Difference between revisions of "Verad Bellveil"

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After a scandalous article in the Tonberry's Lantern accused him of knowingly maiming a Lalafell child and plotting a coup to overthrow the Sultana, Verad was forced to take a "completely coincidental" vacation in Gridanian. The Shroud, however, offered him little relief, as he was arrested by the Wailers of Quarrymill under suspicion of scavenging from the dead at the site of a recent ambush. He was released after members of the Harbingers vouched for his character and agreed to investigate on his behalf.
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After a scandalous article in the Tonberry's Lantern accused him of knowingly maiming a Lalafell child and plotting a coup to overthrow the Sultana, Verad was forced to take a "completely coincidental" vacation in Gridania. The Shroud, however, offered him little relief, as he was soon arrested by the Wailers of Quarrymill under suspicion of scavenging from the dead at the site of a recent ambush. He was released after members of the Harbingers vouched for his character and agreed to investigate on his behalf.
  
 
The Harbingers, led by [[Yune Tabrisviel]], [[J'maaira Tuhl]], and [[Arrelaine Fashonti]], later joined by [[Anstarra Silverain]], discovered that the camp was experiencing a burgeoning refugee crisis; Ala Mhigans, exhausted of the conditions in Thanalan were trying their luck in the Shroud, and more applicants were being denied entry than ever. Further, Wailer patrols were being ambushed and killed with frightening efficacy, and signs pointed to Garlean weaponry being used in the attacks. The Wailer captain of Quarrymill was seeking to suppress this information to avoid a panic and fears of a renewed Garlean offensive, and so it was left to the Harbingers and Verad to investigate the claims.
 
The Harbingers, led by [[Yune Tabrisviel]], [[J'maaira Tuhl]], and [[Arrelaine Fashonti]], later joined by [[Anstarra Silverain]], discovered that the camp was experiencing a burgeoning refugee crisis; Ala Mhigans, exhausted of the conditions in Thanalan were trying their luck in the Shroud, and more applicants were being denied entry than ever. Further, Wailer patrols were being ambushed and killed with frightening efficacy, and signs pointed to Garlean weaponry being used in the attacks. The Wailer captain of Quarrymill was seeking to suppress this information to avoid a panic and fears of a renewed Garlean offensive, and so it was left to the Harbingers and Verad to investigate the claims.
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The aftermath of these actions is still playing out. The Hearer admitted his wrong-doing, and the refugees are being re-assessed for admission. At the same time, the commander of the refugees was good to his word, surrendering himself and those who had been directly involved in killing the Wailers. An inquiry into the punishment for their crimes is forthcoming.
 
The aftermath of these actions is still playing out. The Hearer admitted his wrong-doing, and the refugees are being re-assessed for admission. At the same time, the commander of the refugees was good to his word, surrendering himself and those who had been directly involved in killing the Wailers. An inquiry into the punishment for their crimes is forthcoming.
  
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====The Scales in the Sands====
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Certain unpleasant revelations following his participation in the Grindstone tournament on a whim, and the continued imperilment of Roen Deneith, convinced Verad to take on the task of effecting real change in Ul'dah. Unfortunately, he was terrible at it, and While he was able to expose a stash of illegal hallucinogens in a warehouse belonging to the Monetarist noble Jameson Taeros, he suffered a swift and violent reprisal at the hands of the Brass Blades. The violence he suffered at the hands of Ul'dahn law enforcement proved to be a minor problem in comparison to another: while exposing the stash of drugs, Verad blundered and revealed another stash of Dravanian heretical artifacts of religious faith. Fearing his own arrest if he turned these in to the authorities, he left them to be looted and sold on the streets by Ul'dah's impoverished masses.
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The sudden influx of Dravanian artifacts brought a number of competing factions into Ul'dah, including Dragoons from Ishgard seeking to reclaim the artifacts before they could cause harm and punish the thief responsible, Dravanian heretics attempting to recover lost property and also punish the thief responsible, victims of the artifacts who found themselves transformed into draconic forms, and independent agents working for the Monetarists and Royalists alike in an effort to double-cross both and embarrass all parties involved. Verad in particular suffered the attentions of a too-curious sergeant of the Highbridge Division of the Brass Blades, who quickly pieced together his role as the unintentional cause of the artifacts' spread.
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Despite being the cause of the problem, Verad's own role in correcting it was limited; while he made early efforts to acquire artifacts where he could to take them off the streets, the attention of the Blades soon found him holing up in his estate for his own security. While he was drawn out of hiding to investigate a lead on one of the Monetarist agents causing havoc in the region through the spread of artifacts, this led to his capture and near-sacrifice at the hands of Dravanian heretics. Only the timely and appropriately dramatic last-minute intervention of friends and allies prevented his ritual sacrifice at the hands of the harriers. Later negotiations with the Brass Blades of Highbridge helped prevent him from seeing any time in gaol, despite a growing sense on his part that he seriously deserved it.
 
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Certain unpleasant revelations following his participation in the Grindstone tournament on a whim, and the continued imperilment of Roen Deneith, have convinced Verad to take on the task of effecting real change in Ul'dah. Unfortunately, he's terrible at it. While he was able to expose a stash of illegal hallucinogens in a warehouse belonging to Jameson Taeros, he suffered a swift and violent reprisal at the hands of the Brass Blades. After convalescing with allies in Gridania and resolving the situation in Quarrymill, Verad has returned to Ul'dah and is back to business - after a fashion. Many of his financial difficulties were abruptly and swiftly resolved when he received control of the Fleur estate in the wake of original proprietor Xhosa Tauzeh's absence. Verad now finds himself, rather dubiously at that, in the lower-upper classes of Ul'dahn society.
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Having inherited the estate of Xhosa Tauzeh moons prior, Verad is currently working on expanding its front office into a storefront for days when he is not at the Quicksand. There is a definite sense of melancholy about him of late; while he is still quite capable of making a sale, friends and close associates have noted he seems increasingly sad behind the smile.
 
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Revision as of 19:42, 29 August 2015

 Verad Bellveil
Verad.png
Distributor of the Dubious, World's Greatest Archer Pending Certain Conditions
Gender Male
Race Elezen
Clan Duskwight
Citizenship ???
Admitted Age 38
Actual Age Probably Older
Religion Oschon, the Wanderer
Height/Weight 6 fulm 6 ilm, 187 ponz
Occupation Peddler, Scrounger, Blowhard
Server Balmung


Character

General

Verad Bellveil is a terrible Duskwight and a source of shame and irritation to everyone who knows him.

Appearance

Inasmuch as an elezen can be "grizzled," Verad fits the bill, with a heavy beard and a worn face. His hair is white, with a few desperate holdouts of black strands fighting a guerilla battle against the albino tide at its tips.

He tends to wear loose clothing that helps with the heat of Thanalan, where he conducts most of his business.

Behavior

A braggart, a blowhard, and a man who plays at being a wit, Verad spends much of his time hawking his wares - his so-called "dubious goods" - on the streets of Ul'dah. He gathers cast-off and useless materials from other craftsmen, or outright scavenges them from the wilderness when necessary, and sells them at negligible prices to any interested buyer. Verad considers himself an honest merchant, and prides himself on making sure anybody who purchases from him knows that they are buying junk.

History

Portrait by Misha Jinhri/Geneticdork [1]

Verad Bellveil's history, as he would have it, is one of the great mysteries of the Seventh Astral Era. Between his Hyuran name, typical Duskwight reclusiveness, and the lack of any clear records related to his existence, some (read: no) experts have speculated that he sprang into being fully formed during the Seventh Umbral Era shortly after the Calamity. He is clearly aware of events that happened prior to the fall of Dalamud, however, making this unlikely.

Verad's home city-state is likewise a puzzle; he claims to have been banned from all three major city-states, Ishgard, and, at times, Garlea for "not having the proper permits." That said, his movements do not appear to be restricted in Ul'dah, and he may well be able to enter other cities with ease. It is possible that he is a well-informed foreigner.

While he does have a set of memoirs that detail of a period of some twenty to thirty years of his life as a merchant, they are filled with such outrageous claims - up to and including turning down being Halone's chosen consort - that nobody could possibly take them seriously. Further, most copies were destroyed following a stint in slavery; only three are known to remain, and none are considered reliable records.

Whatever the case, what is known is that Verad Bellveil arrived in Ul'dah several months ago and, after much scraping, bowing, and bribing, received the appropriate permits to lease out business space for Dubious Distributions in Pearl Lane. That this space happened to be in the middle of the street, and that the space was also leased to several other businesses in a form of vagrant timeshare, does not seem to have mattered to Bellveil, and he can occasionally be found scribbling in his ledger and planning the shipment of his wares in that very same space.

Verad's situation continues not to be monitored by the authorities of Ul'dah. Citizens are advised that he is no threat whatsoever save to anybody's time and, occasionally, their wallets.

The Case of the Ransacked Rug

Show text


The Quandary of Quarrymill

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The Scales in the Sands

Show text


Recently

Show text


Combat

General

Verad favors a bow on the grounds that when he misses his shot he will at least have a head-start on his now-enraged target. He also favors keeping other people between he and danger, begging, or simply not being in a fight at all.

Despite this sensibly pragmatic attitude towards combat, he nevertheless makes a point of styling himself as Eorzea's Greatest Archer, Pending Certain Conditions. What those conditions are varies from conversation to conversation, but generally imply that as long as he can't miss, he will never miss.

Any rumors that placing a knife in Verad's hands can make him dangerously competent are just that.

Tendencies

Likes

  • Making deals
  • Selling junk
  • The sound of his own voice

Dislikes

  • Thieves
  • Cactuars
  • That one Lalafell who keeps spitting at him and running away. He knows who he is.
  • Suffering disguised as a necessity.
  • Dishonest merchants.

Hobbies/Talents

  • Sophistry
  • Spurious Logic
  • Surprisingly Decent Sketch Artist
  • Writing

Other

  • Tries very hard to sell something - anything - to strangers who engage him in conversation.
  • Cannot be trusted around bad ideas.

Items For Sale

Budget Stoneskin - A method of receiving the "effects" of Stoneskin without requiring a caster. Consists of a pot of gravel and a bottle of fish glue. Self-applied. ((Inspired by Gharen Wolfsong))

Giant Seed - A seed to an unknown plant, roughly the size of a Miqo'te's head. Verad has no idea what it grows, how long it takes, or if it is even possible to germinate the thing. Buy today!

Plot Devices - Back by popular demand! The mysteriously enigmatic items of mystery that, no matter the buyer, will always prove to be of great value at just the right moment. Try one today!

Rattling Bone Harpoon - This harpoon rattles too much to be an actual weapon, and must instead be a ritual item of some small significance on the part of the Jakkya clan.

Sub-Par Seduction Comment Cards - Are you a frequent visitor of the Quicksand? Frustrated by men, women, or both awkwardly approaching you to strike up a conversation in the hopes of more? Use these cards to identify in clear, unambiguous terms exactly what your would-be suitor is doing wrong for future improvement. ((Inspired by Jancis Milburga))

Wine-Stained Clothing - Obviously a poor attempt at dyeing clothing that ended poorly. Never mind the smell; think of the fashion statement!

Taking Requests - Following a stint in debt-slavery, Verad has had his assets liquidated to offset his debts. At present, he has no items for sale, but is openly taking suggestions for new stock, and fulfilling individual orders to build capital.

Services

Cactu-Puncture - A not-yet ancient art, Verad has developed the concept of Cactu-Puncture as a form of stress and pain relief - or at least, pain distraction. Being stabbed with cactuar needles at strategic points would certainly distract the recipient from other pains for at least a while.

"Madam, when I asked if you like to try a tiny prick, I believe you misinterpreted--!" - Art by Xhosa Tauzeh

Patron of the Inferior Arts - For every struggling artist waiting for the world to recognize her genius, there are a half-dozen struggling artists who simply have no talent whatsoever. Verad is willing to sell the works of these inferior aesthetes for a small percentage of the sale, in the hopes that the inspiration of a sale will convince them to improve enough to be considered average.

Items Not For Sale

There are some things Verad won't touch.

Narcotics - Omnipresent and a health hazard, and Verad's own standards would ensure they are even more hazardous.

Illicit Goods and Services - Dubious is one thing, nefarious another. While Verad will work with the criminal underclasses, he will not directly deal in slaves or contraband.

Food Services - After an ill-fated incident involving scoops of chilled bavarois during the Ul'dah summer, Verad is banned from selling foodstuffs.

Weapons and Armor - Because Verad cannot guarantee that someone's life will not be put at risk by shoddy equipment, Verad refuses to sell wooden swords, rusty mail, and other typical starting gear for adventurers.

Relationships

Show text


Rumors

Common Rumors

  • "Who ever heard've an Elezen with a last name like Bellveil?" - Random Astute Person
  • "He once tried to sell me a marital aid, claiming it had been tested by the Greatest Lover in Eorzea - himself. I slapped him unconscious and I still don't feel I hit him hard enough." - Unidentified Courtesan
  • "Bellveil? The peddler? He may smile and play at being a trader, but if he were any good he'd have a stall here in the market with the rest of us." - Textile Vendor
  • "He's a good man, and you should buy as much from him as possible, especially the imitation fool's gold!" - Obviously Verad Wearing A Cheap Disguise

