Difference between revisions of "Rogier LeCard"

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{{Character-stub}}
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{{Character-stub}} ((Let me know what you think. I really want to flesh this out a lot more, but I am trying to think of good ways to do this without just being wordy.)) {{Infobox-character
((Let me know what you think. I really want to flesh this out a lot more, but I am trying to think of good ways to do this without just being wordy.))
 
{{Infobox-character
 
 
| name = Rogier LeCard
 
| name = Rogier LeCard
 
| image = Rogier.jpg
 
| image = Rogier.jpg
Line 15: Line 13:
 
| stat_2 = Server
 
| stat_2 = Server
 
| stat_2_value = Balmung
 
| stat_2_value = Balmung
}}  
+
}}
  
 
=== Biographical ===
 
=== Biographical ===
Line 57: Line 55:
 
*Disciple of the Hand - Weaving, Alchemy (OOC mining for crystals)
 
*Disciple of the Hand - Weaving, Alchemy (OOC mining for crystals)
  
 +
<br/>Less Useful:
  
Less Useful:
 
 
*(I want some ideas for this, but cannot think of anything good)
 
*(I want some ideas for this, but cannot think of anything good)
 +
  
  
Line 85: Line 84:
  
 
'''Voice:'''
 
'''Voice:'''
 +
  
  
Line 93: Line 93:
 
'''Likes:'''
 
'''Likes:'''
  
*Darkness, indoors<br>
+
*Darkness, indoors
*Solitude, most of the time<br>
+
*Solitude, most of the time
*Quiet<br>
+
*Quiet
*Bitter drinks (strong tea/coffee)<br>
+
*Bitter drinks (strong tea/coffee)
*Stormy days<br>
+
*Stormy days
*Learning<br>
+
*Learning
 
*Exploring the new, Regaining the Lost
 
*Exploring the new, Regaining the Lost
  
 +
<br/>'''Dislikes:'''
  
'''Dislikes:'''
+
*Being touched
 +
*Waiting
 +
*Swimming
 +
*Talking, most-times
 +
*Assumptions
 +
*Bright light
 +
*Heat
  
*Being touched<br>
 
*Waiting<br>
 
*Swimming<br>
 
*Talking, most-times<br>
 
*Assumptions<br>
 
*Bright light<br>
 
*Heat
 
  
  
 
==== Personality ====
 
==== Personality ====
  
'''Behaviors:'''<br>
+
'''Behaviors:'''<br/>He tends to lock himself away for weeks on end and work out information pertaining to his spells. He is also know to do extensive studies on the way that magic affects the local monsters. He has also been looking into the more ancient aspects of the Arcanum and some of the naturally magical creatures such as fairies.
He tends to lock himself away for weeks on end and work out information pertaining to his spells. He is also know to do extensive studies on the way that magic affects the local monsters. He has also been looking into the more ancient aspects of the Arcanum and some of the naturally magical creatures such as fairies.
 
  
 
When in the company of other people he is likely to remain quiet and simply watch the others until he has something worth saying. He rarely shows his emotions and will be more likely to completely ignore someone that has angered him than to respond with what most would consider typical responses (though he will respond with violence if he sees no other alternative.)
 
When in the company of other people he is likely to remain quiet and simply watch the others until he has something worth saying. He rarely shows his emotions and will be more likely to completely ignore someone that has angered him than to respond with what most would consider typical responses (though he will respond with violence if he sees no other alternative.)
  
'''Morals:'''<br>
+
'''Morals:'''<br/>He could be listed as Lawful Neutral, but he is known to bend the rules of one set of laws in favor of another set that suits his needs. An example of this would be how he explains that his father was not a criminal, Since the laws of the pirate community state that theft of Limsa's goods was legal he is not a criminal (even though it is clearly illegal in Limsa's laws). He sees the Pirates as another set of standards unto themselves and therefore no more held to the laws of Limsa than the Garlean empire is held to those laws.
He could be listed as Lawful Neutral, but he is known to bend the rules of one set of laws in favor of another set that suits his needs. An example of this would be how he explains that his father was not a criminal, Since the laws of the pirate community state that theft of Limsa's goods was legal he is not a criminal (even though it is clearly illegal in Limsa's laws). He sees the Pirates as another set of standards unto themselves and therefore no more held to the laws of Limsa than the Garlean empire is held to those laws.
 
