Zerier Romeaux

From RPC Library
Revision as of 02:15, 7 November 2014 by Zerous (talk | contribs) (Friends, Clients, and Enemies)
Jump to navigation Jump to search
Ishgard.jpg Zeryr Roemeaux
ZeryrRoemeaux 2.0 profile.jpg
"...What is it?"
Sellsword and Bodyguard
Race Elezen
Clan Wildwood
Citizenship Ishgard
Age 28
Height / Weight 6 fulms and 10 ilms / 220 ponzes
Occupation Guardsman and Bodyguard
Server / Timezone Balmung / EST
Orientation Heterosexual
Relationship Status Single

Character

Appearance

Zeryr is almost always seen fully clad in black plate armor and a mask. His mask hides most of a ragged scar that runs down from his right eye to the base of his jaw. This mask contrasts Zeryr’s eyes, making his bright green eyes stand out more than usual. This gives him a piercing stare which he employs often when speaking with clients or strangers. To his side is a well-kept mechanical sword that was gifted to him by a wealthy client. The sword is engraved with a Lalafellen woman surrounded by a shield. Recently he has taken to covering his entire head with a full helm, and this makes it rather difficult to recognize him. Curiously, his mechanical sword has been replaced with a rather inferior and heavy blade.

Underneath his armor his left arm is covered in a staggering large amount scars and discolorations. There is not a hint of fair skin on his left arm and it looks more akin to twisted, rotten wood. He has another large and hideous scar running across his upper torso that travels from shoulder to shoulder. Across the right side his face and his neck, he has four ragged scars that appear to be caused by twisted metal. One of these scars is easily visible as it travels from his eye past his jawline. The other three are usually hidden beneath his armor, but two of these scars may be visible if one examines his neckline closely. While these are major scars, he has a multitude of minor scars that nearly cover every inch of his torso and arms. His back has vertical scars that hint at whipping, and near the base of his neck is a mark that he has not noticed yet. He is peppered by puncture scars that are both caused by bullets and arrows. Overall, his body is more described as a coeurl's scratching post.

Personality

Zeryr is a stoic and quiet individual. He is not keen on speaking on his past or how he feels due to his upbringing. Holding a lack of self-worth, he treats himself as an individual of no importance. His physical and mental pains, in his mind, are not to be paid attention to and he will enforce that philosophy any time he can. He did, and still does, find himself doting on women who would speak to him, but cautiously distanced himself afterward. He opts now simply not to speak unless spoken to, and not to act unless ordered to.

After escaping to Limsa Lominsa, Zeryr was able to grow out of some of his flaws with the help of a friend. After losing her in the Battle of Carteneau and the following Calamity, he desires to stay away from close relationships in fear of loss and/or failing them. Only after he was held in high regard by a few who hired him for protection did he start to speak to others and begin to forge relationships. Although he has begun to speak to others again he still distances himself and prefers to keep others as clients, not friends or lovers.

On extremely rare occasions, he will give or receive linkpearls to those he wishes to keep in contact with.

Combat

General

Zeryr is adept in the use of a sword and shield. He developed a style involving swift deflection with either his shield or armor. While not the most elegant swordsman, Zeryr does employ some flourish to otherwise orthodox swordplay and his battle sense is honed through constant battle. Since the Calamity he has been unable to hold a traditional shield in his left hand due to nerve damage, though he once used a buckler type shield that attached to his gauntlet. In recent events, he has discarded the use of a shield completely. While this typically leads to damaged left arms and an angry armorsmith or medic, the intimidation factor given by using his left arm so carelessly is not to be shrugged at.

Before the Calamity, Zeryr was a rather skilled free paladin able to use his own life force as aetheric energy. This technique manifests in most Sultansworn and Free Paladin techniques as a violet aura surrounding a black core. Typically using a thrusting counter while applying this ability, he throws his entire life on the line should he fail. While his darker personality has mostly denied him the ability to use these old abilities, he will still entertain their function rarely.

