Cerys Grants

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CERYS GRANTS

Shining in Radiance


Main Command 3 Icon.png
APPEARANCE & PERSONALITY
Main Command 3 Icon.png


CerysGrants.jpeg



Cerys is a Miqo'te female. She has two eyes of a deep blue. She dons short length red/rose colored hair. White tribal markings are apparent on her upper cheek bones as well as on the back of her neck. She has a slender body and a rather clean complexion.


On the outside she appears as a very bubbly and friendly character, but she tends to cut herself off from others and tries not to get too close. She can be very precise and analytical just like her mentor before her, but her emotions can sometimes get in the way of her judgement. She can be overly-confident and coy at times. She backs down fro ma challenge and is always willing to prove her worth.



CHARACTER DETAILS

All you've become is a monster.

Ventus-Swirl-Vector.png
Silver Lion of Ul'Dah


PERSONAL DATA


FULL NAME: Ventus Ouroboros Zeruel
PLAYER: Negikun
JOB CLASS: Aether Knight

ALIASES/TITLES: Silver Lion, VenSent, Vincent, Venny, VenVen.

AGE & DATE OF BIRTH: 29, Looks 40 - 04-19-1552

ZODIAC: Thaliak (♋)

BLOOD TYPE: AB+

EYE COLOR: Emerald-Green

HAIR COLOR: Silver / Greyed

HEIGHT: 5'10"

WEIGHT: 185 pnz.

BIOGRAPHICAL DATA


GRAND COMPANY: Immortal Flames

FREE COMPANY: Knights of Eorzea

OCCUPATION: Aetheric Researcher, Former Headmaster, Combat Instructor

PLACE OF BIRTH: Unknown

RELATIONSHIP STATUS: Single

EDUCATION: Aetheric Manipulation & Technology

ELEMENTAL AFFINITY: Non-Elemental, Wind

SUMMON AFFINITY: Unknown

ALIGNMENT: Chaotic Good

Relatives: Rai Vaara (Sister/Orphaned), Evelyn Zeruel (Mother), ??? (Father)



[edit]


LIKES

Fine liquor.

Fighting / Combat.

Soteriology.

Aetherology.

Reading/Books.

DISLIKES

Bureaucracy.

Liars.

The Cold.

Solitude.

STRENGTHS

Optimism in dire circumstance.

Strong willed, Determined, and Focused.

Aetheric-manipulation.

Martial prowess, physical skill, and dexterity.

Analytical.

WEAKNESSES

Quick temper, easily irritated or provoked.

Ambition for personal goals overcomes priorities and established goals.

Tunneling determination, that can occasionally leave him blind.

Inferiority Superiority Complex.


Main Command 2 Icon.pngCURRENT INVENTORYMain Command 2 Icon.png

This is a list of the items that Ventus currently is keeping on his person. Feel free to use this information if it comes up logically in the course of RP, such as pickpocketing, a search, etc.

Last Updated: 2/23/2017


  • FFVII Item Icon.PNG
    Crystal Pouch - A pouch that carries various aspected elemental crystals and powders, used as ammunition for his weapon Fragarach.

  • YumIDU6.png
    Unknown Crystal Shard - This enigmatic crystal hangs loosely around his neck at all times.


MISCELLANEOUS INFORMATION


Icons for Items

FFVII Sword Icon.PNG
Main Command 2 Icon.png


Themes/Music

Note: Vocal Songs are attributed themes in which the lyrics seem to relate or partially relate to the character. They don't mean to resemble the character's voice. The instrumental themes are meant to give an idea of the atmosphere around the character. Songs with character names (example: "Tidus's Theme") are NOT meant to indicate that the character is like the theme owner. I just find the instruments and melody fitting, not the character the song was originally addressed to.

COMBAT & WEAPONRY

Ventus's reserve of equipment is both vast and specific. His years spent studying and training in the arts of Aetheric-manipulation and Swordplay have given him a keen, focused command of his own abilities, though he rarely utilizes his thaumaturgy in combat any longer. Time spent in the Immortal Flames saw him trained in basic hand-to-hand techniques as well; though he hasn't expanded this training, he has honed it down to a precision. Most often, Ventus employs his arsenal of swords--utilizing a specific piece for the particular demands of various missions. He rarely travels anywhere unarmed, but also rarely makes effort to escalate any situation into violence. As much as he's a teacher of history, he's a student of combat...and enjoys training.


"Fragarach"

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Previously unable to utilize a personal aether pool, this tool allowed him to use his inherited manipulation of the natural elements through a catalyst in his customized bastard sword; Fragarach. The blade itself is designed similar to a gunblade, appropriating aspected crystals in a loaded chamber as a means to draw in and manipulate specific elements. The manipulation is completely dependent on the type of aspected crystal that is within the chamber...and each one can only be used a total of three times before it becomes unaspected. Though he has regained the ability to control magicks through unknown means, he still uses this weapon frequently.


