Adelise Chauvet

From RPC Library
Revision as of 14:30, 3 March 2016 by Unnamed Mercenary (talk | contribs) (removing category:template from user page)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
[edit]
Ishgard.jpg Adelise Chauvet
Placeholder person.gif
The True
Gender Female
Race Elezen
Clan Wildwood
Citizenship Ishgardian
Age 24
Deity Halone
Orientation Homosexual
Marital Status Single
Occupation Sellsword
Nameday 31st Sun of the 4th Astral Moon
Adelise Chauvet, better known as Ade, Addie, or Lisé, was born on the 31st Sun of the 4th Astral Moon. Sheltered, with little to no knowledge or experience of life outside of Ishgard, she's recently having to learn the hard way how to fend for herself in a tumultuous land of myriad races, beliefs and religions.
Until recently, she'd have been discovered either in or around the Savreux estate in Ishgard, or her run-down room in the Brume on the odd occasion she had time to herself.
Her interest in Ishgardian politics is at odds with her lack of understanding of how politics 'truly' work.
She has recently taken employment with Jackal & Hide, purportedly a salvage operation nestled away in the cozy little cove know as the Mists.

Your Character's Inventory

Last updated: March 2nd, 2016

- A blade more suited for bludgeoning than cutting.

Height: 6 fulms 2 ilms

Weight: 180 ponz

Complexion:  Light, with a warm glow

Hair:  Dark Auburn

Eyes:  Cyan/Opal

Face:  Round-faced, with wide, upturned eyes and full, dark lips.

Physique:  Willowy, mayhaps a little shorter than the norm for her kind, yet all seated about a core of iron.

Voice:  Softly spoken. Quiet, with just a hint of lilting French.

Smell:  Ordinarily, scented oils and/or soap. Currently... sweat, and travel.

A blurb about how your character usually is when first meeting someone.
A blurb about how your character acts once they get to know someone better.


Flaws


Fears

Some things your character is afraid of. Everybody's afraid of something, even the most fearless-seeming people!

Talents

Some things your character is good at.

Quirks

Some unique things that your character does, such as when they're drunk.

Preferences

Hobbies

Some things your character likes doing in their spare time.


Likes


Dislikes


Favorites

Favorite Color: Something. Change the #XXXXXX for a different color.
Favorite Food:
Favorite Drink:
Favorite Scent:
Favorite Place:

An optional blurb about how your character looks and behaves during combat.

Weapons

What weapons your character typically carries and how proficient they are with them.

Magic

What you character knows about magic, or is good at.

Crafting

What your character is good at, or interested in.

Birth and childhood (0-12)

Adelise was born into, as many of her kind that have their origins in the Brume, abject poverty. At the time, the word of the Holy See was still unquestioned, and that of the Houses equally so. Indebted beyond any means of recovery or escape, her parents nevertheless did what little they could for Adelise during her formative years. Alas, 'what they could' was, comparatively, little, and thus her early ears passed in a blur of hunger, dirt, and childhood games with the other children. It wasn't 'til her 11th birthday or so that the world Adelise knew was torn away from her - conflict with a Dragon in the northern lands had robbed House Savreux, the house that Adelise's parents owed considerable debts to, of many a guard and knight. Desperate for bodies to fill the ranks, the Savreux's called in numerous debts for able bodies able to either serve immediately, or in the case of Adelise and several children of families equally indebted, bodies able to be trained and raised to expand the power and presence of House Savreux over the coming years.
Thus did Adelise find herself torn from the Brume, and propelled into a life a little ways outside of the city proper, learning the basics of blade and shield, spear, and bow alike. These days were simultaneously the best and worst of her life; she missed her family enough to feel that her heart had been torn from her chest, yet... here she was. Fed, watered, and with prospects beyond any she would have had outside of idle dreams in the Brume. Learning to read and write also, for the need of a guard to be able to leave notes and missives for their comrades had proven a useful ability in the past, Adelise grew, within and without, into the beginnings of the women she was destined to be.
Through it all, however, she knew her family was working to the bone in order to clear their debts and free their daughter of this unasked-for responsibility.

Teen Years

Sadly, to the bone proved to be an all-to-apt description, and less than two years later, her father was lost in a scaffolding accident, restoring the foundations of House Savreux. Heartbroken, she was denied the time to return to her Mother's side for any funereal plans that may have been made. Before the end of the following year, her mother, along with a handful of others were reported missing, presumed dead. No bodies were found, and the homes, upon investigation, appeared to be untouched. Although never used officially, the term 'heretics' is bandied about by the residents of the brume, as well as no small number of the guard, as a description for the missing.
Caught between grief and shame, the social aspects of Adelise's life fade, and the next few years pass in a haze of hard work, sweat, bruises, no small number of broken bones, as the orphaned Elezen devotes herself to her lessons, both physical and philosophical.
Eventually, deemed old enough and ready enough, herself and a small number of her brothers- and sisters-in-arms are moved back into Ishgard, taking up duties in and around the house, thus freeing up the more experienced and older guardsmen to be put to use furthering the efforts of House Savreux elsewhere.
It was around her 17th nameday that Dalamud reached critical mass, forever changing the landscape of Ishgard from a rocky, yet green haven to the frozen, snow-covered expanse it is today. In regards to her duties, little changed. In regards to life outside of her duties, changes 'had' to happen, as they did for all Ishgardians at the time.

Adulthood

At some point in her 24th year, unnamed and unknown intruders broke into the Savreux estate. The following display of disciplining still has Adelise wincing, and the welts across her back have still to fade entirely.
Barely a handful of Suns later, the Lord and Lady of House Savreux are brutally murdered outside the city by an unknown force. The eldest son of the House steps forth, dismissing the disgraced guard and calling back external Savreux forces to reinforce the small estate and lands now in his possession. The dismissed guards find mixed success at integrating back into the changed face of Ishgard. One or two find work with other Houses, calling in favours and friendships to pave their way. Others disappear into the Brume, whereas a handful, such as Adelise, find little choice but to depart a city divided and seek what little in the way of life they can forge outside the walls of Ishgard

Please feel free to add your own rumors under PC! Some of these rumors may be untrue or greatly exaggerated.

Common Rumors (Easily overheard)

"Insert rumor here." ~Person
"Insert rumor here." ~Person
"Insert rumor here." ~Person

Moderate Rumors (Moderately difficult to overhear)

"Insert rumor here." ~Person
"Insert rumor here." ~Person
"Insert rumor here." ~Person

Rare Rumors (Very difficult or rarely overheard)

"Insert rumor here." ~Person
"Insert rumor here." ~Person
"Insert rumor here." ~Person

PC Rumors (Rumors from the characters of other players)

"Insert rumor here." ~Name
"Insert rumor here." ~Name
"Insert rumor here." ~Name
💑 In a Relationship     Romantic Interest     Sexual Desire     Platonic Love      Family      Good Standing     Neutral     Poor Standing    Deceased

Person A: A blurb about a person.


Person B: A blurb about a person.

Dates are included mostly for me so I can keep track of things. However, feel free to use them as references for character journals.

Notable events are divided into arcs, so that you can easily find new info on each arc.

An Example Organizational Tab

(1/1-1/2) An Example Table

(Status: Complete) (Who was Involved: Person 1, Person 2)

Write about your important event here.

(Credit is due to Endel Blanche for the idea to add in this tab!)

Optional tab. Remove if you don't want. Here, you can put in little 'hooks' for your character - easy conversation starters so that people might find it easier to walk up to you.

What I am looking for/interested in:

  • Here, you should put things you are looking for, such as romance arcs, long-term RP parters, etc.

What I will NOT RP:

  • Here, you should put things you're either not looking for or uncomfortable with RPing.

Links:

  • Any links you feel are important for people to see, like journals, can be linked in this section.

Tropes:

Optional section. Remove if you don't want. You can link Tropes about your character here.

About the Player:

Optional section. Remove if you don't want.

Annotations:

This template created by Rihxo Matoi with the help of Nanagi Nagi and has pieces from the templates of Unnamed Mercenary, Roen Deneith, Cyrus Wolfe, and Coatleque Crofte.

Other Stuff

  • OOC notes. For extra fun, write at 3am.