Strengths

While it doesn't come off as a strength at first, Zeryr's stubborn behavior in combat is something to reckon with. He will adhere entirely to his self-taught style and rarely move towards his enemy. While this seems like patience to most, he simply wants the opponent to come into his arm's reach so he may end the fight in one attack. He will glance swipes and roll stabs off his armor and left arm, each of these allowing him to catch his opponent off balance before retaliating with attacks of his own. This usually allows for his greatest strength and weakness to be displayed, his refusal to accept pain. With no reaction to even the most mortal of wounds, his opponents usually buckle at the machine-like Elezen and become quite intimidated. Most flee or are killed before Zeryr's weakness or blood loss effects him. In the worst case, Zeryr will simply opt to take a fatal blow to deliver one of his own.

Weaknesses

Zeryr's greatest strength is also his greatest weakness. Zeryr will easily trade slash for slash without concerning himself over the damage he'll receive. He will even trade blows with magic, not even concerning himself over the crippling damages they cause. His stubborn nature is his second weakness. Zeryr will continue to fight until he either is victorious, is stopped by another, or dies. Losing blood will only make him focus more on his opponent, and he grows more serious with each blow he takes. This manifested itself more recently now that he cannot feel pain at all in his left arm. Due to these issues, Zeryr is typically in need of medicine or a Conjurer, but his lack of self-worth prompt him to not seek them out. His personality flaws may also be considered weaknesses, as he cares little for his own safety and only values those close to him. If his friends or even clients are in danger he will directly take blows to protect them be they arrows, blades, or bullets.

Relationships

Family (NPC and RPC)

Anais Roemeaux
The younger sister whom Zeryr doted on constantly. Although she was better with the halberd, and therefore the successor to the family by martial prowess, he did not find any reason to feel threatened by her. She was killed in a Dravian raid, but no body was found. Her supposed death caused Zeryr to question his faith in the Holy See and in Halone herself. She has recently resurfaced, and this has caused a mess of emotions to flood back to him.

Halvier Roemeaux (NPC)
An esteemed noble in the House Durendaire, Halvier is Zeryr's father. The death of Bridgette, the failure with halberd, and lack of expected intelligence caused Halvier to disown his son shortly after his daughter was able to be schooled. After the loss of his daughter he attempted to have Zeryr conscripted in hopes he'd suffer the same fate. Zeryr was branded a wanted heretic shortly afterward by Halvier. Since the Calamity, it is unknown if Halvier is still alive.

Bridgette Roemeaux (NPC) (Deceased)
Zeryr's birth mother. She passed away in childbirth with Zeryr. Due to influence from his family and father, Zeryr holds himself responsible for her passing.

Cecile Aubierault-Roemeaux (NPC)
Halvier's second wife and Zeryr's step-mother. She gave birth to Anais after Zeryr’s 6th birthday. Cecile is meek and follows Halvier in most anything he does. She was unable to stand up to her husband and his decisions regarding her step-son and daughter. It is unknown if Cecile is still alive.

Gibreal Aubierault
Zeryr’s step-sister whom he knows very little about.

Friends, Clients, and Enemies

Talyn Shadowmoon
Zeryr met Talyn after he noticed her sharing the alleyway with him for several nights. While she does not often visit the alley as often as she did in the past, he has been hired by her to assist with a venture in Copperbell Mines. He is still awaiting payment for this job though it does not bother him. He has also saved her from the Amalj'aa in Eastern Thanalan by coincidence after stumbling into the pit where she was being held prisoner during an escort job. His opinion of her is rather high simply due to the interesting conversations he's shared with her in the past. She has remained by his side for so long that he considers her one of his closest friends. She was also the only one he would openly ask for medical attention from. Recently he has drifted away from her intentionally due to newer views on his life and worth.

