Difference between revisions of "Koto Shinonome"

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Revision as of 10:16, 24 March 2019


Shinonome
Koto of the Red Medallion
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Details


Vital Information


COURTESY NAME... Koto Shinonome

RACE... Hyuran

GENDER... Female

AGE... Mid-late 20's

NAMEDAY... 29th Sun, 1st Astral Moon

Other Statistics


NATIONALITY... Doman

KNOWN FAMILY...  ?

OCCUPATION... Ranger & cartographer; household leader

GUARDIAN DEITY... Ganen; the Kami of the Soil

ALIGNMENT... Lawful Neutral

General Information
Prior to her involvement with the Garlean-occupied state, Shinonome was an unindentified face serving as a mountain ranger. Her late master, who perished during the Doman Razing, was a surviving military minister and formidable thinker, albeit a known coward. It is said that his ingenious methods live on in his loyal general, perpetually tormenting his adversaries long after his passing. She is the current head of the Household of Genbu, a corps of Doman partisans comprised of a handful of her master's surviving samurai and shinobi.

Once a young patriot serving the liberation efforts of her splintered homeland from the shadows, she now plays an active role in the capital's restoration, focused on the repatriation of refugees, security for the young and infirm, and orchestrating small-scale operations to neutralize threats to the peace. Despite her dignified exterior, Shinonome is prone to throwing herself into situations that are uncool or largely beneath her dignity -- falling down entire flights of stairs when inattentive or drinking herself into a happy stupor during social functions.

Lend me your thousand arms, so that I may aid those who need me.
Appearance
Eyes
Hair
Skin
Build
Voice
focused contemporary lightly tanned taut singsong
Bearing
Laterality
Scars
Markings
Style
dignified right-handed concealed none regal
Hair & Face
Her irises lost all pigment by her 7th summer, but her vision is good. She has a high nose bridge, courtesy of her northwestern provincial lineage. Her hair is well-groomed. In times of peace, she is sure to be seen trying to grow it back out.
Physique & Markings
Has the physical makeup of someone who monitors her own diet quite closely. She has a few telltale scars on her back, but the long scar tissue spanning from her inner right thigh to her shin is significant.
Hygiene & Attire
Clean; doesn't smell like anything asides from sweat. You'll never catch her with a sash loose or buckle half-done. Her general's uniform looks quite heavy. Gaze closely and one will notice a long string of prayer beads fastened twice and woven into the knot of the sash around her lower waist.
Personality
Psychological Profile
Beneath the piercing eyes is a resourceful and adventurous decision-maker who treats even those she holds in aversion with due honor. She bears a warmth in her that evens odds and keeps company entertained, but is also quite capable keeping her eyes on the prize. Loyal to nation and, above all, her heart, she demonstrates a one-tracked mind in pushing her late lord's unfulfilled political agenda for the good of Doma, sparing none to the detriment of either external or internal enemies. Though arguably selfless, she values her own purpose as a torchbearer and will not meaninglessly sacrifice her life - a difficult feat given all the responsbilities she shoulders.
Voice
Ladylike, as befits her social status. More feminine than most would expect.
Philosophy & Mannerisms
A cold but fair leader who is willing to sell her heart and soul to kith, kin, and country. She will not respond mercifully towards betrayals to the group. Interestingly, she takes under her wing only those who prove capable of fending for themselves, though they need not necessarily be team players. Her leadership methodology is distinct in the wide berth she allows her followers to act as according to their own will; she is not known to strictly govern or regulate their thoughts.
A proud personality, she looks with favor on individuals with great martial ability - and looks down on those who fumble over power with the intent to abuse it.
Preferences
Likes
● Naps beneath the sun
● Daikon & pork rib soup
● Healthy disagreements
● Monkeys
● Pilgrimages to the sacred mountains
Hates
● Horseradish
● Being woken up
● Not being able to treat friends
● Baseless hearsay
● Farewells
Skills
● Terrain surveyance & mapmaking
● Public speaking & orations
● Falconry
● Horseback archery


