Difference between revisions of "Gerel Himaa"

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m (RexDraco moved page Oyunn Goro to Gerel Himaa: changer name change)
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{{Infobox-character
 
{{Infobox-character
| name = Oyunn Goro
+
| name = Gerel Himaa
 
| image =  
 
| image =  
 
[[File:Oyunnstare.png|250px|frameless|center]]
 
[[File:Oyunnstare.png|250px|frameless|center]]
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| stat_5_value = Unknown
 
| stat_5_value = Unknown
 
| stat_6 = Relatives
 
| stat_6 = Relatives
| stat_6_value = <ul><li>(Unknown)</li>
+
| stat_6_value = <ul><li>
 +
Od Himaa (Twin)</li>
 
}}
 
}}
  
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===<div style="padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;">Appearance & Personality</div>===
 
===<div style="padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;">Appearance & Personality</div>===
:Oyunn was a reserved, well spoken Xaela who stood with strength and confidence. His focus was both a blessing and a curse as his sharp stare often got him in trouble with others, making him seem as if he was always picking a fight. Subserviant in his nature for him others stand above him and he is known to give pass to others. Despite this seemingly gentle nature he can lose his temper at a moment's notice and has been known to run those through who have given him reason to. He is not known for his mercy, and with the foul habit of biting his tongue when his temper does finally fly, it does so in flames.
+
:Gerelwas a reserved, well spoken Xaela who stood with strength and confidence. His focus was both a blessing and a curse as his sharp stare often got him in trouble with others, making him seem as if he was always picking a fight. Subservient in his nature for him others stand above him and he is known to give pass to others. Despite this seemingly gentle nature he can lose his temper at a moment's notice and has been known to run those through who have given him reason to. He is not known for his mercy, and with the foul habit of biting his tongue when his temper does finally fly, it does so in flames.
  
 
:When not covered in tattered leathers, or embroidered cloth and furs, decorated in baubles of metal and beads, his dark skin is decorated by a carapace of scales of varying degrees of thickness. His brows are lined with black scales which trace around his square face down to his chin where it is encased into a slight, sharp point of hard carapace which swallows the entirety of his neck. His forearms are equally lined with the thick armor. The armor starts at his shoulders, which crawls down to his wrists, covering his knuckles like a second skin. The center of his chest sports a patch of scales, which flows out from his neck scales, into a shape resembling a diving Dravanian. His hips and the sides of his legs are covered by the natural armor down to his knees.
 
:When not covered in tattered leathers, or embroidered cloth and furs, decorated in baubles of metal and beads, his dark skin is decorated by a carapace of scales of varying degrees of thickness. His brows are lined with black scales which trace around his square face down to his chin where it is encased into a slight, sharp point of hard carapace which swallows the entirety of his neck. His forearms are equally lined with the thick armor. The armor starts at his shoulders, which crawls down to his wrists, covering his knuckles like a second skin. The center of his chest sports a patch of scales, which flows out from his neck scales, into a shape resembling a diving Dravanian. His hips and the sides of his legs are covered by the natural armor down to his knees.
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====<div style="padding:0px 30px; font-size:14px;color:#5F5F5F;">Childhood</div>====
 
====<div style="padding:0px 30px; font-size:14px;color:#5F5F5F;">Childhood</div>====
:Born to the Steppes Oyunn was considered a bastard to the Goro Tribe. In his youth the Xaela was often told he was hatched from an acorn the squirrels would not even bury. It was a set up for a far from stellar childhood. The village udgan had brought him to the village. The boy was believed to be shy of five years of age. During a journey for a vision the udgan had happened upon him in a clearing, the boy near death and suffering dehydration. When the old udgan was succeeded by the next udgan the young Goro had no one, as his caretaker died not long into his first winter season with the tribe. The boy wished to succeed his role, but he was not seen to be gifted with skill, let along the blood of a Goro, so was denied due to his ineptitude and put to work. Raised as Goro, despite the lack of blood, he was taught to tend to horses and that they were above all creatures on this star and if he was going to live with teh Goro he was to understand the Goro way. Oyunn, who was seen as far below even his new kin, would find himself only able to turn to the tribe horses for company which left him often put to chores caring for the sheep and doing chores reserved for womanfolk.
+
:Born to the Steppes Gerel was considered a bastard to the Goro Tribe. In his youth the Xaela was often told he was hatched from an acorn the squirrels would not even bury. It was a set up for a complicated childhood. The village udgan had brought him to the village, giving him the name Negurii to protect him from the vengeful spirits who would look to steal him to the spiritworld. The boy was believed to be shy of five years of age. During a journey for a vision the udgan had happened upon him in a clearing, the boy near death and suffering dehydration. When the old udgan was succeeded by the next udgan the young Goro had no one, as his caretaker died not long into his first winter season with the tribe. The boy wished to succeed his role, but he was not seen to be gifted with skill, let along the blood of a Goro, so was denied due to his ineptitude and put to work. Raised as Goro, despite the lack of blood, he was taught to tend to horses and that they were above all creatures on this star and if he was going to live with the Goro he was to understand the Goro way. Negurii, who was seen as far below even his new kin, would find himself only able to turn to the tribe horses for company which left him often put to chores caring for the sheep and doing chores reserved for womanfolk.
  
