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	<id>https://wiki.ffxiv-roleplayers.com/index.php?action=history&amp;feed=atom&amp;title=Traumatic_Trigger</id>
	<title>Traumatic Trigger - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.ffxiv-roleplayers.com/index.php?action=history&amp;feed=atom&amp;title=Traumatic_Trigger"/>
	<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Traumatic_Trigger&amp;action=history"/>
	<updated>2026-06-09T18:33:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.31.3</generator>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Traumatic_Trigger&amp;diff=242119&amp;oldid=prev</id>
		<title>Sparks: Replaced content with &quot;Gonna be dead soon, Beep Boop I'm a robit&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Traumatic_Trigger&amp;diff=242119&amp;oldid=prev"/>
		<updated>2017-05-01T19:40:02Z</updated>

		<summary type="html">&lt;p&gt;Replaced content with &amp;quot;Gonna be dead soon, Beep Boop I&amp;#039;m a robit&amp;quot;&lt;/p&gt;
&lt;a href=&quot;//wiki.ffxiv-roleplayers.com/index.php?title=Traumatic_Trigger&amp;amp;diff=242119&amp;amp;oldid=197293&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Sparks</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Traumatic_Trigger&amp;diff=197293&amp;oldid=prev</id>
		<title>Sparks: /* Other */</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Traumatic_Trigger&amp;diff=197293&amp;oldid=prev"/>
		<updated>2016-09-17T20:31:12Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Other&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:31, 17 September 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l117&quot; &gt;Line 117:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 117:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::* Big Eater, Big Drinker - She requires more sustenance than the average Elezen to support her increased body mass and her active lifestyle. Her upbringing with the mercenaries of Limsa, along with her large body mass allow her to be significantly resistant to the effects of alcohol.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::* Big Eater, Big Drinker - She requires more sustenance than the average Elezen to support her increased body mass and her active lifestyle. Her upbringing with the mercenaries of Limsa, along with her large body mass allow her to be significantly resistant to the effects of alcohol.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::* Multilingual - She is conversationally fluent in Doman by exposure, and is able to comprehend Thieves' Cant.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::* Multilingual - She is conversationally fluent in Doman by exposure, and is able to comprehend Thieves' Cant.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;::* Echo - She is NOT gifted with the echo, but is able to resist tempering from the primals due to her accident with the Greatsword.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Relationships==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Relationships==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sparks</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Traumatic_Trigger&amp;diff=197292&amp;oldid=prev</id>
		<title>Sparks: /* Religion and Beliefs */</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Traumatic_Trigger&amp;diff=197292&amp;oldid=prev"/>
		<updated>2016-09-17T20:21:53Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Religion and Beliefs&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:21, 17 September 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l43&quot; &gt;Line 43:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Religion and Beliefs===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Religion and Beliefs===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While not the most devout individual, Trauma can not deny the existence of the twelve as she was assigned to a squad responsible for guarding the deity stones during the Battle of Carteneau. Having personally observed the power of the deity stones firsthand, she is quite ambivalent about their existence. She simply figures that if she hasn't been zapped by a giant pillar of light from the heavens, she's not important enough for the twelve to take a personal interest in. What she does earnestly believe in, is that the souls of the dead inhabit the stars in some form or the other, a belief that was introduced to her as a child by her clan. This gives her solace and comfort, as she can rejoin the ones lost to her over the rainbow, beyond the time, through the door of the stars.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While not the most devout individual, Trauma can not deny the existence of the twelve as she was assigned to a squad responsible for guarding the deity stones during the Battle of Carteneau. Having personally observed the power of the deity stones firsthand, she is quite ambivalent about their existence. She simply figures that if she hasn't been zapped by a giant pillar of light from the heavens, she's not important enough for the twelve to take a personal interest in. What she does earnestly believe in, is that the souls of the dead inhabit the stars in some form or the other, a belief that was introduced to her as a child by her clan. This gives her solace and comfort, as she can rejoin the ones lost to her over the rainbow, beyond the time, through the door of the stars&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. She is well versed in the last rites of many various cultures, as she sees it only fitting that the ones that have met their end are properly escorted to the afterlife&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Combat==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Combat==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sparks</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Traumatic_Trigger&amp;diff=197277&amp;oldid=prev</id>