Combat, Abilities & Weaponry


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Basic Statistics
High: Endurance
Above Average: Strength
Average: Perception
Low: Agility
Aetheric Abilities
Mastery: None
Expert: Qi conduction (or aetheric conduction)
Average: Thaumaturgy
Novice: Mending magics (qi healing)
Weapon Training
Mastery: Bow
Expert: Doman longsword
Average: Spears
Novice: --
Combat Relevant Skills
High: Resolve
Above Average: Spirit
Average: Charisma (see 'Presence')
Low: Luck
Non-Combat Abilities
Presence: A social trait. Her integrity and stately comportment enable her to hold court, be it to de-escalate a conflict or to rally her allies and subordinates. Helped along by her understanding of the uses of diplomacy and occasionally by the comedic relief of her being prone to hurting herself.
Execution: A skill in choreographing military strategy. When it comes to the execution of a tactical blueprint, her ability to maintain group morale and presence of mind is second to none.
Combat Abilities
Mounted Combat: On the battlefield, Shinonome fights from atop a strong, armored horse with a fearsome temperament.
True Aim: With a fine bow in hand, she's able to demonstrate it as an extension to her own limbs, chasing static or traveling targets down with her arrows.
Narukami: The 'howling thunderbolt'. An emulation of the Requiescat. A potent, magicked cleave that inflicts paralyzation on those caught in its path by disrupting their body's natural flow of qi. Her blade serves as a conductor. The crack of 'thunder' heard is actually the sound behind the force of the sword being swung.
OOC Note
Please note that I welcome both grindstone systems for combat as well as preplanned RP. In the case that both players involved in a basic one-on-one fight are particularly distinguished combatants, the latter is preferred.




Contacts
Relationship Status Legend
Relationship
Attraction
Platonic/Familial
Friend
Deceased

Positive
Negative
Neutral
Unsure
Household
Mutsuki no Hayato, samurai & general.
"By Lupin rights, Hayato is considered to be of high birth and very handsome. Truly worthy - the colors of his fur are so clearly defined."
A martial peer to Shinonome, Hayato is a Lupin with disarming blue eyes and a stony disposition. Formerly a samurai serving beneath her lord, the loss of a master impacted him profoundly enough to change him. Perhaps due to their alike pain, the two share an unspoken mutual understanding. Hayato's memory is far-reaching, owed to his superior ability to associate sound and scent with sight. Unsurprisingly, he is known to forgive but never forget. Shinonome entrusts to him the arm's length distance he swears to; in turn, he reciprocates by lending her his watchful eye and precise fangs.
Takanashi Raiden, shinobi & retainer.
"The mask hides someone no less threatening than the man you see with it. I'll caution you now: our Takanashi is 'dangerous' in more ways than just one, ha ha!"
If not for his imposing height, this shinobi would at first glance be as nondescript as any of his shadow-bound peers. Behind the inscrutable somen is Raiden, Shinonome's sworn retainer who came under her employ well after the war. Hailing from the unassuming rice farming village of Namai, he is proof that blue blood holds little weight in the dual spheres of wén (the cultivation and literary) and (the martial.) Despite his talents, contention has sparked within the 'household' around the matter of his worthiness and background, much of which remains shrouded in obscurity.

He seems to owe his master a debt of a lifetime, yet the nature of this bond beggars a question: what kind of secret does she fiercely guard for his protection?

Sou Seishūn, general.
"He is always offended about something or the other, but he means well, even if that's coming from me. His friendship is irreplaceable."
Like Shinonome, Seishuun is someone born into a clan of nobles who have devoted generations of service directly under the banner of Doma's ruling families. Unlike Shinonome's family, composed mostly of courtiers, the Sou family was wholly military: royal, proud, talented, yet belligerent. To date, Seishuun and his two nephews remain the last survivors of his blood. Outspoken and quick to anger, Seishuun is someone who stands to extol the honor of high-born Domans worthy in the domain of martial achievement. Though he and Shinonome share fierce disagreements, the two are joined at the hip and can be observed leisure drinking and remarking on war poetry together.
Mikami no Tokiwa, bane & Fourth Pillar.
"..."
The turbulent rivalry between Shinonome and Mikami no Tokiwa extends far beyond record, their clashes said to be disastrous on a scale beyond logical comprehension. Yet, it was Shinonome's own conscious, sober-minded decision to extend a hand to her archenemy in hopes of joining forces, understanding full well that a bite would promise deadly poisoning. Their hands joined, but their fights were no less bloody; even amid Household walls does the snake continue to quiver after Shinonome's life. A decade's worth of strife nonetheless bred a shared sense of understanding, so much that the two will readily benefit each other by devouring mutual enemies within the flames of their own conflicts.
Friends & Acquaintances
Suzakuin, Kojin trader-craftsman.
"I cannot very well call him a 'friend' if he means to continue avoiding me... But he did save this useless General's life in the past, and for that I would offer him recompense in equal measure."
A young, mute kojin sashimono-shi who, in the past, saved Shinonome from a painful death by drowning deep in the Ruby Sea. He has declined her various gifts and attempts to establish contact.
Nagano no Kaito, Mystic.
"The sigil-ridden mystic? What would you have me say of him? What have I to say about him?"
Nagano no Kaito is something of a sore point for the normally unperturbed general. More prominent than his apparent tendency to remain inert is his mischievous quality, through which he manages to get under Shinonome's skin despite all the man's questionably good intentions. Kaito's continued denials of her attempts to scout him into her Household has served only to prove her tremendous appetite for talent, if not futile. Equal parts inspired and spited by his resilience, Shinonome has over time learned to resort to roundabout means to try to get through to him, her set mind coming off as more than overbearing. Her attempts have been numerous and fruitless enough that they have over time petered out to become little more than a friendly jab shared between the two.
Deceased


Rumors
NPC Rumors

Some of these rumors are untrue, speculation, or are greatly exaggerated.