 
====<div style="padding:0px 30px; font-size:14px;color:#5F5F5F;">Teenage</div>====
 
====<div style="padding:0px 30px; font-size:14px;color:#5F5F5F;">Teenage</div>====
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====<div style="padding:0px 30px; font-size:14px;color:#5F5F5F;">Present</div>====
 
====<div style="padding:0px 30px; font-size:14px;color:#5F5F5F;">Present</div>====
:Oyunn felt that if they could accept him, he could have chance to learn to give something back to the tribe of the man who gave him life. He wished to honor the udgan's memory. As soon as he was able to survive he left the tribe with his horse for Eorzea. Perhaps there he could learn of what had made his udgan so strong, and the arts that kept the current one in power. Power is what Oyunn sought. In search of his power he leaves  the Steppes to Ul'dah and studied beneath the mages of the Ossuary at the Taumaturge's Guild in order to hone his art. As he mastered the flames of his passions the other elements would come with much trial and error. But as he masters these arts he comes to the resolve that this power over death was not enough to fend it off. Though the wild arts of sorcery of the Steppes guided his destructive hand he would soon look to the stars and search for his next path.
+
:Oyunn felt that if they could accept him, he could have chance to learn to give something back to the tribe of the man who gave him life. He wished to honor the udgan's memory. As soon as he was able to survive he left the tribe with his horse for Eorzea. Perhaps there he could learn of what had made his udgan so strong, and the arts that kept the current one in power. Power is what Oyunn sought. In search of his power he leaves  the Steppes to Ul'dah and studied beneath the mages of the Ossuary at the Taumaturge's Guild in order to hone his art. As he mastered the flames of his passions the other elements would come with much trial and error. But as he masters these arts he comes to the resolve that this power over death was not enough to fend it off. Though the wild arts of sorcery of the Steppes guided his destructive hand he would soon look to the stars and search for his next path. Coming to spend his time with other tribes, he continued to face the solitude that left him a constant outsider. It was not until shy a cycle that his own twin had come to spirit him away from the abusive tongue lashings and weakening chores. He would once again be able to take the name Gerel proudly, but he still needed to find his way, learning to become strong, despite a broken spirit.
  
  
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<tr>'''Worship''';
 
<tr>'''Worship''';
 
<br>  
 
<br>  
<ins>Duskmother</ins>; Being a Steppe-born Xaela Oyunn follows the Nhaama as the way of his kin, but there are times where he questions the Duskmother and his purpose in the world. Knowing not where he was born sometimes leaves the Xaela to feel as if the Duskmother had abandoned him on the Steppes to die.
+
<ins>Duskmother</ins>; Being a Steppe-born Xaela Gerel follows the Nhaama as the way of his kin, but there are times where he questions the Duskmother and his purpose in the world. Knowing not where he was born sometimes leaves the Xaela to feel as if the Duskmother had abandoned him on the Steppes to die.
 
<br>
 
<br>
 
<br>
 
<br>
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<br>
 
<br>
 
<br>
 
<br>
'''Illeism'''; Speaks in third person often referring to himself as ''this one'' or ''he''. Though sometimes it is seen as an act of enlightenment or egotism, in Oyunn;'s case it was due to his slave-like position in his tribe before leaving for Eorzea.
+
'''Illeism'''; Speaks in third person often referring to himself as ''this one'' or ''he''. Though sometimes it is seen as an act of enlightenment or egotism, in Gerel's case it was due to his slave-like position in his tribe before leaving for Eorzea.
 
