Arozand Oronir

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Ul'dah-transparent.png Arozand Oronir
Arozand.png
Identification portrait
The Headhunter
Gender Male
Race Au Ra
Clan Xaela
Citizenship Ul'dah
Place of Birth The Dawn Throne, Azim Steppes
Guardian Althyk, The Keeper
Nameday 21st Sun of the 4th Astral Moon
(Age: 28)
Occupation Adventurer, Ronin, Slayer of Monsters
Pronunciation "AH-row-zand OH-row-near"

Arozand calls nowhere home and knows no origin to find pride upon. Though faint memories linger of his childhood in the motherland of his kin, the Azim Steppe is nothing to him but a distant beginning that only filled his young life with pain and tribulation. He knows that struggle and hustle are the elements of success and that everyone can be bought for the right price, whether by service or commodity.

From the ripe age of ten, Arozand knew that nothing in this world would save him except himself. The Ruby Sea and the Far Eastern coasts became his home, the life of a street-rat making ends meet by crumb or coin was all he knew as his roots sunk deep in delinquent occupation. Learning to fend for himself was simple enough given the power that coursed through every sinew of his muscles, yet his true challenge came to the mind as he honed his wit and sharpened his tongue against every whetstone of danger that he could find. More often homeless than not, a milestone of change came on one fateful day surviving and hunting in the woods of Yanxia...

Appearance

"This is all you brought? Hah, lambs to the slaughter, then." —Arozand Oronir

Arozand resides in Ul'dah.

Towering above most Eorzeans at seven fulms and one ilm with 260 ponze of muscle, bone, and scale wrapped up beneath sun-soaked bronze skin, Arozand tends to frighten most he comes across before laughing at their fear with a bellowing chuckle of iron tone. The life of a Ronin leaves his thick frame stocked with strength from head to toe, his flesh rounded and broad with a wide Adonis' belt aside his hips and more than enough to love on a handsome Xaela male. Almost fitting given his tribal origin, mottled patches of subtle gold and bronze scales fleck the mass of natural obsidian armor patterned over his skin. Most of this unique pigmentation occurs on his torso and arms, yet a tapering pattern of the dark gradient is present on his cheeks and jaw.

Either bored or grinning with impish intent, Arozand is often seen with a dour gaze or a diabolic stare of his golden-ringed eyes. An almost indiscernible set of blood-red irises rest within his glowing gaze, only visible in direct light or the brightest day. Thick brows and wide features adorn his face with fine contours, spots of scales and dark tattoos around his eyes only adding to his roguish appeal. The bright faith of the Oronir seems to run through Arozand's veins in a poetic manifestation of fire and gold, yet ironically given his lack of Xaela culture or knowledge of his peoples' beliefs.

Heavy, smooth, and wavy locks of black hair wash over Arozand's scalp as if dark waves crested with brown cascade back over his head. Tapering into a long braid at the back of his head which curls around his neck and hangs over his chest, he keeps himself clean and styled if not charmingly unkempt. His primary set of horns angle back across his head, opposite of the in-game appearance. A pointed tip on both horns protrude parallel to his temples and cheekbones, leaving his face mostly open. Two pairs of smaller horns jut from the back of his head, both standing about five ilms from his layers of hair with the lower pair slightly shorter. Connected directly to his skull, they are sturdy and sharp at the points. They regrow if damaged or happen to fall off; Arozand prefers to keep them identical if he can help it, which usually means removing them all if one goes.

Years of wilderness survival and fighting in general, both with fists and the blade, have left his knuckles and fingers rugged and leathery with wear. Skin fades from one complexion to the next when it comes to his palms. Scars roll over his swollen bones like a tattered battlefield, his palms impressed with deep lines and wrinkles. He keeps them wrapped or gloved, hiding away his gnarled hands and the milestones of violence they've struck through across his life.