◢ Common Rumors - Easily overheard. Use these freely!
"Word of little Shinonome's livelihood is always glad tidings on the ears. When you get to my age and have little else to lose, you start to look for surviving traces of the past in today's youth, and I see so much of her junzi master's high-minded ideals in her." — Retired Equerry.


“What? You’re telling me she is Shinonome? A storied general of Yanxia’s distinguished warlords? I'm led to wonder whether the folk tales aggrandized them... I swear I witnessed her stumbling and rolling down those very stone steps only yesterday. Don't look at me like that! The accident was so unusual, it couldn’t have been anyone else!” — Puzzled Conscript.
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"Mama told me a bedside tale of a deep sea diviner-witch who ventured ashore after living underwater all her life. During her travels, she caught the eye of a Doman war general and captured her heart. The general was so smitten with her that after the war and long after the witch returned home, she dove beneath the sea to seek the witch's hand. They say she was never able to find her again! I wonder what life is like up on the shore." — Sui-no-Sato Childling.
◢ Rare Rumors - Very rarely overheard. Please ask before using!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.
PC Rumors

Feel free to add your own rumors to this section.

◢ Player Character Rumors - Some of these are more rare than others!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.



RP Info


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Location & Probability
Places where the character is very likely to be seen
Location: Probability
Affiliations
Most of these aren’t public, and would have to be asked after!
City-State, Region or Organization: Affiliation reason/purpose.
IC Inventory
The following items are things that this individual carries on their person at all times. These are noted for pickpockets, and those watching her closely. This information is meant to be a prompt for insight and is not to be meta-gamed, though feel free to use this information if it comes up logically in RP (pickpocketing, a search, etc) with use of a simple /tell.

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Coinpurse: A simple coin purse made of soft leather, containing a few hundred gil.
RP Limits
I like to consider myself a flexible player who is willing to commit to a number of different types of scenes and role-play scenarios, but even I have my limits. If something is on the play list, assume it means yes, as long as it's within the context of the current play or ongoing plot. No's are typically a hard no, and it means don't ask.
I will play .
Ask about .
I won't play .
RP Hooks
While the below is by no means comprehensive, it's a kind of spring board for walk-up RP. Longer plots that are meant to run for more than a few quick RP's, please feel free to send me a tell so we can work out a good reason for our characters to get to know one another. I'm always looking for RP, unless I'm actively spamming PvE content.
■ List item.


OOC Notes
Player Information
Player Note
There is a lot of information on this character wiki, but it is by no means completely comprehensive. There are chunks of backstory that are left intentionally vague so that details can be later added as developed through creative writing or in role-play revelation. Feel free to use Common or Uncommon rumors freely, if you want to use a Rare Rumor as a plot hook or to spark RP, I would ask that you send me a tell first, to make certain it's alright.
Character Lore Adherence
Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. Anything that has had to be changed because of lore shifting will be noted below.
■ No changes.
Character Concept
Though unconfirmed, Doma and the land of Yanxia is evidently a marriage of Japanese, Korean, Chinese, and (where Nagxia is concerned) Vietnamese cultural elements. Koto's character was designed with Chinese cultural elements in mind, intended to be of an FF-equivalent of Uyghur-Chinese ethnicity.
Character Tidbits
Links Out
Links that lead off the wiki, but are technically relevant to the character.
Tropes & Explanations
A trope is a convention or device that is often found in creative works. In this case, the tropes below describe my character either in part, or as a whole. Their background, personality, appearance, etc, most of them can be described in the tropes below.
Trope Tropes are devices and conventions that a writer can reasonably rely on as being present in the audience members' minds and expectations. On the whole, tropes are not clichés.


Credits

Wiki Information
This wiki is constantly changing as the character’s story changes. It was last modified on Month ##th, 2016.

A blank version of the wiki template can be found here
Layout Information
The following is not entirely comprehensive, but contains general credits. Please leave the link-backs if you use this template!
■ Original template by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Unnamed Mercenary.
■ Expanded bits by Lucaell Tareth'eian.
■ Header image inspired by D'lyhhia Lhuil.
■ Music bits from J'karu Rhome.
■ Relationships & OOC notes by Glioca Sargonnai.
■ Various formatting inspired by Odette Saoirse & others.
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