N'hadiya Khei

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 N'hadiya Khei
Nhadiya full.png
A long ways from home and further yet to go.
Gender Female.
Race Miqo'te.
Clan Seekers of the Sun.
Citizenship Ul'dah, Aldgoat Tribe (former).
Age Twenty-four.
Guardian Azeyma, the Warden.
Nameday 13th Sun of the 5th Astral Moon.
Orientation Two on the Kinsey Scale.
Height 5 fulm, 2 ilm.
Occupation Adventurer, Huntress (former).
Pronunciation & Nickname Notes! ]  N'hadiya's full name is pronounced as follows:  "NAH - dee - yah KAY". However, her given name by itself -- Hadiya -- is pronounced "AH - dee - yah". The initial aitch (H) is silent, save for to other miqo'te, who would likely pronounce her name the same albeit with a slightly throaty, hissing tone added onto the initial stressed syllable. As such, in terms of nicknames, she is commonly called "N'hadi" or "Adi" by those close to her.


[OOC Note!] This page is under heavy construction. I'm also generally new to wikis, so please be patient while I do my best to flesh out N'hadiya's character page. If you have any questions, feel free to send me a message!



Character Information

Appearance

N'hadiya is an average height and build for her kind, standing at around 5 fulm 2 ilm and weighing in around 110 - 120 ponze. She inherited a good number of her mother's attractive features -- a soft facial structure, full lips, and wide, bright green eyes. Her skin is considerably tanned from a marriage of genetics and a life lived in the Sagolii Desert, which goes beautifully well with her long and dark brown hair. Yet despite her attractive features, she doesn't quite come off as 'dainty' or 'delicate' as some would perhaps assume. She has an air about her that gives the impression that she can very much hold her own.

Personality

WIP.


Combat

Fighting Style

While still living with the tribe, N'hadiya was given the standard education in how to hunt, chiefly with shortbow and spear. Though proficient enough to hunt with either weapon, she dropped both in favor of hand-to-hand weaponry upon leaving the tribe. She simply prefers the more up-close way of fighting, not to mention that she finds the art of pugilism to be more 'elegant'.

Armor & Weaponry

As a pugilist, N'hadiya favors light armors that do not restrict her movement. Leathers are particularly favored. Likewise, she favors bladed hand-to-hand weapons over blunted, but is equally proficient with either. 


History & Background

Tribal Origins

N'hadiya comes from a small, close-knit subsect of the N' tribe of Sunseeker Miqo'te of the Sagolii Desert. Their tribe was formed long ago when one small group of Aldgoat tribe members branched off from the main tribe to expand their territory, yet ended up traveling so far in their search that they eventually lost contact with the main branch of the tribe and eventually developed their own off-shoot culture and customs. They became a highly isolated group, not only from the main N' tribe itself but from other Sunseeker tribes as well after being scorned by a number of not-so-friendly tribes whose territories they had to pass through to find their new home. Therefore, they adopted the policy very early on to keep to themselves, to keep everyone else at arm's length. The only exceptions were the occasional miqo'te who came from the original N' tribe to refresh the gene pool and keep family lines from becoming crossed and the even more rare travelers and adventurers passing through to do trade - a necessary evil to get some of their needed supplies.

In a nutshell, N'hadiya's former tribe was strictly traditional, conservative, and isolationist. Those who thought and acted different from the tribe as a whole were ostracized, if not punished by exile. Whereas many other Seeker tribes consider it fine for their members to explore the world to learn in order to enrich their tribe, anyone who leaves the N' tribe's borders is considered to no longer be part of the tribe - no exceptions.

Before the Calamity

N'hadiya was the middle child of three borne to N'hakara Rhalo and one of the previous Aldgoat tribe breeding males, N'khei Nunh. Three years before her came her older brother, N'hazir. A year after her own birth, her younger sister N'hamira entered the family. There was never a time that the three siblings weren't close. Growing up, they were practically inseparable. N'hazir doted on and protected his two younger sisters and, in turn, they practically worshipped the ground that their older brother walked upon. Yet for their closeness, their personalities began to diverge a bit as they grew older. Intrigued by the stories of traders and adventurers passing through their territory and a general disinterest in aiming to become the next Nunh, N'hazir became practically obsessed with the world beyond the dunes of the Sagolii Desert, much to his mother's chagrin. On the opposite end of the scale, N'hamira, though interested in the world, refused to even entertain the idea of ever leaving home. Those grand stories were just that - stories. However, N'hadiya fell somewhere in between her two beloved siblings. She loved her extended tribe family and their way of life - the clear skies, bright sun, windswept dunes, and the thrill of hunting. Yet their penchant for isolation and strict prohibitions against leaving and returning never settled well with her.

When N'hazir became an adult, he had had enough of the tribe and made the difficult decision to leave. He begged his sisters to come with him, but N'hamira outright refused. Torn between her two siblings, N'hadiya finally decided to remain behind with her sister.

After the Calamity

WIP.

Recent History

This section will detail things have have happened to N'hadiya since arriving in Ul'dah. Many of these sections may contain links to stories & character journal postings.

N'hadiya's Arrival in Ul'dah

WIP.