		<title>Sparks: /* General */</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Traumatic_Trigger&amp;diff=197277&amp;oldid=prev"/>
		<updated>2016-09-17T13:29:23Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;General&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:29, 17 September 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot; &gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Character==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Character==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===General===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===General===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A veteran with 45 cycles of combat experience under her belt, Trauma has seen the brightest and bravest, as well as the most cowardly and evil happenings that life has to offer. This doesn't seem to have taken a toll on her disposition; her soft spoken, well read mannerisms are atypical of most veterans that have managed to survive this long. Aside from her tried and true combat abilities, she is a self taught &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;scholar&lt;/del&gt;, as a good portion of her time not dedicated to martial matters is spent on sharpening her wit. This uncanny combination of martial skill and scholarly knowledge make her motivations quite enigmatic, even to those that know her personally; jobs she has taken include mercenary, bodyguard, tinkerer, explorer, kidnapper, heister, hitman, freedom fighter, and chocobo breeding consultant. The only thing that observers can agree upon is her unfailingly cheery demeanor and her ability to make money disappear from her gil purse at an incredibly rapid rate.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A veteran with 45 cycles of combat experience under her belt, Trauma has seen the brightest and bravest, as well as the most cowardly and evil happenings that life has to offer. This doesn't seem to have taken a toll on her disposition; her soft spoken, well read mannerisms are atypical of most veterans that have managed to survive this long. Aside from her tried and true combat abilities, she is a self taught &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;academic&lt;/ins&gt;, as a good portion of her time not dedicated to martial matters is spent on sharpening her wit. This uncanny combination of martial skill and scholarly knowledge make her motivations quite enigmatic, even to those that know her personally; jobs she has taken include mercenary, bodyguard, tinkerer, explorer, kidnapper, heister, hitman, freedom fighter, and chocobo breeding consultant. The only thing that observers can agree upon is her unfailingly cheery demeanor and her ability to make money disappear from her gil purse at an incredibly rapid rate.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Physical Appearance===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Physical Appearance===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sparks</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Traumatic_Trigger&amp;diff=197276&amp;oldid=prev</id>
		<title>Sparks at 13:28, 17 September 2016</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Traumatic_Trigger&amp;diff=197276&amp;oldid=prev"/>
		<updated>2016-09-17T13:28:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:28, 17 September 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| image = TT.png&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| image = TT.png&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| imagewidth = &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| imagewidth = &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| caption = Trauma here, pleased to make your acquaintance. What, expected a more Elezen Name? &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Traumatisme &lt;/del&gt;Triggeroix at your service then.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| caption = Trauma here, pleased to make your acquaintance. What, expected a more Elezen Name? &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Traumanette &lt;/ins&gt;Triggeroix at your service then.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| gender = Female&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| gender = Female&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key ffxivrp_wiki-mwiki_:diff::1.12:old-197275:rev-197276 --&gt;
&lt;/table&gt;</summary>
		<author><name>Sparks</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Traumatic_Trigger&amp;diff=197275&amp;oldid=prev</id>
		<title>Sparks: /* Weapons and Fighting Styles */</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Traumatic_Trigger&amp;diff=197275&amp;oldid=prev"/>