<br>
 
<br>
 
<br>
 
<br>
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<div style="border:0px solid; padding:8px;"><b>
 
<div style="border:0px solid; padding:8px;"><b>
 
<div style="padding:10px 25px; background: #90AB76;">◢ Common Rumors (Easily overheard)</div></b>
 
<div style="padding:10px 25px; background: #90AB76;">◢ Common Rumors (Easily overheard)</div></b>
: <font style="color:#90AB76;" size="3">■</font> Oyunn is rumored to have been seen in traveling with a quickly growing wolf pup.
+
: <font style="color:#90AB76;" size="3">■</font> Gerel is rumored to have been seen in traveling with a quickly growing wolf pup.
: <font style="color:#90AB76;" size="3">■</font> Oyunn is rumored to have been seen riding a dun mare, rather unique for a Steppe horse.
+
: <font style="color:#90AB76;" size="3">■</font> Gerel is rumored to have been seen riding a dun mare, rather unique for a Steppe horse.
: <font style="color:#90AB76;" size="3">■</font> Oyunn was rumored to have been seen trading in Kugane.
+
: <font style="color:#90AB76;" size="3">■</font> Gerel was rumored to have been seen trading in Kugane.
  
 
<b><div style="padding:10px 25px; background: #F37E1D;">◢ Moderate Rumors (Moderately difficult to overhear)</div></b>
 
<b><div style="padding:10px 25px; background: #F37E1D;">◢ Moderate Rumors (Moderately difficult to overhear)</div></b>
: <font style="color:#F37E1D;" size="3">■</font> Oyunn has been rumored to have been seen in the Arrzaneth Ossuary studying forbidden arts.
+
: <font style="color:#F37E1D;" size="3">■</font> Gerel has been rumored to have been seen in the Arrzaneth Ossuary studying forbidden arts.
: <font style="color:#F37E1D;" size="3">■</font> Oyunn has been rumored to have been seen around trading in Reunion.
+
: <font style="color:#F37E1D;" size="3">■</font> Gerel has been rumored to have been seen around trading in Reunion.
: <font style="color:#F37E1D;" size="3">■</font> Oyunn has been rumored to have killed a Hingashi Noble in Kogane Dori.
+
: <font style="color:#F37E1D;" size="3">■</font> Gerel has been rumored to have killed a Hingashi Noble in Kogane Dori.
  
 
<b><div style="padding:10px 25px; background: #D83018;">◢ Rare Rumors (Very difficult or rarely overheard)</div></b>
 
<b><div style="padding:10px 25px; background: #D83018;">◢ Rare Rumors (Very difficult or rarely overheard)</div></b>
: <font style="color:#D83018;" size="3">■</font> Oyunn has been rumored to have been seen around the Weaver's Guild in Ul'dah.
+
: <font style="color:#D83018;" size="3">■</font> Gerel has been rumored to have been seen around the Weaver's Guild in Ul'dah.
: <font style="color:#D83018;" size="3">■</font> Oyunn has been rumored to be a wanted man worth a considerable bounty in Kugane.
+
: <font style="color:#D83018;" size="3">■</font> Gerel has been rumored to be a wanted man worth a considerable bounty in Kugane.
 
: <font style="color:#D83018;" size="3">■</font>  
 
: <font style="color:#D83018;" size="3">■</font>  
  
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<center>
 
<center>
 
<gallery>
 
<gallery>
File:TraditionalOyunn2.png|Oyunn in Traditional Garb
+
File:TraditionalOyunn2.png|Gerel in Traditional Goro Garb
File:OyunnTravelGear.png|Oyunn in Traveling Garb
+
File:OyunnTravelGear.png|Gerel in Old Traveling Garb
File:Ffxiv 02262018 230111.png|Oyunn in Ul'dah
+
File:Ffxiv 02262018 230111.png|Gerel in Ul'dah
File:Oyunncasual.png|Oyunn's Casual Garb
+
File:Oyunncasual.png|Casual Garb
 
</gallery>
 
</gallery>
 
</center>
 
</center>

Revision as of 15:01, 10 June 2018

 Gerel Himaa
[[Image:
Oyunnstare.png
|250pxpx]]
Gender Male
Race Au Ra
Clan Xaela
Citizenship Azim Steppes
Server Mateus
Age 21
Marital Status Unmarried
Occupation Scholar
Height/Weight 195cm (6'5")/15 stones (220lbs)
Orientation Unknown
Relatives
  • Od Himaa (Twin)

An acorn that never finds root, can never be an oak that provides shade. Nevertheless he has found another way to leave his mark on this, our star.

