Gharen Wolfsong

From RPC Library
Revision as of 22:43, 4 October 2013 by Gharen (talk | contribs) (Friends)
Jump to navigation Jump to search
 Gharen Wolfsong
Placeholder person.gif
Gender Male
Race Hyur
Clan Highlander
Citizenship None
Height 6 fulms 5 ilms
Weight 275 ponz
Age 25
Patron Deity Halone, the fury
Namesday 8th Sun of the 5th Astral Moon
Occupation Wandering Warrior
This character article or section of a character article is a stub -- a small, but growing, work in progress. If you're the creator of this character, why not consider expanding it?

Gharen at first glance is a warrior who has seen more than his fair share of battles, he is a quiet and serious individual that smiles only very rarely, with a tall and powerful frame earned through years of hard labor and living off the land. He is prone to quiet isolation and as such is not very good at socializing with others, This constant self imposed separation and detachment has in the past led people to (incorrectly) believe that he thinks himself their better. He is ever the consummate lone wolf, never quite fitting in and alone even when in the middle of a crowd. Those who get to know and understand him will find that he is in many ways a man who has been broken by the circumstances of his life prior to the cataclysm and is now a mess of contradicting actions and beliefs.

Character

Aliases/Nicknames:

"Wolfsong": A name used to refer to him by Siobhain Surtsthalwyn.


Appearance

Face: His face is scarred, Most would assume that the scars are from combat, while true for one or two, they are due primarily to years of physical abuse at the hands of his guardian. His face is rough and rugged due to constant exposure to the elements. He bears the traditional dark blue facial tattoos of the Wolfsong clan given to him by his father at the age of five. He inherited his Dark Ginger hair from his Mother, which he keeps in what is known to his clan as the "Warrior's Wolf Knot". His face is regularly unshaven as he doesn't worry much about his looks living in the wilds.

Eyes: His eyes are a piercing hazel color; those with a high natural empathy will see a deep seated self hatred/sadness/Loneliness reflected in his eyes. Conversely, when angry or enraged which does not occur often they take on the feral look of his namesake animal and reflect a dark side lying within the young man that is kept under lock and key.

Body: Years of hard labor, living in the wilds, and training with any fighting style he can has earned him a well chiseled body of muscle and strength. Something that he makes sure to cover as much as possible, due to the fact that the majority of his back, chest, arms, legs, and abdomen are covered in deep scars and burns. Remnants of his abuse at the hands of his guardian Ortolf Frostheart, these are a source of intense shame and are one of the things that regularly fuel his bouts of depression. They are also something that few people, if any, have ever seen and one of the primary reasons he avoids living in towns or cities.

Behavior

Voice: Gharen speaks with an accent of the highlander clans that inhabited the mountains north of Ala Mhigo,(I.e. Scottish) His voice is generally friendly and non threatening, unless something has been done to earn his ire, in extreme cases it can become vicious and dark.

Demeanor: Gharen is quiet and somber, and generally doesn't deal well with others whether it just be simple etiquette or conversation, it is extremely rare for him to smile, even more so is the individual that can regularly coax one out of him. His stance and motion belie someone versed in multiple forms of combat.

Personality: (Social setting) Gharen is prone to self isolation, and when in a group of socializing individuals tends to sit off the side and just listen hoping to be ignored. This has caused issues in the past with people thinking that he believes himself better than everyone else. Which couldn't be further from the truth, the fact is he simply tries to blend in the background and disappear.

(Combat) In combat Gharen finds some measure of respite, while still quiet, he becomes focused and his mind does not wander down the dark paths that plague him and lead to him brooding.

Quirks:

Flaws: Above all else he believes that his life is of little to no worth and that no one will mourn or notice it's passing, he also sees himself as horribly disfigured by the scars that adorn much his body, and as a result, will be alone for the remainder of his days. These two conditions lead him to be more willing than most to put others before himself to his own detriment, or in an extreme case, to throw his own life away, as death in the defense of others in his mind, might in some small way add value to a life that has none.

Intelligence: Gharen is not stupid by any means, unfortunately after the age of five he did not receive a formal education, most of what he knows was self taught. Reading, writing, basic fighting forms. Etc.

Religious Views: Before the occupation of Ala Mhigo he belonged to a devout family that fervently believed in the twelve, and paid their respects Halone, the Fury and Azeyma, the Warden. Some time after, during his time in Little Ala Mhigo while in the hands of his abusive guardian he lost his faith in the divine.

Combat

General

Gharen aims to become a weapon master, an individual who can pick up any weapon and use it to great effect. When asked why Gharen will become evasive and give a generalized answer "Te prove a point te someone." While not a lie he intends to prove it to two people. First, To himself that it can be done, and second, to a dead man, Ortolf Frostheart, the Guardian that abused him for 13 years, or more to the point, the memory of a dead man.

Style: Gharen's preferred weapon is the Lance, which he can use both offensively and defensively to great effect. Keeping his enemies at bay, allowing him to control the flow of battle, and keeping his opponents guessing. He will from time to time employ techniques he has learned from studying other various forms of combat.

Strengths: Believing that the each known martial style of combat form a wheel, and every style is but a single spoke in that wheel, obtaining even a fundamental understanding of these various methods of combat offer insight and adaptability to whatever weapon focus is used and or faced. The weapon master is able given a wider range of options in order to think outside of the box in the heat of battle and enhancing overall survivability potential for victory by using unconventional tactics in order to keep opponents guessing, and off balance.

Weaknesses: The path of becoming a weapon master runs the danger being a Jack of all trades and master of none, leaving oneself open to defeat at the hands of a more specialized opponent. Garnering the fundamentals, then specific specialization, builds a stronger foundation that can be built upon as time goes by.

Tendencies

Likes

  • The sound, smell, and feel of rain falling.
  • The heat of battle.
  • Training

Dislikes

  • Himself
  • Those that would push others around for their own benefit.
  • ((WIP))

Hobbies/Talents

  • ((WIP))

Other

  • ((WIP))

Relationships

Family

Gregor Wolfsong ((WIP))

Marta Wolfsong ((WIP))

Kayle Wolfsong ((WIP))

Friends

Siobhain Surtsthalwyn - Gharen and Siobhain have a shared history that spans into their childhood. As a child he'd caught glimpses of a shy Roegadyn girl with white hair that he found beautiful, never knowing her name, her image eventually came to symbolize something in the mind of the tortured young man, Hope. Never officially meeting and discovering this history until only recently, she holds a special place in his heart, something he has never felt or dealt with until now, but would fight fiercely to protect.

A'khenna Khai - A young Miqo'te that has taken apprenticeship under Siobhain. He respects her abilities in combat but treats her as almost a younger sister as she would almost be the same age as his. He Feels the need to teach her what he can so that she is prepared for the harsh realities of the world.

Enemies

Rumors

Common Rumors

  • "Yeah tha' Highlander fellow comes here inte th' smitty' an helps out fer a days wage. Good solid worker. Swings a mean hammer I tells ya!"
  • "Boy blew into town a few days ago and left just as sudden, Never stayed at the Inn far as I'm aware. Think he'd be dumb enough to make camp in the wilds outside of town?"
  • "He'd come in here and order something to eat. Never bought a drop of ale though, he treated the stuff like it was tainted."

Moderate Rumors

  • He comes in here from time to time for supplies, I'd swear those eyes of his look right through you, so much sadness in them...
  • I watched him put himself between a bunch of syndicate thugs and their mark. He can take a hit for sure, he walked away from the fight but I don't think he ever bothered to see a healer.


Rare Rumors

  • "I was outside of town and heard a commotion, when I went to see what it was that man training with a lance. Thank the twelve he didn't see me! I'd swear he'd been tortured in the dungeon with the amount of scars I could see."
  • "Yeah I remember tha' one. ol' Frostheart beat th' boy almost te death, more'n once I tell ye'."
  • "Ortolf Frostheart? mean drunken bastard he was, tortured th' poor boy put inte his care, he was killed... oh.. some eight cycles ago now. Looked like a wolf got te 'im and ripped 'im te shreds it did, thinkin' it was tha' boy I tell ye. He disappeared tha same night."

PC Rumors

((Characters I've interacted with free to add))

  • "That wayward 'brother' of mine bears a heavy burden...But as I have told him before: Rivers and seas, Gharen. Rivers and seas." - Siobhain Surtsthalwyn

History/Timeline

((Work in progress))

Annotations

This Template was created by Deirdre Ta'ea