Arozand's voice flows in a deep bass which matches his size and appearance. Stern and unyielding as iron, he seems to fight with the Eorzean tongue with every other word as his guttural Xaela accent wraps tight around everything he says. Through his exchanges of conversation, he speaks what he means and tends to wear his heart on a sleeve which make for loud and intimidating bursts of emotion inspired from the core of his being and bellowed out through those dark lips.

His torso and arms are covered in Hingan tattoos; mostly depictions of Oni and clouds on his back with Kami and ocean waves on his chest. His arms have red blossoms and fish scale patterns down to the elbows. Across his collarbones and trapezius muscles are Hingan characters spelling 'Black Hawk' on the former and 'Steel Wind' on the latter.

Outfits

Casual Wear:

* Loose yukata, woven designs, casual
* Cloth hand-wraps, black and soft
* Harem pants, baggy and tapered over the ankle
* Barefoot, footwraps, or wooden geta
* Carved wooden armillae, engraved iron ring, Immortal Flames dog tags, cord of thick braided hair around the wrist

Ronin's Garb and Wind Ōdachi:

The wayward Ronin suits up in a custom set of armor and wields an augmented ōdachi aspected to the fire of his aether.
Arozand's battlegear is composed of cloth, leather, some dragon-scale, and steel for ease of movement and dexterity of his powerful arts of war. A thick black coat hangs over his torso and down around his legs, fitted with a number of ornaments and belts for equipment storage as well as a sidearm dagger for when a swift and stealthy blade is needed. Blacksteel gauntlets protect his hands and arms, the same metal and style worn as sabatons and greaves around his feet and legs. His colors of black and gold mark him as an Immortal Flames soldier, if the tags hanging from his neck and over his chest tell that tale.
A clear depiction of the modern Eorzean swordsman, Arozand combines cutting edge style with immaculate function. It's obvious his armor has seen extensive use just by a glance, a further look over it bringing to light its numerous details yet intentional lack of moving parts in favor of simplicity. Traditional armoring techniques make up his garb, most notably being his plated boots that protect everything on his legs from feet to knees. Fencing gauntlets cover his arms from knuckles to shoulder, plates of steel set over his forearms for the purpose of deflecting attacks and harder hits in unarmed combat.
The most interesting feature out of all his equipment is the massive ōdachi sheathed on his back. The great sword befits his size, of standard length for him yet incredibly massive for anyone else of smaller stature. Wielded once by a man far greater than he could ever hope to be and forged by the blood, sweat, and tears of that heroic figure, Arozand's only sense of honor is in his blade as he strives to uphold its purpose and origin in a way most might never understand. To him, the spirit of his better lives on through every cut and stroke of skill and strength. Strange, eastern designs stretch up and down the blade with a flowing, chaotic hamon resembling tongues of patterned fire smithed into the folded steel.
Basic Info
Date of Birth: 21st Sun of the Fourth Astral Moon, Year 1553, Sixth Astral Era
Height: Tall (7'1")
Weight: Heavyweight, muscular (280 ponze)
Complexion: Bronze, tawny
Hair: Medium-length, thick, wavy, black and brown with a thick braid hanging over his shoulder and chest.
Eyes: Dark red irises with lambent golden rings around them.
Particular Traits: Extra thick brows. Laugh lines. Backward horns (Face 2 + Face 4 = Arozand). Long indigo tongue and an extensive, robust tail hanging down to his ankles. Mottled patches of iridescent bronze and gold patterned over his masses of black scales.
Voice: Smooth bass
Clothing Style: Modern Eorzean or Far Eastern, often with skin showing.
Laterality: Right-handed

