Difference between revisions of "Syrin Kisaragi"
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:<div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#444146;">■ '''''Dark Themes (depending)''''' </div></div> | :<div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#444146;">■ '''''Dark Themes (depending)''''' </div></div> | ||
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#444146;">■ '''''Story driven plot''''' </div></div> | :<div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#444146;">■ '''''Story driven plot''''' </div></div> | ||
− | :<div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#444146;">■ ''''' | + | :<div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#444146;">■ '''''Oneshots''''' </div></div> |
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#444146;">■ '''''Romance, Drama, Tension''''' </div></div> | :<div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#444146;">■ '''''Romance, Drama, Tension''''' </div></div> | ||
Revision as of 16:03, 22 March 2019
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Syrin Kisaragi often spends his time lending a hand to others and is quite rare for him to be in one place for an extended period of time. When no assistance needed and there is a brief break from the errands, he takes to the books or wanders around in order to learn more about life. It is his purpose to do so, he’ll tell you. However, despite these acts of genuine kindness, there is a faint air around him that is more dangerous.
Syrin is a bit on the shorter side for a 21 year old, coming up to about 5’5”. He has a mop of light pink hair that he keeps somewhat tamed, his bangs framing his fair toned face and slightly hiding his grey eye. Syrin seems to always have some sort of head wear to cover his eyes. His head sits atop a lean, lightly muscled frame. Due to constantly extending his aid to people, his hands are fairly scarred and lightly calloused. Outside of combat, he will wear his scholar outfit since it gets him into the studying mindset. In combat, he will usually take the role of dragoon or samurai.
Aspects That Stand Out:
Up until the age of 10, Syrin and his family resided comfortably within Kugane. His father, a merchant, spent a lot of his time away from home while his mother, a former sailor, remained by Syrin’s and his sister’s side. Often they would visit the markets, engaging in familiar faces with glee as children are prone to do, but they would also hand out fresh bread baked by Sy’lia to the workers. With Sy’lia, he found Althyk and clung to her belief to him more so than his sister did. If his mother’s teachings were misinformed, Syrin was none the wiser given she was his only source to rely on. Sy’lia tells him that those who follow his steps are given the duty of using their life experience to further the god's knowledge of mortals and current status of the world and to keep track of current events. In doing this successfully, they return to their true home, a home besides Althyk as a loyal record keeper for future events to record. It is here that Syrin finds motivation at the cost of losing his self worth- only viewing himself as a tool. One night, both parents came scrambling through the door and hoisted their children up and out of the home and made way to the docks. Upon a stolen boat, Sy’lia seeps back into her sailor roots and sails them towards Horizon and seek shelter with a former crew mate of hers. At around 11, Syrin and his family are visiting his father’s stall when an arrow met for Norimoto strikes Sy’lia’s heart. In the middle of all the panic that ensues, Syrin and Vye are whisked away by Noromoto and taken out of the city walls. It is here his already distant and fairly strict father becomes even more detached. Words were limited to strict demands, any tone of affection for the children was gone like their mother. When Norimoto takes Vye to gather supplies and help run his stall in other places to bring in money, Syrin is left to himself for an extended period of time. If he finished polishing his father’s wares, sometimes he would feel brave enough to go outside and see what he could find or do. Often, he would find old travellers or an animal that he couldn’t help but feel the need to assist and felt all the better for doing so.
At around the age of 12, Norimoto did something fairly different; he left Vye home and had Syrin come with him on his trip instead. Strange as it was, Syrin wasn’t really in a position to ask questions or even refute the plan. Leaving 10 year old Vye at home alone didn’t sit right with him. It was a long trip, which he didn’t find unusual. Probably business as always. Unknowing of what would come later, the young boy fell asleep. He would be awoken by the sounds of battle and a frantic Vye urging him to get up with her small hands. As Norimoto and Syrin settled in the carriage, Vye must've crawled in and hid herself in order to pursue them. It was also by her doing that she and alerted men at Forgotten Springs, near where he was dropped off, that her brother was in trouble. Unbeknownst to Syrin, Norimoto had given him to a shady group of mages that were looking for a vessel to host some kind of voidsent. The reason is lost to Syrin. Hell, to this day Syrin is unsure of what happened to him that night. After this event, the two siblings find themselves in Mor Dhona. Closer than ever, they struggled to feed themselves and never stayed in one place for very long, scared that the figures in black robes would somehow follow. Along the way, they would meet kind enough people that would house them for a short time, to which they repaid their kindness by lending their hands towards any errand of theirs. After traveling parts of Gridania, Syrin and Vye found themselves back in Mor Dhona. While he knew stealing was bad, he didn’t want Vye to get in trouble again, so he went off to fetch bread. It wasn’t unusual for one of them to wait out in their hiding place while the other went off. What was strange was the fact Vye was no longer in their spot once he returned. Despite his long and thorough searches, she was nowhere to be found and he was left alone.
