Difference between revisions of "Enla Kertuh"

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: <div style="font-family:Georgia"><font style="color:#333333;" size="3">■</font> <font style="color:#444146;">'''Satchel About Her Waist'''. Enla carries a satchel with her at all times when out and about. While it contains various effects one might typically ascribe to a typical Eorzean, it also contains many combat related devices that she uses to help turn the tide in her favor. Most notable of these are a vial of flesh eating acid, a leather hide bag filled with finely ground glass shards, several smoke bombs of various sizes, and sleeping gas. Because of the latter, she also possesses an oil cloth rag within the confines of the satchel as well to help cover her face. .</font></div>
 
: <div style="font-family:Georgia"><font style="color:#333333;" size="3">■</font> <font style="color:#444146;">'''Satchel About Her Waist'''. Enla carries a satchel with her at all times when out and about. While it contains various effects one might typically ascribe to a typical Eorzean, it also contains many combat related devices that she uses to help turn the tide in her favor. Most notable of these are a vial of flesh eating acid, a leather hide bag filled with finely ground glass shards, several smoke bombs of various sizes, and sleeping gas. Because of the latter, she also possesses an oil cloth rag within the confines of the satchel as well to help cover her face. .</font></div>
 
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=History=
 
=History=

Revision as of 17:08, 6 May 2016


ENLA KERTUH
ONE DOES NOT NEED SIGHT TO TRULY "SEE".



Senla.png


VITAL INFORMATION


BIRTH NAME... Enla Kertuh

CURRENT ALIAS... N/A

PAST ALIASES... Wailer Kertuh

RACE & CLAN... Miqo'te, Keeper of the Moon

GENDER... Female

AGE & NAMEDAY... 29. 18th Sun of the 4st Astral Moon.

ORIENTATION... Predominantly Heterosexual

MARITAL STATUS... Single

OTHER STATISTICS


NATIONALITY... Kertuh Clan of the North Shroud

CITIZENSHIP... Gridanian, has visas for both Ul'dah and Limsan residency.

FAMILY... Too numerous to count.

RESIDENCE... A rented room in the Mists.

OCCUPATION... Herbalist, Midwife, former Wailer.

PATRON DEITY... Menphina, only recently returned to practiced devotions.

HEIGHT & WEIGHT... 5 fulms, 1 ilms. 114 ponze.

ALIGNMENT... Tends towards being Neutral.


[edit]
"And what do ya want?"

GENERAL INFORMATION

Add things here.

APPEARANCE

There truly is not much to say about the woman, very little truly marking her apart from the rest of the crowd in any one respect. With a slightly crooked nose -the remnants of a break long since set improperly-, ears that appear far too large for her own head, the very beginnings of laugh lines at the corners of her lip, and a decently average oval shaped face that mark her features as somewhat odd but nothing that would truly draw your eye. All save for one, that being her remaining eye. Where it had once been faintly unpleasant to look upon when beheld at a close distance, covered in a thick cloud-like film that tells a tale of something gone terribly wrong.

Yet for all intents and purposes, one would find that against it all the Miqo'te does not begrudge her current existence, offhandedly joking with others that her ravaged eye probably only serve to draw attention to her other features, such as her hair and skin. She is most likely wrong in regards to most people, but for the sake of argument it is clear that the woman does seem to take some measure of pride in her overall grooming. Her amateurishly cropped neck length hair is one of the few instances to the contrary however, it's dual-toned strands sharply pronounced and giving off the impression of a black cat having been smudged liberally with dust and soot. In spite of it's sloppy appearance, she wears it proudly, often found running her hands through the knife cut tresses with a warm smile upon her face - as if she were remembering someone. By contrast her tail is a long, monstrosity of black fluff, and can often be found swishing to and fro in time with her moods and flights of fancy. Each is carefully groomed, though it's clear that at a certain point of the day the Miqo'te gives her tail up as a loss due to it's extremely fluffy nature.

Lastly, her body while of average height has a small pronouncement of muscle tone. Not enough to be anything more than someone who does a small amount of resistance work, but enough that she isn't left flailing in the wind in spite of what she might say to the contrary. It's clear that though she would stand no chance in a game of strength against most other hardened individuals, she has enough to hint at perhaps some capacity in those regards. Even if it only means that she can lift some crates of the smaller variety and keep up with her companions if a march is called.