Basic Info

Oft found covered in leathers, embroidered cloth and furs, and decorated in baubles of metal and beads: his dark skin is enhanced by a carapace of rough, black scales of varying degrees of thickness. His brows are lined with a similar carapace which trace around his square face down to his chin where it is encased into a slight, sharp point of hard carapace which swallows the entirety of his neck. His forearms are equally lined with the thick armor. The armor starts at his shoulders, which crawls down to his wrists, covering his knuckles like a second skin. The center of his chest sports a patch of scales, which flows out from his neck scales, into a shape resembling a diving Dravanian. His hips and the sides of his legs are covered by the natural armor down to his knees.

The remaining covering sits on the back of his shins, down to his heels and the sole of his feet. He has heavy covering along his back, down his spine to his barbed tail. His tail is thin, starting thick at the base with three protruding spines that are as sharp as they appear. Thinning out as it goes down the end of his tail is tipped with a sharp spike and four extending barbs making the limb a dangerous deterrent to any to wander too close behind him.

LIKES

Horses
Music
Buuz
Rain

DISLIKES

Chocobos
Snakes
Eorzean Customs
Weaklings

OTHER

Alignment: Lawful Evil (Eorzea)/Lawful Neutral (Steppes)
Vice(s): Pyromania
Favorite Food: Buuz
Favorite Drink: Airag
Favorite Color: Gold

Appearance & Personality

Gerelwas a reserved, well spoken Xaela who stood with strength and confidence. His focus was both a blessing and a curse as his sharp stare often got him in trouble with others, making him seem as if he was always picking a fight. Subservient in his nature for him others stand above him and he is known to give pass to others. Despite this seemingly gentle nature he can lose his temper at a moment's notice and has been known to run those through who have given him reason to. He is not known for his mercy, and with the foul habit of biting his tongue when his temper does finally fly, it does so in flames.
When not covered in tattered leathers, or embroidered cloth and furs, decorated in baubles of metal and beads, his dark skin is decorated by a carapace of scales of varying degrees of thickness. His brows are lined with black scales which trace around his square face down to his chin where it is encased into a slight, sharp point of hard carapace which swallows the entirety of his neck. His forearms are equally lined with the thick armor. The armor starts at his shoulders, which crawls down to his wrists, covering his knuckles like a second skin. The center of his chest sports a patch of scales, which flows out from his neck scales, into a shape resembling a diving Dravanian. His hips and the sides of his legs are covered by the natural armor down to his knees.
The remaining covering sits on the back of his shins, down to his heels and the sole of his feet. He has heavy covering along his back, down his spine to his barbed tail. His tail is thin, starting thick at the base with three protruding spines that are as sharp as they appear. Thinning out as it goes down the end of his tail is tipped with a sharp spike and four extending barbs making the limb a dangerous deterrent to any to wander too close behind him.

Biography

Childhood

Born to the Steppes Gerel was considered a bastard to the Goro Tribe. In his youth the Xaela was often told he was hatched from an acorn the squirrels would not even bury. It was a set up for a complicated childhood. The village udgan had brought him to the village, giving him the name Negurii to protect him from the vengeful spirits who would look to steal him to the spiritworld. The boy was believed to be shy of five years of age. During a journey for a vision the udgan had happened upon him in a clearing, the boy near death and suffering dehydration. When the old udgan was succeeded by the next udgan the young Goro had no one, as his caretaker died not long into his first winter season with the tribe. The boy wished to succeed his role, but he was not seen to be gifted with skill, let along the blood of a Goro, so was denied due to his ineptitude and put to work. Raised as Goro, despite the lack of blood, he was taught to tend to horses and that they were above all creatures on this star and if he was going to live with the Goro he was to understand the Goro way. Negurii, who was seen as far below even his new kin, would find himself only able to turn to the tribe horses for company which left him often put to chores caring for the sheep and doing chores reserved for womanfolk.

