Difference between revisions of "W'osei Tia"

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Revision as of 01:43, 12 December 2018

AlaMhigo.png W'osei Tia
Wosei avatar.png
Gender Male
Race Miqo'te
Clan Seeker of the Sun
Citizenship Ala Mhigan
Server Balmung
Age 26 (10th Sun of the 1st Astral Moon)
Occupation Envoy / Trade Negotiator
Height / Weight 5'7" / 165 lbs.
Orientation Bisexual
Relatives
  • W'sier Nunh (Father)
  • W'twia Serho (Mother)
  • W'mysrin Sier (Elder Sister)
  • W'kesse Tia (Elder Brother)

Overview

“The young Miqo’te man stands straight-backed and rigid, the circuitous nature of his thoughts seeming to carry their energy throughout his body; it seems at odds with him, as each step of his pacing was utterly aimless and yet each movement was clipped, efficient. His features mark him for young and yet his eyes seem different, carrying a weighty gravitas and wisdom far surpassing the years he has spent upon Hydaelyn. Some manner of premature responsibility, perhaps—one which has also caused parts of his hair to streak gray well before his thirtieth nameday. He keeps his ears pinned back against his skull ever-so-slightly, his jaw clenched as he pours over a set of documents kept strapped to a small writing board. This is W’osei Tia, or how one is most likely to find him. He is a man defined by his terse and curtailed way of speech, directness and severity of thought, poise and exactness of action, and the (unfortunately) soft and swayable nature of his heart.”

Appearance

W’osei Tia does not necessarily cut an imposing figure, and upon looking at him closer, it’s almost strange that that’s the case—he stands fairly tall for a Miqo’te man, broad-shouldered, set with impeccable posture, and possessing a physique which speaks to a life accustomed to harsh physical labor or training. What undercuts all of these traits is the way he carries himself: W’osei does not call undue attention to himself, minimizing the impact of his own presence so that he can best observe and consider how best to speak and act.
With a medium brown skin-tone and orange-brown hair (that is beginning to go gray, in certain places), there is a very earthy aspect to him—something which seems to reflect his down-to-earth nature. Like many of his clan, W’osei has a short tail, measuring only about five or so ilms; it is genetic and he has had it since birth. He has several traditional tattoos inked onto his face, namely at the corners of his eyes, along his jawline, and on the bridge of his nose, though the color has begun to fade over the years. His eyes are a bright, startling green.
Like nearly all of his tribe, W’osei tends to wear several pieces of their specially-made jewelry. For him personally, it is less for personal ornamentation or religious devotion as it is an advertisement for his tribe’s wares. He prefers jewelry that is deceptively simple in structure, yet inlaid with intricate design. He typically wears a simple circlet, heavy bracelets which have exquisite carvings of the symbology of Azeyma on one hand and Byregot on the other, and decorative clasps with which he binds the braids on either side of his face.

Personality

One of the first things one might notice about W’osei is the absolute nature of his attention—it, much like the typical proceedings of his mind, is a steel trap, something which brokers no absolution for meandering or delays. The young man is incredibly straightforward both in word and in deed, sometimes to the point of seeming burlish or brusque. He does not mince his words. He does not beat around the bush. Having seen the short and ephemeral nature of life first-hand, W’osei is very aware of his finite time on Hydaelyn and does not wish to waste a single second of it. This makes him very efficiency-, goal-, and detail-oriented, and the focus of all of these things is rarely for himself—a true son of the W tribe, he prizes the good of the whole well above what might be more comfortable and valuable for himself alone. So much of what W’osei has crafted himself into over his lifetime is what he felt that he needed to become in order to help his tribe, so much so that sometimes it’s difficult to find the individual beneath that intricate mask.
So what is behind it? Well, that’s a good question, and it’s something that would not be accessible for the vast majority of those that meet him—W’osei has made sure that his composure under duress is considerable.
Truth be told, at the young man’s core is something one might not expect: fear. Early in his life, W’osei saw the rules and the framework of the world and believed them immutable, and then he saw them destroyed. The constitutions of men and countries are frail; their lives are short and susceptible to so much. This is why W’osei does what he does, wanting to accomplish as much good as he can before his own life is claimed one day. He lives by a very strict moral code and is unswerving in abiding by it, though it should be noted that that code does not have anything to do with the codified laws of any given country he is passing through.
W’osei is so serious most of the time that the occasional, keen glimpses of his sense of humor can take one aback. Sometimes they are hard to discern, fading away with ease into the dry, level way he speaks, but the sarcasm usually shows itself in a sudden diversion in track, a glint in his eyes, and a small smile. Sometimes he seems as though he has lost his ability to cut loose and enjoy himself, and perhaps that is true… but he has time enough to regain such a skill, and perhaps he already has.

Biography

Early Childhood

Mothered by the huntswoman W’twia, W’osei was one of the last children born to W’sier Nunh, thirty-fourth Nunh of their W tribe. In the twilight years of his life, W’sier willingly stepped down after acknowledging the steady dulling of his mind and his body when W’osei was only four years old. Taking his place by appointment and consent of the entire tribe was W’naloy, a man of middling years who had been the replacement apparent but had waited through the prime of his life for W’sier to step down. Despite this, he was still robust of body and in good health, and he was a good-hearted man, if not a little inflexible in certain ways.
For the most part, W’osei’s early childhood was unremarkable. Life for the tribe continued as it ever had. His elder sister, W’mysrin, was a natural huntress in the field, and she began to follow in the footsteps of their mother. W’osei’s relationship with her had always been positive, if not a little odd due to over a decade of years between them. His relationship with his elder brother, W’kesse, was far more tumultuous. W’kesse was hot-headed, loud-mouthed, and judgmental—all the things that W’osei was not. They quarreled regularly until their mother stressed that they should spend more time apart, as their near-constant bickering was not becoming for any of them in front of the rest of the tribe.

Garlean Occupation & The Hollowing

W’osei was still young, facing down his early teenage years, when the Garlean occupation of Ala Mhigo finally came to make an impact on their high-mountain home. Scouts from the legion made their way up the treacherous mountain paths to lay down the decree of the acting rulers, and the W tribe, having largely lived apart from Ala Mhigan politics, met it with confusion and some scorn. Bad blood brewed between them, though the Garleans were never able to mount any large-scale assault upon them; the paths through the mountains were too narrow for soldiers and magitek, and the canyon that their village was cut into was too dangerous for aircraft to attempt to navigate. So it seemed that they left the W tribe to their own devices apart from an occasional demand of their resources.
In retrospect, perhaps the Garleans had not spared them so much as they had originally thought.
A few months after their first altercation with the soldiers, an illness began to spread through the tribe. It was something they had never seen before—the infirmity seemed to affect the lungs and the heart, sapping strength and eventually degrading the body until it expired. Mortality was highest among the young and the elderly, and even those that recovered would see health problems many years later. W’mysrin passed from the blood illness, and both he and his brother were sick for a short time before their health improved. It was in this time that their nature of living separate from the rest of the world came to haunt them, as they had to send those least affected by the malady through the dangerous mountain paths in search of healers or medicine that could get the outbreak under control. After nearly two years of intermittent illness, it had completely run its course through their population, which had been severely diminished by the epidemic, which had come to be called the Hollowing.
The lingering effects of the Hollowing were even more insidious than when it was actively virulent. With their number diminished and those left behind weakened in various ways, the tribe was actively crippled late into the Garlean occupation. This limited their participation in the fight led to drive the Empire out; there were a few that left the tribe in order to fight on the behalf of independence, largely incensed by the growing belief that the Garleans had had some sort of hand in the illness that beset them for several years. When the day was won and the Empire was driven from the country, they soon returned home.
And soon after that, W’naloy Nunh died, succumbing to complications of the illness.

Post-Ala Mhigan Independence

The void in leadership that W’naloy left behind was very difficult on a tribe already going through a time full of tribulations. With their ranks having been thinned and others still in questionable health due to the Hollowing, the first thing that was done was that W’sier stepped back up to serve as acting Nunh, so they could at the very least have someone trustworthy to make lasting decisions. When observing other candidates, though, there came to be a problem. The W tribe was already small by design, and diminished as it was, most males of the tribe ended up being too young or too old to be considered for the position. In the end, there were only two potential options: W’osei and his brother, W’kesse.
Between them, the choice is obvious. W’osei had always been very level-headed, thoughtful, and fair; in many ways he was the ideal student of the W tribe. Quite on the other hand, W’kesse was brash and stubborn to the point of self-detriment. Though he was older, the council began to rumble about suggesting W’osei step up to take the position. This caused an immediate and stark rift between the two brothers, as W’kesse saw himself as the clear choice, being older and physically stronger than his younger brother.
This puts W’osei in a difficult position. Though he is a young man who deeply cares for his family and his tribe, becoming a Nunh at the age he is now would consign himself to a very limited life. The devastation that the Hollowing had inflicted upon his tribe also highlighted various things to him: he saw that they were limited in size, constricted by their remote location, and desperately in need of more back-and-forth trade of ideas, goods, and peoples with the rest of the world. He saw that he might be able to make more of a positive change for his tribe by leaving and trying to solve some of these problems without, rather than being kept there to solve the problems within—and if W’kesse was a poor choice for Nunh, he would be an even worse choice for ambassador and envoy.
Upon making this decision, he approached the elders with it, and they made a deal. W’sier would continue to serve as acting Nunh for the next year, but after that, they would need to make a proper decision between W’osei and his brother.
Which leaves him between a rock and a hard place.

Miscellaneous

Martial Skills

Never called upon to be a hunter or a ranger of the mountains, W’osei is instead a trained pugilist. Though martial skill and command of a weapon is highly valued among his tribe, the ability to defend oneself with nothing but their fists (and claws and teeth, if need be) is even more highly treasured. Having trained from a young age, W’osei is a capable fighter and daunting opponent in hand-to-hand combat. He typically fights with a set of unique, custom brass knuckles—he crafted them himself, and they are intricately made with a great deal of engraved ornamentation and orange gemstones set in the knuckles. These gems are often charged with fire aether, causing his punches to also leave a nasty burn.
A chance encounter while traveling through Coerthas bestowed upon him the soul crystal of a dark knight. W’osei is very secretive about everything pertaining to it, typically donning a dark set of armor complete with a snarling wolf helm whenever he decides to heed the call and follow the path. As far as he is concerned, this life is completely divorced from the rest of him, which is devoted to his tribe and their well-being. But what he has seen already on the path of a dark knight has posed new questions, impressing upon him that there is wrong being done throughout the world, often in ways that would otherwise go without being righted. Someone who knows him well might start to realize that he seems to act like an entirely different person when he takes on this particular mantle...

Tradeskills

Though he has some experience as a miner, W’osei is a trained goldsmith and jewelcrafter. His normal style of work is very small, intricately-detailed pieces which can store a great deal of personal meaning for the client. This kind of work is a mental and emotional haven for him; he can very easily lose himself and his worries in a long day at his workbench.

Tribal Information

The branch of the W tribe that W’osei hails from split from the larger body of the overall Wolf tribe several hundred years ago, moving up to settle deep and secluded within the Gyr Abanian peaks in Ala Mhigo. Though geographically this makes them Ala Mhigan citizens, all members of the high-mountain W tribe would identify themselves as such before taking on the mantle of their Eorzean city-state.
Due to their isolation and unique situation, the tribe has developed certain cultural markers that are slightly different from the everyman’s internal perception of a tribe of Seekers of the Sun. With this having been said, these changes in tradition and structure are entirely a part of them and are not assumed to be reflected elsewhere in different tribes.
  • Geography: Upon entering the mountains to find a place to settle, eventually they came across a natural cave system cut deep into the peaks. Over their hundreds of years living there, the W tribe has partially excavated the portion of the cliff-face around these caves, widening them and carving from them homes and buildings which seem to naturally be part of the mountain itself. They also explored the caves deeper into the heart of the mountain, finding rich stores of beautiful gemstones and precious metals. The geography of their home is very important: being difficult to find and difficult to get to, it has naturally insulated them from others, which proved both useful (in the case of the Garlean occupation) and harmful (in occasions of disaster in which they would need to reach for outside help). It also made members of the W tribe very self-sufficient, as the extreme elevation naturally limits resources available, particularly in harsher and colder months.
  • Tradeskills: Cut into the cliff above the overhang leading into the village are the symbols of Azeyma, the Warden, and Byregot, the Builder. The trades of mining, stone-cutting, sculpting, goldsmithing, and gem-crafting are very important to the W tribe not only as a piece of their tribal identity, but as a labor of praise to the gods. Individuals from the tribe usually wear a few pieces of jewelry (to varying degrees of extravagance) as a form of personal devotion. Though many members of the tribe take on more traditional roles, such as those who hunt and gather food or those that patrol the territory, nearly all are expected to learn at least one additional craft which has to do with the natural resources given to them.
  • Culture: Their long geographical seclusion has caused this particular W tribe to have a few interesting quirks in their culture. Though the core system of a Seeker of the Sun tribe is largely the same, some of the processes through which it is established are slightly different. First and foremost, the tribe sees itself as an extensive family unit. Prolonged infighting is considered unseemly to the point of blasphemous, and often personal feuds are brought to public council for the overall good. Wisdom of age is also heavily valued: there is an informal circle of elders (regardless of gender) who bring their thoughts and opinions to the Nunh in order to educate and influence his judgment.

    The Nunh of the W tribe is the tribal leader and only male with rights to siring children, as per normal of Seekers, though the process by which he is chosen is what is different from many tribes. Though challenges and fights do sometimes occur, the W tribe’s distaste for fighting and strife within their number heavily dampens how often they occur. Therefore the Nunh is typically suggested for appointment by the judgment of the council of elders, agreed upon by the populace at large, and then either accepted or rejected by the individual appointed. Strength is not the only factor that goes into this decision; due to the severity of their way of life, the Nunh is expected to be the ultimate decision-maker when it comes to all foreign and tribal affairs. Therefore someone with a keen mind, fairness of thought, and calmness of demeanor is also seen as just as important as one with strength and tenacity. Because of this importance to their day-to-day function, the Nunh’s personal freedom and ability to travel is highly limited, as they are seen of having devoted their lives to the tribe. The process by which a Nunh is removed is similar—outside the occasion of death, the Nunh either announces his intention of stepping down or the council puts forth the decision of having the Nunh step down (or otherwise be removed).

    It should also be noted that, due to their currently-limited resources and distance from other civilization, the rate at which children are born into the tribe is strictly controlled. This is, perhaps, a reason why the role of Nunh became more extensive as tribal cultural leader rather than the figurehead focused on siring children. (Though the disease aforementioned in the history section cut the population to a dangerous level, meaning that the need for children to be born is now higher than it would be typically.)

    Their method for deciding Nunh means that there is a slightly higher number of Tias to the clan than one might expect (though it is still fairly common and natural for sons of the W tribe to leave to try to find their own fortune). What role an individual of the tribe performs is entirely up to their own personal strengths—outside the singular stipulation of the Nunh being male, gender does not play a factor. It would not be strange for a Tia to be raising and educating children or a woman to be cutting stone from the quarry.
  • Genetics: For some reason, one in three children of the high-mountain W tribe have short tails (four to six ilms, not completely bobbed). This is thought to be due to a recessive gene that was allowed to grow to local dominance. It also plays into the identity of their offshoot of the wolf tribe, and in certain rare occasions, individuals will opt to get their tails shortened to match others who come by it naturally (though there is no cultural pressure to provide this impetus).

Rumors

Some of these rumors are untrue or are greatly exaggerated. Please add your own rumors under PC!

◢ Common Rumors (Easily overheard)
◢ Moderate Rumors (Moderately difficult to overhear)
◢ Rare Rumors (Very difficult or rarely overheard)
◢ PC Rumors (Feel free to add to this!)

Relations

( romantic platonic positive relationship negative relationship uncertain )
Name : Information

Gallery

Footnotes

Character Playlist: Link goes here when I formalize it.
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