Seselia Selia

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Seselia Selia
Seselia.png

"Hrm, seems like a real headscratcher. But... I think I can make you a solution for that~!"

Character Information
Full Name Seselia Selia
Race Lalafell
Subrace Dunesfolk
Gender Female
Sexual Orientation Bisexual
Relationship Status Single
Nameday 5th Sun of the Fourth Astral Moon
Age 27
Guardian Llymlaen, the Navigator
Birthplace Thanalan
Occupation Tinkerer/Inventor


General Information

[WIP]

Appearance

Locks of cyan adorn Seselia's head, hints of lavender highlights visible if one looks closely. Her violet eyes are generally the first thing most onlookers notice, as she tends to stare at whatever person or thing she is analyzing. As far as Dunesfolk go, she stands nearly three feet tall with a surprisingly pale complexion for one who has lived in Ul'dah; the result of one too many days spent inside tinkering with various devices. Heavily nearsighted almost to the point of being blind, Seselia is almost never seen without her glasses on.

Bucking the expectation of most inventors, Seselia appears quite well-maintained. She takes particular pride in her appearance, her clothing and personal workspace being neat and tidy at nearly all times. Her attire is mostly functional, though she has been known to occasionally don something colorful when the mood strikes her.

Personality

Personality Traits

  • Curious
  • Problem-solver
  • Blunt
  • Clever
  • Humble
  • Intelligent
  • Nosey
  • Opinionated
  • Realistic
  • Tireless
  • Prone to Sulking

Mannerisms

Seselia gets a rush when she is presented with a problem. Like clockwork, her mind will disect a problem to break it down and solve it in the most efficient and simple way possible. She is a wonderful companion to have when you need something solved, though she does tend to nag somewhat and offer her opinion even when it is not asked for. Generally though, this comes from a place of genuine concern for the wellbeing of her companions.

She approaches everything with cool hard logic and is not afraid to voice her mind when she sees a flaw with a course of action or activity. Sometimes this gets the well-meaning inventor into trouble, as those who don't appreciate hearing the ugly truth can take offense. She is soft-spoken which can cause many of those around her to think her shy at first, but they soon learn the error of their ways when Seselia flatly states what is on her mind. Her calculating method towards handling most interactions with others can cause many of those around the woman to steer clear of her in search of somebody more 'normal'. She tends to internalize a lot of her emotions, playing them off as irrelevant to most discussions, but a soft heart beats within Seselia's chest; she would always help those in need.

Seselia is happiest when presented with something unknown, seeing unfamiliar items and mysterious locales as a chance to widen her horizons and improve her knowledge of the world.

Philosophy & Ideals

Seselia has a hard time dealing with those who will not accept facts. She sees many things as a simple series of statistics, and pursues anything based on that. She is not afraid to voice her mind when something is statistically significant, often used as a warning to those about to pursue a foolhardy course. ("Based on observation, you have a 4% chance of waking up in time for work tomorrow if you drink that fifth shot of whiskey.")

Seselia sees using force as a necessary evil in many cases, though much like everything else she is not likely to engage in a battle she believes she has little hope of winning. She would much rather return later when factors have changed to make things much more likely to end in success.

She believes in hard work, trusting that those around her will pull their fair share of a shared burden. Always willing to help those who have won her trust, Seselia has a kind heart hidden beneath the veneer of a distant inventor.

