Difference between revisions of "Myara Portwine"

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Friendly but intensely private, first impressions of Myara run the gamut from dull and aloof to an enigmatic creator, the verdict often a matter of circumstance more than anything. Though well-attuned to the world around her, Myara will at times simply drift through it, lost in her own until, suddenly, something new appears  — and lo and behold, her dormant curiosity is spurred back to life. She may go so far as to guilelessly encroach on the 'space' of others in the interest of what it is they're doing, but all things being fair (with fairness being a cornerstone to life, as she sees it), she gladly returns the favor in kind. These matters of intriguing  'somethings' will almost always be within the realm of a hobby or a skill. Idle gossip is of little interest, and small talk no strong suit of hers.
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Stress, too, is all but a stranger. Most days Myara is something of a passive optimist, waving off problems, both hers and those of others, particularly if they seem liable to resolve themselves. This has left quite a few people with a sour taste in their mouth and a sour opinion of Myara in turn, branding her  — perhaps accurately  — as dismissive, if not conceited. But in a true crisis, Myara's default is that of a calm and focused problem-solver, and in its in these moments if no other she seems wise beyond her years. </font></div>
 
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Revision as of 18:08, 25 March 2018

Myara Portwine
"Success is not the result of spontaneous combustion. You must set yourself on fire." - Reggie Leach

-
Name: Myara Bannis
Alias: Myara Portwine
Age: 22
Gender: Female
Race: Hyur
Clan: Midlander/Highlander
Orientation... Heterosexual
Marital... Single
Deity... Rhalgr, Nophica
Nationality... Gridania
Occupation... Armorer - Shield Specialist
Alignment... Neutral Good
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If you ask the woman herself, the real story of Myara's life begins with that of a man she will never meet: Wilmund Lightstrike — a self-appointed name, to be certain. An Ala Mhigan Highlander, votary of the Destroyer, Fist of Rhalgr practitioner among the sect of light faction, Wilmund had a great many things to be proud of. It is said, as was the way of the Fist, he lived for the thrill of battle with one exception, the struggle no man can ever truly win: the war at home.

His son, Nikolas, was a sickly thing from birth, left mostly to the care of his mother Hannah. As Theodorac rose to power within Ala Mhigo, Hannah feared what awaited on the horizon. She implored Wilmund to abscond with them somewhere else, anywhere else; a place that was safer, and quieter, with better access to the medicines and healing Nikolas required.

But Wilmund would not be made to retreat, and so of her own volition, Hannah took their son and fled. Eventually, she would settle in Gridania. Eventually, one last time, she would see Wilmund if only through his words, a shakily penned letter sent mere weeks before the Fist of Rhalgr's defeat. My dear Hannah, Wilmund had written, you were right. One way or another, I will fall here beside my brothers and sisters, but the Fist of Rhalgr must rise again. Please, give this to Nikolas. And Hannah wept as she held the soul crystal in one hand and the hand of her new love in the other. The father had not yet died, but the son had long since perished.

Hannah had her doubts about the Fist, but the sun, she thought, that will surely rise again. And it did: Myara became the light of her mother's life. Sired by Hannah's second husband, a midlander native to Gridania, Myara Bannis was born a robust and hearty baby, ordinary but for the port-wine stains bespeckling her face.

Although made to endure some mockery for her facial deformity and gangling limbs, Myara had a relatively happy childhood, for better and worse known for her insatiable curiosity, pulling the other girls' hair, and her bad influence over her allegedly better behaved sister.

As Myara came of age, she opted to honor her Highlander heritage and her own mordant sense of humor, changing her surname from Bannis to Portwine. She took this name with her to Ul'dah, where she trained with the pugilist guild day in, day out. It took two years to prove to her mother her dedication was lifelong as any Fist of Rhalgrs could be; finally, Myara was handed Wilmund's soul crystal — and it reacted immediately.

"Well," said Hannah, "he did always want a daughter."

Friendly but intensely private, first impressions of Myara run the gamut from dull and aloof to an enigmatic creator, the verdict often a matter of circumstance more than anything. Though well-attuned to the world around her, Myara will at times simply drift through it, lost in her own until, suddenly, something new appears — and lo and behold, her dormant curiosity is spurred back to life. She may go so far as to guilelessly encroach on the 'space' of others in the interest of what it is they're doing, but all things being fair (with fairness being a cornerstone to life, as she sees it), she gladly returns the favor in kind. These matters of intriguing 'somethings' will almost always be within the realm of a hobby or a skill. Idle gossip is of little interest, and small talk no strong suit of hers.

Stress, too, is all but a stranger. Most days Myara is something of a passive optimist, waving off problems, both hers and those of others, particularly if they seem liable to resolve themselves. This has left quite a few people with a sour taste in their mouth and a sour opinion of Myara in turn, branding her — perhaps accurately — as dismissive, if not conceited. But in a true crisis, Myara's default is that of a calm and focused problem-solver, and in its in these moments if no other she seems wise beyond her years.

RP Limits & Info

■ Mature content and themes, up to and including coarse language, violence, sexuality, drugs / alcohol are all fine as long as they fit within the narrative. I do not do random ERP or stupid fight scenes that make no damn sense. Above all, the line between OOC and IC must be adhered to. I will discontinue any RP and cut ties with those who OOC bleed and/or godmode. Ain't nobody got time for that.
■ Any romances, with very few exceptions, must meet one of two requirements: the characters have known each other for at least a month, minimum, or the players have known each other for at least six months. Going on a casual date is one thing, but I will not tie characters down to anyone / anyone's character who doesn't meet this prerequisite.
Credit

Thank you all for letting me use/alter your codes. If it weren't for you my wiki would not look how it does.

■ Template was created by Bancroft Gairn.
■ Tabs by Suen Shyu.
■ Mashing everything together like a mad scientist D'lyhhia Lhuil