Total Ammunition Chamber Slots
Magic Materia Single Slot.pngMagic Materia Single Slot.pngMagic Materia Single Slot.png

"Nethicite"

Manufacted Nethicite.png


When using the Nethicite at his disposal, he can temporarily absorb and negate any amount of concentrated aether/magics in the area; bestowing a means of complete magical defense from both friend and foe. As this is active, he is unable to perform as a spell-blade, nor can he receive any sort of magical support from his allies; as being near proximity to him can leave others in his range completely sapped of energy entirely. Uses of this are severely limited, as it takes a toll on his sanity after excessive use.

"Dáinsleif"

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Forged within the depths of Amdapor; this sword is said to be cursed by the void, dooming the lives of whoever choose to wield it, forcing them to kill--lest their own soul be taken unto the blade. Aether seems to be drawn to the weapon itself, causing the wielders life to slowly drain. It houses a single crystal chamber slot that can hold either one over-aspected materia or the nethicite. Due to the size of crystal it houses and lack of multiple chambers, it's best used when dealing devastating Deathblows to the enemy.



EXPERIENCE LOG

Here is a list of recent and/or notable fights, roleplay scenes, etc. that Ventus has been a part of. This list is by no means all inclusive, and serves more as a general reference as to what he's been up to.

  • Calamity Survivor - Having faced the destruction of Dalamud and the Primal Bahamut, Ventus will forever be scarred and haunted by the memories of that day.
  • Vincent "The Crimson Dragoon" - Sparring with the man in a duel during the Grindstone tournament. The battle was very taxing, and has been stated that it was like watching a man fight his reflection.
  • Isla Lunen - After falling into darkness and being found in a cave of corpses... Ventus and Leona Dreygon fought long and hard to pacify and incapacitate the beast-soul of the girl who had been consumed by her own madness. After a long and arduous battle, they were victorious; Though what was unleashed from Ventus was most alarming.
  • Primal Slayer - Having faced some of the strongest of beasts, Ventus has become known throughout the land as The Silver Lion, a strong leader in times of chaos.
  • Alessia - A Dark Knight tainted by the void, her powers were far to much to face alone. Sustaining some injuries after the fact, Ventus learned that his reckless nature could one day get others around him killed.
Limit Breaks
Limit Level 1
1.1: Lion's Roar
LionsRoar.gif
Unfettered rage fuels Ventus's Strength. Enhancing his overall abilities at the cost of his awareness and sanity; in one final strike towards the opponent.
Bonus - Morale Boost; Party members around him all gain a free dodge or life point depending on the situation.
1.2: ' '
Limit Level 2
2.1: ' '
2.2: ' '
Limit Level 3
3.1: ' '
3.2: ' '
Limit Level 4
4: ' '



Please be aware that limit breaks, though cool, have some rules attached to them. Any limit that is used has to be agreed upon by those in combat at the time. An example would be if you wanted to use your level 3-1 limit break in combat. You would check and make sure that it wasn't overpowered and so on and so forth. Also remember that all limit breaks that are used normally drain the user completely after use, unless there are special circumstances. They are limits, you break your threshhold and barriers to perform these actions. The other thing to remember is that your limit breaks are NOT unblockable. They still have the same rules as normal RP combat, but most will take into account that they are a limit break and will treat it accordingly. One more thing to consider is that canonly, you will NOT start with access to all your limit breaks. Perhaps you will want to follow the game and have to use or defeat a certain amount of enemies before you unlock them. Perhaps you base your limit breaks from traumas given to the character, or by seriously dangerous situations.


What Is a Limit Break?:

A powerful attack or technique available after some requirement during battle is fulfilled. In video games, this is often indicated by a refillable or chargeable gauge on the menu allowing the player to gauge when it will become available, how strong it will be, or so on; and the most common requirement is taking (or giving) damage in combat. Thus, it's usually a kind of Evolving Attack. May overlap with Super Mode, or may be a form of Desperation Attack. It may be accompanied by a Super Move Portrait Attack. The popularity of the trope, and its assimilation into numerous forms of media is a testament to the widespread effect that Final Fantasy VII, the originator of the term, had in making RPGs more mainstream. Although a nearly identical game play mechanic appeared a few years earlier in Lufia II: Rise of the Sinistrals, the concept has become synonymous with the Final Fantasy games series and the term is now widely used as a catchall term to describe such attacks.

