Difference between revisions of "Hawa Jawantal"
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<tab name="Personality" style="width:100%; background-color:rgba(255,255,255,0.75); padding:10px; border-left:10px solid; border-right:10px solid; border-color:#a3606d; border-radius:2px; color:#000000; text-align:left; font-size:13px; font-weight:initial; text-transform:initial; line-height:initial"> | <tab name="Personality" style="width:100%; background-color:rgba(255,255,255,0.75); padding:10px; border-left:10px solid; border-right:10px solid; border-color:#a3606d; border-radius:2px; color:#000000; text-align:left; font-size:13px; font-weight:initial; text-transform:initial; line-height:initial"> | ||
| − | + | Hawa is a headstrong individual who is unlikely to bend to the wills of others. She stands by her own opinions and rarely changes them despite what might be commonly agreeable. She does not like her opinion challenged (even if, she is wrong) and will end any argument in violence. Normally calm, Hawa when threatened or, at her wits end is likely to retaliate in physical ways. Usually, at the end of a carefully sharpened knife. She is a slow to give her trust out but it will be near impossible for a friend to break trust once it has been earned. | |
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| + | To many, Hawa is an oddity. Culturally and intellectually behind many of her peers due to her sheltered upbringing. She speaks often in truths and cares little to what damage that may cause. Survival of the fittest and usefulness are all important qualities to the woman. | ||
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: <font style="color:#bf7687;" size="2">♦</font> Loud noises | : <font style="color:#bf7687;" size="2">♦</font> Loud noises | ||
: <font style="color:#bf7687;" size="2">♦</font> Thunderstorms | : <font style="color:#bf7687;" size="2">♦</font> Thunderstorms | ||
| + | : <font style="color:#bf7687;" size="2">♦</font> Arguments | ||
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<tab name="Biography" style="width:100%; background-color:rgba(255,255,255,0.75); padding:10px; border-left:10px solid; border-right:10px solid; border-color:#a3606d; border-radius:2px; color:#000000; text-align:left; font-size:13px; font-weight:initial; text-transform:initial; line-height:initial"> | <tab name="Biography" style="width:100%; background-color:rgba(255,255,255,0.75); padding:10px; border-left:10px solid; border-right:10px solid; border-color:#a3606d; border-radius:2px; color:#000000; text-align:left; font-size:13px; font-weight:initial; text-transform:initial; line-height:initial"> | ||
<h2 style="margin-top:0px; border-color:#a3606d; font-family:'palatino linotype'; font-size:25px; color:#a3606d">Childhood ❧</h2> | <h2 style="margin-top:0px; border-color:#a3606d; font-family:'palatino linotype'; font-size:25px; color:#a3606d">Childhood ❧</h2> | ||
| − | Hawa was born the second daughter to Mhali | + | Hawa was born the second daughter to Mhali Jawantal, who since had changed her name after two hunting families merged. Her childhood had been relatively uneventful until the calamity. Her family suffered no real losses during the calamity due to their reclusive location and when time came to expand clan trade, Hawa offered her services as tracker to find her way out of the thick shroudwood. |
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<h2 style="border-color:#a3606d; font-family:'palatino linotype'; font-size:25px; color:#a3606d">Present ❧</h2> | <h2 style="border-color:#a3606d; font-family:'palatino linotype'; font-size:25px; color:#a3606d">Present ❧</h2> | ||
| − | + | Recently adventuring on her own, Hawa has taken up arms with the Crossroads adventuring group, assisting the mix of associates there to solve murders, mysteries and more. | |
</tab> | </tab> | ||
Revision as of 07:37, 3 July 2018
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— Hawa Jawantal — ""The strength of the hunt, is the pack"."
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General ❧
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Trivia:
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Clothing ❧
Hawa is ofen adorned in fine wolf pelts or old tanned leathers, She prefers more natural tones to accompany her hunting wear and often her formal wear is as practical as her hunting gear.
Voice ❧
An impish voice with a husky undertone. Hawa over exaggerates her K's and 'ch' sounds.
Habits ❧
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Hawa is a headstrong individual who is unlikely to bend to the wills of others. She stands by her own opinions and rarely changes them despite what might be commonly agreeable. She does not like her opinion challenged (even if, she is wrong) and will end any argument in violence. Normally calm, Hawa when threatened or, at her wits end is likely to retaliate in physical ways. Usually, at the end of a carefully sharpened knife. She is a slow to give her trust out but it will be near impossible for a friend to break trust once it has been earned.
To many, Hawa is an oddity. Culturally and intellectually behind many of her peers due to her sheltered upbringing. She speaks often in truths and cares little to what damage that may cause. Survival of the fittest and usefulness are all important qualities to the woman.
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Childhood ❧
Hawa was born the second daughter to Mhali Jawantal, who since had changed her name after two hunting families merged. Her childhood had been relatively uneventful until the calamity. Her family suffered no real losses during the calamity due to their reclusive location and when time came to expand clan trade, Hawa offered her services as tracker to find her way out of the thick shroudwood.
Present ❧
Recently adventuring on her own, Hawa has taken up arms with the Crossroads adventuring group, assisting the mix of associates there to solve murders, mysteries and more.
COMMON RUMORS(easy to overhear)
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MODERATE RUMORS(moderately difficult to overhear)
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RARE RUMORS(very difficult or rarely overheard)
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PC RUMORS(rumors from the characters of other players)
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♥ Romantic Interest ♡ Platonic Love ▲ Good Standing ▼ Poor Standing
- ▶ I will play mature content and themes (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter. Coarse and excessive language. Temporary injury and incapacitation. Temporary imprisonment. Most walk-up encounters.
- ▶ Ask about long-term and/or permanent injury and disfigurement. Long-term captivity, imprisonment or rape plots.
- ▶ I won't play permanent character death.
- ▶ If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.
- ▶ Everything in history tab is to be kept in OOC, unless my character states it IC.
- ▶ Balmung Server.
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