Difference between revisions of "Shinorah nightsbane"
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<div style="padding:10px 25px; background: #90AB76;">◢ Common Rumors (Easily overheard)</div></b> | <div style="padding:10px 25px; background: #90AB76;">◢ Common Rumors (Easily overheard)</div></b> | ||
: <font style="color:#90AB76;" size="3">■</font> "The mage? Seems nice enough, always tips well." | : <font style="color:#90AB76;" size="3">■</font> "The mage? Seems nice enough, always tips well." | ||
| − | : <font style="color:# | + | : <font style="color:#90AB76;" size="3">■</font> "She and a band of women ran a shelter of sorts out in Horizon for a while - said it was to help the ones what couldn't help themselves. Some of the sailors called them all kinds of names, but most of the townsfolk seemed to think right highly of them. Veritas, think they called themselves? Norah there, she was the one who set it all up." |
| − | : <font style="color:# | + | : <font style="color:#90AB76;" size="3">■</font> "She's always here in the library, looking through old books and things. White magic, black magic, red, blue - doesn't seem to matter, it's like she wants to learn it all." |
| − | : <font style="color:# | + | : <font style="color:#90AB76;" size="3">■</font> "Miss Norah? Oh, she's a sweetheart. Comes in here regularly and sits in that chair on the corner, over yonder. Always orders a bottle of del Sol red and either reads or plays with her card deck. Folks even go over to her to have her read their fortunes, sometimes...she read one for me once, and darn if it wasn't spot on!" |
| − | : <font style="color:# | + | : <font style="color:#90AB76;" size="3">■</font> "Bitch told me my wife ought to leave me, said I don't treat her no good. What the feck's she know about it? Shoulda slugged here one right there, show her her place....but I dunno, something in her eyes went all cold and I decided to walk it off instead. Next time, though..." |
<b><div style="padding:10px 25px; background: #F37E1D;">◢ Moderate Rumors (Moderately difficult to overhear)</div></b> | <b><div style="padding:10px 25px; background: #F37E1D;">◢ Moderate Rumors (Moderately difficult to overhear)</div></b> | ||
Revision as of 15:50, 28 September 2015
Error creating thumbnail: File missing Lady Shinorah Magarethe Nightsbane
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Error creating thumbnail: File missing
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| Gender | Female |
| Race | Hyur |
| Clan | Highlander |
| Citizenship | Ul'dah |
| Age | 30 |
| Place of Birth | Ala Mhigo, Gyr Abania |
| Marital Status | Single |
| Occupation | Adventurer and Elemental magician. Also crafts and sells illustrations and maps. |
| Height/Weight | 5'11" / 178 ponz |
| Orientation | Straight |
Family / Notable Relationships:
- - Father, Andreas Nightsbane (very limited contact)
- - Mother, Karinn Nightsbane (very limited contact)
- - Older brother, Josen Nightsbane (no contact)
- - Younger brother, Jeffron Nightsbane (no contact)
- - Younger sister, Mihane Nightsbane (deceased)
- - Iris Delaroche, close friend
- - Ellen Corville, best friend ((OOC note - Ellen/Iris is the same player and may be switching mains, so I may retcon which character is actually Norah's "best friend" based on what Ell decides to play))
- - Yumi Akimori, friend
- - Jamie Danobili, friend
Religion/Philosophy: Norah abandoned any faith in deities when Ala Mhigo collapsed to the empire and then her sister passed away. She'd previously followed the deity Nymeia, the Spinner. Faith had never been a strong suit for Norah, even living in Ala Mhigo - she is a logical and rational-minded individual, always seeking for explanations and facts rather than things she cannot observe and must accept on faith alone. However, in her anger at losing first her homeland (and by proxy, most of her family) and then being unable to save the one family member who accompanied her, she turned her back on any and all deities, choosing instead to believe only in science and the rational world. When she speaks, she'll usually refer to the Fates, rather than deities - basically what she conceives of as as random luck in the universe's pattern.
- Height: Six feet
- Build: Strong but slender, with reasonably defined muscles for a mage.
