Serenity Maescia

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Limsa Lominsa-transparent.png Serenity (S'Reyne Teh)
Freckle-Face
SerenityFinalHeadshot.png
OOC Character Information
Main Job(s): Arcanist
Main Tradeskill: None
Preferred Role: Unknown
Server: Lamia
Status
Alignment: Neutral Good
Reputation: Quiet
Occupation: None
Education: Student at the Arcanist Guild
Marital Status: Single
Sexuality: Unsure (Though she seems drawn to females)
Guardian: Nald'Thal, the Traders
Free Company
<EQNOX>
Items Carried
Coinpurse (~1000 gil), grimoire, satchel of raisins, Aldgoat hide waterskin.
Characteristics
Race: Miqo'te
Clan: Seeker of the Sun
Age: 27
Height: 5 fulms, 0 ilms
Weight: 115 ponze
Eyes: Left:Azure Blue Right:Seafoam Aqua
Hair: Honey Blonde with Crimson streaks
Complexion: Peach complexion
Physical Build: Soft and curvy
Notable Features: Multiple scars on face, wears glasses, freckles
Attributes
 
   Strength
   P.Defense
 
   Dexterity
   M.Defense
 
   Martial Prowess
   Intelligence
 
   Magic Affinity
   Luck
   
 


Personality

Traits

  • Intelligent - Having spent her days in her tribe poring over any mystical and whimsical writings she could get her claws into, Serenity is a wealth of magical and arcane knowledge and lore.
  • Magically Inclined - Since aether comes naturally to and around her, Serenity has proven to be quite proficient in its uses, though she's only truly trained her use of fire and wind magics.

Flaws

  • Naivety - Serenity has only really had her two friends by her side... If anyone were to show her interest and affection, who knows how far she'd follow?
  • Clumsy - Never quite getting the concept of balance down to an art, Serenity is known to periodically walk or run into things or people, or drop that expensive item she was given.
  • Emotional - Tying in with her naivety , Serenity can let her feelings get the better of her if she feels strongly enough about something or someone.

Fears

  • Abandonment - Her early life experiences in her tribe have left Serenity fearing being alone more than anything else.
  • Frogs - There's just something about the slimy green amphibians that send chills up Serenity's body. Ick.
  • Dhalmels - Have you seen one swing it's neck to defend itself? Serenity can't stand the sight of it.


Tastes

Hobbies

  • Reading the vast number of books within the Arcanist Guild's library
  • Gambling at the Gold Saucer
  • Picnics at Costa Del Sol

Likes

  • Ear scratches
  • Ornate jewelry
  • Fireworks

Dislikes

  • Aether travel
  • Bitter foods
  • Crowded areas

Favorites

  • Color:  Red
  • Food:  Raisins
  • Drinks:  Aldgoat Milk
  • Scent: Sea air
  • Place: Costa Del Sol
  • Festival: All Saint's Wake



Relationships

Love/ Mate Sexual Desire Platonic Love
Family Friend Neutral Enemy

Family & Friends

Acquaintances and Enemies

    • Coming Soon**

Rumors

Some of these rumors are untrue, outdated, or are greatly exaggerated. Please feel free to add your own rumors under PC!
◢ Common Rumors (Easily overheard.)
"Serenity? Aye, she's the girl from the Arcanist Guild." — Thaumaturge Adept
"Oh, always asking fer more o' demand damned kabobs. She'd do well to le'rn fer 'erself." — Independent Culinarian
"Ain't never seen her without one o' her two companions." — Yellowjacket Guard
"Sweet lass, a little too much on the quiet side, though." — Unsynrael
"I was down on me luck and needed somethin' ta whet my whistle. Lass brought me a mug of ale to see me happy. I'll never forget 'er!" — Baensyng
◢ Uncommon Rumors (Moderately difficult to overhear.)
"I heard if you get a li'l drink in 'er, she'll show ye a true good time!" — Patron of the Drowning Wench
"Between you and me... Somebody that quiet has got to be hiding something..." — Hawker's Alley Patron
"That one is one to keep an eye on. Somethin's unusual with her." — Rowena
◢ Rare Rumors (Very difficult or rarely overheard.)
"Somethin's off with her and her... Friends... Can't tell 'er that, though. She won't listen." — Yelloejacket Guard
"The blonde? Oh, what I wouldn't give to see what that piece of tail can do!" — Lecherous Wretch
◢ PC Rumors (Rumors from other player's characters.)
"Your Rumor here!" — Your Character Here!


