Difference between revisions of "K'washi Amada"

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==='''Quotes'''===
 
==='''Quotes'''===
 
::* "Seeng." — in response to being asked "If you could do anything you wanted, what would you do?"
 
::* "Seeng." — in response to being asked "If you could do anything you wanted, what would you do?"
 +
 +
::* "You can't run away from family."
  
 
==='''Trivia'''===
 
==='''Trivia'''===

Revision as of 08:19, 6 March 2015

 K'washi Amada (Silent)
Kourallysnipped.png
Gender Male
Race Miqo'te
Clan Hipparion Tribe (South Shroud)
Citizenship Unknown
Height 5 ft 3.5 in. (160.8 cm)
Weight Unknown
This character article or section of a character article is a stub -- a small, but growing, work in progress. If you're the creator of this character, why not consider expanding it?

Going by the name of Silent more often than not, this young one appears to be in his late teens at the most (judging by appearance and actions alone). There isn't much known about him simply due to his inability to speak. He can often be seen wandering in and around Ul'dah, either hunting for food or watching passersby. He can most often be seen wandering between the Gold Court and Central Thanalan. His clothes seem to be a bit newer as of late, and two, well-maintained knives are hooked onto his belt.


Character

Appearance

Physique — He's slightly shorter than the average male, though that doesn't seem to stop him. It remains as both his greatest advantage and biggest disadvantage. Despite this, a close inspection (or a friendly spar) will reveal that he's by no means weak. Lean muscles on his arms are capable of delivering harsh blows, and strong legs are easily capable of delivering swift and strong kicks. Calloused hands hint towards a lot of training and climbing.
Scars and Marks — On his neck is a set of jagged scars, obviously once deep, and extending across his throat. On the left side of his neck are four puncture scars, marking the beginning of the slashes. Across his chest is a particularly large scar, running from right shoulder to his left hip. On his left side, a very obvious, and easily the newest, scar rests. On both his arms, starting from his hands and extending up just past his elbows, are a set of tribal-like tattoos. These are usually hidden by both gloves and bandages for an inexplicable reason.

Personality

At first glance he seems a little strange, but he’ll easily start up a conversation in any environment he feels comfortable in. He tries very hard to stay cheery and connected. It’s only recently that he started making new friends, since he doesn’t know where to start while he can’t talk. He also gets frustrated, easily. The number one factor being his inability to talk, or make any kind of sound, to the point where he’ll try for the sake of trying and end up curling up in a little hole for a few days. Finally, like any normal person, he has a terrible inability to not talk about his problems, something that really only got worse since he can’t talk.
Despite his cheery, excited demeanour, his confidence seems to be severely lacking in certain situations. It often takes him several minutes of skulking before he's approaching anyone, whether by himself or because he's been invited. However, if he thinks he's not making any kind of good or given no reason to doubt that he's in the way, he'll likely end up just slipping away from a group without any notice. He also seems to have an incredibly difficult time accepting the fact that there are people around him that enjoy his presence.

Combat

General

Strengths: He’s pretty nimble, like an opo-opo. He can climb most anything, often using rope and his knives for assistance if he needs to, and he’s not afraid of heights. He appears to be quite skilled, using his small stature to get under his opponent’s guard. Finally, he’s something of an silent acrobat, able to keep his balance under most circumstances, and even using an opponent’s body against them.
Weapons: The only weapons he's been observed using, in combat, are his fists cuffs and a knife. He also uses what appears to be a thin wire made of a strong metal, which he uses to reach heights he needs to or simply to tie up an opponent. He'll often infuse it with his own aether to strengthen it when needed.
Weaknesses: Because of his profession and his choice of fighting style, He doesn’t wear any metal armour. This leaves him vulnerable to a lot of serious damage. His shortness also makes it hard for him to reach things on the third shelf of most pantries.
Fears: Most notable could be his reaction to his throat. Anything perceived as an attack seems to trigger a Fight-or-Flight response. K'washi will lose focus on reality, and if not talked down or if the "attacks" are continued, he will respond with full force.

