Chokho Viqqoh

From RPC Library
Revision as of 21:08, 16 July 2014 by Zarpd (talk | contribs)
Jump to navigation Jump to search
 Chokho Viqqoh
Chokhosample1.png
"There's a time and a place for subtlety... This is neither."
Gender Female
Race Miqo'te
Clan Keeper of the Moon
Citizenship N/A
Place of birth Othard
Age >:3
Weight "Whoa, who's asking?!"


WHOA! Uuuh, hey there Good Lookin'! This is unexpected - uh, welcome to my head space! If you're looking for spoilers or hoping to get a peek at me naked you're out of luck. BUT, if you've come to pay homage or just learn about the delightful creature I am, you've come to the right place! Welcome to my own little shrine! ... And yes, before you ask: I DID swallow the canary.


Chokho is a ninja and eager to teach other characters skills from her homeland I'm also interested in expanding the Viqqoh family in game. Let me know if you'd like to work something out!


Basic Info

Chokho Viqqoh is a mystery hidden in plain sight. People aren't quick to question someone with a laugh on their tongue and a smile on their lips, and that suits her just fine. While she is used to the spotlight and frequently slips into the center of attention, precious few people seem to notice that her motives run deeper than the simple, hedonistic lush that she pretends to be. Luckily for everyone, those intentions are far from malicious.
Most people will never have to worry about any of that. She is more or less content to offer jokes, stories, and make friends. She deeply enjoys philosophy, art, and discussion on either when she can find them, but a playful wink and compliment will do just as well.
You can generally assume any knowledge here is NOT something easily accessible on an IC level! Chokho dedicates a lot of time and effort into concealing information about herself, by whatever means necessary.

LIKES

Bad Jokes
Art
Sex
Books
Vanity
Philosophy
Wealth


DISLIKES

Violence
Sadism
Hard work
Malice
Harm's way


OTHER

Vice(s): Yes
Favorite Food: Chocolate
Favorite Drink: Wine



Appearance

Chokho stands just a touch taller than most other miqo'te, with a vaguely athletic form. While she does train to keep herself fit, she isn't the most disciplined person in Eorzea. With muscles toned just enough to look good, she isn't about to overpower anyone.
Whatever physical intimidation her body lacks, her face makes up for. Black markings run across her expression and naturally draw attention towards her crimson eyes. An open-mouth grin to show off her canines, hawkish features, and narrow eyes give Chokho a naturally frightening visage.
While she certainly carries herself with a casual grace, Chokho puts in a deliberate effort to keep herself meticulously clean. Her vanity is a weak point, and she proudly shows it. She thinks she looks attractive and presents herself in a way to let the world see what she does.
Eyes
Hair Skin Body Type Voice Clothing Notable Features
Blood red. But nicer! Uh... ketchup red! Jet black with crimson highlights As black as night Lithe and vaguely athletic. Smooth like caramel, rich like chocolate. Varies wildly - the only consistency being that she tries to keep style in all outfits./span> Black markings across her face, piercing red eyes, and an almost constant, toothy grin.


Behavior & Personality

While Chokho certainly LOOKS intimidating, her personality is anything but. Her powerful presence is used only in the most benevolent of ways as she shamelessly flirts and eagerly jokes with anyone (mostly) willing to hear her out. She is quick to laugh and quicker to make friends. Chokho has an insatiable appetite for play and shows no shame in cracking bad jokes, impishly teasing, or mercilessly flirting with anything on two feet.
What is less frequently seen is Chokho's deeply philosophical side. She has a very though-out view of the world that puts her on a self-imposed quest to spread happiness wherever she can. She spreads bad jokes because she believes it is important to laugh, and very few people know of her life between the sheets despite her constant flirtations. Chokho does not hide the fact that she enjoys a good book and discussion more than a drink and a romp, but she simply assumes that people find these much more boring social alternatives. And who wants to risk boring, when you can share a laugh instead?


Skills

Coming soon!


Weight of Viqqoh

Viqqoh is a common name in Eorzea. Perhaps you've heard it before? That's likely because it's an often recommended name from moon keeper name generators - but forget about that. We can come up with a better reason than that!
A name is passed down to each child by keeper's tradition. Some of these names can be traced as far back as the First Astral Era. Viqqoh (alongside Luna and Jinjahl) is one such powerful name. The jungles of Othard house a large sect of the name Viqqoh. Through power pushed through guile, they've claim to be the original holders of the name before it spread to Eorzea.
The name carries deliberate power and pride to its members, but it's expanse has not been entirely mapped out! Chokho's family is deliberately open ended in some parts to allow other players to take up the roles if they desire. If the idea interests you, contact me! There are already three members of the family in play, though the other players are a secret for the time being.

Biography

1551 - 1561

Chokho Viqqoh was born in the jungles of Othard to a large and powerful family. One of last children that her mother had, Chokho would have eventually grown up to be a powerful mage or skilled hunter like her many brothers and sisters, if not for an unusual illness.
Chokho was born pale and weak, and she would stay this way for her entire childhood. Local conjurers had never seen a sickness such and this and they were only able to surmise that some part of the girl, on an aetheric level, was "missing". There was a hole in her being that could be filled by no magic. Without a cure, Chokho was cursed to an eternal shortness of breath and frail form. She was not given long to live.
The girl was lucky in one thing: her mother. Chokho's mother was a powerful woman and matriarch to the clan. When the conjurers said there was nothing they could do, she told them to find someone better. When no one was found with an answer she liked, she took matters into her own hands. Even though the Viqqoh clan was founded on pride and power, its stern hunters and arguably ruthless mages rallied around one of their own. Through spells, foreign medicines, and more supplies than she could ever hope to reply, Chokho would live. She would never have the strength of her peers and could rarely muster the energy to leave her home, but she would live.
Her life was painful, but not without joy. While the majority of the clan could spare little time from their tasks, Chokho had the regular company of two other members who were deemed equally non-vital: her brother Xau'to and her father Hawu'a. Xau'to, a scoundrel by trade, was a frequent source of company and always had a trick up his sleeve or a story to tell to keep the sick child company. Any childhood Chokho has she owes to her sibling's affection. While her father often took to the road for the sake of the clan, he was never the less a pillar of stability for a life teetering so close to death. One of the most influential gestures he ever did was paint Chokho's face in the stripes she still wears today. Reminiscent of a tiger native to their home, Hawu'a was quick to remind Chokho how strong tigers are and how much she is like them.
While Chokho did not contribute to her tribe as much as the others, her sisters found her at least bearable. It certainly helped that for what she lacked in body she made up for in mind. With little to do outside her brother's company, Chokho sharpened her mind with whatever books her father brought home. Her insatiable appetite for knowledge was mostly a squandered gift on the amazonian family, but her stories and legends made her entertaining enough to not be considered a complete burden.
1562 - 1572
And then life came bursting forth with fire and fury.
Overnight, and completely without explanation, Chokho was cured. Her bones roared with strength for the first time, her skin went from its pale grey to a rich dark, and air rushed to fill her lungs without struggle. Although she was no stronger than any other miqo'te in her family: she felt invincible. She was eager to contribute to the family in a more meaningful way - if nothing else to show her father what a strong tiger she had become.
Of course, the mysterious fix had a mysterious drawback. Chokho began to experience episodes of aetheric flux. Without warning she began to spit fire, crush rock underneath her feet, or scorch everyone around her. The raw power behind these elemental possessions dwarfed the power of the clan's thaumaturges. It became quickly apparent that Chokho was a threat to everything and everyone around her.
Ever understanding, her family (mother) sought answers before it sought blood. Tensions ran rampant and Chokho once again fell into introverted isolation - this time for the safety of others more than herself. Not only did each outburst threaten those immediately around her, but it threatened to attract the smothering attention of the ever-present Garlean Empire. As the family's search found no answers, it was Chokho's mother that made the grim decision.
For her own safety and that of the tribe, Chokho would have to leave the tribe. The decision pleased no one. Unwilling to abandon her daughter completely, Chokho's mother assigned her two guardians: Xau'to and Hawu'a -- her brother and father. The two were tasked with keeping Chokho safe as they traveled. With a heavy heart and teary eyes, the trio left their home and began their adventure.
The trio scoured the land to better understand Chokho's condition, but never found a suitable answer. Her condition seemed entirely unique. While they found no answers on its cause, they did find a way to control it. Through meditation, mudra, and discipline, Chokho was able to control her outbursts. She quickly learned that while wild emotion was not the cause of these outbursts, it served as a catalyst. As long as she remained in control, she was less likely to harm those around her.
This monk-like approach to controlling herself made Chokho very receptive to the teachings of the world as she wandered. She developed a deeply philosophical world view during her travels. Conversation and literature sharpened Chokho's mind, and her tribe's ninja techniques and skills - passed on through her brother - toned her body. Chokho practiced a great many arts while traveling the land, but she preferred none of them as much as she did subtlety.
0 - 5

Placeholder!

Present

Placeholder!


Recent History

With the recent razing of Doma, Chokho has been distraught with thoughts of home. She has no idea how the other nations of Othard are doing, and fears for the worst. With no reasonable way back and no good way to influence the area, she has dedicated a lot of time to helping the refugees coming in from across the sea.

In secret, she has been talking to other ninja about whether or not they should spread their art to Eorzea. While Chokho is worried that this will attract unwanted attention from the Garlean Empire, she also knows that without a homeland - Doma's culture is in great danger and may soon die out. She is preparing to reveal her talents and take a much more violent vigil over Othard's refugees.


RUMORS

Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!