  
'''Mind:'''<br>
+
'''Mind:'''<br/>Generally quite smart, aspiring to be a grand tactician. He seeks to regain the renown once held by arcanist for their use of magic to help even the most mundane sailors fend off grand naval fleets.
Generally quite smart, aspiring to be a grand tactician. He seeks to regain the renown once held by arcanist for their use of magic to help even the most mundane sailors fend off grand naval fleets.
+
 
 +
'''Quirks:'''<br/>(having trouble thinking of a few good quirks without a character model to look at.)
  
'''Quirks:'''<br>
 
(having trouble thinking of a few good quirks without a character model to look at.)
 
  
  
Line 134: Line 131:
 
----
 
----
  
The Calamity:<br>
+
Childhood- Rogier had a relatively normal childhood, for the son of a pirate at least, until his eleventh birthday when his father game him a present that would change his life. This present was a grimoire Talmont found during one of his raids. Rogier always enjoyed the presents his father brought back from a raid, but this one gave him hours of enjoyment trying to figure out the odd runes and language written in the tome. It would take Rogier almost an entire year of deciphering the first spell in the grimoire, the spell to summon Carbuncle. Though he worked out the spell he still needed to acquire the gem necessary for the magic. Rogier followed his father to the pirates den one day without being noticed, and tried to rummage around their treasure rooms to see if they had some such gem. He made several such trips to the pirates den but never managed to find the gem he needed.
Rogier was 18 when the calamity struck Eorzea. His father was at sea and has yet to be found. Rogier search for a few years and in that time found several texts describing the origins of carbuncle. He lost track of his plan to find his father and began looking further into his study of magic, even go so far as to travel to the southern seas. Though he searched Rogier was unable to find the place of origin for his use of the Arcanum. With a new grimoire in hand he set out to return to his homeland of Limsa Lominsa…
+
 
 +
Carbuncle- The gem was finally located in the possession of an Ul’Dan merchant that was passing through Limsa. Rogier told his father about this rich bounty, and what ship it would be leaving port on. Talmont was given great praise among the pirates for the information on this great bounty, and was asked to help lead the raid. Rogier had not told his father what he wanted from the bounty, or that he was interested in anything more than seeing his family get more gil. Rogier’s lack of speaking would end in him not getting the gem, but instead it being sold on the black market and latter returned to its owner, the purchaser of the stolen goods being locked away for theft and piracy. Rogier devised a scheme to get his hands on the gem that involved him stealing from the carriage the merchant was scheduled to take back to Ul’Dah. &nbsp;Rogier used gyshal greens to tempt the Chocobos into a trap that would cause the hitch to be broken between the carriage and the birds. His plan worked and aside from the description of a hooded elzen child being released with a hefty warrant for his capture, Rogier got his gem.
 +
 
 +
Carbuncle would be summoned first in a cave not far from Rogier’s home where he could avoid detection with his new pursuits into summoning. However, Rogier’s mother being a mage herself had already noticed the signs of magic being used by her son, and while originally she dismissed this as simple toying with the tome Talmont had given him, El could see the difference when Rogier returned that night from summoning Carbuncle the first time.
 +
 
 +
Rogier’s training- El did not tell Talmont about their sons venture into the Arcane, but she did start talking with and supervising Rogier when he wanted to summon Carbuncle. El would treat his use of carbuncle the same way that the conjuror’s guild had handled teaching her to respect magic. At first Rogier could only maintain Carbuncle for a few minutes before his magic ran out, but through the style of training that the conjurors guild provides he focused on learning to feel the power that came from carbuncle instead of just trying to see the power in himself. The extra attention he gave to Carbuncle would teach him how to understand the exact pattern of carbuncles Arcanum, and thusly allow Rogier to understand carbuncle as though they were speaking the same language.
 +
 
 +
Carbuncle began telling Rogier the more intricate aspects of controlling the Arcanum, and would quickly replace El as Rogier’s mentor in the arcane arts. This relationship would continue until the present.
 +
 
 +
The Calamity and the beginning of the Rogier’s five years away from Eorzea.
 +
 
 +
The calamity saw El called up from her post in Limsa to aid in the battle of Carteneau, where she would die trying to save as many soldiers as possible, and Rogier would not find learn of her demise until his return.
 +
 
 +
In the chaos that followed Talmont had left on several raids, and failed to return from the last one, without any sign of his life or death.
 +
 
 +
Rogier set out to find his father… (to be continued when I can write more)
 +
 
  
  
===Relationships===
+
=== Relationships ===
  
 
----
 
----
  
====Family====
+
==== Family ====
  
 
Mother: Eleanor Du Anjou (aka EL or Anj)
 
Mother: Eleanor Du Anjou (aka EL or Anj)
Line 149: Line 162:
  
 
&nbsp; Occupation: healer in Limsa
 
&nbsp; Occupation: healer in Limsa
 +
 +
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Death: Battle of Carteneau
  
 
Background: El grew up in Gridania under the supervision of the Conjurors guild. She spent 25 years training in the healing arts until she was asked to go to Limsa as an Aide to the yellow jackets. She would be stationed near the docks to help with ships returning from pirate attacks. &nbsp;She met Rogier's father while healing a group of people rescued from a pirate attack. She later learned that he was one of the pirates when the yellow jackets told her that there was one more survivor than was on the ships manifest. They were looking for the extra man under the assumption that he was either a stowaway or a pirate. The yellow jackets never did find him, but El would bump into him again in the markets a few weeks later. Their romance started with her trying to correct him roguish behaviors, and while he did start going on fewer raids she never completely broke him of wanting the excitement of boarding another ship to lute and plunder.
 
Background: El grew up in Gridania under the supervision of the Conjurors guild. She spent 25 years training in the healing arts until she was asked to go to Limsa as an Aide to the yellow jackets. She would be stationed near the docks to help with ships returning from pirate attacks. &nbsp;She met Rogier's father while healing a group of people rescued from a pirate attack. She later learned that he was one of the pirates when the yellow jackets told her that there was one more survivor than was on the ships manifest. They were looking for the extra man under the assumption that he was either a stowaway or a pirate. The yellow jackets never did find him, but El would bump into him again in the markets a few weeks later. Their romance started with her trying to correct him roguish behaviors, and while he did start going on fewer raids she never completely broke him of wanting the excitement of boarding another ship to lute and plunder.
Line 159: Line 174:
  
 
&nbsp; Occupation: Pirate
 
&nbsp; Occupation: Pirate
 +
 +
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Death: ????????
  
 
&nbsp;Background: Talmont grew up outside of Limsa in a very poor family. While he was out playing pirates with his friends one day an old man told them that if they really wanted to be a pirate, they should follow him. Being young and stupid Talmont followed the old man (though his friends stayed behind). He met one of the pirate groups and at first thought they were just a bunch of ugly drunks. However, When Talmont was in his twenties that same group of drunkards looked like a lot of fun. During a raid the day of the battle of Carteneau he was lost at sea and has neither been found alive or dead.
 
&nbsp;Background: Talmont grew up outside of Limsa in a very poor family. While he was out playing pirates with his friends one day an old man told them that if they really wanted to be a pirate, they should follow him. Being young and stupid Talmont followed the old man (though his friends stayed behind). He met one of the pirate groups and at first thought they were just a bunch of ugly drunks. However, When Talmont was in his twenties that same group of drunkards looked like a lot of fun. During a raid the day of the battle of Carteneau he was lost at sea and has neither been found alive or dead.
  
  
====Friends & Foes====
+
 
 +
==== Friends & Foes ====
  
 
[This is OOC knowledge not to be used IC. Rogier's opinions and relationships of those he's interacted with. Just for '''fun'''~.]
 
