Artani Dazkar

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LATEST ACTIVITIES (RP HOOKS): Artani can usually be found moving between Eorzea and the Far East, though for now she's in Eorzea for safety reasons. She usually hangs around Gridania and Ul'Dah, keeping to herself or speaking with her contacts.

FULL NAME: Artani Dazkar

GENDER: Female

RACE: Au Ra, Xaela

NATIONALITY: An Au Ra from the Steppes, of the Dazkar clan.

AGE: Twenties.

NAMEDAY: TBA

HEIGHT About five foot five, arguably tall for the women of her race.

WEIGHT: Extremely slender and lanky, though not without obvious muscle tone.

GUARDIAN DEITY: TBA

OCCUPATION: Spy, Assassin, Information dealer.

STATUS: Single

SEXUAL ORIENTATION: Unsure

AFFILIATIONS: The clans of the Steppes, Doma, whoever's currently relying on her for info

ALIGNMENT: Chaotic Good

THEME SONG: TBA

THE BLADE IN THE DARK
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Appearance
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The Xaela stands just slightly taller than most females of her race, with the characteristic dark bluish-black scales covering her legs, arms and neck. In a way that would appear sickly to most, the dark scales stand out against alabaster skin, peppered with the lightest of freckles from the sunlight. A small, almost always scowling mouth appears to be a greyish color against her skin, resting under a haughty nose that curves slighty upwards.

Artani often appears to be all legs and arms attached to a skinny, almost androgynous-looking torso. Her slightly pointed face is surrounded by a collection of scales as well, extending about halfway down her nose and across her forehead. Long, flaming red hair reaches the middle of her back and falling over her shoulders, her bangs just barely hiding the plate of scales that covers her forehead. Should one get close enough to see, the first thing they would notice is a pair of burning, piercing eyes - one stark white, the other a deep reptilian amber. Artani possesses no limbal rings to further accentuate the contrasting colors of her eyes, but more than makes up for it without much difficulty. One of the strangest things she found about Eorzea was how folk reacted to her eyes.

Her horns curve gently inwards, often decorated with a colored ribbon, or perhaps a series of bands and tiny bangles.

Scars & Markings: Artani has several scars spread randomly across her skin, some of them faded, some of them still noticeable. Some have disappeared over time with new scale growth, but she wears the ones she has with a quiet bit of pride - a reminder that however she got them, she came out the victor.

Clothing Style: If it gets in the way, she doesn't want it. That said, Artani can be found wearing all manner of armor, usually anything that allows for ease of movement as well as style. She is capable of fighting in just about any kind of attire, but tends to go for plainer, more form-fitting outfits without too much dangling or hanging off, or weighing her down. She doesn't like anything too flashy or ostentatious, unless she specifically needs it to blend in.

Determined. Hot-blooded. Blunt. Fearless.
Tastes
Likes

  • When plans come together.
  • Strong, intelligent individuals.
  • Horses. She turns into something resembling a small child when it comes to horses.
  • Hunts, no matter who it is she's set to find.
  • Children, though she'll rarely admit it.
  • A good fight.
  • Most Eorzean sweets.

Dislikes

  • Being perceived as weak.
  • Having to be the center of attention.
  • Being touched.
  • Having to talk too much in one sitting.
  • The idea of taking the time to judge someone rather than just cutting them down.
  • A failed Hunt.
  • Bananas.


Distinctive Features
Fears

  • The Garleans.
  • Dying before she's had a chance to do something useful with her life.
  • Tight. small spaces.
  • Never being able to find her siblings.

Trivia

  • Favorite food: Buuz. Since you can't get Buuz in Eorzea (often), she's settled for apple tarts as her go-to treat.
  • Favorite drink: Any strong drink with a good kick to it.
  • Favorite colour: Red
  • Vices: Wrath

Skills & Abilities

Archery

Like any Dazkar woman of the Steppes, Artani is a master with the bow and quite rarely misses her mark. She's an excellent sniper and a force to be reckoned with when hunting - it's quite uncommon for her to lose her target in any kind of terrain. The bow she carries, named Venom, belonged to her sister, who she plans to return it to once she finds her. Quite often, her arrows are dipped in poison of some sort to keep her quarry from departing too quickly.

Daggers

Artani's second best skill is with her blades - two curved daggers stolen from the body of one of the Garlean men who attacked their camp when she was a child. Her small frame is not to be underestimated - she prides herself in fighting like the wind itself. Quick, unpredictable, and harsh, ready to change at a moment's notice.

Magic

For a time, Artani attempted to teach herself some skill in magic in the event that she found herself without weapons or any resources to make them. So far, she's got a decent bit of the arcanist skill down, having found herself attracted to the potent, virulent magics directed at crippling and poisoning the enemy. It isn't her first line of attack, but she can be counted on to lend some magical assistance when the need arises.

Romantic Relationship
Crush
Physical Attraction
Platonic
Blood relative
Trusted Friend
Business
Lost contact
Patient
Positive
Negative
Neutral
? Unsure

NON-PLAYER CHARACTERS

Bora Dazkar ( ) - Mother
Motherly history.
Nergüi Dazkar ( ) - Father
Fatherly history.
Ogul Dazkar ( ) - Brother
Brotherly history.
Chanai Dazkar ( ) - Sister
Sisterly history.

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PLAYER CHARACTERS


Person Here | Status here |
Explaination here

Informants: Person,

Other connections: Person,

Common rumours & quotes

  • "RUMOR HERE"

Players rumours & quotes


ARTANI ART

SOMEDAY MY ART WILL COME.

OOC Information

Stances on RP: I'm very much open to just about any kind of plot and/or connection, within reason. Feel free to throw ideas at me, and I'll let you know how we can work 'em! There isn't much I won't say yes to, but I'll go over those in a minute. Don't be afraid to ask questions about my characters or bring up totally weird outlandish stuff - I promise you, I like to have fun, and as long as we can both agree on boundaries/common ground, we can do all the things.

What I won't RP under any circumstances:

RP combat and injuries: For RP combat, I tend to prefer rolls to freeform, just to keep things fair. I'll accept injuries relating to combat, but please ask me beforehand if anything is going to result in permanent injury, disfigurement, or missing body parts. No death moves either without prior OOC consent. Personally, I'd rather not let my characters be killed off until I'm ready for them to be killed off.


Other Stuff

Server and Timezone

Player Info: NA Player, EST timezone. I'm usually found online during the evenings, but on weekends (barring other activities), I can be on all day.

Server: Balmung

Wiki Templates: Using the skill stats window from Fancy Template. Thanks to the authors!

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