a time Berrod believed that Rook was the one who trained him before he lost his memory, but the Midlander revealed that to be untrue. Regardless, Berrod treats the man with a respect he reserves for few others.&lt;br /&gt;
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[[I'sen Tia]] was introduced to Berrod via I'sen's partner, F'ivahl. Berrod did not have much interaction with him until I'sen took up healing at the Grindstone Tournament. Seeing the Seeker show up every week to tend to the competitors very quickly earned Berrod's respect. Eventually I'sen joined the same company as Berrod, allowing them to work together more closely. Through that, I'sen became Berrod's student in the ways of Pugilism. Whether I'sen suspects it or not, Berrod intends to introduce him to monkhood.&lt;br /&gt;
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[[Ioakim Tarantella]] is the second of the Tarantella siblings, the adopted brother of [[Zindelo Tarantella]]. Berrod met the man during the Grindstone Tournament and developed an initial dislike of him, based on his insistant nature regarding healing. Following a gentle suggestion from [[Caleb Agron]], Berrod gave Ioakim a chance and moved from outright dislike to casual regard. Only after his affair with Zindelo did Berrod pay Ioakim proper respect; the two had quite a heated discussion over the subject that led to a fight -- a fight that Berrod lost. From then on, Berrod regarded Ioakim as a friend to be protected...even from himself.&lt;br /&gt;
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[[Jael'li Erisha'an]] and Berrod seemed to be fated for rivalry since the day they met in Ul'Dah. Much to Berrod's surprise, it wasn't the first time he had met the energetic and headstrong Keeper. Jael'li apparently worked for Berrod before his memory loss, something that the Highlander has worked very hard to dismiss -- much to Jael'li's displeasure. He prefers to focus on the present, which involves becoming stronger by the day and hoping to stay one step ahead of the rapidly developing Keeper in  his training.&lt;br /&gt;
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[[Kayllen Stormbringer]] was a bounty hunter with whom Berrod had a few non-hostile chance encounters. Berrod could not explain the underlying dread and unease he felt around the Midlander, but through interaction with him, eventually discovered that Kayllen was one of  the key players in the events that led to his memory loss. He did not begrudge the man, for the life before didn't really exist for him. Instead, they established a mutual respect for each other and moved forward as friends.&lt;br /&gt;
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[[Lottie Forsaidh]] was an acquaintance through the Grindstone Tournament; Berrod began taking notice of her as she healed alongside [[I'sen Tia]]. He has a somewhat child-like respect for her decorum, and does his best to be 'proper' when addressing her -- though he finds no shame in allowing her to see his naturally crude ways. He isn't as invested in her well being as he is with other friends, but will still aid her should she express the need for it. &lt;br /&gt;
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[[Tefh Jinjahl]] is an aquaintance gained off of a chance meeting. The Keeper's strange ways intrigued Berrod to the point of quiet amusement. For a time he maintained a wariness around her, given her ability to seemingly appear out of nowhere. Over time, however, he grew somewhat fond of her and did his best to give her what advice he could to aid her survival in the unforgiving environment of Ul'Dah. &lt;br /&gt;
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[[Val Nunh]] met Berrod on bad terms, but through fighting the two gained a mutual respect for one another that has since then become friendship.&lt;br /&gt;
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===Enemies===&lt;br /&gt;
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[[Quur Vizani]] is an enemy of Berrod's own making. Having struck the man for no more than his own impatient whims, the way Berrod Carried himself earned him Quur's distaste. When he was called out on his less than appropriate behavior, the two men had a bit of a fallout, and have not actively spoken to each other since.&lt;br /&gt;
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==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;He left Ul'Dah to go work at some fancy place in La Noscea.&amp;quot;&lt;br /&gt;
::* &amp;quot;I heard that he spends almost all his time training. You'd think he'd be good by now.&amp;quot;&lt;br /&gt;
::* &amp;quot;Watch out for that one, he's been around.&amp;quot;&lt;br /&gt;
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===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;The man's always in street and bar fights, it's like he can't stop.&amp;quot;&lt;br /&gt;
::* &amp;quot;He sells himself on the street and pickpockets -- I heard he robs people in alleyways, too.&amp;quot;&lt;br /&gt;
::* &amp;quot;Saw him smacking around a woman he was with, how weak is that?&amp;quot;&lt;br /&gt;
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===Rare Rumors===&lt;br /&gt;
::* &amp;quot;He's a dead ringer for that old bandit who ran a racket out in Thanalan a few years back -- but that guy's dead, and this guy's a moron.&amp;quot;&lt;br /&gt;
::* &amp;quot;I heard he's got a bounty on his head. What for? I don't even know.&amp;quot;&lt;br /&gt;
::* &amp;quot;Don't trust him, he's a murderer.&amp;quot;&lt;br /&gt;
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===PC Rumors===&lt;br /&gt;
::* &amp;quot;Eh? Yeah, he's an asshole--but I wouldn't fuck with 'em 'less y'want y'damned head smashed in. Damn good drinkin' partner, though.&amp;quot; - [[Val Nunh]]&lt;br /&gt;
::* &amp;quot;Infuriatingly cocky bastard...knows how to push every button. Berry knows how to get shit done though...&amp;quot; - [[Corin Winterborne]]&lt;br /&gt;
::* &amp;quot;Some can never turn their sordid lives around; others can. Berrod knows what a second chance is and even if he is... 'rough' around the edges, he is a good man. Always keep that in mind when dealing with him.&amp;quot; - [[Kayllen Stormbringer]]&lt;br /&gt;
::* &amp;quot;There's no mystery to him! What you see is what you get--and Zindelo finds that to be very refreshing, really.&amp;quot; - [[Zindelo Tarantella]]&lt;br /&gt;
::* &amp;quot;Not someone you want to fuck with if you value your ability to walk.&amp;quot; - [[Oscare Iono]]&lt;br /&gt;
::* &amp;quot;Armstrong... he's something else.  Hell of a fighter and a sweetheart to boot.  I thought I had a chance with him once but alas it wasn't to be.  He's a lot more than a gorgeous pile of muscle.&amp;quot; - [[Obsidian Hornet]]&lt;br /&gt;
::* &amp;quot;His kick broke my ribs, despite my breastplate. Without it they'd probably have been picking up pieces of me all over Central Thanalan&amp;quot; - [[Natalie Mcbeef]]&lt;br /&gt;
::* &amp;quot;Plenty strong. He'll expect you to dismiss him for a bully, but listen to him. He's not as bad as he wants you to think.&amp;quot; - [[Warren Castille]]&lt;br /&gt;
::* &amp;quot;He's big, thick-headed, stubborn as hell and impulsive to boot; that is, the '''''BEST''''' kind of customer!&amp;quot;- [[Crooked Tarot]]&lt;br /&gt;
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==History/Timeline==&lt;br /&gt;
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At the tender age of three, Berrod was taken away from Ala Mhigo by his mother, who sought to flee from the invasion of the Garlean Empire. In an effort to buy them more time to escape, his father remained behind to fight and was presumably killed in action.&lt;br /&gt;
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Berrod's early life was spent in the rough environments of over-crowded refugee camps, which moulded him into a tough and sometimes violent child. When he was eight he bore witness to his mother being robbed, beaten, raped and subsequently killed by a pair of men from another camp. He was dragged off with them and made to serve a leader of a small gang within the camp.&lt;br /&gt;
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The boy spent the next five years in captivity and servitude, treated rather roughly by all his captors save one, an old Monk who had once served with the Fist of Rhalgr. The man taught him how to defend himself without a weapon, and how to strike down those who did him wrong. While the old man had no intention for Berrod to actually use the knowledge, the then thirteen year old boy used it to hatch a plot of vengeance against his captor and the men who murdered his mother.&lt;br /&gt;
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At the end of the fifth year he struck, murdering the leader of the gang while he laid with one of his women. The young boy offered the woman and the old Monk a chance to escape. The Monk declined and together Berrod and the woman left for the boy's former camp. With five years gone, the inhabitants had long forgotten him and considered him an invader from the other settlement. It took some doing, but he and is charge managed to convince the bristling group to let them in. Berrod bargained with the leader of the camp to help teach the young men and women how to fight, based on what he had learned from the Monk.&lt;br /&gt;
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Order collapsed in the other, more violent camp and while they reeled in conflict for leadership, Berrod trained with the young men and women, taking three years to groom them into a veritable fighting force. By the time the other camp recovered and decided to try an invasion to expand their territory, Berrod's camp was ready. They defeated the invaders and offered the fighters amnesty on the grounds that they would fight for Berrod's camp. The influence this course of events granted the sixteen year old Hyur over the people quickly led to him becoming the leader of the now combined camps. At that time, the old Monk who had trained him was nowhere to be found.&lt;br /&gt;
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The consolidated camp enjoyed a year of relative prosperity before the massive Garlean invasion and the Calamity struck. Their numbers were decimated and their resources all but obliterated. Left with only the strongest and toughest among the group, the hardened young man resolved to do whatever it took to survive. That resolve led to the formation of a deadly group of bandits who took up territory in Thanalan and had no mercy on any who would oppose or impose upon them. The group distanced themselves from their Ala Mhigan heritage and began recruiting from outside their race.&lt;br /&gt;
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[[File:Berrod as Redhammer.jpg|250px|thumb|left|]]&lt;br /&gt;
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The need for survival turned to greed, and after three years Berrod had become a ruthless Bandit ringleader, going under the name Redhammer. It was only a matter of time before their operations drew the notice of the authorities. With the help of a few mercenaries, the Immortal Flames swept through Berrod's base of operations, overwhelming his forces. Those who were not killed or allowed to run were captured. Berrod himself was taken down in a rather rough battle, left for dead with a grisly head injury.&lt;br /&gt;
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When he awoke he found himself in a pile of corpses taken out to be burned, and managed to crawl away and into the desert. He made it only two malms before collapsing of fatigue and blood-loss once more. The twenty year old man was found and picked up by a merchant travelling to Ul'Dah, who nursed him back to health over a period of six months. Berrod, however, had no memory of several things he had done during his lifetime, including his leadership, his crimes -- and his training. The man was very nearly a blank slate. He recalled his proper name, had vague recollections of his mother, and understood in his heart that he had a very rough time growing up.&lt;br /&gt;
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In an effort to make the best of things, the powerful-looking Highlander decided to leave the forgotten past behind and focus only on the future. He thanked the merchant for helping him and worked with him for six months before parting ways. Adopting the ways of a common street thug, Berrod resolved to live life to the fullest and began another regime of rigorous training within his tour of Ul'Dahn life.&lt;br /&gt;
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It's been three years since then, and his story is still being written.&lt;br /&gt;
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Berrod's journey forward led him into the employ of [[Corin Winterborne]], who ran the Spectrum Lounge hot spring resort and Spectrum Guard adventuring company in Upper La Noscea. Berrod worked as a groundsman and bar-backer at the resort and provided support for the company when needed. During his time at the resort he met several interesting individuals, including [[Caleb Agron]] who has since become his lover.&lt;br /&gt;
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A series of unprecidented events saw the end of the Spectrum Guard and a transfer of ownership of the Spectral Lounge. Berrod, Corin and Caleb eventually travelled to the Silver Bazaar in Western Thanalan to rent accommodation on the arid seaside premises. No longer able to serve as a bar-backer or groundsman, Berrod began working temporary jobs about Thanalan and Ul'Dah. &lt;br /&gt;
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Though his stay in the Bazaar was intended to be a point of Transition, he enjoyed the desert life, the atmosphere of nearby Ul'Dah and took part in the weekly Grindstone Tournament with gusto.&lt;br /&gt;
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Berrod was later approached by a Sea Wolf who went by the Hellsguard name of 'Bursting Mountain'. Mountain offered him a job as a recruiter for an adventuring company which he took without hesitation. The Highlander brought a great deal of his friends into the company's employ and felt personally responsible when things went a bit sour. It turned out that Mountain and his hires were to be used as test subjects for the company's rather shady experiments. Berrod remained loyal to Mountain and helped him break away from the larger company to form his own. The Highlander took up the simple job of Groundsman at the headquarters of the new company, known as the Astral Agency. &lt;br /&gt;
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After some time spent working at the Agency's headquarters, Berrod realized that he had stagnated somewhat, and decided to pull himself up and start developing once more. No longer did he participate in the Grindstone Tournament, for the contest did not allow him to train to his full potential. Along with [[Caleb Agron]] , Berrod set off on a journey focused on training and growth through worldly experience.&lt;br /&gt;
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After three moons of travelling and adventure, Berrod returned to Ul'Dah to the news that Bursting Mountain had been abducted by perpetrators unknown. After working with a team from the Astral Agency to locate the Director, he was disappointed to find out that the entire ordeal was naught but an assessment. Berrod grew disenchanted with the organization -- and not a moment too soon. Mountain decided that he would relinquish the assets to a selection of the Agency and move on to other ventures.&lt;br /&gt;
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Ownership of the Goblet property was split amongst a few of the Agents, and Berrod was given the responsibility of managing it. Before he left, Mountain transformed the office into a tavern and fighting ring, so that his former employees would still have a source of income.&lt;br /&gt;
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Currently Berrod continues to manage the tavern, known as The Bloody Knuckles.&lt;br /&gt;
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==Annotations==&lt;br /&gt;
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This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
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 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Oscare_Iono&amp;diff=45654</id>
		<title>Oscare Iono</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Oscare_Iono&amp;diff=45654"/>
		<updated>2014-08-15T18:17:44Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: /* RUMORS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Oscare Iono&lt;br /&gt;
| image = Ffxiv_06282014_175450.jpg&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| imageheight = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Unknown&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Highlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 29&lt;br /&gt;
| stat_2 = Marital Status&lt;br /&gt;
| stat_2_value = Single -- Bisexual&lt;br /&gt;
| stat_3 = Occupation&lt;br /&gt;
| stat_3_value = Hunter and Maelstrom Officer&lt;br /&gt;
| stat_4 = Height/Weight&lt;br /&gt;
| stat_4_value = 6'7 and 224lbs&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
	'''Oscare Iono''' - This page is a stub.  Someone help me bug Oscare in-game to get over here and fill it in, since he always talks about it but never does!&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background: #BEBEBE; padding: 0.5em;&amp;quot;&amp;gt;''General''&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background: #BEBEBE; padding: 0.5em;&amp;quot;&amp;gt;''Background''&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background: #BEBEBE; padding: 0.5em;&amp;quot;&amp;gt;''Relationships''&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background: #BEBEBE; padding: 0.5em;&amp;quot;&amp;gt;''Misc''&amp;lt;/div&amp;gt;==&lt;br /&gt;
====&amp;lt;div style=&amp;quot;margin: 0.5em; padding: 0em 1em;&amp;quot;&amp;gt;RUMORS&amp;lt;/div&amp;gt;====&lt;br /&gt;
[COMMON RUMORS]&lt;br /&gt;
:* &amp;quot;That guy? Who even knows what he is? A bounty hunter, a slacker, a Maelstrom officer? I think only he knows for sure.&amp;quot;&lt;br /&gt;
:* &amp;quot;He's pretty rude and disrespectful.&amp;quot;&lt;br /&gt;
:* &amp;quot;Looks sexy and cool, acts cool, but he's pretty... rough.&amp;quot;&lt;br /&gt;
:* &amp;quot;He's pretty skilled with almost anything that isn't magic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[MODERATE RUMORS]&lt;br /&gt;
:* &amp;quot;I heard he conspires with the Empire!&amp;quot;&lt;br /&gt;
:* &amp;quot;Half-Garlean? Who would've known?&amp;quot;&lt;br /&gt;
:* &amp;quot;He's actually not half bad once you get to know him a little better.&amp;quot;&lt;br /&gt;
:* &amp;quot;Did you hear? His sister apparently beats him at competitions at bows on a regular basis. Must flow in the family.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[RARE RUMORS]&lt;br /&gt;
:* &amp;quot;I heard he has ties with Merlwyb herself.&amp;quot;&lt;br /&gt;
:* &amp;quot;He used to work as a Imperial sniper. He has to be unmatched with a bow and gun.&amp;quot;&lt;br /&gt;
:* &amp;quot;He's one hell of a mechanic. Fixed my magitek armor ride in an hour tops.&amp;quot;&lt;br /&gt;
:* &amp;quot;There's definitely something up with him. I saw him twitch and do all kinds of weird behaviors once. Started talking up a storm of nonsense.&amp;quot;&lt;br /&gt;
:* &amp;quot;I hear he's under a puppet-like control of some bitch named Aversa? He whispers that name to himself every once in a while.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
[PLAYER RUMORS, FEEL FREE TO EDIT!]&lt;br /&gt;
:* [[Coatleque Crofte]] - &amp;quot;Master Iono?  He seems rather aloof, and prefers his privacy.  He did try to help me against some voidsent once.  Regardless of how the fight ended, I will always be grateful.&amp;quot;&lt;br /&gt;
:* [[Franz Renatus]] - &amp;quot;As much as he probably hates being anywhere close to me, I want to talk to him more. He's interesting. One of these days, I hope we'll get to dual again, it was fun.&amp;quot;&lt;br /&gt;
:*[[Berrod Armstrong]] - &amp;quot;Fought 'im a couple times. Lost one, won one. He's a damn hard man ta take down. Uh -- outside a fight? I dunno, we don't talk much. He seems awright.&amp;quot;&lt;br /&gt;
:* [[Natalie Mcbeef]] - &amp;quot;He claims he's an officer of the Maelstrom, but all I ever see him do is loaf around the Quicksand. Must be nice.&amp;quot;&lt;br /&gt;
:* [[Ciel Wulfe]] - &amp;quot;He seems like a very sweet person. I do hope I didn't hurt him when I told him I was involved with someone...&amp;quot;&lt;br /&gt;
:* [[Aerostein Epitaph]] - &amp;quot;Os used to be very nice, but just changed all of a sudden. Either way, doesn't change the fact he's a great fighter and has earned my respect.&amp;quot;&lt;br /&gt;
:* [[Warren Castille]] - &amp;quot;Last I heard he picked a fight with the wrong Sultansworn. Still meaning to talk to him about that.&amp;quot;&lt;br /&gt;
:* [[S'imba Tia]] - &amp;quot;I once shot a cannon through the roof of his house, he shows up ready to beat me then suddenly he says it's ok and leaves. The hells up with that?&amp;quot;&lt;br /&gt;
:* [[Crooked Tarot]] - &amp;quot;Don't let his hot-shot bearing fool you. His aim may be 'good' but even a broken clock is right twice a day.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div style=&amp;quot;margin: 0.5em; padding: 0em 1em;&amp;quot;&amp;gt;QUOTES&amp;lt;/div&amp;gt;====&lt;br /&gt;
Oscare Iono -- &amp;quot;Nothing is lost, everything is simply transferred.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Oscare Iono -- &amp;quot;Your feelings are your inherited and untrained instincts. Listen to them, and mix your honed intelligence and reflexes. You'll get anywhere you need to be if you do just that before you know it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Oscare Iono -- &amp;quot;The difference between you and me? You had someone to piss off. I don't.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&amp;quot;background: #BEBEBE; padding: 0.5em;&amp;quot;&amp;gt;''Snapshots''&amp;lt;/div&amp;gt;==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Ffxiv_06282014_175450.jpg|Oscare looking damper!&lt;br /&gt;
File:55czXFC.jpg&lt;br /&gt;
File:AiAl8N6.jpg&lt;br /&gt;
File:GB8viCz.jpg&lt;br /&gt;
File:H3q8PoN.jpg&lt;br /&gt;
File:IY2s6Lg.jpg&lt;br /&gt;
File:Kd4NDUr.jpg&lt;br /&gt;
File:LWlIZ0m.jpg&lt;br /&gt;
File:P3JIth5.jpg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=45653</id>
		<title>Crooked Tarot</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=45653"/>
		<updated>2014-08-15T18:15:27Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: /* General */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Crooked Tarot&lt;br /&gt;
| image = CrookedTarotIG.png&lt;br /&gt;
| caption = 'Money IS everything.'&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dah &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 32nd Sun of the Fifth Umbral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Nald'thal&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Treasure Hunter/Pawn Broker&lt;br /&gt;
| stat_5 = Aliases&lt;br /&gt;
| stat_5_value = Kalderasha, Tarot, Crooked&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot (or 'Crooked Tarot' if you aren't friendly), is a treasure hunter. And pawn broker. And thief. And sometimes a spy--maybe. Who knows? The fact is, he's just as likely to steal your boots and then re-sell them to you at five times their worth as he is to sell you the boots of someone else (also at five times their worth). One part magpie, one part merchant and one part tomb raider, Crooked Tarot is a figure of legendary greed and unabashedly opportunistic behaviors. He's been in Eorzea for several years now, and is proud that he knows the ins-and-outs of most of the well known (and some not so well known) tombs, crypts and dungeons. Guiding someone through this is merely one of the many services he is willing to provide...for a price, of course.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
[[File:CrookedTarot.png|200px|thumb|left|The Many Baubles]]&lt;br /&gt;
Despite being of a Midlander stock, Tarot seems to be a bit bulkier than your average Hyur, with broad shoulders and just as broad arms. His torso is wider and his powerful legs are only just hidden beneath his trousers. One of the most notable things about Tarot is his lack of shoes; it would seem that he has solidly sworn himself against obscuring his feet at any time. Beyond this one oddity, he is not at all strange looking, with sharp, handsome features and a pair of dissimilar eyes; the left citrine gold and the right topaz-blue.&lt;br /&gt;
&lt;br /&gt;
Dressed in clothes that vary from bare necessities up to extravagant and gaudy costumes, he never seems to fail at leaving an impression. His form is dotted with all manner of baubles and trinkets he's picked up during his various trips and excursions with some being purely decorative while others serve some purpose or another. Among these include a pair of goggles, a pair of manacle-style anklets made of some odd metal, earrings and bracelets and rings. &lt;br /&gt;
&lt;br /&gt;
The only ones that seem to remain regardless of his current dress are the anklets.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Ever the opportunist, Crooked Tarot's first and foremost desire is the gain for himself. He does not hide this fact and will bluntly and boldly demand what's in it for himself when asked or pressed into service. He bears an almost trademark grin (likely where the name 'Crooked' came from) and Seems ever enticed by riches before even his own sense of preservation. He seems to bear little genuine sympathy for his fellow man (or woman) but is not overtly cruel or entirely without empathy. If hired on for a job, he sees it through to its completion, regardless of what arises and will not hesitate to make friendly banter with anyone he's working with so long as they don't get in his way to payment.&lt;br /&gt;
&lt;br /&gt;
One behavior that stand out despite all is his change of behavior while in his shop proper. Within the confines of his business, he seems to be entirely about said business--he remains cool, almost smug or aloof to a certain degree when dealing with anyone coming in to buy something. This changes when someone comes in that would be marked as being 'Poor'. Refugees and those lacking in funds are not welcome in his store to the point of almost violent shouting and threats made if they attempt to come into his establishment. This occurs regardless if the person in question has done anything wrong.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot is a trained acrobat, using a style akin to dragoons to move around the field with grace and accuracy. Tumbling, ducking, flipping and jumping, he keeps himself well out of harms way, preferring to either avoid combat altogether or to engage in a game of sorts, striking and annoying his opponents rather than outright melee.&lt;br /&gt;
&lt;br /&gt;
Beyond his staff (which can telescope into a lance if need be), he employs a series of tricks that slow down or weaken his opponents over time such as poisons, minor hexes and smoke bombs. He knows how to use knives though he generally avoids using them since they obviously can lead to far more fatalities than he feels comfortable with having on his hands.&lt;br /&gt;
&lt;br /&gt;
Recently, he started learning how to use pistols after a few run-ins with another user[http://ffxiv-roleplayers.com/wiki/index.php?title=Oscare_Iono] that all ended up with Tarot being caught in their sights.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Exploring/Raiding tombs and dungeons&lt;br /&gt;
::* Haggling&lt;br /&gt;
::* Making money&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Cheapskates&lt;br /&gt;
::* Arrogance (in others)&lt;br /&gt;
::* Chocobos&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Acrobatics&lt;br /&gt;
::* Games&lt;br /&gt;
::* Haggling&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Has a 'partner' moogle named Moggie-Moglin&lt;br /&gt;
::* Tends to become over-dramatic when bored or wanting for attention.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
Has not yet revealed any familial ties.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant lovers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
Moggie Moglin is a moogle that has been with Tarot for what seems to be forever. While the stories of their meeting vary (Tarot tels several different variations, while Moggie outright refuses to discuss it), all seem to agree that Tarot met Moggie at some point when Tarot was a child and have been together ever since. The various stories shared so far have been:&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;I was raised by Moogles and Moggie is my brother.&amp;quot;&lt;br /&gt;
::* &amp;quot;I won him off a black market dealer in a game of cards.&amp;quot;&lt;br /&gt;
::* &amp;quot;I keep him around to charm the ladies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;I WANT A REFUND!&amp;quot;&lt;br /&gt;
::* &amp;quot;I saw him throw a refugee out of his shop with his bare hands!&amp;quot;&lt;br /&gt;
::* &amp;quot;He's so greedy, his eye turned that gold color!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;If it exists, Tarot can get it. Heart's desire without making a Voidpact...maybe.&amp;quot;&lt;br /&gt;
::* &amp;quot;Where the hell does all that gil go, anyroad?&amp;quot;&lt;br /&gt;
::* &amp;quot;If you've a purse with gil in it, he'll make time for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;I could have sworn I saw him handing out--nah, but that couldn't be right.&amp;quot;&lt;br /&gt;
::* &amp;quot;He broke that man's knee caps--you know, that one usurer that's been after the refugees.&amp;quot;&lt;br /&gt;
::* &amp;quot;He bought me a drink.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
&lt;br /&gt;
COMING SOON&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
Once upon a time, there was a child that was very unfortunate. He was unfortunate for several reasons, not the least of which was that he had parents that were both very poor and very meek. His mother gave birth to a son that she and her husband could not afford to raise, while his father sought to find easy money for himself wherever he could--this included gambling. What little money they had soon dried up and his debts compounded until he and his wife were very nearly crippled with it. They grew so fearful of those they owed money to, they could not even leave their home for more than an hour or so.&lt;br /&gt;
&lt;br /&gt;
The little boy was not even a year old when his parent's debtors came to collect for the final time. These were people that knew how to make money easily and so offered a trade; by giving them the child, the debt would be paid in full. The boy's parents needed time to think--not to decide if they should, which they already had done--but to instead consider a way to make the disappearance leave them without blame or suspicion.&lt;br /&gt;
&lt;br /&gt;
Very few neighbors knew them, let alone that they had a child. It would be easy.&lt;br /&gt;
&lt;br /&gt;
But then the mother had second thoughts as she looked on the sleeping face. So to did the father--for a moment, they were not the selfish and cowardly people they had always been. Whether by Fate or otherwise, they took the child and fled. The old tales of Gridania said that if one left something in the circle of mushrooms for Moogles to fix or tend to, that they would. Perhaps some stranger would come to leave something for the Moogles and instead find their child--it was a better chance than to sell him to those that would only do him harm.&lt;br /&gt;
&lt;br /&gt;
And so, with heavy hearts, the mother and father left their child to the whims of Fate.&lt;br /&gt;
&lt;br /&gt;
And indeed, he was found, though not by whom they expected. This child was discovered by the very creatures rumored to inhabit those woods. It is said that they took the child into their own, raising him deep within the woods and teaching him many things. The boy grew up healthy and strong and clever and he quickly learned of the ways of both Moogle and Mortals. For a time, he was happy, and lived alone with his family in both satisfaction and love.&lt;br /&gt;
&lt;br /&gt;
When the Calamity came, and struck the Twelveswood, many lives were lost. While the family of the boy--now a man--was spared, he soon saw that he could not remain within the sheltering boughs of the woods any more. The world was encroaching and so he needed to go out and find his own way. In those six years since he departed, he learned much. He also learned that to have power was to have gil. To have gil, one needed to take as much as one could. But the gil he took was not for himself--what use had he for such things? He could take whatever he needed when he wanted it.&lt;br /&gt;
&lt;br /&gt;
It was when he began to give this money to those that did not have, to give power to the powerless, that he discovered the simplest truth of his life.&lt;br /&gt;
&lt;br /&gt;
'If everyone were rich, there would be no monsters'.&lt;br /&gt;
&lt;br /&gt;
This is what he made his life's ambition. To gather as much gil as he could and then ease the suffering of those who suffered the most. He ignored what others said as he scrimped and hoarded and swindled from the rich and fellow misers. As his own coffers grew and grew he simply watched with bemused satisfaction; he didn't need to be seen as good or bad. He only cared if he was seen as right.&lt;br /&gt;
&lt;br /&gt;
And with his motto, 'If everyone were rich, there would be no monsters', he knew he was indeed very, very Right.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kalderasha.png|1&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=45650</id>
		<title>Crooked Tarot</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=45650"/>
		<updated>2014-08-15T17:52:05Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: /* History/Timeline */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Crooked Tarot&lt;br /&gt;
| image = CrookedTarotIG.png&lt;br /&gt;
| caption = 'Money IS everything.'&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dah &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 32nd Sun of the Fifth Umbral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Nald'thal&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Treasure Hunter/Pawn Broker&lt;br /&gt;
| stat_5 = Aliases&lt;br /&gt;
| stat_5_value = Kalderasha, Tarot, Crooked&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot (or 'Crooked Tarot' if you aren't friendly), is a treasure hunter. And pawn broker. And thief. And sometimes a spy--maybe. Who knows? The fact is, he's just as likely to steal your boots and then re-sell them to you at five times their worth as he is to sell you the boots of someone else (also at five times their worth). One part magpie, one part merchant and one part tomb raider, Crooked Tarot is a figure of legendary greed and unabashedly opportunistic behaviors. He's been in Eorzea for several years now, and is proud that he knows the ins-and-outs of most of the well known (and some not so well known) tombs, crypts and dungeons. Guiding someone through this is merely one of the many services he is willing to provide...for a price, of course.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
[[File:CrookedTarot.png|200px|thumb|left|The Many Baubles]]&lt;br /&gt;
Despite being of a Midlander stock, Tarot seems to be a bit bulkier than your average Hyur, with broad shoulders and just as broad arms. His torso is wider and his powerful legs are only just hidden beneath his trousers. One of the most notable things about Tarot is his lack of shoes; it would seem that he has solidly sworn himself against obscuring his feet at any time. Beyond this one oddity, he is not at all strange looking, with sharp, handsome features and a pair of dissimilar eyes; the left citrine gold and the right topaz-blue.&lt;br /&gt;
&lt;br /&gt;
Dressed in clothes that vary from bare necessities up to extravagant and gaudy costumes, he never seems to fail at leaving an impression. His form is dotted with all manner of baubles and trinkets he's picked up during his various trips and excursions with some being purely decorative while others serve some purpose or another. Among these include a pair of goggles, a pair of manacle-style anklets made of some odd metal, earrings and bracelets and rings. &lt;br /&gt;
&lt;br /&gt;
The only ones that seem to remain regardless of his current dress are the anklets.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Ever the opportunist, Crooked Tarot's first and foremost desire is the gain for himself. He does not hide this fact and will bluntly and boldly demand what's in it for himself when asked or pressed into service. He bears an almost trademark grin (likely where the name 'Crooked' came from) and Seems ever enticed by riches before even his own sense of preservation. He seems to bear little genuine sympathy for his fellow man (or woman) but is not overtly cruel or entirely without empathy. If hired on for a job, he sees it through to its completion, regardless of what arises and will not hesitate to make friendly banter with anyone he's working with so long as they don't get in his way to payment.&lt;br /&gt;
&lt;br /&gt;
One behavior that stand out despite all is his change of behavior while in his shop proper. Within the confines of his business, he seems to be entirely about said business--he remains cool, almost smug or aloof to a certain degree when dealing with anyone coming in to buy something. This changes when someone comes in that would be marked as being 'Poor'. Refugees and those lacking in funds are not welcome in his store to the point of almost violent shouting and threats made if they attempt to come into his establishment. This occurs regardless if the person in question has done anything wrong.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot is a trained acrobat, using a style akin to dragoons to move around the field with grace and accuracy. Tumbling, ducking, flipping and jumping, he keeps himself well out of harms way, preferring to either avoid combat altogether or to engage in a game of sorts, striking and annoying his opponents rather than outright melee.&lt;br /&gt;
&lt;br /&gt;
Beyond his staff (which can telescope into a lance if need be), he employs a series of tricks that slow down or weaken his opponents over time such as poisons, minor hexes and smoke bombs. &lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Exploring/Raiding tombs and dungeons&lt;br /&gt;
::* Haggling&lt;br /&gt;
::* Making money&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Cheapskates&lt;br /&gt;
::* Arrogance (in others)&lt;br /&gt;
::* Chocobos&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Acrobatics&lt;br /&gt;
::* Games&lt;br /&gt;
::* Haggling&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Has a 'partner' moogle named Moggie-Moglin&lt;br /&gt;
::* Tends to become over-dramatic when bored or wanting for attention.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
Has not yet revealed any familial ties.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant lovers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
Moggie Moglin is a moogle that has been with Tarot for what seems to be forever. While the stories of their meeting vary (Tarot tels several different variations, while Moggie outright refuses to discuss it), all seem to agree that Tarot met Moggie at some point when Tarot was a child and have been together ever since. The various stories shared so far have been:&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;I was raised by Moogles and Moggie is my brother.&amp;quot;&lt;br /&gt;
::* &amp;quot;I won him off a black market dealer in a game of cards.&amp;quot;&lt;br /&gt;
::* &amp;quot;I keep him around to charm the ladies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;I WANT A REFUND!&amp;quot;&lt;br /&gt;
::* &amp;quot;I saw him throw a refugee out of his shop with his bare hands!&amp;quot;&lt;br /&gt;
::* &amp;quot;He's so greedy, his eye turned that gold color!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;If it exists, Tarot can get it. Heart's desire without making a Voidpact...maybe.&amp;quot;&lt;br /&gt;
::* &amp;quot;Where the hell does all that gil go, anyroad?&amp;quot;&lt;br /&gt;
::* &amp;quot;If you've a purse with gil in it, he'll make time for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;I could have sworn I saw him handing out--nah, but that couldn't be right.&amp;quot;&lt;br /&gt;
::* &amp;quot;He broke that man's knee caps--you know, that one usurer that's been after the refugees.&amp;quot;&lt;br /&gt;
::* &amp;quot;He bought me a drink.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
&lt;br /&gt;
COMING SOON&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
Once upon a time, there was a child that was very unfortunate. He was unfortunate for several reasons, not the least of which was that he had parents that were both very poor and very meek. His mother gave birth to a son that she and her husband could not afford to raise, while his father sought to find easy money for himself wherever he could--this included gambling. What little money they had soon dried up and his debts compounded until he and his wife were very nearly crippled with it. They grew so fearful of those they owed money to, they could not even leave their home for more than an hour or so.&lt;br /&gt;
&lt;br /&gt;
The little boy was not even a year old when his parent's debtors came to collect for the final time. These were people that knew how to make money easily and so offered a trade; by giving them the child, the debt would be paid in full. The boy's parents needed time to think--not to decide if they should, which they already had done--but to instead consider a way to make the disappearance leave them without blame or suspicion.&lt;br /&gt;
&lt;br /&gt;
Very few neighbors knew them, let alone that they had a child. It would be easy.&lt;br /&gt;
&lt;br /&gt;
But then the mother had second thoughts as she looked on the sleeping face. So to did the father--for a moment, they were not the selfish and cowardly people they had always been. Whether by Fate or otherwise, they took the child and fled. The old tales of Gridania said that if one left something in the circle of mushrooms for Moogles to fix or tend to, that they would. Perhaps some stranger would come to leave something for the Moogles and instead find their child--it was a better chance than to sell him to those that would only do him harm.&lt;br /&gt;
&lt;br /&gt;
And so, with heavy hearts, the mother and father left their child to the whims of Fate.&lt;br /&gt;
&lt;br /&gt;
And indeed, he was found, though not by whom they expected. This child was discovered by the very creatures rumored to inhabit those woods. It is said that they took the child into their own, raising him deep within the woods and teaching him many things. The boy grew up healthy and strong and clever and he quickly learned of the ways of both Moogle and Mortals. For a time, he was happy, and lived alone with his family in both satisfaction and love.&lt;br /&gt;
&lt;br /&gt;
When the Calamity came, and struck the Twelveswood, many lives were lost. While the family of the boy--now a man--was spared, he soon saw that he could not remain within the sheltering boughs of the woods any more. The world was encroaching and so he needed to go out and find his own way. In those six years since he departed, he learned much. He also learned that to have power was to have gil. To have gil, one needed to take as much as one could. But the gil he took was not for himself--what use had he for such things? He could take whatever he needed when he wanted it.&lt;br /&gt;
&lt;br /&gt;
It was when he began to give this money to those that did not have, to give power to the powerless, that he discovered the simplest truth of his life.&lt;br /&gt;
&lt;br /&gt;
'If everyone were rich, there would be no monsters'.&lt;br /&gt;
&lt;br /&gt;
This is what he made his life's ambition. To gather as much gil as he could and then ease the suffering of those who suffered the most. He ignored what others said as he scrimped and hoarded and swindled from the rich and fellow misers. As his own coffers grew and grew he simply watched with bemused satisfaction; he didn't need to be seen as good or bad. He only cared if he was seen as right.&lt;br /&gt;
&lt;br /&gt;
And with his motto, 'If everyone were rich, there would be no monsters', he knew he was indeed very, very Right.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kalderasha.png|1&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=45546</id>
		<title>Crooked Tarot</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=45546"/>
		<updated>2014-08-14T19:39:51Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: /* Moderate Rumors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Crooked Tarot&lt;br /&gt;
| image = CrookedTarotIG.png&lt;br /&gt;
| caption = 'Money IS everything.'&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dah &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 32nd Sun of the Fifth Umbral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Nald'thal&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Treasure Hunter/Pawn Broker&lt;br /&gt;
| stat_5 = Aliases&lt;br /&gt;
| stat_5_value = Kalderasha, Tarot, Crooked&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot (or 'Crooked Tarot' if you aren't friendly), is a treasure hunter. And pawn broker. And thief. And sometimes a spy--maybe. Who knows? The fact is, he's just as likely to steal your boots and then re-sell them to you at five times their worth as he is to sell you the boots of someone else (also at five times their worth). One part magpie, one part merchant and one part tomb raider, Crooked Tarot is a figure of legendary greed and unabashedly opportunistic behaviors. He's been in Eorzea for several years now, and is proud that he knows the ins-and-outs of most of the well known (and some not so well known) tombs, crypts and dungeons. Guiding someone through this is merely one of the many services he is willing to provide...for a price, of course.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
