Difference between revisions of "User:Moltove"

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     * RL Name: Stephen
 
     * RL Name: Stephen
     * RL Age: 24
+
     * RL Age: 25
 
     * Location: Michigan, USA
 
     * Location: Michigan, USA
 
     * Timezone: Eastern
 
     * Timezone: Eastern
 
     * RL Gender: Male
 
     * RL Gender: Male
 +
    * Schedule:
 +
Generally I work Wed-Sun, with Sun/Mon/Tues alternating in pairs as my days off. I have a fixed schedule of 6pm-2am under normal circumstances. I try to play before work or on my days off, and every so often after work until about 8/9am.
  
 
==<div style='padding:10px 15px; background: rgb(67,122,185);'>Why do you like to RP?</div>==
 
==<div style='padding:10px 15px; background: rgb(67,122,185);'>Why do you like to RP?</div>==
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==<div style='padding:10px 15px; background: rgb(67,122,185);'>Basic Info</div>==
 
==<div style='padding:10px 15px; background: rgb(67,122,185);'>Basic Info</div>==
  
     * Characters: [[Moltove Amatsukaze]]
+
     * Character(s): [[Moltove Mon'tova]]
     * Current primary linkshell: Backstage
+
    * Free Company: Order of Stormguard
 +
     * Current primary linkshell: Order of the Stormguard
  
 
==<div style='padding:10px 15px; background: rgb(67,122,185);'>RP Preferences</div>==
 
==<div style='padding:10px 15px; background: rgb(67,122,185);'>RP Preferences</div>==
 
==='''RP style (light, casual, moderate, or heavy)?'''===
 
==='''RP style (light, casual, moderate, or heavy)?'''===
Heavy to light. When I want to RP, I enjoy going all out. Like....10-paragraphs-describing-how-I-picked-up-a-cup-all out. If I'm not, I'll oblige to some light RP, as well. My best RP experiences often started with light RP.
+
Heavy to light. When I want to RP, I enjoy going all out. If I'm not, I'll oblige to some light or walk-up RP, as well. My best RP experiences often started with light RP.
  
 
==='''Are you willing to RP a fight scene in game?'''===
 
==='''Are you willing to RP a fight scene in game?'''===
(Insert Text Here)
+
Yes, absolutely, and I'm willing to discuss the best way to do so if need be.
  
 
==='''What is your preferred method of combat? (/randoming, skill based, etc)'''===
 
==='''What is your preferred method of combat? (/randoming, skill based, etc)'''===
(Insert Text Here)
+
I find that there's no right or wrong way of doing things, and that it really depends on the situation, so I hold no one method over another. That and I honestly haven't done that in years.
  
 
==='''Are you willing to take major injuries in game? (ie limb loss, comas, etc.)'''===
 
==='''Are you willing to take major injuries in game? (ie limb loss, comas, etc.)'''===
 
Unfortunately it's impossible to satisfy everyone. We want to 'leave our mark'. We want to fight and show you we were superior, but not only that we want to always leave you a memento for messing with us or a little reminder that if we see you again, you better watch your back-- like a scar, at the very least.
 
Unfortunately it's impossible to satisfy everyone. We want to 'leave our mark'. We want to fight and show you we were superior, but not only that we want to always leave you a memento for messing with us or a little reminder that if we see you again, you better watch your back-- like a scar, at the very least.
  
I suppose I'm OK with everything but limb loss (for now, particularly because he needs all them!) and insta-death.
+
Molt is basically blind in one eye, and isn't useful with magic as it is. I rely on him being a melee-type of person, so whatever disables that aspect of him permanently is a no-go. I would think that anything permanent (functionally) is just not something I can commit to. Permanent vanity damage is o.k. to an extent. Permanent mental damage isn't o.k. either, as then it becomes an issue of 'how I play Molt', rather than having a hindering characteristic.
 +
 
 +
Anything temporary is completely o.k.
  
