Tal Brook

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Lieutenant Brook
"Without loyalty, words are just pretty lies"

Name... Tal Brook
Alias... Ninian, Kilkea
Age... Thirty
Gender... Male
Race... Hyur
Clan... Midlander
Orientation... Private
Marital... Single (Widower)
Deity... Llymlaen
Nationality... Born At Sea
Occupation... Physician
Alignment... True Neutral

Walking with all the time in the world and displaying a inviting smirk that tempts even the most resolute of Paladins to engage in a touch of mischief, Lieutenant Brook (though he insists on using first names) is a sea-born and ship-raised officer who is known across the Limsan docks for his nimble physician hands, Llymlaen blessed navigation, and fierce loyalty to his Company. The wisdom nurtured to see him survive the stormy seas to nearly middle-aged is hard to glimpse beneath the jovial surface, yet many flounder on that hidden intelligence when they underestimate his resolve. A talented arcanist, he is rarely seen without his azure carbuncle somewhere near his side, affectionately named 'Breeze' when not being scolded for begging treats off strangers or stealing shoes.

General: His sun-soaked age is creeping into the lines at the corners of his malachite eyes, though his keen gaze remains clear. Standing on the shorter side for a Midlander sees him often controlling his unkempt blond hair with a headband or hat, so the bangs don't fall into his eyes when looking up to address taller folks. Though he has graduated to an officer position, he has not lost the sharp edge and athletic body of a quick-thinking mariner, throwing a punch as easily as he can throw a smirk through the barely-neat mustache and short beard he supports.

Scars & Markings: A working life has left the Hyur with plenty of scars, though the only ones he shows are those that mar his face: a sharp thin horizontal slice across the bridge of his nose, and the harsher gash that angles down his right cheek. The sailor is tattooed, and has seen to have a constellation wrapping around one of his shoulders, and a curious abstract nautilus shell on his foot.

Voice: His voice is presented as soft, and so when it becomes cold and harsh the crew know that someone has pushed the calm lieutenant into anger. In public he speaks with a Limsan accent with a grating undercurrent (think Toby Stephens' Captain Flint in Black Sails). When in a more private setting, or when he's speaking softly to certain crew mates, his accent falls into a smooth foreign tongue (Spanish, close to Diego Luna's Cassian Andor in Rogue One)

Clothing: When out of the officer's uniform, his garments of choice are light leathers, leaning towards the darker blues, greens, and reds, or going straight to black. Knee-high boots usually complete the outfit. It requires a special set of circumstances for him to be seen without the long leather bracers that adorn his forearms, leaving his fingers bare so he may conduct his work without removing them, and the black leather choker that protects his neck.

Weapon Training

  • Mastery: Archery
  • Expert: Muskets/Pistols, Swords (Scimitar/Cutlass), Brawling
  • Average: Axe, Swords (short), Lance, Shields
  • Novice: Swords (long), Two-Handed Weapons

Aetherical Abilities

  • Mastery: Arcana
  • Expert: Nil
  • Average: Nil
  • Novice: Conjury, Astrology, Geomancy

Combat Abilities

  • Dirty Fighting: Avoiding a battle until backed into a corner, once the options run dry he will fight to win: rules are discarded and anything, from taunts, manipulation, and blows below the belt, are on the table
  • Rapid Mind: His mind is quicker than his body, enabling him to prevent reflexes activating at inopportune times, though the disadvantage is that his body cannot always keep up with the moves his mind wants
  • Independent Carbuncle: The intelligence of the construct is beyond what one expects from a summoned 'sniffer dog', and will fight as dirty as any sailor in a tavern brawl

Non-Combat Abilities

  • Navigation: He is called lucky from the dire straits he has sailed ships through, yet his skill behind the wheel is a combination of knowing his ships, knowing the waters, and knowing the signs of what lurks beneath
  • Mending: He calls himself a physician, yet his gift extends to the aetherical healing arts, even if he is sometimes reluctant to draw on that magic


At a first meeting the officer comes across as friendly, quick to laugh, and painfully honest. If the situation cannot be joked over, there is a kind word or kinder act employed to smooth the ruffled sea. He is a friend to the downtrodden, open with his knowledge and generous with his mending. Puzzles and drinking both alight his interest, especially if coupled with a friendly, small, wager.