		<updated>2016-09-17T13:27:39Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Weapons and Fighting Styles&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:27, 17 September 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l68&quot; &gt;Line 68:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Archery''' – Trained by her clan at a young age, she is proficient with the bow, although her skills have deteriorated somewhat due to preferring firearms for a ranged weapon. She still occasionally uses it when she is in a situation that calls for a stealthy long ranged weapon. She uses a Sarnga, as its compact folded design allows for easy carrying.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Archery''' – Trained by her clan at a young age, she is proficient with the bow, although her skills have deteriorated somewhat due to preferring firearms for a ranged weapon. She still occasionally uses it when she is in a situation that calls for a stealthy long ranged weapon. She uses a Sarnga, as its compact folded design allows for easy carrying.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Musketeer → Machinistry''' – After her encounter with Flash Trigger, she trained under him and eventually became as skilled as him, although some of the crew mates whisper amongst themselves that she may have been able to actually beat him in a draw due to his old age. After traveling to Ishguard, she acquired the machinist's aetheric converter, and various turrets she uses in combat to great effect. In addition to gaining new weapons, her newfound tinkering abilities allowed her to add cybernetics to her glass eye, allowing her to perceive the flow of aether. Her current 5 shot revolver is one of her own design, reverse engineered from a rusted pre-imperial Garlean revolver. She considers her revolver her main weapon, and is incredibly skilled with it, due to a combination of experience and daily practice. Also in her possession is a Darklight Arquebus; she is currently tinkering with the design to convert it into a lever action repeating shotgun. Aside from firearms, she carries a variety of grenades of her own making, including fragmentation grenades, nonlethal flashbang grenades, and incendiary grenades. She considers the incendiary grenades one of her current trump cards, but rarely uses it as she considers it too brutal for common usage. Very few, if any, deserve to be devoured by flames that burn twice as hot as the heat of a weaponsmith's forge.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Musketeer → Machinistry''' – After her encounter with Flash Trigger, she trained under him and eventually became as skilled as him, although some of the crew mates whisper amongst themselves that she may have been able to actually beat him in a draw due to his old age. After traveling to Ishguard, she acquired the machinist's aetheric converter, and various turrets she uses in combat to great effect. In addition to gaining new weapons, her newfound tinkering abilities allowed her to add cybernetics to her glass eye, allowing her to perceive the flow of aether. Her current 5 shot revolver is one of her own design, reverse engineered from a rusted pre-imperial Garlean revolver. She considers her revolver her main weapon, and is incredibly skilled with it, due to a combination of experience and daily practice. Also in her possession is a Darklight Arquebus; she is currently tinkering with the design to convert it into a lever action repeating shotgun. Aside from firearms, she carries a variety of grenades of her own making, including fragmentation grenades, nonlethal flashbang grenades, and incendiary grenades. She considers the incendiary grenades one of her current trump cards, but rarely uses it as she considers it too brutal for common usage&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, as well as causing unnecessary amounts of collateral damage&lt;/ins&gt;. Very few, if any, deserve to be devoured by flames that burn twice as hot as the heat of a weaponsmith's forge.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Hand to Hand Combat''' – Even though all members of her clan were trained in unarmed combat, she spent an unusual amount of time sparring and improving herself, as she realized that weapons were not necessarily always reliable. She has spent some time studying under the monks of Ul'dah to further her art. Studying with the monks was her first exposure to the concept of controlling her inner force; she found that this concept of control allowed her to learn ninjutsu skills more easily. She utilizes two distinct fighting styles depending on her surroundings and opponent. For opponents that preferred to keep their distance, she uses a primarily kick based style, utilizing rotational momentum along with her long legs to effectively keep them from approaching. For opponents that managed to close the distance, she switches to a style that is based off of strikes with sudden explosive bursts of power, with the primary points of contact being the hands, knees, shoulders, elbows, and hips. She claims that she hasn't killed anyone with her bare hands, although this point may be up for contention to some.