Difference between revisions of "Munokhoi Haragin"

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<div style="background:#ffffff;valign:left;border-radius:15px;padding:10px 35px;">
 
<div style="background:#ffffff;valign:left;border-radius:15px;padding:10px 35px;">
 
<div align=center><div style="font-size:40px;letter-spacing:0.2em;color:#104E8B;font-family:Georgia;text-shadow: 1px 1px 5px blue">Munokhoi Haragin</div></div>
 
<div align=center><div style="font-size:40px;letter-spacing:0.2em;color:#104E8B;font-family:Georgia;text-shadow: 1px 1px 5px blue">Munokhoi Haragin</div></div>
<div align=center><div style="font-size:14px;letter-spacing:0.75em;color:#104E8B;font-family:Georgia;text-shadow: 1px 1px 5px blue">Hyur Mage of the Steppe</div></div></div><br>
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<div align=center><div style="font-size:14px;letter-spacing:0.75em;color:#104E8B;font-family:Georgia;text-shadow: 1px 1px 5px blue">Hyur of the Steppe</div></div></div><br>
 
<div align=center;>[[File:Munokhoi3.gif]]</div>
 
<div align=center;>[[File:Munokhoi3.gif]]</div>
 
<div style="width: 850px; margin: 30px 0px 30px 0px; background: --">
 
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: <font style="font-size:12px;color:#323232;font-family:tahoma;letter-spacing:0.1em;text-shadow: 1px 1px 1px silver">'''Name:'''</font> Munokhoi Haragin
 
: <font style="font-size:12px;color:#323232;font-family:tahoma;letter-spacing:0.1em;text-shadow: 1px 1px 1px silver">'''Name:'''</font> Munokhoi Haragin
 
: <font style="font-size:12px;color:#323232;font-family:tahoma;letter-spacing:0.1em;text-shadow: 1px 1px 1px silver">'''Pronunciation:'''</font> Moo-nuh-koi
 
: <font style="font-size:12px;color:#323232;font-family:tahoma;letter-spacing:0.1em;text-shadow: 1px 1px 1px silver">'''Pronunciation:'''</font> Moo-nuh-koi
: <font style="font-size:12px;color:#323232;font-family:tahoma;letter-spacing:0.1em;text-shadow: 1px 1px 1px silver">'''Nickname:'''</font> Muno
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: <font style="font-size:12px;color:#323232;font-family:tahoma;letter-spacing:0.1em;text-shadow: 1px 1px 1px silver">'''Nickname:'''</font> Muno; Khoi
 
: <font style="font-size:12px;color:#323232;font-family:tahoma;letter-spacing:0.1em;text-shadow: 1px 1px 1px silver">'''Gender:'''</font> Male
 
: <font style="font-size:12px;color:#323232;font-family:tahoma;letter-spacing:0.1em;text-shadow: 1px 1px 1px silver">'''Gender:'''</font> Male
 
: <font style="font-size:12px;color:#323232;font-family:tahoma;letter-spacing:0.1em;text-shadow: 1px 1px 1px silver">'''Age:'''</font> 27
 
: <font style="font-size:12px;color:#323232;font-family:tahoma;letter-spacing:0.1em;text-shadow: 1px 1px 1px silver">'''Age:'''</font> 27
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</td><td width="800" valign="top"><font style="color:#585350;" size="2">
 
</td><td width="800" valign="top"><font style="color:#585350;" size="2">
 
: <font style="font-size:12px;color:#323232;font-family:tahoma;letter-spacing:0.1em;text-shadow: 1px 1px 1px silver">'''Free Company:'''</font> Drakenguard
 