[[File:CrookedTarot.png|200px|thumb|left|The Many Baubles]]&lt;br /&gt;
Despite being of a Midlander stock, Tarot seems to be a bit bulkier than your average Hyur, with broad shoulders and just as broad arms. His torso is wider and his powerful legs are only just hidden beneath his trousers. One of the most notable things about Tarot is his lack of shoes; it would seem that he has solidly sworn himself against obscuring his feet at any time. Beyond this one oddity, he is not at all strange looking, with sharp, handsome features and a pair of dissimilar eyes; the left citrine gold and the right topaz-blue.&lt;br /&gt;
&lt;br /&gt;
Dressed in clothes that vary from bare necessities up to extravagant and gaudy costumes, he never seems to fail at leaving an impression. His form is dotted with all manner of baubles and trinkets he's picked up during his various trips and excursions with some being purely decorative while others serve some purpose or another. Among these include a pair of goggles, a pair of manacle-style anklets made of some odd metal, earrings and bracelets and rings. &lt;br /&gt;
&lt;br /&gt;
The only ones that seem to remain regardless of his current dress are the anklets.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Ever the opportunist, Crooked Tarot's first and foremost desire is the gain for himself. He does not hide this fact and will bluntly and boldly demand what's in it for himself when asked or pressed into service. He bears an almost trademark grin (likely where the name 'Crooked' came from) and Seems ever enticed by riches before even his own sense of preservation. He seems to bear little genuine sympathy for his fellow man (or woman) but is not overtly cruel or entirely without empathy. If hired on for a job, he sees it through to its completion, regardless of what arises and will not hesitate to make friendly banter with anyone he's working with so long as they don't get in his way to payment.&lt;br /&gt;
&lt;br /&gt;
One behavior that stand out despite all is his change of behavior while in his shop proper. Within the confines of his business, he seems to be entirely about said business--he remains cool, almost smug or aloof to a certain degree when dealing with anyone coming in to buy something. This changes when someone comes in that would be marked as being 'Poor'. Refugees and those lacking in funds are not welcome in his store to the point of almost violent shouting and threats made if they attempt to come into his establishment. This occurs regardless if the person in question has done anything wrong.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot is a trained acrobat, using a style akin to dragoons to move around the field with grace and accuracy. Tumbling, ducking, flipping and jumping, he keeps himself well out of harms way, preferring to either avoid combat altogether or to engage in a game of sorts, striking and annoying his opponents rather than outright melee.&lt;br /&gt;
&lt;br /&gt;
Beyond his staff (which can telescope into a lance if need be), he employs a series of tricks that slow down or weaken his opponents over time such as poisons, minor hexes and smoke bombs. &lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Exploring/Raiding tombs and dungeons&lt;br /&gt;
::* Haggling&lt;br /&gt;
::* Making money&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Cheapskates&lt;br /&gt;
::* Arrogance (in others)&lt;br /&gt;
::* Chocobos&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Acrobatics&lt;br /&gt;
::* Games&lt;br /&gt;
::* Haggling&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Has a 'partner' moogle named Moggie-Moglin&lt;br /&gt;
::* Tends to become over-dramatic when bored or wanting for attention.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
Has not yet revealed any familial ties.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant lovers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
Moggie Moglin is a moogle that has been with Tarot for what seems to be forever. While the stories of their meeting vary (Tarot tels several different variations, while Moggie outright refuses to discuss it), all seem to agree that Tarot met Moggie at some point when Tarot was a child and have been together ever since. The various stories shared so far have been:&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;I was raised by Moogles and Moggie is my brother.&amp;quot;&lt;br /&gt;
::* &amp;quot;I won him off a black market dealer in a game of cards.&amp;quot;&lt;br /&gt;
::* &amp;quot;I keep him around to charm the ladies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;I WANT A REFUND!&amp;quot;&lt;br /&gt;
::* &amp;quot;I saw him throw a refugee out of his shop with his bare hands!&amp;quot;&lt;br /&gt;
::* &amp;quot;He's so greedy, his eye turned that gold color!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;If it exists, Tarot can get it. Heart's desire without making a Voidpact...maybe.&amp;quot;&lt;br /&gt;
::* &amp;quot;Where the hell does all that gil go, anyroad?&amp;quot;&lt;br /&gt;
::* &amp;quot;If you've a purse with gil in it, he'll make time for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;I could have sworn I saw him handing out--nah, but that couldn't be right.&amp;quot;&lt;br /&gt;
::* &amp;quot;He broke that man's knee caps--you know, that one usurer that's been after the refugees.&amp;quot;&lt;br /&gt;
::* &amp;quot;He bought me a drink.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
&lt;br /&gt;
COMING SOON&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
COMING SOON&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kalderasha.png|1&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=45539</id>
		<title>Crooked Tarot</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=45539"/>
		<updated>2014-08-14T18:40:12Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Crooked Tarot&lt;br /&gt;
| image = [[File:CrookedTarotIG.png]] &lt;br /&gt;
| caption = 'Money IS everything.'&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dah &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 32nd Sun of the Fifth Umbral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Nald'thal&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Treasure Hunter/Pawn Broker&lt;br /&gt;
| stat_5 = Aliases&lt;br /&gt;
| stat_5_value = Kalderasha, Tarot, Crooked&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot (or 'Crooked Tarot' if you aren't friendly), is a treasure hunter. And pawn broker. And thief. And sometimes a spy--maybe. Who knows? The fact is, he's just as likely to steal your boots and then re-sell them to you at five times their worth as he is to sell you the boots of someone else (also at five times their worth). One part magpie, one part merchant and one part tomb raider, Crooked Tarot is a figure of legendary greed and unabashedly opportunistic behaviors. He's been in Eorzea for several years now, and is proud that he knows the ins-and-outs of most of the well known (and some not so well known) tombs, crypts and dungeons. Guiding someone through this is merely one of the many services he is willing to provide...for a price, of course.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
[[File:CrookedTarot.png|200px|thumb|left|The Many Baubles]]&lt;br /&gt;
Despite being of a Midlander stock, Tarot seems to be a bit bulkier than your average Hyur, with broad shoulders and just as broad arms. His torso is wider and his powerful legs are only just hidden beneath his trousers. One of the most notable things about Tarot is his lack of shoes; it would seem that he has solidly sworn himself against obscuring his feet at any time. Beyond this one oddity, he is not at all strange looking, with sharp, handsome features and a pair of dissimilar eyes; the left citrine gold and the right topaz-blue.&lt;br /&gt;
&lt;br /&gt;
Dressed in clothes that vary from bare necessities up to extravagant and gaudy costumes, he never seems to fail at leaving an impression. His form is dotted with all manner of baubles and trinkets he's picked up during his various trips and excursions with some being purely decorative while others serve some purpose or another. Among these include a pair of goggles, a pair of manacle-style anklets made of some odd metal, earrings and bracelets and rings. &lt;br /&gt;
&lt;br /&gt;
The only ones that seem to remain regardless of his current dress are the anklets.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Ever the opportunist, Crooked Tarot's first and foremost desire is the gain for himself. He does not hide this fact and will bluntly and boldly demand what's in it for himself when asked or pressed into service. He bears an almost trademark grin (likely where the name 'Crooked' came from) and Seems ever enticed by riches before even his own sense of preservation. He seems to bear little genuine sympathy for his fellow man (or woman) but is not overtly cruel or entirely without empathy. If hired on for a job, he sees it through to its completion, regardless of what arises and will not hesitate to make friendly banter with anyone he's working with so long as they don't get in his way to payment.&lt;br /&gt;
&lt;br /&gt;
One behavior that stand out despite all is his change of behavior while in his shop proper. Within the confines of his business, he seems to be entirely about said business--he remains cool, almost smug or aloof to a certain degree when dealing with anyone coming in to buy something. This changes when someone comes in that would be marked as being 'Poor'. Refugees and those lacking in funds are not welcome in his store to the point of almost violent shouting and threats made if they attempt to come into his establishment. This occurs regardless if the person in question has done anything wrong.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot is a trained acrobat, using a style akin to dragoons to move around the field with grace and accuracy. Tumbling, ducking, flipping and jumping, he keeps himself well out of harms way, preferring to either avoid combat altogether or to engage in a game of sorts, striking and annoying his opponents rather than outright melee.&lt;br /&gt;
&lt;br /&gt;
Beyond his staff (which can telescope into a lance if need be), he employs a series of tricks that slow down or weaken his opponents over time such as poisons, minor hexes and smoke bombs. &lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Exploring/Raiding tombs and dungeons&lt;br /&gt;
::* Haggling&lt;br /&gt;
::* Making money&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Cheapskates&lt;br /&gt;
::* Arrogance (in others)&lt;br /&gt;
::* Chocobos&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Acrobatics&lt;br /&gt;
::* Games&lt;br /&gt;
::* Haggling&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Has a 'partner' moogle named Moggie-Moglin&lt;br /&gt;
::* Tends to become over-dramatic when bored or wanting for attention.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
Has not yet revealed any familial ties.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant lovers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
Moggie Moglin is a moogle that has been with Tarot for what seems to be forever. While the stories of their meeting vary (Tarot tels several different variations, while Moggie outright refuses to discuss it), all seem to agree that Tarot met Moggie at some point when Tarot was a child and have been together ever since. The various stories shared so far have been:&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;I was raised by Moogles and Moggie is my brother.&amp;quot;&lt;br /&gt;
::* &amp;quot;I won him off a black market dealer in a game of cards.&amp;quot;&lt;br /&gt;
::* &amp;quot;I keep him around to charm the ladies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;I WANT A REFUND!&amp;quot;&lt;br /&gt;
::* &amp;quot;I saw him throw a refugee out of his shop with his bare hands!&amp;quot;&lt;br /&gt;
::* &amp;quot;He's so greedy, his eye turned that gold color!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Deepest portions of Tam-Tara Deepcroft all by himself...!&amp;quot;&lt;br /&gt;
::* &amp;quot;Where the hell does all that gil go, anyroad?&amp;quot;&lt;br /&gt;
::* &amp;quot;If you've a purse with gil in it, he'll make time for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;I could have sworn I saw him handing out--nah, but that couldn't be right.&amp;quot;&lt;br /&gt;
::* &amp;quot;He broke that man's knee caps--you know, that one usurer that's been after the refugees.&amp;quot;&lt;br /&gt;
::* &amp;quot;He bought me a drink.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
&lt;br /&gt;
COMING SOON&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
COMING SOON&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kalderasha.png|1&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:Kalderasha.png&amp;diff=45538</id>
		<title>File:Kalderasha.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:Kalderasha.png&amp;diff=45538"/>
		<updated>2014-08-14T18:30:38Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=45537</id>
		<title>Crooked Tarot</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=45537"/>
		<updated>2014-08-14T18:27:37Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Crooked Tarot&lt;br /&gt;
| image = [[File:CrookedTarotIG.png]] &lt;br /&gt;
| caption = 'Money IS everything.'&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dah &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 32nd Sun of the Fifth Umbral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Nald'thal&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Treasure Hunter/Pawn Broker&lt;br /&gt;
| stat_5 = Aliases&lt;br /&gt;
| stat_5_value = Kalderasha, Tarot, Crooked&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot (or 'Crooked Tarot' if you aren't friendly), is a treasure hunter. And pawn broker. And thief. And sometimes a spy--maybe. Who knows? The fact is, he's just as likely to steal your boots and then re-sell them to you at five times their worth as he is to sell you the boots of someone else (also at five times their worth). One part magpie, one part merchant and one part tomb raider, Crooked Tarot is a figure of legendary greed and unabashedly opportunistic behaviors. He's been in Eorzea for several years now, and is proud that he knows the ins-and-outs of most of the well known (and some not so well known) tombs, crypts and dungeons. Guiding someone through this is merely one of the many services he is willing to provide...for a price, of course.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
[[File:CrookedTarot.png|200px|thumb|left|The Many Baubles]]&lt;br /&gt;
Despite being of a Midlander stock, Tarot seems to be a bit bulkier than your average Hyur, with broad shoulders and just as broad arms. His torso is wider and his powerful legs are only just hidden beneath his trousers. One of the most notable things about Tarot is his lack of shoes; it would seem that he has solidly sworn himself against obscuring his feet at any time. Beyond this one oddity, he is not at all strange looking, with sharp, handsome features and a pair of dissimilar eyes; the left citrine gold and the right topaz-blue.&lt;br /&gt;
&lt;br /&gt;
Dressed in clothes that vary from bare necessities up to extravagant and gaudy costumes, he never seems to fail at leaving an impression. His form is dotted with all manner of baubles and trinkets he's picked up during his various trips and excursions with some being purely decorative while others serve some purpose or another. Among these include a pair of goggles, a pair of manacle-style anklets made of some odd metal, earrings and bracelets and rings. &lt;br /&gt;
&lt;br /&gt;
The only ones that seem to remain regardless of his current dress are the anklets.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Ever the opportunist, Crooked Tarot's first and foremost desire is the gain for himself. He does not hide this fact and will bluntly and boldly demand what's in it for himself when asked or pressed into service. He bears an almost trademark grin (likely where the name 'Crooked' came from) and Seems ever enticed by riches before even his own sense of preservation. He seems to bear little genuine sympathy for his fellow man (or woman) but is not overtly cruel or entirely without empathy. If hired on for a job, he sees it through to its completion, regardless of what arises and will not hesitate to make friendly banter with anyone he's working with so long as they don't get in his way to payment.&lt;br /&gt;
&lt;br /&gt;
One behavior that stand out despite all is his change of behavior while in his shop proper. Within the confines of his business, he seems to be entirely about said business--he remains cool, almost smug or aloof to a certain degree when dealing with anyone coming in to buy something. This changes when someone comes in that would be marked as being 'Poor'. Refugees and those lacking in funds are not welcome in his store to the point of almost violent shouting and threats made if they attempt to come into his establishment. This occurs regardless if the person in question has done anything wrong.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot is a trained acrobat, using a style akin to dragoons to move around the field with grace and accuracy. Tumbling, ducking, flipping and jumping, he keeps himself well out of harms way, preferring to either avoid combat altogether or to engage in a game of sorts, striking and annoying his opponents rather than outright melee.&lt;br /&gt;
&lt;br /&gt;
Beyond his staff (which can telescope into a lance if need be), he employs a series of tricks that slow down or weaken his opponents over time such as poisons, minor hexes and smoke bombs. &lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Exploring/Raiding tombs and dungeons&lt;br /&gt;
::* Haggling&lt;br /&gt;
::* Making money&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Cheapskates&lt;br /&gt;
::* Arrogance (in others)&lt;br /&gt;
::* Chocobos&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Acrobatics&lt;br /&gt;
::* Games&lt;br /&gt;
::* Haggling&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Has a 'partner' moogle named Moggie-Moglin&lt;br /&gt;
::* Tends to become over-dramatic when bored or wanting for attention.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
Has not yet revealed any familial ties.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant lovers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
Moggie Moglin is a moogle that has been with Tarot for what seems to be forever. While the stories of their meeting vary (Tarot tels several different variations, while Moggie outright refuses to discuss it), all seem to agree that Tarot met Moggie at some point when Tarot was a child and have been together ever since. The various stories shared so far have been:&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;I was raised by Moogles and Moggie is my brother.&amp;quot;&lt;br /&gt;
::* &amp;quot;I won him off a black market dealer in a game of cards.&amp;quot;&lt;br /&gt;
::* &amp;quot;I keep him around to charm the ladies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;I WANT A REFUND!&amp;quot;&lt;br /&gt;
::* &amp;quot;I saw him throw a refugee out of his shop with his bare hands!&amp;quot;&lt;br /&gt;
::* &amp;quot;He's so greedy, his eye turned that gold color!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Deepest portions of Tam-Tara Deepcroft all by himself...!&amp;quot;&lt;br /&gt;
::* &amp;quot;Where the hell does all that gil go, anyroad?&amp;quot;&lt;br /&gt;
::* &amp;quot;If you've a purse with gil in it, he'll make time for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;I could have sworn I saw him handing out--nah, but that couldn't be right.&amp;quot;&lt;br /&gt;
::* &amp;quot;He broke that man's knee caps--you know, that one usurer that's been after the refugees.&amp;quot;&lt;br /&gt;
::* &amp;quot;He bought me a drink.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
&lt;br /&gt;
COMING SOON&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
COMING SOON&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Detroit Publishing Co. - A Yeoman of the Guard (N.B. actually a Yeoman Warder), full restoration.jpg|1&lt;br /&gt;
File:Official_program_-_Woman_suffrage_procession_March_3,_1913_-_crop.jpg|2&lt;br /&gt;
File:Thurston, the famous magician - East Indian Rope Trick.jpg|3&lt;br /&gt;
File:Joseph Ferdinand Keppler - The Pirate Publisher - Puck Magazine - Restoration by Adam Cuerden.jpg|4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=45536</id>
		<title>Crooked Tarot</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Crooked_Tarot&amp;diff=45536"/>
		<updated>2014-08-14T18:26:14Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: Created page with &amp;quot; {{Infobox-character | name = Crooked Tarot | image = File:CrookedTarotIG.png  | caption = 'Money IS everything.' | title =  | gender = Male | citizenship = Ul'Dah  | race...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Crooked Tarot&lt;br /&gt;
| image = [[File:CrookedTarotIG.png]] &lt;br /&gt;
| caption = 'Money IS everything.'&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dah &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 32nd Sun of the Fifth Umbral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Nald'thal&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Treasure Hunter/Pawn Broker&lt;br /&gt;
| stat_5 = Aliases&lt;br /&gt;
| stat_5_value = Kalderasha, Tarot, Crooked&lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot (or 'Crooked Tarot' if you aren't friendly), is a treasure hunter. And pawn broker. And thief. And sometimes a spy--maybe. Who knows? The fact is, he's just as likely to steal your boots and then re-sell them to you at five times their worth as he is to sell you the boots of someone else (also at five times their worth). One part magpie, one part merchant and one part tomb raider, Crooked Tarot is a figure of legendary greed and unabashedly opportunistic behaviors. He's been in Eorzea for several years now, and is proud that he knows the ins-and-outs of most of the well known (and some not so well known) tombs, crypts and dungeons. Guiding someone through this is merely one of the many services he is willing to provide...for a price, of course.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
Despite being of a Midlander stock, Tarot seems to be a bit bulkier than your average Hyur, with broad shoulders and just as broad arms. His torso is wider and his powerful legs are only just hidden beneath his trousers. One of the most notable things about Tarot is his lack of shoes; it would seem that he has solidly sworn himself against obscuring his feet at any time. Beyond this one oddity, he is not at all strange looking, with sharp, handsome features and a pair of dissimilar eyes; the left citrine gold and the right topaz-blue.&lt;br /&gt;
&lt;br /&gt;
