Garre Brenna

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Ul'dah-transparent.png Garre Brenna
GarreWikiProfile.png
"The pointy end goes first, but the blunt end can be just as effective."
Freelance Adventurer
Gender Female
Race Miqo'te
Clan Keeper of the Moon
Citizenship Ul'dah
Age 26
Guardian Nymeia, the Spinner
Namesday 25th Sun of the 2nd Umbral Moon
Occupation Freelance Adventurer / Wanderer

To say that this character is a "work in progress" would be a massive understatement. I've yet to really be able to fully develop Garre as a character as of yet but fully intend on doing so in the immediate future. What you see on this page will be altered or scrapped entirely as I get more into the character.


WARNING: Some content on this page will be mature, but this will be kept to a minimum.


Garre Brenna is a roleplaying character on the Balmung legacy server. All OOC content on this page will be displayed in these yellow-ish boxes.


Character

♦ General


Before the Calamity, Garre Brenna was an adventurer with little more to her name than just a few gold pieces, a sword, and an overwhelming sense of wanderlust. Too often had she found herself on hard times, forcing herself into taking several odd jobs and services just to make ends meet. When the Calamity came, she found herself buried in a cave near the city of Ul'dah, desperately clinging to life for several days until rescue crews from the city had found her. As a result of this event, Garre had a revelation that led her to taking up a very lucrative career in treasure and relic hunting.

While Garre was the second-oldest daughter of a family of six, she had never felt too beholden to her culture and might, indeed, be considered a bit of an anomaly when it comes to Keeper Miqo'te. She'd left her clan almost immediately after reaching maturity, and hadn't heard from any of her family in the time since. She believes that most, if not all of them, had perished during the Calamity.


♦ Behaviour


Garre can never take herself too seriously, having accepted more of a "life is too short" perspective. She is upbeat, positive, and fancies herself humorous most of the time. Even in a serious situation, she may find herself being the first to crack a joke. Many might also mistake her for being a flirt as she's affectionate, but she's not known to have taken many, if any, lovers during her time as an adventurer.

Combat

Her Style & Gear

Garre is light and nimble, quick on her feet. She combines her fast movements with traditional fencing and dueling techniques, favoring the use of a rapier in combat. Her movements are akin to an elaborate form of dance. She mostly keeps on the defensive even when the odds are in her favor, but she is reputed to have not slain a single foe - leaving her opponents mostly wounded, but not mortally so. To this effect, her rapier - specially crafted for her use - is blunted. At worst, her "attacks" may break bones and causes bruises, but when she is on the attack her jabs and swings are relentless.

In terms of an outfit, Garre maintains a very simple and conservative attire. She is almost never seen without her white trenchcoat, wearing a pair of form-hugging trousers with straps connecting to her boots. Underneath the coat she only wears a simple wrap tied and covering her bosom.

★ Recent RP events ★

♦ Miscellaneous

Hooks

This character is generally easy to walk up to and RP with. Reactions will differ depending on the situation, but guaranteed RP will be had when socially confronted.

-- Everything is ordered based on the ease of interaction. For example, anything closer to the top of the list is easier to RP with.
-- This section is also written in present-tense.


Seemingly-Prolific Adventurer

Garre has a habit, whether good or bad, of being in many places at the best, or worst, of times.
Potential RP Involvement
- Aid and assistance in certain situations were she in the right place and the right time.