Khara Kagon
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Khara of the Black Waltz
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Gender
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Female
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Race
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Au Ra
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Clan
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Xaela
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Citizenship
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Ul'dah
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Place of Birth
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The Nhaama Desert
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Guardian
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Menphina, the Lover
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Nameday
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17th Sun of the 1st Umbral Moon (Age: Unknown)
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Occupation
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Exiled Udgan of the Kagon Tribe
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Pronunciation
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"ḤA-ra Ka-GON"
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Khara Kagon is a member of the Kagon Tribe of Auri Xaela living in exile. A devout udgan of the Dusk Mother Nhaama and gifted thaumaturge, Khara took an active role in attempting to ward off the advances of enemy tribesmen.
Under the advice of a mysterious figure clad in a black cloak and mask, she attempted to summon creatures of the void to slaughter her enemies, going to far as to desecrate the dead in her efforts. Ultimately, she lost control of these creatures, resulting in the deaths of several of her own tribesmen.
For her transgressions, Khara was stripped and exiled, forced to walk the desert sands in the light of the sun. Khara survived, however, and eventually found her way to Eorzea. There, she discovered a soul crystal that would allow her to unlock the destructive magicks of Mhach. Now she intends to use her art to both subjugate and combat Voidsent.
Appearance
"Mmmm... I've got you right where I want you. And I'm never going to let go."
—Khara Kagon
Even compared to the diminutive frames and statures of the average Auri female, Khara is a short, waifish woman. She has youthful features with scarcely a stray line or wrinkle on her soft, pale face. Though slender, her figure noticeably flares at the hips. The distinctive dark blue scales of the Xaela tribe cover her body around her collarbone, cheeks, forehead, hips, biceps, calves, and the backs of her hands. A long, scaly, blue tail extends from above her round rear, three spines protruding near the base. A pair of large, aural horns extend from the sides of her head.
Like most members of the Kagon tribe, Khara's skin is uncharacteristically pale despite the desert environment from which she hails, owing to the clan's religious practice of never walking in the light of day. Large, bright, yellow eyes stare at her surroundings, often going long periods without blinking. Unlike most Au Ra, her limbal rings are pitch black; they absorb light rather than reflect it and do not glow.
The Au Ra's lips glisten with dark blue lipstick. Sharply clawed nails extend from her slender fingers, giving her a vicious appearance. Her short hair is a dark, shiny midnight blue, matching her lips and nails, as well as the majority of her wardrobe. The frontal fringe is cut straight at brow-level, and her sidelocks fall to shoulder-length, ending in points. Her hair is soft to the touch and seems to be well-washed.
Outfits
Casual Wear:
- Despite hailing from a nocturnal tribe, Khara is an insomniac and is typically as active during the day as she is at night. From roughly the sixth bell to the eighteenth bell of any given sun, she cloaks herself in clothes that conceal her entire body from head to toe. At night, she prefers far more casual, often revealing clothing including a taffeta shawl, a bluefly yukata, a gryphonskin breastguard and pantalettes, or a Far Eastern togi.
- By her varied wardrobe, it's clear that she has an eye for fashion and takes great pride in her appearance. In fact, Khara takes great pride in herself as a servant of the Dusk Mother and an accomplished black mage. It was pride in her intelligence and her ambitious nature that led to her past disgrace.
Sorcerer's Attire and Unfinished Stardust Rod:
This set of Sorcerer's Attire was purchased from Rowena's House of Splendors.
- Khara bartered for her garments, trading them to Kakalan the Diamond Forge of Rowena's House of Splendors in exchange for antique armors she acquired during her travels. This vintage raiment is based on those worn by the black mages of Mhach.
- Faithfully recreated, the vanya silk and cashmere fleece of the garb is shot through with hex-spun mythril and further reinforced with saurian and alchemically-treated hippogryph leathers. Khara favors this attire, as it provides full protection from the sun during the day.
- The stave Khara wields bears the distinct appearance of a legendary Stardust Rod, much like those crafted by the sorceress Shattoto during the Fifth Astral Era. Though it lacks the glow of its legendary counterpart, it is no less dangerous a weapon in the hands of a mistress of the black.
- Using a darksteel scepter infused with materia base, Khara's stave was shaped using the mineral alumina procured from the belly of a chimera. At its core is a true Stardust Rod, albeit one ravaged by three millennia in the Yafaem Saltmoor.
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Basic Info
- Date of Birth: 17th Sun of the 1st Umbral Moon, Year Unknown, Sixth Astral Era
- Height: Short (4'9")
- Weight: Skinny (88 Ponze)
- Complexion: Pale Blue
- Hair: Short, Bobbed, Dark Blue
- Eyes: Yellow, the left eye is a lighter shade.
- Particular Traits: Rarely blinks. Large canine teeth. Fulm-long tongue. Clawed fingernails and toenails. Menphina-like brand on upper back.
- Voice: Soft, sultry, seductive.
- Clothing Style: Covered completely during daylight; casual or revealing clothing at night.
- Laterality: Left-Handed
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Preferences
Likes
- ■ Prayer and religious rites.
- ■ Practicing magecraft.
- ■ Learning new skills.
- ■ Flirting with other people.
- ■ Scaring other people.
- ■ Cold, windy nights.
- ■ Dark, cool, dry places.
- ■ Caverns and basements.
- ■ Savory, bitter, dry, and sweet foods.
- ■ Manipulating people.
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Dislikes
- ■ Sunlight.
- ■ Hot, humid places.
- ■ Disrespect and mockery.