Aspects That Stand Out:
Enla possesses only one eye, the other having been forcibly carved from it's socket. The now empty socket bears a litany of scar tissue marking this occurrence. Yet one would never see it for how well her eye patch tends to cover the aftermath.
Her ears are cut up and look as if they have been run through a shredder. They no longer possess any definite tip like you would see in others of her race for this very reason.
The remaining eye she has is the color of curdled milk and is covered in a thick film that makes her pupil almost impossible to see.

PERSONALITY

The Keeper woman is as flippant as they come, her various smirks and grins showing wide and easily upon her face whenever she engages in conversation. One would get the sense that in spite of her near constant brevity lays a rather thoughtful individual, her actions sparking clearly with whatever depths of emotion she is feeling at any given time - all laid bare to those who take the time to actually learn her habits. Every tail swish, every ear pin, every curl of the lip is part of a larger picture - each action slowly building up the sums of a whole until she becomes no harder to read than if she were a child. Yet, she does not seem to care about this fact for the most part, rarely taking the effort to keep her extremities from emoting her inner most thoughts that many other Miqo'te would take a form of pride in. She is who she is, regardless of how others might view her.

L I K E S

Equal Treatment. She rather abhors being treated like spun glass for her disability and respects those who return the sentiment.
Banter. Good luck getting this Miqo'te to shut up, especially when she figures you for a decent verbal sparring partner.
Having a Purpose. After flitting about for so long with only the pity of others to sustain her and without a purpose, having one of her own now is something she enjoys immensely. She never wishes to return to the days when she lacked in conviction and need of something to accomplish.

D I S L I K E S

Gridania. Everything about the place sickens her at this point in her life. If she never returned to the Shroud she would die a happy woman.
Remaining Idle. For the same reason she needs a purpose, staying put for too long tends to wear upon her patience quite fiercely.
Slavery. Working in a clinic in the underbelly of Ul'dah saw her privy to many of the city's secrets, many of which helped her develop a healthy hatred for slavers and all of their ilk.

H O B B I E S

Spear Work. While her blindness renders her former occupation to little more than a hobby, Enla greatly enjoys performing katas with her newly bought spear when given half the chance.
Herbalism. A hobby that is quickly turning into a side job, Enla's desire to regain her eyesight gave way to a new hobby that she takes great pride in.
Observation. Picking out smells and sounds at an even greater efficiency due to her reliance upon the two senses for everything she does.

S T R E N G T H S

Heightened Senses. Her senses have had to compensate for her lack of sight, making her sense of smell and hearing rather sharp.
Decently Muscled. Months of extensive training have paid off, giving Enla her former muscle tone from her days as a Wood Wailer. Though it provides less in strength than it does in stamina and ability to hold out during a fight.
Intuitive. Enla has a habit on picking up what others might not wish to say or even discuss. Though whether or not their translates into proper intelligence depends upon whom you ask.

W E A K N E S S E S

Blind. She cannot see an attack coming for rather obvious reasons and is also a liability on the battlefield for this reason.
Rash. Has very little filter, and will often say whatever is on her mind regardless of the necessity or how wise such actions might be.
Poor Bedside Manner. Very much believes in being proactive when it comes to healing, but to the point that she's likely to cut off your leg without a second thought if it'll save your life by any measurably degree. Also has a nasty habit of aiming for someone's head with her staff if they complain too often about the job she is doing. In this, she is not your ideal healer in spite of her growing proficiency.

M O T I V A T I O N S

Regaining her Sight. Self explanatory really.
Finding a Purpose in Life. At present the conundrum presented by the Stars seems to fit the bill rather nicely.
Living by Her Own Rules. Thoroughly sick of listening to others, Enla makes her own paths and rules as she goes along - refusing to be beholden to anyone.


COMBAT & WEAPONRY

Sdsaa.png



Weaponry


Cedar-Living Wood Walking Stick. A remnant from her years within the Conjurer's Guild that she's rather loathe to dispose of, even though she hates the very idea of using it. The living focus has served her well as a walking aid for many years now and can still be called upon to twist the whims of the Elemental's when the need arises. It also pulses with an odd sort of power, as if slightly unshackled from invisible bindings. Enla is at this point, unaware of this.
Several Daggers. As stated, while Enla is a walking target given her weaknesses, she has done her best to turn some of the tide in her favor through sheer preparation skills and downright trickery. She has daggers stuffed into various parts of her clothing at any given time, though you can be sure that she will always have a skinning knife within her boot even if she might come to lack any other similar weaponry at a given point in time. She isn't skilled with these daggers and they merely exist to help her get out of a situation quickly while the element of surprise is on her side. If one were to turn them upon her she would be little more than a sitting duckling.
(Rare) Steel Lance. Though she rarely uses it, Enla possesses a long steel lance that she makes use of when no other option is available to her. However as she is blind she only brings it out when she is working alone, otherwise she is more liability than anything else.