Personality Tidbits and Random Facts

  • Seselia's most prized invention is the scooter she drives. Powered by Earth and Fire crystals, the little scooter is her proudest accomplishment
  • Her time with her trinkets and toys has left the woman little time for romantic endeavors. She does not actively shy away from them, but... they just never seem to happen for the young woman.
  • Seselia has an obsessively compulsive need to explain things. When confronted with a situation she cannot explain, it will drive her nuts until she can hypothesize a situation.
  • She loves transportation and is always searching for components for her model vehicles.
  • Poker, card games, and dice tend to be a favorite hobby of hers. Always willing to learn a new game, games with numbers and odds are her bread and butter.
  • Seselia's weaponry are almost always mechanical in nature. She prefers to use weapons like gunblades and magitek enhanced spears, seeing them as superior to other simpler weapons without 'extras' like katanas and daggers.
  • Has a hard time backing down from any challenge or wager she thinks she can win - it's all numbers, after all!
Likes Dislikes
  • Vehicles - Trains, Cars, Airships
  • Tinkering around with Devices
  • Solving challenges.
  • Toys, especially mechanical ones.
  • Whatever her current topic of fascination is.
  • Chocolate.
  • Fools
  • Snap Judgements, Quick Decisions
  • People hoarding knowledge from others
  • Smudges on her glasses
  • Cheats
  • Scarecrows
Skills Education
  • Tinkering
  • Locomotion
  • Chemistry
  • Research
  • Astrology
  • Engineer's Guild of Transportation
  • Ul'dahn Scholatic College
  • Mercantile Basics
Strengths Flaws
  • Knowledgeable - Bright and intelligent, Seselia has a wealth of knowledge at her disposal. In addition to formal education, she has also self-taught herself on a variety of other topics.
  • Engineer - Daughter of a train station mogul, Seselia grew up fascinated by technology and locomotion. She retains the interest to the day.
  • Statistical Genius - Numbers come naturally to her and she can whirl through formulae in her head without any trouble.
  • Wide perspectives - Her natural curiosity lends itself well towards having a large range of experiences to draw conclusions from.
  • Blunt - Seselia speaks her mind, whether it is welcome or not. A good thing when among her peers, but probably not the greatest in delicate social situations...
  • Tunnel Vision - Sometimes, Seselia can get too bogged down focusing on one thing. She is not particularly great at multi-tasking.
  • Numbers, Numbers, Numbers! - Seselia's actions and activity is dictated by logic and the information she has. If she is given bad information or is otherwise tricked, she can very easily undergo a course of action which is in fact most illogical.
  • No time for Kisses - Obsessed with her hobbies and inventions, Seselia can sometimes forego social interaction in favor of playing with her toys. Twenty-seven years old with virtually no romantic activity in her past, this shows no signs of changing any time soon.
Fears Favorites
  • Losing her mind/being tempered - Seselia's grandmother was a thaumaturge of no little reknown whose exposure to forbidden void magicks caused her mind to shatter, leaving her a gibbering shell of a woman. Seselia has also heard of the process of being tempered from a primal, and can think of no more horrific fate than losing both your will and mind.
  • Dying without accomplishing anything is constantly on her mind. She has high expectations for herself, and wants to do her father proud.
  • Seselia's vision has been slowly deteriorating over the last several years, and she worries that she will someday go blind.
  • Complex Devices - Finding ancient machinery or complicated automatons are fascinating to Seselia.
  • Toys - A guilty pleasure, Seselia loves toys, especially ones with moving components or inner workings.
  • Travelling by vehicle - Seselia adores traveling by mechanical means, and in fact vastly prefers it to more convenient modes of travel such as aetherytes.
  • Dumplings - Any sort of dumpling you can imagine and Seselia loves to eat it.
  • Warm blankets, a good book, and hot cocoa.

Early Life

Childhood

[WIP]

Adolescence

[WIP]

Adulthood

[WIP]

Recent Times

[WIP]

Common Uncommon
These are rumors that are easily overheard or public knowledge. Use them freely!*
  • "WIP" - WIP
  • "WIP" - WIP
  • "WIP" - WIP
  • "WIP" - WIP

* Some rumors may be partially or entirely untrue.

These rumors may take a little digging to find. Use sparingly or ask permission before use.*
  • "WIP" - WIP
  • "WIP" - WIP
  • "WIP" - WIP
  • "WIP" - WIP

* Some rumors may be partially or entirely untrue.

Rare Player Descriptions
These rumors are very difficult to find. Ask permission before use.*
  • "WIP" - WIP
  • "WIP" - WIP
  • "WIP" - WIP
  • "WIP" - WIP

* Some rumors may be partially or entirely untrue.

These are descriptions of Seselia made by other player characters.
  • "WIP." - WIP
  • "WIP." - WIP
  • "WIP." - WIP
  • "WIP." - WIP

Relationship Status Key

  • Loved One
  • In Love
  • Attraction
  • § Complicated
  • Friend

  • Good Standing
  • Poor Standing
  • Neutral
  • Uncertain
  • Deceased
Partner Close Friends
Family and Friends Acquaintances

Screenshots

Likely Locations Affiliations
  • WIP: High Likelihood
  • WIP: High Likelihood
  • WIP: Medium Likelihood
  • WIP: Low Likelihood
  • WIP: WIP.
  • WIP: WIP.
  • WIP: WIP.

RP Hooks

  • Hook

    WIP

  • Hook

    WIP

  • Hook

    WIP

  • Hook

    WIP

  • Hook

    WIP

  • Hook

    WIP

  • Hook

    WIP

Preferences

RP Preferences:

I'm open to roleplaying with just about everyone - Veteran or novice RPer alike! Walkups are welcome and encouraged. My only three real requests are:

First - That you try to keep OOC and IC interactions separate when possible. I really prefer trying to keep character interactions in-character, and trying to differentiate when I'm talking to your character and *you* is difficult when someone constantly switches between the two without a warning. So trying to use "(( ))" tags when possible is greatly appreciated! :)

Second - I welcome almost all backstories and roleplays. If you'd like to do some sort of life-changing collaboration storyline involving Seselia, please clear it with me first so I can think about the story a bit ahead of time and make it an awesome experience for both of us! That being said, I almost never turn down playing a role in your character's development.

Third - Regarding character relationships, while I am okay with Seselia becoming - slowly - involved with somebody romantically, It would need to be something that would be built up upon many roleplaying sessions. I also want to stress that it would be strictly IC and would have it not bleed into the real world. Please respect that I prefer to keep the boundary in-game and will respond negatively if you try to make it go beyond that. Thank you! :)


Other Information Credits

This theme was lovingly coded by Shieke. Feel free to use this theme for your character! I have taken inspiration from the following people: