Granis Klensbane
Contents
Basic Info
Religion/Philosophy: 'Trust can get you dead real quick.' Granis is a stoic and cynical man who's having trouble trusting anyone right now.
Appearance: Due to his mercenary upbringing Granis is rarely seen out of his armour and without a blade at his hip.
Height: 6'2
Build: Lean and muscular, a body use to the rigours of combat.
Hair: Dirty white.
Eyes: Blue.
Skin: Relatively tanned from spending a great deal of time out in the field or on the front lines.
Clothing: Whatever armour he can get his hands on.
Distinctive markings: Has a large angry red scar across the bridge of his nose and down his face, the wound still seems quite fresh.
History
Grew up an orphan on the streets of Ul'dah. He was housed at an Orphanage which was in actual fact a front for far more shady dealings. He was eventually sold to a mercenary who purchased the boy after seeing him beat the snot out of a fellow orphan who tried to steal a mouldy loaf of bread off him. he took Granis to his Company where he at first used him as a camp follower, then trained him to fight. Granis's memories consist of mercenary life and he hasn't had much experience outside that.
Personality
Gruff, taciturn, a bit of an arsehole is how he's been described. Is fairly blunt in his dealings with people and rarely has time for idle chatter. Is not afraid to speak his mind but generally conveys his displeasure at people with a glare rather than words. He has a heart, but years of doing unsavoury jobs as a mercenary has forced him to lock it away so deeply even he questions whether it's there anymore.
Affiliations
Previously unknown mercenary group. Has recently been staying with a group called Aeon.
Character Connections
Tiergan Vashir was his one tenuous link to the group, and was the first to approach him when he became branded and noticed in the Link. He has recently accepted his place among the Branded and has been making an effort to be more sociable. He does find it difficult to make any sort of meaningful connection with the others due to his abrasive personality.
The kindness of Portia Bartel and the discovery of a fellow orphan from his childhood in Seraphim Locke has rekindled a part of him he once thought lost. Unfortunately this past is catching up with him quickly, and has led to Sera being badly wounded by a foe looking to get back at Granis for past wrongs committed. This has caused Granis to retreat back into his former self, the cold blooded mercenary and part time assassin has vowed vengeance against those who have hurt those he cares about.
Other Notes
A split with his previous mercenary company over an incident he refuses to speak of but is clearly distressing him has forced him to strike out on his own. Has taken to drinking far more heavily than he normally would and seems to be constantly looking over his shoulder as if he is being hunted.
Fighting Style
Granis has had a blade in his hand before he had hairs on his chest. The Mercenary Company that bought him teach their younglings to fight from a very early age.
He's proficient with nearly all long and short bladed weapons, along with being a very handy brawler. As his work as a sell sword has taken him the length and breadth of Eorzea, he's been witness too and trained in a number of different combat styles, a jack of all trades yet master of none. He's also trained to fight with a shield, not only as a defensive item but also as an offensive weapon. Many a time he's turned the tables in a fight with a swift shield bash to an opponents face.
His lack of formal training has also led to Granis having no compunctions about fighting dirty. He will bite,scratch, kick, spit in your eye and taunt you into a blinding rage if it means victory.
Granis is also unusually fast for someone wearing heavy armour. While he puts it down to nothing more than combat experience his ex companions have often commented that there's almost something supernatural about the way he moves at times. During sparring matches there have been instances where he's been caught completely out of position yet somehow has dodged a blow or parried an attack that he had no right in doing so.
A life lead taking a beating for a living has left Granis with a hardy constitution, unless grievously wounded he seems to always get back up, although some might say its his pig headedness that leads to this trait.
Granis's biggest weakness is magic users. Unless he can close the distance on them he's essentially at their mercy. While he can shoot a bow for hunting purposes he's no marksmen thus cannot be relied up to make any real impact with a ranged weapon. His best bet is to taunt the Mage into doing something stupid while he closes the gap, or take the punishment and rely on another to get close for the killing blow. He has been working on a technique involving a shield throw but it's hardly a reliable tactic.
Other Skills
Along with being trained as a front line fighter, Granis was trained and used as an behind the lines killer by his Company's leader, Lyrion Klensbane. Detecting an emotional detachment in the damaged child, Lyrion exploited Granis's coldness and had him trained in the arts of stealth and murder. Granis is just as comfortable facing a man in a fair fight, as he his cutting a man's throat while he sleeps.
Granis is also fairly handy with the blacksmiths hammer, having spent his early days among the mercenaries mending armour and fashioning ingots for the Company Smith. He's far more talented at the craft than he likes to admit, but his lack of passion and emotional stonewalling prevents him from truly excelling in something that requires devotion from the practitioner.