Iurielle Orsat
Zeryr's relationship with Iurielle is strained at best. Originally calling him over when he was listening to conversations in the Quicksand she began to needle him with questions. She harshly deciphered information about his past through trick questions and cold logic. While originally he feared her, he has begun to grow used to her personality though he still remains on his guard. Since he has recalled his oath and past, he has gifted her with his mesail in verbal contract. He has placed all of his trust in her, though he does not find their time spent together enjoyable. Recently, he has become confused to his feelings about her and has attempted to drive them out with new life views.

Bexy Amalaryssia
Another Miqo'te woman who had taken to conversing with him after finding him in the alleyway. He finds her company pleasant and her elegant choice of words interesting. He remembers their conversation still, as it had a deeply meaningful impact on his life as a Blackguard. Since regaining his memories he has offered her his assistance if she would ever need it, and recently gifted her a damaged mesail similar to his dealing with Iurielle. He worries about her odd concern over his pains and feelings, and has begun to mask even his faintest issues around her. He has recently deserted her and her free company due to their concern for his well-being.

Sasha Rochester
A woman who spoke to Zeryr without a contact from higher powers. Not knowing him to be a bodyguard, she walked to him after seeing his sitting form in the quiet corner of Pearl Alley. Amongst the first to interact with him without the intent to hire, he began to speak with her in his typical guarded fashion. He finds her to be rather excitable and reckless, but does not find company with her unpleasant as he did during their first meeting. Recently it has been hard to speak with her as they are constantly interrupted by others who seem to be following the woman. It has been nearly two moons since he has seen her, and he would rather keep it that way due to his mentality.

Avalyn Piper
This female Hyur began speaking with Zeryr due to trying to find her child. After her rather awful experiences, they conversed often in Zeryr's familiar alleyway. While she seemed to be greatly fond of him, Zeryr simply pushed her away sun after sun. She has sparred with him on occasion, once in good fun and once due to Zeryr's strong desire to allow himself combat suicide. She has since split herself away from Zeryr to which he is rather relieved with. With his new outlook on his life, she may have deserted him for good.

Vynka Lanore
A skittish Miqo'te who Zeryr is rather curious about. While not the most powerful conjurer, he was still grateful for her assistance in closing a wound that reopened on his arm after a leve with Iurielle. He seems rather open with her, though he does not know why. She was with him just before and just after he recovered his memories of Creidhne. She gave gifted him a story she wrote with childish drawings of the Green Knight. He has never been so grateful outside of when he received a similar gift from Creidhne herself. He has not seen her in quite some time.

Creidhne Hawthorne
A Miqo’te woman who Zeryr met during his escape from Ishgard. As the third non-familial source of conversation he’d had, he quickly latched onto her and these feelings eventually grew into romantic interest. After having many misadventures and experiences in Limsa Lominsa they joined the Maelstrom’s efforts against the Garleans. Zeryr lost Creidhne during the Calamity, along with the use his left hand and most of his right eye’s sight. Unable to cope with the loss, he forgot her face and name. Recently, he was finally given his memories back by Creidhne, but she disappeared from his life shortly after... This has had a huge effect on Zeryr's life, and has made old flaws dig themselves deeper.

Momo Saro
A wealthy Lalafell woman who hired Zeryr for his first bodyguard contract. She gifted him a sword that she commissioned especially for him. Due to fine print in the contract Zeryr signed, she was able to ask any request of him during the time he was with her. She was the first person to see Zeryr’s face since he received his mesail and gifted him his masterwork blade. He has not met her since their first contract, and sometimes wonders how she is fairing.

Rumors

Common

"There's a sellsword who always sits just outside of the Quicksand. I assume he's a sellsword, anyroad."
"Ever seen the knight in the alley? Every time I see him he simply stares at me until I leave... Think you can get him to say more than two words?"
"I've seen the same armor-clad Elezen with several wealthy merchants... I think he's a bodyguard of some sort."
"You sure we're speaking about the same Elezen? I seen him in the Quicksand simply watchin' people. Seems to turn a few heads."

Uncommon

"That masked Elezen always seems to be speaking with women in the alleyways. How does he attract them?! He doesn't even speak much!"
"Ye've seen te' green armored Elezen? Me knows te' guy been pickin' fights wit' a feathered archer, though I ain't seem 'im recently."
"The Elezen with the black armor? I haven't seen him in several suns, though one in green with a similar glare seems to be in his place... You don't think?"
"The masked Elezen? Sure, nae one seen 'im in a lang, lang time till jus' last sun! Watched the Coliseum 'n saw 'im givin' ta' newbies a 'ard time."

Rare

"I think I remember an Elezen gladiator from way back who was covered in more scars than any one man should. I wonder if he's still around?"
"I spied me a metal man readin' from a worn book. Strange, didn't know sellswords could read..."

RPC Rumors (True or untrue. Please leave your name!)

"If you wish to know something, why do you not ask him?" - Talyn Shadowmoon

"The elezen sellsword on Pearl Lane? No, I don't know anything about him... well, other than I prefer not to make him upset. I think he would likely kill me for causing him annoyance. I'll let him know you were inquiring around about him, I'm sure he'll want to talk to you about all of your questions." - Krys'a Lyrabhe

History/Timeline

Childhood and Ishgard (Ages 0-24)

Zeryr was born in Ishgard to Bridgette and Halvier Roemeaux on the 16th Sun of the 5th Umbral Moon in 1550. Zeryr’s birth caused the death of his mother, and Halvier took care of his son raising him to become the heir to the Roemeaux family. The head of the Roemeaux family has historically been a noble in House Durendaire, and Halvier felt tremendous pressure from his peers to shape his son. Although these were unrealistic expectations, Halvier believed that his son could live up to them.

Zeryr’s combat training started early in his life through studies. Zeryr was skilled in swordplay theory but not in the halberd, which was the Roemeaux’s preferred weapon. Zeryr was also a fast learner in reading and geography but not Halvier’s preferred fine arts and astrology. Halvier quickly grew frustrated with his son and the lessons began to grow harsher. Zeryr constantly failed Halvier’s expectations and shortly after Zeryr’s 5th birthday Halvier remarried to Cecile Aubierault to ensure an heir. As the lessons grew less intensive as Halvier focused on his new wife, Zeryr began to entertain himself with books of chivalry and knights. Of his favorite was the book of the mythological Ishgardian Knight, Bercimont Hautrel. Bercimont Hautrel, the Green Knight and his tales would fascinate and enthrall Zeryr's imagination. He began to form an ideal in his mind that he would become the perfect knight when he grew older and would protect those he loved. He began to carry this book along with him everywhere, reading it whenever he had the chance.

Within a year’s time Anais was born into the Roemeaux family. When she was old enough, Halvier began to focus on her education. She excelled in the arts, studies of war, and astrology. Each of these successes allowed Halvier a sense of peace and he began to focus entirely on his daughter. Zeryr quickly fell to the wayside, and around his thirteenth birthday he was being ignored by his father and most of his family. Shortly after another failure in martial training, Zeryr was disowned by his father.

With the harsh lessons falling to Anais, she too began to falter under the pressure of her overzealous father. Anais began to confide much of her despair in her older brother. After lending an ear to his sister’s issues, she began to visit her brother often to speak with him. Zeryr, having only known stress and pressure from his father, welcomed the kindness and conversation and quickly began to dote on his sister. These events continued through several years until Anais grew old enough to be enlisted in the military. Halvier sought to test her martial abilities and had her assigned to a small hamlet near the fallen Ferndale. Zeryr felt loneliness for the first time while his sister was away. Not long afterward, this hamlet was attacked by the Dravian horde, and Anais’s body was never found. After being presumed dead, Zeryr lashed out at his father and family. Unable to keep his faith in Halone and the Holy See, he began to look for ways to escape his father and family.

With no heir left and Zeryr labeled a failure, Halvier decided to have his son conscripted. Halvier betted on Zeryr never returning, and would be able to pass such a thing off as him dying for the Holy See. Such a sacrifice would allow the Roemeaux family leniency and Halvier could easily adopt another child or have a third child to begin training another heir. After overhearing this, Zeryr resolved to leave Ishgard later that night.

Escape from Ishgard and Limsa Lominsa (Ages 24-26)

Zeryr arriving in Limsa Lominsa before the Calamity

Zeryr left in the night, as fleeing men are oft to do. Heading east, he chanced to meet a Hyurian man and his daughter. They attempted to hide him and cover his trail. It did not work however, and several sources reported his escape to local authorities. The Faces of Mercy immediately learned of this as well, and Halvier was quick to label his son and anyone who helped him as an Unbeliever. With the help of these two, Zeryr was able to find a boat to stow away in. Heading for Limsa Lominsa, he hoped his disappearance into the pirate capital would be enough to throw off any pursuers. However, the Faces of Mercy followed him after dealing with the two that assisted him.

Quickly after hiding away on the boat an assassin from the Faces of Mercy attempted to kill him. He was able to fend off the attack landing a lucky blow against his assailant with a dagger but was left with a terrible slash across his chest. Barely alive and bleeding out he was found by a small Miqo’te woman named Creidhne Hawthorne who came to investigate the ruckus. She used her amateurish conjurery to heal the infected wound, but was unable to keep a scar from forming. While he was unable to speak with her properly, she offered him conversation and companionship. When the two finally reached Limsa Lominsa, Zeryr was unable to part from her side and he quickly wound up being dragged into all sorts of adventures and dangerous situations. In was in this time that Zeryr began to develop his stubborn fighting style, and Creidhne had to quickly learn to tend to her companion least he get himself killed. It was around this time he requested Creidhne leave his scars like when she healed his chest. In this way, Zeryr could visibly remember every failure in combat and learn from them.

Zeryr began to venture to Ul’dah where he trained with Gladiators and fought several matches. He was not a well-known fighter, but he was noted for rarely moving from the center of the arena, deflecting blows with his shield and armor. He constantly came out wounded from his battles, but gained the ability to ignore pain to a staggeringly high degree. He began to train harder and harder to a gain strength in order to protect his companion. His constant obsession with his companion led to romantic interest, and conversation with her grew strained. Unable to return to Limsa Lominsa for a time, Zeryr remained in Ul'dah while his head cleared enough to speak with her again. After returning to Limsa Lominsa, he joined the Maelstrom with Creidhne. He secretly hoped that the Garlean threat would take his mind off his new found love. It was also in this time Zeryr commissioned an armor set with a green motif and white trimmings. This armor began his emulation of Bercimont Hautrel, the Green Knight from his favorite story, and he would begin to hold himself with honor and honesty while he wore it.

The Battle of Carteneau (Ages 26)

After gaining some prestige in the Maelstrom and completing several missions for their Grand Company, Zeryr and Creidhne began to take place in several skirmishes against the Garlean threat. Their synergy was well received on the battlefields they fought in. It was around this time where Zeryr began to feel unease with the descent of Dalamud and contemplated confessing his feelings to his friend. He decided against it and they began to march for Carteneau soon after.

During Battle of Carteneau, Zeryr’s left arm and right eye were mangled after he deflected a Magitek Armor's explosive round meant for Creidhne with his shield. The force from the round shattered the bones in his arm and nearly tore it from his body. His supposed holy shield was destroyed as well, some of the fragments of the shield found their way into Zeryr’s face and right eye. In a panic, Creidhne used forbidden White Magic to aid Zeryr, but was unable to heal the nerve damage and sight to his right eye before they were overwhelmed by Garleans. Zeryr began to fight through the group, earning himself a few bullet wounds in the process. Suddenly Dalamud split open, the pillars holding the sphere together dropping down and scattering the Garleans and separating Zeryr from Creidhne.

As he opened his eyes, he looked up at the Elder Primal Bahamut. In complete awe, he watched the primal begin to spread fire and destruction across the field. He quickly began to look for his beloved companion in order to shield her from the fire, but he simply could not find her. As he observed Garleans and Eorzeans alike flee from certain death, he saw a familiar figure begin to take his place up high as he created a aetheric barrier against Bahamut's attack. Noticing that he was saved by this act, he realized that he was in the presence of Louisoix. Having only heard of him in mutterings, he watched with great interest as he was saved again, along with several others, from the second wave of fire. During this flash, he saw Creidhne on the far end of the battlefield and he took off in a mad dash to reach her.

The lame arm that Zeryr now carried set him off balance several times, along with his now worsened eye sight. In his frantic sprint, the light of Bahamut being sealed caught his attention. He watched in awe once again as the Primal was sealed by the Twelve, his faith in Halone slowly returning. This faith was quickly crushed once again as Bahamut ripped through the barrier. He sprung to his feet again as Bahamut began to gather energy to obliterate everything within hundreds malms. He reached his now lame arm out as he neared his companion, crying her name. As his body slowly began to fade from Louisoix's sealing, he was unable to grab his companions hand. His left hands fingers could not wrap around what he found most important and everything faded to black.

Zeryr opened his eyes outside of Ul’dah. He frantically searched for Creidhne for a few moments before weeping. He had broken his promise to her. He lamented and cursed himself for not protecting his beloved. He had not told her anything, nor was he ever able to tell her how everything else. After his tears dried, his companion suddenly became a shadow in his mind, his goals and dreams for the future fading along with her face and name. Zeryr was simply left hollow with the single memory of breaking his oath to another, the wishes he had of being a knight like Bercimont Hautrel shattering.

A Blackguard without Memory (A Realm Reborn Ages 26-27)

Zeryr's signature look after becoming a bodyguard

Zeryr slowly made his way towards the Desert Jewel. Along with several other refugees, he was not easily able to slip inside the city considering his damaged armor and dirty appearance. Though he was finally able to bribe his way in, he simply stayed in Pearl Lane with his mind and heart broken. While able to find work, he realized his name held no meaning and he could not recognize any familiar faces. To his surprise, no one remembered him at the Coliseum where he had fought before either. It was a few days later that he learned it had been five years since the Calamity.

Zeryr began to work for the Miner’s Guild after eventually proving that his damaged arm would not cause an issue. After working as a miner for a time, Zeryr was gifted a mesail by one of his betters to protect his face from debris. This mesail would become one of Zeryr’s trademarks as he would begin to wear it everywhere, valuing the anonymity and intimidating look it gave him. While returning from the guild one night Zeryr was attacked by two Ala Mhigan refugees who were desperate for food. In their attempt to steal money from him he managed to disarm them both using his weakened arm. While a pathetic display from both parties, a wealthy Lalafell named Momo Saro was impressed by this. She approached him immediately, getting his wounded arm medical attention and hiring him shortly after to be her personal bodyguard. Zeryr, much to his aggravation, had no choice in the matter least he be charged for the medical attention.

Shortly after beginning his new role, Momo was attacked several times in her business. Each time he was able to fend off the attackers. Zeryr began to feel empowered protecting the strange Lalafell woman. She asked him multiple questions about his birth and life. Unsure of how to respond to most due to the time loss he experienced in the Calamity, he had to make up several responses. When asking his age, he appeared the most stumped. Simply moving his birthday up five years allowed him to pass without raising alarm, though his history was inaccurate. Fortunately she did not know of Ishgardian history to notice such inaccuracies. At the end of his contract with Momo, he was given a beautiful sword in return for removing his mesail for her. Unable to decline both the sword and removal of his mask due to fine print in his contract that allowed Momo to make any request of him, he reluctantly showed her his face. After parting with Momo, he noticed the engraving on the blade showing his work, and he began to forge ahead as a bodyguard.

After several months the woman he forgot approached him again, asking for his services after being referred to him. She introduced herself as Creidhne Hawthorne and had a contact to find him. The woman, interested in Allagan artifacts, had Zeryr protect her from the wildlife and several bandits while she worked in the field. Zeryr suddenly began to have night terrors of his past. His sister’s supposed death, and the loss of Creidhne all swirl around in his dreams and sometimes appear in his right eye’s blurry vision. While other contracts and people distracted him from the migraines and shadows he suffers from, he couldn't help but think he has forgotten something dreadfully important to him.

After this time Zeryr came into contact with Sasha Rochester and Talyn Shadowmoon. Sasha, being the first to approach him without being referred, quickly became a client. He found her similar to Momo Saro, constantly getting herself into trouble. Shortly after he noticed Talyn in the alleyway and engaged her in conversation. Talyn provided Zeryr some interesting chats in the alleys until becoming another client afterward. Zeryr immediately began to fill up his time assisting Creidhne, Sasha, and Talyn in an attempt to forget his nightmares. These attempts failed and instead began to make rise to a new issue: the lame arm's phantom pains grew stronger. His arm suddenly began to feel the agony it felt when it was destroyed back during the Calamity.

R̶i̶s̶e̶ Fall of the Zeryr, the Green Knight (Current)

As Creidhne and Zeryr continued their Charge and Bodyguard relationship, Creidhne began to grow impatient with Zeryr's lost memory. She slipped a note that Zeryr had once wrote to her into the copy she gave him of "The Green Knight." While speaking with Vynka, it fell out of the book and into his lap. After reading the handwriting, he stormed off to see Creidhne in confusion. She informed him via linkpearl that she was awaiting him at the Floating City of Nym if he wanted answers. The two had often gone there while Creidhne looked for artifacts in the region.

After arriving, Zeryr asked if the letter was some sort of mistake. He, to his knowledge, had never written to her. Creidhne revealed to him that it was in fact his penmanship and he was not mistaken. The letter was from five moons ago right before they marched for Carteneau. Zeryr angrily demanded she explain herself, it was impossible for this to be true. Creidhne revealed in similar anger that she simply used the letter to jog his memory, and that she had kept every letter he had wrote to her. Zeryr's memory slowly began to return to him as she asked him why he forgot over and over, punching his shoulder and beginning to sob. After all of Zeryr's memory had returned, he rested his lame hand on her cheek in an attempt to calm her and dry her tears. He promised to her that he'd never break his oath to her again. She simply responded by resting her head on his armored chest. Zeryr almost revealed his feelings that he had hidden away since before Carteneau, but decided to wait until another sun.

Zeryr returned Limsa Lominsa shortly after to commission the armor he once wore five moons ago before the Calamity. Oddly enough, his armorer seemed to remember the designs for the commission and was curious. She stared at Zeryr, thinking that she knew him from somewhere before finally accepting his job. The intricate work used on the surcoat was own Zeryr's own imagined design of the Bercimont Hautrel's own, and such a design nearly ran his pockets empty. He decided to remain in Limsa Lominsa, thinking on his past until his commission was ready. After the full completion of the armor, Zeryr began to hold himself with the same honor and oaths as before. As such, during his next meeting with Iurielle he solidified their verbal contract by gifting her his mesail.

Shortly afterward, due to an argument with the scholars of Creidhne's gathering, Zeryr was cast out of their investigations. Creidhne fell silent and was never seen again afterward. Zeryr took this rather hard, and slowly drifted into gloom once again.

After his patch of darkness, he was recruited by Bexy to join her company and family, "The Kindred." While it seemed to be a good fit for him, he slowly grew irritated with their constant concern for his well being. They grew more concerned due to his lack of self-worth, and he ventured to finally withdraw from their company. He abandoned his masterwork sword in front of the one who recruited him, and threw his mesail over his shoulder on his way out.

Zeryr has now begun to view himself as a tool for others to use and throw away. He waits for others to hire him without pay, then order him to his death. In his mind, this is the only natural course for him left. With the new armor he wears, and a full helm to hide his face, none of his old friends will be able to recognize him or find him. This, in his mind, is just as well as no one should ever be concerned for his emotions or life.

Annotations