Difference between revisions of "Estrelain Helaraint"
m |
m |
||
Line 129: | Line 129: | ||
<div align=justify><div style="padding:5px 15px;font-family:Georgia;"><p>Photo-reflexiveness is the pinnacle of the rare genetic trait found in those with an eidetic memory. The ability to become physically attuned to the movements of others simply by witnessing them, gaining their expertise and experience through mere moments or less depending on how comfortable one is with their trait. Once seen or heard, the user is permanently filled with the knowledge, and their body adapts to be able to perform it to the best of its ability. Training is required for the body to meet the challenges presented by the absorbed information. This ability also functions as highly accelerated learning, as the user can do whatever they wish with their new knowledge - even building upon what they have witnessed, not limited to simply mirroring what has been observed.</p></div></div> | <div align=justify><div style="padding:5px 15px;font-family:Georgia;"><p>Photo-reflexiveness is the pinnacle of the rare genetic trait found in those with an eidetic memory. The ability to become physically attuned to the movements of others simply by witnessing them, gaining their expertise and experience through mere moments or less depending on how comfortable one is with their trait. Once seen or heard, the user is permanently filled with the knowledge, and their body adapts to be able to perform it to the best of its ability. Training is required for the body to meet the challenges presented by the absorbed information. This ability also functions as highly accelerated learning, as the user can do whatever they wish with their new knowledge - even building upon what they have witnessed, not limited to simply mirroring what has been observed.</p></div></div> | ||
</tr></table></div> | </tr></table></div> | ||
− | |||
=Combat= | =Combat= | ||
Line 137: | Line 136: | ||
<div align=center><table style="position:center;" width="90%"> | <div align=center><table style="position:center;" width="90%"> | ||
+ | |||
<tr> | <tr> | ||
<td style="width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;"><h3> | <td style="width: 33%;vertical-align: top;font-size:9pt;font-family:Helvetica;"><h3> | ||
Line 163: | Line 163: | ||
<div align=justify><div style="padding:5px 15px;font-family:Georgia;">Reason...</div></div> | <div align=justify><div style="padding:5px 15px;font-family:Georgia;">Reason...</div></div> | ||
<div align=justify><div style="padding:5px 15px;font-family:Georgia;">Employment... </div></div> | <div align=justify><div style="padding:5px 15px;font-family:Georgia;">Employment... </div></div> | ||
− | |||
</tr></table></div> | </tr></table></div> |
Revision as of 05:03, 23 September 2015
|
■ CURRENT ALIAS... Estrelain ■ PAST ALIASES... Estré ■ RACE & CLAN... Elezen, Wildwood ■ GENDER... Male ■ AGE & NAMEDAY... Thirty-three & 2nd Sun of the 1st Astral Moon, 1545 S.A.E. ■ HEIGHT & WEIGHT... 7 fulms, 1 ilm & 215 ponzes ■ STATUS... Alive, estranged |
■ CITIZENSHIP... Gridanian, Ishgardian ■ FAMILY... de Helaraint & d'Oraguille ■ RESIDENCE... Outskirts of Hyrstmill ■ OCCUPATION... Serpent Sergeant, Lancer Trainee ■ ALLEGIANCES... the Order of the Twin Adder, the Wailing Barracks ■ PATRON DEITY... Halone, the Fury ■ ALIGNMENT... Chaotic Good |
GENERAL INFORMATION
APPEARANCE
- Worn Items of Note
- ■ Dark-silver braid-beads.
- ■ Two ear-clasps, intricate in the design and silvery in the detail, both applied to his ears.
- ■ A Wooden bead-bracelet and wooden ring, apparently bearing the same craftsmanship.
PERSONALITY
|
|
|
DEFINING TRAITS
Reason as defining trait and ability of Estrelain. In a world, where injustice, joy and mellowness entwine as intricately as the stems and thorns of beautiful roses, the ability to discern what is right and what is wrong is only an illusion transmitted by those of power, to the mind of this son of Eorzea. Therefore, he firmly believes that the keys to a more harmonious world manifest themselves through acceptance and the cold calculation of events in equal measure. Estrelain is a resolute man, capable of understanding much more than what he allows the others to believe, and to his own improvement, he strives to seek the right in the actions, rather than the speculation, valuing good effort much more than a too-oft shared claim. Thus, he is unbelieving of most occurrences unless directly shown or proven, practically. He does not disdain worship, being him a child of Halone, but he has his own way of understanding religion, as always placing reason before everything. |
Eidetic memory is the ability to recall visual information, such as pages from books and other visual sources, in great detail after only brief exposure to it. Within Estrelain, this trait developed in early childhood, and was nurtured by his father and grandparents to allow him to more readily retain information from whatever source he might learn from. The ability was nurtured very early on, and the man is not afraid to report his findings, no matter the activity he is attending to. This has proven to be particularly useful when, as a recruit of the Adders he was asked to identify a man of dubious claims, therefore solving the case and granting himself access to the kind attention of his superiors. To this day, he makes use of his unredeemed quality whenever necessary. |
Photo-reflexiveness is the pinnacle of the rare genetic trait found in those with an eidetic memory. The ability to become physically attuned to the movements of others simply by witnessing them, gaining their expertise and experience through mere moments or less depending on how comfortable one is with their trait. Once seen or heard, the user is permanently filled with the knowledge, and their body adapts to be able to perform it to the best of its ability. Training is required for the body to meet the challenges presented by the absorbed information. This ability also functions as highly accelerated learning, as the user can do whatever they wish with their new knowledge - even building upon what they have witnessed, not limited to simply mirroring what has been observed. |
COMBAT & WEAPONRY
Estrelain aspired to be a Temple Knight in his earlier years. He was particularly fond of exercising his strength through arms, and like many other children of the Holy See, he often sparred with his peers to enhance his own proficiency with them. No moment shall be left to the FATE, for Estrelain, in fact he drives the will to improve himself particularly closely with the weapons of his choice. Swords, shields, bows, all were optimal candidates for the young man.
