Difference between revisions of "Orqina Malaguld"

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: <font style="color:#00ff00;" size="2">■</font> "That tattoo she has is so embarassing but kind of hilarious."
 
: <font style="color:#00ff00;" size="2">■</font> "That tattoo she has is so embarassing but kind of hilarious."
: <font style="color:#00ff00;" size="2">■</font> "All that stuff about knowledge and stuff is a crock. She's just interested in revenge."
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: <font style="color:#00ff00;" size="2">■</font> "If she had her way, she'd turn the Azim Steppe into another version of Garlemald. Nasty piece of work."
 
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Revision as of 22:45, 18 November 2018

Orqina Malaguld
Arcanist and Researcher
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Orqina.png

It is through knowledge we will find our salvation.

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[edit]
Details


Vital Information


PRONUNCIATION... Or-Kee-Nah Mah-Lah-Guhld

NICKNAMES... Orq, Qiiqii

RACE & CLAN... Au Ra, Xaela

GENDER... Female

AGE... 29

NAMEDAY... Thirteenth Sun, Fourth Moon

ORIENTATION... Lesbian

MARITAL STATUS... Engaged

Other Statistics


NATIONALITY... Azim Steppe

CITIZENSHIP... Malaguld Tribe

FAMILY... Father (Altan Malaguld - Deceased), Mother (Tsetseg Malaguld), Brothers (Ganzorig Malaguld, Oktai Malaguld, Bataar Malaguld - Deceased)

RESIDENCE... Lavender Beds

OCCUPATION... Independent Researcher, company tactician, tribal council

PATRON DEITY... Althyk

HEIGHT & WEIGHT... 5 fulms, 5 ilms. 122 ponze.

ALIGNMENT... Lawful Neutral.

General Information
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I am always excited for the opportunity for fieldwork!
Appearance
Eyes
Hair
Skin
Build
Voice
White and Red Black with red highlights Deep brownish red Slight and slender, bit extra around the hips Low, somewhat monotone, soft
Bearing
Laterality
Scars
Markings
Style
Dignified, good posture. Right handed Missing left arm. None Fluid
Hair & Eyes
Orqina's eyes are yellow within a red ring, and often appear gentle. Her hair is black with purple highlights, and is either worn in a men's style or in dreadlocks.
Physique & Markings
Orqina cuts a slight figure, and her physique is softer than many adventurers.The most noticeable detail about her physique is that her left arm has been severed at the elbow, though under clothing it is difficult to tell she wears a prosthetic. When wearing a swimsuit, one might notice as well she has a tattoo on the ribs of a poorly drawn cat in a wizard hat, captioned with "Meowster Arcanist".
Hygiene & Attire
Orqina is typically a bit overdressed for most situations, and is very particular about keeping her clothing clean. Depending on her style, she can go from dramatic makeup to none at all. She tends to be fluid with her choice of fashion, owning both masculine and feminine clothing.
Personality
Psychological Profile
Orqina is somewhat rigid and formal in her body language and manner of speech. When it comes to academic subjects, she becomes visibly excited. This goes to the extent that her usually cautious nature may be oushed aside when she has the opportunity to make significant observations or to perform field work. Orqina can be socially awkward at times, and her lack of experience with romance makes her easy to fluster when the subject comes up. Orqina can be somewhat arrogant, having difficulty acknowledging fault or wrongdoing and viewing some tasks as beneath her. She has somewhat of an authoritarian streak as well. Orqina is fiercely loyal both to her tribe, and to those she considers friends.
Voice
Orqina's typical manner of speaking is slow, deliberate, and somewhat monotone. This does change somewhat around people she is very close to and when excited, becoming more expressive. She has a tendency to stammer when nervous or flustered.
Philosophy & Mannerisms
Orqina prizes the acquisition of knowledge highly, believing it to be the most effective way of empowering one's self and one's allies. She also believes the most effective way to build peace is through setting a powerful example, and having the strength to enact it. Over time she has come to believe more in the importance of strength, and the need to be ruthless in the pursuit of one's goals. She is driven by a deep curiosity to know not only how the world works, but more about the people who live in the world. In her mannerisms, she can be somewhat rigid and awkward, but this belies a rather surprising talent for dance.
Preferences
Likes
● Books
● Field Work
● Snow
● Dancing
● Cuddling
● Long Conversations
Dislikes
● Willful ignorance
● The Qerel tribe
● Deception
● Limsan Alcohol
● Excessive heat
● Ishgardians
● Weakness
Skills
● Dancing
● Research
● Magic
● Strategy
● Sewing
● Mathematics


Combat, Abilities & Weaponry


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Basic Statistics
High: Magical ability, tactics
Average: Speed
Low: Physical strength, conditioning
Aetheric Abilities
Mastery: Black Magic
Expert: Astrology
Average: Summoning
Weapon Training
Above Average: Astronometer
Average: Staves
Combat Relevant Skills
High: Tactics
Low: Physical Fitness
Non-Combat Abilities
● Sewing
● Dancing
● Mathematics
Combat Abilities
● Arcanistry
● Summoning
● Astrology
● Black Magic
OOC Note
Prefer /random


History
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Disclaimer: This information is being added to and is subject to change.
Sixth Astral Era
Childhood
Orqina is a member of the Malaguld tribe, the third-youngest child of four, and the only daughter. Her upbringing was typical of many of the steppe tribes, where wandering and tribal warfare were a fact of life. As she reached adulthood, however, tragedy would strike when her younger brother, Bataar, was killed in a minor territory dispute with the Qerel tribe. His death would have a profound impact on her; she rejected the idea of conflict without some greater meaning, and believed that the advancement of the tribe should come through greater knowledge, which would put them at an advantage in future conflicts. She also believed this could lead to the avenging of her brother's death.

Seventh Umbral Era
Adulthood
Using up all her savings, she set out to Eorzea, landing in Limsa Lominsa with the intention of writing a set of encyclopedias covering the magic, society, nature, and technology of the continent, believing this information would help her tribe. However, she would lose all of the gil she had put towards the project when a group of pirates were able to deceive her into thinking the were research assistants. Ashamed of her failings, she resolved not to return home empty handed, working odd jobs in the city and studying as an Arcanist. She is driven by a desire to learn more about the world, and use that to strengthen her people.

In Recent Times
Moving Forward
Orqina joined the company Amber Alyssum as a way to find a stable ground from which to continue her research in earnest. She has been involved in a number of missions since joining the company, which allowed her to showcase her tactical knowledge. After many struggles, including the loss of her left arm, Orqina has used her knowledge and research to develop a text on Eorzean knowledge, specializing in military tactics, magic, and politics. She seeks to use her new knowledge for the advancement of her people, even if it must be achieved by force.


Relationships
Relationship Status Legend
Relationship
Attraction
Complicated
Friend
Deceased

Positive
Negative
Neutral
Unsure
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Family
Acquaintances

Saya Shirogane - ღ: Orqina's girlfriend. The two quickly formed a close friendship despite seemingly disparate interests and personalities. When the two sustained serious injuries defending each other on a mission gone wrong, they acknowledged long-building romantic feelings and officially entered a relationship.

Amara Darksteel - ✔: Orqina's friend. The two shared a brief relationship, but ended things on account of both women's pursuits leaving them with little time for each other. The two remain friends.

Neneso Neso - ✔ Orqina's employer and friend. The two are on good terms, and have assisted each other numerous times.

Chuluunbold Qerel - ✖: Qerel tribe soldier, and killer of Bataar Malaguld. Orqina seeks vengeance against him, and lost her arm when the attempt to do so failed and she needed to act to protect Saya.

Former Acquaintances
Deceased

Bataar Malaguld - ✔: Orqina's brother. Prior to his death at the hands of Chuluunbold, the two were very close, spending much of their time together.

Rumors
NPC Rumors

Some of these rumors are untrue, speculation, or are greatly exaggerated.

◢ Common Rumors - Easily overheard. Use these freely!
"She's always writing in that book of hers. I dunno what she sees that's so interesting."
"Saw a girl start talking to her at the bar. I don't know how someone with red skin manages to blush so hard."
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"You ever see her dance? Wow!"
"Does she like, get excited about anything that's not math or some ridiculous thing like that? It's creepy!"
◢ Rare Rumors - Very rarely overheard. Please ask before using!
"That tattoo she has is so embarassing but kind of hilarious."
"If she had her way, she'd turn the Azim Steppe into another version of Garlemald. Nasty piece of work."
PC Rumors

◢ Player Character Rumors - Some of these are more rare than others!


RP Info


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Location & Probability
Places where the character is very likely to be seen
The Lavender Beds: Very Likely
Gridania: Likely
Coerthas: Likely
Limsa Lominsa: Rarely
Affiliations
Most of these aren’t public, and would have to be asked after!
Malaguld Tribe: Member by birth
Amber Alyssum: Employee
Arcanist's Guild: Former Student
Qerel Tribe: Enemies
IC Inventory
The items that Orqina always carries with her.

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Coinpurse: A simple coin purse made of soft leather, containing a few hundred gil.
Lipstick: In Wineport Red
Notebook: Filled to the brim with various observations and personal notes
Pens and inkwell: For writing
Scarf: Silk, purple.
Extra pair of nylons: In case of runs
Magnifying glass: for closer observations
Dried leaves and paper: For smoking
Flask: Contains vodka
RP Limits
I'm fairly open with what I play. If you're not sure, just ask!
I will play .
Almost anything
Ask about .
Excessively violent RP
I won't play .

ERP

RP Hooks
Some points you might use for walk up RP!
■ Malaguld tribe members may know her as an odd girl who left the steppe to write a book.
■ There may be tense or hostile exchanges with Qerel tribe members.
■ Arcanists may have seen her around the guild.
■ Bar regular may have seen her drinking excessive amounts of Vodka.
OOC Notes
Player Information
Player Note
Information is always subject to change as storylines develop. Feel free to approach with rumors, hooks, or just to say hi!
Character Lore Adherence
Any lore-related changes will be listed below as they come up..
■ No changes.


Credits

Wiki Information
This wiki is constantly changing as the character’s story changes. It was last modified on Month ##th, 2016.

A blank version of the wiki template can be found here
Layout Information
The following is not entirely comprehensive, but contains general credits. Please leave the link-backs if you use this template!
■ Original template by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Unnamed Mercenary.
■ Expanded bits by Lucaell Tareth'eian.
■ Header image inspired by D'lyhhia Lhuil.
■ Music bits from J'karu Rhome.
■ Relationships & OOC notes by Glioca Sargonnai.
■ Various formatting inspired by Odette Saoirse & others.
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