: <font style="font-size:12px;color:#323232;font-family:tahoma;letter-spacing:0.1em;text-shadow: 1px 1px 1px silver">'''Free Company:'''</font> Drakenguard
: <font style="font-size:12px;color:#323232;font-family:tahoma;letter-spacing:0.1em;text-shadow: 1px 1px 1px silver">'''Occupations:'''</font> Novice Mage; Adventurer; Hunter
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: <font style="font-size:12px;color:#323232;font-family:tahoma;letter-spacing:0.1em;text-shadow: 1px 1px 1px silver">'''Occupations:'''</font> Treasure Hunter; Adventurer
: <font style="font-size:12px;color:#323232;font-family:tahoma;letter-spacing:0.1em;text-shadow: 1px 1px 1px silver">'''Jobs:'''</font> Red Mage, Dancer
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: <font style="font-size:12px;color:#323232;font-family:tahoma;letter-spacing:0.1em;text-shadow: 1px 1px 1px silver">'''Jobs:'''</font> Thief
 
: <font style="font-size:12px;color:#323232;font-family:tahoma;letter-spacing:0.1em;text-shadow: 1px 1px 1px silver">'''Alignment:'''</font> Chaotic Good</font>[http://easydamus.com/chaoticgood.html]
 
: <font style="font-size:12px;color:#323232;font-family:tahoma;letter-spacing:0.1em;text-shadow: 1px 1px 1px silver">'''Alignment:'''</font> Chaotic Good</font>[http://easydamus.com/chaoticgood.html]
 
</td>
 
</td>
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🔹''' Height:''' 68 inches.<br>
 
🔹''' Height:''' 68 inches.<br>
 
🔹''' Laterality:'''  Right-handed. <br>
 
🔹''' Laterality:'''  Right-handed. <br>
🔹''' Clothing:''' Munokhoi frequently wears colors of blue and red, reminiscent of the schools of magic he is training in. Most of his clothing is Eastern in style, though given his travels he often can be found wearing other garbs from various other origins as well. Most of his clothing is worn loose. Munokhoi can often be seen wearing a circlet with horns (hachigane) that matches with his outfit.
+
🔹''' Clothing:''' Munokhoi frequently wears colors of blue and red. Most of his clothing is Eastern in style, though given his travels he often can be found wearing other garbs from various other origins as well. Most of his clothing is worn loose.  
 
</font>
 
</font>
  
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   <li>🔹 Swimming at the beach;</li>
 
   <li>🔹 Swimming at the beach;</li>
 
   <li>🔹 Light rain;</li>
 
   <li>🔹 Light rain;</li>
  <li>🔹 Discovering new forms of magic;</li>
 
 
   <li>🔹 Marine life;</li>
 
   <li>🔹 Marine life;</li>
 
   <li>🔹 Dancing;</li>
 
   <li>🔹 Dancing;</li>
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''' Basic Character History:''' <br>
 
''' Basic Character History:''' <br>
 
Munokhoi's Xaela parents, Baidar and Borte Haragin, tried to conceive a child long into old age, but they were never able to. On a short voyage from home, the pair discovered ship wreck that had been ravaged by pirates along the northern coastline of the Ruby Sea. They found baby Munokhoi in the wreckage without another living soul in sight. It didn't matter to them that the child was a hyur. To them, Munokhoi was an answer to decades old prayers, so they claimed him as their own. Believing the child to be befallen by a curse that killed his blood family, they named him 'vicious dog' to keep bad spirits from following him to his new home on the outskirt shores of the Steppe. Nomads by nature, the Haragin tribe were constantly on the move, always looking to discover new, unseen corners of Hydaelyn. Even as a hyur and an adoptee, the Haragin sense of adventure and the need to explore was hammered into Munokhoi's psyche from an early age. His parents traveled the far reaches of the globe, leaving Munokhoi with many stories to relive himself one day. <br><br>
 
