Difference between revisions of "Amedee Delacroix"
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*<span style="font-size:medium;"><span style="font-size:small;">'''Color: '''Indigo</span></span> | *<span style="font-size:medium;"><span style="font-size:small;">'''Color: '''Indigo</span></span> | ||
− | *<span style="font-size:medium;"><span style="font-size:small;">'''Food: '''Rare | + | *<span style="font-size:medium;"><span style="font-size:small;">'''Food: '''Rare steak</span></span> |
*<span style="font-size:medium;"><span style="font-size:small;">'''Drinks: '''Absurdly expensive wine.</span></span> | *<span style="font-size:medium;"><span style="font-size:small;">'''Drinks: '''Absurdly expensive wine.</span></span> | ||
− | *<span style="font-size:medium;"><span style="font-size:small;">'''Scent:''' Winter | + | *<span style="font-size:medium;"><span style="font-size:small;">'''Scent:''' Winter campfire</span></span> |
*<span style="font-size:medium;"><span style="font-size:small;">'''Place:''' Coerthas, Last Prayer, Church of Saint Adama Landama</span></span> | *<span style="font-size:medium;"><span style="font-size:small;">'''Place:''' Coerthas, Last Prayer, Church of Saint Adama Landama</span></span> | ||
Revision as of 19:58, 25 July 2015
Contents
Basic Info
"Nothing’s worth wagering unless you can’t bear to lose it. Put yourself in Fate’s hands." —Amédée Delacroix
(Work in progress)
Appearance
Height: 6'3"
Build: Slender, compact. Denser than he looks.
Complexion: Distinctly grey. Pale enough that veins show through the skin.
Hair: Ink black.
Eyes: Amber-yellow. Partially blind in the right eye.
Particular Traits: Eyes are regularly bloodshot. Tends to smell like whatever he's been smoking.
Voice: Light, resonant, young. Learned monotony; tends to deliver questions as statements.
Clothing Style: Dresses like he still needs to blend in with Black Shroud shadows. Prefers layered robes, thin gloves, tall boots, and suits straight out of Haukke Manor.
Laterality: Right-dominant.
Tastes
Favorites
- Color: Indigo
- Food: Rare steak
- Drinks: Absurdly expensive wine.
- Scent: Winter campfire
- Place: Coerthas, Last Prayer, Church of Saint Adama Landama
Goals
- To master black magic.
- To beat the shit out of Julien Fortier.
- To beat the shit out of Julien Fortier with a sword.
- To reclaim his soul (lost a bet; don't ask).
Religion
Servant of Nald'thal with heavy emphasis on fate's hand in the balance of affairs, the fairness of chance, and Halonic principles of ethics in which justice is defined by those with the power to enforce their ideals. Views the worship of other deities as effectively part of the "ultimate scale" and tends to tolerate, justify, and encourage atrocity in the interest of this balance. Exposure to Ishgardian zealotry has inspired reverence and fear; regards the Fury as a deity worth honoring due to the extremes to which her followers will go in her name.
Alignment
Chaotic Neutral
Personality
Flaws
- Drug addict
- Short-tempered
- Oblivious
- Unrefined
- Abusive
- Racist
- Fatalist
- Limited literacy; only basic working knowledge of written language. Complex texts are beyond him.
Fears
- Confinement
- Death
- Water
- Dependency
- Halonic Inquisitors
Talents
- Excellent singing voice. Picked up quite a few songs from his vagabond brother.
- Charismatic when the necessity arises.
- Ridiculous tolerance for mind-altering substances.
Intelligence
High-functioning; deals in concepts rather than contents. No formal education; academic ignorant. Being "home-schooled" by a family of cave-dwelling duskwight has resulted in a very narrow skillset. Recent training at the Arzzaneth Ossuary in Ul'dah has complimented base instincts with the dangerous specifics of black magic and expanded his knowledge of urban social conduct.
TV Tropes
Abilities and Skills
Personal
- Survivalist; give him a knife and a loincloth, drop him in the woods, and he will do just fine.
- Archer; in spite of (or perhaps because of) the injury to his right eye, he maintains decent accuracy with a longbow with routine training.
Weapons
- Tall staff with a skeletal, draconian head at the top. Manipulation of personal aether is more potent with this.
- Gridanian longbow and a quiver large enough to hold forty arrows. Rarely carried.
- A slender Doman knife usually hidden on his person.
Magic
- Proficient in black magic, particularly fire-based spells and afflictions.
- Knows a handful of white magic, mainly weak healing spells.
Crafting
- Amateur weaver. He can sew a button and put two pieces of cloth together. Maybe hem something. Poorly.
Family and Relationships
Relatives
- Lucas Delacroix (Brother), vagabond turned mercenary for Ul'dahn merchants. Skilled archer, drunkard, lady's man.
- Inés Delacroix (Sister), silver-tongued and skilled with a lance, disappeared shortly before the Calamity.
- Simone and André Delacroix (parents), cave-dwelling and clannish small-time bandits, perished in the Calamity.
Positive
Neutral
Negative
Affiliations
- Arzzaneth Ossuary in Ul'dah, Thaumaturge's Guild
- Diabolos' Due Dice Ring (member)
Music Themes
Rumors
Note: This section is editable by anyone. Just keep in mind that the rumors here may be both true or false.
History
Name and Lifestyle
Nicknames
Current Residence
The closest inn.
Before Dalamud's Fall
Birth and childhood (0-10)
Raised in North Shroud caves to protect the family and cultivate self-sufficiency, his upbringing was colored by clannish bias and distinct disregard for those too weak to carry their weight.
Teen Years
Amedee learned archery at a young age and remained a lethal hunter until a knife fight ruined his perfect vision. After that, he covered his parents from the trees to ensure their small raids went smoothly, capitalizing on his diminutive size to stay well out of sight. Forays into Gridania were rare and typically made by his older siblings, so he saw little of civilization beyond adventurer's camps and the tribal life of the caves.
After Dalamud's Fall
Adulthood
Amedee found himself in Ul'dah at his brother Lucas' invitation shortly after the Calamity collapsed their family's caves. Seduced by the power of black magic after witnessing a display in the sands just outside the city, he decided to join the Thaumaturge's Guild and threw himself into his studies.
A Realm Reborn (Present, 23)
A series of lost bets finds Amedee in the employ of the Diabolos' Due Dice Ring and engaged to an Ishgardian Temple Knight with an interesting sense of propriety. If not working in Ul'dah, he can usually be found lurking the Brume in Ishgard and drinking his weight in wine.