Difference between revisions of "Zoktai Khor"
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(prefrence/psychology) |
(→Combat: section) |
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<table style="position:center;margin: auto;" width="75%"> | <table style="position:center;margin: auto;" width="75%"> | ||
<tr><td> | <tr><td> | ||
− | <div align=center><div style="padding:0px 10px; font-size:18px;color:# | + | <div align=center><div style="padding:0px 10px; font-size:18px;color:#BA2606;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dashed;letter-spacing:0.2em;font-variant: small-caps;">'''Combat, Abilities & Weaponry'''</div></div> |
<br> | <br> | ||
<!-- OPTIONAL COMBAT SECTION BANNER --> | <!-- OPTIONAL COMBAT SECTION BANNER --> | ||
− | <div align=center>[[File: | + | <div align=center>[[File:ZoktaiTopBanner.png]]</div> |
<div align=center><table style="position:center;" width="80%"> | <div align=center><table style="position:center;" width="80%"> | ||
<tr> | <tr> | ||
<!-- BASIC STATISTICS --> | <!-- BASIC STATISTICS --> | ||
<td style="width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;"> | <td style="width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;"> | ||
− | <div style="padding: 7px 4px;font-size:13px; color:# | + | <div style="padding: 7px 4px;font-size:13px; color:#E02D06;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><center>'''Basic Statistics'''</center></div> |
<div align=justify><div style="padding:5px 15px;font-family:Georgia;"> | <div align=justify><div style="padding:5px 15px;font-family:Georgia;"> | ||
− | : <b>High:</b> | + | : <b>High:</b> Intelligence, Dexterity |
− | : <b>Above Average:</b> | + | : <b>Above Average:</b> Magic Defense, Spell Speed, Accuracy |
− | : <b>Average:</b> | + | : <b>Average:</b> Piety, Determination |
− | : <b>Low:</b> | + | : <b>Low:</b> Vitality, Strength, Ice Resistance |
</div></div> | </div></div> | ||
<!-- AETHERIC ABILITIES --> | <!-- AETHERIC ABILITIES --> | ||
<td style="width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;"> | <td style="width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;"> | ||
− | <div style="padding: 7px 4px;font-size:13px; color:# | + | <div style="padding: 7px 4px;font-size:13px; color:#E02D06;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><center>'''Aetheric Abilities'''</center></div> |
<div align=justify><div style="padding:5px 15px;font-family:Georgia;"> | <div align=justify><div style="padding:5px 15px;font-family:Georgia;"> | ||
− | : <b>Mastery:</b> | + | : <b>Mastery:</b> Arcanistry, |
− | : <b>Expert:</b> | + | : <b>Expert:</b> Summoning, Aethertransformation |
− | + | : <b>Novice:</b> Thaurmrturgy | |
− | : <b>Novice:</b> | ||
</div></div> | </div></div> | ||
</tr> | </tr> | ||
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<!-- WEAPON TRAINING --> | <!-- WEAPON TRAINING --> | ||
<td style="width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;"> | <td style="width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;"> | ||
− | <div style="padding: 7px 4px;font-size:13px; color:# | + | <div style="padding: 7px 4px;font-size:13px; color:#E02D06;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><center>'''Weapon Training'''</center></div> |
<div align=justify><div style="padding:5px 15px;font-family:Georgia;"> | <div align=justify><div style="padding:5px 15px;font-family:Georgia;"> | ||
− | : <b>Mastery:</b> | + | : <b>Mastery:</b> Grimoire(ARC,SMN,SCH) |
− | : <b>Expert:</b> | + | : <b>Expert:</b> Carbine (Revolver Models) |
− | : <b>Average:</b> | + | : <b>Average:</b> Knives, Star Globe |
− | : <b>Novice:</b> | + | : <b>Novice:</b> Axe |
</div></div> | </div></div> | ||
<!-- COMBAT RELEVANT SKILLS --> | <!-- COMBAT RELEVANT SKILLS --> | ||
<td style="width: 25%;vertical-align: top;font-size:9pt;font-family:Helvetica;"> | <td style="width: 25%;vertical-align: top;font-size:9pt;font-family:Helvetica;"> | ||
− | <div style="padding: 7px 4px;font-size:13px; color:# | + | <div style="padding: 7px 4px;font-size:13px; color:#E02D06;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><center>'''Combat Relevant Skills'''</center></div> |
<div align=justify><div style="padding:5px 15px;font-family:Georgia;"> | <div align=justify><div style="padding:5px 15px;font-family:Georgia;"> | ||
− | : <b>High:</b> | + | : <b>High:</b> Tactics, Maneuverability |
− | : <b>Above Average:</b> | + | : <b>Above Average:</b> Analysis, Marksmanship |
− | : <b>Average:</b> | + | : <b>Average:</b> Adaptability |
− | : <b>Low:</b> | + | : <b>Low:</b> Endurance, Pain Tolerance |
</div></div> | </div></div> | ||
</tr></table></div> | </tr></table></div> | ||
<!-- NON COMBAT ABILITIES --> | <!-- NON COMBAT ABILITIES --> | ||
− | <div style="padding: 7px 4px;font-size:13px; color:# | + | <div style="padding: 7px 4px;font-size:13px; color:#E02D06;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''Non-Combat Abilities'''</div> |
<div align=justify><div style="padding: 7px 4px;font-size:13px; font-family:Georgia;"> | <div align=justify><div style="padding: 7px 4px;font-size:13px; font-family:Georgia;"> | ||
− | : ● ''' | + | : ● '''Anatomy Studies:''' To better understand both wildlife and mortal races, he's done intensive studies into the anatomy of all known creatures in the realm. This lets him seek weak spots or know where to apply poison for disastrous effects to living creatures. This is also used to apply medicine or healing arts, allowing him to understand how to mend the body correctly. This does not apply to the undead an undocumented creatures. If it's new to him, he'll have no idea where to target besides obvious points. |
+ | : ● '''Aetheral Control:''' Tested time and time again, his abilities in manipulating aether are powerful and well practiced. Able to control the amount inside of him, he disperses it well and has figured out a variety of uses for it in ways he sees fit. Casting spells, however, will come with mediocre results unless he has a grimoire/Aethertransformer at present allowing him to channel his spells properly. This is not without limits. He cannot gather more of it where there is a lacking of Aether in the air. He can, however, drain it from another being to replenish his own supply with Life Drain. | ||
+ | : ● '''Swimming:''' He's a decent swimmer, having had to learn in order to work with the Knights of the Baracuda. He can crawl and backstroke. His diving time is 2 minute and 55 seconds. | ||
+ | : ● '''War Tactics''' Strategy books galore taught him various combat scenarios and techniques both on land and sea. These give him an edge in thinking of maneuvers in plans when put into combat or even espionage situations. He's studied into the lore of the Scholar, yet he has not found a soulstone for himself. He is familiar with the healing arts, however, mending the body and protecting one before damage occurs through reinforced skin. | ||
+ | : ● '''Medicine/Poision Specialist:''' Studies of alchemist formulas allow him to have a vast knowledge on most remedies and tonics. He can't cure everything but probably has a book on most well known diseases and can make a cure for anything listed. Also, for the average cut or other wound, he has many variations of potions to help mend the wound along with basic first-aid training. | ||
+ | : ● '''Poison Resistance''' Due to self-testing, trial and error, genetics, and his clan practice of feeding poison to their youths. He has a heavy poison tolerance for most commonplace poisons. For stronger dosages, he still suffers effects yet weakens them considerably. | ||
<!-- COMBAT ABILITIES --> | <!-- COMBAT ABILITIES --> | ||
− | <div style="padding: 7px 4px;font-size:13px; color:# | + | <div style="padding: 7px 4px;font-size:13px; color:#E02D06;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''Combat Abilities'''</div> |
− | : ● ''' | + | : ● '''Aether Essence Weaponry:''' 6 Years in development after his experience at Carteneau he needed a counter measure for close combat. By condensing the aspected aether into a new shape he can create a temporary Aetheral weapon. It last from 3-12 hits depending on the weapon and person in question. The surroundings,amount of aether available, and their own condition effect how well he maintains it. He's only made 3 sets of Gauntlets so far ,it's not ready for mass production yet. |
+ | : ● '''Martial Arts:'''Zoktai is proficient in weapons he used before such as Knives and Swords. He is a mixture of self taught by necessity and trained by his colleagues. | ||
+ | : ● ''''Special' Ammunition:''' With his tinkering he has made a variety of specialized bullets, grenades, and other gadgets to assist them as he explores. Some examples are: Morbol Grenade, Hallucination Smoke Bomb, Ignition Bomb, Mire Bullets. | ||
+ | : ● '''Mathematical Enchantment:''' Using a theory of his own design in geometric physics. His arcanistry is dastardly potent. If given time to form new calculations. He can even weave his poisons on top of others to boost his own spells rate of damage. Shorter calculations render his magic weaker but quicker to cast. | ||
+ | : ● '''Fear Burst:''' When going against an opponent and his post traumatic stress is activated he gets a surge of Aether And Boost in his all his abilities. This is for an extremely short time (3 minutes Max) however as he soon gives way to fear and is reduced to a cowering from the source of said fear. | ||
</div></div> | </div></div> | ||
<!-- OOC NOTE --> | <!-- OOC NOTE --> | ||
− | <div style="padding: 7px 4px;font-size:13px; color:# | + | <div style="padding: 7px 4px;font-size:13px; color:#E02D06;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''OOC Note'''</div> |
− | : <div align=justify><div style="padding: 7px 4px;font-size:13px; font-family:Georgia;"> | + | : <div align=justify><div style="padding: 7px 4px;font-size:13px; font-family:Georgia;">I understanding fighting happens it's a part of Eorzea's Life. Zoktai is not one to go straight into fighting physically. He almost if not always loses that way. If he can he'll first resort to sabotage before bringing his fist into it. I personally prefer using the first to 3-7 wins using rolls to determine the outcome of fights ,but im also wiling to do preplanned endings or even discuss other ways to determine a fight! |
</div></div> | </div></div> | ||
<br> | <br> | ||
</td></tr></table> | </td></tr></table> | ||
− | |||
=History= | =History= | ||
<table style="position:center;margin: auto;" width="75%"> | <table style="position:center;margin: auto;" width="75%"> |
Revision as of 01:00, 29 March 2017
Zoktai Khor
Poisonous Mastermind
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Zoktai Khor(Alice Cooper)
[edit]
Details
General Information Zoktai is a man in his early forties who now seeks to live life as he sees fit. He's one known to lean back and let others play heroes and villains, only taking action in politics when he deems it necessary. He refuses to risk the life of himself or those close to him without good reason. He's a business manager running several businesses under his company, '8-bits of Gil', expanding across Limsa Lominsa and Gridania. He has a few goals which motivate his experiments. Appearance
Personality
Preferences
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Combat, Abilities & Weaponry
Non-Combat Abilities
Combat Abilities
OOC Note
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History . Disclaimer: .
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Relationships
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Rumors
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Gallery
Music
Artwork
In-Game Screenshots |
RP Info
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OOC Notes
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Credits Wiki Information
Layout Information
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