Munokhoi's Xaela parents, Baidar and Borte Haragin, tried to conceive a child long into old age, but they were never able to. On a short voyage from home, the pair discovered ship wreck that had been ravaged by pirates along the northern coastline of the Ruby Sea. They found baby Munokhoi in the wreckage without another living soul in sight. It didn't matter to them that the child was a hyur. To them, Munokhoi was an answer to decades old prayers, so they claimed him as their own. Believing the child to be befallen by a curse that killed his blood family, they named him 'vicious dog' to keep bad spirits from following him to his new home on the outskirt shores of the Steppe. Nomads by nature, the Haragin tribe were constantly on the move, always looking to discover new, unseen corners of Hydaelyn. Even as a hyur and an adoptee, the Haragin sense of adventure and the need to explore was hammered into Munokhoi's psyche from an early age. His parents traveled the far reaches of the globe, leaving Munokhoi with many stories to relive himself one day. <br><br>
In his adult years, Munokhoi did as most Haragin did: he traveled as far from the Steppe as possible, adventuring throughout Eorzea. In his travels, Munokhoi trained in swordplay among the gladiators of Ul'dah and learned the basics of red magic from an Azeyman exorcist in Gridania. Born to Western members of the Dazkar tribe, Koinos lived most of his life in Gridania as a member of the Twin Adders Grand Company, studying in various magic arts. Koinos eventually left home after his parents pressured him with an arranged marriage. He instead became an exorcist in the Halonic order in Ishgard for a few years before eventually opening his own shrine in [the Mist (Plot 8, Ward 12)] devoted to the Goddess, Azeyma. Recently, he became a teacher of red magic. Among his first students is Munokhoi. <br><br>
+
In his adult years, Munokhoi did as most Haragin did: he traveled as far from the Steppe as possible, adventuring throughout Eorzea. In his travels, Munokhoi trained in swordplay among the gladiators of Ul'dah and learned the basics of red magic from an Azeyman exorcist in Gridania. Recently, he left his magic scholarship behind, instead looking to change Eorzea for the better by taking on the mantle of a "treasure hunter" and heroic outlaw. <br><br>
More recently, Munkhoi has enlisted with Drakenguard, a free company of mercenaries and elite mark hunters, in the hopes that he can learn new forms of magic from the most dangerous and notorious beasts the West has to offer. <br><br>
+
More recently, Munkhoi has enlisted with Drakenguard, a free company of mercenaries and elite mark hunters, in the hopes to rid the land of its most dangerous and notorious beasts. <br><br>
 
''' Religion:''' <br>
 
''' Religion:''' <br>
 
Munokhoi strongly believes that the Wanderer, Oschon of the Twelve, has the power to have an impact on his life and the lives of those around him. He doesn't, however, believe the God to be an omnipotent force, but simply a being of higher consciousness and power. Munokhoi's Xaela parents claim that his blood family adorned their ill-fated ship with the Wanderer's symbol and, therefore, his blood family had a special connection to the deity. Munokhoi also carries the beliefs of the Xaela, believing that Azim guards over the Steppe against evil forces and that the Steppe is His domain. He rejects the Oronir belief that their founder was Azim Himself, believing Azim to take a special interest in the lives of all Xaela in the Steppe who call upon His protection. <br><br>
 
Munokhoi strongly believes that the Wanderer, Oschon of the Twelve, has the power to have an impact on his life and the lives of those around him. He doesn't, however, believe the God to be an omnipotent force, but simply a being of higher consciousness and power. Munokhoi's Xaela parents claim that his blood family adorned their ill-fated ship with the Wanderer's symbol and, therefore, his blood family had a special connection to the deity. Munokhoi also carries the beliefs of the Xaela, believing that Azim guards over the Steppe against evil forces and that the Steppe is His domain. He rejects the Oronir belief that their founder was Azim Himself, believing Azim to take a special interest in the lives of all Xaela in the Steppe who call upon His protection. <br><br>
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<ul style="list-style: square;">
 
<ul style="list-style: square;">
 
   <li><font style="color: #000; letter-spacing: 0em; text-shadow: 0px 0px 0px white;">Help people in need;</font></li>
 