Tendencies

Likes

  • Unsurprisingly, N'hadiya highly enjoys being outside in the sunlight.
  • Tracking and hunting are not only things that she is good at, but also enjoys.
  • The familiarity of other Sunseekers comforts her, especially after having left home and reaching the mixing pot of Ul'dah.
  • Due to the scarcity of water in her homelands, N'hadi considers large bodies of water and swimming to be luxuries that she enjoys whenever she can.

Dislikes

  • The unfamiliarity of non-Seekers oftentimes makes N'hadiya uncomfortable. However, due to her upbringing, she is oftentimes untrusting and occasionally even hostile towards Keepers of the Moon.
  • Large crowds of people, specifically non-miqo'tes, have a tendency to make N'hadi very nervous.
  • Very strong scents and noises make her very nervous and / or irritable, as they impair her senses greatly.
  • Overly pushy people brush her the wrong way, and overly submissive people make her feel awkward.

Aspirations

  • N'hadiya's chief desire is to find her older brother and younger sister, N'hazir and N'hamira. It drives practically everything she does.
  • After leaving her tribe, N'hadiya wishes to learn more of the outside world. Though it intimidates her, she's challenged herself to find the intrigue and beauty in the lands and peoples beyond the sands as her siblings did.
  • N'hadi also wishes to become more proficient in the art of pugilism. To her, bows and polearms are simply hunting tools. Yet she finds the intricate, high-disciplined fighting style of pugilists very intriguing.

Fears

  • N'hadiya fears that her brother, N'hazir, was lost during the Calamity. Likewise, she is terrified that her sister met a similar fate after leaving home to pursue him.
  • Occasional, N'hadi doubts herself as to whether or not she made the right decision to abandon her tribe.
  • Due to an incident in her younger years where she became lost for hours amongst the dunes of the Sagolii Desert, N'hadi has a fear of becoming lost and thus never explores a new area without proper precautions.
  • As a social creature, she is very afraid of being alone. Growing up in a tribe and surrounded by her siblings for most of her life, the sudden lack of both that she has found herself in has become a source of both sadness and anxiety.


Relationships

Family

  • [ N'hazir Tia  - Older Brother (Unplayed) ] . . . WIP.
  • [ N'hamira Khei  -  Younger Sister (Unplayed) ] . . .   WIP.
  • [ N'hakara Rhalo  -  Mother (NPC) ] . . .   WIP.
  • [ N'khei Nunh  -  Father (NPC) ] . . .   WIP.

Positive

  • None yet.

Neutral

  • None yet.

Negative

  • None yet.


Rumors

Common Rumors

  • None yet.

Moderate Rumors

  • None yet.

Rare Rumors

  • None yet.

PC Rumors

  • None yet.


Player OOC Information

N'hadiya's Player

Hi! I'm a long-time forum RPer (for over 10 years now) but a newbie MMO RPer. That said, N'hadiya is my first real attempt at breaking into the FFXIV RPing community on the Balmung server. I'm also a long-time FFXIV player in general, having joined in patch 1.19 back in version 1.0 of the game and playing ever since. My strictly OOC, game progression character is located on Excalibur. For the sake of keeping this short and sweet, I'll just say that if you're curious about me or want to chat OOCly, just send me a tell!

RP Style & Preferences

  • [ Chat Modes ]  I'm equally comfortable with private modes of RP (tells, party, etc.) and open RP in /say. Therefore, if you have any specific preference, just let me know beforehand!
  • [ Walk-ups & Tells ]  Generally speaking, I very much welcome walk-ups! However, there are times when I'm busy or otherwise pre-occupied and may miss your posts at me in /say. Therefore, if you see N'hadi around with the busy symbol, I would prefer if you send a /tell to ask for RP before posting so you can be sure that I'll see your post and that I'm up for RP. Likewise, there are times when I just don't feel up to RPing. If you see N'hadi rocking the AFK symbol, that means I am currently either AFK or OOC and not interested in RP at that point in time. However, that doesn't mean you can't /tell me if you're interested and set up something for later / chat!
  • [ Family Relationships ]  N'hadi has two unplayed siblings. While I wouldn't be opposed to them being played later on, I'm preferring to leave them as NPCs for now. I'm not actively looking for other family relationships at the moment, but I'm always willing to consider ideas!
  • [ Romantic Relationships ]  I'm not opposed to romantic relationships cropping up in RP, nor am I content with romantic relationships being the sole focus of all of my RPs. I am also not a huge fan of pre-planning romantic relationships and forcing them to happen. Basically, I see it as we RP and if the characters start going that way, I'm cool with seeing where it leads.
  • [ Mature Themes ]  Much like with romantic relationships, I follow the rule of 'If sexual-themed RP comes up in the natural course of the plot, it's fair game'. However, the majority of the time I may not be up for roleplaying out scenes of an explicit nature and would prefer to Fade-to-Black. In terms of other mature / dark themes, such as extreme violence and questionable morality, I'm totally okay with. Just let me know if you have anything drastic planned!
  • [ Combat ]  Admittedly, combat isn't my favorite thing to RP, but again.. If it comes up naturally in the flow of the plot, I'll play it. Combat RP for the sake of combat RP, though, is not my cup of tea. Not with this character, at least. But if combat-oriented RP does come up, I expect us to operate on the expectations of realism and courtesy. Don't auto-hit / godmode / metagame, don't control my character, and basically just don't be a jerk about it! 

Annotations

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