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Hand to Hand Combat''' – Even though all members of her clan were trained in unarmed combat, she spent an unusual amount of time sparring and improving herself, as she realized that weapons were not necessarily always reliable. She has spent some time studying under the monks of Ul'dah to further her art. Studying with the monks was her first exposure to the concept of controlling her inner force; she found that this concept of control allowed her to learn ninjutsu skills more easily. She utilizes two distinct fighting styles depending on her surroundings and opponent. For opponents that preferred to keep their distance, she uses a primarily kick based style, utilizing rotational momentum along with her long legs to effectively keep them from approaching. For opponents that managed to close the distance, she switches to a style that is based off of strikes with sudden explosive bursts of power, with the primary points of contact being the hands, knees, shoulders, elbows, and hips. She claims that she hasn't killed anyone with her bare hands, although this point may be up for contention to some.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sparks</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Traumatic_Trigger&amp;diff=197274&amp;oldid=prev</id>
		<title>Sparks: /* Combat */</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Traumatic_Trigger&amp;diff=197274&amp;oldid=prev"/>
		<updated>2016-09-17T13:26:49Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Combat&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:26, 17 September 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l47&quot; &gt;Line 47:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 47:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Combat==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Combat==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Actual Mercenary work is not glamorous or honorable at all, and Trauma knows this better than anyone else. Being a veritable walking armory and having access to decades of experience, she picks the right weapons for any combat scenario and wields them to deadly effect. It would't be rare for her to be seen holding a dagger in one hand, and firearm in the other. Using a combination of strength, precision, and speed, her approach to combat can only be described as one of deadly efficiency. If killing her opponent is necessary, she will almost always perform a double tap to the head with her revolver to ensure that her mark will not die a slow and painful death. She can't use magick of her own accord in battle; she owes her ability to use astrologian magicks purely to her creations from machinistry, as her custom starglobe can channel the aether from the stars for her. When she isn't on a job, she is surprisingly averse to actual combat, as she doesn't see a need to partake in conflicts that don't result in the death or serious injury of either party. However, should she be forced into combat in the name of self defense, she has no qualms about killing if she perceives there to be no credible witnesses around; if so, she'll settle with giving them a thorough thrashing instead. While she eschews all forms of armor, the way she arranges all her combat gear on herself allows her some sort of protection. Her back sheathed greatsword allow her to deflect attacks by turning her back to the opponent, and her daggers sheathed to her knees allow them to serve as makeshift shin guards. While her age hasn't affected her lethality much, her defenses have become more brittle as time passes on. This fortunately doesn't affect her most of the time as she dodges or parries attacks... but combat is fickle and one can never tell what will happen next.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Actual Mercenary work is not glamorous or honorable at all, and Trauma knows this better than anyone else. Being a veritable walking armory and having access to decades of experience, she picks the right weapons for any combat scenario and wields them to deadly effect. It would't be rare for her to be seen holding a dagger in one hand, and firearm in the other. Using a combination of strength, precision, and speed, her approach to combat can only be described as one of deadly efficiency&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; she's not a fighter, she's a killer&lt;/ins&gt;. If killing her opponent is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;indeed &lt;/ins&gt;necessary, she will almost always perform a double tap to the head with her revolver to ensure that her mark will not die a slow and painful death. She can't use magick of her own accord in battle; she owes her ability to use astrologian magicks purely to her creations from machinistry, as her custom starglobe can channel the aether from the stars for her. When she isn't on a job, she is surprisingly averse to actual combat, as she doesn't see a need to partake in conflicts that don't result in the death or serious injury of either party. However, should she be forced into combat in the name of self defense, she has no qualms about killing if she perceives there to be no credible witnesses around; if so, she'll settle with giving them a thorough thrashing instead. While she eschews all forms of armor, the way she arranges all her combat gear on herself allows her some sort of protection. Her back sheathed greatsword allow her to deflect attacks by turning her back to the opponent, and her daggers sheathed to her knees allow them to serve as makeshift shin guards. While her age hasn't affected her lethality much, her defenses have become more brittle as time passes on. This fortunately doesn't affect her most of the time as she dodges or parries attacks... but combat is fickle and one can never tell what will happen next.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{AttributeBox&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{AttributeBox&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sparks</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Traumatic_Trigger&amp;diff=197263&amp;oldid=prev</id>