   <li><font style="color: #000; letter-spacing: 0em; text-shadow: 0px 0px 0px white;">Help people in need;</font></li>
   <li><font style="color: #000; letter-spacing: 0em; text-shadow: 0px 0px 0px white;">Master red magic;</font></li>
+
   <li><font style="color: #000; letter-spacing: 0em; text-shadow: 0px 0px 0px white;">Swindle the rich and give to the poor;
  <li><font style="color: #000; letter-spacing: 0em; text-shadow: 0px 0px 0px white;">Learn dances from across Eorzea;</font></li>
+
   <li><font style="color: #000; letter-spacing: 0em; text-shadow: 0px 0px 0px white;">Discover treasures in dangerous places;</font></li>
   <li><font style="color: #000; letter-spacing: 0em; text-shadow: 0px 0px 0px white;">Discover new forms of magic;</font></li>
 
 
   <li><font style="color: #000; letter-spacing: 0em; text-shadow: 0px 0px 0px white;">Make friends in every corner of Hydaelyn;</font></li>
 
   <li><font style="color: #000; letter-spacing: 0em; text-shadow: 0px 0px 0px white;">Make friends in every corner of Hydaelyn;</font></li>
 
   <li><font style="color: #000; letter-spacing: 0em; text-shadow: 0px 0px 0px white;">Uncover rare books devoted to Oschon</font></li>
 
   <li><font style="color: #000; letter-spacing: 0em; text-shadow: 0px 0px 0px white;">Uncover rare books devoted to Oschon</font></li>
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:<div align=justify><font style="color: #000; letter-spacing: 0em;">■ Meaningful connections for Munokhoi to make with Xaela, especialy Xaela who are open-minded and accepting enough to help Munokhoi move past his insecurities and accept himself fully.</font></div>
 
:<div align=justify><font style="color: #000; letter-spacing: 0em;">■ Meaningful connections for Munokhoi to make with Xaela, especialy Xaela who are open-minded and accepting enough to help Munokhoi move past his insecurities and accept himself fully.</font></div>
 
:<div align=justify><font style="color: #000; letter-spacing: 0em;">■ Connections for Munokhoi to make with fellow Haragin tribe mates. It would be good to have moments to kick back and reminisce on the past with. I wouldn't say no to running into a cousin or some other relative either.</font></div>
 
:<div align=justify><font style="color: #000; letter-spacing: 0em;">■ Connections for Munokhoi to make with fellow Haragin tribe mates. It would be good to have moments to kick back and reminisce on the past with. I wouldn't say no to running into a cousin or some other relative either.</font></div>
:<div align=justify><font style="color: #000; letter-spacing: 0em;">■ Connections for Munokhoi to make with fellow students of red magic or blue magic, especially those who would like to party together to learn various blue magic spells or seek one another's help in obtaining a spell the other has already learned.</font></div>
+
:<div align=justify><font style="color: #000; letter-spacing: 0em;">■ Connections for Munokhoi to make with like-minded thieves and Good-aligned outlaws.</font></div>
 
:<div align=justify><font style="color: #000; letter-spacing: 0em;">■ Characters with hobbies or interests in dancing, monster hunting, and/or rare book collecting.</font></div>
 
:<div align=justify><font style="color: #000; letter-spacing: 0em;">■ Characters with hobbies or interests in dancing, monster hunting, and/or rare book collecting.</font></div>
 
:<div align=justify><font style="color: #000; letter-spacing: 0em;">■ Participants in PVP content from an RP perspective (Duels, Frontline, Feast, Rival Wings, etc.) or people who want to PVP out of character and/or on a team.</font></div>
 
:<div align=justify><font style="color: #000; letter-spacing: 0em;">■ Participants in PVP content from an RP perspective (Duels, Frontline, Feast, Rival Wings, etc.) or people who want to PVP out of character and/or on a team.</font></div>

