Ameline Valtin
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A R M O U R
W E A P O N R Y
AMELINE VALTIN
THE VAGRANT, THE SEER, THE FORLORN
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AMELINE VALTIN
■ INFORMAL TITLES: Ame, Ames ■ RACE: Elezen ■ GENDER: Female ■ AGE & NAMEDAY: Appx. 28; 3rd Sun of the 2nd Astral Moon ■ ORIENTATION: Heterosexual ■ MARITAL STATUS: Unmarried |
■ CLAN: Northern Wildwood ■ CURRENT RESIDENCE: Ishgard; no residence declared ■ OCCUPATION: Conscript of the Holy See ■ PATRON DEITY: Halone, the Fury ■ HEIGHT & WEIGHT: ~7 Fulm; ~175 ponz ■ ALIGNMENT: Chaotic Neutral, Type One. |
P E R S O N A L I T Y
While easily identified as something of an itinerant tale-teller, Ameline has considerably rigid and stern undertones to her whimsical personality. It is clear simply by speaking to her at length that if she desired it, she could be capable of great feats of discipline. She has a stoic and unmoving demeanor, though makes a point to always observe customs and decorum. While some may consider her naive, such would be an injustice to this particularly cunning individual. Simply put, some issues she will decide are not important enough to expend thought or effort on. While a generally pleasant and easily-approached individual, make no mistake: Ameline is a hedonist. She exists purely to suit her own whim. Many hedonistic individuals are seen as promiscuous, but such is not so as far as Ameline goes. It has much more to do with the freedom from moral obligation that would shackle her to a cause that she has no personal stake in. She does as she pleases, goes where she likes, and says whatever she cares to. Because of this, duty-centric individuals tend to see her as someone with an issue with authority. Despite her overall rugged nature, she is particularly sensitive in interpersonal matters and is quick to fall into dramatic self-pity over perceived slights from others.
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A P P E A R A N C E
■ While generally comely for a Wildwood Elezen, she is exceptionally tall. It is not uncommon for her above-average height to be one of the first topics of conversation with new folks. Standing at almost 7 fulms, she towers over Hyur and has a good head taller than many other Elezen females.
■ Although she has gentle features, it is clear that there is a base-line power to the way she moves. While she has a lithe look about her, close inspection would show you that there is strength in her long, seemingly slender limbs. To see her negotiating difficult terrain, hunting wild game, and various other physically-oriented activities that she participates in would easily demonstrate this strength to an observer.
■ Ameline is not the most glamorous, busty, or well-dressed Elezen woman - but there is a rustic intrigue to the way she presents herself. Her countenance has a perpetual expression of interest and vitality that seems to convey a sense of approachability to the passerby. Despite her free-roaming lifestyle, she seems to have a sense of manners and decorum. It would be reasonable to assume that she has been classically educated after meeting her (despite the fact that this may or may not be the case.)
■ Despite her attractive proportions and rustic charm, there's no getting around it: Ameline is clumsy and uncoordinated. It is quite common for her long slender arms to collide with a bowl or tankard on a table as she passes it by. Because of this, she seems to be a bit self-conscious in formal functions.
■ She has a very small yet distinguishing birthmark below her right eye.
■ Aside from her physical form, Ameline is easily distinguished from other Elezen by her unusual and garish choice of garb. Typically, she can be found wearing fine, gilded leathers covered in adornments and trinkets. Ishgardians may recognize this strange garb as the symbols of a war herald; others may simply look at her and wonder if she is daft for choosing such loud and seemingly kitsch ensembles.
■ Battle Armor: Ameline wears a set of polished white Wolfram armor from her days as a professional city-state lancer. The armor was issued to veterans with a longer life-expectancy; a symbol of honor and pride among the rank and file. Occasionally in times of strife and combat, she will don her old battle armor. While it is a marvel of craftsmanship and heavy in symbolism, its bulky nature limits her mobility and has little practicality outside of conventional warfare.
■ Ceremonial Armor: Little more than a gilded leather tabard strapped with colorful symbols and musical horns. While this particular armor may seem garish and without purpose - Ishgardian veterans would instantly recognize it as the garb of a war herald; an individual tasked with sounding advances, retreats, and positioning scores of soldiers using flags, symbols, and songs.
■ Artisan-Forged Lance: A custom-forged lance, the only of its kind, is Ameline's weapon of choice. It is heavy, long, and difficult to carry around - but it has served her well in her difficult life. The weapon itself seems far more ornamental than practical - a common theme about the woman.
■ Cavalry Bow: This small, light bow was designed to be fired while mounted - a difficult task that few endeavor to learn. While it is highly ornamental like her lance, it seems considerably more mundane and practical. It is light enough to be seen as something she commonly carries for hunting and self-defense.
Cagey about her history as a lancer, Ameline has considerable talent with the weapon. It is clear from her disciplined use of the weapon that she has professional training, but she rarely speaks of it. That said, she is hardly the best and she knows it. She is cautious with the weapon and generally fights defensively without intention of maiming or killing her foe. |
Ameline's skill with the bow seems to be dichotomous. While mounted, she is grace incarnate - her skills are not only practical, but seemingly vain through elaborate maneuvers. It is clear that she has spent a great deal of time and focus learning to use the weapon whilst mounted. Conversely, her dismounted skill with the bow is purely utilitarian. It would seem the she uses the bow in this manner simply to hunt or fight and has little showmanship whilst doing so.
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F O O T N O T E S
- Template gracelessly copied from Y'lani Kalihd, adapted from Bancroft Gairn, with edits by Xheja Rajhera / N'hadiya Khei.
- Personal RP Limits:
- ■ Rule No. 1 If the issue is sensitive enough to wonder if I would be willing to go with it, send a tell first. I am a reasonable person, but retain domain over the character that I have spent so much time developing and there will no doubt come a time when I will encounter something that makes me uncomfortable. Let's be civil and just keep OOC communication open.
- ■ Rule No. 2 There is a lot of information on this wiki. I enjoy writing about my character, but please keep in mind that anything non-observable in this wiki is for OOC reference only. Please be considerate and keep this in mind when interacting with my character!
Rumors ranging from wildly inaccurate to spot on with varying degrees of believability. Please feel free to add your own rumors under the Player Character category! ◢ Common Rumors - Knowledge that can be freely used for RP hooks
◢ Uncommon Rumors - Information that perhaps only acquaintances might know
◢ Rare Rumors - Seldom overheard. Please ask or know Ameline well before using!
◢ Player Character Rumors - Feel free to add rumors of your own!
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