Teenage

He was not given a name until he was of his fifth winter with the tribe. He had been believed to be no older than five winters upon joining the tribe, but there was no telling if that was truly the case so his age remains a generalization rather than a fact. But this name was not his own, but taken as his honor to the one who had freed him from the clutches of death to be found in the Steppes when he was just a babe. As the story goes: there was a conflict with another tribe over land the tribe had lost many Goro and horses. This had done the young Goro great pain for he had come to learn by finding out the horse that had been given to his caretaker was slain in the assault. With nothing left to remind him of his savior the young Goro took the name Oyunn. Even with a name Oyunn, which means wisdom, he was unable to truly grasp the skills required of an udgan from the distance he was forced to keep. One day the tribe had stopped to trade with traveling Raen, or as much as a trade could be held with them, and there Oyunn learned of a land to the west which was said to accept anyone.

Present

Oyunn felt that if they could accept him, he could have chance to learn to give something back to the tribe of the man who gave him life. He wished to honor the udgan's memory. As soon as he was able to survive he left the tribe with his horse for Eorzea. Perhaps there he could learn of what had made his udgan so strong, and the arts that kept the current one in power. Power is what Oyunn sought. In search of his power he leaves the Steppes to Ul'dah and studied beneath the mages of the Ossuary at the Taumaturge's Guild in order to hone his art. As he mastered the flames of his passions the other elements would come with much trial and error. But as he masters these arts he comes to the resolve that this power over death was not enough to fend it off. Though the wild arts of sorcery of the Steppes guided his destructive hand he would soon look to the stars and search for his next path. Coming to spend his time with other tribes, he continued to face the solitude that left him a constant outsider. It was not until shy a cycle that his own twin had come to spirit him away from the abusive tongue lashings and weakening chores. He would once again be able to take the name Gerel proudly, but he still needed to find his way, learning to become strong, despite a broken spirit.


Miscellaneous

Worship;
Duskmother; Being a Steppe-born Xaela Gerel follows the Nhaama as the way of his kin, but there are times where he questions the Duskmother and his purpose in the world. Knowing not where he was born sometimes leaves the Xaela to feel as if the Duskmother had abandoned him on the Steppes to die.

Thaliak; During his training in the Ossuary the Goro had taken to offering tithings to the god of knowledge to stay in favor with his ever increasing studies. Though he returning to the Steppes he remains in favor of Thaliak by offering objects of knowledge.

Illeism; Speaks in third person often referring to himself as this one or he. Though sometimes it is seen as an act of enlightenment or egotism, in Gerel's case it was due to his slave-like position in his tribe before leaving for Eorzea.

Unilateral Deafness; Due to a severe head injury in his youth, long before he came to live with the Goro, his left horn was cracked along the underside. Due to lack of care the injury did not properly heal making it difficult to feel vibrations clearly on that horn. It causes him to tilt his head to turn his slightly to better hear individuals. In loud noise areas he is unable to discern verbal communication clearly. He wears the steel clasps at the ends of his horns to aide in minimizing excessive noise.

Horse Training: Growing up in the Goro he knew to ride a horse before he could walk. He can read their movements, thoughts and actions.

Cavalry: Living life on the back of a horse he has become an expert at the art of mounted combat.

Domestic Chores: Often left to doing chores he can milk, weave, clean, prepare food, and herd pasture animals such as sheep and yak.

Equipment
  • Hunting Knife
  • Casting Crook
  • Lantern
  • Small Satchel


Gallery

Footnotes

Template by Bancroft Gairn
Theme Song: Play With Fire
TV Tropes:
BlackMage
Astrologer
LawfulEvil
PyroManiac
ProudWarriorRaceGuy

RUMORS

Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!

◢ Common Rumors (Easily overheard)
Gerel is rumored to have been seen in traveling with a quickly growing wolf pup.
Gerel is rumored to have been seen riding a dun mare, rather unique for a Steppe horse.
Gerel was rumored to have been seen trading in Kugane.
◢ Moderate Rumors (Moderately difficult to overhear)
Gerel has been rumored to have been seen in the Arrzaneth Ossuary studying forbidden arts.
Gerel has been rumored to have been seen around trading in Reunion.
Gerel has been rumored to have killed a Hingashi Noble in Kogane Dori.
◢ Rare Rumors (Very difficult or rarely overheard)
Gerel has been rumored to have been seen around the Weaver's Guild in Ul'dah.
Gerel has been rumored to be a wanted man worth a considerable bounty in Kugane.
◢ PC Rumors (Rumors from the character's of other players)