When observed while undertaking his duties, he is curt, defensive, and hasty to address any threats to his and his own, sometimes too quick to bare teeth to a perceived enemy when it is not his own welfare under threat. In these times his first priority is his crew, regardless of the politics or laws of the situation. He is still approachable, though those working under and alongside him learn not to break him from his thoughts if he is in the midst of calculations or gazing skyward.

Among the closest of friends, he removes the jovial mask to reveal something... else.


  • Logical Thought
  • Fresh Foods
  • Music and Dance
  • Sailing
  • Drinking
  • Wandering, People Watching
  • Folklore and Tales


  • Politics
  • Public Disagreements
  • Conjurers
  • Ice and Heavy Snow
  • Shifting Loyalties
  • 'Loyal' Garleans
  • Formalised Study


  • Reavers/Leviathan
  • Airship Travel
  • Exposure
  • Elementals
  • Blindness


  • Favorite Food: Fruits
  • Favorite Drink: Whisky/Coffee
  • Favorite Colour: Burgundy Red
  • Favorite Scene: Sea at Sunset
  • Favorite Novels: Classic Epics

Colour Key
In A Relationship: Name is romantically involved with this character.
Romantic Attraction: Name is romantically interested in this character.
Sexual Attraction Name is physically interested in this character.

Platonic Love/Family: Name considers this person family.
Friend: Name considers this person her friend.
Friendly Acquaintance: Name considers this person mostly friendly, or as an ally.

Good Standing: Name has no specific feelings about this character, however they left a good impression.
Neutral: Name has no specific feelings about this character.
Bad Standing: Name has no specific feelings about this character, however they left a bad impression.

Dislike: Name doesn't consider this person a friend, and will talk if needed, but try to avoid them.
Hate: Name consider this person an annoyance, and will try to avoid them. Conflict can happen.
Fear: Name is terrified by this character, and will try to avoid them at all cost.
Rivalry: Name consider this person a rival, and will try to initiate conflict every time she gets to meet them.

Family Member: This character is related by blood to Name.
Business: This character is either Tal's employer, employee, or coworker.
Deceased: This character has passed away.
? Hidden Feelings/Unknown: This character has one of all the color keys above, but Name isn't fully aware of it yet.


Scuttle () ( NPC ) - Curious Seaside Miqo'te
The ebon-skinned Miqo'te is as long in twelvemoons as he as tall (which is very). Never seen inland, the strange mannered fisherman keeps to himself when seen, carrying a scent of fish and salt. His speech is strange, akin to the few Sahagin that sue for peace with the Maelstrom.
Glazgeim Bloeklyngwyn ( ) ( NPC ) - Former Mentor
The conjurer and physician that trained a teenage Tal in the medicinal arts and general manners.
Jabir Zahrawi ( ) ( NPC ) - Serene Eastern Rival
The violet-accented Elezen that indulges the mortal's desire for more in his Eastern Teahouse has business connections to Tal, though neither enjoy the necessary connection they share.
Breeze ( ) ( NPC ) - Loyal Intelligent Carbuncle
The officer is rarely seen without his curious carbuncle by his side, and when he is, a hovering bluebird or fluttering butterfly is never far behind.


Name Goes Here ( Status Icons Go Here ) ( PC ) - Title Given By Character Goes Here
Text, text, text, text.
Some of these rumours are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumours under the Player Character category!


◢ Common Rumours - Easily overheard. Use these freely!

    "That kid's been working his way up in his Company since they fished him out of the Indigo Deep. Never a real trouble." - Older Yellow Jacket
    "Gossip on Brooks? Not even after a dousing in ale and a swim in a whore. Get lost." - Loyal Sailor
    "He healed my leg up for nothing. Stayed the night, shared a meal, then left. Good lad." - Battling Farmer

◢ Uncommon Rumours - A little more difficult to hear. Use sparingly or ask first!

