Difference between revisions of "Shoshopu Shopu"
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Shoshopu Shopu (3rd Sun of the Third Astral Moon) is a Dunesfolk Lalafell born to a large, nomadic, tortoise-bound family in Thanalan. She is optimistic and passionate about many things, especially her studies in arcanima. She is a proficient arcanist and aspires to become even more, especially if it means meeting new people and seeing new places.
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Revision as of 18:15, 4 May 2015
Shoshopu Shopu | |
Gender | Female |
Race | Lalafell |
Clan | Dunesfolk |
Citizenship | Ul'dah |
Age | 24 |
Marital Status | Single |
Guardian | Oschon, the Wanderer |
Occupation | Adventurer |
Orientation | Asexual |
Relatives |
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Contents
Basic Info
Shoshopu Shopu (3rd Sun of the Third Astral Moon) is a Dunesfolk Lalafell born to a large, nomadic, tortoise-bound family in Thanalan. She is optimistic and passionate about many things, especially her studies in arcanima. She is a proficient arcanist and aspires to become even more, especially if it means meeting new people and seeing new places.
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Looks & Mannerisms
- Shoshopu is a shortish Lalafell, a little under three fulms in height. Her chestnut hair is kept cut short, plaited on either side of her face, and tied into a chocobotail on top of her head. She almost always has a cheery countenance. Even her deep green eyes look like they're smiling. Basically, she's adorable. Unusual features include thick, dark eyebrows and a darkened nose, traits that run in her family.
- She's an extrovert, loving to meet new people and especially tagging along with people on adventures. She's intrepid! Curious! And ever the optimist. Determined to improve her craft, Shoshopu will absorb all the information she can about arcanima and magic in general. She will take any opportunity to help someone in need, as it's an opportunity both to be helpful and possibly learn something.
- Shoshopu is a worshiper of the Twelve, looking to Oschon for protection and guidance on her journeys. However, she also has an interest in Primals... and wouldn't mind having a chat with a beastfolk about it, provided they weren't threatening to sacrifice her to their god.
Abilities
- Shoshopu is an arcanist, with competencies in its contagion magicks and in summoning carbuncles. In fact, summoning an emerald carbuncle was her first act as an arcanist. Being self-taught, she acquired this skill at the expense of studying other fields in arcanima, and thus she is less competent in some of the important things, such as healing spells like Physick. She can cast Physick, just not in the efficient way that meets her personal standards. She's better at healing and sustaining her summons than mending wounds.
- Shoshopu is also a novice practitioner of the ancient Allagan art of summoning. She has the ability to summon a Leviathan-egi, and she can control it to some degree, although not nearly as well as she can control a carbuncle. In spite of this, she can sustain the egi for quite some time and with relatively little effort.
- She is also gifted with the Echo. Among other things, it grants Shoshopu an uncanny ability to remember just about everything she's read which was written by hand. Although she does not yet have at-will control of it, she also has a special way to take control of her egi that is associated with the Echo, which is detailed here.
Biography
1555-1571
Childhood
- Shoshopu was born in the hamlet of The Golden Bazaar in Eastern Thanalan, on the 3rd Sun of the Third Astral Moon in 1555, to Hahabaru Uubaru and Ruruza Ruza, preceded by four older brothers. Her nomadic family traveled atop a group of giant tortoises, in traditional Dunesfolk fashion. Her parents had the largest tortoise, and each of her brothers had their own tortoise, scaling in size in descending order of age. Being the youngest child, she would ride on her parents' tortoise. At an early age, Shoshopu displayed a propensity to lose consciousness for hours at a time, with no apparent cause. Because of this, she was sheltered by her parents, rarely getting to leave the established premises of the caravan. She was jealous of the relative independence her older brothers had, as they were older and worked to support the nomadic family. She launched herself at every new bit of knowledge she could find, any opportunity to do something her brothers couldn't, before finally finding the most enjoyment in maths and geometry. She had the privilege to read more and pursue intellectual disciplines while her brothers had more physical competencies.