Dressed in clothes that vary from bare necessities up to extravagant and gaudy costumes, he never seems to fail at leaving an impression. His form is dotted with all manner of baubles and trinkets he's picked up during his various trips and excursions with some being purely decorative while others serve some purpose or another. Among these include a pair of goggles, a pair of manacle-style anklets made of some odd metal, earrings and bracelets and rings. &lt;br /&gt;
&lt;br /&gt;
The only ones that seem to remain regardless of his current dress are the anklets.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Ever the opportunist, Crooked Tarot's first and foremost desire is the gain for himself. He does not hide this fact and will bluntly and boldly demand what's in it for himself when asked or pressed into service. He bears an almost trademark grin (likely where the name 'Crooked' came from) and Seems ever enticed by riches before even his own sense of preservation. He seems to bear little genuine sympathy for his fellow man (or woman) but is not overtly cruel or entirely without empathy. If hired on for a job, he sees it through to its completion, regardless of what arises and will not hesitate to make friendly banter with anyone he's working with so long as they don't get in his way to payment.&lt;br /&gt;
&lt;br /&gt;
One behavior that stand out despite all is his change of behavior while in his shop proper. Within the confines of his business, he seems to be entirely about said business--he remains cool, almost smug or aloof to a certain degree when dealing with anyone coming in to buy something. This changes when someone comes in that would be marked as being 'Poor'. Refugees and those lacking in funds are not welcome in his store to the point of almost violent shouting and threats made if they attempt to come into his establishment. This occurs regardless if the person in question has done anything wrong.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Tarot is a trained acrobat, using a style akin to dragoons to move around the field with grace and accuracy. Tumbling, ducking, flipping and jumping, he keeps himself well out of harms way, preferring to either avoid combat altogether or to engage in a game of sorts, striking and annoying his opponents rather than outright melee.&lt;br /&gt;
&lt;br /&gt;
Beyond his staff (which can telescope into a lance if need be), he employs a series of tricks that slow down or weaken his opponents over time such as poisons, minor hexes and smoke bombs. &lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Exploring/Raiding tombs and dungeons&lt;br /&gt;
::* Haggling&lt;br /&gt;
::* Making money&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* Cheapskates&lt;br /&gt;
::* Arrogance (in others)&lt;br /&gt;
::* Chocobos&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Acrobatics&lt;br /&gt;
::* Games&lt;br /&gt;
::* Haggling&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Has a 'partner' moogle named Moggie-Moglin&lt;br /&gt;
::* Tends to become over-dramatic when bored or wanting for attention.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
Has not yet revealed any familial ties.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant lovers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
Moggie Moglin is a moogle that has been with Tarot for what seems to be forever. While the stories of their meeting vary (Tarot tels several different variations, while Moggie outright refuses to discuss it), all seem to agree that Tarot met Moggie at some point when Tarot was a child and have been together ever since. The various stories shared so far have been:&lt;br /&gt;
&lt;br /&gt;
::* &amp;quot;I was raised by Moogles and Moggie is my brother.&amp;quot;&lt;br /&gt;
::* &amp;quot;I won him off a black market dealer in a game of cards.&amp;quot;&lt;br /&gt;
::* &amp;quot;I keep him around to charm the ladies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Crooked Tarot has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;I WANT A REFUND!&amp;quot;&lt;br /&gt;
::* &amp;quot;I saw him throw a refugee out of his shop with his bare hands!&amp;quot;&lt;br /&gt;
::* &amp;quot;He's so greedy, his eye turned that gold color!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;Deepest portions of Tam-Tara Deepcroft all by himself...!&amp;quot;&lt;br /&gt;
::* &amp;quot;Where the hell does all that gil go, anyroad?&amp;quot;&lt;br /&gt;
::* &amp;quot;If you've a purse with gil in it, he'll make time for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;I could have sworn I saw him handing out--nah, but that couldn't be right.&amp;quot;&lt;br /&gt;
::* &amp;quot;He broke that man's knee caps--you know, that one usurer that's been after the refugees.&amp;quot;&lt;br /&gt;
::* &amp;quot;He bought me a drink.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
&lt;br /&gt;
COMING SOON&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
COMING SOON&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Detroit Publishing Co. - A Yeoman of the Guard (N.B. actually a Yeoman Warder), full restoration.jpg|1&lt;br /&gt;
File:Official_program_-_Woman_suffrage_procession_March_3,_1913_-_crop.jpg|2&lt;br /&gt;
File:Thurston, the famous magician - East Indian Rope Trick.jpg|3&lt;br /&gt;
File:Joseph Ferdinand Keppler - The Pirate Publisher - Puck Magazine - Restoration by Adam Cuerden.jpg|4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:CrookedTarotIG.png&amp;diff=45535</id>
		<title>File:CrookedTarotIG.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:CrookedTarotIG.png&amp;diff=45535"/>
		<updated>2014-08-14T18:24:38Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:CrookedTarot.png&amp;diff=45534</id>
		<title>File:CrookedTarot.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:CrookedTarot.png&amp;diff=45534"/>
		<updated>2014-08-14T18:10:37Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Zindelo_Tarantella&amp;diff=35572</id>
		<title>Zindelo Tarantella</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Zindelo_Tarantella&amp;diff=35572"/>
		<updated>2014-05-14T18:00:00Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: /* History/Timeline */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Zindelo Tarantella&lt;br /&gt;
| image = [[File:Zindelo.png]]&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = The 'Dusty Dancer' Himself&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dahn &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Highlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 11th Sun of the First Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Oschon the Wanderer&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Fortune Teller&lt;br /&gt;
| stat_5 = &lt;br /&gt;
| stat_5_value = &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Zindelo Tarantella is a man of odd speech and many 'mysteries' as he would call them. While openly being friendly and talkative, he seems to be very good at keeping his personal history a secret. Whether this is through simple mystique or some deeper purpose is left to be seen, but he is still a friendly and affable man regardless.&lt;br /&gt;
&lt;br /&gt;
Referring to himself as the 'Dusty Dancer' due to his wandering ways, he is in fact the eldest of a trio of brothers, a troupe he formed himself. 'The Tarantella Trio' are three men, &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
Zindelo is a tall and lean man, solid build coming more from his heritage than direct training. A dancer's body is obvious beneath his tanned skin and long legs move with practiced step with every move he makes. His face done up with paint of vivid colors, wine-red eyes and gaudy hair beads all lend to his less than subtle presence and appearance. He seems to never be without his dry and crooked grin.&lt;br /&gt;
&lt;br /&gt;
Despite the training his body has obviously undergone, he actually seems to be rather clean. His skin is well-maintained, and despite the slight layer of dust from his wanderings in the deserts around Ul'Dah, it shows very little in the way of marks or scars. Finger nails, beard and hair and even his feet are well looked after, apart from the callouses that come from years of dancing and wandering barefoot.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
By and large a friendly man, Zindelo welcomes any sort of talk or chat with just about anyone. This is, however, where one of his largest quirks seems to reveal itself, as Zindelo has an odd habit of switching between referring to himself in the First and Third person. He also has a habit of referring to questions as 'Mysteries' and ending sentences with 'Really'.&lt;br /&gt;
&lt;br /&gt;
As a man that tells fortunes for a living, he is very good at reading people, and knowing when to remain quiet and listen. He does offer fortunes freely and seems to pick and chose who and when he charges for his readings. His readings seem to be eerily accurate and most times of the day he can be found giving them in either his shop in the Hustings Strip, in Ul'Dah or the Quicksand.&lt;br /&gt;
&lt;br /&gt;
Never one to shy away from speaking his mind, he is a flirt to some degree and knows when to use his wiles, such as they are, on both men and women.&lt;br /&gt;
&lt;br /&gt;
With his brothers, Zindelo has a very powerful sense of pride and is by and large protective of his 'siblings'. While he generally allows them to go their own way, do as they please and by and large lets them live their own lives, talking ill of either of his younger brothers results in swift revenge. Subtle too--things like accidentally hitting the offender with a door or tripping them are the most common, though more serious crimes can and usually do result in more serious repercussions.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Zindelo is a trained dancer and makes heavy use of his talents in combat. Flips, cartwheels, waltzes, foxtrots and every dance step in between make up his various forms and attacks and it is this whirling display that usually causes problems for his opponents. Working unarmed, he could be marked as a 'Pugilist' though he is not registered with the Pugilist guild. Taut muscles snap with incredible precision and it is a rare day that his blows don't move the way he wants them to when he starts to dance with his opponents.&lt;br /&gt;
&lt;br /&gt;
Combat is seen as a contest, a dance-battle if you will, between Zindelo and his opponents and he makes a habit of commenting on their dancing ability through taunts and commentary. Quips concerning their lack of rhythm are frequent and he maintains (generally) an air of playfulness, even in dangerous situations.&lt;br /&gt;
&lt;br /&gt;
He does not, apparently, make use of Aether while in combat as of yet. If he does, it is subtle, though some have marked on occasion that they have seen traces of it while he fights. Whether this is intentional or bespeaking of some latent and undiscovered ability has yet to be seen.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Dancing and fortune telling--and any combination thereof.&lt;br /&gt;
::* Spending time with his family and friends--and complete strangers too if the chance arises.&lt;br /&gt;
::* Wandering and exploring the world all on his own, discovering and solving 'Mysteries'.&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* People that insult his family directly.&lt;br /&gt;
::* Bad music.&lt;br /&gt;
::* Confinement.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Dancing and Fortune Telling&lt;br /&gt;
::* Solving 'Mysteries'.&lt;br /&gt;
::* Reading people.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Speaking oddly and switching between First and Third person when referring to himself.&lt;br /&gt;
::* May seem to quit an activity for no reason or disappear for days at a time.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
The eldest brother of the Tarantella Trio, a group he adopted--Dancing Wendigo (a Roegadyne) being the middle brother, and Ioakim Tarantella (also a Hyur) being the youngest.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
[[Berrod Armstrong]] was a regular attendee at the Grindstone Tournaments that Zindelo and his siblings also attended on occasion. After meeting Berrod in combat, he started to lingering around the man--mostly because his younger brother, Ioakim, had developed a crush on him and Zindelo wished to ensure that he was 'worthy' of such a title. He proved to be just fine--so fine in fact that he sparred Berrod in private on a few instances, eventually leading to a single-night tryst. He now sees Berrod as a stalwart companion and trusted friend, though maintains a respectful distance to ensure he does not cause problems for Berrod and his current lover, Caleb.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
[[Caleb Agron]] is viewed a very good friend that Zindelo marks as being one of the first he made. While he does enjoy his company, it's obvious that he keeps his distance out of respect for Caleb's relationship with Berrod. Even so, he will willingly fight alongside Caleb and treats him almost as an extra sibling when the situation arises.&lt;br /&gt;
&lt;br /&gt;
[[Caden Agron]] is a friend, though not as close as Caden. Since they haven't had much of a chance to meet or work together, he is more or less considered a friend by extension because he is Caleb's brother.&lt;br /&gt;
&lt;br /&gt;
[[Lottie Forsaidh]] is seen as nothing short of a little sister. While she may not realize it, Zindelo considers her part of the family due in part to her aid in helping restore his brother when he was cursed. Moreover, he holds a fondness for her straight-forward and no-nonsense attitude. Embodying most every quality Zindelo admires, he would do most anything Lottie needed if she asked and would defend her honor with all the ferocity an older brother could have for his 'little sister'.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Zindelo has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;He's that odd man that does fortunes in the Quicksand, isn't he?&amp;quot;&lt;br /&gt;
::* &amp;quot;Why does he talk like that?&amp;quot;&lt;br /&gt;
::* &amp;quot;No, seriously, the man's fortunes are never wrong!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;If you can find him, he'll tell you all kinds of things--for a price.&amp;quot;&lt;br /&gt;
::* &amp;quot;You need to know something about someone? Zindelo knows all and sees all!&amp;quot;&lt;br /&gt;
::* &amp;quot;I've never seen him angry--and I don't want to. Always the nice ones and all that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;Heard him mumbling in his sleep once--kept muttering about 'The Doctor' and 'She's not so terrible, really'.&amp;quot;&lt;br /&gt;
::* &amp;quot;He was in the middle of a fight then suddenly blanked out. Woke up going on and on about 'Vaha'Del' or some rot.&amp;quot;&lt;br /&gt;
::* &amp;quot;He's mad. Absolutely mad--though, maybe it would be better to say 'They're' mad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
::* &amp;quot;He's a weird one, sure, but ain't we all got our strangeness? Besides, the man's got a family that he's always out ta protect. If y'can't respect that then you ain't got no right talkin' about 'im.&amp;quot; - [[Berrod Armstrong]]&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
Once upon a time there was a man that wandered the world doing all sorts of things for all sorts of people. He found it easy to fit in with them, to get to know them and learn about them. He could give and take as he saw fit, sell and buy--there was nothing he could not lay claim to if he wanted. He was good and kind and helpful one moment and the next cold and dangerous. He knew how to hide his true self well--how to put on a mask and act as little a threat to others as possible. It wasn't long before he began to have two faces for every occasion.&lt;br /&gt;
&lt;br /&gt;
The child of a band of wanderers, he had decided that he wanted to chose his own path--and so he did. Leaving his family, he went into the world to make his way. To become the man of many faces and live as he wished.&lt;br /&gt;
&lt;br /&gt;
After meeting some friends and making some enemies, he came across a powerful mage. Enrolling in her employ, enjoying her frank attitude and candor, he decided to stay with her for a time. Despite what others may have remarked, he himself found it to be enjoyable work, despite acting the gopher. Of course this was not without its own personal merits; he could learn from her or, in some cases, gain some things on the side that she may have not known he was gaining.&lt;br /&gt;
&lt;br /&gt;
But of course, as is the case in these stories, she did know. And the good Doctor was not pleased that her assistant was nicking her papers and the like. It wasn't that she was perturbed at his theft--no, that part was flattering. She was more upset that he'd allowed himself to be caught at all; she had, apparently, been enjoying the game.&lt;br /&gt;
&lt;br /&gt;
And so, she performed one last experiment with him, and the Wanderer was sent forth from the world he knew into another.&lt;br /&gt;
&lt;br /&gt;
Awakening in this new world, he found the trip had done more than simply send him on his way; he found he was still very much aware of the world he once knew and loved. Memories of home still lingered in his mind and though they were clouded they were still there. Despite this, his body still knew how to fight and how to wander and so he returned to that, his greatest and most beloved hobby.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Zindelo_Tarantella&amp;diff=35570</id>
		<title>Zindelo Tarantella</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Zindelo_Tarantella&amp;diff=35570"/>
		<updated>2014-05-14T17:43:51Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: /* Friends/Acquaintances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Zindelo Tarantella&lt;br /&gt;
| image = [[File:Zindelo.png]]&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = The 'Dusty Dancer' Himself&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dahn &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Highlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 11th Sun of the First Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Oschon the Wanderer&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Fortune Teller&lt;br /&gt;
| stat_5 = &lt;br /&gt;
| stat_5_value = &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Zindelo Tarantella is a man of odd speech and many 'mysteries' as he would call them. While openly being friendly and talkative, he seems to be very good at keeping his personal history a secret. Whether this is through simple mystique or some deeper purpose is left to be seen, but he is still a friendly and affable man regardless.&lt;br /&gt;
&lt;br /&gt;
Referring to himself as the 'Dusty Dancer' due to his wandering ways, he is in fact the eldest of a trio of brothers, a troupe he formed himself. 'The Tarantella Trio' are three men, &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
Zindelo is a tall and lean man, solid build coming more from his heritage than direct training. A dancer's body is obvious beneath his tanned skin and long legs move with practiced step with every move he makes. His face done up with paint of vivid colors, wine-red eyes and gaudy hair beads all lend to his less than subtle presence and appearance. He seems to never be without his dry and crooked grin.&lt;br /&gt;
&lt;br /&gt;
Despite the training his body has obviously undergone, he actually seems to be rather clean. His skin is well-maintained, and despite the slight layer of dust from his wanderings in the deserts around Ul'Dah, it shows very little in the way of marks or scars. Finger nails, beard and hair and even his feet are well looked after, apart from the callouses that come from years of dancing and wandering barefoot.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
By and large a friendly man, Zindelo welcomes any sort of talk or chat with just about anyone. This is, however, where one of his largest quirks seems to reveal itself, as Zindelo has an odd habit of switching between referring to himself in the First and Third person. He also has a habit of referring to questions as 'Mysteries' and ending sentences with 'Really'.&lt;br /&gt;
&lt;br /&gt;
As a man that tells fortunes for a living, he is very good at reading people, and knowing when to remain quiet and listen. He does offer fortunes freely and seems to pick and chose who and when he charges for his readings. His readings seem to be eerily accurate and most times of the day he can be found giving them in either his shop in the Hustings Strip, in Ul'Dah or the Quicksand.&lt;br /&gt;
&lt;br /&gt;
Never one to shy away from speaking his mind, he is a flirt to some degree and knows when to use his wiles, such as they are, on both men and women.&lt;br /&gt;
&lt;br /&gt;
With his brothers, Zindelo has a very powerful sense of pride and is by and large protective of his 'siblings'. While he generally allows them to go their own way, do as they please and by and large lets them live their own lives, talking ill of either of his younger brothers results in swift revenge. Subtle too--things like accidentally hitting the offender with a door or tripping them are the most common, though more serious crimes can and usually do result in more serious repercussions.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Zindelo is a trained dancer and makes heavy use of his talents in combat. Flips, cartwheels, waltzes, foxtrots and every dance step in between make up his various forms and attacks and it is this whirling display that usually causes problems for his opponents. Working unarmed, he could be marked as a 'Pugilist' though he is not registered with the Pugilist guild. Taut muscles snap with incredible precision and it is a rare day that his blows don't move the way he wants them to when he starts to dance with his opponents.&lt;br /&gt;
&lt;br /&gt;
Combat is seen as a contest, a dance-battle if you will, between Zindelo and his opponents and he makes a habit of commenting on their dancing ability through taunts and commentary. Quips concerning their lack of rhythm are frequent and he maintains (generally) an air of playfulness, even in dangerous situations.&lt;br /&gt;
&lt;br /&gt;
He does not, apparently, make use of Aether while in combat as of yet. If he does, it is subtle, though some have marked on occasion that they have seen traces of it while he fights. Whether this is intentional or bespeaking of some latent and undiscovered ability has yet to be seen.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Dancing and fortune telling--and any combination thereof.&lt;br /&gt;
::* Spending time with his family and friends--and complete strangers too if the chance arises.&lt;br /&gt;
::* Wandering and exploring the world all on his own, discovering and solving 'Mysteries'.&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* People that insult his family directly.&lt;br /&gt;
::* Bad music.&lt;br /&gt;
::* Confinement.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Dancing and Fortune Telling&lt;br /&gt;
::* Solving 'Mysteries'.&lt;br /&gt;
::* Reading people.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Speaking oddly and switching between First and Third person when referring to himself.&lt;br /&gt;
