Haila Wetyios

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 Haila Wetyios
[[Image:Rsz ss 2016-01-08 at 011623.jpg|250px]]
The Wandering Researcher
Gender Female
Race Au Ra
Clan Xaela
Citizenship Lominsan
Place of Birth Limsa Lominsa
Guardian Azeyma, The Warden.
Nameday 8th sun of the 4th Astral Moon (Age: 23, now 25 )
Marital Status Unmarried
Occupation Information gatherer/Researcher
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Basic Info

"There is more than meets the eye." —Haila

Haila is a former midlander, victim to a Slave Trading organization during one of her jobs, she was turned into an Au Ra by a strange concoction. Due to her past and extreme change in her body, she suffers from an extreme aether sickness caused during the Calamity. She is quite often reserved, and soft spoken, a summoner who tends to believe her trade is still not seen well and often hides her magic abilities, trading them for any weapon that may be enough to defend herself as much as possible when wandering the realm. Once a respected young soldier for the Maelstrom, she now seeks to avoid any contact with them while avoiding most social interactions with anyone unless neccesary, despite having just a handfull of friends, she remembers fondly most of those that she has met during her travels. Upon promising her beloved that she would no longer involve herself into more trouble. She gave up adventuring and now dedicates herself to work as a researcher wherever she is needed. Picking up the habit of assuming different masks for others to not track her down as easily.

Appearance

Height: 5 Fulms, 2 Ilms

Weight: 115 Ponze

Complexion: Slim complexion, she seems frail at first sight, yet the way she moves prove that there is more than the eye can see.

Hair: Black with some lighter strands due to her constant sickness.

Eyes: Her left eye is red, a strange trait possibly acquired during the calamity, whereas her right eye remains blue.

Particular Traits: None although she used to have two white tattoos under each eye respectively as a midlander.

Voice: Quite soft spoken, yet makes emphasis on some vowels, making it sound somewhat British.

Clothing Style: Long sleeved shirts if the weather allows it, if not, mostly vests with shorts. She wears long boots almost all the time too.


Goals

Pretty much like any other being, she just wishes to live a normal peacefull life, probably as a crafter but not before adventuring a bit more while she's still young.

Religion

She did not posses a specfic religion per her arrival in Ul'dah, yet thanks to her Keeper friend she is somehow starting to rely on Menphina or the Twelve for her prayers.

Personality

Quirks

- She tends to cross her arms often.

Flaws

- Possible Personality disorder. - Quite distrusting of people. - Immature when dealing with emotions.

Talents

She is quite gifted still in the art of summoning yet it takes a toll on her body, forcing her to focus and develop a great talent on jobs that may not necessarily involve fights. Due to her run ins with allagan technology and affinity with aether, she has great knowledge of their history and artifacts, often locking herself away for days to work on small trinkets in an attempt to emulate the ancient technology.

TV Tropes

I Am WhoInnocent Prodigy,  Forgets to EatOjou, Brooding Boy, Gentle Girl, Armor Piercing Question, Belated Backstory, The Quiet One

Abilities and Skills

Personal

Although she does errands constantly, her social skills are somehow lacking due to almost no interaction with other people, she may seem refined and hold etiquette, but other than doing so, she cannot show affection nor other kind of strong feelings towards other people most of the time, close friends being the only exception.

Magic

She is extremely well versed in the art of summoning, yet due to the side effect of an incident during the Calamity, this also takes a tall on her body, on recent happenings the moment she manages to summon a primal egi some crystal bits start appearing all over her hands due to the aether required and symbols to control such energy and her body being a terrible channeler for it. Due to always being looking into better ways for hiding herself, and from the many phases in her life where she's been forced to look completely different. She developed 'glamours'similar to those voidsents use, often talking to other people as a different race in appearance for some bells.

Crafting

Although it was been a long forgotten practice, she used to know a little about weaving, enough to be able to clothe herself properly from just simple materials during her first moons in Uldah.

Miscellaneous

Contrary to how she behaves nowadays, she used to be quite cheerful and danced within the Quicksand from time to time. Despite abandoning that, she has picked it up from time to time to gather information among the durnkards who may speak more than needed within the tavern as a different person.

Music Themes

Fate - Kokia

Stories - Code Geass

Karma - Kokia

Milla's Theme - Tales of Xilia

Note: Vocal Songs are attributed themes in which the lyrics seem to relate or partially relate to the character. They don't mean to resemble the character's voice. The instrumental themes are meant to give an idea of the atmosphere around the character. Songs with character names (example: "Tidus's Theme") are NOT meant to indicate that the character is like the theme owner. I just find the instruments and melody fitting, not the character the song was originally addressed to.

Rumors

Note: This section is editable by anyone. Just keep in mind that the rumors here may be both true or false.


History

Name and Lifestyle

Name Etimology

Haila is the Arabic Yemen name which means "Something Amazing"

Nicknames:

Little White Rose

Current Residence:

Travels constantly between Ul'dah and Gridania.

