Difference between revisions of "Crimson Elm"
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: <font style="color:#CA0000;" size="3">■</font> '''Race''': Hellsguard Rodegyn | : <font style="color:#CA0000;" size="3">■</font> '''Race''': Hellsguard Rodegyn | ||
: <font style="color:#CA0000;" size="3">■</font> '''Citizenship''' : Limsa Lominsa / Camp Cloudtop | : <font style="color:#CA0000;" size="3">■</font> '''Citizenship''' : Limsa Lominsa / Camp Cloudtop | ||
| − | : <font style="color:#CA0000;" size="3">■</font> '''Age''' : Undetermined | + | : <font style="color:#CA0000;" size="3">■</font> '''Age''' : Undetermined. |
: <font style="color:#CA0000;" size="3">■</font> '''Alignment''': [http://easydamus.com/chaoticgood.html Chaotic Good] | : <font style="color:#CA0000;" size="3">■</font> '''Alignment''': [http://easydamus.com/chaoticgood.html Chaotic Good] | ||
: <font style="color:#CA0000;" size="3">■</font> '''Vice(s)''': Good Wine, Challenges, and Delicious Food | : <font style="color:#CA0000;" size="3">■</font> '''Vice(s)''': Good Wine, Challenges, and Delicious Food | ||
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Her only companions through the years Crimson actually likes include her parrot Shemzai and her ill-tempered Chocobo, Strahl. Both of them bite. | Her only companions through the years Crimson actually likes include her parrot Shemzai and her ill-tempered Chocobo, Strahl. Both of them bite. | ||
| − | Crimson has a terrible, paralyzing fear of Fire. She refuses to practice the form of Black Magic after accidentally setting an Amalj'aa camp ablaze. The screams still remind her soundly that no good ever came from the flames of death and destruction. | + | Crimson has a terrible, paralyzing fear of Fire. She refuses to practice the form of Black Magic after accidentally setting an Amalj'aa camp ablaze. The screams still remind her soundly that no good ever came from the flames of death and destruction. She uses only Ice Magic if she absolutely must resort to the Black Arts. |
===<div style="padding:10px 15px; background: #900C3F;font-size:14px;color:#5F5F5F;">Biography</div>=== | ===<div style="padding:10px 15px; background: #900C3F;font-size:14px;color:#5F5F5F;">Biography</div>=== | ||
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:: Crimson's heart, however, belonged somewhere completely different. It was not the ground she stared at each day in her youth, but the skies. Cloudy, raging with storms, and changing, the young Hellsguard looked upwards at birds and beasts with envy as they soared overhead. The place she lived as stagnant. It never moved, still as the stones her people toiled over each and every day. Every touch of wind on her face was only a bitter reminder that she would never be able to fly from this place, and see lands far away from the rock and bitter heat from volcanoes. | :: Crimson's heart, however, belonged somewhere completely different. It was not the ground she stared at each day in her youth, but the skies. Cloudy, raging with storms, and changing, the young Hellsguard looked upwards at birds and beasts with envy as they soared overhead. The place she lived as stagnant. It never moved, still as the stones her people toiled over each and every day. Every touch of wind on her face was only a bitter reminder that she would never be able to fly from this place, and see lands far away from the rock and bitter heat from volcanoes. | ||
| − | + | :: Soon, Elm's wanderlust became too great for her to bear. On her eighth summer, she begged her mother and father for a chance to leave the village and explore beyond the boarders of their city-state. Crimson's pleas were met only with outrage and disdain. Their people were hard workers by trade, and not starry-eyed wanderers, after all. Neither the two of them would have such an oddity remain in their daughter's head. In a moment of frustration and panic, Crimson released a burst of Aether potent enough to tremor their little home, and end the debate in a brief moment of power. Sunlit Shadow and Grey Mountain were more than aware of what such an event meant; their only child was bound for better things than soil and fire. | |
=====<div style="padding:0px 30px; font-size:14px;color:#5F5F5F;">Teenage Years</div>===== | =====<div style="padding:0px 30px; font-size:14px;color:#5F5F5F;">Teenage Years</div>===== | ||
| − | :: | + | :: Not long after the argument with her family, Crimson was sent to Limsa Lominsa by the village elder, in hopes she would return more learned and share her knowledge with their people. However, that would be the very last time that Crimson Elm would ever see her childhood home, or any of her people, ever again. Shortly upon arriving in Limsa, the Rodegyn took up the art of the Arcane, striding through her lessons with surprising ease, and nearly mastering both aspects of the field in little over two years. With her appetite for power only whetted, Crimson traveled to Ul'Da, where she took up the arms of Thaumaturge and began practicing black magic. Unexpectedly, her path to becoming a full Black Mage was interrupted immediately while on a patrol aiding a group of Flame Privates. An Amal'ja village was discovered not far from Little Ala Mhigo, and in an effort to take first blood to the beastmen, the Flames took to assaulting the place. Elm, in a panic upon being besieged, beset Fire magic upon the unfortunate defenders of the village, causing a chain reaction of fiery death in its wake. After this event, the Rodegyn swore to never again use the Black Art, and broke away from the path of the Black Mage at eleven years old. |