		<title>Sparks: /* Weapons and Fighting Styles */</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Traumatic_Trigger&amp;diff=197263&amp;oldid=prev"/>
		<updated>2016-09-17T05:37:33Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Weapons and Fighting Styles&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 05:37, 17 September 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l68&quot; &gt;Line 68:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Archery''' – Trained by her clan at a young age, she is proficient with the bow, although her skills have deteriorated somewhat due to preferring firearms for a ranged weapon. She still occasionally uses it when she is in a situation that calls for a stealthy long ranged weapon. She uses a Sarnga, as its compact folded design allows for easy carrying.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Archery''' – Trained by her clan at a young age, she is proficient with the bow, although her skills have deteriorated somewhat due to preferring firearms for a ranged weapon. She still occasionally uses it when she is in a situation that calls for a stealthy long ranged weapon. She uses a Sarnga, as its compact folded design allows for easy carrying.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Musketeer → Machinistry''' – After her encounter with Flash Trigger, she trained under him and eventually became as skilled as him, although some of the crew mates whisper amongst themselves that she may have been able to actually beat him in a draw due to his old age. After traveling to Ishguard, she acquired the machinist's aetheric converter, and various turrets she uses in combat to great effect. In addition to gaining new weapons, her newfound tinkering abilities allowed her to add cybernetics to her glass eye, allowing her to perceive the flow of aether. Her current 5 shot revolver is one of her own design, reverse engineered from a rusted pre-imperial Garlean revolver. She considers her revolver her main weapon, and is incredibly skilled with it, due to a combination of experience and daily practice. Also in her possession is a Darklight Arquebus; she is currently tinkering with the design to convert it into a lever action repeating shotgun.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Musketeer → Machinistry''' – After her encounter with Flash Trigger, she trained under him and eventually became as skilled as him, although some of the crew mates whisper amongst themselves that she may have been able to actually beat him in a draw due to his old age. After traveling to Ishguard, she acquired the machinist's aetheric converter, and various turrets she uses in combat to great effect. In addition to gaining new weapons, her newfound tinkering abilities allowed her to add cybernetics to her glass eye, allowing her to perceive the flow of aether. Her current 5 shot revolver is one of her own design, reverse engineered from a rusted pre-imperial Garlean revolver. She considers her revolver her main weapon, and is incredibly skilled with it, due to a combination of experience and daily practice. Also in her possession is a Darklight Arquebus; she is currently tinkering with the design to convert it into a lever action repeating shotgun&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Aside from firearms, she carries a variety of grenades of her own making, including fragmentation grenades, nonlethal flashbang grenades, and incendiary grenades. She considers the incendiary grenades one of her current trump cards, but rarely uses it as she considers it too brutal for common usage. Very few, if any, deserve to be devoured by flames that burn twice as hot as the heat of a weaponsmith's forge&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Hand to Hand Combat''' – Even though all members of her clan were trained in unarmed combat, she spent an unusual amount of time sparring and improving herself, as she realized that weapons were not necessarily always reliable. She has spent some time studying under the monks of Ul'dah to further her art. Studying with the monks was her first exposure to the concept of controlling her inner force; she found that this concept of control allowed her to learn ninjutsu skills more easily. She utilizes two distinct fighting styles depending on her surroundings and opponent. For opponents that preferred to keep their distance, she uses a primarily kick based style, utilizing rotational momentum along with her long legs to effectively keep them from approaching. For opponents that managed to close the distance, she switches to a style that is based off of strikes with sudden explosive bursts of power, with the primary points of contact being the hands, knees, shoulders, elbows, and hips. She claims that she hasn't killed anyone with her bare hands, although this point may be up for contention to some.