::* May seem to quit an activity for no reason or disappear for days at a time.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
The eldest brother of the Tarantella Trio, a group he adopted--Dancing Wendigo (a Roegadyne) being the middle brother, and Ioakim Tarantella (also a Hyur) being the youngest.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
[[Berrod Armstrong]] was a regular attendee at the Grindstone Tournaments that Zindelo and his siblings also attended on occasion. After meeting Berrod in combat, he started to lingering around the man--mostly because his younger brother, Ioakim, had developed a crush on him and Zindelo wished to ensure that he was 'worthy' of such a title. He proved to be just fine--so fine in fact that he sparred Berrod in private on a few instances, eventually leading to a single-night tryst. He now sees Berrod as a stalwart companion and trusted friend, though maintains a respectful distance to ensure he does not cause problems for Berrod and his current lover, Caleb.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
[[Caleb Agron]] is viewed a very good friend that Zindelo marks as being one of the first he made. While he does enjoy his company, it's obvious that he keeps his distance out of respect for Caleb's relationship with Berrod. Even so, he will willingly fight alongside Caleb and treats him almost as an extra sibling when the situation arises.&lt;br /&gt;
&lt;br /&gt;
[[Caden Agron]] is a friend, though not as close as Caden. Since they haven't had much of a chance to meet or work together, he is more or less considered a friend by extension because he is Caleb's brother.&lt;br /&gt;
&lt;br /&gt;
[[Lottie Forsaidh]] is seen as nothing short of a little sister. While she may not realize it, Zindelo considers her part of the family due in part to her aid in helping restore his brother when he was cursed. Moreover, he holds a fondness for her straight-forward and no-nonsense attitude. Embodying most every quality Zindelo admires, he would do most anything Lottie needed if she asked and would defend her honor with all the ferocity an older brother could have for his 'little sister'.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Zindelo has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;He's that odd man that does fortunes in the Quicksand, isn't he?&amp;quot;&lt;br /&gt;
::* &amp;quot;Why does he talk like that?&amp;quot;&lt;br /&gt;
::* &amp;quot;No, seriously, the man's fortunes are never wrong!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;If you can find him, he'll tell you all kinds of things--for a price.&amp;quot;&lt;br /&gt;
::* &amp;quot;You need to know something about someone? Zindelo knows all and sees all!&amp;quot;&lt;br /&gt;
::* &amp;quot;I've never seen him angry--and I don't want to. Always the nice ones and all that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;Heard him mumbling in his sleep once--kept muttering about 'The Doctor' and 'She's not so terrible, really'.&amp;quot;&lt;br /&gt;
::* &amp;quot;He was in the middle of a fight then suddenly blanked out. Woke up going on and on about 'Vaha'Del' or some rot.&amp;quot;&lt;br /&gt;
::* &amp;quot;He's mad. Absolutely mad--though, maybe it would be better to say 'They're' mad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
::* &amp;quot;He's a weird one, sure, but ain't we all got our strangeness? Besides, the man's got a family that he's always out ta protect. If y'can't respect that then you ain't got no right talkin' about 'im.&amp;quot; - [[Berrod Armstrong]]&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Berrod_Armstrong&amp;diff=35569</id>
		<title>Berrod Armstrong</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Berrod_Armstrong&amp;diff=35569"/>
		<updated>2014-05-14T17:35:33Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: /* PC Rumors */&lt;/p&gt;
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{{Infobox-character&lt;br /&gt;
| name = Berrod Armstrong&lt;br /&gt;
| image = [[File:Berrod-Portrait.jpg|350px|thumb|left|]]&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = Berrod observes the patrons of the Quicksand.&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dahn &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Highlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 23&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 11th Sun of the First Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Oschon the Wanderer&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Groundsman at the headquarters of the Astral Agents&lt;br /&gt;
| stat_5 = &lt;br /&gt;
| stat_5_value = &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
[[File:Berrod_Finished_Large.jpg|350px|thumb|left|Berrod at the Silver Bazaar. Artwork done by Liucen/Berrod Armstrong]]&lt;br /&gt;
&lt;br /&gt;
Berrod Armstrong is a crude-mannered street thug who hails from Ul'Dah, seeking means of survival in post-Calamity Eorzea. He suffers from amnesia, quite unable to remember anything about his life before 1574. Despite his memory loss he's resolved to move forward and not look back, forging new friendships and making new enemies along the road to his goals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Berrod's journey forward led him into the employ of [[Corin Winterborne]], who ran the Spectrum Lounge hot spring resort and Spectrum Guard adventuring company in Upper La Noscea. Berrod worked as a groundsman and bar-backer at the resort and provided support for the company when needed. During his time at the resort he met several interesting individuals, including [[Caleb Agron]] who has since become his lover.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A series of unprecidented events saw the end of the Spectrum Guard and a transfer of ownership of the Spectral Lounge. Berrod, Corin and Caleb eventually travelled to the Silver Bazaar in Western Thanalan to rent accommodation on the arid seaside premises. No longer able to serve as a bar-backer or groundsman, Berrod began working temporary jobs about Thanalan and Ul'Dah. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Though his stay in the Bazaar was intended to be a point of Transition, he enjoyed the desert life, the atmosphere of nearby Ul'Dah and took part in the weekly Grindstone Tournament with gusto.&lt;br /&gt;
&lt;br /&gt;
Berrod was later approached by a Sea Wolf who went by the Hellsguard name of 'Bursting Mountain'. Mountain offered him a job as a recruiter for an adventuring company which he took without hesitation. The Highlander brought a great deal of his friends into the company's employ and felt personally responsible when things went a bit sour. It turned out that Mountain and his hires were to be used as test subjects for the company's rather shady experiments. Berrod remained loyal to Mountain and helped him break away from the larger company to form his own. The Highlander took up the simple job of Groundsman at the headquarters of the new company, known as the Astral Agency. &lt;br /&gt;
&lt;br /&gt;
After some time spent working at the Agency's headquarters, Berrod realized that he had stagnated somewhat, and decided to pull himself up and start developing once more. No longer did he participate in the Grindstone Tournament, for the contest did not allow him to train to his full potential. Along with [[Caleb Agron]] , Berrod set off on a journey focused on training and growth through worldly experience.&lt;br /&gt;
&lt;br /&gt;
Berrod remains on his travels currently.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
Berrod is a tall and solidly built Highlander male, reaching a proud height of six fulms and five ilms with two hundred and forty-nine ponz of bulky, well-worked muscle. His most distinguishable feature is the shock of red hair that peaks on his head, previously untidy and windswept. Recently he has taken to shaving the sides of his head to maintain a tied tail in the middle. Bright green eyes peer from behind an oft-folded brow, the prelude to a rather roughly handsome face accented with a neatly trimmed red beard about his hard, square jaw.&lt;br /&gt;
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His name tells no lies, both the Highlander's arms are powerfully muscled and rather large, ending in big calloused hands with scarred knuckles -- a testament to both hard labor and training. He proudly sports a prominent chest, broad back and a well-developed core that tapers slightly at the waist before expanding into trunk-like thighs and calves. While the intricacies of his form are usually obscured by his leather pants, harness and boots, Berrod's big frame is enough to go by.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Given the enviromnent that he comes from (the streets of Ul'Dah), Berrod has developed a rather crude, rough, violent and short-tempered personality. The man is as easily pleased as he is angered, however, and finds pleasure in simple things such sharing a meal with friends. &lt;br /&gt;
&lt;br /&gt;
        &lt;br /&gt;
When in a good mood, Berrod is often crudely flirtatious and prone to levity, releasing loud and scandalous barks   of laughter. As anger takes over he's quick to resort to violence, not caring how imposing his target is. The Highlander is no stranger to obscene language and has no qualms about belting out profanities -- regardless of who is around. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Berrod is also a persistent and hardworking individual, willing to do what it takes to achieve a goal. This manifests in his tendency to work long hours at whatever job he finds as well as train incessantly until he is satisfied with his level of progress.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Berrod is a registered member of the Pugilist's Guild, though he keeps his involvement with the actual institution to a minimum. His fighting style employs powerful blows delivered with his fists and feet, fuelled by the muscles about his frame. Only recently has the Highlander begun to make use of the aether, training to attain a heightened state which allows him to deliver more devastating blows, lanced with lightning. A great deal of his strength lies in his actual physical strength and endurance, which respectively allow his hits to land harder and let him take more blows. His techniques are self-practiced and a bit sloppy, however, something that any skilled martial artist can take advantage of in a fight.&lt;br /&gt;
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In a recent bid to understand why he was able to generate occasional surges of lightning from his fists, Berrod discovered that six out of his seven chakras were already opened. He correctly deduced that he had trained quite hard to open them before he lost his memory. Unfortunately, having the chakras open does not give him instant control over the destructive abilities they grant.&lt;br /&gt;
&lt;br /&gt;
[[File:Chakras.jpg|300px|thumb|left|Berrod has currently mastered the use of three of his chakras. Artwork by Liucen/Berrod Armstrong]]&lt;br /&gt;
&lt;br /&gt;
Berrod began working on them again from scratch, undertaking intense training and meditation to touch and harness his open chakras one by one. The first he gained control over his Root, allowing him to aspect the aether flowing through him to earth and gain quite an increase in his endurance, toughness and tolerance for pain. After some more training, Berrod found that he could get dirt to literally cling to him and form a protective layer of sorts. Satisfied with the results, the Highlander moved on to work on his second chakra.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After quite some time and trials Berrod managed to grasp use of his second chakra, the Sacral Chakra. He saw an instant upsurge in his everyday stamina and energy levels, though not without cost. Given the nature of the chakra, he has gained a significant increase in his appetite for physical pleasures such as food, drink, men and women. Curbing his enthusiasm is a challenge, but one he has decided to rise to. Control of his Sacral Chakra has granted him the ability to heal himself to the extent of seeing injuries knit together and vanish before his eyes. The use of the chakra requires him to store aether within it to be expended as healing energy. Once it has been expended, the aether must be stockpiled once more. Typically, it takes Berrod two to three days for his sacral to be ready after being spent.&lt;br /&gt;
&lt;br /&gt;
The Highlander finally managed to master his third chakra as well, the Solar Plexus Chakra. The Chakra governed his will and sense of self, further fueling his drive to become stronger. It instilled an odd sense of discipline within him, regarding his training. Through the Solar Plexus, he has gained full control over the lightning which he had only been able to occasionally generate before. Already Berrod has set his sights on grasping his fourth chakra, the Heart.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Food, levity and relaxation among friends.&lt;br /&gt;
::* Hard training and sparring; he's always up for a fight whether it's friendly or not.&lt;br /&gt;
::* Spending time with his lover -- doing anything, from sparring to the most mundane of tasks such as laundry.&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* People who seem to think that they're better than others without proving so first.&lt;br /&gt;
::* Weak individuals who would cower helplessly before putting up a fight.&lt;br /&gt;
::* Reading.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Training and sparring.&lt;br /&gt;
::* Participating in the Grindstone Tournament on a weekly basis.&lt;br /&gt;
::* Doing maintenance work for buildings and property.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* While often open to practical, constructive criticism, Berrod often loses his temper when his personality is criticized.&lt;br /&gt;
::* He's known to keep taking hits and making attempts to get back up to join the fray -- until he passes out.&lt;br /&gt;
::* Despite his personality, Berrod is actually very dependable.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
Berrod has no surviving family at present, nor does he have any memory of his actual family.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
[[Caleb Agron]] was a guest at the lounge who Berrod had set his sights on making a one night conquest. The plan went awry as the two Highlanders ended up growing quite close -- close enough to eventually become lovers. Despite the many tests that their relationship has endured and regardless of their often conflicting personalities, the pair remain involved with each other to present day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Caden Agron]] , the twin brother of [[Caleb Agron]]. The beginning of Berrod's acquaintance with the Highlander was turbulent due to a bit of early deception on Caden's part. The twin posed as his brother to seduce Berrod, which almost shattered the twins' relationship. It took several moons for Berrod to trust Caden again, but since the man's recent move to Thanalan, the two of them have resolved their issues and grown close.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Corin Winterborne]] was Berrod's employer at the Spectrum Lounge. The blue-haired Highlander and Berrod often butted heads due to their headstrong nature. After several clashes and wrongs to each other on each side -- some of which ended in blood -- the two came to a basic understanding of one another and became friends. Within that frienship bloomed mutual attraction, something neither of them could rightfully act on on account of their other commitments at the time. Over the next few moons their relationship went through periods of ups and downs, something that Berrod has compared to the Astral and Umbral  eras. The pair have not seen much of each other due to life's recent circumstances, but there is no doubt that their dynamic remains the same.&lt;br /&gt;
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&lt;br /&gt;
[[Zindelo Tarantella]] is the eldest of three 'siblings' who form a performing troupe. The Dusty Dancer was one of the few who didn't balk to Berrod's intimidation and would not succumb to his attempts to establish dominance. It earned him a strange sort of respect from Berrod, and an even stranger attraction. Ill discretion on Berrod's part led to a one night tryst between the two, which oddly enough secured Berrod's loyalty to Zindelo as a friend. Though Berrod regards Zindelo a bit awkwardly at times, he genuinely enjoys the Highlander's company.&lt;br /&gt;
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[[Sarij Rahzersyn]] , who Berrod affectionately refers to as 'Flowers', is a Sea Wolf who was once a guest at the Spectrum Lounge during Berrod's time there. Berrod befriended Sarij during his stay, and has remained his friend ever since -- even through periods when Sarij had been called out to sea for moons at a time. The two have shared a bed on more than one occasion, but it has not affected the closeness of their friendship. However, Berrod is prone to being a bit abrasive to him at times.&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
[[A'Kon Tia]] was a chance meeting in Western Thanalan. The subsequent tour of Ul'dah he gave to the young Seeker established a friendship between the two. Berrod enjoyed the title of 'Uncle' that A'kon had granted him, and found himself fulfilling that role often -- whether he meant to or not. Currently they both reside at the same Inn at the Silver Bazaar in Thanalan.&lt;br /&gt;
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&lt;br /&gt;
[[Avenio Naemig]] was Berrod's 'boss' of sorts at the Spectrum Lounge, given his partnership with [[Corin Winterborne]] at the time. In the early days Berrod tended to be careful around the blond Highlander, even more so given his attraction toward Corin. It did not stop him from developing a fierce respect for the man as a fighter. After the events that led to Berrod leaving the lounge, he saw nothing of Avenio for several moons. It was by chance that he met the other in Ul'dah and took the the opportunity to immediately recruit him to the Astral Agents. The two have developed a friendship since then, the earlier tension between them long forgotten.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Dev'to Mikah]] was an acquaintance through recruitment, introduced to him by [[Tefh Jinjahl]] . Berrod identified with the Keeper's seemingly carefree nature at first; he enjoyed training and simply loitering about with him. Later on, Berrod began to notice something significantly unstable about the young Keeper and opted to keep a subtle distance between them. Nevertheless, they still remain friends.&lt;br /&gt;
&lt;br /&gt;
[[Gerik Aston]] is an acquaintance mostly through Caleb, but Berrod finds the man's carefree nature intriguing. His first impression of the man wasn't at all favorable; Gerik had loudly hailed him out when he had been trying to meditate for the first time. It shattered his concentration and set his progress back by hours. Later on, Berrod became rather envious of the amount of time Gerik had been spending with Caleb, only to find out that the two had only been engaging in juvenile and playful shenanigans. Exposure to Gerik's happy-go-lucky nature has incubated a bit of protective instinct toward the Highlander. &lt;br /&gt;
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[[I'sen Tia]] was introduced to Berrod via I'sen's partner, F'ivahl. Berrod did not have much interaction with him until I'sen took up healing at the Grindstone Tournament. Seeing the Seeker show up every week to tend to the competitors very quickly earned Berrod's respect. Eventually I'sen joined the same company as Berrod, allowing them to work together more closely. Through that, I'sen became Berrod's student in the ways of Pugilism. Whether I'sen suspects it or not, Berrod intends to introduce him to monkhood.&lt;br /&gt;
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[[Jael'li Erisha'an]] and Berrod seemed to be fated for rivalry since the day they met in Ul'Dah. Much to Berrod's surprise, it wasn't the first time he had met the energetic and headstrong Keeper. Jael'li apparently worked for Berrod before his memory loss, something that the Highlander has worked very hard to dismiss -- much to Jael'li's displeasure. He prefers to focus on the present, which involves becoming stronger by the day and hoping to stay one step ahead of the rapidly developing Keeper in  his training.&lt;br /&gt;
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[[Kayllen Stormbringer]] was a bounty hunter with whom Berrod had a few non-hostile chance encounters. Berrod could not explain the underlying dread and unease he felt around the Midlander, but through interaction with him, eventually discovered that Kayllen was one of  the key players in the events that led to his memory loss. He did not begrudge the man, for the life before didn't really exist for him. Instead, they established a mutual respect for each other and moved forward as friends.&lt;br /&gt;
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[[Tefh Jinjahl]] is an aquaintance gained off of a chance meeting. The Keeper's strange ways intrigued Berrod to the point of quiet amusement. For a time he maintained a wariness around her, given her ability to seemingly appear out of nowhere. Over time, however, he grew somewhat fond of her and did his best to give her what advice he could to aid her survival in the unforgiving environment of Ul'Dah. &lt;br /&gt;
&lt;br /&gt;
[[Val Nunh]] met Berrod on bad terms, but through fighting the two gained a mutual respect for one another that has since then become friendship.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Berrod has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;He left Ul'Dah to go work at some fancy place in La Noscea.&amp;quot;&lt;br /&gt;
::* &amp;quot;I heard that he spends almost all his time training. You'd think he'd be good by now.&amp;quot;&lt;br /&gt;
::* &amp;quot;Watch out for that one, he's been around.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;The man's always in street and bar fights, it's like he can't stop.&amp;quot;&lt;br /&gt;
::* &amp;quot;He sells himself on the street and pickpockets -- I heard he robs people in alleyways, too.&amp;quot;&lt;br /&gt;
::* &amp;quot;Saw him smacking around a woman he was with, how weak is that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;He's a dead ringer for that old bandit who ran a racket out in Thanalan a few years back -- but that guy's dead, and this guy's a moron.&amp;quot;&lt;br /&gt;
::* &amp;quot;I heard he's got a bounty on his head. What for? I don't even know.&amp;quot;&lt;br /&gt;
::* &amp;quot;Don't trust him, he's a murderer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
::* &amp;quot;Nature probably didn't want me to save him.&amp;quot; - Zach Coldsteel&lt;br /&gt;
::* &amp;quot;Eh? Yeah, he's an asshole--but I wouldn't fuck with 'em 'less y'want y'damned head smashed in. Damn good drinkin' partner, though.&amp;quot; - [[Val Nunh]]&lt;br /&gt;