Miscellaneous


Satchel About Her Waist. Enla carries a satchel with her at all times when out and about. While it contains various effects one might typically ascribe to a typical Eorzean, it also contains many combat related devices that she uses to help turn the tide in her favor. Most notable of these are a vial of flesh eating acid, a leather hide bag filled with finely ground glass shards, several smoke bombs of various sizes, and sleeping gas. Because of the latter, she also possesses an oil cloth rag within the confines of the satchel as well to help cover her face. .




HISTORY


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PRE- CALAMITY


Section Name
Details..

POST- CALAMITY


Section Name
Details...


SINCE CHARACTER CREATION


Recent Times
■ Tidbit.


RELATIONSHIPS

RELATIONSHIP STATUS LEGEND
Family Involved Romantic Platonic Physical Friend Acquaintance $ Business Deceased Positive Negative Neutral Unsure
FAMILY (PC)
Person Name, relationship. ( ) - Title.
Character's Thoughts: " ."
Description of their relationship.
FAMILY (NPC)
Person Name, relationship. ( ) - Title.
Character's Thoughts: " ."
Description of their relationship.
NON-FAMILY (NPC)
Person Name, relationship. ( ) - Title.
Character's Thoughts: " ."
Description of their relationship.
NON-FAMILY (PC)
Person Name, relationship. ( ) - Title.
Character's Thoughts: " ."
Description of their relationship.


Person Name, relationship. ( ) - Title.
Character's Thoughts: " ."
Description of their relationship.


RUMORS

N P C

Some of these rumors are untrue, speculation, or are greatly exaggerated.

◢ Common Rumors - Easily overheard. Use these freely!
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
◢ Rare Rumors - Very rarely overheard. Please ask before using!

P C

Feel free to add your own rumors to this section.

◢ Player Character Rumors - Some of these are more rare than others!
"Rumor." — Rumormonger.
"Rumor." — Rumormonger.
"Rumor." — Rumormonger.

MUSIC


Dreaming Wide Awake
Artist: Poets of the Fall
Origin: Twilight Theater
Context: Very tragic and applicable to her past.
Storm
Artist: Vaness Mae
Origin: Storm
Context: Chaotic and powerful, like a tempest rushing through.
My Truth
Artist: -
Origin: Your Lie In April OST
Context: -


OOC NOTES

OOC INFORMATION

Player Note
I have a very clear distinction when it comes to OOC/IC. They must remain separate at all times if we are to RP together, especially on an extended basis and I reserve the right to end interactions should this be impeded upon. I've been burnt heavily by people mistaking IC care and OOC friendship and attention with romantic regard and honestly I don't wish to go through another such debacle once more. If my character dislikes yours that does not mean I hold the same sentiment. If my character loves yours that does not translate to me feeling the same for you, though I might feel a platonic equivalent. I am not my characters and they are not me. Respect this and we shall get along famously.
Personal RP Limits
I don't have very many hardcore limits honestly as I feel consequences must be adhered to when RPing any character regardless of whom they might be. However there are a few exceptions to this and they are as follows.
I will play Almost anything that isn't described below.
Ask about Death, rape, and maiming plot-hooks. I am willing to do almost all of them, but these need a special reason to be initiated - especially the first two. I have no issues with my characters being maimed however and only require a brief talking to for it, so long as fair play is established and the offender accepts retaliation is likely.
I won't play Anything where the above rules are not observed.
Disclaimer
Details.
If you're ever uncomfortable, tell me! I don't bite! I can get pretty into RPing out consequences however and while I do my best to make sure permission is had and everyone is comfortable I'm not perfect. If you have a problem speak up.

CHARACTER TIDBITS

Potential Plot Hooks
While the below is by no means comprehensive, it's a kind of spring board for walk-up RP.
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-
Character Lore Adherence
Information in this Wiki is Lore Compliant to the best of my knowledge. Information that has been changed to better fit with the lore of XIV will be listed below as necessary.
No changes required.
Tropes & Explanations
A trope is a convention or device that is often found in creative works. In this case, the tropes below describe the character either in part, or as a whole. Their background, personality, appearance, etc, most of them can be described in the tropes below.
This section is still a work in progress.
Layout Credit
Template adapted from Bancroft Gairn, with edits by Xheja Rajhera, inspiration from D'lyhhia Lhuil, and more edits by Glioca Sargonnai. Please leave the link-backs if you use or modify the template. (Thank you so much for letting me use this!)