When he was finally admitted to be examined by the Temple Knights, the wildwood wasn't selected as a wielder of the sword to his very delusion; consequently, he was asked to retry with another weapon. Little did he know, that his choice to refuse was only the beginning of what later in his life, could be seen as the most intense training of his, spanning from past, to the very present.
Estrelain defected at age 24 from Coerthas, many years later bearing nothing else but weathered spear in his right fist. Because of the estrangement, and the arrival in Gridania, where a lance would find its home, young Estrelain, bereft of all pride joined the ranks of the guild. Attesting to the only voice that had spurred him to take up the lance, the wildwood could notice how not only how easier it was for him to wheel, thrust and pierce with a polearm, but also how the equipment didn't force him to limit his physical prowess in dodging, backflipping and de-fact keeping him glued to the weapon he wielded... With lance in arm, Estrelain becomes a person anew. He forgets about the implications his actions may have upon his target, and performs his duties at the best of his abilities. Fortunately, he is able to control his drive to cause carnage, leaving him in the middle between a cautious man and a crazed one. This is thanks to the rigid, yet welcoming discipline of the Wailers, which he strives to emulate. The guild, allowed him to learn the techniques of an advanced lancer, therefore he is capable of phlebotomizing his enemy, maiming him, pinning him to the ground or simply throw a javelin against the target, should he find himself charging and on chocoback. To this day, this is his primary way of fighting.
Considering the lance noble and solemn, Estrlain chooses it only to fight, and he'd rather crumble into pieces than use it in any other way.
|
Observation... Timeline implications... Reason... Employment...
|
Observation... Timeline implications... Reason... Employment... |
HISTORY
Early Life
|
Learning
|
Beyond the Calamity
|
The making of a man
|
The faint smell of caledon
|
RELATONSHIPS
♥ Family – ♥ Involved – ♥ Romantic – ♥ Platonic – ♥ Physical – ♦ Friend – ★ Acquaintance – $ Business – ✝ Deceased – ✔ Positive – ✖ Negative – ● Neutral – � Unsure
|
|
RUMORS
Some of these rumors are untrue, speculation, or are greatly exaggerated. ◢ Common Rumors - Easily overheard. Use these freely!
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
◢ Rare Rumors - Very rarely overheard. Please ask before using!
|
Feel free to add your own rumors to this section. ◢ Player Character Rumors - Some of these are more rare than others!
|
MUSIC
|
GALLERY
OUTFITS
ARTWORK
OOC NOTES
Player Note I expect a clear IC / OOC division in RP. Estrelain's feelings and my feelings are separate. I am not opposed to friendships, but if an OOC relationship becomes stifling or uncomfortable, I won't hesitate to address the issue, or cut contact. Similarly, I hope that others are also as open in this regard as I am. I prefer clear lines of communication with whomever I am RPing with, and those I am RPing with should always feel free to send a /tell to clear up any questions. I like to think I'm a reasonable person in terms of plots and what I'll allow to happen to my character, but I do have a few hard limits as to things I will or will not allow for my creation. Ultimately, the domain over my character is mine, and I have spent a great deal of time developing him. There will be certain things I refuse to role-play, either because I don't feel they'd have a positive impact on him in the plot, or because I have no interest in the direction it would take my character. There is a lot of information on this character wiki, but it is by no means completely comprehensive. There are chunks of backstory that are left intentionally vague so that details can be later added as developed through creative writing or in role-play revelation. Please keep in mind that anything that cannot be immediately observed about Estrelain is considered OOC, and should not be used in-character. Feel free to use Common or Uncommon rumors freely, if you want to use a Rare Rumor as a plot hook, I would ask that you send me a tell first, to make certain it's alright. Personal RP Limits I like to consider myself a flexible player who is willing to commit to a number of different types of scenes and role-play scenarios, but even I have my limits. If something is on the play list, assume it means yes, as long as it stays within the context of the current play or ongoing plot. A "no" is typically a hard "no", and it means do not ask, and if I am in the mood for it, I gladly will be the one to initiate.
|
Potential Plot Hooks As a man standing between experience and the will to learn, he can be easily found almost everywhere. While the below is by no means comprehensive, it's a kind of spring board for walk-up RP. Longer plots that are meant to run for more than a few quick interactions, please feel free to send me a tell so we can work out a good reason for our characters to get to know one another. I'm always looking for RP, unless I'm actively spamming PvE content.
Disclaimer Estrelain is loosely based on the concept of an Ishgardian estranged adolescent, slowly making return to his homeland to reunite with his people, and learning his true worth on his journey. May the plot develop further, these shall remain the roots of his plot.. His story takes inspiration by everyday life as seen in Hydaelyn, blended with hints of nostalgia and reminiscent of the San d'Orian life and RP I have performed for over ten years in Final Fantasy XI, as a Dragoon.
|