Difference between revisions of "Zart'ir Arashi"
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:<div style="padding:0px 30px; font-size:14px;">'''Before Dalamud's Fall'''</div> | :<div style="padding:0px 30px; font-size:14px;">'''Before Dalamud's Fall'''</div> | ||
− | Kaine and his brother enjoyed a couple more years of peace in their new home in Gridania, before the world began to call to them. The boys began to grow restless with their mundane life and | + | Kaine and his brother enjoyed a couple more years of peace in their new home in Gridania, before the world began to call to them. The boys began to grow restless with their mundane life and Aric and Kaine began to look around them. After a fair amount of comforting and assuring their mother, the boys managed to get her blessing to set off to make lives of their own. With no real set plan and only the few skills as hunters to their name the boys looked to Ul'dah as their destination. They heard the stories of traveling merchants of brave fighters, the sultansworn, and fortunes to be made. So with that the boys secured a job as caravan guards and set out the the jewel of the sands. |
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+ | Once they arrived though they quickly came to realize the famous city was not all it was made out to be. The rich elite wielded all he power as everyone else fought for scraps. The boys managed to eke out a living as mercenaries, often offering their services to merchants and various caravans. They also had taken new names, per their mother's urging. Kaine took the name Zart'ir Arashi. There was not much worry of the Ishgardians finding them this far away from their old home, but it never hurt to be cautious. The boys spent their off time training in various forms of combat, swords, hand to hand, and with the bow. Eventually they found themselves spening a lot of their time in Vesper Bay. This often was a prime spot to find a merchant heading to the capital in need of a guard detail and the sea called to them. | ||
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Revision as of 09:16, 24 September 2014
[stabs Atherton Wing]
Mal: "Guess I'm just a good man."
[stabs Atherton Wing]
Mal: "Well, I'm all right.""
Captain Malcolm Reynolds - Firefly
Zart'ir Arashi | |
Gender | Male |
Race | Elezen |
Clan | Wildwood |
Citizenship | Limsa Lominsa |
Contents
Basic Info
- Full Name : Zart'ir Arashi
- Aliases : Kaine Merloup
- Namesday : 7th Day, 6th Astral Moon, year 1551
- Age : 27
- Marital Status : Single
- Current Residence :
- Occupation : Pirate / Black Sails Captain
Appearance
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Behavior
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Interests
Likes
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Dislikes
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Skills/Talent
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Hobbies
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Favorites
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History
- Origins
Zart'ir Arashi was originally born Kaine Merloup to a small family in Ishgard. He had an older brother and younger sister. They lead a simple life on the outskirts of the capital. His family were hunters for one of the noble families. Their father would go out and hunt wild game for the various feasts and special occasions. They were not a rich family but they did well for themselves. When not supplying food for the noble family they would earn a bit of extra coin selling the pelts and meat at market.
When the brothers were a little older they would often go out hunting with their father, leaning how to track and hunt the various game that lived about the highlands. Both boys showed early promise with both bow and spear.
When Zart'ir / Kaine was about 13 his life was changed forever. Early that fateful morning his father had left the house as he normally would to sell his pelts and meats in the markets of the capital, but had not returned. Zar could see his mother's face grow with worry as the sun crept lower to the mountains. As it just began to touch the frosty caps and knock came to the door. His mother answered it, speaking to a close friend of the family who often traveled with his father to town. Their mother thanked the man at the door then quickly gathered her children and a few meager possessions. "Children, we must leave, no hurry", she said to them. They hurried away into the twilight, never to see their old home again. They traveled for what seemed like forever to the children, always heading south, and worry clearly visable on their mother's face. When the children asked where their father was, and what they were doing the only answer they got was, "We are going to see an old friend of mine, in Gridania."
The three children and their mother eventually reached the safety of the Shroud and the city of Gridania. They moved in and lived with their mother's friend and her daughter, Arianne, for a few years after that till their mother was able to secure work and a home of their own. Durring this time their mother came clean as to the reason for their exodus from Ishgard. While their father had been in town he had been arrested by the Holy See's guard on the charge of Heresy and Treason. It had been exposed that secretly their father had been working with with the Dravanian heretics supplying spies embedded within Ishgard with supplies and information, and was accused of being Dravanian himself. He had been tried and executed, with an active warrant issued for his family for possible conspiracy. Their mother's only option was to flee Ishgard with her children into self-imposed exile.
- Before Dalamud's Fall
Kaine and his brother enjoyed a couple more years of peace in their new home in Gridania, before the world began to call to them. The boys began to grow restless with their mundane life and Aric and Kaine began to look around them. After a fair amount of comforting and assuring their mother, the boys managed to get her blessing to set off to make lives of their own. With no real set plan and only the few skills as hunters to their name the boys looked to Ul'dah as their destination. They heard the stories of traveling merchants of brave fighters, the sultansworn, and fortunes to be made. So with that the boys secured a job as caravan guards and set out the the jewel of the sands.
Once they arrived though they quickly came to realize the famous city was not all it was made out to be. The rich elite wielded all he power as everyone else fought for scraps. The boys managed to eke out a living as mercenaries, often offering their services to merchants and various caravans. They also had taken new names, per their mother's urging. Kaine took the name Zart'ir Arashi. There was not much worry of the Ishgardians finding them this far away from their old home, but it never hurt to be cautious. The boys spent their off time training in various forms of combat, swords, hand to hand, and with the bow. Eventually they found themselves spening a lot of their time in Vesper Bay. This often was a prime spot to find a merchant heading to the capital in need of a guard detail and the sea called to them.
- After Dalamud's Fall
- Recent History
Character Relations
- ■ Mother - Alive, Last known whereabouts Gridania
- ■ Father - Deceased, Convicted of heresy and executed
- ■ Sister - Alive, whereabouts unknown
- ■ Brother - Aric - Deceased, died at sea.
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Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC! ◢ Common Rumors (Easily overheard)
◢ Moderate Rumors (Moderately difficult to overhear)
◢ Rare Rumors (Very difficult or rarely overheard)
◢ PC Rumors (Rumors from the character's of other players)
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Gallery
Annotations
- Character Comparisons: Final Fantasy Characters: Zidane (IX), Snow (XIII), Auron (X); Other Game Characters: Miroku (Inuyasha), Shunsui Kyōraku (Bleach)
- Played by What Famous Person:
- Theme Song: Van Canto - Last Night of the Kings; Five Finger Deathpunch - Battle Born; Pirates of the Caribbean - Hoist the Colours
- TV Tropes: White Knight who is a bit on the grayer side
- Template credit goes to Arianne Beaudonet, visit her wiki for further credits