[This is OOC knowledge not to be used IC. Rogier's opinions and relationships of those he's interacted with. Just for '''fun'''~.]
Line 170: Line 188:
  
  
===Etcetera===
+
 
 +
=== Etcetera ===
  
 
----
 
----
  
====Directory Info====
+
==== Directory Info ====
  
RL Name: I go by Roger (Rogier) online<br/>
+
RL Name: I go by Roger (Rogier) online<br/>RL Age: 23<br/>Country: USA<br/>Timezone: Eastern<br/>RL Gender: Male
RL Age: 23<br/>
 
Country: USA<br/>
 
Timezone: Eastern<br/>
 
RL Gender: Male
 
  
 
Schedule:
 
Schedule:
  
 
RP style (light, casual, moderate, or heavy)?
 
RP style (light, casual, moderate, or heavy)?
 +
 
:Moderate/Heavy preferred. I'm not 'always' IC when you run into me, though. It's usually quite obvious, because I tend to speak in [brackets] if I'm not IC.
 
:Moderate/Heavy preferred. I'm not 'always' IC when you run into me, though. It's usually quite obvious, because I tend to speak in [brackets] if I'm not IC.
:I still want to progress in-game, so feel free to send me an OOC tell asking me to party, NM hunt, do leves, or whatever. However, do note that I enjoy doing these things IC too!  
+
:I still want to progress in-game, so feel free to send me an OOC tell asking me to party, NM hunt, do leves, or whatever. However, do note that I enjoy doing these things IC too!
  
 
What kind of RP relationships are you seeking? (family ties, etc)
 
What kind of RP relationships are you seeking? (family ties, etc)
 +
 
:Friendships, Enemies, Employers/Commissioners, Recruiters, Seething hatred, Family-ties, People to explore with... Give me some drama, casual, raids, whatever! I honestly just want to RP. It doesn't have to be complicated, long-term; even interactions in passing just add so much life to the game!
 
:Friendships, Enemies, Employers/Commissioners, Recruiters, Seething hatred, Family-ties, People to explore with... Give me some drama, casual, raids, whatever! I honestly just want to RP. It doesn't have to be complicated, long-term; even interactions in passing just add so much life to the game!
  
 
How far from the actual lore are you willing to stray?
 
How far from the actual lore are you willing to stray?
 +
 
:I like the lore, and I would like to stay as close to the lore as possible, however I'm not perfect and we are still learning about it, so I understand character development/changes as we learn more. I believe that what makes a great RPer is someone who can work within the bounds of the universe we are playing in, rather than push it to the breaking point.
 
:I like the lore, and I would like to stay as close to the lore as possible, however I'm not perfect and we are still learning about it, so I understand character development/changes as we learn more. I believe that what makes a great RPer is someone who can work within the bounds of the universe we are playing in, rather than push it to the breaking point.
  
 
+
<br/><span style="font-size: medium">Special thanks</span>
<span style="font-size: medium">Special thanks</span>
 
  
 
[[Aysun Demiir]] For Helping me in the creation of this page and letting me use her template.
 
[[Aysun Demiir]] For Helping me in the creation of this page and letting me use her template.

Revision as of 19:38, 16 July 2013

This character article or section of a character article is a stub -- a small, but growing, work in progress. If you're the creator of this character, why not consider expanding it?

((Let me know what you think. I really want to flesh this out a lot more, but I am trying to think of good ways to do this without just being wordy.))

Limsa Lominsa-transparent.png Rogier LeCard
Rogier.jpg
"(Temporary potential look)"
Gender Male
Race Elezen
Clan Duskwight
Citizenship Limsa Lominsa
Guardian
Server Balmung

Biographical


Given name: Rogier LeCard

Pronunciation: Róg-ï-ér Lè-cärd

Nicknames/Aliases:

Nameday: The eleventh Sun of the 5th Umbral Moon, 1553

Age: 24

Place of birth: near Limsa Lominsa.

Current residence: Limsa Lominsa

Grand Company Allegiance: None

Employment: Self employed researcher.

Marital Status: Single.

Religion/philosophy: Follower of the Twelve with emphasis on Llymlaen, the Navigator due to his maritime roots. While he has never been overly reliant on his belief in the Twelve, Rogier does feel keeping in their good graces can't hurt his use of the Arcanum.

Laterality: favors right hand.