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Hand to Hand Combat''' – Even though all members of her clan were trained in unarmed combat, she spent an unusual amount of time sparring and improving herself, as she realized that weapons were not necessarily always reliable. She has spent some time studying under the monks of Ul'dah to further her art. Studying with the monks was her first exposure to the concept of controlling her inner force; she found that this concept of control allowed her to learn ninjutsu skills more easily. She utilizes two distinct fighting styles depending on her surroundings and opponent. For opponents that preferred to keep their distance, she uses a primarily kick based style, utilizing rotational momentum along with her long legs to effectively keep them from approaching. For opponents that managed to close the distance, she switches to a style that is based off of strikes with sudden explosive bursts of power, with the primary points of contact being the hands, knees, shoulders, elbows, and hips. She claims that she hasn't killed anyone with her bare hands, although this point may be up for contention to some.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l74&quot; &gt;Line 74:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 74:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Daggercraft/Ninjutsu''' – Aside from being used as makeshift shinguards, she uses these when lethal melee combat is required as the amount of effort needed to stab or slice something to death is considerably less than punching or kicking. She learned a few tricks from the thieves guild, as her mercenary outfit occasionally worked together with them on some jobs. However, she never learned or bothered with daytime stealth; being an unusually tall elezen didn't make it very feasible. She studied ninjutsu in Doma, but her lack of aetheric proficiency only allowed her to perform suiton, a technique that allowed one to appear invisible during the daytime. She is especially fond of this technique, as it solved her longtime issue of being unable to blend into a crowd. After acquiring her aetheroconverter, she is able to generate a large fuma shuriken as a form of ammo as well. Her current daggers are the High Allagan Cleavers, as they're the perfect vertical length to serve as shinguards, as well as being relatively sturdy.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Daggercraft/Ninjutsu''' – Aside from being used as makeshift shinguards, she uses these when lethal melee combat is required as the amount of effort needed to stab or slice something to death is considerably less than punching or kicking. She learned a few tricks from the thieves guild, as her mercenary outfit occasionally worked together with them on some jobs. However, she never learned or bothered with daytime stealth; being an unusually tall elezen didn't make it very feasible. She studied ninjutsu in Doma, but her lack of aetheric proficiency only allowed her to perform suiton, a technique that allowed one to appear invisible during the daytime. She is especially fond of this technique, as it solved her longtime issue of being unable to blend into a crowd. After acquiring her aetheroconverter, she is able to generate a large fuma shuriken as a form of ammo as well. Her current daggers are the High Allagan Cleavers, as they're the perfect vertical length to serve as shinguards, as well as being relatively sturdy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Greatsword''' – She found this particular greatsword from a fallen dullahan at Amdapor Keep when she took on a job to hunt down the Lambs of Dalamud. Upon closer inspection, she realized that it was no ordinary greatsword, as it had what appeared to be a soul crystal embedded into it. Her memory of the rest of that particular mission was fuzzy, but she distinctly remembered uncharacteristically slaughtering everyone in the Keep, including an Elezen that looked suspiciously like herself, wielding that same greatsword. After coming into posssession of this greatsword, she noticed that her senses of pain along with her darker more primal emotions, had become significantly duller than before her Amdapori excursion. She also notes that for some reason unknown to her, the powers that this sword offers are most effective when used against violent, bloodthirsty enemies. When not in use, it is kept tightly wrapped in a aether blocking black cloth in order to keep it inert.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Greatsword''' – She found this particular greatsword from a fallen dullahan at Amdapor Keep when she took on a job to hunt down the Lambs of Dalamud. Upon closer inspection, she realized that it was no ordinary greatsword, as it had what appeared to be a soul crystal embedded into it. Her memory of the rest of that particular mission was fuzzy, but she distinctly remembered uncharacteristically slaughtering everyone in the Keep, including an Elezen that looked suspiciously like herself, wielding that same greatsword. After coming into posssession of this greatsword, she noticed that her senses of pain along with her darker more primal emotions, had become significantly duller than before her Amdapori excursion. She also notes that for some reason unknown to her, the powers that this sword offers are most effective when used against violent, bloodthirsty&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, or voidsent &lt;/ins&gt;enemies. When not in use, it is kept tightly wrapped in a aether blocking black cloth in order to keep it inert. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Due to her great strength, she has no problems wielding it with one hand, freeing her other hand for other weapons (usually a throwable or a firearm.)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Starglobe''' – Life in a mercenary outfit had its downtimes, she found that alcohol and tarot cards were an excellent combination. After attending some lectures by Leveva in the disguise of Lord Rufin in Ishguard, Trauma was surprised and intrigued that the cards held a deeper meaning, perhaps one that would allow her to possibly &amp;quot;wield magic.&amp;quot; After a few moons of trial and error at the Skysteel Manufactury, Trauma came up with a heavily modified Ironworks magitek starglobe that supplanted the need for her to personally manipulate the astral aether. As it is still a prototype, this device is quite limited in power and rather unreliable, requiring constant calibration and realignment with the stars. While this arrangement has allowed Trauma to surpass the skills of Jainnequard, she still feels that her techniques were weaker than those of the white mages or scholars she has worked with in the past. However, she recognizes that being able to tend to the wounded is a necessary and valuable skill to have in the mercenary world. Similar to the greatsword, the starglobe is kept under wraps to prevent excessive aetherial interference from causing it to malfunction.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Starglobe''' – Life in a mercenary outfit had its downtimes, she found that alcohol and tarot cards were an excellent combination. After attending some lectures by Leveva in the disguise of Lord Rufin in Ishguard, Trauma was surprised and intrigued that the cards held a deeper meaning, perhaps one that would allow her to possibly &amp;quot;wield magic.&amp;quot; After a few moons of trial and error at the Skysteel Manufactury, Trauma came up with a heavily modified Ironworks magitek starglobe that supplanted the need for her to personally manipulate the astral aether. As it is still a prototype, this device is quite limited in power and rather unreliable, requiring constant calibration and realignment with the stars. While this arrangement has allowed Trauma to surpass the skills of Jainnequard, she still feels that her techniques were weaker than those of the white mages or scholars she has worked with in the past. However, she recognizes that being able to tend to the wounded is a necessary and valuable skill to have in the mercenary world. Similar to the greatsword, the starglobe is kept under wraps to prevent excessive aetherial interference from causing it to malfunction.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sparks</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Traumatic_Trigger&amp;diff=196954&amp;oldid=prev</id>
		<title>Sparks at 11:39, 15 September 2016</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Traumatic_Trigger&amp;diff=196954&amp;oldid=prev"/>
		<updated>2016-09-15T11:39:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 11:39, 15 September 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| clan = Duskwight&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| clan = Duskwight&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat_1 = Height/Weight&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat_1 = Height/Weight&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat_1_value = 6 fulms 9 ilms, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;233 &lt;/del&gt;ponze&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat_1_value = 6 fulms 9 ilms, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;256 &lt;/ins&gt;ponze&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat_2 = Age&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat_2 = Age&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat_2_value = 48&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat_2_value = 48&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot; &gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat_5_value = Single&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat_5_value = Single&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat_6 = Orientation&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat_6 = Orientation&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat_6_value = &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Grey Asexual&lt;/del&gt;/Homosexual&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| stat_6_value = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Demisexual&lt;/ins&gt;/Homosexual&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key ffxivrp_wiki-mwiki_:diff::1.12:old-196313:rev-196954 --&gt;
&lt;/table&gt;</summary>
		<author><name>Sparks</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.ffxiv-roleplayers.com/index.php?title=Traumatic_Trigger&amp;diff=196313&amp;oldid=prev</id>
		<title>Sparks: /* Weapons and Fighting Styles */</title>
		<link rel="alternate" type="text/html" href="https://wiki.ffxiv-roleplayers.com/index.php?title=Traumatic_Trigger&amp;diff=196313&amp;oldid=prev"/>