::* &amp;quot;Infuriatingly cocky bastard...knows how to push every button. Berry knows how to get shit done though...&amp;quot; - [[Corin Winterborne]]&lt;br /&gt;
::* &amp;quot;Some can never turn their sordid lives around; others can. Berrod knows what a second chance is and even if he is... 'rough' around the edges, he is a good man. Always keep that in mind when dealing with him.&amp;quot; - [[Kayllen Stormbringer]]&lt;br /&gt;
::* &amp;quot;There's no mystery to him! What you see is what you get--and Zindelo finds that to be very refreshing, really.&amp;quot; - [[Zindelo Tarantella]]&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
At the tender age of three, Berrod was taken away from Ala Mhigo by his mother, who sought to flee from the invasion of the Garlean Empire. In an effort to buy them more time to escape, his father remained behind to fight and was presumably killed in action.&lt;br /&gt;
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&lt;br /&gt;
Berrod's early life was spent in the rough environments of over-crowded refugee camps, which moulded him into a tough and sometimes violent child. When he was eight he bore witness to his mother being robbed, beaten, raped and subsequently killed by a pair of men from another camp. He was dragged off with them and made to serve a leader of a small gang within the camp.&lt;br /&gt;
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The boy spent the next five years in captivity and servitude, treated rather roughly by all his captors save one, an old Monk who had once served with the Fist of Rhalgr. The man taught him how to defend himself without a weapon, and how to strike down those who did him wrong. While the old man had no intention for Berrod to actually use the knowledge, the then thirteen year old boy used it to hatch a plot of vengeance against his captor and the men who murdered his mother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the end of the fifth year he struck, murdering the leader of the gang while he laid with one of his women. The young boy offered the woman and the old Monk a chance to escape. The Monk declined and together Berrod and the woman left for the boy's former camp. With five years gone, the inhabitants had long forgotten him and considered him an invader from the other settlement. It took some doing, but he and is charge managed to convince the bristling group to let them in. Berrod bargained with the leader of the camp to help teach the young men and women how to fight, based on what he had learned from the Monk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Order collapsed in the other, more violent camp and while they reeled in conflict for leadership, Berrod trained with the young men and women, taking three years to groom them into a veritable fighting force. By the time the other camp recovered and decided to try an invasion to expand their territory, Berrod's camp was ready. They defeated the invaders and offered the fighters amnesty on the grounds that they would fight for Berrod's camp. The influence this course of events granted the sixteen year old Hyur over the people quickly led to him becoming the leader of the now combined camps. At that time, the old Monk who had trained him was nowhere to be found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The consolidated camp enjoyed a year of relative prosperity before the massive Garlean invasion and the Calamity struck. Their numbers were decimated and their resources all but obliterated. Left with only the strongest and toughest among the group, the hardened young man resolved to do whatever it took to survive. That resolve led to the formation of a deadly group of bandits who took up territory in Thanalan and had no mercy on any who would oppose or impose upon them. The group distanced themselves from their Ala Mhigan heritage and began recruiting from outside their race.&lt;br /&gt;
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&lt;br /&gt;
[[File:Berrod as Redhammer.jpg|250px|thumb|left|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The need for survival turned to greed, and after three years Berrod had become a ruthless Bandit ringleader, going under the name Redhammer. It was only a matter of time before their operations drew the notice of the authorities. With the help of a few mercenaries, the Immortal Flames swept through Berrod's base of operations, overwhelming his forces. Those who were not killed or allowed to run were captured. Berrod himself was taken down in a rather rough battle, left for dead with a grisly head injury.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When he awoke he found himself in a pile of corpses taken out to be burned, and managed to crawl away and into the desert. He made it only two malms before collapsing of fatigue and blood-loss once more. The twenty year old man was found and picked up by a merchant travelling to Ul'Dah, who nursed him back to health over a period of six months. Berrod, however, had no memory of several things he had done during his lifetime, including his leadership, his crimes -- and his training. The man was very nearly a blank slate. He recalled his proper name, had vague recollections of his mother, and understood in his heart that he had a very rough time growing up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In an effort to make the best of things, the powerful-looking Highlander decided to leave the forgotten past behind and focus only on the future. He thanked the merchant for helping him and worked with him for six months before parting ways. Adopting the ways of a common street thug, Berrod resolved to live life to the fullest and began another regime of rigorous training within his tour of Ul'Dahn life.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It's been three years since then, and his story is still being written.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:Zindelo.png&amp;diff=35567</id>
		<title>File:Zindelo.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:Zindelo.png&amp;diff=35567"/>
		<updated>2014-05-14T17:33:44Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: ZindelloTarantella uploaded a new version of &amp;amp;quot;File:Zindelo.png&amp;amp;quot;&lt;/p&gt;
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&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Zindelo_Tarantella&amp;diff=35566</id>
		<title>Zindelo Tarantella</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Zindelo_Tarantella&amp;diff=35566"/>
		<updated>2014-05-14T17:30:15Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Zindelo Tarantella&lt;br /&gt;
| image = [[File:Zindelo.png]]&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = The 'Dusty Dancer' Himself&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dahn &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Highlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 11th Sun of the First Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Oschon the Wanderer&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Fortune Teller&lt;br /&gt;
| stat_5 = &lt;br /&gt;
| stat_5_value = &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Zindelo Tarantella is a man of odd speech and many 'mysteries' as he would call them. While openly being friendly and talkative, he seems to be very good at keeping his personal history a secret. Whether this is through simple mystique or some deeper purpose is left to be seen, but he is still a friendly and affable man regardless.&lt;br /&gt;
&lt;br /&gt;
Referring to himself as the 'Dusty Dancer' due to his wandering ways, he is in fact the eldest of a trio of brothers, a troupe he formed himself. 'The Tarantella Trio' are three men, &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
Zindelo is a tall and lean man, solid build coming more from his heritage than direct training. A dancer's body is obvious beneath his tanned skin and long legs move with practiced step with every move he makes. His face done up with paint of vivid colors, wine-red eyes and gaudy hair beads all lend to his less than subtle presence and appearance. He seems to never be without his dry and crooked grin.&lt;br /&gt;
&lt;br /&gt;
Despite the training his body has obviously undergone, he actually seems to be rather clean. His skin is well-maintained, and despite the slight layer of dust from his wanderings in the deserts around Ul'Dah, it shows very little in the way of marks or scars. Finger nails, beard and hair and even his feet are well looked after, apart from the callouses that come from years of dancing and wandering barefoot.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
By and large a friendly man, Zindelo welcomes any sort of talk or chat with just about anyone. This is, however, where one of his largest quirks seems to reveal itself, as Zindelo has an odd habit of switching between referring to himself in the First and Third person. He also has a habit of referring to questions as 'Mysteries' and ending sentences with 'Really'.&lt;br /&gt;
&lt;br /&gt;
As a man that tells fortunes for a living, he is very good at reading people, and knowing when to remain quiet and listen. He does offer fortunes freely and seems to pick and chose who and when he charges for his readings. His readings seem to be eerily accurate and most times of the day he can be found giving them in either his shop in the Hustings Strip, in Ul'Dah or the Quicksand.&lt;br /&gt;
&lt;br /&gt;
Never one to shy away from speaking his mind, he is a flirt to some degree and knows when to use his wiles, such as they are, on both men and women.&lt;br /&gt;
&lt;br /&gt;
With his brothers, Zindelo has a very powerful sense of pride and is by and large protective of his 'siblings'. While he generally allows them to go their own way, do as they please and by and large lets them live their own lives, talking ill of either of his younger brothers results in swift revenge. Subtle too--things like accidentally hitting the offender with a door or tripping them are the most common, though more serious crimes can and usually do result in more serious repercussions.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Zindelo is a trained dancer and makes heavy use of his talents in combat. Flips, cartwheels, waltzes, foxtrots and every dance step in between make up his various forms and attacks and it is this whirling display that usually causes problems for his opponents. Working unarmed, he could be marked as a 'Pugilist' though he is not registered with the Pugilist guild. Taut muscles snap with incredible precision and it is a rare day that his blows don't move the way he wants them to when he starts to dance with his opponents.&lt;br /&gt;
&lt;br /&gt;
Combat is seen as a contest, a dance-battle if you will, between Zindelo and his opponents and he makes a habit of commenting on their dancing ability through taunts and commentary. Quips concerning their lack of rhythm are frequent and he maintains (generally) an air of playfulness, even in dangerous situations.&lt;br /&gt;
&lt;br /&gt;
He does not, apparently, make use of Aether while in combat as of yet. If he does, it is subtle, though some have marked on occasion that they have seen traces of it while he fights. Whether this is intentional or bespeaking of some latent and undiscovered ability has yet to be seen.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Dancing and fortune telling--and any combination thereof.&lt;br /&gt;
::* Spending time with his family and friends--and complete strangers too if the chance arises.&lt;br /&gt;
::* Wandering and exploring the world all on his own, discovering and solving 'Mysteries'.&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* People that insult his family directly.&lt;br /&gt;
::* Bad music.&lt;br /&gt;
::* Confinement.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Dancing and Fortune Telling&lt;br /&gt;
::* Solving 'Mysteries'.&lt;br /&gt;
::* Reading people.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Speaking oddly and switching between First and Third person when referring to himself.&lt;br /&gt;
::* May seem to quit an activity for no reason or disappear for days at a time.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
The eldest brother of the Tarantella Trio, a group he adopted--Dancing Wendigo (a Roegadyne) being the middle brother, and Ioakim Tarantella (also a Hyur) being the youngest.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
[[Berrod Armstrong]] was a regular attendee at the Grindstone Tournaments that Zindelo and his siblings also attended on occasion. After meeting Berrod in combat, he started to lingering around the man--mostly because his younger brother, Ioakim, had developed a crush on him and Zindelo wished to ensure that he was 'worthy' of such a title. He proved to be just fine--so fine in fact that he sparred Berrod in private on a few instances, eventually leading to a single-night tryst. He now sees Berrod as a stalwart companion and trusted friend, though maintains a respectful distance to ensure he does not cause problems for Berrod and his current lover, Caleb.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Zindelo has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;He's that odd man that does fortunes in the Quicksand, isn't he?&amp;quot;&lt;br /&gt;
::* &amp;quot;Why does he talk like that?&amp;quot;&lt;br /&gt;
::* &amp;quot;No, seriously, the man's fortunes are never wrong!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;If you can find him, he'll tell you all kinds of things--for a price.&amp;quot;&lt;br /&gt;
::* &amp;quot;You need to know something about someone? Zindelo knows all and sees all!&amp;quot;&lt;br /&gt;
::* &amp;quot;I've never seen him angry--and I don't want to. Always the nice ones and all that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;Heard him mumbling in his sleep once--kept muttering about 'The Doctor' and 'She's not so terrible, really'.&amp;quot;&lt;br /&gt;
::* &amp;quot;He was in the middle of a fight then suddenly blanked out. Woke up going on and on about 'Vaha'Del' or some rot.&amp;quot;&lt;br /&gt;
::* &amp;quot;He's mad. Absolutely mad--though, maybe it would be better to say 'They're' mad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
::* &amp;quot;He's a weird one, sure, but ain't we all got our strangeness? Besides, the man's got a family that he's always out ta protect. If y'can't respect that then you ain't got no right talkin' about 'im.&amp;quot; - [[Berrod Armstrong]]&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Zindelo_Tarantella&amp;diff=35565</id>
		<title>Zindelo Tarantella</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Zindelo_Tarantella&amp;diff=35565"/>
		<updated>2014-05-14T17:29:40Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Zindelo Tarantella&lt;br /&gt;
| image = [[File:Zindelo.png ‎|200px|thumb|left|alt text]&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = The 'Dusty Dancer' Himself&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dahn &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Highlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 11th Sun of the First Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Oschon the Wanderer&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Fortune Teller&lt;br /&gt;
| stat_5 = &lt;br /&gt;
| stat_5_value = &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Zindelo Tarantella is a man of odd speech and many 'mysteries' as he would call them. While openly being friendly and talkative, he seems to be very good at keeping his personal history a secret. Whether this is through simple mystique or some deeper purpose is left to be seen, but he is still a friendly and affable man regardless.&lt;br /&gt;
&lt;br /&gt;
Referring to himself as the 'Dusty Dancer' due to his wandering ways, he is in fact the eldest of a trio of brothers, a troupe he formed himself. 'The Tarantella Trio' are three men, &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
Zindelo is a tall and lean man, solid build coming more from his heritage than direct training. A dancer's body is obvious beneath his tanned skin and long legs move with practiced step with every move he makes. His face done up with paint of vivid colors, wine-red eyes and gaudy hair beads all lend to his less than subtle presence and appearance. He seems to never be without his dry and crooked grin.&lt;br /&gt;
&lt;br /&gt;
Despite the training his body has obviously undergone, he actually seems to be rather clean. His skin is well-maintained, and despite the slight layer of dust from his wanderings in the deserts around Ul'Dah, it shows very little in the way of marks or scars. Finger nails, beard and hair and even his feet are well looked after, apart from the callouses that come from years of dancing and wandering barefoot.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
By and large a friendly man, Zindelo welcomes any sort of talk or chat with just about anyone. This is, however, where one of his largest quirks seems to reveal itself, as Zindelo has an odd habit of switching between referring to himself in the First and Third person. He also has a habit of referring to questions as 'Mysteries' and ending sentences with 'Really'.&lt;br /&gt;
&lt;br /&gt;
As a man that tells fortunes for a living, he is very good at reading people, and knowing when to remain quiet and listen. He does offer fortunes freely and seems to pick and chose who and when he charges for his readings. His readings seem to be eerily accurate and most times of the day he can be found giving them in either his shop in the Hustings Strip, in Ul'Dah or the Quicksand.&lt;br /&gt;
&lt;br /&gt;
Never one to shy away from speaking his mind, he is a flirt to some degree and knows when to use his wiles, such as they are, on both men and women.&lt;br /&gt;
&lt;br /&gt;
With his brothers, Zindelo has a very powerful sense of pride and is by and large protective of his 'siblings'. While he generally allows them to go their own way, do as they please and by and large lets them live their own lives, talking ill of either of his younger brothers results in swift revenge. Subtle too--things like accidentally hitting the offender with a door or tripping them are the most common, though more serious crimes can and usually do result in more serious repercussions.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Zindelo is a trained dancer and makes heavy use of his talents in combat. Flips, cartwheels, waltzes, foxtrots and every dance step in between make up his various forms and attacks and it is this whirling display that usually causes problems for his opponents. Working unarmed, he could be marked as a 'Pugilist' though he is not registered with the Pugilist guild. Taut muscles snap with incredible precision and it is a rare day that his blows don't move the way he wants them to when he starts to dance with his opponents.&lt;br /&gt;
&lt;br /&gt;
Combat is seen as a contest, a dance-battle if you will, between Zindelo and his opponents and he makes a habit of commenting on their dancing ability through taunts and commentary. Quips concerning their lack of rhythm are frequent and he maintains (generally) an air of playfulness, even in dangerous situations.&lt;br /&gt;
&lt;br /&gt;
He does not, apparently, make use of Aether while in combat as of yet. If he does, it is subtle, though some have marked on occasion that they have seen traces of it while he fights. Whether this is intentional or bespeaking of some latent and undiscovered ability has yet to be seen.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Dancing and fortune telling--and any combination thereof.&lt;br /&gt;
::* Spending time with his family and friends--and complete strangers too if the chance arises.&lt;br /&gt;
::* Wandering and exploring the world all on his own, discovering and solving 'Mysteries'.&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* People that insult his family directly.&lt;br /&gt;
::* Bad music.&lt;br /&gt;
::* Confinement.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Dancing and Fortune Telling&lt;br /&gt;
::* Solving 'Mysteries'.&lt;br /&gt;
::* Reading people.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Speaking oddly and switching between First and Third person when referring to himself.&lt;br /&gt;
::* May seem to quit an activity for no reason or disappear for days at a time.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
The eldest brother of the Tarantella Trio, a group he adopted--Dancing Wendigo (a Roegadyne) being the middle brother, and Ioakim Tarantella (also a Hyur) being the youngest.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
[[Berrod Armstrong]] was a regular attendee at the Grindstone Tournaments that Zindelo and his siblings also attended on occasion. After meeting Berrod in combat, he started to lingering around the man--mostly because his younger brother, Ioakim, had developed a crush on him and Zindelo wished to ensure that he was 'worthy' of such a title. He proved to be just fine--so fine in fact that he sparred Berrod in private on a few instances, eventually leading to a single-night tryst. He now sees Berrod as a stalwart companion and trusted friend, though maintains a respectful distance to ensure he does not cause problems for Berrod and his current lover, Caleb.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Zindelo has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;He's that odd man that does fortunes in the Quicksand, isn't he?&amp;quot;&lt;br /&gt;
::* &amp;quot;Why does he talk like that?&amp;quot;&lt;br /&gt;
::* &amp;quot;No, seriously, the man's fortunes are never wrong!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;If you can find him, he'll tell you all kinds of things--for a price.&amp;quot;&lt;br /&gt;
::* &amp;quot;You need to know something about someone? Zindelo knows all and sees all!&amp;quot;&lt;br /&gt;
::* &amp;quot;I've never seen him angry--and I don't want to. Always the nice ones and all that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;Heard him mumbling in his sleep once--kept muttering about 'The Doctor' and 'She's not so terrible, really'.&amp;quot;&lt;br /&gt;
::* &amp;quot;He was in the middle of a fight then suddenly blanked out. Woke up going on and on about 'Vaha'Del' or some rot.&amp;quot;&lt;br /&gt;
::* &amp;quot;He's mad. Absolutely mad--though, maybe it would be better to say 'They're' mad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
::* &amp;quot;He's a weird one, sure, but ain't we all got our strangeness? Besides, the man's got a family that he's always out ta protect. If y'can't respect that then you ain't got no right talkin' about 'im.&amp;quot; - [[Berrod Armstrong]]&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:Zindelo.png&amp;diff=35563</id>
		<title>File:Zindelo.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:Zindelo.png&amp;diff=35563"/>
		<updated>2014-05-14T17:25:43Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Zindelo_Tarantella&amp;diff=35561</id>
		<title>Zindelo Tarantella</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Zindelo_Tarantella&amp;diff=35561"/>
		<updated>2014-05-14T17:17:20Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Zindelo Tarantella&lt;br /&gt;