◢ Common Rumors (Easily overheard)
"What a lush! I don't think there's anything more she cares about than a stiff drink and a stiffer bedfellow!"
"Not a care in the world, that one. A good enough way to live, I suppose."
"... Wait, what's her actual job? What does she DO?"
◢ Moderate Rumors (Moderately difficult to overhear)
"For all the noise she raises, I don't see her making much trouble."
"So... NO ONE here's slept with her? 'Cause I thought she-... huh. Nope, guess I read her wrong..."
"In three different cities I've heard her laugh that she's from 'somewhere else.' So where in the seven hells can it be?"
◢ Rare Rumors (Very difficult or rarely overheard)
"I don't know what you think Chokho Viqqoh is, but I promise you she is no miqo'te."
◢ PC Rumors (Rumors from the character's of other players)

(Add your own if you know Chokho!))

"Cho's got a heart. What she doesn't have is a plethora of good jokes." - Kage Kiryuu
"A beautiful face, a quick wit, and a boldness to her heart. What more could anyone want of a woman?" - Delial Grimsong
"Cho is like a force of nature, but I'm not sure if she cares little for others, or too much" - Natalie Mcbeef
"I doubt very much that she knows how her own name is actually pronounced." - Alexaria Whiteraven
"I do not trust her, nor believe her. But I owe her." - Roen Deneith


RELATIONS

Romantic Interest     Interest      Good Standing     Watching


Salem Nuhn - Chokho's first friend on arrival to Ul'dah, Salem's relaxed attitude and shared love of play instantly made him one of her best friends. A little heartbreak here and there isn't going to stop that.
Nazeru Auronas - Chokho's formed something of a relationship with her dashing friend. She doesn't quite understand it, but excessive pampering and a steady supply of chocolate helps her overlook how this goes against her free-spirited approach to life.
Marrow Ochi - Marrow's power represents what Chokho believes can be Eorzea's saving grace, and the one thing to give her a spark of hope in her nihilism. She is constantly disappointing when Marrow fails to take care of herself, and unable to stop from feeling motherly when she can.
Kage Kiryuu - Met through Salem, Chokho knows very little about the lalafell. But what she does know, she likes! She's always happy to talk, and help him with his goals in whatever small way she can - even if she doesn't agree with them.
Natalie Mcbeef - Initially wary of her, Chokho has settled on the decision not to trust Natalie. Chokho feels that Natalie has betrayed her trust a few too many times... and perhaps just a ltitle jealous of the attention she gets.
Alexaria Whiteraven - Like many contacts, Chokho was first drawn to Alexaria due to tight pants. Once all attempts to get into them fell flat, Chokho was surprised to find that Alex kept such a sharp, philosophical mind. She now delights in talking to the woman about deeper thoughts and the workings of the mind and spirit, instead of the flesh.
Ennara Calian - Met initially through Alexaria, Chokho has come to trust Ennara deeply after the highlander helped her out of a bad spot. Ennara is one of the few that Chokho knows will always help her... and keep a secret.
C'kayah Tia - Interesting enough to watch, but nothing more. Chokho knows more about Kayah than she lets on, but doesn't see a reason to ruin a good secret. He's good looking and well mannered though, so that's enough.
U'zhan Tia - Even though they're not terribly close, Chokho likes U'zhan. He swings by to tease her a little or joke around, and then goes on to take care of his own matters. No fuss, no complications, no problem.
Araswel Dakwhil - Chokho desperately wants to like the other moon keeper, but she has no idea how to. She's hyper-competent in all combat and completely unrelatable. After being told not to flirt with her, Chokho feels she's out of options.
Delial Grimsong - Even though she knows next to nothing of the woman, Chokho is smitten. Between her alluring voice and regal poise, Chokho pursues this beauty without any idea what she'd do if she caught it.
Lyuri Felnica - Chokho initially believed Lyuri to be cowardly and weak willed, but she was happily proven wrong. She respects the woman and is eager to see where a friendship can take her.
Cy'xanne Nunh - A chance encounter and copious amounts of flattery very quickly earned Cy'xanne place in Chokho's eye. She's not quite sure what she's watching for, but she certainly likes it.

Inspiration

While Chokho's IC musical influence mainly consists of sea shanties and drinking song, the OOC hand behind it all is a HUGE music fan. Here's a few things I use to help me into the mindset of my own character.
This Will be the Day - Often seen as meek and helpless, Chokho is always just waiting for the moment to spring. It helps that she genuinely wants to be hero, too.
Jago's Theme - On top of being from another tiger-themed character, this just fits combat too well. Even violence is controlled. It is meditative. It teaches.
I Burn - Chokho is rarely cocky enough to speak like this out loud, but being one step above the competition generally suits her. It helps that fire is a theme within her story.
You Know my Name - "If you think you've won, you never saw me change the game that we have been playing."
Catwoman Theme - As much as I appreciate rock, there is a gentleness to the character that can only done justice with strings for steps.

Footnotes

Template credit goes to Bancroft Gairn... Seriously just copy/pasted 90% of this. Dude's amazing.