16 and a budding lancer, Syrin was stationed in Gridania when Dalamud descended upon them and broke open. The disturbance in aether seemed to have some sort of effect on him and caused him to fall unconscious for an entire day. This disturbance was enough to tap into the slumbering being within Syrin whose form was left incomplete due to Vye’s interception of the dark ritual years prior. It can be noted here that his right eye dims in color.
18 years old and one year into an established relationship, Syrin’s coming along rather smoothly. His time spent with the Lancer Guild has provided him with many experiences and prompted him to start keeping a journal to document it all. His partner, Jir’a, was part of those experiences. His time with him made Syrin feel something he hadn’t felt in a long time, to be truly wanted and loved entirely. With Jir’a, Syrin felt new things, good and bad. All of which he took note on in his journal. For awhile, they were happy. One day, the two met at Bentbranch Meadows to do some patrolling. The air around Jir’a, usually light and welcoming, seemed more tense. He smiled and went about business as usual, but there was strain behind it. His usual adoring tone when regarding him seemed to be lacking. At the time, Syrin didn’t notice; too consumed by the fact he and his partner were out together. Not known to Syrin, the older Miqo'te had been tipped off what laid dormant within his companion weeks prior and became uneasy. Upon reaching the Tam-Tara Deepcroft entrance, Jir’a pointed out he thought he saw something within and followed Syrin through the entryway. Here, with his back turned, Syrin was met with sharp, exploding pain across his back and was followed up with a stab that only added to the burning sensation he felt assaulting all senses. From the ground, Syrin was able to catch Jir’a and towering form before fading into unconsciousness. He awoke back in Gridania with a healer tending to him, having explained how he wound up at the gates before falling limp. Syrin had no memory of having ever gotten up. He did remember Jir’a, though. Oddly enough, or perhaps not odd at all, Syrin hasn’t seen or heard from him again. This is enough to worry him to his core, but an odd, new whisper in the back of his head, tiny as it is, tells him things have been taken care of. This is where his right eye noticeably changes its color to grey.
Syrin enjoys being useful to others and often gets anxious when he is standing idle. Strangers who meet him are met with timid kindness and a gentle voice. With friends, he can be caught being more animated and expressive. In any case, he is rather easy to read since he can’t help but keep himself open and can get easily flustered. His enthusiasm at wanting to help runs him down sometimes, but he sees no fault with that; it is all part of his learning experience after all. Due to lack of self worth, he doesn't find himself very appealing and often times is rather oblivious to any signs of flirtation towards him; thinking they are just being friendly. Mistakes made run in his mind for a long time, thinking about what to improve moving forward. Emotional as he is, he rarely dips his toes in feelings of anger or the like. He forces himself not to.
He doesn't know how or why it triggers, but when his split personality takes over things tend to get messy or at the very least violent. This side of him is prone to biting out snide remarks, his tone usually condescending. Anger and hate roll off of him in waves, but his eyes are what tends to capture those who come into contact with him. Unlike Syrin's typical soft, warm looking eyes, this Syrin's is sharp and constantly in a state of glaring scornfully. Though fires of resentment burn through him, his eyes and general feeling towards people are cold. This part of him is aware of the kinder half and regards him with disdain, thinking him as pathetic. This half of Syrin prefers wielding the samurai blade, opposing the other half's choice in a lance, but if there is no sharp object in immediate sight, he doesn't mind throwing his fists. He cares little of what people think and decides on things based on how relevant it is to him.
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