K'ajia Ahadi
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K'AJIA AHADI
روبي من الصحراء
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يمكن للمرء أن تنمو بارد جدا في حين حرق تحت الشمس.
■ RACE & CLAN... Miqo'te. Seeker of the Sun. ■ GENDER... Female. ■ AGE & NAMEDAY... Born the 13th Sun of the 1st Astral Moon, 1549 6AE. ■ ORIENTATION... border-line Bisexual, Kinsey Two. Seemingly uneasy in matters of sexuality. ■ MARITAL STATUS... Unattached. |
■ TRIBE... One of the few Hipparion Tribes located in Thanalan. ■ CURRENT RESIDENCE... Ul'dah. ■ OCCUPATION... Entrepreneur & Contractor. ■ PATRON DEITY... Azeyma the Warden. ■ HEIGHT & WEIGHT... Stands at 4'11". Typically weighs between 90-100 ponze. ■ ALIGNMENT... Chaotic Neutral/Good, [1]. |
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Note from K'ajias Player:This is still very much a WIP! I am editing section by section so if something seems like it doesn't belong in the profile or is filled with a temp. name change, know that it will be fully edited soon!♥
P E R S O N A L I T Y
Feisty. Irascible. Aloof. K'ajia has a hot-and-cold personality and is acutely aware of her small stature when compared to those around her-- deeply despising being under estimated. Those who make the mistake of doing so eventually experience the far reach of her ire, intellect, and long-game cunning. Naturally, Kaj is slightly dysfunctional when it comes to building relationships, tending to keep most individuals at arms-length, and only shows her more warm nature behind closed doors or confined to private conversation with those close to her. One of the more notable reasons for her rather prickly behavior is her lack of trust in others. She expects most people to be using her to further their own needs or seek to cause harm. Because of this, as well as her own strong social anxiety, she rarely allows herself get close to anyone. It generally isn't an issue since her overall demeanor tends to repel most that cross her path. Although the small Miqo'te woman can seem callous, she is truly a kind person to those who manage to win her loyalty. Those that can weather and meet her aggression long enough to gain her trust discover themselves in the company of a very trustworthy and thoroughly loyal ally. While she still has the tendency to joke around and provoke her friends, she will be far more willing to deny herself such manipulation or harassment and become much more nurturing to those who cope with her fickle ways.
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A P P E A R A N C E
As a fully blooded Seeker woman, K'ajia possesses a coffee skin tone and thick, silky hair the color of Indian-ink. From her mother, she got a golden-colored gaze and plush lips. From her father, she received dark, framing brows, long lashes, and a slim nose. She is athletic physique with a slight pear-shaped build toned by her lifelong martial training and active lifestyle.
She is most often seen in garments of Miqo'te/Ul'dan design, though she occasionally wears mixed culture fashions, or even melds the two together in an odd, exotic fusion. Common elements of dress include rich colors, brocades, beaded or jeweled collars and bracelet cuffs, bangles, bells, tassels, henna, headscarves, hip scarves, saris, sashes, harem pants, midriff blouses and jackets, and other ornate jewelry-- although all worn in a simplistic fashion and never gaudy.
C O M B A T & W E A P O N R Y
K'ajia was raised in Southern Thanalan within a deeply tribal Seeker clan amongst the sharp cliffs and unforgiving sands that her tribe has called their home for many generations. The small tribe is well known in the region for their martial prowess. The difficult environment and constant sabotage from not only the Amal'jaa, but also the Uldan Syndicate, persuaded the small Hipparion Tribe to strongly ally itself with their close neighbors, refugees of Little Ala Mhigo, and the U tribe located in the Sagolii. Thus, she was raised with extensive training in various martial skills, both for hunting and subsisting in an often barren and harsh arid environment and for striking down her enemies without prejudice nor hesitation. While she doesn't typically appear to be a woman of great bestial strength, she is certainly more than capable of flooring a full-grown Roegadyn man twice her size. The laid-back Miqo'te woman holds an almost eerie sort of focus and drive, and she can be downright merciless when pushed.
In terms of combat style, K'ajia is more reliant upon her natural agility than any sort of brute strength or force. True to her race, she is sure-footed and precise, and an early lifetime spent in Broken Water brought with it a sense of comfort and familiarity in uneven terrain and high-up vantage points. She prefers to fight at close range and, if she can help it, by taking her opponent unawares.