- ■ Sour, spicy, and salty foods.
- ■ Being caught in a lie.
- ■ The Oronir and Dotharl tribes.
- ■ Malevolent sorcerers.
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Favorites
- ■ Food: Boodog
- ■ Drink: Airag
- ■ Colours: Midnight Blue
- ■ Place: Lake Silvertear
- ■ Festival: All Saints' Wake
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Other
- ■ Alignment: Chaotic Neutral
- ■ Vices: Lying, Promiscuity
- ■ Religion: Nhaama, the Dusk Mother
- ■ Goal: Unknown.
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Personality
Intelligence
- Khara is a swift learner and taught herself to speak, read and write in Eorzean common.
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Quirks
- Khara often goes long periods without sleep, and seldom blinks her large, yellow eyes. She enjoys sleeping in basements and has, on occasion, chosen a coffin over a bed when available. Her tongue is incredibly long, unnaturally so.
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Comparisons
- Final Fantasy Characters:
- Other Game Characters: Midna
- Anime Characters: Caster (Fate/stay Night), Mitsuki (Boruto)
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Abilities and Skills
Personal
- ■ Skilled at aetherial manipulation.
- ■ Fast learner, adaptive.
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Weapons
- ■ Thaumaturge's Arms
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Magic
- ■ Thaumaturgy
- ■ Black Magic
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Crafting
- ■ Alchemy
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Family and Relationships
Friends and Acquaintances
■
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Enemies
■ Ascians
■ Lambs of Dalamud
■ Voidsent
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Affiliations
■ None
Rumors
Note: This section is editable by anyone. Just keep in mind that the rumors here may be both true or false.
Biography
Early Life
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Khara hails from the Nhaama Desert on the continent of Othard.
Born in the desolate Nhaama Desert located to the west of the fertile Azim Steppe, Khara would never know the man who sired her, nor the woman who bore her, both perishing ere their child formed her first memory. Instead, she was taken in by the udgan of the Kagon tribe, who would become as a grandmother to the girl.
Even from a young age, Khara showed the spark for magic, and used her gift for manipulating aether to play mischievous pranks upon other children. This habit grew from loneliness, and a desire for the attentions of her peers, yet only served to further isolate her as weird and abnormal.
Regardless, Khara grew under the nuturing tutelage of her guardian, memorizing the oral traditions and histories of the Dusk Mother, Nhaama. She learned to perform rites for birth, marriage, and death, and used her gifts in magic to spread word of her goddess as a vessel for her.
Khara was still young when her "emee" passed away, succeeding her as the tribe's new udgan. Her talent and knowledge attained the attention she'd so desperately craved, and helped fill the void left by her beloved mentor. Those within the tribe even said she was "beloved by the moon" for her flawless pale skin and hair as blue-black as her scales and the night's sky.
Exile
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What Khara believed to be black tngri were, in fact, creatures of the void.
Shortly after Khara came of age, the Kagon tribe entered a conflict with the Dotharl tribe. Attacked by Dotharli warriors seeking to lay claim to the oasis in which they'd camped, they quickly lost numerous tribesmen in their raids. Khara struggled with the increasing need for funerary rites.
When all her magical boons and potions had failed and she could do naught but pray to her Mother for salvation, she was approached by a foreigner. While initially hesitant to trust this masked man, who recognized her gift for magic, he spoke of a way to deliver her people, and she soon hearkened to his words.
Through specific rites involving blood and the corpses of her fallen tribesmen, he explained, she could summon forth beings of incredible power. Khara first identified these creatures with "tngri," divinities known to come in two varieties: the terrifying black and the benevolent white.
Though she knew these to be the former, she accepted the dangers that they might protect the Kagon from the evils of the Dotharl and secure victory in their war. Not only was she certain of her abilities as an udgan, she aspired to a position of greatness, and the power that such creatures could give her appealed to her. She was simple for the Ascian to manipulate.
On the night of a blood moon, forty and four "tngri" of various kinds arose from the bodies and body parts of dead Kagon tribesmen, their fallen mounts, and members of their herd slaughtered by the udgan at Khara's summons. Fell ahrimans and succubi, horrific soulflayers and taurii, dreaded anchag and arch demons, a cavalcade of voidsent flooded into the desert and descended upon the battlefield.
But Khara made a grave miscalculation. Though she indeed summoned the Voidsent into the world, and they attacked the Dotharli warriors, once the enemy retreated from the battlefield the monsters set their sights on the Kagon tribe. Freed of their mistress's control, they slaughtered even more of her own than the Dotharl.
For bells on end, the fighting continued until, at last, the Kagon stood beaten yet victorious upon the ruined and bloodied sands of their once-beautiful, moonlit oasis. As dawn drew nearer, Khara was brought before her tribe's khan to answer for defiling the corpses of her tribesmen and summoning hells-spawned creatures responsible for the deaths of her own.
Khara could do naught but beg forgiveness and mercy, to plead for her life on hands and knees. It was decreed that she would no longer have a place among her tribe. Her ceremonial robes were stripped from her body, and she was forced to walk bare out into the east, where the rising sun would forever mark her as evil.
Arrzaneth Ossuary
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Khara arrived in Thanalan ten years before the Calamity.
Taking the Black
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The Soul of the Black Mage imbues Khara with knowledge of powerful, destructive magicks.
Shadow of Mhach
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Khara ventured aboard the Void Ark alongside fellow adventurers.
Name Etymology
Khara: A Mongolian female name meaning "black".
Nicknames
■ Khara of the Black Waltz
Current Residence
Transient
Gallery
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