Moderate Rumors

  • "He's been hurt, you can tell. You can see the pain behind his beard. Isn't it romantic?" - Possibly Fictional Admirer
  • "I heard him saying he was at Cartenau, and if he'd had just a minute more that the City-States would have won the day. He's lucky the Blades were around." - Veteran of Cartenau
  • "If you buy enough of his junk, he'll take special requests. Then you might get somethin' good instead of his usual crap. But why not just buy from a vendor?" - Equally Perceptive Passerby
  • "I tried reading his memoirs and had to throw the book in the fire. Far too racy. Far, far too racy." - Woman Suffering Buyer's Remorse
  • "I thought he was clever, and his salesmanship was ingenious. I offered to place him highly in the company to help him on his feet, and he turned me down! Perhaps he has no business sense after all." - La Noscean Entrepeneur
  • "Hey, you want an Ishgardian rug? Dirt-cheap. Fell out the back of a warehouse. Just look at the weave on this thing!" - Opportunistic Resident of Pearl Lane

Rare Rumors

  • "Nah, nah, it makes sense, y'know. Bellveil, 's an anagram. Villebeie or somethin' elezen like that. Gotta look between the lines." - Idle Drunk
  • "Saw him draw his bow, proud and noble, like he knew what he was doing, and then, get this - he shot the bow, not the arrow. What an idiot! No idea how he disarmed that woman afterwards, for I was too busy laughing to notice. Probably luck." - Grindstone Spectator
  • "And so it was foretold that should the Forsaken of Nald'thal ever be prevented from saying his holy word, disaster would tarnish the Jewel of the Desert." - Desperate Street Prophet
  • "I had a good thing going. He ruined it. He'll get the same." - Lalafell Overheard In Gridania

PC Rumors

  • "Master Bellveil's wares saved m'life, they did. Call 'em 'worthless rubbish' again. Go on. See if I don't gut you where y'stand." - Osric Melkire
  • "He's a trader, I guess, but he beguiles with such honesty that I can't imagine he makes a living. I'd serve him, just for the amusement and cheer he brings us though; if Momodi would allow." - Aya Foxheart
  • "Someone slipped a Fantasia in my drink of all things, and I walked around as a Moonkeeper for a few days. He told me he had a way to turn me back, and presented a Hyur roleplay kit of sorts. I told him to go fuck a carbuncle." - Lilithium Altair
  • "A fixed point in aether, he said. But I let it go. Perhaps that was a mistake. I think... we might be making our way back to becoming friends again." - Roen Deneith
  • "I overheard him talking about a theft from his office. He has a hard enough time as it is, who would steal from him?" - Aya Foxheart
  • "Sir Verad approached me and offered his.. questionable valued goods. A-At least he's honest unlike some merchants! Or is he?.. Does that mean his goods are actually of excellent quality?" - Vynka Lanore
  • "Whatever you may have heard is not true. Master Bellveil is a simple merchant and not possibly capable of any crimes levied against him. The Brass Blades have no business trying to squeeze blood from a stone." - Coatleque Crofte
  • "Ser Bellveil... He is a drake amongst ganders, no? An honest merchant in Ul'dah; I hope only that his charm does not see him pecked to death for that good heart." - Xhosa Tauzeh
  • "I fear his head is growing too big for his britches." - Aya Foxheart
  • "Verad is a good man. Some boar-brained people do not see it, but they will soon." - Kiht Jakkya
  • "They say behind every laughing face lies a weeping heart. True or not, the brightness Verad brings to this world - and to me - I will not suffer to be lost. No matter what it takes." - Anstarra Silverain
  • "I heard someone say that he's just a fellow who sells little devices that nobody really understands!" - Aya Foxheart
  • "The Dubious Duskwight? Oh yes! He used to be a regular here. But since he moved on up he's found himself too many things to keep his attention. *thoughtful pause* Honestly, I think he has given himself over to fancies; I'm not sure he's even really in the dubious business any more." -Aya Foxheart
  • "Strange guy, Master Verad. I'm not sure if his involvement in things helps or harms, but it certainly makes things more interesting." - Evangeline Primrose
  • "Just... I don't know. Got himself into a fine mess of trouble, last I heard. Brought it on himself really. Irresponsible, melodramatic fool." a pause "Though I mostly hope he manages to find himself out of all that trouble." - Jaques Guillaume
  • "Verad is like a fine wine. Aged to perfection and best kept in a cold dark room to gather dust, only brought out to entertain the pompous." - Spahro Llorn
  • "Eccentric! Fixated with the word dubious! Nearly launched me skyhigh alongside a shark! Owner of questionable logic! I love being around him~" - Leanne Delphium
  • "Somehow, he continues to keep more legitimate paperwork than product. Also, I am afraid I do not find the same amusement over self-aggrandizing trees than he does." - Coatleque Crofte
  • (Please add!)

Fiction

The Case of the Ransacked Rug - In which Verad gets a firsthand look at the debt-labor industry.

Broken and Rusty Things - In which Verad plays at being a thief, assisting and assisted by those of overlooked value.

Annotations

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