| image = &lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = The 'Dusty Dancer' Himself&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dahn &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Highlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 11th Sun of the First Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Oschon the Wanderer&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Fortune Teller&lt;br /&gt;
| stat_5 = &lt;br /&gt;
| stat_5_value = &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Zindelo Tarantella is a man of odd speech and many 'mysteries' as he would call them. While openly being friendly and talkative, he seems to be very good at keeping his personal history a secret. Whether this is through simple mystique or some deeper purpose is left to be seen, but he is still a friendly and affable man regardless.&lt;br /&gt;
&lt;br /&gt;
Referring to himself as the 'Dusty Dancer' due to his wandering ways, he is in fact the eldest of a trio of brothers, a troupe he formed himself. 'The Tarantella Trio' are three men, &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
Zindelo is a tall and lean man, solid build coming more from his heritage than direct training. A dancer's body is obvious beneath his tanned skin and long legs move with practiced step with every move he makes. His face done up with paint of vivid colors, wine-red eyes and gaudy hair beads all lend to his less than subtle presence and appearance. He seems to never be without his dry and crooked grin.&lt;br /&gt;
&lt;br /&gt;
Despite the training his body has obviously undergone, he actually seems to be rather clean. His skin is well-maintained, and despite the slight layer of dust from his wanderings in the deserts around Ul'Dah, it shows very little in the way of marks or scars. Finger nails, beard and hair and even his feet are well looked after, apart from the callouses that come from years of dancing and wandering barefoot.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
By and large a friendly man, Zindelo welcomes any sort of talk or chat with just about anyone. This is, however, where one of his largest quirks seems to reveal itself, as Zindelo has an odd habit of switching between referring to himself in the First and Third person. He also has a habit of referring to questions as 'Mysteries' and ending sentences with 'Really'.&lt;br /&gt;
&lt;br /&gt;
As a man that tells fortunes for a living, he is very good at reading people, and knowing when to remain quiet and listen. He does offer fortunes freely and seems to pick and chose who and when he charges for his readings. His readings seem to be eerily accurate and most times of the day he can be found giving them in either his shop in the Hustings Strip, in Ul'Dah or the Quicksand.&lt;br /&gt;
&lt;br /&gt;
Never one to shy away from speaking his mind, he is a flirt to some degree and knows when to use his wiles, such as they are, on both men and women.&lt;br /&gt;
&lt;br /&gt;
With his brothers, Zindelo has a very powerful sense of pride and is by and large protective of his 'siblings'. While he generally allows them to go their own way, do as they please and by and large lets them live their own lives, talking ill of either of his younger brothers results in swift revenge. Subtle too--things like accidentally hitting the offender with a door or tripping them are the most common, though more serious crimes can and usually do result in more serious repercussions.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Zindelo is a trained dancer and makes heavy use of his talents in combat. Flips, cartwheels, waltzes, foxtrots and every dance step in between make up his various forms and attacks and it is this whirling display that usually causes problems for his opponents. Working unarmed, he could be marked as a 'Pugilist' though he is not registered with the Pugilist guild. Taut muscles snap with incredible precision and it is a rare day that his blows don't move the way he wants them to when he starts to dance with his opponents.&lt;br /&gt;
&lt;br /&gt;
Combat is seen as a contest, a dance-battle if you will, between Zindelo and his opponents and he makes a habit of commenting on their dancing ability through taunts and commentary. Quips concerning their lack of rhythm are frequent and he maintains (generally) an air of playfulness, even in dangerous situations.&lt;br /&gt;
&lt;br /&gt;
He does not, apparently, make use of Aether while in combat as of yet. If he does, it is subtle, though some have marked on occasion that they have seen traces of it while he fights. Whether this is intentional or bespeaking of some latent and undiscovered ability has yet to be seen.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Dancing and fortune telling--and any combination thereof.&lt;br /&gt;
::* Spending time with his family and friends--and complete strangers too if the chance arises.&lt;br /&gt;
::* Wandering and exploring the world all on his own, discovering and solving 'Mysteries'.&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* People that insult his family directly.&lt;br /&gt;
::* Bad music.&lt;br /&gt;
::* Confinement.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Dancing and Fortune Telling&lt;br /&gt;
::* Solving 'Mysteries'.&lt;br /&gt;
::* Reading people.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Speaking oddly and switching between First and Third person when referring to himself.&lt;br /&gt;
::* May seem to quit an activity for no reason or disappear for days at a time.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
The eldest brother of the Tarantella Trio, a group he adopted--Dancing Wendigo (a Roegadyne) being the middle brother, and Ioakim Tarantella (also a Hyur) being the youngest.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
[[Berrod Armstrong]] was a regular attendee at the Grindstone Tournaments that Zindelo and his siblings also attended on occasion. After meeting Berrod in combat, he started to lingering around the man--mostly because his younger brother, Ioakim, had developed a crush on him and Zindelo wished to ensure that he was 'worthy' of such a title. He proved to be just fine--so fine in fact that he sparred Berrod in private on a few instances, eventually leading to a single-night tryst. He now sees Berrod as a stalwart companion and trusted friend, though maintains a respectful distance to ensure he does not cause problems for Berrod and his current lover, Caleb.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Zindelo has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;He's that odd man that does fortunes in the Quicksand, isn't he?&amp;quot;&lt;br /&gt;
::* &amp;quot;Why does he talk like that?&amp;quot;&lt;br /&gt;
::* &amp;quot;No, seriously, the man's fortunes are never wrong!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;If you can find him, he'll tell you all kinds of things--for a price.&amp;quot;&lt;br /&gt;
::* &amp;quot;You need to know something about someone? Zindelo knows all and sees all!&amp;quot;&lt;br /&gt;
::* &amp;quot;I've never seen him angry--and I don't want to. Always the nice ones and all that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;Heard him mumbling in his sleep once--kept muttering about 'The Doctor' and 'She's not so terrible, really'.&amp;quot;&lt;br /&gt;
::* &amp;quot;He was in the middle of a fight then suddenly blanked out. Woke up going on and on about 'Vaha'Del' or some rot.&amp;quot;&lt;br /&gt;
::* &amp;quot;He's mad. Absolutely mad--though, maybe it would be better to say 'They're' mad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Zindelo_Tarantella&amp;diff=35560</id>
		<title>Zindelo Tarantella</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Zindelo_Tarantella&amp;diff=35560"/>
		<updated>2014-05-14T17:03:47Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Zindelo Tarantella&lt;br /&gt;
| image = &lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = The 'Dusty Dancer' Himself&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dahn &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Highlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 11th Sun of the First Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Oschon the Wanderer&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Fortune Teller&lt;br /&gt;
| stat_5 = &lt;br /&gt;
| stat_5_value = &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Zindelo Tarantella is a man of odd speech and many 'mysteries' as he would call them. While openly being friendly and talkative, he seems to be very good at keeping his personal history a secret. Whether this is through simple mystique or some deeper purpose is left to be seen, but he is still a friendly and affable man regardless.&lt;br /&gt;
&lt;br /&gt;
Referring to himself as the 'Dusty Dancer' due to his wandering ways, he is in fact the eldest of a trio of brothers, a troupe he formed himself. 'The Tarantella Trio' are three men, &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
Zindelo is a tall and lean man, solid build coming more from his heritage than direct training. A dancer's body is obvious beneath his tanned skin and long legs move with practiced step with every move he makes. His face done up with paint of vivid colors, wine-red eyes and gaudy hair beads all lend to his less than subtle presence and appearance. He seems to never be without his dry and crooked grin.&lt;br /&gt;
&lt;br /&gt;
Despite the training his body has obviously undergone, he actually seems to be rather clean. His skin is well-maintained, and despite the slight layer of dust from his wanderings in the deserts around Ul'Dah, it shows very little in the way of marks or scars. Finger nails, beard and hair and even his feet are well looked after, apart from the callouses that come from years of dancing and wandering barefoot.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
By and large a friendly man, Zindelo welcomes any sort of talk or chat with just about anyone. This is, however, where one of his largest quirks seems to reveal itself, as Zindelo has an odd habit of switching between referring to himself in the First and Third person. He also has a habit of referring to questions as 'Mysteries' and ending sentences with 'Really'.&lt;br /&gt;
&lt;br /&gt;
As a man that tells fortunes for a living, he is very good at reading people, and knowing when to remain quiet and listen. He does offer fortunes freely and seems to pick and chose who and when he charges for his readings. His readings seem to be eerily accurate and most times of the day he can be found giving them in either his shop in the Hustings Strip, in Ul'Dah or the Quicksand.&lt;br /&gt;
&lt;br /&gt;
Never one to shy away from speaking his mind, he is a flirt to some degree and knows when to use his wiles, such as they are, on both men and women.&lt;br /&gt;
&lt;br /&gt;
With his brothers, Zindelo has a very powerful sense of pride and is by and large protective of his 'siblings'. While he generally allows them to go their own way, do as they please and by and large lets them live their own lives, talking ill of either of his younger brothers results in swift revenge. Subtle too--things like accidentally hitting the offender with a door or tripping them are the most common, though more serious crimes can and usually do result in more serious repercussions.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Zindelo is a trained dancer and makes heavy use of his talents in combat. Flips, cartwheels, waltzes, foxtrots and every dance step in between make up his various forms and attacks and it is this whirling display that usually causes problems for his opponents. Working unarmed, he could be marked as a 'Pugilist' though he is not registered with the Pugilist guild. Taut muscles snap with incredible precision and it is a rare day that his blows don't move the way he wants them to when he starts to dance with his opponents.&lt;br /&gt;
&lt;br /&gt;
Combat is seen as a contest, a dance-battle if you will, between Zindelo and his opponents and he makes a habit of commenting on their dancing ability through taunts and commentary. Quips concerning their lack of rhythm are frequent and he maintains (generally) an air of playfulness, even in dangerous situations.&lt;br /&gt;
&lt;br /&gt;
He does not, apparently, make use of Aether while in combat as of yet. If he does, it is subtle, though some have marked on occasion that they have seen traces of it while he fights. Whether this is intentional or bespeaking of some latent and undiscovered ability has yet to be seen.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Dancing and fortune telling--and any combination thereof.&lt;br /&gt;
::* Spending time with his family and friends--and complete strangers too if the chance arises.&lt;br /&gt;
::* Wandering and exploring the world all on his own, discovering and solving 'Mysteries'.&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* People that insult his family directly.&lt;br /&gt;
::* Bad music.&lt;br /&gt;
::* Confinement.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Dancing and Fortune Telling&lt;br /&gt;
::* Solving 'Mysteries'.&lt;br /&gt;
::* Reading people.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Speaking oddly and switching between First and Third person when referring to himself.&lt;br /&gt;
::* May seem to quit an activity for no reason or disappear for days at a time.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
The eldest brother of the Tarantella Trio, a group he adopted--Dancing Wendigo (a Roegadyne) being the middle brother, and Ioakim Tarantella (also a Hyur) being the youngest.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
[[Berrod Armstrong]] was a regular attendee at the Grindstone Tournaments that Zindelo and his siblings also attended on occasion. After meeting Berrod in combat, he started to lingering around the man--mostly because his younger brother, Ioakim, had developed a crush on him and Zindelo wished to ensure that he was 'worthy' of such a title. He proved to be just fine--so fine in fact that he sparred Berrod in private on a few instances, eventually leading to a single-night tryst. He now sees Berrod as a stalwart companion and trusted friend, though maintains a respectful distance to ensure he does not cause problems for Berrod and his current lover, Caleb.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
[[Gerik Aston]] is an acquaintance mostly through Caleb, but Berrod finds the man's carefree nature intriguing. His first impression of the man wasn't at all favorable; Gerik had loudly hailed him out when he had been trying to meditate for the first time. It shattered his concentration and set his progress back by hours. Later on, Berrod became rather envious of the amount of time Gerik had been spending with Caleb, only to find out that the two had only been engaging in juvenile and playful shenanigans. Exposure to Gerik's happy-go-lucky nature has incubated a bit of protective instinct toward the Highlander. &lt;br /&gt;
&lt;br /&gt;
[[Jael'li Erisha'an]] and Berrod seemed to be fated for rivalry since the day they met in Ul'Dah. Much to Berrod's surprise, it wasn't the first time he had met the energetic and headstrong Keeper. Jael'li apparently worked for Berrod before his memory loss, something that the Highlander has worked very hard to dismiss -- much to Jael'li's displeasure. He prefers to focus on the present, which involves becoming stronger by the day and hoping to stay one step ahead of the rapidly developing Keeper in  his training.&lt;br /&gt;
&lt;br /&gt;
[[Tefh Jinjahl]] is an aquaintance gained off of a chance meeting. Berrod has become somewhat fond of her. &lt;br /&gt;
&lt;br /&gt;
[[Val Nunh]] met Berrod on bad terms, but through fighting the two gained a mutual respect for one another that has since then become friendship.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Berrod has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;He left Ul'Dah to go work at some fancy place in La Noscea.&amp;quot;&lt;br /&gt;
::* &amp;quot;I heard that he spends almost all his time training. You'd think he'd be good by now.&amp;quot;&lt;br /&gt;
::* &amp;quot;Watch out for that one, he's been around.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;The man's always in street and bar fights, it's like he can't stop.&amp;quot;&lt;br /&gt;
::* &amp;quot;He sells himself on the street and pickpockets -- I heard he robs people in alleyways, too.&amp;quot;&lt;br /&gt;
::* &amp;quot;Saw him smacking around a woman he was with, how weak is that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;He's a dead ringer for that old bandit who ran a racket out in Thanalan a few years back -- but that guy's dead, and this guy's a moron.&amp;quot;&lt;br /&gt;
::* &amp;quot;I heard he's got a bounty on his head. What for? I don't even know.&amp;quot;&lt;br /&gt;
::* &amp;quot;Don't trust him, he's a murderer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
::* &amp;quot;Nature probably didn't want me to save him.&amp;quot; - Zach Coldsteel&lt;br /&gt;
::* &amp;quot;Eh? Yeah, he's an asshole--but I wouldn't fuck with 'em 'less y'want y'damned head smashed in. Damn good drinkin' partner, though.&amp;quot; - [[Val Nunh]]&lt;br /&gt;
::* &amp;quot;Infuriatingly cocky bastard...knows how to push every button. Berry knows how to get shit done though...&amp;quot; - [[Corin Winterborne]]&lt;br /&gt;
::* &amp;quot;Some can never turn their sordid lives around; others can. Berrod knows what a second chance is and even if he is... 'rough' around the edges, he is a good man. Always keep that in mind when dealing with him.&amp;quot; - [[Kayllen Stormbringer]]&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
At the tender age of three, Berrod was taken away from Ala Mhigo by his mother, who sought to flee from the invasion of the Garlean Empire. In an effort to buy them more time to escape, his father remained behind to fight and was presumably killed in action.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Berrod's early life was spent in the rough environments of over-crowded refugee camps, which moulded him into a tough and sometimes violent child. When he was eight he bore witness to his mother being robbed, beaten, raped and subsequently killed by a pair of men from another camp. He was dragged off with them and made to serve a leader of a small gang within the camp.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The boy spent the next five years in captivity and servitude, treated rather roughly by all his captors save one, an old Monk who had once served with the Fist of Rhalgr. The man taught him how to defend himself without a weapon, and how to strike down those who did him wrong. While the old man had no intention for Berrod to actually use the knowledge, the then thirteen year old boy used it to hatch a plot of vengeance against his captor and the men who murdered his mother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the end of the fifth year he struck, murdering the leader of the gang while he laid with one of his women. The young boy offered the woman and the old Monk a chance to escape. The Monk declined and together Berrod and the woman left for the boy's former camp. With five years gone, the inhabitants had long forgotten him and considered him an invader from the other settlement. It took some doing, but he and is charge managed to convince the bristling group to let them in. Berrod bargained with the leader of the camp to help teach the young men and women how to fight, based on what he had learned from the Monk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Order collapsed in the other, more violent camp and while they reeled in conflict for leadership, Berrod trained with the young men and women, taking three years to groom them into a veritable fighting force. By the time the other camp recovered and decided to try an invasion to expand their territory, Berrod's camp was ready. They defeated the invaders and offered the fighters amnesty on the grounds that they would fight for Berrod's camp. The influence this course of events granted the sixteen year old Hyur over the people quickly led to him becoming the leader of the now combined camps. At that time, the old Monk who had trained him was nowhere to be found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The consolidated camp enjoyed a year of relative prosperity before the massive Garlean invasion and the Calamity struck. Their numbers were decimated and their resources all but obliterated. Left with only the strongest and toughest among the group, the hardened young man resolved to do whatever it took to survive. That resolve led to the formation of a deadly group of bandits who took up territory in Thanalan and had no mercy on any who would oppose or impose upon them. The group distanced themselves from their Ala Mhigan heritage and began recruiting from outside their race.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Berrod as Redhammer.jpg|250px|thumb|left|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The need for survival turned to greed, and after three years Berrod had become a ruthless Bandit ringleader, going under the name Redhammer. It was only a matter of time before their operations drew the notice of the authorities. With the help of a few mercenaries, the Immortal Flames swept through Berrod's base of operations, overwhelming his forces. Those who were not killed or allowed to run were captured. Berrod himself was taken down in a rather rough battle, left for dead with a grisly head injury.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When he awoke he found himself in a pile of corpses taken out to be burned, and managed to crawl away and into the desert. He made it only two malms before collapsing of fatigue and blood-loss once more. The twenty year old man was found and picked up by a merchant travelling to Ul'Dah, who nursed him back to health over a period of six months. Berrod, however, had no memory of several things he had done during his lifetime, including his leadership, his crimes -- and his training. The man was very nearly a blank slate. He recalled his proper name, had vague recollections of his mother, and understood in his heart that he had a very rough time growing up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In an effort to make the best of things, the powerful-looking Highlander decided to leave the forgotten past behind and focus only on the future. He thanked the merchant for helping him and worked with him for six months before parting ways. Adopting the ways of a common street thug, Berrod resolved to live life to the fullest and began another regime of rigorous training within his tour of Ul'Dahn life.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It's been three years since then, and his story is still being written.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Zindelo_Tarantella&amp;diff=35559</id>
		<title>Zindelo Tarantella</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Zindelo_Tarantella&amp;diff=35559"/>
