Arc Beauregard

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Introduction

"If they saw what we did here, they'd arrest us without a second thought..."
Arc Beauregard

Arc Beauregard Arcbeauregard.png
The Rogue Dragoon
Basic Data
Date of Birth: Unknown (Celebrated 10/31)
Place of Birth: Unknown (Found in on the steps of the Church of Saint Adama Landama)
Age: Unknown (Estimated Age: 19~23)
Species: Sunseeker Miqo'te
Clan: Unknown
Occupation: Bartender at the Drowning Wench; Rogue Dragoon; Blacksmith; Retainer. Amateur Carpenter and Leatherworker.
Free Company: The Guiding Stars (Co-Founder and Deputy Leader)
Education: No formal education
Physical Description
Gender: Male
Height: 5'9"
Build: Muscular
Eye Color: Gold & Raspberry
Hair Color: Blonde
Personal Information
Personality: Cynical; Charismatic in groups; Awkward in private; Spontaneous; Political; Adventurous; Introverted; Dedicated
Alignment: True Neutral
Guardian: Nald'thal, The Traders
Orientation: Doesn't talk about it.
Martial Status: Single.

Likes

Qiqirn
Adventuring
The Gold Saucer
Triple Triad
Smithing
Alcohol
Fireworks
Coerthas
Religion and mythology
Sunseeker Miqo'te Culture
Politics
Ghosts
All Saints' Wake

Dislikes

Crabs
Isolation
Militarism
Romance
Racism
Discrimination of any kind
Subjugation of beastmen
Stagnation
The Rogues' Guild
The Missing Member

Misc

Hobbies: Cocktail making; Smithing; Archery; Travelling; Airship design (amateur); Tea brewing (amateur).
Favorite Color(s): Purple, Green and Grey.
Favorite Location(s): Church of Saint Adama Landama
Favorite Scent(s): Peppermint; Rain
Favorite Food(s): Demonic Cookie; Apple pie
Favorite Drink(s): A Realm Reborn; Mint Lassi
The Smiths - The Draize Train

Arc Beauregard is a rogue dragoon and veteran bartender at the Drowning Wench. He is the twin brother of Alus Beauregard and adopted son to the late Gwenneg Beauregard, a travelling Wildwood Elezen merchant, of which Arc’s surname is derived. His martial prowess and smithing services have earned him a place of honour within the Maelstrom’s ranks alongside his brother Alus. Despite the accolades, Arc is cynical about Grand Company domination of Eorzean society.

Physical Description

Appearance

Clothing

Arc isn’t deeply interested in fashion, but his travels and experiences as a bartender at Limsa Lominsa’s most popular bar have certainly influenced his tastes and preferences. This has contributed to the diversity of colour and style in his wardrobe; while working at home in Limsa he can often be found sporting a variety of brightly-coloured vests and sandals.
Arc’s casual attire contrasts markedly with his choice of soot-black armour while adventuring or entering combat. He’ll tell you this decision was either arbitrary, or mutter something about inciting fear in his foes. The real reason is simply that he finds it easier to wash the bloodstains off black armour, especially considering he sees more of it up-close than his heavily-armoured brother, who dons a juxtaposing white suit of mail. The right shoulder plate of his mail is emblazoned with the emblem of the Guiding Stars. He will often invest in matching armour for his chocobo companion Vedrfolnir, with whom he has a close bond.
He won his favourite outfit at a game of Triple Triad with Uodh Nunh. A garment passed down for generations within the U Tribe, it is a rare and masterful relic of Sunseeker Miqo’te culture, with which Arc remains fascinated. He saves this outfit for special occasions or while visiting the Golden Saucer.
Whilst Arc is long-sighted, he rarely ever sports his glasses, saving these for occasions only where it is necessary. He is most often seen bespectacled while smithing or playing a round of Triple Triad.

