Difference between revisions of "Aelius corinthius"
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:'''Motivations:''' Money and survival. | :'''Motivations:''' Money and survival. | ||
− | :'''Disposition:''' | + | :'''Disposition:''' Reserved, straight-forward, and analytical. |
:'''Outlook:''' Good and evil are subjective. He takes whatever jobs are worth the pay. | :'''Outlook:''' Good and evil are subjective. He takes whatever jobs are worth the pay. | ||
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==Combat== | ==Combat== | ||
+ | |||
+ | Ael uses a large and intimidating looking axe he has equipped at most times. He also carries a few concealed daggers in the event he's unarmed or must fight at short range, but his skill with them is not comparable to his proficiency with an axe. He is also trained in wielding sword and shield, but doesn't carry either on his person. He's also trained in hand-to-hand combat but would prefer not to fight unarmed unless necessary. On that note, he tries to avoid fighting at all outside of his work, finding anything more than the rare friendly spar to be too much trouble. | ||
Revision as of 20:26, 16 September 2014
Contents
[hide]Character
General
Ael is a gruff mercenary originally hailing from Limsa Lominsa. Little about him known; he only rarely speaks of himself and his past.
Name
- Given Name: Unknown.
- Nicknames and Aliases: He simply calls himself Ael, which coincidentally quite similar to his favorite drink.
Appearance
Perhaps in a stark contrast to his personality, Ael has a very fair appearance with snowy white hair, pale skin, and eyes the lightest shade of blue. His ivory locks are slightly spiked and messy, but trimmed very short as to not be a burden. His white brows are bushy but arched, his nose straight and even, eyes deeply set, cheekbones high, and his jaw strong and squared. He has a narrow face with relatively handsome and masculine features, complemented by a thin scruff of facial hair above his upper lip in two pencil-thin lines and upon his chin in a short goatee, though the light color of the hair can almost let it go unnoticed. A thick line of a scar stretches up from his jaw to his cheekbone, marring the left side of his face. He possess a few other light scars, but none comparable to the distinguishable line across his cheek. He stands around 6'3", broad-shouldered with a strong and sturdy form, well-sculpted with muscle thanks to a strict regime of training and work. He maintains a confident but generally relaxed posture.
Speech
He speaks a slurred and accented speech, a pattern of speech most would accredit to Lominsa, somewhat resembling a Scottish/Irish dialect. Despite his manner of pronunciation, his grammatical skills and vocabulary seem passable.
Behavior
Ael travels from town to town, typically drinking and relaxing and searching for whatever work comes his way. He will do any job that's worth the pay. He rarely takes shadier jobs, not because of any moral objections, but because the pay is rarely worth the risks for such tasks. He's very dedicated to his own health and survival, leading one to think he may be harsh on himself with high expectations (he trains regularly, rarely allows himself to get drunk beyond a slight buzz, etc.). He typically keeps to himself and does not go out of his way to strike up conversation with others, but is comfortable and content enough in the conversation when others approach him that anyone can surmise he's likely not shy or a loner.
While not necessarily purposely disrespectful, his straightforward nature and lack of proper manners can sometimes offend others. He is lethargic, mostly indifferent to the things that happen around him and rarely offering a very intense or emotional reaction to anything. It's difficult to tell if this is due to a calm demeanor, or simply a lack of caring. He shows a bit of extra respect to women, but his patience only goes so far if he finds any woman annoying. He doesn't have much sympathy for others generally, finding weakness to be an undesirable trait and holding onto the mentality that it's up to people to take care of themselves. He tends to make his decisions based on the logical consequences and likely outcomes rather than any code of morals or emotional allures.
- Motivations: Money and survival.
- Disposition: Reserved, straight-forward, and analytical.
- Outlook: Good and evil are subjective. He takes whatever jobs are worth the pay.
Positive Personality Traits
Honest, straight-forward, bold, and brave. Calm, chivalrous, and logical.
Negative Personality Traits
Sometimes rude and crass, too blunt. Lethargic, quiet, and guarded. No ties and loyalty beyond whoever's paying him the most.
Combat
Ael uses a large and intimidating looking axe he has equipped at most times. He also carries a few concealed daggers in the event he's unarmed or must fight at short range, but his skill with them is not comparable to his proficiency with an axe. He is also trained in wielding sword and shield, but doesn't carry either on his person. He's also trained in hand-to-hand combat but would prefer not to fight unarmed unless necessary. On that note, he tries to avoid fighting at all outside of his work, finding anything more than the rare friendly spar to be too much trouble.
Tendencies
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Relationships
Family
- Faye Covington: -
- Stanislas Corinthius: - Ael's Father. Judging from Ael's offhand remarks, his father was incredibly harsh on him and strict, but he has the utmost respect for the man who taught him how to wield an axe and is apparently responsible for the large scar across his cheek.
- Valerius Corinthius: - Ael's younger brother, still a toddler.
Enemies
Player Character Standing
- ♥ Romantic Interest ♥ Sexual Desire ♥ Platonic Love ● Good Standing ● Neutral Standing ● Poor Standing
Rumors
Common Rumors
Moderate Rumors
Rare Rumors
Player Character Rumors (Add anything you'd like, true or untrue, just keep it IC!)
History/Timeline
TBA
Affiliations
He is a member of Harbingers of Dawn free company, serving under the Martial Branch.
OOC Information
This wiki is still under construction. More will be added as I get more time/flesh him out more/RP him more in game. Thank you! Feel free to contact me in-game or on the RPC with any questions or ideas.