 
==='''Are you willing to let your character die permanently?'''===
 
==='''Are you willing to let your character die permanently?'''===
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==='''Are you willing to RP romance in game? How far are you willing to go?'''===
 
==='''Are you willing to RP romance in game? How far are you willing to go?'''===
 
I'm completely open to it if the RP calls/leads for it. I've had my fair share of experiences, but if it's a topic or possibility that comes up, of course there are ground rules, mostly to ensure things are completely understood and nothing steps out of bounds for either character.
 
I'm completely open to it if the RP calls/leads for it. I've had my fair share of experiences, but if it's a topic or possibility that comes up, of course there are ground rules, mostly to ensure things are completely understood and nothing steps out of bounds for either character.
 +
 +
As for ERP, no. I'm just not interested is all. If the RP leads to it, I'll just call it, and we can resume on the after.
  
 
==='''What kind of non-romantic RP relationships are you willing to take part in? (family ties, etc)'''===
 
==='''What kind of non-romantic RP relationships are you willing to take part in? (family ties, etc)'''===
I'm all for it! I think that's a great RP opportunity for players and gives a special bond for those RPers who RP with each other as such.
+
I'm all for it! I think that's a great RP opportunity for players and gives a special bond for those RPers who RP with each other so much.
 +
 
 +
Moltove does not have any siblings, and his parents dead, but if for some reason an estranged relative is needed, I'd be down for that. But they're relatively not important-- they don't own anything, or have already passed down what they wanted to, so I see it unlikely, and I don't have anything specifically planned.
  
Moltove does not have any siblings, but there may be a possibility that his father is alive (undefined at this point), and Molt has an ex-wife and daughter out in the world. Any of these roles can be claimed by anyone interested!
+
On the other hand, in another char's storyline that may need a cousin/relative thing, I'm more than willing.
  
 
==='''How far from the actual lore are you willing to stray?'''===
 
==='''How far from the actual lore are you willing to stray?'''===
Despite wanting to be a lore-nazi...there's a lot I do not know about the lore, so it defeats the purpose.
 
 
 
I like to be as authentic as possible, and encourage others to be the same. If there's something that does not match up to the Lore, it may irk me, and if it's significant enough I'll pass a friendly /tell, but otherwise it won't bother me and won't prevent me from RP with anyone.
 
I like to be as authentic as possible, and encourage others to be the same. If there's something that does not match up to the Lore, it may irk me, and if it's significant enough I'll pass a friendly /tell, but otherwise it won't bother me and won't prevent me from RP with anyone.
  
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==='''Views on chat functions (IC vs OOC)?'''===
 
==='''Views on chat functions (IC vs OOC)?'''===
All are grounds for RP, aside from /OOC and certain other channels. It all depends on the RP. If you're out on the field, and there's a possibility of getting seperated, fighting, or if you just want to RP in a group but in private, then /group is ok.
+
All are grounds for RP, aside from /shout. It all depends on the RP and the channel. If you're out on the field, and there's a possibility of getting seperated, fighting, or if you just want to RP in a group but in private, then /party is perfect for that.
  
/LS is dictated by the guild itself.
+
/ls and /fc is dictated by the owners.
  
 
==<div style='padding:10px 15px; background: rgb(67,122,185);'>Role Play Requests</div>==
 
==<div style='padding:10px 15px; background: rgb(67,122,185);'>Role Play Requests</div>==
====<span style="color: #0F55B0;">All in the Family</span>====
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====<span style="color: #0F55B0;">None at the Moment!</span>====
*<span style="color: #0F55B0;">The Crazy/Normal Ex-Wife (Solei, Aprox. Age 28 +/-)</span>: Molt's daughter has been taken by his wife, and never to be seen again! The story can go in a myriad of paths, and more than likely it will be up to you. The daughter will be the only thing we will collaborate on, more or less to give fuel on what you want to do with the crazy/normal ex-wife. A suggested name is chosen but can be changed.
+
*
*<span style="color: #0F55B0;">The Daughter (Lyra or Amarua: Age 8)</span>: As corny as it is, Molt's daughter is a core to Molt's apple. Most of his issues stem from the loss of her, not his past, and his inability to know whether or not she's even alive. This would be another creative position, especially depending on what happened to the Ex-wife, since the child will either miss her father, or scorn him for misdeeds to her mother or not finding her until after ARR. A player could play both characters.
 

