Kerr V'yen

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Limsa Lominsa-transparent.png Kerr V’yen
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Gender Male
Race Miqo’te
Clan Seeker of the Sun
Citizenship Limsa Lominsa
Age 25
Namesday 12th sun of the 4th Astral moon, 1552.
Guardian Llymlaen, the Navigator
Orientation Bisexual; Single
Occupation Vagabond

Biographical

Name

Full Name: Kerr Vyen

Nicknames: NA (none yet)

Origins: Kerr’s name does not follow traditional miqo’te naming traditions. With the death of his mother at a young age, he lost any information on any clan she may have formally belonged to. As he grew older, he chose to honor her memory by taking her first name as his last.

Appearance & Personality

History

1552 — On the 12th day of the 4th Astral moon, Kerr was delivered in the captain’s cabin of the Filthy Clownfish to a young privateer named Vyen.

1557—


Post-Dalamud

1577 —

Traits

Skills

Piracy: Brought up by a band of pirates, Kerr specialized primarily in combat roles, as opposed to magic.

  • Hand to Hand: Most of his training deals in close quarters combat, having lived on a ship most of his young life. He is much more of a scrapper than a truly trained martial artist, boasting high flexibility and acrobatic ability.
  • Archery: After the fall of Dalamud, he moved to Gridania for some time. There, he was taken in by a small village in the Twelveswood where he began to learn the art of the bow. He is by no means a master, but he has learned enough to be able to hit a target and continues to practice.
  • Thievery: Once, Kerr was a skilled pickpocket, lock picker, and all around thief. While he still maintains these abilities, he often uses them more wisely (if at all) than in his youth.


Knowledge: He has very little in the way of book-learning. Having lived under the tutelage of pirates until he was eighteen, most of Kerr’s talents lay with street smarts and the workings of a ship at sea. He was an adept pick pocket and thief before moving to the Twelveswood and will still employ these skills on occasion, but only in dire circumstances or for the benefit of others. While he can read and write, all of his gains in worldly knowledge happened within the last five years. He is not one to sit down with a book for hours on end, preferring much more physical pursuits. While he won’t readily admit to it, he will settle in for a good story if it is being read or recounted to him instead.


Weaknesses:

Quirks: Unbeknownst to most, he has a love of unusual music. Music from the beast tribes, goblins, even other countries.

Likes

  • Chocobos.
  • Handsome men from all walks of life.
  • Rain and storms.
  • The relaxing sway of a ship upon the ocean.
  • Sea shanties and bumbo.
  • Fishing.


Dislikes

  • Women/Children.
  • Cold Climates.
  • Clingy or Whiny people.
  • Getting sand in uncomfortable places.
  • Pickled food or sea biscuits.
  • Mending buttons (tedious!)


Relationships

Family

  • Father:
  • Mother:
  • Siblings:
  • Other:


Friend/Foe


Other Notes

Rumour Mill

Common Rumours (Easily overheard):
Moderate Rumours (Moderately difficult to overhear):
Rare Rumours (Very difficult or rarely overheard):
PC Rumours (Rumours written by other Player Characters. If you wish to write a rumour, just go ahead and do so, make sure it's IC!):
  • "A true man... strong of heart, yet bruised somehow. I cannot place it myself, but I know when I look at him, I am reminded that there is such kindness that exists in these terribly dark lands, even if normally I fail to see it." - Deirdre Ta'ea
Things You Can't Possibly Know (But I want you to know OOC):