Preferences

Likes
Exploring the frontiers of Hydaelyn.
Hunting down dangerous monsters, beasts, and mysterious creatures.
Showing off his skills.
Random duels.
The admiration of others.
People who challenge him in some way; competence.
Possessing novelties and rare items.
Spicy, exotic, and sweet foods.
Humid, cool days in Gridania.
Reading about history, war, and love.
Buffalo and wolves.
Dislikes
People who whine about their problems.
People who sacrifice their freedom.
Not being rewarded for his services.
Dry or bitter foods.
Being disrespected.
Miqo'te men.
People who abuse animals or children.
Favorites
Food: Apple strudel, spicy sushi, shorlog
Drink: Rum, honey mead, hot chocolate
Colours: Black ink, blue sky, green forest, red blood, golden sand
Place: The Black Shroud
Festival: All Saints' Wake
Other
Alignment: Chaotic Neutral
Vices: Gambling, drinking, pretty women
Religion: Impious
Goal: To die comfortable, surrounded by loved ones and with a legacy to live on.

Personality

Flaws
Selfish
Indifferent
Compulsive addictions
Blunt
Stubborn
Lustful
Fears
Dark magic
Voidsent
Primals
Goobbue
Growing old and useless
Being left behind
Commitment
Talents
Extraordinary strength and speed.
Extensive knowledge of the body's vulnerable points, can cut a soldier down with minimal effort and still leave him breathing.
Innate understanding of beasts and beastkin.
Boasts a powerful infusion of fire-aspected aether.
Extremely perceptive.
Tropes
Bouncing Battler
Big Fucking Sword
Achilles' Heel
Red Eyes, Take Warning
Death Glare
Rebellious Spirit
The Charmer
Hunk
Men Can't Keep House
Badges and Dog Tags
Boisterous Bruiser
Hitman With a Heart
Badass Teacher
Don't Call Me Sir


Intelligence
Though often coming off as a stupid, brainless brick given his audacious comedy and brusque approach, Arozand boasts an education of practical experience gained through the years of his life of urban and frontier survival. He knows how to take care of himself as well as how to take care of others and won't shy away from learning new things. The Xaela's hunger for knowledge is one of the greatest motivations in his life as he sought to hone what he knew as a boy and quickly pick up whatever he did not. The struggles of his beginnings forced his mind to become a sponge for information and his special type of intellect has only flourished for it.
WIP
Quirks
WIP
Comparisons
Other Game Characters: Eygon of Carim (Dark Souls 3), Master Chief (Halo Series), Cayde-6 (Destiny)
Anime Characters: Hatake Kakashi, Asuma Sarutobi (Naruto), Spike Spiegel (Cowboy Bebop), Tsumugu Kinagase (Kill La Kill)

Abilities and Skills

Personal
Physical Strength
Physical Speed
Combat Experience
Aetheric Fire
Weapons
Swords
Unarmed Fists
Daggers
Magic
Inner Beast
Crafting
Wood-carving


Family and Relationships

Family
Khaidu Oronir (Father, Unknown)
Tumun Oronir(Ejinn) (Mother, Deceased)
Aruci Oronir (Sister, Unknown)
Friends and Acquaintances
WIP


Enemies
A number of beast-men tribes
The Syndicate
Hingashi
A lot of pirates

Affiliations

Adventurers' Guild
Ul'dah
Immortal Flames (Special Forces)
Pugilists' Guild

Rumors

Note: This section is editable by anyone. Just keep in mind that the rumors here may be both true or false.

“You should see him fight. Just imagine it—the strength of those barbar—erm, noble warriors of the Steppe, wielded with the ease of a true Samurai! I never would have imagined it possible!” — Unkempt Doman Village Girl


Background (WIP)

Separated from his tribe as a boy by bloody tribal conflict, everything Arozand knew was burned to ash by the fires of war. The family of Oronir was split in half by an invasion of Dotharl, leaving a daughter and father parted from Arozand and Tumun. All that remained were the threads on his back and a loving mother that would see to his survival, Khaidu having sacrificed himself for the lives of his loved ones. The mother and son traveled alone for years until they settled where they could among the Raen and other races living in the Far East. She was plagued by winter sickness and for all the skills of survival he had learned from the huntress, none would save her in time. Neither could they afford the services of a healer, nor would any in their right mind offer thankless aid to two black-scaled Xaela from the Steppes.