Latest revision as of 10:03, 21 December 2014

RL Info

   * RL Name: Stephen
   * RL Age: 25
   * Location: Michigan, USA
   * Timezone: Eastern
   * RL Gender: Male
   * Schedule: 

Generally I work Wed-Sun, with Sun/Mon/Tues alternating in pairs as my days off. I have a fixed schedule of 6pm-2am under normal circumstances. I try to play before work or on my days off, and every so often after work until about 8/9am.

Why do you like to RP?

   (Insert Text Here)


Basic Info

   * Character(s): Moltove Mon'tova
   * Free Company: Order of Stormguard
   * Current primary linkshell: Order of the Stormguard

RP Preferences

RP style (light, casual, moderate, or heavy)?

Heavy to light. When I want to RP, I enjoy going all out. If I'm not, I'll oblige to some light or walk-up RP, as well. My best RP experiences often started with light RP.

Are you willing to RP a fight scene in game?

Yes, absolutely, and I'm willing to discuss the best way to do so if need be.

What is your preferred method of combat? (/randoming, skill based, etc)

I find that there's no right or wrong way of doing things, and that it really depends on the situation, so I hold no one method over another. That and I honestly haven't done that in years.

Are you willing to take major injuries in game? (ie limb loss, comas, etc.)

Unfortunately it's impossible to satisfy everyone. We want to 'leave our mark'. We want to fight and show you we were superior, but not only that we want to always leave you a memento for messing with us or a little reminder that if we see you again, you better watch your back-- like a scar, at the very least.

Molt is basically blind in one eye, and isn't useful with magic as it is. I rely on him being a melee-type of person, so whatever disables that aspect of him permanently is a no-go. I would think that anything permanent (functionally) is just not something I can commit to. Permanent vanity damage is o.k. to an extent. Permanent mental damage isn't o.k. either, as then it becomes an issue of 'how I play Molt', rather than having a hindering characteristic.

Anything temporary is completely o.k.

Are you willing to let your character die permanently?

I'm not interested in killing off this character, but a slow, even painful sickness or curse would be ok, so as long as I can collaborate with you on a long RP story arc to fix or semi-fix the curse or illness.

Are you willing to RP romance in game? How far are you willing to go?

I'm completely open to it if the RP calls/leads for it. I've had my fair share of experiences, but if it's a topic or possibility that comes up, of course there are ground rules, mostly to ensure things are completely understood and nothing steps out of bounds for either character.

As for ERP, no. I'm just not interested is all. If the RP leads to it, I'll just call it, and we can resume on the after.

What kind of non-romantic RP relationships are you willing to take part in? (family ties, etc)

I'm all for it! I think that's a great RP opportunity for players and gives a special bond for those RPers who RP with each other so much.

Moltove does not have any siblings, and his parents dead, but if for some reason an estranged relative is needed, I'd be down for that. But they're relatively not important-- they don't own anything, or have already passed down what they wanted to, so I see it unlikely, and I don't have anything specifically planned.

On the other hand, in another char's storyline that may need a cousin/relative thing, I'm more than willing.

How far from the actual lore are you willing to stray?

I like to be as authentic as possible, and encourage others to be the same. If there's something that does not match up to the Lore, it may irk me, and if it's significant enough I'll pass a friendly /tell, but otherwise it won't bother me and won't prevent me from RP with anyone.

Unless if it has to deal with a half-vampire/half-dragon/half-succubus character. Then I will have no dealings with such.

Views on chat functions (IC vs OOC)?

All are grounds for RP, aside from /shout. It all depends on the RP and the channel. If you're out on the field, and there's a possibility of getting seperated, fighting, or if you just want to RP in a group but in private, then /party is perfect for that.

/ls and /fc is dictated by the owners.

Role Play Requests

None at the Moment!