Teenage Years
- As the family could only carry so many non-essential items at any given time, Shoshopu's collection of books and magical trinkets cycled often, exchanging old for new at every stop her family made at the camps and markets throughout Thanalan. The pursuit of knowledge never ceased for Shoshopu, nor did her odd fainting spells. She would recall vivid dreams from her unconsciousness, ranging from visions of everyday activities to abstract battles of geometric figures. In a routine visit to Drybone, Shoshopu saw for the first time what would grab her interest and never let go for the rest of her days: a Dunesfolk mage accompanied by a floating, fiery, horned creature. She slipped away from her parents for a few precious minutes to inquire about the familiar. The mage briefly explained the most basic principles of arcanima before the young Lalafell was dragged back to her family's caravan. Shoshopu never forgot the encounter.
- In the months that followed, she began exchanging her old books for gil instead of different books. She saved money in this manner up until the next time the family stopped in Ul'dah to barter and resupply on her 16th namesday. It was that day in the market stalls Shoshopu found exactly what she had been looking for: a Carbuncle's ruby and a grimoire. The family returned to the desert that night, and Shoshopu didn't sleep until she successfully conjured her first Carbuncle.
1571-1576
- After her first successful demonstration of arcanima, Shoshopu's parents finally began to see that she was no longer in need of their constant supervision, at least whenever she had Carbuncle by her side. She would join her brothers on their foraging excursions, where she gained firsthand knowledge of Thanalan's flora. It was also during this time Shoshopu was designated her own tortoise, from the menagerie's most recent clutch, though it would be years before it was large enough to ride.
- During the chaos of the Calamity, Shoshopu's family, like many others, sought refuge in Ul'dah. The devastated, barren landscape could no longer support their nomadic lifestyle, at least for a time. However, the influx of travelers to the city proved a great opportunity for Shoshopu to learn more about arcanima, from bartered books and the words of fellow arcanists. Her family took up a more permanent residence near the outside walls of the city, and for the next few years, Shoshopu would venture into the city daily in her search for knowledge and experience. She and her brothers- but mostly her brothers- would occasionally steal food to get by. The youngest brother, Babariyo, would also participate in underground fighting rings, on which his siblings would place bets. It was in this way the family got by during their time in Ul'dah. Once the dust had settled, and the ports opened up once again, Shoshopu bid farewell to her family and set sail for Limsa Lominsa in 1576 to join the Arcanist's Guild.
1577 - Present
- And so after an uneventful and quiet voyage, Shoshopu arrived in the grand city of Limsa Lominsa, and collapsed unceremoniously right at the docks. She awoke finding herself in the arms of a large Roegadyn with salt-and-pepper hair and a face smeared with oil and grease. Fyrilsunn Fiandoensyn. Apparently familiar with her affliction, the shipwright had taken it upon himself to watch her until she awoke. The diminutive Lalafell was intimidated by him at first; he must have been at least seven and a half fulms tall, and three fulms wide, and was a man of few words. However, Fyrilsunn proved to be an amiable fellow, and Shoshopu was happy to count him as her first new friend on her latest adventure.
- Shoshopu easily made her way into the ranks of the Arcanist's Guild, and with Fyrilsunn's guidance, she began to learn the ins and outs of the city alongside her craft. Once she felt she'd learned all she could within the bounds of Limsa Lominsa, she obliged her urge to wander, this time with Fyrilsunn for companionship. The two became fast friends, and once the felt they had exhausted all of La Noscea of its adventure, the two looked to join a a greater cause, finding themselves in the Maelstrom Foreign Levy 81st Company, where their adventures would continue...
Miscellaneous
◢ Common Rumors (Easily overheard)
◢ Moderate Rumors (Moderately difficult to overhear)
◢ Rare Rumors (Very difficult or rarely overheard)
◢ PC Rumors (Rumors from the characters of other players)
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Gallery
Shoshopu's favorite mode of travel (skdaffle)
Footnotes
- Theme Song:
- MBTI Type: ENFP
- TV Tropes: Beware the Nice Ones Big Ol' Eyebrows Constantly Curious The Idealist Little Guy, Big Buddy Undying Loyalty Squishy Wizard
- This Template was created by Bancroft Gairn.