IC Journal: to come


Abilities

  • Arcanist
  • Conjury- small basic spells learned from his mother as a child, but currently no true training in the art.
  • Disciple of the Hand - Weaving, Alchemy (OOC mining for crystals)


Less Useful:

  • (I want some ideas for this, but cannot think of anything good)


Appearance

(will be filled in after final character creation)

Race: Duskwight Elezen

Height: Very Short (by Elzen standards bordering on sickly). ~ 6 fulms, 3 ilms.

Weight: Less than average. ~138 ponz.

Body: Short by Elzen standards and sickly in appearance.

Hair: Ink Blue with Aether Blue Highlights

Eyes: Aether Blue

Skin: Fair.

Scars/Markings: none to date

Clothes: He most often wears self-made cloth and refuses to wear armour. He is quoted as saying that "the power of the Arcanum will protect him more than any armour could".

Voice:


Tendencies


Likes:

  • Darkness, indoors
  • Solitude, most of the time
  • Quiet
  • Bitter drinks (strong tea/coffee)
  • Stormy days
  • Learning
  • Exploring the new, Regaining the Lost


Dislikes:

  • Being touched
  • Waiting
  • Swimming
  • Talking, most-times
  • Assumptions
  • Bright light
  • Heat


Personality

Behaviors:
He tends to lock himself away for weeks on end and work out information pertaining to his spells. He is also know to do extensive studies on the way that magic affects the local monsters. He has also been looking into the more ancient aspects of the Arcanum and some of the naturally magical creatures such as fairies.

When in the company of other people he is likely to remain quiet and simply watch the others until he has something worth saying. He rarely shows his emotions and will be more likely to completely ignore someone that has angered him than to respond with what most would consider typical responses (though he will respond with violence if he sees no other alternative.)

Morals:
He could be listed as Lawful Neutral, but he is known to bend the rules of one set of laws in favor of another set that suits his needs. An example of this would be how he explains that his father was not a criminal, Since the laws of the pirate community state that theft of Limsa's goods was legal he is not a criminal (even though it is clearly illegal in Limsa's laws). He sees the Pirates as another set of standards unto themselves and therefore no more held to the laws of Limsa than the Garlean empire is held to those laws.

Mind:
Generally quite smart, aspiring to be a grand tactician. He seeks to regain the renown once held by arcanist for their use of magic to help even the most mundane sailors fend off grand naval fleets.

Quirks:
(having trouble thinking of a few good quirks without a character model to look at.)


History


Childhood- Rogier had a relatively normal childhood, for the son of a pirate at least, until his eleventh birthday when his father game him a present that would change his life. This present was a grimoire Talmont found during one of his raids. Rogier always enjoyed the presents his father brought back from a raid, but this one gave him hours of enjoyment trying to figure out the odd runes and language written in the tome. It would take Rogier almost an entire year of deciphering the first spell in the grimoire, the spell to summon Carbuncle. Though he worked out the spell he still needed to acquire the gem necessary for the magic. Rogier followed his father to the pirates den one day without being noticed, and tried to rummage around their treasure rooms to see if they had some such gem. He made several such trips to the pirates den but never managed to find the gem he needed.

Carbuncle- The gem was finally located in the possession of an Ul’Dan merchant that was passing through Limsa. Rogier told his father about this rich bounty, and what ship it would be leaving port on. Talmont was given great praise among the pirates for the information on this great bounty, and was asked to help lead the raid. Rogier had not told his father what he wanted from the bounty, or that he was interested in anything more than seeing his family get more gil. Rogier’s lack of speaking would end in him not getting the gem, but instead it being sold on the black market and latter returned to its owner, the purchaser of the stolen goods being locked away for theft and piracy. Rogier devised a scheme to get his hands on the gem that involved him stealing from the carriage the merchant was scheduled to take back to Ul’Dah.  Rogier used gyshal greens to tempt the Chocobos into a trap that would cause the hitch to be broken between the carriage and the birds. His plan worked and aside from the description of a hooded elzen child being released with a hefty warrant for his capture, Rogier got his gem.

Carbuncle would be summoned first in a cave not far from Rogier’s home where he could avoid detection with his new pursuits into summoning. However, Rogier’s mother being a mage herself had already noticed the signs of magic being used by her son, and while originally she dismissed this as simple toying with the tome Talmont had given him, El could see the difference when Rogier returned that night from summoning Carbuncle the first time.

