Difference between revisions of "Syrus sas Beleran"

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* Sentence - Intense Garlean physical training allows Syrus to flash step short distances, increased by armour augmentation.
 
* Sentence - Intense Garlean physical training allows Syrus to flash step short distances, increased by armour augmentation.
 
* Judge Magister - Augmented or not, the man knows his way around a blade and how best to combat foes of magick inclination.
 
* Judge Magister - Augmented or not, the man knows his way around a blade and how best to combat foes of magick inclination.
* Chivalry - A man of honour, a man who protects. Those under his charge cannot be knocked out so long as he remains an active combatant and can intercept the hit.
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Revision as of 21:14, 17 February 2019

Syrus sas Beleran

§
Attributes
 
   Strength
   P.Defense
 
   Dexterity
   M.Defense
 
   Martial Prowess
   Intelligence
 
   Magic Affinity
   Luck
   
 

Often seen with his hoarfrost hound, Frost, close behind the man once known as Syrus the Justiciar now roams between the continents searching for allies and friends to aid him in the war coming to Garlemald. With the imposter of an already hated man burning the Empire's provinces and the images of the ruins of Rabanastre clear in his mind the call for change has never been greater.

 

Appearance & Personality

Glass-circle.png Appearance & Personality

Nature & Demeanor

Nature & Demeanor

Demeanor: Serious, contemplative.

Nature: Well meaning, caring.

Trope: Seen too much to not believe there is more out there.

Habits: Prone to rubbing his chin when contemplating.


Notable Features

Notable Features

Common Appearance: Well kept when applicable, otherwise can appear rough or well traveled. Will keep third-eye covered in Eorzea.

Scars & Markings: Facial scarring across the nose down towards the neck. Numerous scars from a war ridden life litter his body. Two distinct stab wounds appear to mirror each other on the shoulders.

Voice: Dalmascan / Imperial accent.

Clothing: Typically fashioned in blacks, whites, and reds. Always has some form of armour on his person.


Tastes

Tastes

Likes

Likes
  • Pastries
  • Blades
  • Animals

Dislikes

Dislikes
  • Doctors
  • Optimartes
  • Cabbage Rolls

Favorites

Favorites
  • Dark Ales
  • Literature On Myths And Legends
  • Steak


Prejudices

Prejudices
Syrus was raised with a belief that there is strength in unity. Therefore he does not subscribe to what seems like the common imperial belief that all other races are lesser. Though at times he does find himself challenged in that respect, often witnessing situations in which he may feel could have been resolved better had they been in imperial hands. He does however remain of the opinion that imperial combat training is unrivaled in the world of modern combat.


Abilities

Glass-sword.png Abilities

Strengths

Strengths
  • Momento Mori - Memories of near death have sharpened his ability to cheat it. Relying more on sheer willpower than luck he can stave off some mortal blows.
  • Aether Sight - Having lost his left eye to a battle with his uncle, Syrus received a donor eye from the late son of House Delanoix. The eye came with an unusual mutation allow his left eye to see aether.
  • Garlean Third-eye - Enhanced spacial awareness and accuracy. When not surprised, flanking him becomes more difficult.
  • Will of the Occuria - Possesses an auracite stone of unknown origins, likely acquired by the family during the invasion of Dalmasca.


Weaknesses

Weaknesses
  • Unarmed Novice - Fist fights are not his forte.
  • Vindictive - Burn to the end of his fuse and watch the tunnel vision set in.
  • History of Defeat - Constant losses since the war of succession and most recently the loss of what little remained of his cohort have left the man's morale scarred.

Combat

Combat
  • Sentence - Intense Garlean physical training allows Syrus to flash step short distances, increased by armour augmentation.
  • Judge Magister - Augmented or not, the man knows his way around a blade and how best to combat foes of magick inclination.


People & Places

Glass-people.png People & Places


What You Know

What You Know
-Eorzeans
It is likely the name Beleran means nothing to you unless you are well versed in the wars of the far east.
-Dalmascans
Oh you know of him, you know of his family, you know of his deeds. Whether you saw the desperate person trying to do good or just another villain is for you to decide.
-Thavnairians
Being a near neighbor and trade partner with the once bountiful kingdom, if you have been keeping up with current events over the past few years you may well know the name Beleran. If you had any involvement in aiding the Dalmascan resistance you would know him well, and may have even encountered him. In the latter days leading up to the Empire's war of succession it was becoming common to see him chasing after assassins and rebels alike.
-Domans
Given the nation has had its own share of strife with the occupation it is possible through rumors coming out of similarly conquered states would have circulated the name.
-Hingans
Similar to Eorzeans unless you were invested in the wars of the west why would you care about the specifics of some officer in a conquered land?
-Sharlayans
Perhaps if you were studying the wars of the far east you might have noted a rising star here or there.
-Garleans
The name Beleran is marked among those who stood against Varis in the war of succession, he is also listed as deceased in official records having thought to have been slain during one of the succession war's final battles. Whispers say that he may have contacted some of the more extreme members of the populares to aid their cause.