Revision as of 16:04, 17 July 2019

Munokhoi Haragin
Hyur of the Steppe

Munokhoi3.gif
About
Name: Munokhoi Haragin
Pronunciation: Moo-nuh-koi
Nickname: Muno; Khoi
Gender: Male
Age: 27
Namesday: 16th Sun of the 3rd Umbral Moon
Race: Hyur
Clan: Xaela [Adopted]
Birthplace: Ruby Sea
Allegiance: The Steppe
Residence: None
World: Siren
Orientation: Gay
Marital Status: Single
Deities: Oschon, the Wanderer, & Azim, the Dawn Father
Free Company: Drakenguard
Occupations: Treasure Hunter; Adventurer
Jobs: Thief
Alignment: Chaotic Good[1]
Munokhoi1.jpg
Appearance

🔹 Distinctive Features: Scar across the bridge of his nose; Ruby red eyes; Curly, coiled hair styled in a mohawk; Thick eyebrows; Dark complexion; A handsome face; Scruff on his chin; Occasionally painted nails in pink or blue hues.
🔹 Voice: Metallic, lyric tenor.
🔹 Language: Native speaker of Common and Steppe dialects; fluent in Doman dialects; knowledge of ancient Hingan and Rhotano Bloodcant.
🔹 Height: 68 inches.
🔹 Laterality: Right-handed.
🔹 Clothing: Munokhoi frequently wears colors of blue and red. Most of his clothing is Eastern in style, though given his travels he often can be found wearing other garbs from various other origins as well. Most of his clothing is worn loose.

Strengths

  • 🔹 Adventurous;
  • 🔹 Determined;
  • 🔹 Egalitarian;
  • 🔹 Brave when it counts;
  • 🔹 Altruistic and compassionate


Weaknesses

  • 🔹 Perfectionistic;
  • 🔹 Sensitive;
  • 🔹 Timid in social situations;
  • 🔹 Self-deprecating;
  • 🔹 Loyal to a fault


Likes

  • 🔹 The Haragin tribe;
  • 🔹 Swimming at the beach;
  • 🔹 Light rain;
  • 🔹 Marine life;
  • 🔹 Dancing;
  • 🔹 Experiencing new people, foods, and places;
  • 🔹 Competitive sparring and friendly duels;
  • 🔹 Finding rare books;
  • 🔹 Novv's Clutch & Blue Kojin tribes;
  • 🔹 Gridanian culture

Dislikes

  • 🔹 Warmongers and chickenhawks;
  • 🔹 Buduga, Jhungid, Kharlu, and Dotharl tribes;
  • 🔹 Ul'dah's class structure;
  • 🔹 Prejudice;
  • 🔹 Imperialism;
  • 🔹 Tight clothes;
  • 🔹 Being without a tail, horns, or scales;
  • 🔹 Bad winds and stormy weather


Fears

  • 🔹 Sandworms;
  • 🔹 Never seeing his family again;
  • 🔹 Being socially ostracized

Quirks

  • 🔹 Rides marine creatures as mounts;
  • 🔹 Brushes hair back despite it being short;
  • 🔹 Talks to his chocobo like he were a person


Trivia

  • Favorite Food(s): Chocolates
  • Favorite Color(s): Royal blue, dalamud red, & pastel pink
  • Favorite Book(s): The Wanderer's Waltz by Saint Oschonelle

History

Basic Character History:
Munokhoi's Xaela parents, Baidar and Borte Haragin, tried to conceive a child long into old age, but they were never able to. On a short voyage from home, the pair discovered ship wreck that had been ravaged by pirates along the northern coastline of the Ruby Sea. They found baby Munokhoi in the wreckage without another living soul in sight. It didn't matter to them that the child was a hyur. To them, Munokhoi was an answer to decades old prayers, so they claimed him as their own. Believing the child to be befallen by a curse that killed his blood family, they named him 'vicious dog' to keep bad spirits from following him to his new home on the outskirt shores of the Steppe. Nomads by nature, the Haragin tribe were constantly on the move, always looking to discover new, unseen corners of Hydaelyn. Even as a hyur and an adoptee, the Haragin sense of adventure and the need to explore was hammered into Munokhoi's psyche from an early age. His parents traveled the far reaches of the globe, leaving Munokhoi with many stories to relive himself one day.