- Hair: Black, though presently dyed a dark, midnight blue. Most of the time, she pulls it back into a very neat ponytail that hangs halfway down her back.
- Eyes: Blue-green, and arguably her best and most striking feature
- Skin: Medium and usually fairly well tanned from her years on the road and the time she spends adventuring and researching terrain.
- Clothing: Varied. She tends to dress fairly modestly and without too much flash when she can - a long, simple skirt and blouse when in the city, or traveler's pants and leather boots. She's fairly shy about exposing too much skin, and favors neutral colors - whites and ivories, blacks, greys, and sometimes darker blues.
Contents
Appearance & Personality
Appearance: - Shinorah has dark hair, usually dyed a very deep blue with brighter marine blue highlights, which she typically keeps pulled back from her face in a neat ponytail. Her skin is fairly tanned and there are slight lines around her eyes. She wears a fair bit of eyeshadow at times, outlining vivid aqua eyes, halfway between blue and green. Her right fingertips are often stained with dark ink.
Distinctive Markings: - There's a scar below her left scapula on her back, about an inch and a half long.
Personality: - Norah is polite almost to a fault, gracious and courteous as much as possible. She's very slow to anger, though once she does become angry it is very difficult for her to come down from it. Her emotions run very deeply, and anything beyond her usual polite and kind demeanor is very difficult to recognize except to those who know her very, very well. She still is very protective, especially of young women or the sick and injured, those instincts that helped her try and keep her sister safe for so long, but she sometimes lacks empathy - especially for those who complain about minor inconveniences. She has a significant amount of trust issues, and is actually quite a loner at this point. She's friendly and welcoming, but getting her to really talk, especially about herself, is difficult, and she gets especially uncomfortable talking about emotions.
Her best friend has often remarked that she's polite and kind, but also rarely forms attachments or lets anyone in beyond the civil and friendly walls to get to know the real woman behind them - that she actually uses manners as a shield between her and the rest of the world. Norah's response at the time was to shut Ell out for a while, until she came around to recognizing the truth in her dear friend's words. She's also very stubborn, but that stubbornness also manifests itself as absolute blind loyalty to those rare few she truly calls friends.
Personal History:
Shinorah is the eldest daughter and second eldest child of the Nightsbane family, a prominent military and political family in Ala Mhigo. Her father served in the military many years, and upon retirement turned to a career in politics, serving as an advisor and a diplomat. Her mother also served as well, though left the military once her children were born and split her time between raising them and advising the government on social and diplomatic affairs.
When Ala Mhigo fell to the Empire, most of Norah's family stayed behind - officially and as far as anyone outside of the immediate family knows, the Nightsbanes pledged service to the conquering Empire, becoming traitors in many Mhigans eyes. The real truth of the matter (for OOC use only, as you would have to know Norah INCREDIBLY well for her to ever breathe a word of this) is that her entire family is heavily involved in the Mhigan resistance, and the only reason her family stayed behind was to run spy networks and supply lines from the inside of the city, using their political connections and knowledge of the surrounding lands to work towards undermining the Empire. Her father judged that he would have better access and more leeway if he formally affiliated with Garlemand, thus the family openly "betrayed" Ala Mhigo when the city fell. Their true work is a closely guarded secret, as it would mean the death of the entire family if anyone knew. Both brothers are also heavily involved in the resistance, her older brother taking a position in the Garlemand Army but using it to help send messages to like-minded individuals in conquered lands and her younger brother helping to run a black-market supply line to keep vital supplies and arms channeling into the city.
Norah and her younger sister were sent away, Norah so that she could continue her studies as a battle mage somewhere safer, and Mihane because the young girl's health was weak and her parents feared for her safety in the city after its fall. Life on the road was hard for Mihane, and unfortunately within six months of leaving, at one of the camps a group of borderline bandits robbed the two girls of most of their possession and all of Mihane's medications to sell on the black market. Though Mihane was a skilled healer, her sickness made it difficult to breathe. Eventually, the dust and hardship of life on the run and in various camps proved too much for her respiratory system, and she had an attack from which she could not recover, suffocating as she couldn't get enough air into her lungs. (She had asthma or whatever the FFXIV equivalent would be - something very easily controlled in a stable urban environment, but something that could prove to be fatal in primitive conditions.) Norah railed against the gods for this final loss, the enormity of losing everyone she loved within a year crashing upon her and hardening her heart both to strangers and the gods.