| − | :: | + | :: Crimson would then travel to the far northern regions, to the Sharlayan colony residing in the Dravanian Hinterlands, to further her desire to study the nature of Aether and magicks. Studying under the watchful eyes of many esteemed scholars and researchers, the Rodegyn's knowledge of the arcane only became more and more adept with the flow of time. At the age of seventeen however, the colony was let go, and the exodus of the Sharlayan people commenced. Once again, Elm was left to fend on her own, abandoned much as the once-great city had been. Heartbroken, the girl returned back to Limsa Lominsa. |
| − | :: Unfortunately, that brief moment of hope that she might become an upstanding mage and praised hero would almost immediately shatter after her mastery trials. | + | :: Unfortunately, that brief moment of hope that she might become an upstanding mage and praised hero would almost immediately shatter after her mastery trials. By the sheer grace of the gods, Crimson overheard a conversation while seeking out work in the Drowning Wench -- a conversation involving the theft of rare, ancient artifacts kept in the Ishguardian-owned Camp Cloudtop. Curiosity compelled her to seek further information...and '''THAT''' was how she ended up accidentally recruiting herself into a band of Sky Pirates. Desperately looking for a healer to aid them in their escapades, the Soaring Salamanders took up the greenhorn adventurer on various manners of troublemaking heists, convincing her all the while that they were being donated to Sharlayan scholars up north. While Crimson hardly cared much for the thrill of the steal, it was the places, history, and creatures she experienced on her journeys that sated her lust for excitement. Ever the lover for exploration, Crimson carefully documented everything she encountered in her tome, which began to fatten with the passing years. |
:: The Soaring Salamanders were not to last. Upon capture by a Dzemael raid in the Sea of Clouds, their crew was held captive in the deeper parts of the Vault until judgment could be given to them. Considering them terrorist for their numerous offenses (ranging from noise complaints to literal murder and sabotage,) the entire crew was given the option to repent and surrender their services to Ishguard, or be sentenced to death. Of the one-hundred and twenty-eight members that made up the crew, all but a slim few denied the terms, including Crimson herself. Fortunately, salvation came in the form of a raid upon the sanctum by a certain Warrior of Light and company, in which Crimson was able to orchestrate her escape. Convinced her former family was long lost, Elm returned to Limsa Lominsa, broken and defeated. | :: The Soaring Salamanders were not to last. Upon capture by a Dzemael raid in the Sea of Clouds, their crew was held captive in the deeper parts of the Vault until judgment could be given to them. Considering them terrorist for their numerous offenses (ranging from noise complaints to literal murder and sabotage,) the entire crew was given the option to repent and surrender their services to Ishguard, or be sentenced to death. Of the one-hundred and twenty-eight members that made up the crew, all but a slim few denied the terms, including Crimson herself. Fortunately, salvation came in the form of a raid upon the sanctum by a certain Warrior of Light and company, in which Crimson was able to orchestrate her escape. Convinced her former family was long lost, Elm returned to Limsa Lominsa, broken and defeated. | ||
Revision as of 03:55, 22 May 2016
The following is a documentation taken by a member of House Dzemael, shortly after the (brief) detainment of known sky pirate, looter, and terrorist, Crimson Elm.
Contents
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Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC! ◢ Common Rumors (Easily overheard)
◢ Moderate Rumors (Moderately difficult to overhear)
◢ Rare Rumors (Very difficult or rarely overheard)
◢ PC Rumors (Rumors from the character's of other players)
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NONE |
"You're going to need more paper mate."
"Grew up too much in the stuff to be frank."
"Give me a godsdamned reason t'break your face. Really. Don't give me the respect I deserve. Y'should be kind t'me lad...'cause I can kill any blightin' fool that aren't."
"Part o' the reason I went off an' joined up with the Artifice was on account of no-good bastards going about taking thing that coulda been used t'help folks an' selling the shite, 'specially to the thrice-damned Garleans. As if they need the bloody help."
"Ye gods, I'll do what I damn well want. Don't make the mistake o' gettin' in my way neither." |
"Y'know my type already then, dontcha? Isn't nothin' in this world better than an ol' fashioned brawl to settle things. Say what y'want. I'll fight until the very end."
"Da always had a way with words. He told me once when I was a wee lass that a fellow without a mind might 's well dig himself a hole to get buried in. You do something stupid in a fight, and y' could lose an arm...Y'do something stupid in life, and y'might just lose the whole bloody pot."
"Aren't a soul on this planet worth their salt if they've got no morals t'speak of. You do right by others, 'an you'll get all that's worth it."
"Do y'know what's better than bashin' in the heads o' some ass that's gone and done someone a wrong 'r two? The feast that ought n' come afterwards! Say what y'want about the flimmy-flammy soireés they've got in places like Gridania n' Ul'Dah...there's not a place that throws a better rally-up than takin' a pint at the Wench and a supper down at the Bismark. I've seen m'fair share o' good ones in other places...but Limsa's got m'heart."
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