History

Lifestyle

Current Residence

Serenity currently has no known address and can be seen spending her days and nights within the Arcanist guild's walls.

Birth and childhood

Born S'Reyne Teh from an affair between S'Teh Nunh and a rival tribe female T'rehza Surche, Serenity grew up knowing only disdain and abandonment, her father keeping the truth about her birth a secret. Though her tribe kept her and made sure she survived, she was never truly a part of any of the tribal dealings and was always the last to benefit from any fortunes that smiled upon the Zu. This caused the young girl to retreat into her own mind, choosing only to speak when necessary, and forming many frail concepts of imaginary friends, playing with them by herself as others watched and whispered.

As she grew older and learned to read, Serenity took a liking to the tribe's scant collection of literatures. While her kin practiced hunting and martial combat, Serenity pored over every musty tome she could get her claws on, learning many arcane secrets and Spells that her fellow Zu had long since forgotten about. Her father became curious as to what she was doing, and one night stumbled upon her using magic to light a campfire outside the tribe enclosure. This sent him into a fit of rage, leading to him marring her face with several scars and forbidding her to ever practice the heinous act of magic ever again.

This extreme reaction only fuelled Serenity's desire, leading her to become even more withdrawn and anti-social. Her magic now practiced when everyone was out on hunts, Serenity managed to gain the attention of a rather powerful voidsent succubus, who watched her and heard her silent pleas for companionship and power. Using this to its advantage, the void demon presented itself to Serenity as manifestations of her desires. Serenity was told that her powers had been given life, and though only one element was ever visible at a time, it would always be there to protect her and keep her safe. Through the rest of her childhood years, Serenity practiced in secret, strengthening he bond between her and her new friend, "Tryxlia".

Teen Years

Serenity's teen years were spent much the same as her younger years; hiding her studies from her father and strengthening the bond she and Tryxlia shared. There were several times that S'Teh thought there was something wrong, but his attention was always diverted to more pressing matters. It seemed as though things kept going awry for his tribe ever since he'd caught his daughter practicing magic. Tribe members became ill and were overly difficult to heal. Crops began to wilt no matter how much sun and water they received. Strange sightings had the guardsmen and guardswomen nervous and uneasy.

It all came to a head as Serenity approached her sixteenth birthday. He father made an unexpected sweep of the town as Serenity was practicing and managed to catch his daughter and Tryxlia in the middle of what could only be described river as a demonic pact. Furious, S'Teh attacked and locked himself in battle with the voidsent as Serenity could o ly watch with horror as her only friend clashed with her father. After a short while, S'Teh subdued Tryxlia enough to address Serenity about the goings on. Through his anger he could only present more furor and in a final display of dominance demanded Serenity and her accomplice leave the tribe and never return. As she left, S'Teh finally spat at her about how she was a useless half-breed and he would be happy with her gone. His cemented the severance from her tribe and in front of the growing number of Zu people, she cast off her tribal name, vowing to never return.

Adulthood

Spending the better part of two years wandering the planes of Eorzea, Serenity managed her way to Limsa Lominsa, savoring the change of scenery from her nomadic lifestyle. With Tryxlia in tow, the Miqo'te strode along the docks and took in what would become her new home. It wasn't long before she found herself at the doorstep of the Arcanist Guild, and only a short while later she was allowed admittance. Through her trials, Tryxlia was unexpectedly absent, though whenever she was alone, her friend always managed to appear and remind her of how close the two were. This comforted Serenity, as she knew the guildmembers were kindly enough, but they'd never understand her the way Tryx did.

And this is how she spent her time up until the present, poring over magical tomes and making herself ever stronger alongside her companion. Who knows what lies ahead for Serenity and Tryxlia..?

Present