Relationships

Family

K'lmaya Ihzu — (Unknown) — "I miss her."
Having run away from his tribe, in a sense, at such a young age, K'washi doesn't remember much, if anything, about his mother. What he does remember is how proud she would be whenever he was successful at his lessons, and he remembers their fight. He does not, however, remember what it was they even fought about in the first place.
K'mra Nunh — (Unknown)
Right from a young age, K'washi never knew much about his father, as he would simply be busy with the other females of the tribe.
Jarrion Vishar — (Adopted Brother; Indebted) — "Jarr is Jarr! He taught me how to fight and sail!"
Jarrion is practically the one who raised K'washi, at least during the time they spent together on the boat. The pirate honed the miqo'te's skills with knives, teaching him how to wield them properly, while also giving him some much-needed company. He's also usually the only one that would ever give K'washi some kind of liquor voluntarily! Together they're beginning to work on a sign language between the two of them, a task proving difficult.
Tahni'sae Farreihm — (Adopted Brother; Grateful) — "Say is good! Say helps when he can, and he takes care of his friends!"
Tahni'sae is, for all intents and purposes, a part of K'washi's family. While the entire concept is still incredibly foreign to him, he's ecstatic to know the Keeper sees him as a younger brother. From mischief and pranks to just generally having a good time, these two have a rather deep bond. This only further fuels his desire to ensure Sae stays safe and sane; and indirectly, his desire to get stronger so he can protect those that he cares for.
Leah Carsen — (Closest Friend) — "You will never meet anyone nicer but don't be fooled! She can be scary if she wants!"
K'washi met Leah through Tahni'sae. Through thick and thin, the two have stood together on the sidelines more times than he can count. While attempting to keep her strong, he's certainly had to use her presence to keep himself sane as well — something he'll never admit to. He'll do whatever it takes to keep her safe, whether that means charging without a plan into a battle or risking his life for hers. She remains as a prime target for his pranks, and he sees her as a part of his pieced-together family at this point.

Friends

Zana'to Molkot — (Curious; Love) — "I think we're both crazy. But we're into each other."
A fellow Pride member and resident of Tahni'sae's home, Zana'to is someone K'washi would call... interesting. In truth, he doesn't know much about the odd Keeper beyond mannerisms and his tendency to sleep naked. Zana'to has, also, been a big help in regards to K'washi's teachings... at least as far as grammar goes. Developing a crush that blossomed into love, there's so much more K'washi wants to learn about the Keeper.
X'khai Tia — (Friends; Confused) — "Sometimes he's weird, but in a good way!"
K'washi met X'khai through Leah. A fellow Seeker, he was rather fond of the man from Day 1 when he seemed entirely okay with letting him "steal his hat." Through all the trials and suffering, he's learned a bit more about X'khai. Now, finally, he seems to be more at ease with the older Seeker's presence, and is currently helping him with his plan.
Aeylis Bloodbinder - (Friendly; Motherly) — "Am I depending on her too much... ?"
The first time K'washi met Aeylis, he had just been given his very own bottle of rum (courtesy of a certain adopted brother). Since then, they've talked and exchanged more than a few words. They've gotten to know one another a little better, and Aeylis even offered him a job should one be available for him. The maternal air he senses about her tends to give him pause on how to act around her, but he certainly won't say no to hanging around her.
Reina Dancer - (Cautious; Awkward) — "I have to regain her trust again."
Reina is yet another old friend from K'washi's days as a deckhand. Unlike Jarrion, however, he never truly interacted much with her beyond when the three of them would meet in port. Due to recent events and some intense friction from either side, he struggled to regain her trust. While he hasn't earned it again, he has finally been able to speak with Reina.

Acquaintances

Tesla Amorette — (Friendly, but cautious)
A mercenary hired by the Lynxfang Pride, K'washi met Tesla by pure coincidence as the Pride's meeting place also happens to be Tahni'sae's home. She's offered to teach him how to read and write properly, a skill of his that is improving at a much more improved rate, and even allows him to use her home. After a recent revelation, however, he's unsure of what to think.

Enemies

Tahni Farreihm — (Attack-on-Sight)
Tahni is Sae's mother, of that much he knows. His first encounter with her resulted in his friends being severely wounded, and his second resulted in quiet a shattering experience. With her successful psychological attacks taking a firm grip on his mind, he's made it one of his primary goals to bring her down — with or without the help of his friends. He tends to act without thinking whenever he sees her.
Naois Faller — (Hiss-worthy and Insane)
If he had to pick between jumping off a cliff or standing next to Naois, he'd most likely jump off the cliff. Due to their past, K'washi's instinct concerning Naois involves getting as far away from her as he possibly can in as little time as possible. He considers her a serious threat to his well-being, largely in part due to her almost-constant kidnappings in their earlier days in order to get Jarrion to do whatever it is the mad woman wanted at the time. He fails to understand why it is she insists on using him as a bargaining chip, and usually can't do anything about it since she's so much bigger than he is. While he's much older now, he still very much fears her and cringes in her presence. At the very least, he's become quite skilled in escaping rope bonds thanks to her.

Rumors

Common Rumors

  • "That one? That's a strange one. Doesn't talk, and always wanderin' and starin'. Doesn't seem ta mean any harm, though." — Unknown (Ul'dah)
  • "He's always coming in here, sittin' at a table, and readin' out of that black book of his. Sometimes ' — Momodi (Ul'dah)
  • "Hmph. Must be nice, getting to be so distracted by everything in sight." — Brass Blade Soldier (Ul'dah)
  • "Never seen a Miqo'te enjoy water so much." — Unknown (Gridania)

Uncommon Rumors

  • "Ever see him fight? He never takes out his knives, always uses his fists. Guess he don't like to kill much." - Traveler (Thanalan)

Rare Rumors

  • "Wasn't 'e on one of them... pirate ships? I swear I've seen 'im come off one." — Sailor (Limsa Lominsa)
  • "Pretty sure 'e used to be one o' my regulars. Or was 'e the kid o' one o' my regulars?" — Baderon (Limsa Lominsa)
  • "'e was such a cutie, that one. Used to 'ang 'round that otha fella. Made quite the pair, those two did." — Sailor (Limsa Lominsa)
  • "He was young when he was brought to us. Young and lucky to be alive. A voiceless throat's a small price, considering what else the Amalj'aa could have done to him." — Priest from the Church of Adama Landama (Thanalan)

Player Rumours

(Got something to add? Add away! Just follow the formatting!)
  • "Huh? Oh, yeah I call him Silent. He's like a brother——but don't you let him out of your sight! Or he'll... dump you in some body of water... *grumbles*" — Tahni'sae Farreihm (Ul'dah)
  • "He likes to train. Nothing is more admirable than to see somebody bettering themselves. I thought to join, but I was on my way, on my way to the South. Being alone is a comfort, anyway." — Y'lani Kalihd (Ul'dah)

History/Timeline

Age: 0 - 12

Born in the Hipparion Tribe, K'washi was taught to hunt at a young age as per tradition. Growing up he was small, and often times got into scuffles with those around him. Despite this, he was easily one of the sneakier hunters and performed well, receiving his name at the proper age and even the affection of his mother at the time. He never spent much time with either of his birth parents, and so often has trouble remembering what they look like.

Age: 12 - 16

By age 12, it was quite obvious that he had no intention of becoming a Nunh, let alone remaining as a Tia. Yet his mother, considered one of the more promising of the remaining females, continued to apply pressure on him until he lashed out at her. Days went by where they merely argued, until K'washi had finally had enough. He ran away from the tribe without looking back, past the shelter of the trees and into the harsh terrain of Thanalan. Not even a few steps in, however, and he was promptly ambushed by an Amalj'aa hunting party. Tortured and left for dead, it was through sheer luck that a caravan had been traveling by and managed to assist him. He was taken to Camp Drybone, where he spent a full cycle recovering his strength.
Once properly healed, he traveled with a merchant back to Ul'dah. He had a tough time scraping by, like most, but easily fit in with the refugees pouring in due to the Calamity and loss of Ala Mhigo. It quickly became quickly apparent, to himself and his traveling companions, that he was no longer able to speak. Unable to recognize the characters of the Eorzean alphabet, he was left without a means to properly communicate, and thus had a harder time getting the supplies he needed. Using what little skills he'd gained from his tribe, he managed to hunt and sell enough of his kills to buy himself a ticket for an airship to Limsa Lominsa.
He stowed away on a boat in hopes of finding a new land, only to be discovered by one of the crew: Jarrion Vishar. After much gesturing and struggles in communicating, he was able to convince the crew and captain that he could be of use. He easily managed to figure out a way to use his small stature to their advantage, and in return was given plenty of food, water, and proper combat training.

Age: 17 - Present

Tired of life on the sea, K'washi returned to Ul'dah, where he's so far taken to simply relaxing and enjoying each day that goes by, and watching as the citizens move about. He's only recently started to interact more with others around him once again.

Sightings

  • Quicksand (Ul'dah)
  • The Gold Court (Ul'dah)
  • Any source of water (Central Thanalan near Ul'dah's gates or New Gridania)
  • Outside the Coffer & Coffin (Central Thanalan)

Tidbits

Quotes

  • "Seeng." — in response to being asked "If you could do anything you wanted, what would you do?"
  • "You can't run away from family."

Trivia

  • K'washi happens to be the world's best charades player (or, at the very least, is just good at getting his point across).
  • He is mute. Sometimes he still tries to 'say' words, though there is no record of him being able to make use of any voice.
  • He's bisexual
  • K'washi knows next-to-nothing about any happenings with his tribe. He also doubts he'd be accepted back, or even recognized, at this point.
  • He was given his last name by one of his former pirate friends.
  • He's rather fond of his new alias, Silent.
  • He has no recollection of the time he was tortured. However, any hostile action to his throat, or even if he is pinned forcefully, will send him straight into Fight-or-Flight mode.

Annotations

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