		<updated>2014-05-14T17:03:22Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: Created page with &amp;quot; {{Infobox-character | name = Zindelo Tarantella | image = left| | imagewidth =  | caption = The 'Dusty Dancer' Himself | title =  | g...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox-character&lt;br /&gt;
| name = Zindelo Tarantella&lt;br /&gt;
| image = [[File:Berrod-Portrait.jpg|350px|thumb|left|]]&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption = The 'Dusty Dancer' Himself&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'Dahn &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Highlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = 25&lt;br /&gt;
| stat_2 = Name Day&lt;br /&gt;
| stat_2_value = 11th Sun of the First Astral Moon&lt;br /&gt;
| stat_3 = Guardian&lt;br /&gt;
| stat_3_value = Oschon the Wanderer&lt;br /&gt;
| stat_4 = Occupation&lt;br /&gt;
| stat_4_value = Fortune Teller&lt;br /&gt;
| stat_5 = &lt;br /&gt;
| stat_5_value = &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Zindelo Tarantella is a man of odd speech and many 'mysteries' as he would call them. While openly being friendly and talkative, he seems to be very good at keeping his personal history a secret. Whether this is through simple mystique or some deeper purpose is left to be seen, but he is still a friendly and affable man regardless.&lt;br /&gt;
&lt;br /&gt;
Referring to himself as the 'Dusty Dancer' due to his wandering ways, he is in fact the eldest of a trio of brothers, a troupe he formed himself. 'The Tarantella Trio' are three men, &lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
Zindelo is a tall and lean man, solid build coming more from his heritage than direct training. A dancer's body is obvious beneath his tanned skin and long legs move with practiced step with every move he makes. His face done up with paint of vivid colors, wine-red eyes and gaudy hair beads all lend to his less than subtle presence and appearance. He seems to never be without his dry and crooked grin.&lt;br /&gt;
&lt;br /&gt;
Despite the training his body has obviously undergone, he actually seems to be rather clean. His skin is well-maintained, and despite the slight layer of dust from his wanderings in the deserts around Ul'Dah, it shows very little in the way of marks or scars. Finger nails, beard and hair and even his feet are well looked after, apart from the callouses that come from years of dancing and wandering barefoot.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
By and large a friendly man, Zindelo welcomes any sort of talk or chat with just about anyone. This is, however, where one of his largest quirks seems to reveal itself, as Zindelo has an odd habit of switching between referring to himself in the First and Third person. He also has a habit of referring to questions as 'Mysteries' and ending sentences with 'Really'.&lt;br /&gt;
&lt;br /&gt;
As a man that tells fortunes for a living, he is very good at reading people, and knowing when to remain quiet and listen. He does offer fortunes freely and seems to pick and chose who and when he charges for his readings. His readings seem to be eerily accurate and most times of the day he can be found giving them in either his shop in the Hustings Strip, in Ul'Dah or the Quicksand.&lt;br /&gt;
&lt;br /&gt;
Never one to shy away from speaking his mind, he is a flirt to some degree and knows when to use his wiles, such as they are, on both men and women.&lt;br /&gt;
&lt;br /&gt;
With his brothers, Zindelo has a very powerful sense of pride and is by and large protective of his 'siblings'. While he generally allows them to go their own way, do as they please and by and large lets them live their own lives, talking ill of either of his younger brothers results in swift revenge. Subtle too--things like accidentally hitting the offender with a door or tripping them are the most common, though more serious crimes can and usually do result in more serious repercussions.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
Zindelo is a trained dancer and makes heavy use of his talents in combat. Flips, cartwheels, waltzes, foxtrots and every dance step in between make up his various forms and attacks and it is this whirling display that usually causes problems for his opponents. Working unarmed, he could be marked as a 'Pugilist' though he is not registered with the Pugilist guild. Taut muscles snap with incredible precision and it is a rare day that his blows don't move the way he wants them to when he starts to dance with his opponents.&lt;br /&gt;
&lt;br /&gt;
Combat is seen as a contest, a dance-battle if you will, between Zindelo and his opponents and he makes a habit of commenting on their dancing ability through taunts and commentary. Quips concerning their lack of rhythm are frequent and he maintains (generally) an air of playfulness, even in dangerous situations.&lt;br /&gt;
&lt;br /&gt;
He does not, apparently, make use of Aether while in combat as of yet. If he does, it is subtle, though some have marked on occasion that they have seen traces of it while he fights. Whether this is intentional or bespeaking of some latent and undiscovered ability has yet to be seen.&lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Dancing and fortune telling--and any combination thereof.&lt;br /&gt;
::* Spending time with his family and friends--and complete strangers too if the chance arises.&lt;br /&gt;
::* Wandering and exploring the world all on his own, discovering and solving 'Mysteries'.&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* People that insult his family directly.&lt;br /&gt;
::* Bad music.&lt;br /&gt;
::* Confinement.&lt;br /&gt;
&lt;br /&gt;
===Hobbies/Talents===&lt;br /&gt;
::* Dancing and Fortune Telling&lt;br /&gt;
::* Solving 'Mysteries'.&lt;br /&gt;
::* Reading people.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* Speaking oddly and switching between First and Third person when referring to himself.&lt;br /&gt;
::* May seem to quit an activity for no reason or disappear for days at a time.&lt;br /&gt;
::* Seems to enjoy keeping people on their toes around him.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
===Family===&lt;br /&gt;
&lt;br /&gt;
The eldest brother of the Tarantella Trio, a group he adopted--Dancing Wendigo (a Roegadyne) being the middle brother, and Ioakim Tarantella (also a Hyur) being the youngest.&lt;br /&gt;
&lt;br /&gt;
===Friends/Lovers===&lt;br /&gt;
&lt;br /&gt;
[[Berrod Armstrong]] was a regular attendee at the Grindstone Tournaments that Zindelo and his siblings also attended on occasion. After meeting Berrod in combat, he started to lingering around the man--mostly because his younger brother, Ioakim, had developed a crush on him and Zindelo wished to ensure that he was 'worthy' of such a title. He proved to be just fine--so fine in fact that he sparred Berrod in private on a few instances, eventually leading to a single-night tryst. He now sees Berrod as a stalwart companion and trusted friend, though maintains a respectful distance to ensure he does not cause problems for Berrod and his current lover, Caleb.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends/Acquaintances===&lt;br /&gt;
&lt;br /&gt;
[[Gerik Aston]] is an acquaintance mostly through Caleb, but Berrod finds the man's carefree nature intriguing. His first impression of the man wasn't at all favorable; Gerik had loudly hailed him out when he had been trying to meditate for the first time. It shattered his concentration and set his progress back by hours. Later on, Berrod became rather envious of the amount of time Gerik had been spending with Caleb, only to find out that the two had only been engaging in juvenile and playful shenanigans. Exposure to Gerik's happy-go-lucky nature has incubated a bit of protective instinct toward the Highlander. &lt;br /&gt;
&lt;br /&gt;
[[Jael'li Erisha'an]] and Berrod seemed to be fated for rivalry since the day they met in Ul'Dah. Much to Berrod's surprise, it wasn't the first time he had met the energetic and headstrong Keeper. Jael'li apparently worked for Berrod before his memory loss, something that the Highlander has worked very hard to dismiss -- much to Jael'li's displeasure. He prefers to focus on the present, which involves becoming stronger by the day and hoping to stay one step ahead of the rapidly developing Keeper in  his training.&lt;br /&gt;
&lt;br /&gt;
[[Tefh Jinjahl]] is an aquaintance gained off of a chance meeting. Berrod has become somewhat fond of her. &lt;br /&gt;
&lt;br /&gt;
[[Val Nunh]] met Berrod on bad terms, but through fighting the two gained a mutual respect for one another that has since then become friendship.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
&lt;br /&gt;
Berrod has not yet made any significant enemies.&lt;br /&gt;
&lt;br /&gt;
==Rumors==&lt;br /&gt;
===Common Rumors===&lt;br /&gt;
::* &amp;quot;He left Ul'Dah to go work at some fancy place in La Noscea.&amp;quot;&lt;br /&gt;
::* &amp;quot;I heard that he spends almost all his time training. You'd think he'd be good by now.&amp;quot;&lt;br /&gt;
::* &amp;quot;Watch out for that one, he's been around.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Moderate Rumors===&lt;br /&gt;
::* &amp;quot;The man's always in street and bar fights, it's like he can't stop.&amp;quot;&lt;br /&gt;
::* &amp;quot;He sells himself on the street and pickpockets -- I heard he robs people in alleyways, too.&amp;quot;&lt;br /&gt;
::* &amp;quot;Saw him smacking around a woman he was with, how weak is that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rare Rumors===&lt;br /&gt;
::* &amp;quot;He's a dead ringer for that old bandit who ran a racket out in Thanalan a few years back -- but that guy's dead, and this guy's a moron.&amp;quot;&lt;br /&gt;
::* &amp;quot;I heard he's got a bounty on his head. What for? I don't even know.&amp;quot;&lt;br /&gt;
::* &amp;quot;Don't trust him, he's a murderer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PC Rumors===&lt;br /&gt;
::* &amp;quot;Nature probably didn't want me to save him.&amp;quot; - Zach Coldsteel&lt;br /&gt;
::* &amp;quot;Eh? Yeah, he's an asshole--but I wouldn't fuck with 'em 'less y'want y'damned head smashed in. Damn good drinkin' partner, though.&amp;quot; - [[Val Nunh]]&lt;br /&gt;
::* &amp;quot;Infuriatingly cocky bastard...knows how to push every button. Berry knows how to get shit done though...&amp;quot; - [[Corin Winterborne]]&lt;br /&gt;
::* &amp;quot;Some can never turn their sordid lives around; others can. Berrod knows what a second chance is and even if he is... 'rough' around the edges, he is a good man. Always keep that in mind when dealing with him.&amp;quot; - [[Kayllen Stormbringer]]&lt;br /&gt;
&lt;br /&gt;
==History/Timeline==&lt;br /&gt;
&lt;br /&gt;
At the tender age of three, Berrod was taken away from Ala Mhigo by his mother, who sought to flee from the invasion of the Garlean Empire. In an effort to buy them more time to escape, his father remained behind to fight and was presumably killed in action.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Berrod's early life was spent in the rough environments of over-crowded refugee camps, which moulded him into a tough and sometimes violent child. When he was eight he bore witness to his mother being robbed, beaten, raped and subsequently killed by a pair of men from another camp. He was dragged off with them and made to serve a leader of a small gang within the camp.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The boy spent the next five years in captivity and servitude, treated rather roughly by all his captors save one, an old Monk who had once served with the Fist of Rhalgr. The man taught him how to defend himself without a weapon, and how to strike down those who did him wrong. While the old man had no intention for Berrod to actually use the knowledge, the then thirteen year old boy used it to hatch a plot of vengeance against his captor and the men who murdered his mother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the end of the fifth year he struck, murdering the leader of the gang while he laid with one of his women. The young boy offered the woman and the old Monk a chance to escape. The Monk declined and together Berrod and the woman left for the boy's former camp. With five years gone, the inhabitants had long forgotten him and considered him an invader from the other settlement. It took some doing, but he and is charge managed to convince the bristling group to let them in. Berrod bargained with the leader of the camp to help teach the young men and women how to fight, based on what he had learned from the Monk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Order collapsed in the other, more violent camp and while they reeled in conflict for leadership, Berrod trained with the young men and women, taking three years to groom them into a veritable fighting force. By the time the other camp recovered and decided to try an invasion to expand their territory, Berrod's camp was ready. They defeated the invaders and offered the fighters amnesty on the grounds that they would fight for Berrod's camp. The influence this course of events granted the sixteen year old Hyur over the people quickly led to him becoming the leader of the now combined camps. At that time, the old Monk who had trained him was nowhere to be found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The consolidated camp enjoyed a year of relative prosperity before the massive Garlean invasion and the Calamity struck. Their numbers were decimated and their resources all but obliterated. Left with only the strongest and toughest among the group, the hardened young man resolved to do whatever it took to survive. That resolve led to the formation of a deadly group of bandits who took up territory in Thanalan and had no mercy on any who would oppose or impose upon them. The group distanced themselves from their Ala Mhigan heritage and began recruiting from outside their race.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Berrod as Redhammer.jpg|250px|thumb|left|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The need for survival turned to greed, and after three years Berrod had become a ruthless Bandit ringleader, going under the name Redhammer. It was only a matter of time before their operations drew the notice of the authorities. With the help of a few mercenaries, the Immortal Flames swept through Berrod's base of operations, overwhelming his forces. Those who were not killed or allowed to run were captured. Berrod himself was taken down in a rather rough battle, left for dead with a grisly head injury.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When he awoke he found himself in a pile of corpses taken out to be burned, and managed to crawl away and into the desert. He made it only two malms before collapsing of fatigue and blood-loss once more. The twenty year old man was found and picked up by a merchant travelling to Ul'Dah, who nursed him back to health over a period of six months. Berrod, however, had no memory of several things he had done during his lifetime, including his leadership, his crimes -- and his training. The man was very nearly a blank slate. He recalled his proper name, had vague recollections of his mother, and understood in his heart that he had a very rough time growing up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In an effort to make the best of things, the powerful-looking Highlander decided to leave the forgotten past behind and focus only on the future. He thanked the merchant for helping him and worked with him for six months before parting ways. Adopting the ways of a common street thug, Berrod resolved to live life to the fullest and began another regime of rigorous training within his tour of Ul'Dahn life.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It's been three years since then, and his story is still being written.&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
 [[category:Player Character]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Ioakim_Tarantella&amp;diff=24211</id>
		<title>Ioakim Tarantella</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Ioakim_Tarantella&amp;diff=24211"/>
		<updated>2014-01-09T06:54:22Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Ioakim Tarantella&lt;br /&gt;
| image = [[File:Ioakim.png|200px|thumb|left|Ioakim in the Sun]]&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = Third Tarantella Brother&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'dah&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = Twenty-Four&lt;br /&gt;
| stat_2 = Occupation&lt;br /&gt;
| stat_2_value = Chemist&lt;br /&gt;
| stat_3 = &lt;br /&gt;
| stat_3_value = &lt;br /&gt;
| stat_4 = &lt;br /&gt;
| stat_4_value = &lt;br /&gt;
| stat_5 = &lt;br /&gt;
| stat_5_value = &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#000000;&amp;quot;&amp;gt;Physical Appearance&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Height&amp;lt;/b&amp;gt;:: 6 fulms 1 ilms || &amp;lt;b&amp;gt;Weight&amp;lt;/b&amp;gt;:: 197 ponz || &amp;lt;b&amp;gt;Voice&amp;lt;/b&amp;gt;:: Quinton Flynn&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Hair color&amp;lt;/b&amp;gt;:: Red || &amp;lt;b&amp;gt;Eye color&amp;lt;/b&amp;gt;:: Jade || &amp;lt;b&amp;gt;Skin color&amp;lt;/b&amp;gt;:: Light tan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Ioakim loves to talk. Most anyone that knows him knows that. He could chatter away about the weather, ask personal or impersonal questions out of the blue or just plain poke fun at something for the sake of poking fun. He's not mean spirited (all the time at least) so most things he says should be taken with a grain of salt. Beneath this layer of sly and smirking aloofness beats a heart dedicated to one thing--healing. He is bound to ask after injuries or hurts and despite making a snide comment while smirking will more than happily mend any wound brought before him. &lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Seems to enjoy working on rather 'ugly' injuries.&lt;br /&gt;
::* Turns his words and attitudes back and forth, sometimes between sentences.&lt;br /&gt;
::* Has a dark sense of humor about his work as a healer.&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* People that are all talk&lt;br /&gt;
::* Vegetables&lt;br /&gt;
::* People that don't talk enough&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
::* While not a powerful Conjurer, he is highly talented in Alchemy and holistic healing.&lt;br /&gt;
::* Enjoys sewing both clothes and injuries.&lt;br /&gt;
::* Highly talented at sneaking, eavesdropping and minor pick-pocketing.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* While his healing abilities are par at best, he is able to 'Pray' and boost the healing magics in the Aether around others, effectively making him an ideal 'Nurse'.&lt;br /&gt;
::* &lt;br /&gt;
::* &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coming Soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Wiki Templates]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Ioakim_Tarantella&amp;diff=24210</id>
		<title>Ioakim Tarantella</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Ioakim_Tarantella&amp;diff=24210"/>
		<updated>2014-01-09T06:51:52Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: Created page with &amp;quot;{{Infobox-character | name = Ioakim Tarantella | image = Ioakim in the Sun | imagewidth =  | caption = | title = Third Tarantella Brother ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-character&lt;br /&gt;
| name = Ioakim Tarantella&lt;br /&gt;
| image = [[File:Ioakim.png|200px|thumb|left|Ioakim in the Sun]]&lt;br /&gt;
| imagewidth = &lt;br /&gt;
| caption =&lt;br /&gt;
| title = Third Tarantella Brother&lt;br /&gt;
| gender = Male&lt;br /&gt;
| citizenship = Ul'&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| stat_1 = Age&lt;br /&gt;
| stat_1_value = Twenty-Four&lt;br /&gt;
| stat_2 = Occupation&lt;br /&gt;
| stat_2_value = Chemist&lt;br /&gt;
| stat_3 = &lt;br /&gt;
| stat_3_value = &lt;br /&gt;
| stat_4 = &lt;br /&gt;
| stat_4_value = &lt;br /&gt;
| stat_5 = &lt;br /&gt;
| stat_5_value = &lt;br /&gt;
| stat_6 = &lt;br /&gt;
| stat_6_value = &lt;br /&gt;
}}&lt;br /&gt;
{{Character-stub}}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:Garamond; font-size:20px; color:#000000;&amp;quot;&amp;gt;Physical Appearance&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;justify&amp;quot; style=&amp;quot;padding:10px 15px; background: #d5dada; font-family:georgia; font-size:12px; color:#000000;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Height&amp;lt;/b&amp;gt;:: 6 fulms 1 ilms || &amp;lt;b&amp;gt;Weight&amp;lt;/b&amp;gt;:: 197 ponz || &amp;lt;b&amp;gt;Voice&amp;lt;/b&amp;gt;:: Quinton Flynn&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Hair color&amp;lt;/b&amp;gt;:: Red || &amp;lt;b&amp;gt;Eye color&amp;lt;/b&amp;gt;:: Jade || &amp;lt;b&amp;gt;Skin color&amp;lt;/b&amp;gt;:: Light tan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Ioakim loves to talk. Most anyone that knows him knows that. He could chatter away about the weather, ask personal or impersonal questions out of the blue or just plain poke fun at something for the sake of poking fun. He's not mean spirited (all the time at least) so most things he says should be taken with a grain of salt. Beneath this layer of sly and smirking aloofness beats a heart dedicated to one thing--healing. He is bound to ask after injuries or hurts and despite making a snide comment while smirking will more than happily mend any wound brought before him. &lt;br /&gt;
&lt;br /&gt;
==Tendencies==&lt;br /&gt;
===Likes===&lt;br /&gt;
::* Seems to enjoy working on rather 'ugly' injuries.&lt;br /&gt;
::* Turns his words and attitudes back and forth, sometimes between sentences.&lt;br /&gt;
::* Has a dark sense of humor about his work as a healer.&lt;br /&gt;
&lt;br /&gt;
===Dislikes===&lt;br /&gt;
::* People that are all talk&lt;br /&gt;
::* Vegetables&lt;br /&gt;
::* People that don't talk enough&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
::* While not a powerful Conjurer, he is highly talented in Alchemy and holistic healing.&lt;br /&gt;
::* Enjoys sewing both clothes and injuries.&lt;br /&gt;
::* Highly talented at sneaking, eavesdropping and minor pick-pocketing.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
::* While his healing abilities are par at best, he is able to 'Pray' and boost the healing magics in the Aether around others, effectively making him an ideal 'Nurse'.&lt;br /&gt;
::* Lorem ipsum dolor sit amet, consectetur adipiscing elit.&lt;br /&gt;
::* Lorem ipsum dolor sit amet, consectetur adipiscing elit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coming Soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
This Template was created by [[Deirdre Ta'ea]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Wiki Templates]]&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=File:Ioakim.png&amp;diff=24204</id>
		<title>File:Ioakim.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=File:Ioakim.png&amp;diff=24204"/>
		<updated>2014-01-09T06:45:21Z</updated>

		<summary type="html">&lt;p&gt;ZindelloTarantella: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ZindelloTarantella</name></author>
		
	</entry>
</feed>