Attributes
 
   Strength
   P.Defense
 
   Dexterity
   M.Defense
 
   Martial Prowess
   Intelligence
 
   Magic Affinity
   Luck
   
 


Childhood (1552 - 1562)

Not much is known on his childhood other than the fact that he was a resident of Mor Dhona, before the Garlean invasion upon Silvertear Lake. The war had obliterated his homeland and any trace of the residents that lived there. As a child of ten years he witnessed the destruction of Mor Dhona, and the desolation left by the Garlean Empire and the Father of Dragons, Midgardsormr

Adolescence & The Orphanage (1562-1570)

He lived in the Orphanage in Gridania until he was eighteen years old, and became a big brother figure to a girl named Rai Vaara. She's been following in his footsteps ever since. When Ven caught wind of the Garlean empire continuing to push their agenda and influence upon the realm, he joined the immortal flames in hopes to defend his homeland and preserve the peace.


The Immortal Flames (1570-1)

Ventus quickly climbed the ranks of the Flames upon joining, showing that he was more than capable of leadership on the frontlines. A man by the name of Light Armeigo followed in his footsteps, becoming one of his best friends and second in the two years they remained within the company.

It was during the calamity that their dreams and hopes were shattered, on the battlefield of the Carteneau Flats. Bahamut rose up from the falling moon of Dalamud, and wrought havoc upon the land. When the red moon shattered, many of his friends were lost to the destruction. After the chaos had ended he found himself in the forests of Gridania, alongside his friend and comrade; Light.


Independence (2-3)

After the calamity, he returned to his independence, wandering the land mostly as a sell-sword for other companies who may have had need for his research. Though a lot of his time alone was spent fighting a daunting illness, which overtook him soon after the fall.

Ventus' became a well known leader of an organization of mercenaries called The Last Hunters. A group of individuals that aided the three Grand Companies (if it benefited them.) They protected the cities and its citizens from harm of the many fiends of Eorzea. They kept bandits at bay as well and helped the various hard workers of the trade.

Cataclysm & Honor (3-5)

A period of time that is unknown. history and memory faded at this point. All is known is that something terrible happened, causing the deaths of many friends due to his research.

The Garden & Ruin (5-7)

Ventus and Light recruited warriors and scholars of similar ideals to create a Free Company of heroes that would help in the recovery efforts after the calamity. Donning the flag of Ul'Dah, they represented themselves as Ul'Dah Garden, the seeds of tomorrow.

The Garden grew exponentially, becoming a force to be reckoned with in the short year it was founded. They achieved many feats of valor and even became one of the most technologically advanced Free companies to date--next to the Garlean forces. Using specially augmented Aether-weaponry, they were able to thwart the beast tribes plans to resurrect their gods for a short time, and even aided the braves in suppressing the empires Ultima Weapon before it could destroy what they fought so hard to protect.

Ventus worked very hard to develop an academy that trains it's students in offensive strategy, as well as Aetheric-channeling. The academy itself trained its' mercenaries how to utilize both the aether and their skills with combat in conjunction with each other, developing a unique and very diverse solider. Other secondary subjects consisted of Alchemy, Blacksmithing and other trades that you could mostly find within Ul'Dah.

EXiLE

A military force within Ul'Dah Garden. They were dispatched around the world on missions and to clients on request, and were paid for their efforts as a soldier of Garden. These were the soldiers that had worked hard to earn the trust and respect of their peers within garden, having completed dangerous missions and exceeded all expectations within their classes and exams; These were the elite of Garden itself.

Unfortunately, fame brought unwanted attention; and that attention caused the fall and destruction of Garden. It's not exactly known how the Garden fell, but many suspect it was due to aetheric research that caused others to attack and rebel against them. Some theorize that the headmaster; Ventus Zeruel, became too greedy and power hungry to lead his forces, and thus inevitably caused the fall of his own company.

After which, Ventus once gain fell into seclusion and vanished for another two years. It was during this time he perfected his research as well as recovered from the impending illness that caused his life to fade, and age to progress faster than expected.

A Fresh Path and Another Chance (7-8)

WIP


R E L A T I O N S H I P S
Color Key
In A Relationship
Romantic Attraction
Sexual Attraction


Platonic Love/Family
Friend:
Friendly Acquaintance


Good Standing
Neutral
Bad Standing


Dislike
Hate
Fear
Rivalry


?