Hand-to-hand combat is K'ajias most preferred style of combat and with equal or greater statured opponents. While she is proficient in both stealth and open-combat, she tends to favor the former because of its relative convenience, quietness, and practicality in hunting. |
More often than not, K'ajia keeps an ivory-handled hunting knife, crafted from Hipparion bone, tucked away securely on her person - in a boot, at her hip, or under her shirt. Other times she can be found with more than one-blade. Most of the time, she uses the small dagger for its intended use of hunting and gathering. However, it also serves as a last resort defense should she need it. The other pair of blades she possesses are only used when fighting more intelligent and formidable prey. Given her length of time and degree of familiarity with this type of weapon, she is very skilled in its use. |
K'ajia received training and experience in battle by conducting raids on Amal'jaa camps in the jagged terrain of Broken Water and the Sagolii. Likewise, she also participated in reconnaissance and refugee smuggling on occasion. Thus she developed a more stealth-oriented combat skill set, learning the best ways to hide, see without being seen, and hear without being heard. |
This skill developed from her more tribal origins and racial advantage. A keen sense of hearing and smell lend itself to being able to track down her quarry over an impressive distance. Aside from physical capabilities that allow this, she also possesses the requisite knowledge and sense of logic to make her quite efficient at this. |
K'ajias tolerance for pain grows every passing day. While she still experiences it physically, she is able to separate it and withdraw from the psychological sensation of pain to a certain extent. This defense mechanism allows her to keep going even when injured for longer than the average person. However, it also makes her far less aware of her limits, making it possible for her to unknowingly push herself too far into the realm of serious injury. |
Youth
Young Adult
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I N T E R A C T I O N S
Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category! ◢ Common Rumors - Easily overheard. Use these freely!
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
◢ Rare Rumors - Very rarely overheard. Please ask before using!
◢ Player Character Rumors - Feel free to add rumors of your own!
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♥ Family – ♥ Involved – ♥ Romantic – ♥ Platonic – ♥ Physical – ♦ Friend – ★ Acquaintance – $ Business – ✝ Deceased – ✔ Positive – ✖ Negative – ● Neutral – ( ) Unsure
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G A L L E R Y
F O O T N O T E S
- Template | Profile adapted from Bancroft Gairn, with edits by Xheja Rajhera | N'hadiya Khei | K'ajia. Please do not copy current version.
- Personal RP Limits
- ■ Do: Mature content and themes (violence, sexuality, drug / alcohol use, etc.) as logical in a plot-driven encounter. Coarse and excessive language. Temporary injury and incapacitation. Temporary captivity or imprisonment.
- ■ Ask: Long-term and/or permanent injury and disfigurement. Long-term captivity or imprisonment.
- ■ Don't: Permanent character death. Mature themes that are not related to plots or character development. (That means you, creepy individuals who send unwarranted ass-grabbing tells.)
- Combat Systems
- ■ Teir 1 Combat: An old Tier combat system from Cheetah/Yahoo Chat days. This system is something I grew up using and enjoy thoroughly. This system uses detailed paragraphs (I don't expect 4+ paragraphs) to explain actions that are being placed in combat. It uses a roll system which the person playing the attack will roll and the defender will need to roll higher to defend. Critical hits are welcomed in this system and often are considered if the difference between rolls are over 700 (using ingame /random rolls)
- ■ Designated Personal Systems: Everyone has their own system for group combat RP which they themselves made or they made for their Free Company. I am open to discovering, learning, and uses all kinds!
- ■ Freeform/Honor System: I will only acknowledge the honor system with people I trust or know won't be literal jerks in RP. I will often request the basic roll system (See t1) for fights with people I do not truly know but am willing to Freeform/Honor system it if you can prove you are not going to just Naruto/Bleach up the fight as well as avoid EVERYTHING thrown at you, even within less then an inch of the attack.
- OOC/IC Separation
- ■ Note: I have a very clear distinction when it comes to OOC/IC. They must remain separate at all times if we are to RP together, especially on an extended basis and I reserve the right to end interactions should this be impeded upon. If my character dislikes yours that does not mean I hold the same sentiment. If my character loves yours that does not translate to me feeling the same for you, though I might feel a platonic equivalent. I am not my characters and they are not me. Respect this and we shall get along famously.