Physical

Like his brother, Arc is taller than most Miqo’te at 5 Fulm and 9 llm (5’9”/175cm), and has complete heterochromia. Sometime in between running away from his family and reuniting with Alus, Arc received the Sunseeker facial tattoos he now wears proudly in deference to this mythology he has constructed around his own heritage.
Arc has maintained a similar physical appearance for several years, being reluctant to change the image he has cultivated for himself. His short blonde hair is tied in two medium-length braids at the sides of his face, both of which are fastened with unique ornaments he collected at some point before starting work at the Wench.

Voice

Arc's voice is young and jovial. His speech is distinct from his brother's; whilst Alus aims for eloquence in his speech, Arc's speech is unmistakably marked with the accent and vernacular of Limsa Lominsa.

DodoKing's VA headcanon: Takashi Kondō.

Personality

Personality

Arc likes to come off as outgoing, friendly, charismatic and happy-go-lucky; what more would you expect from a bartender at the Wench!? It’s this persona that he most often slips into when meeting new people, partying or hanging out with groups. Get him alone, though, and you’ll quickly realise how fragile that persona is.
Arc is a deeply thoughtful and introverted individual in truth, often to the point of cynicism. Years of travelling and trading in gossip as much as in drink have taught him many things about the darkest natures of Eorzean society. Because of this, he often expects the worst when encountering new people in precarious situations, and takes very slowly to anything resembling a genuine friendship.
It is simultaneously these experiences that distance Arc from many people that attract him to his passion for helping those in need. From the vagrants of Ul’Dahn backstreets, to the inhabitants of Little Ala Mhigo and the alienated beastmen, Arc hesitates little to risk his status and good standing for those less fortunate than himself. This passion led Arc to co-found the Guiding Stars free company with his brother Alus, an honour he takes very seriously.
In fact, Arc’s chance opportunity to reunite with Alus was the very inspiration he needed to snap out of the monotonous performance of “life” he had subjected himself to up until that point. Whist he relentlessly teased his brother Alus for his bookwormish habits, when Arc discovered the source of this reading material, he secretly pored over it with an intense interest. Of course, Arc was heavily critical of Alus’ trusting and optimistic personality, and attempted at all times to distance himself from these attributes. However, he has come to find his brother to be a deeply empowering presence in his life. Whilst he won’t always admit it, Arc hates being separated from Alus for too long. In a way, this familial presence has acted as a kind of solvent for Arc’s heavily-concealed fear of romantic attachment. Whilst he’ll flirt his tail off with strangers at a party, he’ll very rarely talk about love and despises any more-than-fleeting conversation about romance.
In spite of his newfound passion for adventure, Arc will often go on hiatus for long periods, retiring to his home in Limsa Lominsa or even taking up temporary residence at an inn elsewhere. During these periods, Arc tends to focus on blacksmithing, a hobby with which he has become fascinated, and his love of Triple Triad. He is employed as a weapons artisan by the merchant prince Kestle Roet, whom he considers both a patron and a kind of mentor. “Lord” Roet will often indirectly point Arc towards new opportunities, ventures and intriguing information. Kestle is one of the few people Arc feels as though he can have frank political conversations with; although he is wary of his patron’s mysterious networks of knowledge.
As you might expect from someone so well-versed in rumour and gossip, Arc is profoundly political. Whilst he has previously spoken at length on his views, he prefers to keep them to himself as he is well aware they would be damaging to not only his own standing, but also that of his brother. Arc is increasingly distrustful of the power-grabbing tactics of the Grand Companies in the anarchic vacuum created by the Calamity. Arc knows he is by no means innocent in the militarisation of Eorzean society, being a celebrated soldier of the Maelstrom himself; he acknowledges the deep threat posed by the technocratic religiosity of the Empire, yet he concurrently bemoans the systematic discrimination and isolation of beast tribes perpetuated by the Grand Companies, as well as their increasingly centralised grip on economic, military and political power. As a result, Arc justifies his involvement with the Maelstrom as purely for the fulfilment of his personal moral obligations to defend society from the greater evil of the Empire. Therefore, he holds little regard for laws or orders unless he deems them right by his own standards.

Religious Beliefs

Alus is a believer in the Twelve. Like his brother, Arc is a devout follower of Nald and Thal, the Traders. Several times throughout his life, Arc has spent hours in prayer to Nald’thal, seeking his guidance and balance.
Arc has sometimes struggled with this faith, especially due to his fascination with the mythology and religions of other cultures. He has sometimes found it hard to reconcile his faith in the Twelve with the passionate devotion he has witnessed members of other faiths portray, and with the devestation of the Calamity and onslaught of the Imperial invasion. On such occasions, he has always resolved to take a pilgrimage to the Church of Saint Adama Landama, his adopted birthplace, where he has re-dedicated himself to the Twelve and to Nald’thal in particular.
Arc has made many pilgrimages alongside his brother, Alus, whom he considers to be sometimes too fanatical in his worship of Nald’thal at the expanse of the rest of the deities. Still, he appreciates the opportunity to pray at important sites and to learn from the vast knowledge held by Alus about their patron deity.


Battle Tendency

Arc’s foray into adventuring began with the spontaneous theft of a sleeping patron’s axe at the Wench (but don’t talk to Alus about it, please, he will cry). His first experiences in battle were thus painful and scar-inducing, but nevertheless exhilarating and empowering. As his travels expanded, he began visiting the different guilds across Eorzea, interested in learning the history of the weapons he would come to craft as a smithy.
Travelling to Gridania, he was forced to spend a long time with the Lancers’ and Carpentry Guilds, as he quickly discovered the core of the lance and bow lay more in the woodwork than in the smithing end of the design. It was during this time that he fell in love with the Guildmaster lance, and while practising with his own creations, grew to adore its many diverse fighting styles. After rising through the ranks of the Guild, Arc was eventually entrusted as an envoy to aid in an Ishgardian investigation, during which time he became an apprentice to the former Azure Dragoon. Enticed by the possibility of one day travelling to Ishgard and accessing the wealth of history and culture within its walls, Arc dedicated himself to training as a rogue dragoon so that he may one day be granted such a rare opportunity.
As a smithy, carpenter and leatherworker, Arc has taken it upon himself to train under every possible weapon and fighting style to a certain degree. He has recently taken up archery as a form of sport, and has even grown adept with fighting daggers for some reason.

Commonly Known History

Commonly Known History

Childhood

Arc and Alus were constantly accompanied by their adopted father, the travelling merchant Gwenneg Beauregard. Although, in his teenage years, Arc felt as though Gwenneg suppressed the twins’ true heritage from them, as well as the true nature of Eorzean society, in recent years he has come to reconcile those gripes with the many teachings Gwenneg bestowed upon his children. In particular, Arc’s passion for helping the unfortunate, lack of tolerance for racism or discrimination of any kind and love of good quality craftsmanship are all either directly or indirectly attributable to his upbringing under Gwenneg.

Teenage Years

After the disappearance of Gwenneg in the aftermath of the Calamity, Arc and Alus effectively disappeared along with him. It’s not known what happened to the brothers between then and the present time, except that eventually they separated and weren’t reconciled for many years thereafter. Travelling merchants acquainted with Gwenneg swore they saw Arc with another young Miqo’te voyaging across Thanalan shortly after the brothers separated, but where they were going was unclear.


Present Time

Arc has made a name for himself around Limsa Lominsa as a celebrated bartender at the Wench and a part-time weapons artisan for the merchant prince Kestle Roet. Arc and Alus reunited by chance about one year ago, after which time a light seemed to spark within Arc that none had seen since he first arrived in Limsa. The brothers are very often seen adventuring together or undertaking missions for the Maelstrom or under the banner of their own free company, the Guiding Stars. Arc is a renowned gambler, and will happily take anyone on in a game of Triple Triad or competitive Cactpot at the Golden Saucer.


