Y'shenn Tia

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Ul'dah-transparent.png Y'shenn Tia
Y'shenn Tia.jpeg
Gender Male
Race Miqo'te
Clan Seeker of the Sun
Citizenship Ul'dahn
Age 21
Height 5 fulms 6 ilms
Nameday 2nd Sun of the 5th Astral Moon
Guardian Azeyma, the Warden
Primary Discipline Monk
Occupation Bodyguard, Mercenary

Under Construction

Appearance

Y'shenn Tia 2.jpeg

As a miqo’te hailing from the jaguar “Yah” tribe, Y’shenn has a tanned complexion, further bronzed by his extensive time spent in the Thanalan sun. He has platinum blond hair cut messily short around the back, leaving a few longer segments to frame his face. The strands of his hair darken toward the ends, although this may not be noticeable under certain lighting conditions. Behind his messy bangs are bright magenta irises and black slitted pupils that give off a sense of youthfulness. His tail is fluffy and a bit short compared to his clansmen. Y'shenn does not have a bulky frame, despite being more muscular than the average miqo'te. He has a lean, athletic build, with particular definition around his arms and torso. A handful of scars can be found on his person, but nothing that would draw a huge amount of attention.

He carries himself with a friendly, calming atmosphere, akin to that of a protective figure. Despite appearing relaxed and carefree, he can abruptly shift gears into a concentrated battle stance if he feels danger approaching.

Due to his training as a pugilist, Y'shenn prefers to wear light, comfortable clothing that would not interfere with his movement. In particular, he favours his snow white temple attire and slim dark trousers. However, it is not a rare sight to find him training in nothing but a pair of short breeches. Y'shenn is not afraid to show some skin, especially during heavy exercise or blazing hot weather.

Personality

Y’shenn has quite a playful personality. He treats those close to him as if they were family, often playing the guardian role of a big brother. Although he might appear to be nosy at times, this is purely out of curiosity and concern for others. Given the hints, he is capable of reading the atmosphere, knowing when lighthearted jokes and teasing are appropriate, and when to be more serious and firm.

Possessing a strong sense of justice, the Seeker cannot simply ignore any type of wrongdoing that he comes across. He would resort to the use of violence if he deemed it appropriate, but the miqo'te would avoid dealing death if at all possible. Although he does not consider himself a gullible person, he is willing to give others the benefit of the doubt. However, once you break his trust, he would rather keep you at arm’s length. He does not hold deep-seated grudges against people easily.

Being a pugilist, Y'shenn is proud of his physical capabilities, but does not flaunt them about haphazardly. He enjoys the friendly spirit of competition, whether he wins or loses. One might even consider him an exercise junkie, always enjoying activities that push the limits of his body. He likes to encourage the same type of enthusiasm in his peers, often encouraging them to go for a run or train with him. Some might find him a bit exhausting to be around for too long because of this. His love of physical activity makes it difficult for him to sit still for long periods of time, for which his abilities as a conjurer suffer for.

Despite having no formal schooling, Y’shenn does possess a strong intuition. Y'shenn's kinesthetic intelligence is fairly developed and he is fairly adept at analyzing his opponent, even in the heat of battle, allowing him to adapt his fighting style as necessary. This is more of a natural skill than something he is consciously aware of, and thus, putting these thoughts into words can prove rather troublesome for him. Unfortunately, the same level of skill cannot be said for his academic abilities, but he does try his best.

Background

Life in the Tribe

Having lost his parents at a young age, Y’shenn grew up in a typical miqo’te Seeker of the Sun tribe with little to no supervision. He would often leave the confines of the village to play and explore dangerous new places. Without the means to attain a proper weapon, he learned to let his fists do the talking, and would sometimes return bloody and bruised from his misadventures. Considered an outcast by many, parents would caution their children against interacting with the orphan, for fear it would lead them astray. But despite that, the other children would be enticed by his friendly smile and exciting stories about the outside world.

As he grew older, he was able to put his honed skills to use, becoming one of the more accomplished hunters of the tribe. Slowly, he gained more respect from those around him, although the stigma attached to his upbringing never disappeared completely. Many expected him to challenge a nunh to a battle someday, but Y’shenn had little interest in local affairs. He wanted to see the world.

Coming to Ul'dah

When he became of age, the blond miqo’te set out for Ul’dah to train at the Pugilists’ Guild. He had heard stories about the guild thanks to some passing travelers, and yearned for the day he could take his skills to the next level. Thanks to his natural aptitude for fist fighting, and experience in the wild, he rose through the ranks without too much problem.

Along the way, Y’shenn began doing mercenary work for various clients. His most common employers include the Adventurers’ Guild, Amajina & Sons Mineral Concern, the Thaumaturges' Guild, and the Crystal Consortium. He made a small name for himself among the wealthier merchants, who acknowledged him as being a dependable and well-trained mercenary.

There were a few times that the miqo'te even competed at the Coliseum to test his skills. He was able to win the majority of his bouts, and even won some prizes for himself at smaller competitions.

After the Calamity

It was around the time of the Calamity that his training at the Pugilists' Guild was complete, and Y'shenn set off to explore the changed landscape of the Black Shroud and La Noscea. With access to the other city-states, he started learning more about other fighting styles at the various other guilds in Eorzea. By doing so, he had hoped he could learn some new things he could incorporate into his own style of combat. It was at this time that the miqo'te began dabbling in crafting as well.

Along with the change of scenery, his list of employers also shuffled around. The Sons of Saint Coinach were one group in particular that the Seeker had the pleasure of working with multiple times as a bodyguard after he started traveling. Although he could barely make out half of what they were researching, he took an interest in the exciting new discoveries they were making. Spending a fair amount of time in Saint Coinach's Find, Y'shenn improved upon his reading and writing skills, as well as his knowledge of Eorzea as a whole. Although the monk would not consider himself a historian in any sense, his education there proved to be a very enjoyable change of pace.