Once on her own, Norah became a master of survival, learning basic skills in just about anything and everything she could - swordplay, defense, gathering skills such as fishing, collecting edible plants and herbs, weaving, leatherworking, and rudimentary smithing. She'd by this point learned to neither trust nor rely on anyone - because people can leave you, either through death or war, so she pretty much taught herself to do anything she could for herself. It's left her a Jack (well, Jill) of all trades, though a master only of the arcane arts.
At this point in her life, she's spent as long on the road or in refugee camps as she did in Ala Mhigo - fifteen years as a citizen, fifteen as a refugee. She's had her fair share of tough knocks and scrapes, but each one has taught her more self-discipline and survival - skills she prides herself on. She keeps a careful journal that she uses to express herself, all those thoughts and dreams and emotions she has trouble expressing to people, and also tends to enjoy drawing or embroidery to calm her thoughts after a long day's work. In private when nobody is watching, she also often sings, dances, or both - another outlet to allow some of those bottled up emotions to express themselves - but does not perform in public nor let others see this. The closest one might find to getting her to sing is that she'll sometimes quietly sing or hum to herself when doing something enjoyable - cooking, gardening, caring for her beloved chocobo Quee'kweh, or embroidery.
Basic Info
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Miscellaneous
Recent Events
After a month or so, Norah has settled into the house at Cliffperch, claiming room 13 as her own and hanging a neat placard on the door. Her rooms remain relatively sparse, as it took all the money she'd saved up to afford the room's purchase, but nevertheless it's the first place she has been able to call home in fifteen years.
She's kept regular company with her companions in Aeon at Cliffperch, and is also often seen traveling throughout Coerthas astride her trusty chocobo, Quee'kweh, both of them bundled in furs. She seems to be more at ease as of late than she has been in some time, perhaps a combination of finally putting down roots and starting to feel like less of a nomad, along with starting to make a few friends in her travels.
Sexuality: Heterosexual, though major trust issues. While I probably won't work out the full details ICly (because frankly, I'd rather not), the bottom line is after spending 15 years living in refugee camps, I'm figuring Bad Things have probably either happened to her, or come close enough to happening to her, that casual flings would be impossible at this point. It's not something she'd ever want to talk about anyway ICly, so - /handwave, don't look too closely other than to realize the first few years were probably somewhat unpleasant for her. (I'd never RP any of it and I wouldn't want to upset anyone, but I also think it would be incredibly naive and unrealistic to imagine a girl who wound up homeless and in refugee camps from age 15 to about 25 or so, without ever having a Bad Thing Happen to her.) That said, she also remembers her parents and their marriage, as well as her older brother's marriage, very fondly and somewhere deep down inside clings to some vague notion of a true partner she could trust and rely on and spend whatever life she manages to build with. But after all those years alone and seeing some of the less positive aspects of people and relationships, she doesn't have the faintest clue on how to get there... Due to her experiences in camps, she's also very physically shy and ill at ease with her own sexuality or flirtations - she doesn't really have experience responding to flirtation nor know how to engage in it herself, and anyone too overtly forward or physical with her can stir up unpleasant memories and experiences. Her ability to interact in a romantic or flirtatious way probably halted when she was 15 and had to leave the city, and most of the skills she's learned since have been more survival than romance. At one point, she did find a fairly serious boyfriend and traveled with him for a time, but the relationship broke down due to her prior experiences in the camp and inability to move the relationship forward; she's been on her own ever since.
Slowly filling this in. Please feel free to add your own rumors under PC Rumors, as you like! Thank you. ◢ Common Rumors (Easily overheard)
◢ Moderate Rumors (Moderately difficult to overhear)
◢ Rare Rumors (Very difficult or rarely overheard)
◢ PC Rumors (Rumors from the character's of other players)
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