Rumors

Rumors

◢ Common Rumors (Easily overheard)
“That merchant there swore on all the Twelve this axe was crafted by a master elezen smithy from the Wildwoods… ‘Beauregard,’ huh? Never ‘eard of ‘im. Ah well, I could bloody shave me ass with this thing. Guess it doesn’t really matter…” – Novice Yellowjacket.
“I bet you 50 gil they’re actually a power couple. One crafts, the othe- … Wait, they’re twins? But they look so… Oh. I guess.” – Effeminate Miqo’te.
“THAT guy. I’ve seen him here every day for the past week. SOMEONE’s got a gambling problem! Ohohoh- HEY, I meant him not me, you chocobo fart!” – VERY regular Golden Saucer patron.
“He’s standing just up on the roof, holding a giant bloody fork, like some hungry black shadow. A dragoon, in these parts? Really?” – Irritated barkeep.
◢ Moderate Rumors (Moderately difficult to overhear)
“Friendliful friendlycat gave MANY shinies for dodo egg! Nyahahaha!” – Excited qiqirn merchant.
“These two Miqo’te knights, one in white and the other in pure black, just came through and asked if they could use our workshop to build an airship bladder… I mean, would YOU try to refuse them?” – Confused farmer.
◢ Rare Rumors (Very difficult or rarely overheard)
Spoilers ahoy~

Show text


Player Character Rumors

(( Feel free to add some!))
"We drank, we laughed, then my pineapple was gone. Wait, that was the master's twin brother? I didn't know that. Who were we talking about again? No, no, we can talk about that later. Buy me another cup of ale. I'm depressed, man! Someone took my pineapple! Oh, he was the master's brother? That guy was too serious. But he GOT it. He GOT THE SUBLIGARS. No, no, literally! Where in the seven hells are my pants!? I had to hand these off to someone for the master! Who was that guy anyway?!" - Jak Machiallo, amateur retainer and uncomfortably loud drunk.
"~" -- ~

RP Hooks

RP Hooks and Potential Connections

General

Alus, Arc and Gwenneg were seen traveling around a lot when the brothers were children. Older characters might have met Gwenneg at one point or another, before or after he adopted the children.
Your character may have recognised Arc from the Gold Saucer, or from playing Triple Triad around Eorzea.
If you chance to meet at the Wench or even another bar, Arc may be bartending and you may ask for a drink of your choice. Alternatively, you may have met Arc while he was working previously, which could give you an opening for conversation.
Arc has strong opinions on Eorzean society and politics. Either of these conversations are sure to drag on, though.
Arc has a love of Sunseeker Miqo'te culture. If your character is a Sunseeker Miqo'te or is interested in their culture, Arc will be very eager to talk.

Currently Looking For

IC
Companions who he can grow to trust. It takes Arc a while to get used to someone, but when he does grow to trust you he will become a loyal friend and ally.
Any newbies who need a little guidance, or fellow adventurers to join the Guiding Stars on their mission to help the inexperienced and less fortunate.
OOC


Related Images

Related Images

Screenshots


Artwork

Alt text
Arc during his early adventuring days. He is wielding the axe he stole from one of the patrons at the Drowning Wench. Artwork by DodoKing.

Credits & Footnotes

Trivia


Alus and Arc's names come from the Final Fantasy III remake. Alus Restor, prince of Saronia, and Arc, one of the four Light Warriors, were considered to be close friends in the game.
The players behind Alus and Arc are not blood related 'in real life', in fact they've never physically met.
Although the characters of Alus and Arc Beauregard were created recently in 2.0, the players behind the characters have been playing Final Fantasy XIV on and off since 2010. Before that, they had been playing Final Fantasy XI on and off since roughly 2004, of which they first met in back in 2007. They were notoriously casual players, however, and never got far in the actual story quests of either games.

Credits


Template:

This template was largely copied from my friend DodoKing.
Most of this combination was by Xavarian Mystrife,
who used some of Bancroft Gairn's code with the tables
and Unnamed Mercenary's code for the tabs (which seemed to have broke, whoops!)
Slightly modified by Qaratolui Noyakir,
And further heavily modified by DodoKing!
Thanks to all the above for making it easier for me to get involved!

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