Rumors

Rumors

Common Rumors

Rare Rumors

PC Rumors

History

Glass-hourglass.png History
Born to Tulius tol Beleran and Aemilia goe Luperca in Dalmasca one year after its annexation, Syrus grew up within a nation slowly changed by imperial conquest. By the time he could walk he was already being instructed in the ways of war, the hope being that he would follow in his father's footsteps or perhaps one day become the next legend much like Livia sas Junius. However, it was not only war that his father taught him, but his belief in 'strength through unity'. His father believed that the empire could only be strong if it united those it enveloped and treated them as full members of something greater. So mesmerized by this Syrus often snuck off to the streets of Rabanastre to learn more of its peoples. Of course, a pure-blood Garlean child wandering alone in those conquered streets had more than its fair share of consequences, but in the end he had made strong bonds with children from a variety of races proving that yes, his father had to be right.

When Syrus had come of age he was enrolled in the Empire's closest Schola Militarum where he excelled in the art of combat, however, his inherited beliefs bought him few comrades and he found himself constantly at odds with his fellow students. Upon graduation he received top marks for bladesmanship and topographical studies, well known was he was the peculiar ways he would use the terrain to provide his troops the upper hand.

Syrus then returned to Dalmasca where, by happenstance or design, he was assigned to his father's legion. Quickly rising through the ranks Syrus was soon being hailed as 'the Justiciar' for his quick and often harsh judgements when dealing with dissidents and rebels that refused to negotiate. To the people of Dalmasca who he so desperately wished to win to his side were slowly coming to call him by other names. Though he persisted and maintained his duty he would continue to rise through the ranks while doing whatever he could to convince the people of Dalmasca that the empire was not their enemy... Until that fateful day when Emperor Solus zos Galvus passed away.

The succession war came swiftly, with legions quickly taking sides and making their moves while rebels leapt to take advantage of the chaos. Meanwhile within his own legion there was betrayal, while Syrus and his father supported the rightful heir to the Garlean throne his uncle supported Varis. During a public address concerning the recent developments his uncle murdered Tulius tol Beleran proclaiming his allegiance and swiftly moved to destroy his opposition. While the legion quickly broke to infighting the XIIth made its sweep east and all hope of resistance and support for the true heir was quickly crushed. Syrus along with a handful of cohorts made one final desperate stand. North of Coerthas over frigid seas airships clashed and fell with no hope of saving the true heir or the empire from the grips of an ambitious grandson.

Syrus awoke shivering on a shoreline prodded by curious goblins, and it was from there he first made his way into Eorzea.

Personality

Syrus despite his past is a relatively easy going person. His expression is commonly thoughtful and usually prefers a well thought plan than rash action. Good resources are hard to come by, why waste them pointlessly? Polite, formal, and will usually give all people and races the benefit of the doubt upon first meeting. However his most noticeable flaw is first impressions are everything. If he finds your actions distasteful the first time he will often judge you based on that from then on forward.

The Height Of Glory, The Banner Of The Just

Having secured the loyalty of the nu mou scholar Enchan, and Veis the would be viera assassin along with Vulcan, a mute elezen pugilist and Stennis a fellow garlean Syrus set out to finish his term in the schola militarum. Graduating with honours he returned to Dalmasca a Pilus ready to serve the IVth legion. Given command of the Vth cohort he quickly made changes to its structure through political strings and family histories forming himself an inner circle of his own officers. This of course was made up of his native Dalmascan friends, something that gained the ireful gaze of his fellow officers. Though unconventional and typically against regulation it did not however gain any attention from Noah van Gabranth, the legatus. Whether this was due to Syrus' father's merits or a simple need to maintain his attention elsewhere Syrus was pleased at how little he needed to explain away his reconstruction.

As time quickly passed Syrus worked tirelessly to situate his cohort in a manner that they would be responsible for dealing with the troubles that plagued the general populace. From bandits to infrastructural needs the Vth cohort would see to it that the people were satisfied. Of course, this was never always the case as flare-ups in rebellion activity would see his cohort engaging the very people he sought to enrich. It was for these moments Syrus established a new banner for his cohort, one that would be displayed proudly for all to see so that they knew what to expect from them upon their arrival. Upon it was four quadrants: the symbol of his nation, the symbol of his cohort, the symbol of his legion, and the symbol of the sun to represent Dalmasca itself and his desire for solidarity. As time passed his cohort symbol would incorporate a foxkin creature that represented him as the vulpes desertum, a name given to him by the rebels that survived him for his outlandish tactics in the way of mechanized warfare.

It was this banner that represented the height of his career, a representation of his honour and will to seek a dream few believed remotely within the realm of possibilities. At least, until his latter year of service when the banner he so proudly wore as part of his armour adopted the symbol of the Judge.


Art

Glass-pictureframe.png Art


OOC Information

Glass-heartlock.png OOC Information

Hard Limits

Hard Limits
Not really into torture. Syrus would rather just kill you anyways. I don't mind being a villain, in fact it's something I have always had an interest in trying. However, it would be a matter of circumstance, Syrus does not go out of his way to make peoples lives miserable, it is a waste of time and resources. Conflicting goals? More than likely!

Hooks & RP Favorites

Hooks & RP Favorites
If you are a Dalmascan, you will know him. If you do chocobo races or are from Ishgard, you will know of Alrek de Blackstone, son of Lord Albrek de Blackstone, lord of a house well known for it's bladeworks.

External Links

External Links

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