■ OCCUPATION... Former Assassin, current Blacksmith
■ PATRON DEITY... Llymlean, the Navigator
■ HEIGHT & WEIGHT... 5 fulms, 6 ilms. 130 ponze.
■ ALIGNMENT... Neutral Good
❝This is your end.❞
Olive Green/Dark Red
Rough, but charming
Far too many to name
Dark colors/heavy armor
Hair & Eyes
Khashii normally bears piercing olive green eyes, however when provoked enough, can enter a state of darkness. If this happens, her eye color shifts to one of a dark red and doesn't fade until she returns to her senses. Her hair is a color similar to taupe, with spiky, uneven hair that she hardly brushes. Not able to be bothered to keep it taken care of, it's normally not a surprise to find it a bit knotty.
Physique & Markings
Due to her original tribe not having any distinct markings, she bares none. However, many years of fighting and surviving for her own life, she has racked up quite a scar collection. Her most notable scars are on her right shoulder via a failed assassination attempt. Her back from a lethal move from her mother, and her lower stomach from her own carelessness.
Hygiene & Attire
Khashii keeps herself well cleaned, always being sure to bathe herself thoroughly after a long day. And especially so if she's successful with her assassination. Normally donning a heavy suit of armor, if Khashii is home or at her shop, she is usually dressed in relatively formal clothes, not one of being a fan of rags after spending much of her childhood doing so.
Born to a tribe that seeked strength and nothing else, Khashii learned from a young age of using her fists, or other means, to receive answers. This makes her come across as intimidating and a little brash, thankfully as she grew older, she learned some patience and manners. However, due to an incident involving her mother, when provoked enough she (more often than not by accident) dives into her darkness. During this state she is easy to bring into a fight or snap at someone. Though she cannot normally control this state, it is rare that she apologizes for the behaviors that happen during that time.
Albeit rough, Khashii's voice can be very soothing at times. Even to the point of persuading her foes.
Philosophy & Mannerisms
Following "An Eye for An Eye" to the very end, Khashii isn't afraid of taking back or giving revenge where it is deserved. With that said, she can be very formal and stiff with her words, and because of this it can be a little difficult for her to convey what she truly means.
● Keeping her loved ones safe
● Any mention of her mother
● The Rich
● Black Magic
● Wielding a vast variety of blades
Combat, Abilities & Weaponry
High: Sword play & Hand to hand combat
Above Average: Enduraning hits
Expert: Dark Arts
Mastery: Daggers and Claymores
Expert: Ordinary Swords and Fists
Average: Katanas and Lances
Novice: Bows and Machinery
Combat Relevant Skills
Above Average: Agility & Strength
Average: Dexterity & Teamwork
● Smithing: Khashii is very skilled in crafting blades and other like items. Once settling with her partner for a more leisurely life (with that term used loosely), they open a shop where they sell her crafted swords, axes, claymores and more.
● Dark Arts: An ability that coincides with her darkness, Khashii can call upon this ability to do potentially lethal attacks to her foes.
● Blackest Night: Surrounding herself or partner in a shield of pure darkness, it can protect up to a certain amount of damage before the shield falls.
● Living Dead: A skill never used before, Khashii would enter a state of the "unliving", and if not properly healed/taken care of, would then fall to her own death.
Khashii would fit typically like any other Dark Knight would, if she is baring her claymore. When using her daggers, she's swift like a ninja, but due to her not having any ability to use magic save for Dark Arts, mudras are very difficult for her to perform.
Sixth Astral Era
Born as Khashii Moks to Dagasi and Semsochi Moks, she was the daughter of the tribe's lead. Because that her tribe seeked to be the strongest, they left the Steppe when Khashii was fairly young, eventually traveling to the Western Highlands. It was there that Semsochi discovered a strange, yet powerful magic in the area. Knowing it was too dangerous to keep it for herself, she inflicted the matter into Khashii, killing herself in the process.
Being turned away from her tribe in fear of what would happen to her, Khashii travels alone all the way to Thanalan, where she meets Tala Ir'hana, who brings her to her home. From there, Tala's mother, Iris, becomes the closest Khashii gets to a real mother. She spends the next few years learning Eorzean languages and proper, polite mannerisms. A few years she stays until finally leaving and makes an attempt at finding her purpose.
Seventh Umbral Era
Becoming an Assassin, Khashii spent most of her days seeking her marks and making kills. After having a falling out with a lover, she spends most of her time in solitude trying to get a proper reign on her darkness. Despite struggling for a while, she was relatively successful. During this time, she meets with her father once more, accepting her true name. Eventually, she picks up a job with the mark of Enkh Dalamiq, curiosity gets the better of her during this job, and she ends up sparring her life.
Opting to help, Khashii works on cleaning Enkh's name while also falling for her. Months pass until they fall successful and eventually find a place in Kugane. Now bonded to Enkh, the two open a shop with Khashii as their blacksmith.