N P C

Evelyn Zeruel ( Deceased ) ( NPC ) - Mother
Perished due to the calamity of Silver Tear Lake
??? ( Deceased ) ( NPC ) - Father
Not Much is known about his father...
Name Goes Here ( Status Icons Go Here ) ( NPC ) - Title Given By Character Goes Here
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Name Goes Here ( Status Icons Go Here ) ( NPC ) - Title Given By Character Goes Here
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Name Goes Here ( Status Icons Go Here ) ( NPC ) - Title Given By Character Goes Here
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P C

Light Armeigo ( Alive ) - Friend and Pupil
A comrade in arms, He served by Ventus's side for many years and through many battles. Light is a loyal, warm-hearted man who always fights for what is right and just. Light has always followed Ventus respecting his skills and knowledge, many of Light's own prowess and knowledge comes from learning from Ventus.
Rai Vaara ( Alive ) - Sister
Though not by blood, they lived their childhoods together as if they were. It became her her duty to become strong enough to fight on her own, picking up the lance and becoming one of his most trusted and loyal companions. She has stood by him both through the creation and the fall of Garden. Though they are distant now, her devotion to him is unfaltering.
Leilani Makina ( Alive ) - Friend and Pupil
Introduced through Light, she became one of his few pupils. As one of very few who has learned of his darker past; Her undying devotion and loyalty to him extends the boundaries of friendship. "Your story isn't over! It can't end like this!"
Paufu Kor ( Alive ) - Romantic Interest and Friend
She has a passion for adventure and knowledge unlike he's seen in anyone else. Upon meeting her, she was originally meant to be a pawn for Adrian Namour... the mysterious being within Ventus that kept him alive for all these long years. As Adrian enacted his plan to 'End' everything, his use for her came to an abrupt halt. Feeling guilt for using her in his plans, he made his last amends before fading away with the promise that Ventus would soon take his place and protect her.
Name Goes Here ( Relationship Icons Go Here ) - Title Given By Character Goes Here
Text, text, text, text.

RUMORS


These are rumors, both from NPCs and PCs, that one might overhear in regards to Ventus. Feel free to utilize these in your RP hooks, or add your own!


◢ Common Rumors - Easily overheard. Use these freely!
  • "He used to run an Academy back in the day! Something happened though and they just all up and vanished..." -- Momodi of the Quicksand


◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
  • "He has a strange chain with a crystal around his neck... not sure what it does though!" -- Ul'Dahn Citizen.

  • "He used to live near Silver Tear Lake... before the war there. He ended up in an orphanage in Gridania after that." -- Flame Quartermaster.


◢ Rare Rumors - Very rarely overheard. Please ask before using!
  • "He died once you know... they say he was offered another life by a man in black robes, and ever since he's never been the same." -- ????

◢ Player Character Rumors - Feel free to add rumors of your own!


SCREENSHOTS

A collection of screenshots of Ventus Zeruel that serves as a visual reference, or snapshots from certain roleplaying scenes.



ARTWORK

A collection of artwork of Ventus, either commissioned or gifted by the respective artist(s). Artist names & info are linked when you hover over images.
You are not permitted to re-use this artwork for your own characters or purposes, whether on Final Fantasy XIV or on other games, forums, etc.



ROLEPLAY HOOKS

Ventus has led a varied and diverse life, and those talents he's honed can be used on any number of fields or fronts. He has traveled throughout most of the known realm, and for much of his life, simply made a point of being a help to anyone he deemed worth his time. That said, there are particular regions during particular times where it might have been possible for your character to have made a connection with him.

  • Thanalan Born: Prior to the Calamity--and a short while after--Ventus made his home in Ul'dah.
  • Immortal Flames: Long before and after the Calamity, Ventus was a hard-living soldier. Likely the most experimental phase of his life.
  • Scholar: Knowledge being one of his many strengths, word gets around that this man collects many artifacts, and tomes alike. Look to delve into the darker mysteries of Hydaelyn!
  • Combat Instructor / Mentor: A teacher and mentor to many, always seeking more pupils.

ABOUT THE PLAYER

WIP

THINGS TO KEEP IN MIND...

WIP - WIP


GUIDELINES

I'm fairly laid back person, and generally feel that any established guidelines are capable of being bent in exceptional circumstances. Still, for the sake of making sure everyone's on the same page here, let me make a few mentions in particular:

I WILL NOT PLAY

Permanent Damage - "(Unless character plot specific)".
Rape - "I will not involve my character in any scenes regarding rape and abuse."

I WILL PLAY

Mature content and Themes. - (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter.
Coarse and excessive language. - Allowed
Temporary injury and incapacitation. Temporary imprisonment. - Allowed



This template was created by Deirdre Ta'ea, then modified/mixed from Franz Renatus, Leanne Delphium, Bancroft Gairn, and Jaliqai Qulaan and further additions like -Limit Breaks- were added by Ventus Zeruel.
Feel free to use and edit this template to better fit your needs. However, please be sure to leave all credits in place. Thank you!
For a blank copy of this template, complete with ease of color scheme customization, click here.