Before Dalamud's Fall

Early Years

Born as the only daughter from a refugee and a Lominsan Marauder, Haila proved to be of incredibly humble origins, yet always an energetic and curious child. Her father would rarely be home as he preferred the company of bar wenches more than his family the moment he was done with his job. While her mother would be submissive and barely say a word at him, leaving the young midlander to wander around the city often with her younger sister and other kids as they did not posses enough coin to study. Not that her father would even mind as he seemed to be a possesive man, wishing for his daughter to follow his footsteps and be the son he never had.

Teen Years

Earning the attention from the Maelstrom as an incredibly skilled child in strategy, and under the consent of her humble family. She was 'sold off' for a hefty sum of rum by her father to be taken in by the Wetyios family in Limsa. There she served as a maidservant for a few years until the elder of the household adopted her to educate the young girl in tactics. Despite the constant underestimation and mocking from those older than her, she remained true to herself and proved to be quite a strong young woman, yet naive, the perfect tool to be raised and controlled by those who took her in. Much to the young girl's dismay, most of the strategies she designed during her training or for the purpose of "games" were constantly put to work in the actual battlefields when needed. By the time the battle of Carteneau broke, she had earned the title of Lieutenant within the Maelstrom as per Wetyio's recommendation, and was respected among her superiors despite only being 18 cycles old, her determination and constant work granted her the right to participate on the backlines, arranging the best positions for the soldiers to be at and avoiding as many casualties as possible, not a simple task for such a young woman.

After Dalamud's Fall

Adulthood Her adulthood turned out to be something more of a childhood, as if she had just been born. It took a fair 2 years in order to get all her motor functions back after the Calamity. It had actually been a miracle for her to survive considering the grave head injuries and partial crystalization her body suffered through it. Despite this the main problem was, the corrupted Aether she had been exposed to was too great, causing a great damage to her memories, according to the ones tending her in Camp Bronze Lake, she could be just a kid who had learnt its first words when the journey to her recovery began. She seemed like a young adult at the eyes of many yet when spoken to, it looked as if she was just a child in the body of an adult. Lacking common sense and any memory from before being found, the young maiden was no longer fit to be one of the Maelstrom's most brilliant soldier, as well as the daughter of an influential family in Limsa.

Even though she blended instantly, helping as an errand child, harvesting, or picking up whatever items were needed from Limsa for Summerford Farms and vice versa, in one of her many trips to the main city, she stumbled upon the Arcanist's guild. Marveled at how someone could bring forward such a strange being as a Carbuncle, she begged their members to teach her some of this. Still, regardless of her petitions, she was not allowed to join, aware of her strange condition, the guildmaster requested to not let her within their numbers, yet she was still given a grimoire in order to apease her out of pity. Her talent with strategy and such was no more, or it was rather dormant in her child ish state.

A Realm Reborn (Age 23)

Barely after a year of wandering and seeing new people and customs, Haila's body started to deteriorate the moment she used Arcane magic, more specifically after summoning the very esscence of primals, ability she acquired during an expedition around the ruins of Mor Dhona when she was simply safeguarding some independant researchers in their quest for discovery. Now 23 years old, she settled momentarily in Ul'dah where she took several jobs that involved crafting or gathering materials. Even though her prescence was mostly felt around the Quicksand, nary a word was exchanged with others when she stepped inside either to dance in silence trying to "liven things a little bit" or when she sat on tables. This cycle remained the same, misadventures coming and going enough to have broken the poor midlander. Her constant amnesia however proved to be her salvation for a long time. Eventually joining Nebulous Sabotenders first to hide away from the not so savory individuals she had encountered during her time in the sand sea, and staying as the members grew on her a little.

Heavensward (Age 25)

After one more year of working loyaly with Nebulous, misadventures came her way once more. During a mission in which she was supposed to be no more than a companion to bring aid to her co-workers, someone slipped a strange concoction within her supplies. Causing a change in her body that was agonizing in the process until becoming an Au Ra. Even worse, not long after that a sudden ambush brought the Xaela's demise as she fell into a coma from a head injury on the exact place she had hurt herself during the Calamity. Moons later, she would awake as a rather different person, her memories back along with the journey her companions went through to save her.

Leaving the company behind, it took her a good six moons to return to them once more. Misadventures came her way one last time as Ruah'a, a Keeper she had grown to admit her feelings for. Perished during one last job to protect her in the midst of battle. The scars being so deep that she went through a long time of denial of his death as well as a dead look in her eyes. Thanks to a close friend's help, she was able to recover. However, while using her research on glamours to constantly hide her true identity now. She rarely makes any contact with people unless necessary, being kindhearted but also distant. Unable to tell if the ties with her old love are holding her back or keeping her alive.


Other Notes

Wanted for Interesting Roleplay

  • Characters who posses knowledge of Arcanima.
  • Researchers.
  • Active Roleplayers.