    "Lt Brooks? Knew 'em when 'e was 'Backhand Brooks'. You be watchin' his hands real careful like if ye cross 'im in a boxin' ring" - Gruff Dockworker
    "Haven't heard him sing in some moons. Shame, he was always good for some songs if I supplied him with whisky." - Tavern Keeper
    "Tried to peak in his tome once. That carbuncle caught me in a tick. Would pay to see the calculations he used to summon that carby." - Mealvaan's Gate Apprentice

◢ Rare Rumours - Very rarely overheard. Please ask before using!

    "You watch your open tongue around 'Mister Brooks'. He calls himself Lieutenant, but I saw'an'see that trading company's holdings and all when they passed me books. He's a second only to their them Commodore, above them Captains, so you watch it lad!" - Bitter Cargo Inspector
    "Tal? Oh aye, he's no stranger to the barges. Very selective with his companions, since he sets a strange set of rules about keeping bits of clothing on. Don't make him less handsome though." - Chattering Pleasure Barge Whore
    "I'm tellin' you! He stopped a danged cannonball from hittin' 'im with nothin' more than a wave'o 'is 'and. Tis not bein' right, this unnatural magics." - Rattled Landlocked Sailor


◢ Player Character Rumours - Feel free to add rumors of your own!

    "Add rumour here." Name
    "Add rumour here." Name
    "Add rumour here." Name


  • Coerthas: Rare
  • Dravania: Rare
  • Gyr Abania: Rare
  • Koshu: Medium (limited to Kugane)
  • Othad: Rare
  • The Shroud: Low
  • Thanalan: Medium
  • Thavnair: Medium
  • Vylbrand: High
  • *The First: None


  • Star Shadow: Trading Company that employs him. Began as a mercenary company, changing paths after the Calamity. Has several large ships for cross-sea trading and small airships for quick journeys across Aldenard. Recently aquired a salvage licence and a submarine
  • Maelstrom: Down in their books as an emergency physician. Also down in their books as refusing a dozen increasing offers to enter their employ full time
  • Conjurer's Guild: Noted trouble maker due to his disregard for the will of the elementals. Has been barred from their halls and from accessing their resources

RP Hooks

  • Physician: The mender is, unless engaged in Company business, open with his skills as a healer of both aetherical and traditional arts, accepting goods or favours over coin for payment
  • Wandering: So long as there is no crisis or stack of paperwork to be seen to, Tal will often wander where the wind takes him, and it takes him to some interesting places and interesting people
  • Sailing: Though no longer as active on the water as he was, and only serving on Star Shadow ships, he will still spare a bell or two to answer questions from overwhelmed newcomers to the trade

RP Hooks

  • Under-dock Boxing: The Hyur can be recognised from before the Calamity when he would participate in brawling circles about the Limsan docks and the Vylbrand coast, where he garnered the nickname 'Backhand Brooks'
  • Divine Devotion: A unashamed follower of Llymlaen, the officer often takes Her guidance to find his way to the most curious of places and the most curious of people on the best and worst suns of their lives


In-Game Screenshots
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The Writer
I'm pretty casual and easy going. I work full time however as it is shift work the hours are varied but predictable. I use in-game to begin writing and, after an agreeable scene, can move the writing to discord for the ease of complicated time zones
Name: Wren
Server: Balmung
Language: Australian English
Time Zone: AEST, +10GMT
I am not looking for Real Life romantic or intimate connections
I am not looking to discuss politics, beliefs, or other spicy topics
I am not looking for a Free Company, I am blessed with the community I currently belong to
Wiki Last Updated: February 2019
Personal RP Limits
Good To Go: Slice of life, medical/healing, bar scenes, coarse language, mentions of mature themes, adventure, general interactions
Ask First: Temporary injury, kidnapping, involvement of darker/mature themes, lore bending/breaking, mind control, sexual themes, combat
Won't Engage In: Permanent death of any character, permanent disfigurement or injury, enslavement
Communication is vital. Please feel free to message me in game or on Tumblr with any questions or potential meetings. While RPing, if something is said or discussed or the direction of the scenes makes you feel uncomfortable, please let me know, even if you still wish to continue the scene. If something is said IC or OOC that leaves questions hanging, ask for clarification, as tone is difficult to interpret when only going off the written word. Not everything my character says or does reflects my own personal views, and RP should be enjoyable for all parties ^_^
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"...and who prays for a storm? Who prays for the rage of the sea?"