Rhuya Nbolo

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 Rhuya Nbolo
Placeholder person.gif
The Draught of Alteration
Gender Female
Race Miqo'te
Clan Keeper of the Moon
Citizenship Thavanair
Place of birth Radz-at-Han
Guardian Athyk, the Keeper
Nameday 21st Sun of the 6th Astral Moon (Age: 21) 1551
Occupation Alchemical Researcher
Pronunciation Roo-yah Nuh-bo-lo

((This page is a work in progess!))

Rhuya Nbolo

The Basics


Biographical


Family

  • Father: Lord Oah'a Nbolo, lives in Radz-at-Han.
  • Mother: Lady Panha Nbolo, Trade Mistress, live in Radz-at-Han.



Appearance

  • Height: Rhuya is very much on the shorter side, standing at about 4'11".
  • Weight: Rhuya is very slight and slim, almost to the point of being emancipated due to her unhealthy habits.
  • Body: Due to her incomplete Fantasia drought, Rhuya is devoid of feminine curves. Her body resembles a prepubescent boy more than that of a young woman. She also has little in the way of muscles, due to her scholarly lifestyle.
  • Hair: Although her original hair color was jet black, the effects of her incomplete potion have shifted her hair color to a strange blend of purple and pink. She wears her hair in a short, functional style.
  • Eyes: Rhuya's eyes are a forest green.
  • Skin: Rhuya's skin is pale, almost translucent.
  • Clothing: Rhuya tends to cover herself almost completely with heavy robes. However, around close friends, she's more comfortable wearing lighter clothing.





Personality

Alignment:Chaotic Neutral
Personality:
Morals:
Likes:
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Dislikes:
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Fears:
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Strengths:
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Weaknessses:
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Favorite Places:
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By The Numbers

(This is taken and modified from a post on teso-rp.com) <spoiler>

1. Muscular structure: Due to disability, sickness or something else, you're particularly weak (1)

2. Health: Often sick, you require a lot of sleep and dislike hard physical labor (2)

3. Eye-hand coordination: Throwing items or archery are not too demanding to you (3)

4. Movement: Generally moving slowly, it is difficult for you to change direction once you've gained pace (2)

5. Age (physical perspective): You're a shining exemplar of a young hero of your race (6)

6. Race: You are a Miqo'te (3)

7. Weaponry: You tend to be unarmed and unconcerned (1)

8. Armor: You're not armored - why bother (1)

9. Talent, imagination, abstract thinking: Abstract, geometrical and even insanity-bordering concepts are just your cup of tea (6)

10. Willpower: You ARE stubborn and rarely change your mind once you've made it (5)

11. Schooling: Held a position in such facility - you taught an art or were part of some project or experiment (5)

12. Age (mental perspective): You're in your physical prime or little beyond (3)

13. Mental stability: Having some sceptic tendency, you often oppose others and strive for critical thinking (4)

14. Spirituality: Opportunist: the feelings of others are always secondary to your personal gain (2)

15. Appearance: Noticable due to your good looks, first impressions are generally good (4)

16. Influence: Noticable due to your good looks, first impressions are generally good (2)

17. Magnetism: When you get serious, other people usually stop laughing as well and listen (3)

18. Alertness: You usually notice when something’s amiss; it is difficult to surprise you (4)

19. Intuition: The back of your neck usually itches when someone is sneaking upon you (4)

20. Sensory perception: Your senses are pretty much normal and unhindered (3)

21. Trade, profession or position: You have an established position of a well-known master of your trade (5)

22. Upbringing: Nobility: you had private teachers, fine clothes and coin to spend (5)

23. Fortunes: Your projects have taken off very well and you're a successful practicioner of your trade (5)

24. Combat training: Few tips of self-defense, but nothing close to formal training (2)

25. Field experience: Not counting a fist fight or two, you've stayed out of battles (1)

26. Scarring and traumatic experiences: Noteworthy trauma in some area that causes you a lot of sleepless nights or nightmares (3)

STR: 10 DEX: 11 CON: INT: WIS: CHA: AWA:

CR: HP: MP: SA: WE:


Abilities

Adventurer:
Strengths:
Weaknesses:
Crafter:
Strengths:
Weaknesses:
Other Skills:
Strengths:
Weaknesses:

History

Before The Calamity

Post Calamity



During the Events of A Realm Reborn



Additional Info



Relationships

The Rumor Mill

  • Common Rumors (Easily overheard)


  • Moderate Rumors (Moderately difficult to overhear)


  • Rare Rumors (Very difficult or rarely overheard)


  • PC Rumors (From Other Characters)


  • Things You Can't Possibly Know (But I want you to know OOCly)


  • Wanted for Interesting Roleplay

Theme Songs

Rhuya's theme



Battle theme



Good Mood theme



Crisis theme



Sad theme



Traveling theme


(Thanks for listening!)

Footnotes!

TV Tropes: