Difference between revisions of "Rin'nissa Onishi"

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(Weapon(s) of choice)
(Personality)
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==Personality==
 
==Personality==
Though Toshiro carries a consistently positive attitude, he's not as naïve as he was when first arriving to Eorzea.  He's quite humorous and can be mildy sarcastic at times, no doubt a trait he picked up from his wife.  It seems he's also picked up a competitive nature from his better half as well.  Regardless of his changes, he's still easily amazed by the simplest of Eorzean customs and traditions not found in his homeland.  After his arrival to Eorzea, he grew highly fond of "glamours" and the aesthetic skills to change his appearance, dying and styling his hair almost daily while claiming it was to "remain hidden from Garlean spies"...  When in battle, Toshiro will do his best to fight fairly, though most of the times he assumes that his opponent's skills are on par, if not greater than his own.  When he uses his father's Dragoon Soul Crystal, he becomes a vessel for the noble spirit, becoming more focused in battle and self-righteous all around.
 
  
 
==Relationships==
 
==Relationships==

Revision as of 05:40, 31 May 2017

Garlemald Flag.jpg Rin'nissa Onishi
Placeholder person.gif
The Queen of Blood
Gender Female
Race Voidsent
Clan Succubus
Citizenship Doman
Height 5'6"
Weight 131 lbs
Date of Birth Unknown
Guardian None
Marital Status Formerly Married (Toshiro Yamato, 1571 of the Sixth Astral Era)
Class Ninja/Red Mage/Dark Knight
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Basic Info

Full name: Rin'nissa Akaiga-Onishi

Alias

Legatus Octavia sas Thetis, Rin, The Coeurl (formerly), The Vesper Kunoichi, The Queen of Blood, Red Achamoth

Titles

Legatus Octavia sas Thetis, The Queen of Blood, Onishi-sama

Relatives

Toshiro Yamato- Husband (Former), Saya-Zinnia Yamato- Mother-in-law (deceased), Galvus Gram- Father-in-law (deceased), Saruna Verselo- Brother-in-law, Korra Maxwell- Sister-in-Law

Affiliation(s)

Skills

Speaks fluent Doman and Eorzean, Kenjutsu- Iaido, Kung-Fu, Ninjutsu, Fencing, Lancing, Conjury, Arcanima, Thaumaturgy, Mining, Goldsmithing

Details:
After intensive training in Kenjutsu and Kung-Fu for over a decade, Toshiro is a remarkable samurai and highly skilled Martial Artist when need be. While he is also skilled in magical practices, he seems to only have a capable affinity with Conjury, as his Holy magic or Light magic leans more to the offensive aspect of Conjury. His most outstanding skill would be his mastery over bladed weapons of all varieties, save for axes though it did not stop him from learning how to use them. His singular most recognizable technique is known as Iai Strike, seemingly defeating lesser opponents with a single strike in an instant from short distances using a katana, longsword or greatsword. Due to his light build, he's more comfortable with swift and nimble weapons unless he's compelled to fight with something bigger. By all definitions, Toshiro should be categorized as a Freelancer. Because of his divine power, he's earned the role of Crystal Bearer, a mentor and guardian to those blessed with the Echo, with the goal of guiding them on the right path, yet his true purpose is yet to be revealed.

Weapon(s) of choice

Short Swords, Rapiers, Longswords, Greatswords, Bows, Melee

Occupation

Royal Guard (Former), Merchant, Monster hunter, Dragoon Trainer & Scout

Soul Crystal(s)

  • Ninja Soul Crystal- After taking on Kenjutsu training and martial arts, he adopted a Ninja Soul Crystal from his late friend and deceased wife. Former Owner- Rin Onishi
  • Dragoon Soul Crystal- obtained from his father's possessions after arriving in Ishgard. Former owner- Galvus Gram.
  • Dark Knight Soul Crystal- was given as a token of appreciation by his mentor, but was returned after deciding not to follow their path. Former Owner- Unknown
  • Paladin Soul Crystal- was obtained from a former Paladin in passing, but was returned to the Sultansworn after discovering it had no effect on him. Former Owner- Unknown

Religion

  • Zodiark
  • Dusk Mother

History

Birthright

Personality

Relationships

Family

Friends

Abilities

(*= Limit Break skill, must roll for action only in a freeform battle)

Divine Empowerment- Can use pure aether to cast powerful magics and various other spells and techniques with his Crystal core. Used for slaying Voidsent, and Primals. Magics are stronger during the day.(Inspired by Warrior of Light from Dissidia Final Fantasy, and Kingdom Hearts)

Blitz- (PLD/NIN/SAM) also known as "Levin Step". Can instantly cover short to medium distances using his Regalia as an improvised aetheryte from his own conjuration

  • Blitz II- Unlocked with Limit Break I, uses aetherial displacement to move freely, warping short distances without the use of an aetheryte or Regalia. Description- Vanishes in a flash of lightning as his body converts into electricity and travels to his destination. -Is vulnerable to interrupt- (Inspired by the Eternity Ring and Warp-strike from FF XV)

Projection- can conjure constructs of armor, lightwear, weapons or even a mount from pure aether, for combat purposes or novelty. (Inspired by Fate/Stay Night: Unlimited Blade Works)

Gateway of Infinity- Grants him the ability to surpass any of his limits, while also allowing him to open a portal to Azys Lla only.

Physical Traits

Having a slim build and being lightweight, Toshiro does not only rely on his skill with a weapon, but also his own agility and speed to best his opponents. This would be the optimal choice of combat style rather than risking a head-on challenge with a fighter of stronger Class such as Warrior and Monk. His fighting styles vary depending on the weapon of choice, from its length and weight to the durability and aerodynamics. His lancing skills resemble that of an Ishgardian Dragoon, as it was his Father that trained him with a lance. While his swordsmanship resembles Chinese swordplay as well as Kenjutsu. One of his greatest strengths is his ability to adapt in mid-battle, and he favors aerial attacks the most since they are usually more difficult to defend against.

Physical Skill(s)

  • Flash Strike- (PLD/NIN/SAM) Instantly warp to a target through a flash of lightning and strike. Signature Skill
  • Jump Attack- Uses conjury to launch through the air, covering great distances and heights to unleash a strong aerial attack.
  • Time Splicer- Casts Stopga and warps to multiple targets, jumping to each one in a chain of lightning.* >/640 per succession, up to 3 times.
  • Silver Impact- Releases a wave of pure aether to strike multiple targets from a range.* >/500
  • Tempest- A powerful spinning attack most effective when surrounded by multiple targets.* >/480
Lance Skill(s)
  • Dragoon Jump- Leaps skyward at great heights and pounces on the target with lightning speed. Signature Skill
  • Dragonfire Dive- Leaps skyward and descends on the area, blanketing it in an eruption of dragon flames.* >/500
  • Dragon Fang & Claw- Slashes and stabs the target, unleashing a blast of flames capable of shattering barriers. Signature Skill
  • Rolling Flame- Rolls through the air with a lance and finishes with a sweeping slash, unleashing an exhaust of fire. Signature Skill
  • Geirskogul- Unleash a wave of draconic power to incinerate multiple targets.* >/480
Longsword Skill(s)
  • Holy Spiral- (PLD/SAM) A powerful spinning attack with a sword enveloped in light. Signature Skill
  • Shining Wave- A skill similar to Goring Blade, followed by a range of light columns.* >/400
  • Bitter End- A precise barrage of slashes followed by a powerful thrust from a piercing blade of pure aether. Signature Skill
  • Luminous Shard- Launch a crescent wave of pure aether to blast a target. Knockback, cannot cut.* >/480
Melee Skill(s)

(WIP)

Dagger Skill(s)
  • Water Shuriken- Hurls a fuma shuriken formed from water magic. Signature Skill
  • Suiton- Summons a torrent of water as a projectile attack on multiple target.
Katana Skill(s)
  • Senryuha- An iai strike that unleashes a field of piercing rays of pure aether from above at various angles. More effective on darkness.* >/500
  • Getsukyu- A large sphere of pure aether that casts Graviga and Heavy on a target. Can Banish darkness.* >/480
  • Octaslash- (SAM/PLD) Can dash at lightning speed and unleash a barrage of swift and precise slashes, leaving 8 arcs of light behind to decimate a range of foes. Signature Skill
  • Scintilla- Casts protect and counters physical attacks with a single strike that hits multiple times. >/480
  • Transcience- A swift, precise slash of pure aether that negates low level magics. Signature Skill
  • Heaven's Light- Leap skyward into the air with a powerful, vertical strike in a column of light.* >/360
  • Fervent Blow- Fires a crescent arc of pure aether from his sword to cut almost anything in its path.
  • ???- Concentrates complete focus on a single target, then strikes with lightning speed from any range. Can harm any enemies within the line of sight, Stuns.* >/800

Magical Trait(s)

  • Blood of the Dragon- Toshiro's innate ability to become a dragon through the proper ritual. Unbeknownst to him of his lineage, this "curse" plays a key role in his physical and magical capabilities. Not only does it provide him with a vast reservoir of power, but it also extends his affinity to two other elements. He uses this power to his advantage most when he uses a jump for aerial attacks, as well as enhancing his senses, and increasing his knowledge magical attacks.
  • Blessing of Light- The other factor in his capabilities as a warrior and spellsword, granting him divine power from the Mother Crystal to defend against the darkness and quell the wrath of any Primal he's faced against, as well as hold his ground against an Ascian long enough to safely escape.
  • Mark of Levin-Bestowed the Lord of Levin's mark upon Toshiro, granting him the ability to channel absolute focus as well as enhancing his levinmancy powers.
  • Mark of Infinity- Bestowed The Demon's mark upon Toshiro, granting him the ability to surpass any limit as well as further enhancing his Limit Breaks. (Former)

Magic Skill(s)

  • Wrath of the Yamatano- An innate power, partial transformation and stance change, increasing his Fire, Levin, and Wind magic power.
Conjury Skill(s)
  • Clemency- Casts a veil of light over the target to quickly heal non-fatal wounds.
  • Radiant Arms- Summons a sword(s) or lance(s) of pure aether to launch as projectiles.* >/400
  • Shatter- A swiftcast spell used on a target or veiled over multiple targets to pacify them, or negate the effects of another spell or spells. Casts Silence on darkness.
  • Avalon- (PLD/SAM) Casts a single to omnidirectional shield and barrier of light to protect or deflect magic attacks. Can use only once per day.
  • Rune Saber- (PLD) Summons a beam of light shaped as sword to pierce the target from below.* >/480
  • Graviga- To be obtained.* >/500
  • Tornado- To be obtained.
  • Second Chance- To be obtained.* >/700
  • Meteor- To be obtained.* >/700
  • Enholy- To be obtained.
Thaumaturgy Skill(s)
  • Omega Flare- Casts a crimson-hued Flare spell on a target(s) without the use of a Black Mage Soul Crystal.* >/580
  • Eternal Freeze- Casts a silver-hued Freeze spell on a target(s) without the use of a Black Mage Soul Crystal.* >/520

Limit Break(s)

Can only be used with a random roll of 320 or higher, Limit Break 2 and higher can only be used AFTER his 4th turn in a freeform battle. Can use only ONCE per battle.

  • Limit Break I: ???- ??? >/520
  • Limit Break II: ???- ??? >/640
  • Limit Break III: ???- ??? >/900


Attributes  
 HP
   
 MP
   
 Strength
   
 Vitality
 
 Magic
   
 Spirit
 
Tactical Assessment  
 Offense/Accuracy
 
 Defense/Evasion
 
 Skill/Speed
   
 Intelligence
 
 Aether Power/Resistance
 
Proficiencies  
 Swords/Rapiers
 
 Greatswords
 
 Shortswords/Daggers
 
 Polearms
   
 Katanas
 
 Axes
 
 Bows
 
 Machinery
 
 Melee
 
 Thaumaturgy
 
 Conjury
 
 Arcanima
 

Images

OOC Notes

Special thanks to Lily Dawnsworn for the design of the Attribute Box.

Themes & Music

  • Battle 1- Those who bear their name (Xenoblade Chronicles)
  • Battle 2- Up for the Challenge(FF XV)
  • Boss Fight- Steel Reason(FF XIV)
  • Monster Boss Fight- Omnis Lacrima (FF XV)
  • Limit Break!- Apocalypsis Noctis/Aquarius (FF XV)
  • Introduction to the Battlefield- Somnus (FF XV)/ Dragonsong (FF XIV)
  • Trishula- Primogenitor (FF XV)
  • Dragoon's Fight- Stone and Steel (FF XIV)
  • Battle with the Voidsent- Blinded by Light (FF XIII)
  • Voidsent Boss Battle- Saber's Edge (FF XIII)
  • Voidsent Giant Boss- Equilibrium (FF XIV)
  • Limit Break: Voidsent- Infinity (FF XIV)
  • Summon the Primal- Nox Divina (FF XV)
  • Primal Fight- Hellfire Phase I & II (FF XV)
  • Limit Break: Primal- Hellfire Phase III & IV (FF XV)
  • Duel with a Samurai- Locus (FF XIV)
  • Confrontation against greater numbers- Metal- Brute Justice Mode (FF XIV)
  • A duel to the Death- The Price of Freedom (FF VII: Crisis Core)