He fought, schemed, and toiled through the cities and settlements they crossed to earn whatever coin might pay for her life, through whatever means necessary. The blood of his father, both sacrificed and surging through his veins pushed him through poverty as he honed what he knew and quickly learned what he didn’t.

Tragedy came for him all too soon, his mother breathing her final raspy breath and with it the foundation of everything he had worked for. The world came crashing down on the adolescent Xaela, glistening sadness wetting the black scales of his face as he knelt over the last shred of love in his life. With no one left and nothing to live for, Arozand took to the wilds and used what he knew to make it through one day after the next while exploiting any opportunity he could. Most called him a demon for his wild temper and black scales, the adolescent earning the titles of 'thief', 'cutpurse', and 'highwayman' well enough to warrant a streak of infamy. Originally sent to eliminate the black-scaled, golden-eyed imp of the forest, a wayward woman of the blade entered his woodland meadow and came upon a scene unlike any other. A wild wolverine, or gulo gulo as the locals called it was hot on the chase of Arozand's tail. With a singing sweep of her blade, the Hingan ronin felled the beast as it was skewered atop Arozand's makeshift spear. The two eventually formed a bond after Arozand's would-be mentor realized he was no demon, but a lone Xaela cast aside with his scraps and loot. She was an exile who saw fit to teach him the ways of honor, fists, and the blade. Arozand excelled as if he were born for martial skill as his will of fire coursed with unyielding strength through his hot blood.

Soon his misdeeds caught up with him, as did the drinking and gambling with all the debts he owed after becoming a man of his own. His mentor, even with her eminent skill, could not avoid what honor called her to do as she gave her life to ensure that he would live. Everywhere he looked was now closed off by the reality of a blade to the neck and a missing head. Still young and spry, he set his gaze to the west and crossed the seas to Eorzea with hope for a new life in Ul’dah and the other great nations. Arozand was a vagabond if anything, and the struggle towards a new frontier was the least of his woes.

A place in the Immortal Flames came to be his saving grace, the pillars of this new community keeping him out of trouble for the most part. He began to look up to the great General Raubahn Aldynn as a local hero and a figure of influence. Though a mere lowly private, Arozand took to the blade and frontier as he struck out a living within the Free Brigade and took what he deserved while giving his service to Ul'dah and the wealthy state he knew it was. Yet this was no new leaf or sudden revolution in his life, his vices of gambling and lustful indulgence keeping up with every turn he made. He spent his pay on himself and what he wanted, driven to earn more and more for the sake of himself despite the homeless slums that only seemed to bloat.

For all his skill, his potential was sullied in the eyes of his superiors by his recklessness and lack of care for anyone but himself. Being part of a team meant that he would usurp its leadership or vanish on his own particular mission that he believed would bring victory and reward regardless of what his comrades saw fit. Thus, he was assigned to solitary special operations assignments that would maximize his efficiency as a single unit with only an agent to provide contact and information for what work he desired. It proved a resounding success, Arozand becoming responsible for the assassination of prime enemy targets across Eorzea as well as preventing numerous hostile attacks across many Alliance outposts and trade routes.

Even then, he craved more. His life had shown him his fair share of Garlean tyranny, news of Doma's failed rebellion reigniting his hatred for the Empire as well as recent events involving the XIVth Legion and the Ultima Weapon. He was convinced that Garlemald wanted nothing more than to stoke the fires of war and make the world their castrum from its black ashes. He sought out a resistance movement led by a Hingan lord, despite his poor standing with the country. Lord Yahata Ryuga would show him the way to rebellion, and he found their noble house with the help of a fledgling slave named Kamome Greywing. The young girl was headed exactly where he was and she guided him to her patron's estate where Arozand would come to forge bonds that he would never forget.

Nicknames

Crow

Current Residence

The Goblet, Ward 5, The Sultana's Breath

Gallery

(Format credit goes to Red Beast. Thank you for the excellent layout.)