In his adult years, Munokhoi did as most Haragin did: he traveled as far from the Steppe as possible, adventuring throughout Eorzea. In his travels, Munokhoi trained in swordplay among the gladiators of Ul'dah and learned the basics of red magic from an Azeyman exorcist in Gridania. Recently, he left his magic scholarship behind, instead looking to change Eorzea for the better by taking on the mantle of a "treasure hunter" and heroic outlaw.

More recently, Munkhoi has enlisted with Drakenguard, a free company of mercenaries and elite mark hunters, in the hopes to rid the land of its most dangerous and notorious beasts.

Religion:
Munokhoi strongly believes that the Wanderer, Oschon of the Twelve, has the power to have an impact on his life and the lives of those around him. He doesn't, however, believe the God to be an omnipotent force, but simply a being of higher consciousness and power. Munokhoi's Xaela parents claim that his blood family adorned their ill-fated ship with the Wanderer's symbol and, therefore, his blood family had a special connection to the deity. Munokhoi also carries the beliefs of the Xaela, believing that Azim guards over the Steppe against evil forces and that the Steppe is His domain. He rejects the Oronir belief that their founder was Azim Himself, believing Azim to take a special interest in the lives of all Xaela in the Steppe who call upon His protection.

After reading The Wanderer's Waltz by Saint Oschonelle, Munokhoi adopted many of the philosophies of the saint espoused in her book. Among those beliefs, Saint Oschonelle believed that the Wanderer is capable of taking many, many forms in His travels around the world and meddling in the affairs of mortals for their betterment. She also believed that Oschon was capable of appearing as other deities and may, in fact, be the true form of many deities the world over. Interest in these sorts of beliefs has led Munokhoi to believe that Azim of the Steppe and Azeyma of the Twelve might very well be one deity with different identities depending on the culture they appear to.

Current Goals:

  • Help people in need;
  • Swindle the rich and give to the poor;
  • Discover treasures in dangerous places;
  • Make friends in every corner of Hydaelyn;
  • Uncover rare books devoted to Oschon


Personal RP Limits

I will play mature content and themes (violence, sexuality, drug/alcohol use, self-harm) as long as they're logical in a plot-driven encounter, including coarse and excessive language or temporary injury and incapacitation. Walk-up encounters and /tell's are welcome.
I won't play permanent character death, permanent injury, pregnancy, sexual violence, or rape plots.
Looking For...
■ Meaningful connections for Munokhoi to make with Xaela, especialy Xaela who are open-minded and accepting enough to help Munokhoi move past his insecurities and accept himself fully.
■ Connections for Munokhoi to make with fellow Haragin tribe mates. It would be good to have moments to kick back and reminisce on the past with. I wouldn't say no to running into a cousin or some other relative either.
■ Connections for Munokhoi to make with like-minded thieves and Good-aligned outlaws.
■ Characters with hobbies or interests in dancing, monster hunting, and/or rare book collecting.
■ Participants in PVP content from an RP perspective (Duels, Frontline, Feast, Rival Wings, etc.) or people who want to PVP out of character and/or on a team.
Disclaimer
■ If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion. I always want my RP partners to be comfortable.
Links Out
■ Azure Lore - My Aether Blue Mage Discord: [2]
Time Zone/Server
■ Eastern (EST)
■ Siren Server (Aether Data Center)
Credit

Thank you all for letting me use/alter your codes. If it weren't for you my wiki would not look how it does.

■ Template was created by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Background and headers Atreus del Alumet.
■ Tabs by Suen Shyu.
■ Music and OOC notes by Glioca Sargonnai.
■ Mashing everything together like a mad scientist D'lyhhia Lhuil.

Please remember to proper credit when using this wiki. Thank you.


"The only way to make sense out of change is to plunge into it, move with it, and join the dance."