M'yhe Tia

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M'yhe Tia
☼ OMEN-SEEKER ☼ SUN-SPEAKER ☼


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VITAL INFORMATION


ALIASES: Youta, J'kahto, Child of the Wolflight, X'atah

BIRTH NAME: M'yhe Tia

RACE & CLAN: Miqo'te; Seeker of the Sun [?]

GENDER: Male/Doesn't care for labels [He/Him]

AGE & NAMEDAY: 25 Summers, 29th Sun of the Second Umbral Moon

ORIENTATION: Homosexual; has taken female partners for money

MARITAL STATUS: Single; Polyamorous (Doesn't mind monogamy)

OTHER STATISTICS


NATIONALITY: Gyr Abanian

TRIBE: Marmots of Gyr Abania [Lochs Splinter]

CURRENT RESIDENCE: None [Homeless, Drifter]

OCCUPATION:   Fortune Teller, Seer/Prophetic Interpreter; Bounty Hunter [Off and On], Prostitute [Off and On]

PATRON DEITY: Rhalgr, the Destroyer

HEIGHT & WEIGHT: 5 Fulms 3 Ilms; 103 Ponzes

ALIGNMENT: Chaotic Neutral


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P E R S O N A L I T Y


M'yhe's personality is... a bit of a whirlwind. Dependent upon the situation in which you find him. Typically, he likes to front an air of charisma and flirty charm, often drawing people in with whimsical tell of fortune readings and long, drawn out descriptions purred with a signature lilt. He can dance circles around you with his tongue, and is actually a pretty well conversationalist when left to his own devices. His humor is rife with biting, dry sarcasm, and jokes about his blindness at every given opportunity.

However, this is typically his air when he's knowingly dealing with people-- times when he's at parties, or in the city. There's a side to him that's much, much more reserved and calm. Typically under times of stress, or periods where he believes he is traveling alone and will be alone for quite some time, does he slip into a state that's much more contemplative and soft-spoken than he normally can be.

His anger and moodiness is typical of any mood, though. He's known to be able to subvert his mood at the drop of a coin, especially when it comes to strong emotions like anger and sorrow. Anger is typically the most dangerous, however, considering the man struggles with his own Inner Beast that he has not yet been able to fully tame or conquer. He is strong in his values, and while he believes some rules and morals are meant to be bent and broken, he has a fiery will to stand up for what he believes in, and the claws to back his standing should words fail.


A P P E A R A N C E


M'yhe makes for a striking and recognizable figure-- if not for his charm, then certainly everything else. He doesn't quite make a statement to be recognizable, but he'll be damned if he fades into the backdrop of the normal populace. A dusty, scrappy thing, M'yhe sports an athletic figure with a brown skin tone, sun kissed for all the days he spends on the road. His hair is messy and often unkempt, but he doesn't seem to mind it so much; even if it falls into his eyes. Though, not as though it poses much of a problem anyway. The clouded blue surrounding slit pupil is a pretty deadass giveaway to the fact that he's blind. Across the markings that dot and busy his face, lays a snaggletooth smirk-- fangs peeking just barely into the world when he's not actively thinking about drawing his lips over them. Sometimes he dons various tribal masks over his face, but more often he runs around with his face bare to the world.

Along his shoulders and neck is about where his trophy necklace lays, adorned with glass beads and trophies of bone, fang, and claw... as well as a characteristic ring, a bone band inlaid with glass and stone depictions of animals. Here is also where the tattoos begin, and oftentimes you can see them poking through the clothing he wears-- typically donning seers cloths, Gyr Abanian armors, or clothing he managed to pick up along the way to where he is now. His style tends to have a nomadic air about it, considering that's the brunt of how he lives. Beads, bangles, trinkets, cherished cloth loved until it's threadbare. The wear and tear of his travels shows most well in the marred scars across his back and wrapping his ankle, as well as remnants of fading wounds from journeys long past. Long ebon claws are probably the last notable characteristic about himself, as he seems to take pride in keeping them preened and ready for battle.

Considering his overall build and clothing, there's a measure of athletic muscle and tone to the miqo'te, a sleek and lithe build for hunting, hiding, and living in Gyr Abanian sands. However, there's a measure of it that seems worn and a bit frail-- malnourishment from living in a war torn country, and further on living homeless on the streets. But for his shortcomings, he seems to work around them well enough. His outfits are typically consisting of items from his homeland, and a few pieces that the miqo'te can scrounge together in time. His casual wear is flowy and free, typically traveling clothes, dusty with dirt, or a well-loved gown fitted with beads of blown glass. He has armor that, while kept in a usable state, still has a considerable amount of wear that the miqo'te likely doesn't see and is unable to fix up himself.

He also sports a few notable oddities:

  • TATTOOS: White seers markings, crawling up and down his back, chest, arms, and upper legs. A small insignia of Rhalgr's blazing star is carefully pin-pricked into his right wrist, just below the thumb.
  • MARKS: His face is covered in a tribal paint that splays across his cheeks and brow. He bears white tribal markings at the side of his eyes, the skin there almost appearing as though it has been bleached somehow to obtain the desired effect. Underneath the face paint, he also wears the miqo'tean black markings under his eyes.
  • SCARS: Criss-cross scars lash and mar M'yhe's back. His left ankle is encircled by a scar about half an ilm wide. He has various cuts and scrapes that have faded around his body as well.


L I K E S

Sweets: Oranges, Mangoes, Muffins, Chocolate, Toffee, Lassi, Prickly Pear
Reagents: Herbal Remedies, Bones, Stones, Spiritual Tools
Socializing: Telling Jokes, Barhopping, Fighting Tournaments, Fortune Telling in Ul'dah
Travel: Ul'dah, Gridania, Kugane, La Noscea [Rare]
Art: Fingerpainting, Dance, Singing, Finger Looming, Cooking, Storytelling
Fighting: Lancer, Monk, Conjurer, Thaumaturge, Archer [Former]

D I S L I K E S

Noises: Whips Cracking, Mining Picks, Dogs Barking/Growling, Loud Explosions
Phobias: Over-Crowded Places [Minor], Infection [Moderate]
The Alliance: General Distrust of Gridanians, Resentment of Others
Children: Will tolerate, will scarcely interact
Nobility: General Distrust and Moderate Aggression

Q U I R K S

Purrr: M'yhe speaks with a lilt and a roll to his r's.
Well-Spoken: Crassness aside, the man has rather intense verbage for one of his status.
Well-Traveled: He has the air of someone whose soles are worn from the road.
Enigmatic: Glancing at him is like peering at a picture book, but there still seems to be so much you likely don't know...
Snaggletooth: His eyes are slitted like those of the Seekers, but fangs seem to poke through his lips if he smiles...


R E L A T I O N S H I P S
Color Key
In A Relationship: M'yhe is romantically involved with this character.
Romantic Attraction: M'yhe is romantically interested in this character.
Sexual Attraction M'yhe is physically interested in this character.


Platonic Love/Family: M'yhe considers this person family.
Friend: M'yhe considers this person his friend.
Friendly Acquaintance: M'yhe considers this person mostly friendly, or as an ally.


Good Standing: M'yhe has no specific feelings about this character, however they left a good impression.
Neutral: M'yhe has no specific feelings about this character.
Bad Standing: M'yhe has no specific feelings about this character, however they left a bad impression.


Dislike: M'yhe doesn't consider this person a friend, and will talk if needed, but try to avoid them.
Hate: M'yhe consider this person an annoyance, and will try to avoid them. Conflict can happen.
Fear: M'yhe is terrified by this character, and will try to avoid them at all cost.
Rivalry: M'yhe consider this person a rival, and will try to initiate conflict every time she gets to meet them.


Family Member: This character is related by blood to M'yhe.
Business: This character is either M'yhe's employer, employee, or coworker.
Deceased: This character has passed away.
? Hidden Feelings/Unknown: This character has one of all the color keys above, but M'yhe isn't fully aware of it yet.

WIP ›☼‹ WIP

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R U M O R S

N P C

Some of these rumors are untrue, speculation, or are greatly exaggerated.
◢ Common Rumors - Easily overheard. Use these freely!
"There's a fortune-teller in Ul'dah. He's usually willing to let you pay what you want for it, so long as it's enough to buy an orange at least. He's blind, but still manages to guess each card corrrectly..."
"That damn miqo'te! You've seen him, haven't you? He slipped in the tavern and stole my ale. Drank it front of my face."
"You've seen him around the Shroud, sometimes? Yeah, squirreliest motherfucker I've seen. Some Wildwood had barely begun speaking to him before he went hog-wild on her ass."
"Used to frequent the Saucer, that one. Good for conversation, pretty stunning sight too... I've heard he's good at getting in with people, if you know what I mean."
"Listen; he's dumb as shit, and his fortunes are just for show... but damn if the little fucker can fight. Saw him topple a roegadyn into a jewelry stand, once."


◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"Oh, trifling with him is like trifling with the Hells themselves. He does all sorts of... weird magic. Ritualistic magic. I've heard it uses fresh flesh and blood, but you can never be sure..."
"The man says he gets visions. Like, y'know... in his dreams. Says they tell him important things. Bet ya a few coins that's another part of his whole routine."
"No, you gotta trust me. Man gave me a reading, and I swear to the Seven Heavens nothing's been more accurate..."
"Oh, him? Didja know the madman works as a mercenary despite his blindness? Doesn't stop him from swinging a stick around all fancy. I like that kinda determination."
"Deal you in on the reeds? Normally we have another who takes these easier jobs in his free time, but he seems to be occupied recently... Oh well. Less Dream Ink in it for him by the end of the day."


◢ Rare Rumors - Very rarely overheard. Please ask before using!
"He's trouble. Pure trouble. Dunno if you heard about all those strange incidents in Kugane years ago... but I am willing to bet; he's the one who set that officer's house on fire. She was Garlean and everything-- heard the man's a Gyr Abanian, through and through. Perfect motive."
“Did he not used to be a pupil to a Sharlayan lord? Heard the same one died some while back, and the family hasn't gotten the money. Sounds like he tampered with the Will, if you ask me.”
“So, you're sayin' he's from Gyr Abania, but he stopped through the Far East on his way over here?... Traitor, I know it. No way to the Far East without running through Garlean Territory first. Not to mention the provinces... Dalmasca or Nagxia, he's up to something."

P C

Please feel free to add your own rumors under the Player Character category!
◢ Player Character Rumors - Feel free to add rumors of your own!
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S T O R I E S
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M'fhusa, M'vadhe, and the Soujourn of Sun and Sky
Context: Folklore for the Lochs M-Tribe, explains their trophy necklaces and the pilgrimage all members take upon hitting the age of 10 summers.
Whelm
Context: "Have you ever been so overwhelmed you had to take a break from something?"
Karakul's Tongue
Context: The tag on my blog for ask prompts and tag memes about M'yhe!
Falling, Falling...
Context: Describe a dream you would have.
Free Now
Context: "If you could erase an event from your memory, would you? Which one?"
M U S I C
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O O C

OOC INFORMATION

Personal RP Limits
I will play mature content and themes (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter. Coarse and excessive language. Temporary injury and incapacitation. Temporary imprisonment. Most walk-up encounters.
Ask about long-term and/or permanent injury and disfigurement. Long-term captivity or imprisonment.
I won't play permanent character death or rape plots.
Disclaimer
If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.

CHARACTER TIDBITS

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Links that lead off the wiki, but are technically relevant to the character.
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Potential Plot Hooks
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C R E D I T

Thank you all for letting me use/alter your codes. If it weren't for you my wiki would not look how it does.

■ Template was created by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Unnamed Mercenary.
■ Expanded bits and relationship color keys by Lucaell Tareth'eian.
■ Music and OOC note by Glioca Sargonnai.
■ Mashing everything together like a mad scientist by D'lyhhia Lhuil.

Please remember to credit everyone when using this wiki. Thank you.