Difference between revisions of "Sahja Lunis"
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<div style="padding: 7px 4px;font-size:13px; color:#26212B;font-family:Georgia;">Aspects That Stand Out: </div> | <div style="padding: 7px 4px;font-size:13px; color:#26212B;font-family:Georgia;">Aspects That Stand Out: </div> | ||
| − | :<div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#444146;">■ ''Her | + | :<div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#444146;">■ ''Her Distinctive Face Paint.''</div></div> |
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#444146;">■ ''Her Brass Spectacles.''</div></div> | :<div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#444146;">■ ''Her Brass Spectacles.''</div></div> | ||
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#444146;">■ ''Her clerical robe.''</div></div> | :<div align=justify><div style="padding:5px 15px;font-family:Georgia;color:#444146;">■ ''Her clerical robe.''</div></div> | ||
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| − | ! <div style="font-family:Georgia; font-size:14px; font-variant:small-caps;"><b> | + | ! <div style="font-family:Georgia; font-size:14px; font-variant:small-caps;"><b>Edwyn Boatwright,</b> <i>Mentor</i>. <b>(</b> <b>)</b> - <b>Senior Conjurer.</b></div> |
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| + | | <div style="font-family:Georgia; font-size:14px;"><b>Character's Thoughts:</b> <i>"If he hadn't found me and taken me to the guild when I was a kitten, I wouldn't be where I am today."</i></div> | ||
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| + | | <div style="font-family:Georgia; font-size:14px;">Edwyn Boatwright was traveling through the forest to address an imbalance of the elements in the local area when he noticed a young Sahja happily humming with a water sprite whilst her cousins cast their lines further down the river. The conjurer asked the young Sahja to speak with her mother, and so she led him to their hut, where she was told to wait outside while the adults talked. After a few long, boring hours with only a passing wind sprite for company, Sahja was called back into the hut and asked a single question: | ||
| + | Would she like to go to Gridania to learn about the Elements? | ||
| + | Her young mind equating this with learning about her friends in the rivers and hills, Sahja readily said yes, and so packed up her meagre belongings and she was sent with the conjurer to live in Gridania with the Conjurers' Guild, later learning of the deal between the adults to send her sisters and cousins to the Gridanian guilds in return for a stipend and relaxed hunting rights. | ||
| + | Throughout her life as a conjurer Edwyn served as her mentor, teaching her everything he knew and then teaching her how to find her own way when she was finally called to the White. She still sends him letters when she can, few and far between.</div> | ||
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| + | ! <div style="font-family:Georgia; font-size:14px; font-variant:small-caps;"><b>Akupo Kupopo,</b> <i>Linkpearl Operator</i>. <b>(</b> <b>)</b> - <b>Herald of the White.</b></div> | ||
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| − | | <div style="font-family:Georgia; font-size:14px;"><b>Character's Thoughts:</b> <i>" ."</i></div> | + | | <div style="font-family:Georgia; font-size:14px;"><b>Character's Thoughts:</b> <i>"This drunken fluffbucket is the one in charge of telling me where to go. No idea why he's picking me to do everything all the time, the other White Mages have it easy."</i></div> |
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| − | | <div style="font-family:Georgia; font-size:14px;"> | + | | <div style="font-family:Georgia; font-size:14px;">Akupo is the self-appointed Herald of the White and the one in charge of sending any White Mages willing to go outside of the twelveswood their missions. In the past, this would entail the Moogle in question to travel far and wide to find the mage and give them their instructions in person. But Akupo discovered the wonderful world of linkpearl communication. Now Akupo's days consist of theiving bottles of hard cider and booze, lounging around in any tree with a nice patch of sun, and annoying Sahja with his drunken ramblings over linkpearl.</div> |
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Revision as of 11:26, 28 October 2021
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Sahja Lunis has a job to do.
This Moon Keeper is one of the rare few that can call themselves a White Mage of the Twelveswood, and with that title comes a duty. To protect and aid the Forest and the Elements therein. Most keep to themselves in the Black Shroud and tend to the elements directly. A select few however, are sent abroad to address any blights that may threaten the Shroud from without. One of these few is Sahja. And her workload is wearing her thin. She does not resent her Elements given mission, far from it. But when one has barely finished calming a river spirit or purging a blighted copse of ents when their linkpearl rings with directions to another perilous mission, It takes a will of iron to not cry out in frustration at the sisyphean tasks set before them. So Sahja merely allows herself to sigh and grumble before heading off. Often Sahja will find out that the location she needs to get to will require assistance. To this end she's found herself frequenting the nearest Adventurers' Guild to rope a few brave souls in with the promise of loot and plunder. Naturally she does take a share in these times where it's to be found, and sends what she can spare back to her mother, to help out with the care of her four younger siblings. The rest is used to fund her next mission, and so the cycle begins anew.
Standing at 5'3" from ears to foot, Sahja is on the short side compared to the other Spoken races. Her beau blue skin and muted auburn hair mark her out as a Moon Keeper Miqo'te of the Black Shroud, a fact confirmed by her fanged incisors and large sea green eyes. A pair of brass spectacles rest in front of her eyes, helping the hunting patterned face paint of her family to hide the dark circles under her eyes. She wears the worn but well-kept standard garb of a White Mage cleric, along with a set of earings in the middle of each twitching ear. A cedar crook is held in her hand. From her belt hang various pouches and gourds filled with various medicinal herbs and potions that she may deem useful.
Aspects That Stand Out:
Sahja is first and formost a weary, burned out soul. Ever since she was first plucked from the ranks of the conjurer's guild and taught the ways of the White she has been sent all across Eorzea and beyond to address whatever problems the Elements choose, and it has worn on her. Because of her travels she can come across to those who don't know her well as blunt and acerbic in nature. To those she has formed a strong bond with can see a different side of her. To those few people that she has had a chance to make friends with, she gravitates towards being the group mother, making sure everyone's in good health and spirits, keeping everyone well fed and watered, and has inadvertantly perfected The Look of Disapproval for use against those who don't pull their weight.
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