Abilities

Hand-to-hand Combat

Through natural ability and training at the Pugilists’ Guild, Y’shenn has developed his own style of combat, involving powerful strikes and swift movements. His attacks utilize both his fists and legs, catching opponents by surprise with feints and elementally-imbued attacks. As a battle draws longer, he adapts his fighting style according to his changing environment. The miqo'te is fairly acrobatic and flexible as well.

Naturally, this discipline suffers from a shorter reach compared to using swords or lances. Thus, when facing armed opponents, Y'shenn will often move to disarming his foe and closing the gap between them. Despite this disadvantage, he has no qualms with sparring against people with weapons. Rather, he welcomes the challenge. When faced with magic users, he prefers to rush them and break their concentration before they can let loose any of their spells.

Due to the maneuverability required for his work, he rarely wears heavy protective armour, rather opting to avoid attacks than take them unless absolutely necessary.

Conjury

Although not naturally inclined to the use of magic, Y'shenn's conjury appears to be slightly more developed than his thaumaturgy or use of arcane arts. Through a bit of practice, he has become adept at healing his comrades, but struggles in properly controlling the power of the elementals in his spells. Oftentimes, he would be tempted to use his staff as a melee weapon or cast it aside completely, in favour of using his fists.

Craftsmanship

As quick learner, Y’shenn has gotten fairly skilled at crafting various things, given that he can carefully observe how the proper method is executed by a more experienced person first. His attention to detail is impressive, but it hinders him from speedily completing his crafts. Leatherworking, weaving, and blacksmithing appear to be his strong points. Alchemy and culinary arts are his least developed skills.

Relationships

Player-character relationships TBA.

  • Y'sato: A childhood friend of Y'shenn, from the village. He's always worried that Y'shenn is being too carefree and getting himself in dangerous situations. Y'sato has since become an accomplished merchant and miner in Ul'dah and acts as Y'shenn's retainer on occasion.
  • Tora: A baby coeurl kitten that Y'shenn found injured on the outskirts of his village. He nursed Tora back to health and secretly raised her outside. She has since grown to be fairly large and can be very protective of her owner. Enjoys giving Y'shenn rides on her back. Currently under the care of Y'sato.


Trivia

  • Y'shenn's close friends would often call him "Shenn". Ones not so familiar with the Seeker of the Sun naming conventions might simply refer to him as "Y'sh" instead.
  • His nameday falls under the Fifth Astral Moon, which is governed by Azeyma the Warden, Y'shenn's patron deity and the guardian of the Seekers of the Sun.
  • Associated with the fire element, as his patron deity and use of fire-imbued fist attacks entail.
  • Does not seem to be phased by the cold. When visiting Coerthas, he would not dress any warmer than usual. This could possibly be owed to constantly sitting under freezing waterfalls as part of his "training" regimen.
  • Although he prefers to fight with his fists, if he had to pick a weapon, twin daggers would be his choice.
  • Even if someone was a little older than him, he would still display a protective big brother-like attitude towards them.
  • Has a love of meat and fish. He's not very skilled as a fisher, however, simply because of his tendency to move around, scaring the prey away from the bait.
  • He does not yet have any experience with intimacy, and any notion of romance directed at him would simply go over his head.

Rumours

Feel free to submit your own player-character rumours!

  • "That one? He might seem cheerful and all-smiles, but I once saw him knock a trouble-making Sea Wolf clear out of the Quicksand! I wouldn't want to get on his bad side, y'know?" - Quicksand Patron
  • "Used to look up to him back when I was at the Pugilists' Guild. He wasn't very good at explaining stuff, but watching him fight... I really learned a lot. He was always happy to spar with me." - Seasoned Adventurer
  • "I saw that man once. Sitting under a waterfall, not even wearing a shirt! He invited me to come 'train' with him and I high-tailed it out of there and never once looked back!" - Distressed Traveler
  • "Y'shenn? I remember him... Didn't expect it, from the way he looked, but he had the crowd at the Coliseum riled up every time he stepped into the ring. Wish I could see him compete again." - Coliseum Enthusiast
  • "I remember hiring him once during an expedition. Never had to worry about watching our backs the whole time he was there. Didn't seem to understand a word of my research, though. Would have better luck explaining it to a rock." - Soft-spoken Archaeologist
  • "I've tried teaching him how to commune with the elementals by sending him on trials slaying water sprites. But when the sprites start retreating from the blows he lands with his staff, I'm not sure whether to pass or fail him..." - Timid Conjurer
  • "Such bright eyes... and don't even get me started on those chiseled muscles... I once baked him a basket of cookies to catch his attention. He loved them. In fact, he loved them so much, he began handing them out to every bum on the street to 'spread the joy'! I've never felt more insulted!" - Bitter Admirer
  • "Ordered some leather armour from him once, and I've never been happier. Didn't look like much, but wow, it was so comfortable to wear, and functional too!" - Archer-in-training

OOC Comments

  • I imagine his leitmotif to sound like Indomitable Fists that Know No Equal.
  • I like collecting the in-game minions, so I imagine Y'shenn has a habit of taking in stray animals and collecting toys, much to Y'sato's chagrin.
  • Although I currently play Y'shenn on the Malboro server, I am currently raising an alt of him for Balmung. Will move the alt when I finish gathering resources.
  • Bought a small house for Y'shenn on Malboro in The Goblet, Ward 7, Plot 44. It's been decorated to look like a martial arts dojo on the first floor, and a small cafe in the basement. Waterfall conveniently located behind the premises for training purposes.

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