In Recent Times
Now as a blacksmith, Khashii is currently living happily with her life. Still with a few murderous tendencies, Khashii has mostly retired from her assassin life. Still taking up her blade when needed, she mostly stays at her shop, traveling when she needs proper supplies for the shop.
Relationship Status Legend
Dagasi Moks | Father : Despite their strained relationship for a bit, the two are now on better terms.
Enkh Alkhos | Wife : Mark turned lover, Khashii cherishes Enkh above everyone else. And even though her requests not to, would die for her.
Tala (Ir'hana) Pallir | Friend : The one who took her in when she was young, she looks fondly up to Tala, much like an older sibling.
Pyrrha Devolt | Friend : Once her lover, the two have made amends after a year and became friends again after their fallout.
Suo Moks | Friend : Once in the same tribe, Khashii has always thought kindly of the one person who never treated her like an outcast because of her mother.
Haizea Houdenn | ??? : A fool who tampered with her mother's research for his own personal struggles. Khashii was kind enough to spare his life.
Semsochi Moks | Mother : Khashii never has anything tasteful to say of this woman.
Some of these rumors are untrue, speculation, or are greatly exaggerated.
◢ Common Rumors - Easily overheard. Use these freely!
■ "That thieving, no good kid!" — Merchants from Black Brush Station .
■ "I'd watch my head if I were you, that woman is way too easy to provoke!" — Likely heard from the quicksand.
◢ Uncommon Rumors -A little more difficult to hear. Use sparingly or ask first!
■ "That Khashii girl? Heard she was kicked from her tribe... no one knows why though." — A few NPC's from the Rogue's guild..
■ "She can kill just by looking you in the eye!" — Bar talk in Ishgard.
◢ Rare Rumors -Very rarely overheard. Please ask before using!
■ "I heard she killed her own mother!" — Her old boss.
■ "One of the worst smiths I've ever laid my eyes on." — One of her previous customers.
Feel free to add your own rumors to this section.
◢ Player Character Rumors -Some of these are more rare than others!
Places where the character is very likely to be seen
■ Her shop: Most likely to find her, though she's likely downstairs in her workshop rather on the 'sales floor'. Not one for much conversation, her and Enkh both decided it'd be best if she didn't scare guests away.
■ Costa Del Sol: Enjoying the beach like everyone else, on starry nights Khashii likes to enjoy the sea breeze. Sometimes it reminds her of the past...
■ Coerthas Western Highlands: Rarely you can find Khashii here -- if she's even here, she is reflecting on her past and childhood.
Most of these aren’t public, and would have to be asked after!
■ N/A | TBD
The following items are things that this individual carries on their person at all times. These are noted for pickpockets, and those watching her closely. This information is meant to be a prompt for insight and is not to be meta-gamed, though feel free to use this information if it comes up logically in RP (pickpocketing, a search, etc) with use of a simple /tell.
■ Coinpurse: A simple coin purse made of soft leather, containing a few hundred gil.
■ Daggers: Though hard to see, she almost always has a set of daggers on her personal. Hand crafted by herself, she normally keeps them tucked within her boots for easy access.
I like to say that I'm a fairly easy going RPer. That said, I do have limits, as does everyone else. I ask that as I respect your limits/no, that you will do the same to me.
■ I will play Most casual rp. Any fighting is okay with me, long as it doesn't turn too lethal. Both friendly and enemy-like encounters are fine by me!
■ Ask about Blood/gore involving fights. I will likely accept these, but considering the outcome might be too much for her to bare icly.
■ I won't play Explicit sexual content. Permanent death of my character. Most forms of torture.
While the below is by no means comprehensive, it's a kind of spring board for walk-up RP. Longer plots that are meant to run for more than a few quick RP's, please feel free to send me a tell so we can work out a good reason for our characters to get to know one another. I'm always looking for RP, unless I'm actively spamming PvE content.
There is a lot of information on this character wiki, but it is by no means completely comprehensive. There are chunks of backstory that are left intentionally vague so that details can be later added as developed through creative writing or in role-play revelation. Feel free to use Common or Uncommon rumors freely, if you want to use a Rare Rumor as a plot hook or to spark RP, I would ask that you send me a tell first, to make certain it's alright.
Character Lore Adherence
Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. Anything that has had to be changed because of lore shifting will be noted below.
■ No changes.
Links that lead off the wiki, but are technically relevant to the character.
A trope is a convention or device that is often found in creative works. In this case, the tropes below describe my character either in part, or as a whole. Their background, personality, appearance, etc, most of them can be described in the tropes below.
■ Trope Tropes are devices and conventions that a writer can reasonably rely on as being present in the audience members' minds and expectations. On the whole, tropes are not clichés.
This wiki is constantly changing as the character’s story changes. It was last modified on Month ##th, 2016.
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