		<updated>2016-09-12T09:42:27Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Weapons and Fighting Styles&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:42, 12 September 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l68&quot; &gt;Line 68:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Archery''' – Trained by her clan at a young age, she is proficient with the bow, although her skills have deteriorated somewhat due to preferring firearms for a ranged weapon. She still occasionally uses it when she is in a situation that calls for a stealthy long ranged weapon. She uses a Sarnga, as its compact folded design allows for easy carrying.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Archery''' – Trained by her clan at a young age, she is proficient with the bow, although her skills have deteriorated somewhat due to preferring firearms for a ranged weapon. She still occasionally uses it when she is in a situation that calls for a stealthy long ranged weapon. She uses a Sarnga, as its compact folded design allows for easy carrying.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Musketeer → Machinistry''' – After her encounter with Flash Trigger, she trained under him and eventually became as skilled as him, although some of the crew mates whisper amongst themselves that she may have been able to actually beat him in a draw due to his old age. After traveling to Ishguard, she acquired the machinist's aetheric converter, and various turrets she uses in combat to great effect. In addition to gaining new weapons, her newfound tinkering abilities allowed her to add cybernetics to her glass eye, allowing her to perceive the flow of aether. Her current 5 shot revolver is one of her own design, reverse engineered from a rusted pre-imperial Garlean revolver. Also in her possession is a Darklight Arquebus; she is currently tinkering with the design to convert it into a lever action repeating shotgun.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Musketeer → Machinistry''' – After her encounter with Flash Trigger, she trained under him and eventually became as skilled as him, although some of the crew mates whisper amongst themselves that she may have been able to actually beat him in a draw due to his old age. After traveling to Ishguard, she acquired the machinist's aetheric converter, and various turrets she uses in combat to great effect. In addition to gaining new weapons, her newfound tinkering abilities allowed her to add cybernetics to her glass eye, allowing her to perceive the flow of aether. Her current 5 shot revolver is one of her own design, reverse engineered from a rusted pre-imperial Garlean revolver&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. She considers her revolver her main weapon, and is incredibly skilled with it, due to a combination of experience and daily practice&lt;/ins&gt;. Also in her possession is a Darklight Arquebus; she is currently tinkering with the design to convert it into a lever action repeating shotgun.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Hand to Hand Combat''' – Even though all members of her clan were trained in unarmed combat, she spent an unusual amount of time sparring and improving herself, as she realized that weapons were not necessarily always reliable. She has spent some time studying under the monks of Ul'dah to further her art. Studying with the monks was her first exposure to the concept of controlling her inner force; she found that this concept of control allowed her to learn ninjutsu skills more easily. She utilizes two distinct fighting styles depending on her surroundings and opponent. For opponents that preferred to keep their distance, she uses a primarily kick based style, utilizing rotational momentum along with her long legs to effectively keep them from approaching. For opponents that managed to close the distance, she switches to a style that is based off of strikes with sudden explosive bursts of power, with the primary points of contact being the hands, knees, shoulders, elbows, and hips. She claims that she hasn't killed anyone with her bare hands, although this point may be up for contention to some.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Hand to Hand Combat''' – Even though all members of her clan were trained in unarmed combat, she spent an unusual amount of time sparring and improving herself, as she realized that weapons were not necessarily always reliable. She has spent some time studying under the monks of Ul'dah to further her art. Studying with the monks was her first exposure to the concept of controlling her inner force; she found that this concept of control allowed her to learn ninjutsu skills more easily. She utilizes two distinct fighting styles depending on her surroundings and opponent. For opponents that preferred to keep their distance, she uses a primarily kick based style, utilizing rotational momentum along with her long legs to effectively keep them from approaching. For opponents that managed to close the distance, she switches to a style that is based off of strikes with sudden explosive bursts of power, with the primary points of contact being the hands, knees, shoulders, elbows, and hips. She claims that she hasn't killed anyone with her bare hands, although this point may be up for contention to some.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sparks</name></author>
		
	</entry>
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