Rogier’s training- El did not tell Talmont about their sons venture into the Arcane, but she did start talking with and supervising Rogier when he wanted to summon Carbuncle. El would treat his use of carbuncle the same way that the conjuror’s guild had handled teaching her to respect magic. At first Rogier could only maintain Carbuncle for a few minutes before his magic ran out, but through the style of training that the conjurors guild provides he focused on learning to feel the power that came from carbuncle instead of just trying to see the power in himself. The extra attention he gave to Carbuncle would teach him how to understand the exact pattern of carbuncles Arcanum, and thusly allow Rogier to understand carbuncle as though they were speaking the same language.

Carbuncle began telling Rogier the more intricate aspects of controlling the Arcanum, and would quickly replace El as Rogier’s mentor in the arcane arts. This relationship would continue until the present.

The Calamity and the beginning of the Rogier’s five years away from Eorzea.

The calamity saw El called up from her post in Limsa to aid in the battle of Carteneau, where she would die trying to save as many soldiers as possible, and Rogier would not find learn of her demise until his return.

In the chaos that followed Talmont had left on several raids, and failed to return from the last one, without any sign of his life or death.

Rogier set out to find his father… (to be continued when I can write more)


Relationships


Family

Mother: Eleanor Du Anjou (aka EL or Anj)

            Born: Gridania 1510

  Occupation: healer in Limsa

          Death: Battle of Carteneau

Background: El grew up in Gridania under the supervision of the Conjurors guild. She spent 25 years training in the healing arts until she was asked to go to Limsa as an Aide to the yellow jackets. She would be stationed near the docks to help with ships returning from pirate attacks.  She met Rogier's father while healing a group of people rescued from a pirate attack. She later learned that he was one of the pirates when the yellow jackets told her that there was one more survivor than was on the ships manifest. They were looking for the extra man under the assumption that he was either a stowaway or a pirate. The yellow jackets never did find him, but El would bump into him again in the markets a few weeks later. Their romance started with her trying to correct him roguish behaviors, and while he did start going on fewer raids she never completely broke him of wanting the excitement of boarding another ship to lute and plunder.

 

Father: Talmont LeCard

            Born: Limsa Lominsa 1507

  Occupation: Pirate

          Death: ????????

 Background: Talmont grew up outside of Limsa in a very poor family. While he was out playing pirates with his friends one day an old man told them that if they really wanted to be a pirate, they should follow him. Being young and stupid Talmont followed the old man (though his friends stayed behind). He met one of the pirate groups and at first thought they were just a bunch of ugly drunks. However, When Talmont was in his twenties that same group of drunkards looked like a lot of fun. During a raid the day of the battle of Carteneau he was lost at sea and has neither been found alive or dead.


Friends & Foes

[This is OOC knowledge not to be used IC. Rogier's opinions and relationships of those he's interacted with. Just for fun~.]



Etcetera


Directory Info

RL Name: I go by Roger (Rogier) online
RL Age: 23
Country: USA
Timezone: Eastern
RL Gender: Male

Schedule:

RP style (light, casual, moderate, or heavy)?

Moderate/Heavy preferred. I'm not 'always' IC when you run into me, though. It's usually quite obvious, because I tend to speak in [brackets] if I'm not IC.
I still want to progress in-game, so feel free to send me an OOC tell asking me to party, NM hunt, do leves, or whatever. However, do note that I enjoy doing these things IC too!

What kind of RP relationships are you seeking? (family ties, etc)

Friendships, Enemies, Employers/Commissioners, Recruiters, Seething hatred, Family-ties, People to explore with... Give me some drama, casual, raids, whatever! I honestly just want to RP. It doesn't have to be complicated, long-term; even interactions in passing just add so much life to the game!

How far from the actual lore are you willing to stray?

I like the lore, and I would like to stay as close to the lore as possible, however I'm not perfect and we are still learning about it, so I understand character development/changes as we learn more. I believe that what makes a great RPer is someone who can work within the bounds of the universe we are playing in, rather than push it to the breaking point.


Special thanks

Aysun Demiir For Helping me in the creation of this page and letting me use her template.